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blender-archive/source/blender/editors/interface/interface_layout.c
Brecht Van Lommel 9f33496088 2.5
* Lattices: properties editable, editmode operators, menus working
  again. As a bonus you can now edit u/v/w in editmode.
* Shape Keys: some code cleanup, and added more buttons. The
  value/min/max buttons don't work correct yet though.
* Fix issue with uv textures, vertex colors not being visible outside
  editmode, and a few other issue. Mesh.edit_mesh is now NULL when
  not in editmode.
2009-07-03 15:23:33 +00:00

2216 lines
50 KiB
C

/**
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* Contributor(s): Blender Foundation 2009.
*
* ***** END GPL LICENSE BLOCK *****
*/
#include <limits.h>
#include <math.h>
#include <stdlib.h>
#include <string.h>
#include "MEM_guardedalloc.h"
#include "DNA_ID.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "DNA_userdef_types.h"
#include "DNA_windowmanager_types.h"
#include "BLI_listbase.h"
#include "BLI_string.h"
#include "BKE_context.h"
#include "BKE_global.h"
#include "BKE_idprop.h"
#include "BKE_library.h"
#include "BKE_screen.h"
#include "BKE_utildefines.h"
#include "RNA_access.h"
#include "UI_interface.h"
#include "UI_resources.h"
#include "UI_view2d.h"
#include "ED_util.h"
#include "ED_types.h"
#include "ED_screen.h"
#include "WM_api.h"
#include "WM_types.h"
#include "interface_intern.h"
/************************ Structs and Defines *************************/
#define RNA_NO_INDEX -1
#define RNA_ENUM_VALUE -2
#define EM_SEPR_X 6
#define EM_SEPR_Y 6
/* uiLayoutRoot */
typedef struct uiLayoutRoot {
struct uiLayoutRoot *next, *prev;
int type;
int opcontext;
int emw, emh;
uiMenuHandleFunc handlefunc;
void *argv;
uiStyle *style;
uiBlock *block;
uiLayout *layout;
} uiLayoutRoot;
/* Item */
typedef enum uiItemType {
ITEM_BUTTON,
ITEM_LAYOUT_ROW,
ITEM_LAYOUT_COLUMN,
ITEM_LAYOUT_COLUMN_FLOW,
ITEM_LAYOUT_ROW_FLOW,
ITEM_LAYOUT_BOX,
ITEM_LAYOUT_FREE,
ITEM_LAYOUT_SPLIT,
ITEM_LAYOUT_ROOT
#if 0
TEMPLATE_COLUMN_FLOW,
TEMPLATE_SPLIT,
TEMPLATE_BOX,
TEMPLATE_HEADER,
TEMPLATE_HEADER_ID
#endif
} uiItemType;
typedef struct uiItem {
void *next, *prev;
uiItemType type;
int flag;
} uiItem;
typedef struct uiButtonItem {
uiItem item;
uiBut *but;
} uiButtonItem;
struct uiLayout {
uiItem item;
uiLayoutRoot *root;
bContextStore *context;
ListBase items;
int x, y, w, h;
float scale[2];
short space;
char align;
char active;
char enabled;
char redalert;
char keepaspect;
char alignment;
};
typedef struct uiLayoutItemFlow {
uiLayout litem;
int number;
int totcol;
} uiLayoutItemFlow;
typedef struct uiLayoutItemBx {
uiLayout litem;
uiBut *roundbox;
} uiLayoutItemBx;
typedef struct uiLayoutItemSplt {
uiLayout litem;
float percentage;
} uiLayoutItemSplt;
typedef struct uiLayoutItemRoot {
uiLayout litem;
} uiLayoutItemRoot;
/************************** Item ***************************/
static char *ui_item_name_add_colon(char *name, char namestr[UI_MAX_NAME_STR])
{
int len= strlen(name);
if(len != 0 && len+1 < UI_MAX_NAME_STR) {
BLI_strncpy(namestr, name, UI_MAX_NAME_STR);
namestr[len]= ':';
namestr[len+1]= '\0';
return namestr;
}
return name;
}
static int ui_item_fit(int item, int pos, int all, int available, int last, int alignment, int *offset)
{
/* available == 0 is unlimited */
if(available == 0)
return item;
if(offset)
*offset= 0;
if(all > available) {
/* contents is bigger than available space */
if(last)
return available-pos;
else
return (item*available)/all;
}
else {
/* contents is smaller or equal to available space */
if(alignment == UI_LAYOUT_ALIGN_EXPAND) {
if(last)
return available-pos;
else
return (item*available)/all;
}
else
return item;
}
}
/* variable button size in which direction? */
#define UI_ITEM_VARY_X 1
#define UI_ITEM_VARY_Y 2
static int ui_layout_vary_direction(uiLayout *layout)
{
return (layout->root->type == UI_LAYOUT_HEADER || layout->alignment != UI_LAYOUT_ALIGN_EXPAND)? UI_ITEM_VARY_X: UI_ITEM_VARY_Y;
}
/* estimated size of text + icon */
static int ui_text_icon_width(uiLayout *layout, char *name, int icon)
{
int variable = ui_layout_vary_direction(layout) == UI_ITEM_VARY_X;
if(icon && strcmp(name, "") == 0)
return UI_UNIT_X; /* icon only */
else if(icon)
return (variable)? UI_GetStringWidth(name) + 4 + UI_UNIT_X: 10*UI_UNIT_X; /* icon + text */
else
return (variable)? UI_GetStringWidth(name) + 4 + UI_UNIT_X: 10*UI_UNIT_X; /* text only */
}
static void ui_item_size(uiItem *item, int *r_w, int *r_h)
{
if(item->type == ITEM_BUTTON) {
uiButtonItem *bitem= (uiButtonItem*)item;
if(r_w) *r_w= bitem->but->x2 - bitem->but->x1;
if(r_h) *r_h= bitem->but->y2 - bitem->but->y1;
}
else {
uiLayout *litem= (uiLayout*)item;
if(r_w) *r_w= litem->w;
if(r_h) *r_h= litem->h;
}
}
static void ui_item_offset(uiItem *item, int *r_x, int *r_y)
{
if(item->type == ITEM_BUTTON) {
uiButtonItem *bitem= (uiButtonItem*)item;
if(r_x) *r_x= bitem->but->x1;
if(r_y) *r_y= bitem->but->y1;
}
else {
if(r_x) *r_x= 0;
if(r_y) *r_y= 0;
}
}
static void ui_item_position(uiItem *item, int x, int y, int w, int h)
{
if(item->type == ITEM_BUTTON) {
uiButtonItem *bitem= (uiButtonItem*)item;
bitem->but->x1= x;
bitem->but->y1= y;
bitem->but->x2= x+w;
bitem->but->y2= y+h;
ui_check_but(bitem->but); /* for strlen */
}
else {
uiLayout *litem= (uiLayout*)item;
litem->x= x;
litem->y= y+h;
litem->w= w;
litem->h= h;
}
}
/******************** Special RNA Items *********************/
static int ui_layout_local_dir(uiLayout *layout)
{
switch(layout->item.type) {
case ITEM_LAYOUT_ROW:
case ITEM_LAYOUT_ROOT:
return UI_LAYOUT_HORIZONTAL;
case ITEM_LAYOUT_COLUMN:
case ITEM_LAYOUT_COLUMN_FLOW:
case ITEM_LAYOUT_SPLIT:
case ITEM_LAYOUT_FREE:
case ITEM_LAYOUT_BOX:
default:
return UI_LAYOUT_VERTICAL;
}
}
static uiLayout *ui_item_local_sublayout(uiLayout *test, uiLayout *layout, int align)
{
uiLayout *sub;
if(ui_layout_local_dir(test) == UI_LAYOUT_HORIZONTAL)
sub= uiLayoutRow(layout, align);
else
sub= uiLayoutColumn(layout, align);
sub->space= 0;
return sub;
}
/* create buttons for an item with an RNA array */
