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blender-archive/source/blender/blenkernel/intern/lib_remap.c

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C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
/** \file
* \ingroup bke
*
* Contains management of ID's for remapping.
*/
#include "CLG_log.h"
#include "BLI_utildefines.h"
#include "DNA_object_types.h"
#include "BKE_armature.h"
#include "BKE_collection.h"
#include "BKE_curve.h"
#include "BKE_layer.h"
#include "BKE_lib_id.h"
#include "BKE_lib_query.h"
#include "BKE_lib_remap.h"
#include "BKE_main.h"
#include "BKE_material.h"
#include "BKE_mball.h"
#include "BKE_modifier.h"
#include "BKE_multires.h"
#include "BKE_node.h"
#include "BKE_object.h"
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_build.h"
#include "lib_intern.h" /* own include */
static CLG_LogRef LOG = {.identifier = "bke.lib_remap"};
BKE_library_free_notifier_reference_cb free_notifier_reference_cb = NULL;
void BKE_library_callback_free_notifier_reference_set(BKE_library_free_notifier_reference_cb func)
{
free_notifier_reference_cb = func;
}
BKE_library_remap_editor_id_reference_cb remap_editor_id_reference_cb = NULL;
void BKE_library_callback_remap_editor_id_reference_set(
BKE_library_remap_editor_id_reference_cb func)
{
remap_editor_id_reference_cb = func;
}
typedef struct IDRemap {
Main *bmain; /* Only used to trigger depsgraph updates in the right bmain. */
ID *old_id;
ID *new_id;
/** The ID in which we are replacing old_id by new_id usages. */
ID *id_owner;
short flag;
/* 'Output' data. */
short status;
/** Number of direct usecases that could not be remapped (e.g.: obdata when in edit mode). */
int skipped_direct;
/** Number of indirect usecases that could not be remapped. */
int skipped_indirect;
/** Number of skipped usecases that refcount the datablock. */
int skipped_refcounted;
} IDRemap;
/* IDRemap->flag enums defined in BKE_lib.h */
/* IDRemap->status */
enum {
/* *** Set by callback. *** */
ID_REMAP_IS_LINKED_DIRECT = 1 << 0, /* new_id is directly linked in current .blend. */
ID_REMAP_IS_USER_ONE_SKIPPED = 1 << 1, /* There was some skipped 'user_one' usages of old_id. */
};
static int foreach_libblock_remap_callback(LibraryIDLinkCallbackData *cb_data)
{
const int cb_flag = cb_data->cb_flag;
if (cb_flag & IDWALK_CB_EMBEDDED) {
return IDWALK_RET_NOP;
}
ID *id_owner = cb_data->id_owner;
ID *id_self = cb_data->id_self;
ID **id_p = cb_data->id_pointer;
IDRemap *id_remap_data = cb_data->user_data;
ID *old_id = id_remap_data->old_id;
ID *new_id = id_remap_data->new_id;
/* Those asserts ensure the general sanity of ID tags regarding 'embedded' ID data (root
* nodetrees and co). */
BLI_assert(id_owner == id_remap_data->id_owner);
BLI_assert(id_self == id_owner || (id_self->flag & LIB_EMBEDDED_DATA) != 0);
if (!old_id) { /* Used to cleanup all IDs used by a specific one. */
BLI_assert(!new_id);
old_id = *id_p;
}
if (*id_p && (*id_p == old_id)) {
/* Better remap to NULL than not remapping at all,
* then we can handle it as a regular remap-to-NULL case. */
if ((cb_flag & IDWALK_CB_NEVER_SELF) && (new_id == id_self)) {
new_id = NULL;
}
const bool is_reference = (cb_flag & IDWALK_CB_OVERRIDE_LIBRARY_REFERENCE) != 0;
const bool is_indirect = (cb_flag & IDWALK_CB_INDIRECT_USAGE) != 0;
const bool skip_indirect = (id_remap_data->flag & ID_REMAP_SKIP_INDIRECT_USAGE) != 0;
/* Note: proxy usage implies LIB_TAG_EXTERN, so on this aspect it is direct,
* on the other hand since they get reset to lib data on file open/reload it is indirect too.
