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blender-archive/source/blender/blenkernel/intern/attribute_access.cc
Jacques Lucke 28cf851a5c Geometry Nodes: rename attribute domains
This patch renames two domains:
* `Polygon` -> `Face`
* `Corner` -> `Face Corner`

For the change from `polygon` to `face` I did a "deep rename" where I updated
all (most?) cases where we refere to the attribute domain in code as well.
The change from `corner` to `face corner` is only a ui change. I did not see
a real need to update all code the code for that. It does not seem to improve
the code, more on the contrary.

Ref T86818.

Differential Revision: https://developer.blender.org/D10803
2021-03-25 12:02:50 +01:00

1123 lines
35 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include <utility>
#include "BKE_attribute_access.hh"
#include "BKE_attribute_math.hh"
#include "BKE_customdata.h"
#include "BKE_deform.h"
#include "BKE_geometry_set.hh"
#include "BKE_mesh.h"
#include "BKE_pointcloud.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_pointcloud_types.h"
#include "BLI_color.hh"
#include "BLI_float2.hh"
#include "BLI_span.hh"
#include "CLG_log.h"
#include "NOD_node_tree_multi_function.hh"
#include "attribute_access_intern.hh"
static CLG_LogRef LOG = {"bke.attribute_access"};
using blender::float3;
using blender::Set;
using blender::StringRef;
using blender::StringRefNull;
using blender::bke::ReadAttributePtr;
using blender::bke::WriteAttributePtr;
using blender::fn::GMutableSpan;
namespace blender::bke {
/* -------------------------------------------------------------------- */
/** \name Attribute Accessor implementations
* \{ */
ReadAttribute::~ReadAttribute()
{
if (array_is_temporary_ && array_buffer_ != nullptr) {
cpp_type_.destruct_n(array_buffer_, size_);
MEM_freeN(array_buffer_);
}
}
fn::GSpan ReadAttribute::get_span() const
{
if (size_ == 0) {
return fn::GSpan(cpp_type_);
}
if (array_buffer_ == nullptr) {
std::lock_guard lock{span_mutex_};
if (array_buffer_ == nullptr) {
this->initialize_span();
}
}
return fn::GSpan(cpp_type_, array_buffer_, size_);
}
void ReadAttribute::initialize_span() const
{
const int element_size = cpp_type_.size();
array_buffer_ = MEM_mallocN_aligned(size_ * element_size, cpp_type_.alignment(), __func__);
array_is_temporary_ = true;
for (const int i : IndexRange(size_)) {
this->get_internal(i, POINTER_OFFSET(array_buffer_, i * element_size));
}
}
WriteAttribute::~WriteAttribute()
{
if (array_should_be_applied_) {
CLOG_ERROR(&LOG, "Forgot to call apply_span.");
}
if (array_is_temporary_ && array_buffer_ != nullptr) {
cpp_type_.destruct_n(array_buffer_, size_);
MEM_freeN(array_buffer_);
}
}
/**
* Get a mutable span that can be modified. When all modifications to the attribute are done,
* #apply_span should be called. */
fn::GMutableSpan WriteAttribute::get_span()
{
if (size_ == 0) {
return fn::GMutableSpan(cpp_type_);
}
if (array_buffer_ == nullptr) {
this->initialize_span(false);
}
array_should_be_applied_ = true;
return fn::GMutableSpan(cpp_type_, array_buffer_, size_);
}
fn::GMutableSpan WriteAttribute::get_span_for_write_only()
{
if (size_ == 0) {
return fn::GMutableSpan(cpp_type_);
}
if (array_buffer_ == nullptr) {
this->initialize_span(true);
}
array_should_be_applied_ = true;
return fn::GMutableSpan(cpp_type_, array_buffer_, size_);
}
void WriteAttribute::initialize_span(const bool write_only)
{
const int element_size = cpp_type_.size();
array_buffer_ = MEM_mallocN_aligned(element_size * size_, cpp_type_.alignment(), __func__);
array_is_temporary_ = true;
if (write_only) {
/* This does nothing for trivial types, but is necessary for general correctness. */
cpp_type_.construct_default_n(array_buffer_, size_);
}
else {
for (const int i : IndexRange(size_)) {
this->get(i, POINTER_OFFSET(array_buffer_, i * element_size));
}
}
}
void WriteAttribute::apply_span()
{
this->apply_span_if_necessary();
array_should_be_applied_ = false;
}
void WriteAttribute::apply_span_if_necessary()
{
/* Only works when the span has been initialized beforehand. */