static void ui_item_array(uiLayout *layout, uiBlock *block, char *name, int icon, PointerRNA *ptr, PropertyRNA *prop, int len, int x, int y, int w, int h, int expand, int slider)
{
uiStyle *style= layout->root->style;
uiBut *but;
PropertyType type;
PropertySubType subtype;
uiLayout *sub;
int a;
/* retrieve type and subtype */
type= RNA_property_type(prop);
subtype= RNA_property_subtype(prop);
sub= ui_item_local_sublayout(layout, layout, 1);
uiBlockSetCurLayout(block, sub);
/* create label */
if(strcmp(name, "") != 0)
uiDefBut(block, LABEL, 0, name, 0, 0, w, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, "");
/* create buttons */
if(type == PROP_BOOLEAN && len == 20) {
/* special check for layer layout */
int butw, buth, unit;
uiBlockSetCurLayout(block, uiLayoutFree(layout, 0));
unit= UI_UNIT_X*0.75;
butw= unit;
buth= unit;
uiBlockBeginAlign(block);
for(a=0; a<5; a++)
uiDefAutoButR(block, ptr, prop, a, "", ICON_BLANK1, x + butw*a, y+buth, butw, buth);
for(a=0; a<5; a++)
uiDefAutoButR(block, ptr, prop, a+10, "", ICON_BLANK1, x + butw*a, y, butw, buth);
uiBlockEndAlign(block);
x += 5*butw + style->buttonspacex;
uiBlockBeginAlign(block);
for(a=0; a<5; a++)
uiDefAutoButR(block, ptr, prop, a+5, "", ICON_BLANK1, x + butw*a, y+buth, butw, buth);
for(a=0; a<5; a++)
uiDefAutoButR(block, ptr, prop, a+15, "", ICON_BLANK1, x + butw*a, y, butw, buth);
uiBlockEndAlign(block);
}
else if(subtype == PROP_MATRIX) {
/* matrix layout */
int row, col;
uiBlockSetCurLayout(block, uiLayoutFree(layout, 1));
len= ceil(sqrt(len));
h /= len;
w /= len;
// XXX test
for(a=0; a<len; a++) {
col= a%len;
row= a/len;
but= uiDefAutoButR(block, ptr, prop, a, "", 0, x + w*col, y+(row-a-1)*UI_UNIT_Y, w, UI_UNIT_Y);
if(slider && but->type==NUM)
but->type= NUMSLI;
}
}
else if(len <= 4 && ELEM3(subtype, PROP_ROTATION, PROP_VECTOR, PROP_COLOR)) {
if(subtype == PROP_COLOR)
uiDefAutoButR(block, ptr, prop, -1, "", 0, 0, 0, w, UI_UNIT_Y);
if(subtype != PROP_COLOR || expand) {
/* layout for known array subtypes */
static char vectoritem[4]= {'X', 'Y', 'Z', 'W'};
static char quatitem[4]= {'W', 'X', 'Y', 'Z'};
static char coloritem[4]= {'R', 'G', 'B', 'A'};
char str[3];
for(a=0; a<len; a++) {
if(len == 4 && subtype == PROP_ROTATION)
str[0]= quatitem[a];
else if(subtype == PROP_VECTOR || subtype == PROP_ROTATION)
str[0]= vectoritem[a];
else
str[0]= coloritem[a];
if(type == PROP_BOOLEAN) {
str[1]= '\0';
}
else {
str[1]= ':';
str[2]= '\0';
}
but= uiDefAutoButR(block, ptr, prop, a, str, 0, 0, 0, w, UI_UNIT_Y);
if(slider && but->type==NUM)
but->type= NUMSLI;
}
}
else if(subtype == PROP_COLOR && len == 4) {
but= uiDefAutoButR(block, ptr, prop, 3, "A:", 0, 0, 0, w, UI_UNIT_Y);
if(slider && but->type==NUM)
but->type= NUMSLI;
}
}
else {
for(a=0; a<len; a++) {
but= uiDefAutoButR(block, ptr, prop, a, "", 0, 0, 0, w, UI_UNIT_Y);
if(slider && but->type==NUM)
but->type= NUMSLI;
}
}
uiBlockSetCurLayout(block, layout);
}
static void ui_item_enum_row(uiLayout *layout, uiBlock *block, PointerRNA *ptr, PropertyRNA *prop, char *uiname, int x, int y, int w, int h)
{
const EnumPropertyItem *item;
const char *identifier;
char *name;
int a, totitem, itemw, icon, value;
identifier= RNA_property_identifier(prop);
RNA_property_enum_items(ptr, prop, &item, &totitem);
uiBlockSetCurLayout(block, ui_item_local_sublayout(layout, layout, 1));
for(a=0; a<totitem; a++) {
name= (!uiname || uiname[0])? (char*)item[a].name: "";
icon= item[a].icon;
value= item[a].value;
itemw= ui_text_icon_width(block->curlayout, name, icon);
if(icon && strcmp(name, "") != 0)
uiDefIconTextButR(block, ROW, 0, icon, name, 0, 0, itemw, h, ptr, identifier, -1, 0, value, -1, -1, NULL);
else if(icon)
uiDefIconButR(block, ROW, 0, icon, 0, 0, itemw, h, ptr, identifier, -1, 0, value, -1, -1, NULL);
else
uiDefButR(block, ROW, 0, name, 0, 0, itemw, h, ptr, identifier, -1, 0, value, -1, -1, NULL);
}
uiBlockSetCurLayout(block, layout);
}
/* create label + button for RNA property */
static uiBut *ui_item_with_label(uiLayout *layout, uiBlock *block, char *name, int icon, PointerRNA *ptr, PropertyRNA *prop, int index, int x, int y, int w, int h)
{
uiLayout *sub;
uiBut *but;
PropertySubType subtype;
sub= uiLayoutRow(layout, 0);
uiBlockSetCurLayout(block, sub);
if(strcmp(name, "") != 0) {
w= w/2;
uiDefBut(block, LABEL, 0, name, x, y, w, h, NULL, 0.0, 0.0, 0, 0, "");
}
subtype= RNA_property_subtype(prop);
if(subtype == PROP_FILEPATH || subtype == PROP_DIRPATH) {
uiBlockSetCurLayout(block, uiLayoutRow(sub, 1));
uiDefAutoButR(block, ptr, prop, index, "", icon, x, y, w-UI_UNIT_X, h);
but= uiDefIconBut(block, BUT, 0, ICON_FILESEL, x, y, UI_UNIT_X, h, NULL, 0.0f, 0.0f, 0.0f, 0.0f, "DUMMY file select button"); /* XXX */
}
else
but= uiDefAutoButR(block, ptr, prop, index, "", icon, x, y, w, h);
uiBlockSetCurLayout(block, layout);
return but;
}
/********************* Button Items *************************/
/* disabled item */
static void ui_item_disabled(uiLayout *layout, char *name)
{
uiBlock *block= layout->root->block;
uiBut *but;
int w;
uiBlockSetCurLayout(block, layout);
if(!name)
name= "";
w= ui_text_icon_width(layout, name, 0);
but= uiDefBut(block, LABEL, 0, (char*)name, 0, 0, w, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, "");
but->flag |= UI_BUT_DISABLED;
but->lock = 1;
but->lockstr = "";
}
/* operator items */
void uiItemFullO(uiLayout *layout, char *name, int icon, char *idname, IDProperty *properties, int context)
{
uiBlock *block= layout->root->block;
wmOperatorType *ot= WM_operatortype_find(idname);
uiBut *but;
int w;
if(!ot) {
ui_item_disabled(layout, idname);
return;
}
if(!name)
name= ot->name;
if(layout->root->type == UI_LAYOUT_MENU && !icon)
icon= ICON_BLANK1;
/* create button */
uiBlockSetCurLayout(block, layout);
w= ui_text_icon_width(layout, name, icon);
if(icon && strcmp(name, "") != 0)
but= uiDefIconTextButO(block, BUT, ot->idname, context, icon, (char*)name, 0, 0, w, UI_UNIT_Y, NULL);
else if(icon)
but= uiDefIconButO(block, BUT, ot->idname, context, icon, 0, 0, w, UI_UNIT_Y, NULL);
else
but= uiDefButO(block, BUT, ot->idname, context, (char*)name, 0, 0, w, UI_UNIT_Y, NULL);
/* assign properties */
if(properties) {