* Edit Mode is also a 'skip direct' case. */
const bool is_obj = (GS(id_owner->name) == ID_OB);
const bool is_obj_proxy = (is_obj &&
(((Object *)id_owner)->proxy || ((Object *)id_owner)->proxy_group));
const bool is_obj_editmode = (is_obj && BKE_object_is_in_editmode((Object *)id_owner));
const bool is_never_null = ((cb_flag & IDWALK_CB_NEVER_NULL) && (new_id == NULL) &&
(id_remap_data->flag & ID_REMAP_FORCE_NEVER_NULL_USAGE) == 0);
const bool skip_reference = (id_remap_data->flag & ID_REMAP_SKIP_OVERRIDE_LIBRARY) != 0;
const bool skip_never_null = (id_remap_data->flag & ID_REMAP_SKIP_NEVER_NULL_USAGE) != 0;
#ifdef DEBUG_PRINT
printf(
"In %s (lib %p): Remapping %s (%p) to %s (%p) "
"(is_indirect: %d, skip_indirect: %d, is_reference: %d, skip_reference: %d)\n",
id->name,
id->lib,
old_id->name,
old_id,
new_id ? new_id->name : "<NONE>",
new_id,
is_indirect,
skip_indirect,
is_reference,
skip_reference);
#endif
if ((id_remap_data->flag & ID_REMAP_FLAG_NEVER_NULL_USAGE) &&
(cb_flag & IDWALK_CB_NEVER_NULL)) {
id_owner->tag |= LIB_TAG_DOIT;
}
/* Special hack in case it's Object->data and we are in edit mode, and new_id is not NULL
* (otherwise, we follow common NEVER_NULL flags).
* (skipped_indirect too). */
if ((is_never_null && skip_never_null) ||
(is_obj_editmode && (((Object *)id_owner)->data == *id_p) && new_id != NULL) ||
(skip_indirect && is_indirect) || (is_reference && skip_reference)) {
if (is_indirect) {
id_remap_data->skipped_indirect++;
if (is_obj) {
Object *ob = (Object *)id_owner;
if (ob->data == *id_p && ob->proxy != NULL) {
/* And another 'Proudly brought to you by Proxy Hell' hack!
* This will allow us to avoid clearing 'LIB_EXTERN' flag of obdata of proxies... */
id_remap_data->skipped_direct++;
}
}
}
else if (is_never_null || is_obj_editmode || is_reference) {
id_remap_data->skipped_direct++;
}
else {
BLI_assert(0);
}
if (cb_flag & IDWALK_CB_USER) {
id_remap_data->skipped_refcounted++;
}
else if (cb_flag & IDWALK_CB_USER_ONE) {
/* No need to count number of times this happens, just a flag is enough. */
id_remap_data->status |= ID_REMAP_IS_USER_ONE_SKIPPED;
}
}
else {
if (!is_never_null) {
*id_p = new_id;
DEG_id_tag_update_ex(id_remap_data->bmain,
id_self,
ID_RECALC_COPY_ON_WRITE | ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY);
if (id_self != id_owner) {
DEG_id_tag_update_ex(id_remap_data->bmain,
id_owner,
ID_RECALC_COPY_ON_WRITE | ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY);
}
}
if (cb_flag & IDWALK_CB_USER) {
/* NOTE: We don't user-count IDs which are not in the main database.
* This is because in certain conditions we can have data-blocks in
* the main which are referencing data-blocks outside of it.
* For example, BKE_mesh_new_from_object() called on an evaluated
* object will cause such situation.