BLI_assert(array_buffer_ != nullptr);
const int element_size = cpp_type_.size();
for (const int i : IndexRange(size_)) {
this->set_internal(i, POINTER_OFFSET(array_buffer_, i * element_size));
}
}
/* This is used by the #OutputAttributePtr class. */
class TemporaryWriteAttribute final : public WriteAttribute {
public:
GMutableSpan data;
GeometryComponent &component;
std::string final_name;
TemporaryWriteAttribute(AttributeDomain domain,
GMutableSpan data,
GeometryComponent &component,
std::string final_name)
: WriteAttribute(domain, data.type(), data.size()),
data(data),
component(component),
final_name(std::move(final_name))
{
}
~TemporaryWriteAttribute() override
{
if (data.data() != nullptr) {
cpp_type_.destruct_n(data.data(), data.size());
MEM_freeN(data.data());
}
}
void get_internal(const int64_t index, void *r_value) const override
{
data.type().copy_to_uninitialized(data[index], r_value);
}
void set_internal(const int64_t index, const void *value) override
{
data.type().copy_to_initialized(value, data[index]);
}
void initialize_span(const bool UNUSED(write_only)) override
{
array_buffer_ = data.data();
array_is_temporary_ = false;
}
void apply_span_if_necessary() override
{
/* Do nothing, because the span contains the attribute itself already. */
}
};
class ConvertedReadAttribute final : public ReadAttribute {
private:
const CPPType &from_type_;
const CPPType &to_type_;
ReadAttributePtr base_attribute_;
const nodes::DataTypeConversions &conversions_;
public:
ConvertedReadAttribute(ReadAttributePtr base_attribute, const CPPType &to_type)
: ReadAttribute(base_attribute->domain(), to_type, base_attribute->size()),
from_type_(base_attribute->cpp_type()),
to_type_(to_type),
base_attribute_(std::move(base_attribute)),
conversions_(nodes::get_implicit_type_conversions())
{
}
void get_internal(const int64_t index, void *r_value) const override
{
BUFFER_FOR_CPP_TYPE_VALUE(from_type_, buffer);
base_attribute_->get(index, buffer);
conversions_.convert(from_type_, to_type_, buffer, r_value);
}
};
/** \} */
const blender::fn::CPPType *custom_data_type_to_cpp_type(const CustomDataType type)
{
switch (type) {
case CD_PROP_FLOAT:
return &CPPType::get<float>();
case CD_PROP_FLOAT2:
return &CPPType::get<float2>();
case CD_PROP_FLOAT3:
return &CPPType::get<float3>();
case CD_PROP_INT32:
return &CPPType::get<int>();
case CD_PROP_COLOR:
return &CPPType::get<Color4f>();
case CD_PROP_BOOL:
return &CPPType::get<bool>();
default:
return nullptr;
}
return nullptr;
}
CustomDataType cpp_type_to_custom_data_type(const blender::fn::CPPType &type)
{
if (type.is<float>()) {
return CD_PROP_FLOAT;
}
if (type.is<float2>()) {
return CD_PROP_FLOAT2;
}
if (type.is<float3>()) {
return CD_PROP_FLOAT3;
}
if (type.is<int>()) {
return CD_PROP_INT32;
}
if (type.is<Color4f>()) {
return CD_PROP_COLOR;
}
if (type.is<bool>()) {
return CD_PROP_BOOL;
}
return static_cast<CustomDataType>(-1);
}
static int attribute_data_type_complexity(const CustomDataType data_type)
{
switch (data_type) {
case CD_PROP_BOOL:
return 0;
case CD_PROP_INT32:
return 1;
case CD_PROP_FLOAT:
return 2;
case CD_PROP_FLOAT2:
return 3;
case CD_PROP_FLOAT3:
return 4;
case CD_PROP_COLOR:
return 5;
#if 0 /* These attribute types are not supported yet. */
case CD_MLOOPCOL:
return 3;
case CD_PROP_STRING:
return 6;
#endif
default:
/* Only accept "generic" custom data types used by the attribute system. */
BLI_assert_unreachable();
return 0;
}
}
CustomDataType attribute_data_type_highest_complexity(Span<CustomDataType> data_types)
{
int highest_complexity = INT_MIN;
CustomDataType most_complex_type = CD_PROP_COLOR;
for (const CustomDataType data_type : data_types) {
const int complexity = attribute_data_type_complexity(data_type);
if (complexity > highest_complexity) {
highest_complexity = complexity;
most_complex_type = data_type;
}
}
return most_complex_type;
}
/**
* \note Generally the order should mirror the order of the domains
* established in each component's ComponentAttributeProviders.
