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blender-archive/source/blender/blenkernel
Nicholas Bishop 2932ab8761 Fix an infinite loop in get_levels_from_disps().
This is called when adding a multiries modifier. BMesh MDisps have
only one loop's displacements rather than a full face's, so don't
multiply by number of corners here.
2012-03-10 12:26:32 +00:00
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2012-03-09 00:41:09 +00:00
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