PointerRNA *opptr= uiButGetOperatorPtrRNA(but);
opptr->data= properties;
}
}
static char *ui_menu_enumpropname(char *opname, char *propname, int retval)
{
wmOperatorType *ot= WM_operatortype_find(opname);
PointerRNA ptr;
PropertyRNA *prop;
if(!ot || !ot->srna)
return "";
RNA_pointer_create(NULL, ot->srna, NULL, &ptr);
prop= RNA_struct_find_property(&ptr, propname);
if(prop) {
const EnumPropertyItem *item;
int totitem, i;
RNA_property_enum_items(&ptr, prop, &item, &totitem);
for (i=0; i<totitem; i++) {
if(item[i].value==retval)
return (char*)item[i].name;
}
}
return "";
}
void uiItemEnumO(uiLayout *layout, char *name, int icon, char *opname, char *propname, int value)
{
PointerRNA ptr;
WM_operator_properties_create(&ptr, opname);
RNA_enum_set(&ptr, propname, value);
if(!name)
name= ui_menu_enumpropname(opname, propname, value);
uiItemFullO(layout, name, icon, opname, ptr.data, layout->root->opcontext);
}
void uiItemsEnumO(uiLayout *layout, char *opname, char *propname)
{
wmOperatorType *ot= WM_operatortype_find(opname);
PointerRNA ptr;
PropertyRNA *prop;
if(!ot || !ot->srna) {
ui_item_disabled(layout, opname);
return;
}
RNA_pointer_create(NULL, ot->srna, NULL, &ptr);
prop= RNA_struct_find_property(&ptr, propname);
if(prop && RNA_property_type(prop) == PROP_ENUM) {
const EnumPropertyItem *item;
int totitem, i;
RNA_property_enum_items(&ptr, prop, &item, &totitem);
for(i=0; i<totitem; i++)
uiItemEnumO(layout, (char*)item[i].name, item[i].icon, opname, propname, item[i].value);
}
}
/* for use in cases where we have */
void uiItemEnumO_string(uiLayout *layout, char *name, int icon, char *opname, char *propname, char *value_str)
{
PointerRNA ptr;
/* for getting the enum */
PropertyRNA *prop;
const EnumPropertyItem *item;
int value;
WM_operator_properties_create(&ptr, opname);
/* enum lookup */
if((prop= RNA_struct_find_property(&ptr, propname))) {
RNA_property_enum_items(&ptr, prop, &item, NULL);
if(RNA_enum_value_from_id(item, value_str, &value)==0) {
printf("uiItemEnumO_string: %s.%s, enum %s not found.\n", RNA_struct_identifier(ptr.type), propname, value_str);
return;
}
}
else {
printf("uiItemEnumO_string: %s.%s not found.\n", RNA_struct_identifier(ptr.type), propname);
return;
}
RNA_property_enum_set(&ptr, prop, value);
/* same as uiItemEnumO */
if(!name)
name= ui_menu_enumpropname(opname, propname, value);
uiItemFullO(layout, name, icon, opname, ptr.data, layout->root->opcontext);
}
void uiItemBooleanO(uiLayout *layout, char *name, int icon, char *opname, char *propname, int value)
{
PointerRNA ptr;
WM_operator_properties_create(&ptr, opname);
RNA_boolean_set(&ptr, propname, value);
uiItemFullO(layout, name, icon, opname, ptr.data, layout->root->opcontext);
}
void uiItemIntO(uiLayout *layout, char *name, int icon, char *opname, char *propname, int value)
{
PointerRNA ptr;
WM_operator_properties_create(&ptr, opname);
RNA_int_set(&ptr, propname, value);
uiItemFullO(layout, name, icon, opname, ptr.data, layout->root->opcontext);
}
void uiItemFloatO(uiLayout *layout, char *name, int icon, char *opname, char *propname, float value)
{
PointerRNA ptr;
WM_operator_properties_create(&ptr, opname);
RNA_float_set(&ptr, propname, value);
uiItemFullO(layout, name, icon, opname, ptr.data, layout->root->opcontext);
}
void uiItemStringO(uiLayout *layout, char *name, int icon, char *opname, char *propname, char *value)
{
PointerRNA ptr;
WM_operator_properties_create(&ptr, opname);
RNA_string_set(&ptr, propname, value);
uiItemFullO(layout, name, icon, opname, ptr.data, layout->root->opcontext);
}
void uiItemO(uiLayout *layout, char *name, int icon, char *opname)
{
uiItemFullO(layout, name, icon, opname, NULL, layout->root->opcontext);
}
/* RNA property items */
static void ui_item_rna_size(uiLayout *layout, char *name, int icon, PropertyRNA *prop, int index, int *r_w, int *r_h)
{
PropertyType type;
PropertySubType subtype;
int len, w, h;
/* arbitrary extended width by type */
type= RNA_property_type(prop);
subtype= RNA_property_subtype(prop);
len= RNA_property_array_length(prop);
if(ELEM(type, PROP_STRING, PROP_POINTER) && strcmp(name, "") == 0)
name= "non-empty";
w= ui_text_icon_width(layout, name, icon);
h= UI_UNIT_Y;
/* increase height for arrays */
if(index == RNA_NO_INDEX && len > 0) {
if(strcmp(name, "") == 0 && icon == 0)
h= 0;
if(type == PROP_BOOLEAN && len == 20)
h += 2*UI_UNIT_Y;
else if(subtype == PROP_MATRIX)
h += ceil(sqrt(len))*UI_UNIT_Y;
else
h += len*UI_UNIT_Y;
}
else if(ui_layout_vary_direction(layout) == UI_ITEM_VARY_X) {
if(type == PROP_BOOLEAN && strcmp(name, "") != 0)
w += UI_UNIT_X;
else if(type == PROP_ENUM)
w += UI_UNIT_X/2;
}
*r_w= w;
*r_h= h;
}
void uiItemFullR(uiLayout *layout, char *name, int icon, PointerRNA *ptr, PropertyRNA *prop, int index, int value, int expand, int slider, int toggle)
{
uiBlock *block= layout->root->block;
uiBut *but;
PropertyType type;
char namestr[UI_MAX_NAME_STR];
int len, w, h;
if(!ptr->data || !prop)
return;
uiBlockSetCurLayout(block, layout);
/* retrieve info */
type= RNA_property_type(prop);
len= RNA_property_array_length(prop);
/* set name and icon */
if(!name)
name= (char*)RNA_property_ui_name(prop);
if(!icon)
icon= RNA_property_ui_icon(prop);
if(ELEM4(type, PROP_INT, PROP_FLOAT, PROP_STRING, PROP_POINTER))
name= ui_item_name_add_colon(name, namestr);
else if(type == PROP_BOOLEAN && len)
name= ui_item_name_add_colon(name, namestr);
else if(type == PROP_ENUM && index != RNA_ENUM_VALUE)
name= ui_item_name_add_colon(name, namestr);
if(layout->root->type == UI_LAYOUT_MENU) {
if(type == PROP_BOOLEAN)
icon= (RNA_property_boolean_get(ptr, prop))? ICON_CHECKBOX_HLT: ICON_CHECKBOX_DEHLT;
else if(type == PROP_ENUM && index == RNA_ENUM_VALUE)
icon= (RNA_property_enum_get(ptr, prop) == value)? ICON_CHECKBOX_HLT: ICON_CHECKBOX_DEHLT;
}
/* get size */
ui_item_rna_size(layout, name, icon, prop, index, &w, &h);
/* array property */
if(index == RNA_NO_INDEX && len > 0)
ui_item_array(layout, block, name, icon, ptr, prop, len, 0, 0, w, h, expand, slider);
/* enum item */
else if(type == PROP_ENUM && index == RNA_ENUM_VALUE) {
char *identifier= (char*)RNA_property_identifier(prop);