*/
static int attribute_domain_priority(const AttributeDomain domain)
{
switch (domain) {
#if 0
case ATTR_DOMAIN_CURVE:
return 0;
#endif
case ATTR_DOMAIN_FACE:
return 1;
case ATTR_DOMAIN_EDGE:
return 2;
case ATTR_DOMAIN_POINT:
return 3;
case ATTR_DOMAIN_CORNER:
return 4;
default:
/* Domain not supported in nodes yet. */
BLI_assert_unreachable();
return 0;
}
}
/**
* Domains with a higher "information density" have a higher priority, in order
* to choose a domain that will not lose data through domain conversion.
*/
AttributeDomain attribute_domain_highest_priority(Span<AttributeDomain> domains)
{
int highest_priority = INT_MIN;
AttributeDomain highest_priority_domain = ATTR_DOMAIN_CORNER;
for (const AttributeDomain domain : domains) {
const int priority = attribute_domain_priority(domain);
if (priority > highest_priority) {
highest_priority = priority;
highest_priority_domain = domain;
}
}
return highest_priority_domain;
}
ReadAttributePtr BuiltinCustomDataLayerProvider::try_get_for_read(
const GeometryComponent &component) const
{
const CustomData *custom_data = custom_data_access_.get_const_custom_data(component);
if (custom_data == nullptr) {
return {};
}
const int domain_size = component.attribute_domain_size(domain_);
const void *data = CustomData_get_layer(custom_data, stored_type_);
if (data == nullptr) {
return {};
}
return as_read_attribute_(data, domain_size);
}
WriteAttributePtr BuiltinCustomDataLayerProvider::try_get_for_write(
GeometryComponent &component) const
{
if (writable_ != Writable) {
return {};
}
CustomData *custom_data = custom_data_access_.get_custom_data(component);
if (custom_data == nullptr) {
return {};
}
const int domain_size = component.attribute_domain_size(domain_);
void *data = CustomData_get_layer(custom_data, stored_type_);
if (data == nullptr) {
return {};
}
void *new_data = CustomData_duplicate_referenced_layer(custom_data, stored_type_, domain_size);
if (data != new_data) {
custom_data_access_.update_custom_data_pointers(component);
data = new_data;
}
if (update_on_write_ != nullptr) {
update_on_write_(component);
}
return as_write_attribute_(data, domain_size);
}
bool BuiltinCustomDataLayerProvider::try_delete(GeometryComponent &component) const
{
if (deletable_ != Deletable) {
return false;
}
CustomData *custom_data = custom_data_access_.get_custom_data(component);
if (custom_data == nullptr) {
return {};
}
const int domain_size = component.attribute_domain_size(domain_);
const int layer_index = CustomData_get_layer_index(custom_data, stored_type_);
const bool delete_success = CustomData_free_layer(
custom_data, stored_type_, domain_size, layer_index);
if (delete_success) {
custom_data_access_.update_custom_data_pointers(component);
}
return delete_success;
}
bool BuiltinCustomDataLayerProvider::try_create(GeometryComponent &component) const
{
if (createable_ != Creatable) {
return false;
}
CustomData *custom_data = custom_data_access_.get_custom_data(component);
if (custom_data == nullptr) {
return false;
}
if (CustomData_get_layer(custom_data, stored_type_) != nullptr) {
/* Exists already. */
return false;
}
const int domain_size = component.attribute_domain_size(domain_);
const void *data = CustomData_add_layer(
custom_data, stored_type_, CD_DEFAULT, nullptr, domain_size);
const bool success = data != nullptr;
if (success) {
custom_data_access_.update_custom_data_pointers(component);
}
return success;
}
bool BuiltinCustomDataLayerProvider::exists(const GeometryComponent &component) const
{
const CustomData *custom_data = custom_data_access_.get_const_custom_data(component);
if (custom_data == nullptr) {
return false;
}
const void *data = CustomData_get_layer(custom_data, stored_type_);
return data != nullptr;
}
ReadAttributePtr CustomDataAttributeProvider::try_get_for_read(
const GeometryComponent &component, const StringRef attribute_name) const
{
const CustomData *custom_data = custom_data_access_.get_const_custom_data(component);
if (custom_data == nullptr) {
return {};
}
const int domain_size = component.attribute_domain_size(domain_);