*/
if ((old_id->tag & LIB_TAG_NO_MAIN) == 0) {
id_us_min(old_id);
}
if (new_id != NULL && (new_id->tag & LIB_TAG_NO_MAIN) == 0) {
/* We do not want to handle LIB_TAG_INDIRECT/LIB_TAG_EXTERN here. */
new_id->us++;
}
}
else if (cb_flag & IDWALK_CB_USER_ONE) {
id_us_ensure_real(new_id);
/* We cannot affect old_id->us directly, LIB_TAG_EXTRAUSER(_SET)
* are assumed to be set as needed, that extra user is processed in final handling. */
}
if (!is_indirect || is_obj_proxy) {
id_remap_data->status |= ID_REMAP_IS_LINKED_DIRECT;
}
/* We need to remap proxy_from pointer of remapped proxy... sigh. */
if (is_obj_proxy && new_id != NULL) {
Object *ob = (Object *)id_owner;
if (ob->proxy == (Object *)new_id) {
ob->proxy->proxy_from = ob;
}
}
}
}
return IDWALK_RET_NOP;
}
static void libblock_remap_data_preprocess(IDRemap *r_id_remap_data)
{
switch (GS(r_id_remap_data->id_owner->name)) {
case ID_OB: {
ID *old_id = r_id_remap_data->old_id;
if (!old_id || GS(old_id->name) == ID_AR) {
Object *ob = (Object *)r_id_remap_data->id_owner;
/* Object's pose holds reference to armature bones... sic */
/* Note that in theory, we should have to bother about
* linked/non-linked/never-null/etc. flags/states.
* Fortunately, this is just a tag, so we can accept to 'over-tag' a bit for pose recalc,
* and avoid another complex and risky condition nightmare like the one we have in
* foreach_libblock_remap_callback()... */
if (ob->pose && (!old_id || ob->data == old_id)) {
BLI_assert(ob->type == OB_ARMATURE);
ob->pose->flag |= POSE_RECALC;
/* We need to clear pose bone pointers immediately, things like undo writefile may be
* called before pose is actually recomputed, can lead to segfault... */
BKE_pose_clear_pointers(ob->pose);
}
}
break;
}
default:
break;
}
}
/**
* Can be called with both old_ob and new_ob being NULL,
* this means we have to check whole Main database then.
*/
static void libblock_remap_data_postprocess_object_update(Main *bmain,
Object *old_ob,
Object *new_ob)
{
if (new_ob == NULL) {
/* In case we unlinked old_ob (new_ob is NULL), the object has already
* been removed from the scenes and their collections. We still have
* to remove the NULL children from collections not used in any scene. */
BKE_collections_object_remove_nulls(bmain);
}
BKE_main_collection_sync_remap(bmain);
if (old_ob == NULL) {
for (Object *ob = bmain->objects.first; ob != NULL; ob = ob->id.next) {
if (ob->type == OB_MBALL && BKE_mball_is_basis(ob)) {
DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
}
}
}
else {
for (Object *ob = bmain->objects.first; ob != NULL; ob = ob->id.next) {
if (ob->type == OB_MBALL && BKE_mball_is_basis_for(ob, old_ob)) {
DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
break; /* There is only one basis... */
}
}
}
}
/* Can be called with both old_collection and new_collection being NULL,
* this means we have to check whole Main database then. */
static void libblock_remap_data_postprocess_collection_update(Main *bmain,
Collection *UNUSED(old_collection),
Collection *new_collection)
{
if (new_collection == NULL) {
/* XXX Complex cases can lead to NULL pointers in other collections than old_collection,
* and BKE_main_collection_sync_remap() does not tolerate any of those, so for now always check
* whole existing collections for NULL pointers.
* I'd consider optimizing that whole collection remapping process a TODO for later. */
BKE_collections_child_remove_nulls(bmain, NULL /*old_collection*/);
}
else {
/* Temp safe fix, but a "tad" brute force... We should probably be able to use parents from
* old_collection instead? */
BKE_main_collections_parent_relations_rebuild(bmain);
}
BKE_main_collection_sync_remap(bmain);
}
static void libblock_remap_data_postprocess_obdata_relink(Main *bmain, Object *ob, ID *new_id)
{
if (ob->data == new_id) {
switch (GS(new_id->name)) {
case ID_ME:
multires_force_sculpt_rebuild(ob);
break;
case ID_CU:
BKE_curve_type_test(ob);
break;
default:
break;
}
BKE_modifiers_test_object(ob);
BKE_object_materials_test(bmain, ob, new_id);
}
}
static void libblock_remap_data_postprocess_nodetree_update(Main *bmain, ID *new_id)
{
/* Update all group nodes using a node group. */
ntreeUpdateAllUsers(bmain, new_id);
}
/**
* Execute the 'data' part of the remapping (that is, all ID pointers from other ID data-blocks).
*
* Behavior differs depending on whether given \a id is NULL or not:
* - \a id NULL: \a old_id must be non-NULL, \a new_id may be NULL (unlinking \a old_id) or not
* (remapping \a old_id to \a new_id).