if(icon && strcmp(name, "") != 0)
uiDefIconTextButR(block, ROW, 0, icon, name, 0, 0, w, h, ptr, identifier, -1, 0, value, -1, -1, NULL);
else if(icon)
uiDefIconButR(block, ROW, 0, icon, 0, 0, w, h, ptr, identifier, -1, 0, value, -1, -1, NULL);
else
uiDefButR(block, ROW, 0, name, 0, 0, w, h, ptr, identifier, -1, 0, value, -1, -1, NULL);
}
/* expanded enum */
else if(type == PROP_ENUM && expand)
ui_item_enum_row(layout, block, ptr, prop, name, 0, 0, w, h);
/* property with separate label */
else if(type == PROP_ENUM || type == PROP_STRING || type == PROP_POINTER) {
but= ui_item_with_label(layout, block, name, icon, ptr, prop, index, 0, 0, w, h);
ui_but_add_search(but, ptr, prop, NULL, NULL);
}
/* single button */
else {
but= uiDefAutoButR(block, ptr, prop, index, (char*)name, icon, 0, 0, w, h);
if(slider && but->type==NUM)
but->type= NUMSLI;
if(toggle && but->type==OPTION)
but->type= TOG;
}
}
void uiItemR(uiLayout *layout, char *name, int icon, PointerRNA *ptr, char *propname, int expand, int slider, int toggle)
{
PropertyRNA *prop;
if(!ptr->data || !propname)
return;
prop= RNA_struct_find_property(ptr, propname);
if(!prop) {
ui_item_disabled(layout, propname);
printf("uiItemR: property not found: %s\n", propname);
return;
}
uiItemFullR(layout, name, icon, ptr, prop, RNA_NO_INDEX, 0, expand, slider, toggle);
}
void uiItemEnumR(uiLayout *layout, char *name, int icon, struct PointerRNA *ptr, char *propname, int value)
{
PropertyRNA *prop;
if(!ptr->data || !propname)
return;
prop= RNA_struct_find_property(ptr, propname);
if(!prop || RNA_property_type(prop) != PROP_ENUM) {
ui_item_disabled(layout, propname);
printf("uiItemEnumR: enum property not found: %s\n", propname);
return;
}
uiItemFullR(layout, name, icon, ptr, prop, RNA_ENUM_VALUE, value, 0, 0, 0);
}
void uiItemEnumR_string(uiLayout *layout, char *name, int icon, struct PointerRNA *ptr, char *propname, char *value)
{
PropertyRNA *prop;
const EnumPropertyItem *item;
int ivalue, a;
if(!ptr->data || !propname)
return;
prop= RNA_struct_find_property(ptr, propname);
if(!prop || RNA_property_type(prop) != PROP_ENUM) {
ui_item_disabled(layout, propname);
printf("uiItemEnumR: enum property not found: %s\n", propname);
return;
}
RNA_property_enum_items(ptr, prop, &item, NULL);
if(!RNA_enum_value_from_id(item, value, &ivalue)) {
ui_item_disabled(layout, propname);
printf("uiItemEnumR: enum property value not found: %s\n", value);
return;
}
for(a=0; item[a].identifier; a++) {
if(item[a].value == ivalue) {
uiItemFullR(layout, (char*)item[a].name, item[a].icon, ptr, prop, RNA_ENUM_VALUE, ivalue, 0, 0, 0);
break;
}
}
}
void uiItemsEnumR(uiLayout *layout, struct PointerRNA *ptr, char *propname)
{
PropertyRNA *prop;
prop= RNA_struct_find_property(ptr, propname);
if(!prop) {
ui_item_disabled(layout, propname);
return;
}
if(RNA_property_type(prop) == PROP_ENUM) {
const EnumPropertyItem *item;
int totitem, i;
RNA_property_enum_items(ptr, prop, &item, &totitem);
for(i=0; i<totitem; i++)
uiItemEnumR(layout, (char*)item[i].name, 0, ptr, propname, item[i].value);
}
}
/* Pointer RNA button with search */
static void rna_search_cb(const struct bContext *C, void *arg_but, char *str, uiSearchItems *items)
{
Scene *scene= CTX_data_scene(C);
uiBut *but= arg_but;
char *name;
int i, iconid;
i = 0;
RNA_PROP_BEGIN(&but->rnasearchpoin, itemptr, but->rnasearchprop) {
iconid= 0;
if(RNA_struct_is_ID(itemptr.type))
iconid= ui_id_icon_get(scene, itemptr.data);
name= RNA_struct_name_get_alloc(&itemptr, NULL, 0);
if(name) {
if(BLI_strcasestr(name, str)) {
if(!uiSearchItemAdd(items, name, SET_INT_IN_POINTER(i), iconid)) {
MEM_freeN(name);
break;
}
}
MEM_freeN(name);
}
i++;
}
RNA_PROP_END;
}
static void search_id_collection(StructRNA *ptype, PointerRNA *ptr, PropertyRNA **prop)
{
StructRNA *srna;
/* look for collection property in Main */
RNA_main_pointer_create(G.main, ptr);
*prop= NULL;
RNA_STRUCT_BEGIN(ptr, iprop) {
/* if it's a collection and has same pointer type, we've got it */
if(RNA_property_type(iprop) == PROP_COLLECTION) {
srna= RNA_property_pointer_type(ptr, iprop);
if(ptype == srna) {
*prop= iprop;
break;
}
}
}
RNA_STRUCT_END;
}
void ui_but_add_search(uiBut *but, PointerRNA *ptr, PropertyRNA *prop, PointerRNA *searchptr, PropertyRNA *searchprop)
{
StructRNA *ptype;
PointerRNA sptr;
/* for ID's we do automatic lookup */
if(!searchprop) {
if(RNA_property_type(prop) == PROP_POINTER) {
ptype= RNA_property_pointer_type(ptr, prop);
search_id_collection(ptype, &sptr, &searchprop);
searchptr= &sptr;
}
}
/* turn button into search button */
if(searchprop) {
but->type= SEARCH_MENU;
but->hardmax= MAX2(but->hardmax, 256);
but->rnasearchpoin= *searchptr;
but->rnasearchprop= searchprop;
but->flag |= UI_ICON_LEFT|UI_TEXT_LEFT;
uiButSetSearchFunc(but, rna_search_cb, but, NULL, NULL);
}
}
void uiItemPointerR(uiLayout *layout, char *name, int icon, struct PointerRNA *ptr, char *propname, struct PointerRNA *searchptr, char *searchpropname)
{
PropertyRNA *prop, *searchprop;
PropertyType type;
uiBut *but;
uiBlock *block;
StructRNA *icontype;
int w, h;
/* validate arguments */
if(!ptr->data || !searchptr->data)
return;
prop= RNA_struct_find_property(ptr, propname);
if(!prop) {
printf("uiItemPointerR: property not found: %s\n", propname);
return;
}
type= RNA_property_type(prop);
if(!ELEM(type, PROP_POINTER, PROP_STRING)) {
printf("uiItemPointerR: property %s must be a pointer or string.\n", propname);
return;
}
searchprop= RNA_struct_find_property(searchptr, searchpropname);
if(!searchprop || RNA_property_type(searchprop) != PROP_COLLECTION) {
printf("uiItemPointerR: search collection property not found: %s\n", searchpropname);
return;
}
/* get icon & name */
if(!icon) {
if(type == PROP_POINTER)
icontype= RNA_property_pointer_type(ptr, prop);
else
icontype= RNA_property_pointer_type(searchptr, searchprop);
icon= RNA_struct_ui_icon(icontype);
}
if(!name)
name= (char*)RNA_property_ui_name(prop);
/* create button */
block= uiLayoutGetBlock(layout);
ui_item_rna_size(layout, name, icon, prop, 0, &w, &h);
but= ui_item_with_label(layout, block, name, icon, ptr, prop, 0, 0, 0, w, h);