for (const CustomDataLayer &layer : Span(custom_data->layers, custom_data->totlayer)) {
if (layer.name != attribute_name) {
continue;
}
const CustomDataType data_type = (CustomDataType)layer.type;
switch (data_type) {
case CD_PROP_FLOAT:
return this->layer_to_read_attribute<float>(layer, domain_size);
case CD_PROP_FLOAT2:
return this->layer_to_read_attribute<float2>(layer, domain_size);
case CD_PROP_FLOAT3:
return this->layer_to_read_attribute<float3>(layer, domain_size);
case CD_PROP_INT32:
return this->layer_to_read_attribute<int>(layer, domain_size);
case CD_PROP_COLOR:
return this->layer_to_read_attribute<Color4f>(layer, domain_size);
case CD_PROP_BOOL:
return this->layer_to_read_attribute<bool>(layer, domain_size);
default:
break;
}
}
return {};
}
WriteAttributePtr CustomDataAttributeProvider::try_get_for_write(
GeometryComponent &component, const StringRef attribute_name) const
{
CustomData *custom_data = custom_data_access_.get_custom_data(component);
if (custom_data == nullptr) {
return {};
}
const int domain_size = component.attribute_domain_size(domain_);
for (CustomDataLayer &layer : MutableSpan(custom_data->layers, custom_data->totlayer)) {
if (layer.name != attribute_name) {
continue;
}
CustomData_duplicate_referenced_layer_named(custom_data, layer.type, layer.name, domain_size);
const CustomDataType data_type = (CustomDataType)layer.type;
switch (data_type) {
case CD_PROP_FLOAT:
return this->layer_to_write_attribute<float>(layer, domain_size);
case CD_PROP_FLOAT2:
return this->layer_to_write_attribute<float2>(layer, domain_size);
case CD_PROP_FLOAT3:
return this->layer_to_write_attribute<float3>(layer, domain_size);
case CD_PROP_INT32:
return this->layer_to_write_attribute<int>(layer, domain_size);
case CD_PROP_COLOR:
return this->layer_to_write_attribute<Color4f>(layer, domain_size);
case CD_PROP_BOOL:
return this->layer_to_write_attribute<bool>(layer, domain_size);
default:
break;
}
}
return {};
}
bool CustomDataAttributeProvider::try_delete(GeometryComponent &component,
const StringRef attribute_name) const
{
CustomData *custom_data = custom_data_access_.get_custom_data(component);
if (custom_data == nullptr) {
return false;
}
const int domain_size = component.attribute_domain_size(domain_);
for (const int i : IndexRange(custom_data->totlayer)) {
const CustomDataLayer &layer = custom_data->layers[i];
if (this->type_is_supported((CustomDataType)layer.type) && layer.name == attribute_name) {
CustomData_free_layer(custom_data, layer.type, domain_size, i);
return true;
}
}
return false;
}
bool CustomDataAttributeProvider::try_create(GeometryComponent &component,
const StringRef attribute_name,
const AttributeDomain domain,
const CustomDataType data_type) const
{
if (domain_ != domain) {
return false;
}
if (!this->type_is_supported(data_type)) {
return false;
}
CustomData *custom_data = custom_data_access_.get_custom_data(component);
if (custom_data == nullptr) {
return false;
}
for (const CustomDataLayer &layer : Span(custom_data->layers, custom_data->totlayer)) {
if (layer.name == attribute_name) {
return false;
}
}
const int domain_size = component.attribute_domain_size(domain_);
char attribute_name_c[MAX_NAME];
attribute_name.copy(attribute_name_c);
CustomData_add_layer_named(
custom_data, data_type, CD_DEFAULT, nullptr, domain_size, attribute_name_c);
return true;
}
bool CustomDataAttributeProvider::foreach_attribute(const GeometryComponent &component,
const AttributeForeachCallback callback) const
{
const CustomData *custom_data = custom_data_access_.get_const_custom_data(component);
if (custom_data == nullptr) {
return true;
}
for (const CustomDataLayer &layer : Span(custom_data->layers, custom_data->totlayer)) {
const CustomDataType data_type = (CustomDataType)layer.type;
if (this->type_is_supported(data_type)) {
AttributeMetaData meta_data{domain_, data_type};
if (!callback(layer.name, meta_data)) {
return false;
}
}
}
return true;
}
ReadAttributePtr NamedLegacyCustomDataProvider::try_get_for_read(