* The whole \a bmain database is checked, and all pointers to \a old_id
* are remapped to \a new_id.
* - \a id is non-NULL:
* + If \a old_id is NULL, \a new_id must also be NULL,
* and all ID pointers from \a id are cleared
* (i.e. \a id does not references any other data-block anymore).
* + If \a old_id is non-NULL, behavior is as with a NULL \a id, but only within given \a id.
*
* \param bmain: the Main data storage to operate on (must never be NULL).
* \param id: the data-block to operate on
* (can be NULL, in which case we operate over all IDs from given bmain).
* \param old_id: the data-block to dereference (may be NULL if \a id is non-NULL).
* \param new_id: the new data-block to replace \a old_id references with (may be NULL).
* \param r_id_remap_data: if non-NULL, the IDRemap struct to use
* (uselful to retrieve info about remapping process).
*/
ATTR_NONNULL(1)
static void libblock_remap_data(
Main *bmain, ID *id, ID *old_id, ID *new_id, const short remap_flags, IDRemap *r_id_remap_data)
{
IDRemap id_remap_data;
const int foreach_id_flags = (remap_flags & ID_REMAP_NO_INDIRECT_PROXY_DATA_USAGE) != 0 ?
IDWALK_NO_INDIRECT_PROXY_DATA_USAGE :
IDWALK_NOP;
if (r_id_remap_data == NULL) {
r_id_remap_data = &id_remap_data;
}
r_id_remap_data->bmain = bmain;
r_id_remap_data->old_id = old_id;
r_id_remap_data->new_id = new_id;
r_id_remap_data->id_owner = NULL;
r_id_remap_data->flag = remap_flags;
r_id_remap_data->status = 0;
r_id_remap_data->skipped_direct = 0;
r_id_remap_data->skipped_indirect = 0;
r_id_remap_data->skipped_refcounted = 0;
if (id) {
#ifdef DEBUG_PRINT
printf("\tchecking id %s (%p, %p)\n", id->name, id, id->lib);
#endif
r_id_remap_data->id_owner = id;
libblock_remap_data_preprocess(r_id_remap_data);
BKE_library_foreach_ID_link(
NULL, id, foreach_libblock_remap_callback, (void *)r_id_remap_data, foreach_id_flags);
}
else {
/* Note that this is a very 'brute force' approach,
* maybe we could use some depsgraph to only process objects actually using given old_id...
* sounds rather unlikely currently, though, so this will do for now. */
ID *id_curr;
FOREACH_MAIN_ID_BEGIN (bmain, id_curr) {
if (BKE_library_id_can_use_idtype(id_curr, GS(old_id->name))) {
/* Note that we cannot skip indirect usages of old_id here (if requested),
* we still need to check it for the user count handling...
* XXX No more true (except for debug usage of those skipping counters). */
r_id_remap_data->id_owner = id_curr;
libblock_remap_data_preprocess(r_id_remap_data);
BKE_library_foreach_ID_link(NULL,
id_curr,
foreach_libblock_remap_callback,
(void *)r_id_remap_data,
foreach_id_flags);
}
}
FOREACH_MAIN_ID_END;
}
/* XXX We may not want to always 'transfer' fake-user from old to new id...
* Think for now it's desired behavior though,
* we can always add an option (flag) to control this later if needed. */
if (old_id && (old_id->flag & LIB_FAKEUSER)) {
id_fake_user_clear(old_id);
id_fake_user_set(new_id);
}
id_us_clear_real(old_id);
if (new_id && (new_id->tag & LIB_TAG_INDIRECT) &&
(r_id_remap_data->status & ID_REMAP_IS_LINKED_DIRECT)) {
new_id->tag &= ~LIB_TAG_INDIRECT;
new_id->flag &= ~LIB_INDIRECT_WEAK_LINK;
new_id->tag |= LIB_TAG_EXTERN;
}
#ifdef DEBUG_PRINT
printf("%s: %d occurrences skipped (%d direct and %d indirect ones)\n",
__func__,
r_id_remap_data->skipped_direct + r_id_remap_data->skipped_indirect,
r_id_remap_data->skipped_direct,
r_id_remap_data->skipped_indirect);
#endif
}
/**
* Replace all references in given Main to \a old_id by \a new_id
* (if \a new_id is NULL, it unlinks \a old_id).