ui_but_add_search(but, ptr, prop, searchptr, searchprop);
}
/* menu item */
static void ui_item_menutype_func(bContext *C, uiLayout *layout, void *arg_mt)
{
MenuType *mt= (MenuType*)arg_mt;
Menu menu = {0};
menu.type= mt;
menu.layout= layout;
mt->draw(C, &menu);
}
static void ui_item_menu(uiLayout *layout, char *name, int icon, uiMenuCreateFunc func, void *arg, void *argN)
{
uiBlock *block= layout->root->block;
uiBut *but;
int w, h;
uiBlockSetCurLayout(block, layout);
if(layout->root->type == UI_LAYOUT_HEADER)
uiBlockSetEmboss(block, UI_EMBOSS);
if(!name)
name= "";
if(layout->root->type == UI_LAYOUT_MENU && !icon)
icon= ICON_BLANK1;
w= ui_text_icon_width(layout, name, icon);
h= UI_UNIT_Y;
if(layout->root->type == UI_LAYOUT_HEADER) /* ugly .. */
w -= 10;
if(icon)
but= uiDefIconTextMenuBut(block, func, arg, icon, (char*)name, 0, 0, w, h, "");
else
but= uiDefMenuBut(block, func, arg, (char*)name, 0, 0, w, h, "");
if(argN) { /* ugly .. */
but->poin= (char*)but;
but->func_argN= argN;
}
if(layout->root->type == UI_LAYOUT_HEADER)
uiBlockSetEmboss(block, UI_EMBOSS);
else if(layout->root->type == UI_LAYOUT_PANEL)
but->type= MENU;
}
void uiItemM(uiLayout *layout, bContext *C, char *name, int icon, char *menuname)
{
ARegion *ar= CTX_wm_region(C);
MenuType *mt;
if(!menuname)
return;
for(mt=ar->type->menutypes.first; mt; mt=mt->next) {
if(strcmp(menuname, mt->idname) == 0) {
if(!name)
name= mt->label;
if(layout->root->type == UI_LAYOUT_MENU && !icon)
icon= ICON_BLANK1;
ui_item_menu(layout, name, icon, ui_item_menutype_func, mt, NULL);
break;
}
}
}
/* label item */
void uiItemL(uiLayout *layout, char *name, int icon)
{
uiBlock *block= layout->root->block;
uiBut *but;
int w;
uiBlockSetCurLayout(block, layout);
if(!name)
name= "";
if(layout->root->type == UI_LAYOUT_MENU && !icon)
icon= ICON_BLANK1;
w= ui_text_icon_width(layout, name, icon);
if(icon && strcmp(name, "") != 0)
but= uiDefIconTextBut(block, LABEL, 0, icon, (char*)name, 0, 0, w, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, "");
else if(icon)
but= uiDefIconBut(block, LABEL, 0, icon, 0, 0, w, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, "");
else
but= uiDefBut(block, LABEL, 0, (char*)name, 0, 0, w, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, "");
}
/* value item */
void uiItemV(uiLayout *layout, char *name, int icon, int argval)
{
/* label */
uiBlock *block= layout->root->block;
float *retvalue= (block->handle)? &block->handle->retvalue: NULL;
int w;
uiBlockSetCurLayout(block, layout);
if(!name)
name= "";
if(layout->root->type == UI_LAYOUT_MENU && !icon)
icon= ICON_BLANK1;
w= ui_text_icon_width(layout, name, icon);
if(icon && strcmp(name, "") != 0)
uiDefIconTextButF(block, BUTM, 0, icon, (char*)name, 0, 0, w, UI_UNIT_Y, retvalue, 0.0, 0.0, 0, argval, "");
else if(icon)
uiDefIconButF(block, BUTM, 0, icon, 0, 0, w, UI_UNIT_Y, retvalue, 0.0, 0.0, 0, argval, "");
else
uiDefButF(block, BUTM, 0, (char*)name, 0, 0, w, UI_UNIT_Y, retvalue, 0.0, 0.0, 0, argval, "");
}
/* separator item */
void uiItemS(uiLayout *layout)
{
uiBlock *block= layout->root->block;
uiBlockSetCurLayout(block, layout);
uiDefBut(block, SEPR, 0, "", 0, 0, EM_SEPR_X, EM_SEPR_Y, NULL, 0.0, 0.0, 0, 0, "");
}
/* level items */
void uiItemMenuF(uiLayout *layout, char *name, int icon, uiMenuCreateFunc func)
{
if(!func)
return;
ui_item_menu(layout, name, icon, func, NULL, NULL);
}
typedef struct MenuItemLevel {
int opcontext;
char *opname;
char *propname;
PointerRNA rnapoin;
} MenuItemLevel;
static void menu_item_enum_opname_menu(bContext *C, uiLayout *layout, void *arg)
{
MenuItemLevel *lvl= (MenuItemLevel*)(((uiBut*)arg)->func_argN);
uiLayoutSetOperatorContext(layout, WM_OP_EXEC_REGION_WIN);
uiItemsEnumO(layout, lvl->opname, lvl->propname);
}
void uiItemMenuEnumO(uiLayout *layout, char *name, int icon, char *opname, char *propname)
{
wmOperatorType *ot= WM_operatortype_find(opname);
MenuItemLevel *lvl;
if(!ot || !ot->srna) {
ui_item_disabled(layout, opname);
return;
}
if(!name)
name= ot->name;
if(layout->root->type == UI_LAYOUT_MENU && !icon)
icon= ICON_BLANK1;
lvl= MEM_callocN(sizeof(MenuItemLevel), "MenuItemLevel");
lvl->opname= opname;
lvl->propname= propname;
lvl->opcontext= layout->root->opcontext;
ui_item_menu(layout, name, icon, menu_item_enum_opname_menu, NULL, lvl);
}
static void menu_item_enum_rna_menu(bContext *C, uiLayout *layout, void *arg)
{
MenuItemLevel *lvl= (MenuItemLevel*)(((uiBut*)arg)->func_argN);
uiLayoutSetOperatorContext(layout, lvl->opcontext);
uiItemsEnumR(layout, &lvl->rnapoin, lvl->propname);
}
void uiItemMenuEnumR(uiLayout *layout, char *name, int icon, struct PointerRNA *ptr, char *propname)
{
MenuItemLevel *lvl;
PropertyRNA *prop;
prop= RNA_struct_find_property(ptr, propname);
if(!prop) {
ui_item_disabled(layout, propname);
return;
}
if(!name)
name= (char*)RNA_property_ui_name(prop);
if(layout->root->type == UI_LAYOUT_MENU && !icon)
icon= ICON_BLANK1;
lvl= MEM_callocN(sizeof(MenuItemLevel), "MenuItemLevel");
lvl->rnapoin= *ptr;
lvl->propname= propname;
lvl->opcontext= layout->root->opcontext;
ui_item_menu(layout, name, icon, menu_item_enum_rna_menu, NULL, lvl);
}
/**************************** Layout Items ***************************/
/* single-row layout */
static void ui_litem_estimate_row(uiLayout *litem)
{
uiItem *item;
int itemw, itemh;
litem->w= 0;
litem->h= 0;
for(item=litem->items.first; item; item=item->next) {
ui_item_size(item, &itemw, &itemh);
litem->w += itemw;
litem->h= MAX2(itemh, litem->h);
if(item->next)
litem->w += litem->space;
}
}
static int ui_litem_min_width(int itemw)
{
return MIN2(UI_UNIT_X, itemw);
}
static void ui_litem_layout_row(uiLayout *litem)
{
uiItem *item;
int x, y, w, tot, totw, neww, itemw, minw, itemh, offset;
int fixedw, freew, fixedx, freex, flag= 0, lastw= 0;
x= litem->x;
y= litem->y;
w= litem->w;
totw= 0;
tot= 0;
for(item=litem->items.first; item; item=item->next) {
ui_item_size(item, &itemw, &itemh);
totw += itemw;
tot++;
}
if(totw == 0)
return;
if(w != 0)
w -= (tot-1)*litem->space;
fixedw= 0;
/* keep clamping items to fixed minimum size until all are done */
do {
freew= 0;
x= 0;
flag= 0;