const GeometryComponent &component, const StringRef attribute_name) const
{
const CustomData *custom_data = custom_data_access_.get_const_custom_data(component);
if (custom_data == nullptr) {
return {};
}
for (const CustomDataLayer &layer : Span(custom_data->layers, custom_data->totlayer)) {
if (layer.type == stored_type_) {
if (layer.name == attribute_name) {
const int domain_size = component.attribute_domain_size(domain_);
return as_read_attribute_(layer.data, domain_size);
}
}
}
return {};
}
WriteAttributePtr NamedLegacyCustomDataProvider::try_get_for_write(
GeometryComponent &component, const StringRef attribute_name) const
{
CustomData *custom_data = custom_data_access_.get_custom_data(component);
if (custom_data == nullptr) {
return {};
}
for (CustomDataLayer &layer : MutableSpan(custom_data->layers, custom_data->totlayer)) {
if (layer.type == stored_type_) {
if (layer.name == attribute_name) {
const int domain_size = component.attribute_domain_size(domain_);
void *data_old = layer.data;
void *data_new = CustomData_duplicate_referenced_layer_named(
custom_data, stored_type_, layer.name, domain_size);
if (data_old != data_new) {
custom_data_access_.update_custom_data_pointers(component);
}
return as_write_attribute_(layer.data, domain_size);
}
}
}
return {};
}
bool NamedLegacyCustomDataProvider::try_delete(GeometryComponent &component,
const StringRef attribute_name) const
{
CustomData *custom_data = custom_data_access_.get_custom_data(component);
if (custom_data == nullptr) {
return false;
}
for (const int i : IndexRange(custom_data->totlayer)) {
const CustomDataLayer &layer = custom_data->layers[i];
if (layer.type == stored_type_) {
if (layer.name == attribute_name) {
const int domain_size = component.attribute_domain_size(domain_);
CustomData_free_layer(custom_data, stored_type_, domain_size, i);
custom_data_access_.update_custom_data_pointers(component);
return true;
}
}
}
return false;
}
bool NamedLegacyCustomDataProvider::foreach_attribute(
const GeometryComponent &component, const AttributeForeachCallback callback) const
{
const CustomData *custom_data = custom_data_access_.get_const_custom_data(component);
if (custom_data == nullptr) {
return true;
}
for (const CustomDataLayer &layer : Span(custom_data->layers, custom_data->totlayer)) {
if (layer.type == stored_type_) {
AttributeMetaData meta_data{domain_, attribute_type_};
if (!callback(layer.name, meta_data)) {
return false;
}
}
}
return true;
}
void NamedLegacyCustomDataProvider::foreach_domain(
const FunctionRef<void(AttributeDomain)> callback) const
{
callback(domain_);
}
} // namespace blender::bke
/* -------------------------------------------------------------------- */
/** \name Geometry Component
* \{ */
const blender::bke::ComponentAttributeProviders *GeometryComponent::get_attribute_providers() const
{
return nullptr;
}
bool GeometryComponent::attribute_domain_supported(const AttributeDomain domain) const
{
using namespace blender::bke;
const ComponentAttributeProviders *providers = this->get_attribute_providers();
if (providers == nullptr) {
return false;
}
return providers->supported_domains().contains(domain);
}
int GeometryComponent::attribute_domain_size(const AttributeDomain UNUSED(domain)) const
{
return 0;
}
ReadAttributePtr GeometryComponent::attribute_try_get_for_read(
const StringRef attribute_name) const
{
using namespace blender::bke;
const ComponentAttributeProviders *providers = this->get_attribute_providers();
if (providers == nullptr) {
return {};
}
const BuiltinAttributeProvider *builtin_provider =
providers->builtin_attribute_providers().lookup_default_as(attribute_name, nullptr);
if (builtin_provider != nullptr) {
return builtin_provider->try_get_for_read(*this);
}
for (const DynamicAttributesProvider *dynamic_provider :
providers->dynamic_attribute_providers()) {
ReadAttributePtr attribute = dynamic_provider->try_get_for_read(*this, attribute_name);
if (attribute) {
return attribute;
}
}
return {};
}
ReadAttributePtr GeometryComponent::attribute_try_adapt_domain(
ReadAttributePtr attribute, const AttributeDomain new_domain) const