*/
void BKE_libblock_remap_locked(Main *bmain, void *old_idv, void *new_idv, const short remap_flags)
{
IDRemap id_remap_data;
ID *old_id = old_idv;
ID *new_id = new_idv;
int skipped_direct, skipped_refcounted;
BLI_assert(old_id != NULL);
BLI_assert((new_id == NULL) || GS(old_id->name) == GS(new_id->name));
BLI_assert(old_id != new_id);
libblock_remap_data(bmain, NULL, old_id, new_id, remap_flags, &id_remap_data);
if (free_notifier_reference_cb) {
free_notifier_reference_cb(old_id);
}
/* We assume editors do not hold references to their IDs... This is false in some cases
* (Image is especially tricky here),
* editors' code is to handle refcount (id->us) itself then. */
if (remap_editor_id_reference_cb) {
remap_editor_id_reference_cb(old_id, new_id);
}
skipped_direct = id_remap_data.skipped_direct;
skipped_refcounted = id_remap_data.skipped_refcounted;
/* If old_id was used by some ugly 'user_one' stuff (like Image or Clip editors...), and user
* count has actually been incremented for that, we have to decrease once more its user count...
* unless we had to skip some 'user_one' cases. */
if ((old_id->tag & LIB_TAG_EXTRAUSER_SET) &&
!(id_remap_data.status & ID_REMAP_IS_USER_ONE_SKIPPED)) {
id_us_clear_real(old_id);
}
if (old_id->us - skipped_refcounted < 0) {
CLOG_ERROR(&LOG,
"Error in remapping process from '%s' (%p) to '%s' (%p): "
"wrong user count in old ID after process (summing up to %d)",
old_id->name,
old_id,
new_id ? new_id->name : "<NULL>",
new_id,
old_id->us - skipped_refcounted);
BLI_assert(0);
}
if (skipped_direct == 0) {
/* old_id is assumed to not be used directly anymore... */
if (old_id->lib && (old_id->tag & LIB_TAG_EXTERN)) {
old_id->tag &= ~LIB_TAG_EXTERN;
old_id->tag |= LIB_TAG_INDIRECT;
}
}
/* Some after-process updates.
* This is a bit ugly, but cannot see a way to avoid it.
* Maybe we should do a per-ID callback for this instead? */
switch (GS(old_id->name)) {
case ID_OB:
libblock_remap_data_postprocess_object_update(bmain, (Object *)old_id, (Object *)new_id);
break;
case ID_GR:
libblock_remap_data_postprocess_collection_update(
bmain, (Collection *)old_id, (Collection *)new_id);
break;
case ID_ME:
case ID_CU:
case ID_MB:
case ID_HA:
case ID_PT:
case ID_VO:
if (new_id) { /* Only affects us in case obdata was relinked (changed). */
for (Object *ob = bmain->objects.first; ob; ob = ob->id.next) {
libblock_remap_data_postprocess_obdata_relink(bmain, ob, new_id);
}
}
break;
default:
break;
}
/* Node trees may virtually use any kind of data-block... */
/* XXX Yuck!!!! nodetree update can do pretty much any thing when talking about py nodes,
* including creating new data-blocks (see T50385), so we need to unlock main here. :(
* Why can't we have re-entrent locks? */
BKE_main_unlock(bmain);
libblock_remap_data_postprocess_nodetree_update(bmain, new_id);
BKE_main_lock(bmain);
/* Full rebuild of DEG! */
DEG_relations_tag_update(bmain);
}
void BKE_libblock_remap(Main *bmain, void *old_idv, void *new_idv, const short remap_flags)
{
BKE_main_lock(bmain);
BKE_libblock_remap_locked(bmain, old_idv, new_idv, remap_flags);
BKE_main_unlock(bmain);
}
/**
* Unlink given \a id from given \a bmain
* (does not touch to indirect, i.e. library, usages of the ID).
*
* \param do_flag_never_null: If true, all IDs using \a idv in a 'non-NULL' way are flagged by
* #LIB_TAG_DOIT flag (quite obviously, 'non-NULL' usages can never be unlinked by this function).