for(item=litem->items.first; item; item=item->next) {
if(item->flag)
continue;
ui_item_size(item, &itemw, &itemh);
minw= ui_litem_min_width(itemw);
if(w - lastw > 0)
neww= ui_item_fit(itemw, x, totw, w-lastw, !item->next, litem->alignment, NULL);
else
neww= 0; /* no space left, all will need clamping to minimum size */
x += neww;
if((neww < minw || itemw == minw) && w != 0) {
/* fixed size */
item->flag= 1;
fixedw += minw;
flag= 1;
totw -= itemw;
}
else {
/* keep free size */
item->flag= 0;
freew += itemw;
}
}
lastw= fixedw;
} while(flag);
freex= 0;
fixedx= 0;
x= litem->x;
for(item=litem->items.first; item; item=item->next) {
ui_item_size(item, &itemw, &itemh);
minw= ui_litem_min_width(itemw);
if(item->flag) {
/* fixed minimum size items */
itemw= ui_item_fit(minw, fixedx, fixedw, MIN2(w, fixedw), !item->next, litem->alignment, NULL);
fixedx += itemw;
}
else {
/* free size item */
itemw= ui_item_fit(itemw, freex, freew, w-fixedw, !item->next, litem->alignment, NULL);
freex += itemw;
}
/* align right/center */
offset= 0;
if(litem->alignment == UI_LAYOUT_ALIGN_RIGHT) {
if(fixedw == 0 && freew < w-fixedw)
offset= (w - fixedw) - freew;
}
else if(litem->alignment == UI_LAYOUT_ALIGN_CENTER) {
if(fixedw == 0 && freew < w-fixedw)
offset= ((w - fixedw) - freew)/2;
}
/* position item */
ui_item_position(item, x+offset, y-itemh, itemw, itemh);
x += itemw;
if(item->next)
x += litem->space;
}
litem->w= x - litem->x;
litem->h= litem->y - y;
litem->x= x;
litem->y= y;
}
/* single-column layout */
static void ui_litem_estimate_column(uiLayout *litem)
{
uiItem *item;
int itemw, itemh;
litem->w= 0;
litem->h= 0;
for(item=litem->items.first; item; item=item->next) {
ui_item_size(item, &itemw, &itemh);
litem->w= MAX2(litem->w, itemw);
litem->h += itemh;
if(item->next)
litem->h += litem->space;
}
}
static void ui_litem_layout_column(uiLayout *litem)
{
uiItem *item;
int itemh, x, y;
x= litem->x;
y= litem->y;
for(item=litem->items.first; item; item=item->next) {
ui_item_size(item, NULL, &itemh);
y -= itemh;
ui_item_position(item, x, y, litem->w, itemh);
if(item->next)
y -= litem->space;
}
litem->h= litem->y - y;
litem->x= x;
litem->y= y;
}
/* root layout */
static void ui_litem_estimate_root(uiLayout *litem)
{
/* nothing to do */
}
static void ui_litem_layout_root(uiLayout *litem)
{
if(litem->root->type == UI_LAYOUT_HEADER)
ui_litem_layout_row(litem);
else
ui_litem_layout_column(litem);
}
/* box layout */
static void ui_litem_estimate_box(uiLayout *litem)
{
uiStyle *style= litem->root->style;
ui_litem_estimate_column(litem);
litem->w += 2*style->boxspace;
litem->h += style->boxspace;
}
static void ui_litem_layout_box(uiLayout *litem)
{
uiLayoutItemBx *box= (uiLayoutItemBx*)litem;
uiStyle *style= litem->root->style;
uiBut *but;
int w, h;
w= litem->w;
h= litem->h;
litem->x += style->boxspace;
if(w != 0) litem->w -= 2*style->boxspace;
if(h != 0) litem->h -= 2*style->boxspace;
ui_litem_layout_column(litem);
litem->x -= style->boxspace;
litem->y -= style->boxspace;
if(w != 0) litem->w += 2*style->boxspace;
if(h != 0) litem->h += style->boxspace;
/* roundbox around the sublayout */
but= box->roundbox;
but->x1= litem->x;
but->y1= litem->y;
but->x2= litem->x+litem->w;
but->y2= litem->y+litem->h;
}
/* multi-column layout, automatically flowing to the next */
static void ui_litem_estimate_column_flow(uiLayout *litem)
{
uiStyle *style= litem->root->style;
uiLayoutItemFlow *flow= (uiLayoutItemFlow*)litem;
uiItem *item;
int col, x, y, emh, emy, miny, itemw, itemh, maxw=0;
int toth, totitem;
/* compute max needed width and total height */
toth= 0;
totitem= 0;
for(item=litem->items.first; item; item=item->next) {
ui_item_size(item, &itemw, &itemh);
maxw= MAX2(maxw, itemw);
toth += itemh;
totitem++;
}
if(flow->number <= 0) {
/* auto compute number of columns, not very good */
if(maxw == 0) {
flow->totcol= 1;
return;
}
flow->totcol= MAX2(litem->root->emw/maxw, 1);
flow->totcol= MIN2(flow->totcol, totitem);
}
else
flow->totcol= flow->number;
/* compute sizes */
x= 0;
y= 0;
emy= 0;
miny= 0;
maxw= 0;
emh= toth/flow->totcol;
/* create column per column */
col= 0;
for(item=litem->items.first; item; item=item->next) {
ui_item_size(item, &itemw, &itemh);
y -= itemh + style->buttonspacey;
miny= MIN2(miny, y);
emy -= itemh;
maxw= MAX2(itemw, maxw);
/* decide to go to next one */
if(col < flow->totcol-1 && emy <= -emh) {
x += maxw + litem->space;
maxw= 0;
y= 0;
col++;
}
}
litem->w= x;
litem->h= litem->y - miny;
}
static void ui_litem_layout_column_flow(uiLayout *litem)
{
uiStyle *style= litem->root->style;
uiLayoutItemFlow *flow= (uiLayoutItemFlow*)litem;
uiItem *item;
int col, x, y, w, emh, emy, miny, itemw, itemh;
int toth, totitem, offset;
/* compute max needed width and total height */
toth= 0;
totitem= 0;
for(item=litem->items.first; item; item=item->next) {
ui_item_size(item, &itemw, &itemh);
toth += itemh;
totitem++;
}
/* compute sizes */
x= litem->x;
y= litem->y;
emy= 0;
miny= 0;
w= litem->w - (flow->totcol-1)*style->columnspace;
emh= toth/flow->totcol;
/* create column per column */
col= 0;
for(item=litem->items.first; item; item=item->next) {
ui_item_size(item, NULL, &itemh);
itemw= ui_item_fit(1, x-litem->x, flow->totcol, w, col == flow->totcol-1, litem->alignment, &offset);
y -= itemh;
emy -= itemh;
ui_item_position(item, x+offset, y, itemw, itemh);
y -= style->buttonspacey;
miny= MIN2(miny, y);
/* decide to go to next one */
if(col < flow->totcol-1 && emy <= -emh) {
x += itemw + style->columnspace;
y= litem->y;
col++;
}
}
litem->h= litem->y - miny;
litem->x= x;
litem->y= miny;
}
/* free layout */
static void ui_litem_estimate_free(uiLayout *litem)
{
uiItem *item;
int itemx, itemy, itemw, itemh, minx, miny;
minx= 1e6;
miny= 1e6;
litem->w= 0;
litem->h= 0;
for(item=litem->items.first; item; item=item->next) {
ui_item_offset(item, &itemx, &itemy);
ui_item_size(item, &itemw, &itemh);
minx= MIN2(minx, itemx);
miny= MIN2(miny, itemy);
litem->w= MAX2(litem->w, itemx+itemw);
litem->h= MAX2(litem->h, itemy+itemh);
}
litem->w -= minx;
litem->h -= miny;
}
static void ui_litem_layout_free(uiLayout *litem)
{
uiItem *item;
float scalex=1.0f, scaley=1.0f;