{
if (attribute && attribute->domain() == new_domain) {
return attribute;
}
return {};
}
WriteAttributePtr GeometryComponent::attribute_try_get_for_write(const StringRef attribute_name)
{
using namespace blender::bke;
const ComponentAttributeProviders *providers = this->get_attribute_providers();
if (providers == nullptr) {
return {};
}
const BuiltinAttributeProvider *builtin_provider =
providers->builtin_attribute_providers().lookup_default_as(attribute_name, nullptr);
if (builtin_provider != nullptr) {
return builtin_provider->try_get_for_write(*this);
}
for (const DynamicAttributesProvider *dynamic_provider :
providers->dynamic_attribute_providers()) {
WriteAttributePtr attribute = dynamic_provider->try_get_for_write(*this, attribute_name);
if (attribute) {
return attribute;
}
}
return {};
}
bool GeometryComponent::attribute_try_delete(const StringRef attribute_name)
{
using namespace blender::bke;
const ComponentAttributeProviders *providers = this->get_attribute_providers();
if (providers == nullptr) {
return {};
}
const BuiltinAttributeProvider *builtin_provider =
providers->builtin_attribute_providers().lookup_default_as(attribute_name, nullptr);
if (builtin_provider != nullptr) {
return builtin_provider->try_delete(*this);
}
bool success = false;
for (const DynamicAttributesProvider *dynamic_provider :
providers->dynamic_attribute_providers()) {
success = dynamic_provider->try_delete(*this, attribute_name) || success;
}
return success;
}
bool GeometryComponent::attribute_try_create(const StringRef attribute_name,
const AttributeDomain domain,
const CustomDataType data_type)
{
using namespace blender::bke;
if (attribute_name.is_empty()) {
return false;
}
const ComponentAttributeProviders *providers = this->get_attribute_providers();
if (providers == nullptr) {
return false;
}
const BuiltinAttributeProvider *builtin_provider =
providers->builtin_attribute_providers().lookup_default_as(attribute_name, nullptr);
if (builtin_provider != nullptr) {
if (builtin_provider->domain() != domain) {
return false;
}
if (builtin_provider->data_type() != data_type) {
return false;
}
return builtin_provider->try_create(*this);
}
for (const DynamicAttributesProvider *dynamic_provider :
providers->dynamic_attribute_providers()) {
if (dynamic_provider->try_create(*this, attribute_name, domain, data_type)) {
return true;
}
}
return false;
}
Set<std::string> GeometryComponent::attribute_names() const
{
Set<std::string> attributes;
this->attribute_foreach([&](StringRefNull name, const AttributeMetaData &UNUSED(meta_data)) {
attributes.add(name);
return true;
});
return attributes;
}
void GeometryComponent::attribute_foreach(const AttributeForeachCallback callback) const
{
using namespace blender::bke;
const ComponentAttributeProviders *providers = this->get_attribute_providers();
if (providers == nullptr) {
return;
}
/* Keep track handled attribute names to make sure that we do not return the same name twice. */
Set<std::string> handled_attribute_names;
for (const BuiltinAttributeProvider *provider :
providers->builtin_attribute_providers().values()) {
if (provider->exists(*this)) {
AttributeMetaData meta_data{provider->domain(), provider->data_type()};
if (!callback(provider->name(), meta_data)) {
return;
}
handled_attribute_names.add_new(provider->name());
}
}
for (const DynamicAttributesProvider *provider : providers->dynamic_attribute_providers()) {
const bool continue_loop = provider->foreach_attribute(
*this, [&](StringRefNull name, const AttributeMetaData &meta_data) {
if (handled_attribute_names.add(name)) {
return callback(name, meta_data);
}
return true;
});
if (!continue_loop) {
return;
}
}
}
bool GeometryComponent::attribute_exists(const blender::StringRef attribute_name) const
{
ReadAttributePtr attribute = this->attribute_try_get_for_read(attribute_name);
if (attribute) {
return true;
}
return false;
}
static ReadAttributePtr try_adapt_data_type(ReadAttributePtr attribute,
const blender::fn::CPPType &to_type)
{
const blender::fn::CPPType &from_type = attribute->cpp_type();