*/
void BKE_libblock_unlink(Main *bmain,
void *idv,
const bool do_flag_never_null,
const bool do_skip_indirect)
{
const short remap_flags = (do_skip_indirect ? ID_REMAP_SKIP_INDIRECT_USAGE : 0) |
(do_flag_never_null ? ID_REMAP_FLAG_NEVER_NULL_USAGE : 0);
BKE_main_lock(bmain);
BKE_libblock_remap_locked(bmain, idv, NULL, remap_flags);
BKE_main_unlock(bmain);
}
/**
* Similar to libblock_remap, but only affects IDs used by given \a idv ID.
*
* \param old_idv: Unlike BKE_libblock_remap, can be NULL,
* in which case all ID usages by given \a idv will be cleared.
* \param us_min_never_null: If \a true and new_id is NULL,
* 'NEVER_NULL' ID usages keep their old id, but this one still gets its user count decremented
* (needed when given \a idv is going to be deleted right after being unlinked).
*/
/* Should be able to replace all _relink() funcs (constraints, rigidbody, etc.) ? */
/* XXX Arg! Naming... :(
* _relink? avoids confusion with _remap, but is confusing with _unlink
* _remap_used_ids?
* _remap_datablocks?
* BKE_id_remap maybe?
* ... sigh
*/
void BKE_libblock_relink_ex(
Main *bmain, void *idv, void *old_idv, void *new_idv, const short remap_flags)
{
ID *id = idv;
ID *old_id = old_idv;
ID *new_id = new_idv;
/* No need to lock here, we are only affecting given ID, not bmain database. */
BLI_assert(id);
if (old_id) {
BLI_assert((new_id == NULL) || GS(old_id->name) == GS(new_id->name));
BLI_assert(old_id != new_id);
}
else {
BLI_assert(new_id == NULL);
}
libblock_remap_data(bmain, id, old_id, new_id, remap_flags, NULL);
/* Some after-process updates.
* This is a bit ugly, but cannot see a way to avoid it.
* Maybe we should do a per-ID callback for this instead?
*/
switch (GS(id->name)) {
case ID_SCE:
case ID_GR: {
if (old_id) {
switch (GS(old_id->name)) {
case ID_OB:
libblock_remap_data_postprocess_object_update(
bmain, (Object *)old_id, (Object *)new_id);
break;
case ID_GR:
libblock_remap_data_postprocess_collection_update(
bmain, (Collection *)old_id, (Collection *)new_id);
break;
default:
break;
}
}
else {
/* No choice but to check whole objects/collections. */
libblock_remap_data_postprocess_collection_update(bmain, NULL, NULL);
libblock_remap_data_postprocess_object_update(bmain, NULL, NULL);
}
break;
}
case ID_OB:
if (new_id) { /* Only affects us in case obdata was relinked (changed). */
libblock_remap_data_postprocess_obdata_relink(bmain, (Object *)id, new_id);
}
break;
default:
break;
}
DEG_relations_tag_update(bmain);
}
static int id_relink_to_newid_looper(LibraryIDLinkCallbackData *cb_data)
{
const int cb_flag = cb_data->cb_flag;
if (cb_flag & IDWALK_CB_EMBEDDED) {
return IDWALK_RET_NOP;
}
ID **id_pointer = cb_data->id_pointer;
ID *id = *id_pointer;
if (id) {
/* See: NEW_ID macro */
if (id->newid) {
BKE_library_update_ID_link_user(id->newid, id, cb_flag);
*id_pointer = id->newid;
}
else if (id->tag & LIB_TAG_NEW) {
id->tag &= ~LIB_TAG_NEW;
BKE_libblock_relink_to_newid(id);
}
}
return IDWALK_RET_NOP;
}
/**
* Similar to #libblock_relink_ex,
* but is remapping IDs to their newid value if non-NULL, in given \a id.
*
* Very specific usage, not sure we'll keep it on the long run,
* currently only used in Object/Collection duplication code...
*/
void BKE_libblock_relink_to_newid(ID *id)
{
if (ID_IS_LINKED(id)) {
return;
}
BKE_library_foreach_ID_link(NULL, id, id_relink_to_newid_looper, NULL, 0);
}