int x, y, newx, newy, itemx, itemy, itemh, itemw, minx, miny, totw, toth;
minx= 1e6;
miny= 1e6;
totw= 0;
toth= 0;
for(item=litem->items.first; item; item=item->next) {
ui_item_offset(item, &itemx, &itemy);
ui_item_size(item, &itemw, &itemh);
minx= MIN2(minx, itemx);
miny= MIN2(miny, itemy);
totw= MAX2(totw, itemx+itemw);
toth= MAX2(toth, itemy+itemh);
}
totw -= minx;
toth -= miny;
if(litem->w && totw > 0)
scalex= (float)litem->w/(float)totw;
if(litem->h && toth > 0)
scaley= (float)litem->h/(float)toth;
x= litem->x;
y= litem->y - scaley*toth;
for(item=litem->items.first; item; item=item->next) {
ui_item_offset(item, &itemx, &itemy);
ui_item_size(item, &itemw, &itemh);
if(scalex != 1.0f) {
newx= (itemx - minx)*scalex;
itemw= (itemx - minx + itemw)*scalex - newx;
itemx= minx + newx;
}
if(scaley != 1.0f) {
newy= (itemy - miny)*scaley;
itemh= (itemy - miny + itemh)*scaley - newy;
itemy= miny + newy;
}
ui_item_position(item, x+itemx-minx, y+itemy-miny, itemw, itemh);
}
litem->w= scalex*totw;
litem->h= litem->y - y;
litem->x= x + litem->w;
litem->y= y;
}
/* split layout */
static void ui_litem_estimate_split(uiLayout *litem)
{
ui_litem_estimate_row(litem);
}
static void ui_litem_layout_split(uiLayout *litem)
{
uiLayoutItemSplt *split= (uiLayoutItemSplt*)litem;
uiItem *item;
float percentage;
int itemh, x, y, w, tot=0, colw=0;
x= litem->x;
y= litem->y;
for(item=litem->items.first; item; item=item->next)
tot++;
if(tot == 0)
return;
percentage= (split->percentage == 0.0f)? 1.0f/(float)tot: split->percentage;
w= (litem->w - (tot-1)*litem->space);
colw= w*percentage;
colw= MAX2(colw, 0);
for(item=litem->items.first; item; item=item->next) {
ui_item_size(item, NULL, &itemh);
ui_item_position(item, x, y-itemh, colw, itemh);
x += colw;
if(item->next) {
colw= (w - (int)(w*percentage))/(tot-1);
colw= MAX2(colw, 0);
x += litem->space;
}
}
litem->w= x - litem->x;
litem->h= litem->y - y;
litem->x= x;
litem->y= y;
}
/* layout create functions */
uiLayout *uiLayoutRow(uiLayout *layout, int align)
{
uiLayout *litem;
litem= MEM_callocN(sizeof(uiLayout), "uiLayoutRow");
litem->item.type= ITEM_LAYOUT_ROW;
litem->root= layout->root;
litem->align= align;
litem->active= 1;
litem->enabled= 1;
litem->context= layout->context;
litem->space= (align)? 0: layout->root->style->buttonspacex;
BLI_addtail(&layout->items, litem);
uiBlockSetCurLayout(layout->root->block, litem);
return litem;
}
uiLayout *uiLayoutColumn(uiLayout *layout, int align)
{
uiLayout *litem;
litem= MEM_callocN(sizeof(uiLayout), "uiLayoutColumn");
litem->item.type= ITEM_LAYOUT_COLUMN;
litem->root= layout->root;
litem->align= align;
litem->active= 1;
litem->enabled= 1;
litem->context= layout->context;
litem->space= (litem->align)? 0: layout->root->style->buttonspacey;
BLI_addtail(&layout->items, litem);
uiBlockSetCurLayout(layout->root->block, litem);
return litem;
}
uiLayout *uiLayoutColumnFlow(uiLayout *layout, int number, int align)
{
uiLayoutItemFlow *flow;
flow= MEM_callocN(sizeof(uiLayoutItemFlow), "uiLayoutItemFlow");
flow->litem.item.type= ITEM_LAYOUT_COLUMN_FLOW;
flow->litem.root= layout->root;
flow->litem.align= align;
flow->litem.active= 1;
flow->litem.enabled= 1;
flow->litem.context= layout->context;
flow->litem.space= (flow->litem.align)? 0: layout->root->style->columnspace;
flow->number= number;
BLI_addtail(&layout->items, flow);
uiBlockSetCurLayout(layout->root->block, &flow->litem);
return &flow->litem;
}
uiLayout *uiLayoutBox(uiLayout *layout)
{
uiLayoutItemBx *box;
box= MEM_callocN(sizeof(uiLayoutItemBx), "uiLayoutItemBx");
box->litem.item.type= ITEM_LAYOUT_BOX;
box->litem.root= layout->root;
box->litem.active= 1;
box->litem.enabled= 1;
box->litem.context= layout->context;
box->litem.space= layout->root->style->columnspace;
BLI_addtail(&layout->items, box);
uiBlockSetCurLayout(layout->root->block, &box->litem);
box->roundbox= uiDefBut(layout->root->block, ROUNDBOX, 0, "", 0, 0, 0, 0, NULL, 0.0, 0.0, 0, 0, "");
return &box->litem;
}
uiLayout *uiLayoutFree(uiLayout *layout, int align)
{
uiLayout *litem;
litem= MEM_callocN(sizeof(uiLayout), "uiLayoutFree");
litem->item.type= ITEM_LAYOUT_FREE;
litem->root= layout->root;
litem->align= align;
litem->active= 1;
litem->enabled= 1;
litem->context= layout->context;
BLI_addtail(&layout->items, litem);
uiBlockSetCurLayout(layout->root->block, litem);
return litem;
}
uiBlock *uiLayoutFreeBlock(uiLayout *layout)
{
uiBlock *block;
block= uiLayoutGetBlock(layout);
uiLayoutFree(layout, 0);
return block;
}
uiLayout *uiLayoutSplit(uiLayout *layout, float percentage)
{
uiLayoutItemSplt *split;
split= MEM_callocN(sizeof(uiLayoutItemSplt), "uiLayoutItemSplt");
split->litem.item.type= ITEM_LAYOUT_SPLIT;
split->litem.root= layout->root;
split->litem.active= 1;
split->litem.enabled= 1;
split->litem.context= layout->context;
split->litem.space= layout->root->style->columnspace;
split->percentage= percentage;
BLI_addtail(&layout->items, split);
uiBlockSetCurLayout(layout->root->block, &split->litem);
return &split->litem;
}
void uiLayoutSetActive(uiLayout *layout, int active)
{
layout->active= active;
}
void uiLayoutSetEnabled(uiLayout *layout, int enabled)
{
layout->enabled= enabled;
}
void uiLayoutSetRedAlert(uiLayout *layout, int redalert)
{
layout->redalert= redalert;
}
void uiLayoutSetKeepAspect(uiLayout *layout, int keepaspect)
{
layout->keepaspect= keepaspect;
}
void uiLayoutSetAlignment(uiLayout *layout, int alignment)
{
layout->alignment= alignment;
}
void uiLayoutSetScaleX(uiLayout *layout, float scale)
{
layout->scale[0]= scale;
}
void uiLayoutSetScaleY(uiLayout *layout, float scale)
{
layout->scale[1]= scale;
}
int uiLayoutGetActive(uiLayout *layout)
{
return layout->active;
}
int uiLayoutGetEnabled(uiLayout *layout)
{
return layout->enabled;
}
int uiLayoutGetRedAlert(uiLayout *layout)
{
return layout->redalert;
}
int uiLayoutGetKeepAspect(uiLayout *layout)
{
return layout->keepaspect;
}
int uiLayoutGetAlignment(uiLayout *layout)
{
return layout->alignment;
}
float uiLayoutGetScaleX(uiLayout *layout)
{
return layout->scale[0];
}
float uiLayoutGetScaleY(uiLayout *layout)
{
return layout->scale[0];