if (from_type == to_type) {
return attribute;
}
const blender::nodes::DataTypeConversions &conversions =
blender::nodes::get_implicit_type_conversions();
if (!conversions.is_convertible(from_type, to_type)) {
return {};
}
return std::make_unique<blender::bke::ConvertedReadAttribute>(std::move(attribute), to_type);
}
ReadAttributePtr GeometryComponent::attribute_try_get_for_read(
const StringRef attribute_name,
const AttributeDomain domain,
const CustomDataType data_type) const
{
ReadAttributePtr attribute = this->attribute_try_get_for_read(attribute_name);
if (!attribute) {
return {};
}
if (attribute->domain() != domain) {
attribute = this->attribute_try_adapt_domain(std::move(attribute), domain);
if (!attribute) {
return {};
}
}
const blender::fn::CPPType *cpp_type = blender::bke::custom_data_type_to_cpp_type(data_type);
BLI_assert(cpp_type != nullptr);
if (attribute->cpp_type() != *cpp_type) {
attribute = try_adapt_data_type(std::move(attribute), *cpp_type);
if (!attribute) {
return {};
}
}
return attribute;
}
ReadAttributePtr GeometryComponent::attribute_try_get_for_read(const StringRef attribute_name,
const AttributeDomain domain) const
{
if (!this->attribute_domain_supported(domain)) {
return {};
}
ReadAttributePtr attribute = this->attribute_try_get_for_read(attribute_name);
if (!attribute) {
return {};
}
if (attribute->domain() != domain) {
attribute = this->attribute_try_adapt_domain(std::move(attribute), domain);
if (!attribute) {
return {};
}
}
return attribute;
}
ReadAttributePtr GeometryComponent::attribute_get_for_read(const StringRef attribute_name,
const AttributeDomain domain,
const CustomDataType data_type,
const void *default_value) const
{
ReadAttributePtr attribute = this->attribute_try_get_for_read(attribute_name, domain, data_type);
if (attribute) {
return attribute;
}
return this->attribute_get_constant_for_read(domain, data_type, default_value);
}
blender::bke::ReadAttributePtr GeometryComponent::attribute_get_constant_for_read(
const AttributeDomain domain, const CustomDataType data_type, const void *value) const
{
BLI_assert(this->attribute_domain_supported(domain));
const blender::fn::CPPType *cpp_type = blender::bke::custom_data_type_to_cpp_type(data_type);
BLI_assert(cpp_type != nullptr);
if (value == nullptr) {
value = cpp_type->default_value();
}
const int domain_size = this->attribute_domain_size(domain);
return std::make_unique<blender::bke::ConstantReadAttribute>(
domain, domain_size, *cpp_type, value);
}
blender::bke::ReadAttributePtr GeometryComponent::attribute_get_constant_for_read_converted(
const AttributeDomain domain,
const CustomDataType in_data_type,
const CustomDataType out_data_type,
const void *value) const
{
BLI_assert(this->attribute_domain_supported(domain));
if (value == nullptr || in_data_type == out_data_type) {
return this->attribute_get_constant_for_read(domain, out_data_type, value);
}
const blender::fn::CPPType *in_cpp_type = blender::bke::custom_data_type_to_cpp_type(
in_data_type);
const blender::fn::CPPType *out_cpp_type = blender::bke::custom_data_type_to_cpp_type(
out_data_type);
BLI_assert(in_cpp_type != nullptr);
BLI_assert(out_cpp_type != nullptr);
const blender::nodes::DataTypeConversions &conversions =
blender::nodes::get_implicit_type_conversions();
BLI_assert(conversions.is_convertible(*in_cpp_type, *out_cpp_type));
void *out_value = alloca(out_cpp_type->size());
conversions.convert(*in_cpp_type, *out_cpp_type, value, out_value);
const int domain_size = this->attribute_domain_size(domain);
blender::bke::ReadAttributePtr attribute = std::make_unique<blender::bke::ConstantReadAttribute>(
domain, domain_size, *out_cpp_type, out_value);
out_cpp_type->destruct(out_value);
return attribute;
}
OutputAttributePtr GeometryComponent::attribute_try_get_for_output(const StringRef attribute_name,
const AttributeDomain domain,
const CustomDataType data_type,
const void *default_value)
{
const blender::fn::CPPType *cpp_type = blender::bke::custom_data_type_to_cpp_type(data_type);
BLI_assert(cpp_type != nullptr);
WriteAttributePtr attribute = this->attribute_try_get_for_write(attribute_name);
/* If the attribute doesn't exist, make a new one with the correct type. */
if (!attribute) {
this->attribute_try_create(attribute_name, domain, data_type);
attribute = this->attribute_try_get_for_write(attribute_name);
if (attribute && default_value != nullptr) {
void *data = attribute->get_span_for_write_only().data();
cpp_type->fill_initialized(default_value, data, attribute->size());
attribute->apply_span();
}
return OutputAttributePtr(std::move(attribute));
}
/* If an existing attribute has a matching domain and type, just use that. */
if (attribute->domain() == domain && attribute->cpp_type() == *cpp_type) {
return OutputAttributePtr(std::move(attribute));
}
/* Otherwise create a temporary buffer to use before saving the new attribute. */
return OutputAttributePtr(*this, domain, attribute_name, data_type);
}
/* Construct from an attribute that already exists in the geometry component. */
OutputAttributePtr::OutputAttributePtr(WriteAttributePtr attribute)
: attribute_(std::move(attribute))
{
}
/* Construct a temporary attribute that has to replace an existing one later on. */
OutputAttributePtr::OutputAttributePtr(GeometryComponent &component,
AttributeDomain domain,
std::string final_name,
CustomDataType data_type)
{
const blender::fn::CPPType *cpp_type = blender::bke::custom_data_type_to_cpp_type(data_type);
BLI_assert(cpp_type != nullptr);
const int domain_size = component.attribute_domain_size(domain);
void *buffer = MEM_malloc_arrayN(domain_size, cpp_type->size(), __func__);
GMutableSpan new_span{*cpp_type, buffer, domain_size};
/* Copy converted values from conflicting attribute, in case the value is read.
* TODO: An optimization could be to not do this, when the caller says that the attribute will
* only be written. */
ReadAttributePtr src_attribute = component.attribute_get_for_read(
final_name, domain, data_type, nullptr);
for (const int i : blender::IndexRange(domain_size)) {
src_attribute->get(i, new_span[i]);
}
attribute_ = std::make_unique<blender::bke::TemporaryWriteAttribute>(
domain, new_span, component, std::move(final_name));
}
/* Store the computed attribute. If it was stored from the beginning already, nothing is done. This
* might delete another attribute with the same name. */
void OutputAttributePtr::save()
{
if (!attribute_) {
CLOG_WARN(&LOG, "Trying to save an attribute that does not exist anymore.");
return;
}
blender::bke::TemporaryWriteAttribute *attribute =
dynamic_cast<blender::bke::TemporaryWriteAttribute *>(attribute_.get());
if (attribute == nullptr) {
/* The attribute is saved already. */
attribute_.reset();
return;
}
StringRefNull name = attribute->final_name;
const blender::fn::CPPType &cpp_type = attribute->cpp_type();
/* Delete an existing attribute with the same name if necessary. */
attribute->component.attribute_try_delete(name);
if (!attribute->component.attribute_try_create(
name, attribute_->domain(), attribute_->custom_data_type())) {
/* Cannot create the target attribute for some reason. */
CLOG_WARN(&LOG,
"Creating the '%s' attribute with type '%s' failed.",
name.c_str(),
cpp_type.name().c_str());
attribute_.reset();
return;
}
WriteAttributePtr new_attribute = attribute->component.attribute_try_get_for_write(name);
GMutableSpan temp_span = attribute->data;
GMutableSpan new_span = new_attribute->get_span_for_write_only();
BLI_assert(temp_span.size() == new_span.size());
/* Currently we copy over the attribute. In the future we want to reuse the buffer. */
cpp_type.move_to_initialized_n(temp_span.data(), new_span.data(), new_span.size());
new_attribute->apply_span();
attribute_.reset();
}
OutputAttributePtr::~OutputAttributePtr()
{
if (attribute_) {
CLOG_ERROR(&LOG, "Forgot to call #save or #apply_span_and_save.");
}
}
/* Utility function to call #apply_span and #save in the right order. */
void OutputAttributePtr::apply_span_and_save()
{
BLI_assert(attribute_);
attribute_->apply_span();
this->save();
}
/** \} */