}
/********************** Layout *******************/
static void ui_item_scale(uiLayout *litem, float scale[2])
{
uiItem *item;
int x, y, w, h;
for(item=litem->items.last; item; item=item->prev) {
ui_item_size(item, &w, &h);
ui_item_offset(item, &x, &y);
if(scale[0] != 0.0f) {
x *= scale[0];
w *= scale[0];
}
if(scale[1] != 0.0f) {
y *= scale[1];
h *= scale[1];
}
ui_item_position(item, x, y, w, h);
}
}
static void ui_item_estimate(uiItem *item)
{
uiItem *subitem;
if(item->type != ITEM_BUTTON) {
uiLayout *litem= (uiLayout*)item;
for(subitem=litem->items.first; subitem; subitem=subitem->next)
ui_item_estimate(subitem);
if(litem->items.first == NULL)
return;
if(litem->scale[0] != 0.0f || litem->scale[1] != 0.0f)
ui_item_scale(litem, litem->scale);
switch(litem->item.type) {
case ITEM_LAYOUT_COLUMN:
ui_litem_estimate_column(litem);
break;
case ITEM_LAYOUT_COLUMN_FLOW:
ui_litem_estimate_column_flow(litem);
break;
case ITEM_LAYOUT_ROW:
ui_litem_estimate_row(litem);
break;
case ITEM_LAYOUT_BOX:
ui_litem_estimate_box(litem);
break;
case ITEM_LAYOUT_ROOT:
ui_litem_estimate_root(litem);
break;
case ITEM_LAYOUT_FREE:
ui_litem_estimate_free(litem);
break;
case ITEM_LAYOUT_SPLIT:
ui_litem_estimate_split(litem);
break;
default:
break;
}
}
}
static void ui_item_align(uiLayout *litem, int nr)
{
uiItem *item;
uiButtonItem *bitem;
uiLayoutItemBx *box;
for(item=litem->items.last; item; item=item->prev) {
if(item->type == ITEM_BUTTON) {
bitem= (uiButtonItem*)item;
if(ui_but_can_align(bitem->but))
if(!bitem->but->alignnr)
bitem->but->alignnr= nr;
}
else if(item->type == ITEM_LAYOUT_FREE);
else if(item->type == ITEM_LAYOUT_BOX) {
box= (uiLayoutItemBx*)item;
box->roundbox->alignnr= nr;
BLI_remlink(&litem->root->block->buttons, box->roundbox);
BLI_addhead(&litem->root->block->buttons, box->roundbox);
}
else
ui_item_align((uiLayout*)item, nr);
}
}
static void ui_item_flag(uiLayout *litem, int flag)
{
uiItem *item;
uiButtonItem *bitem;
for(item=litem->items.last; item; item=item->prev) {
if(item->type == ITEM_BUTTON) {
bitem= (uiButtonItem*)item;
bitem->but->flag |= flag;
}
else
ui_item_flag((uiLayout*)item, flag);
}
}
static void ui_item_layout(uiItem *item)
{
uiItem *subitem;
if(item->type != ITEM_BUTTON) {
uiLayout *litem= (uiLayout*)item;
if(litem->items.first == NULL)
return;
if(litem->align)
ui_item_align(litem, ++litem->root->block->alignnr);
if(!litem->active)
ui_item_flag(litem, UI_BUT_INACTIVE);
if(!litem->enabled)
ui_item_flag(litem, UI_BUT_DISABLED);
switch(litem->item.type) {
case ITEM_LAYOUT_COLUMN:
ui_litem_layout_column(litem);
break;
case ITEM_LAYOUT_COLUMN_FLOW:
ui_litem_layout_column_flow(litem);
break;
case ITEM_LAYOUT_ROW:
ui_litem_layout_row(litem);
break;
case ITEM_LAYOUT_BOX:
ui_litem_layout_box(litem);
break;
case ITEM_LAYOUT_ROOT:
ui_litem_layout_root(litem);
break;
case ITEM_LAYOUT_FREE:
ui_litem_layout_free(litem);
break;
case ITEM_LAYOUT_SPLIT:
ui_litem_layout_split(litem);
break;
default:
break;
}
for(subitem=litem->items.first; subitem; subitem=subitem->next)
ui_item_layout(subitem);
}
}
static void ui_layout_items(const bContext *C, uiBlock *block, uiLayout *layout)
{
ui_item_estimate(&layout->item);
ui_item_layout(&layout->item);
}
static void ui_layout_end(const bContext *C, uiBlock *block, uiLayout *layout, int *x, int *y)
{
if(layout->root->handlefunc)
uiBlockSetButmFunc(block, layout->root->handlefunc, layout->root->argv);
ui_layout_items(C, block, layout);
if(x) *x= layout->x;
if(y) *y= layout->y;
}
static void ui_layout_free(uiLayout *layout)
{
uiItem *item, *next;
for(item=layout->items.first; item; item=next) {
next= item->next;
if(item->type == ITEM_BUTTON)
MEM_freeN(item);
else
ui_layout_free((uiLayout*)item);
}
MEM_freeN(layout);
}
uiLayout *uiBlockLayout(uiBlock *block, int dir, int type, int x, int y, int size, int em, uiStyle *style)
{
uiLayout *layout;
uiLayoutRoot *root;
root= MEM_callocN(sizeof(uiLayoutRoot), "uiLayoutRoot");
root->type= type;
root->style= style;
root->block= block;
root->opcontext= WM_OP_INVOKE_REGION_WIN;
layout= MEM_callocN(sizeof(uiLayout), "uiLayout");
layout->item.type= ITEM_LAYOUT_ROOT;
layout->x= x;
layout->y= y;
layout->root= root;
layout->space= style->templatespace;
layout->active= 1;
layout->enabled= 1;
layout->context= NULL;
if(type == UI_LAYOUT_MENU)
layout->space= 0;
if(dir == UI_LAYOUT_HORIZONTAL) {
layout->h= size;
layout->root->emh= em*UI_UNIT_Y;
}
else {
layout->w= size;
layout->root->emw= em*UI_UNIT_X;
}
block->curlayout= layout;
root->layout= layout;
BLI_addtail(&block->layouts, root);
return layout;
}
uiBlock *uiLayoutGetBlock(uiLayout *layout)
{
return layout->root->block;
}
int uiLayoutGetOperatorContext(uiLayout *layout)
{
return layout->root->opcontext;
}
void uiBlockSetCurLayout(uiBlock *block, uiLayout *layout)
{
block->curlayout= layout;
}
void ui_layout_add_but(uiLayout *layout, uiBut *but)
{
uiButtonItem *bitem;
bitem= MEM_callocN(sizeof(uiButtonItem), "uiButtonItem");
bitem->item.type= ITEM_BUTTON;
bitem->but= but;
BLI_addtail(&layout->items, bitem);
if(layout->context) {
but->context= layout->context;
but->context->used= 1;
}
}
void uiLayoutSetOperatorContext(uiLayout *layout, int opcontext)
{
layout->root->opcontext= opcontext;
}
void uiLayoutSetFunc(uiLayout *layout, uiMenuHandleFunc handlefunc, void *argv)
{
layout->root->handlefunc= handlefunc;
layout->root->argv= argv;
}
void uiBlockLayoutResolve(const bContext *C, uiBlock *block, int *x, int *y)
{
uiLayoutRoot *root;
if(x) *x= 0;
if(y) *y= 0;
block->curlayout= NULL;
for(root=block->layouts.first; root; root=root->next) {
/* NULL in advance so we don't interfere when adding button */
ui_layout_end(C, block, root->layout, x, y);
ui_layout_free(root->layout);
}
BLI_freelistN(&block->layouts);
/* XXX silly trick, interface_templates.c doesn't get linked
* because it's not used by other files in this module? */
{
void ui_template_fix_linking();
ui_template_fix_linking();
}
}
void uiLayoutSetContextPointer(uiLayout *layout, char *name, PointerRNA *ptr)
{
uiBlock *block= layout->root->block;
layout->context= CTX_store_add(&block->contexts, name, ptr);
}