Previously this would be enabled when threads were used, but threads are now basically always in use so there is no point. Further, this is only needed for guarded allocation with --debug-memory which is not performance critical.
547 lines
14 KiB
C++
547 lines
14 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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/** \file
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* \ingroup bli
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*
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* Task pool to run tasks in parallel.
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*/
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#include <memory>
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#include <stdlib.h>
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#include <utility>
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#include "MEM_guardedalloc.h"
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#include "DNA_listBase.h"
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#include "BLI_math.h"
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#include "BLI_mempool.h"
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#include "BLI_task.h"
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#include "BLI_threads.h"
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#ifdef WITH_TBB
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/* Quiet top level deprecation message, unrelated to API usage here. */
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# define TBB_SUPPRESS_DEPRECATED_MESSAGES 1
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# include <tbb/tbb.h>
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#endif
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/* Task
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*
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* Unit of work to execute. This is a C++ class to work with TBB. */
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class Task {
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public:
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TaskPool *pool;
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TaskRunFunction run;
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void *taskdata;
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bool free_taskdata;
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TaskFreeFunction freedata;
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Task(TaskPool *pool,
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TaskRunFunction run,
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void *taskdata,
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bool free_taskdata,
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TaskFreeFunction freedata)
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: pool(pool), run(run), taskdata(taskdata), free_taskdata(free_taskdata), freedata(freedata)
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{
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}
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~Task()
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{
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if (free_taskdata) {
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if (freedata) {
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freedata(pool, taskdata);
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}
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else {
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MEM_freeN(taskdata);
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}
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}
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}
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/* Move constructor.
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* For performance, ensure we never copy the task and only move it.
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* For TBB version 2017 and earlier we apply a workaround to make up for
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* the lack of move constructor support. */
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Task(Task &&other)
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: pool(other.pool),
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run(other.run),
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taskdata(other.taskdata),
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free_taskdata(other.free_taskdata),
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freedata(other.freedata)
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{
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other.pool = NULL;
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other.run = NULL;
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other.taskdata = NULL;
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other.free_taskdata = false;
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other.freedata = NULL;
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}
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#if defined(WITH_TBB) && TBB_INTERFACE_VERSION_MAJOR < 10
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Task(const Task &other)
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: pool(other.pool),
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run(other.run),
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taskdata(other.taskdata),
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free_taskdata(other.free_taskdata),
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freedata(other.freedata)
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{
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((Task &)other).pool = NULL;
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((Task &)other).run = NULL;
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((Task &)other).taskdata = NULL;
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((Task &)other).free_taskdata = false;
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((Task &)other).freedata = NULL;
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}
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#else
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Task(const Task &other) = delete;
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#endif
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Task &operator=(const Task &other) = delete;
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Task &operator=(Task &&other) = delete;
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/* Execute task. */
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void operator()() const
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{
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#ifdef WITH_TBB
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tbb::this_task_arena::isolate([this] { run(pool, taskdata); });
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#else
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run(pool, taskdata);
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#endif
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}
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};
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/* TBB Task Group.
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*
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* Subclass since there seems to be no other way to set priority. */
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#ifdef WITH_TBB
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class TBBTaskGroup : public tbb::task_group {
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public:
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TBBTaskGroup(TaskPriority priority)
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{
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switch (priority) {
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case TASK_PRIORITY_LOW:
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my_context.set_priority(tbb::priority_low);
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break;
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case TASK_PRIORITY_HIGH:
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my_context.set_priority(tbb::priority_normal);
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break;
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}
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}
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~TBBTaskGroup()
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{
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}
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};
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#endif
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/* Task Pool */
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typedef enum TaskPoolType {
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TASK_POOL_TBB,
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TASK_POOL_TBB_SUSPENDED,
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TASK_POOL_NO_THREADS,
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TASK_POOL_BACKGROUND,
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TASK_POOL_BACKGROUND_SERIAL,
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} TaskPoolType;
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struct TaskPool {
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TaskPoolType type;
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bool use_threads;
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ThreadMutex user_mutex;
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void *userdata;
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/* TBB task pool. */
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#ifdef WITH_TBB
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TBBTaskGroup tbb_group;
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#endif
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volatile bool is_suspended;
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BLI_mempool *suspended_mempool;
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/* Background task pool. */
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ListBase background_threads;
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ThreadQueue *background_queue;
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volatile bool background_is_canceling;
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};
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/* TBB Task Pool.
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*
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* Task pool using the TBB scheduler for tasks. When building without TBB
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* support or running Blender with -t 1, this reverts to single threaded.
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*
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* Tasks may be suspended until in all are created, to make it possible to
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* initialize data structures and create tasks in a single pass. */
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static void tbb_task_pool_create(TaskPool *pool, TaskPriority priority)
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{
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if (pool->type == TASK_POOL_TBB_SUSPENDED) {
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pool->is_suspended = true;
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pool->suspended_mempool = BLI_mempool_create(sizeof(Task), 512, 512, BLI_MEMPOOL_ALLOW_ITER);
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}
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#ifdef WITH_TBB
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if (pool->use_threads) {
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new (&pool->tbb_group) TBBTaskGroup(priority);
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}
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#else
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UNUSED_VARS(priority);
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#endif
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}
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static void tbb_task_pool_run(TaskPool *pool, Task &&task)
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{
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if (pool->is_suspended) {
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/* Suspended task that will be executed in work_and_wait(). */
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Task *task_mem = (Task *)BLI_mempool_alloc(pool->suspended_mempool);
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new (task_mem) Task(std::move(task));
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#ifdef __GNUC__
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/* Work around apparent compiler bug where task is not properly copied
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* to task_mem. This appears unrelated to the use of placement new or
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* move semantics, happens even writing to a plain C struct. Rather the
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* call into TBB seems to have some indirect effect. */
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std::atomic_thread_fence(std::memory_order_release);
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#endif
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}
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#ifdef WITH_TBB
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else if (pool->use_threads) {
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/* Execute in TBB task group. */
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pool->tbb_group.run(std::move(task));
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}
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#endif
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else {
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/* Execute immediately. */
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task();
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}
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}
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static void tbb_task_pool_work_and_wait(TaskPool *pool)
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{
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/* Start any suspended task now. */
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if (pool->suspended_mempool) {
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pool->is_suspended = false;
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BLI_mempool_iter iter;
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BLI_mempool_iternew(pool->suspended_mempool, &iter);
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while (Task *task = (Task *)BLI_mempool_iterstep(&iter)) {
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tbb_task_pool_run(pool, std::move(*task));
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}
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BLI_mempool_clear(pool->suspended_mempool);
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}
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#ifdef WITH_TBB
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if (pool->use_threads) {
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/* This is called wait(), but internally it can actually do work. This
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* matters because we don't want recursive usage of task pools to run
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* out of threads and get stuck. */
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pool->tbb_group.wait();
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}
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#endif
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}
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static void tbb_task_pool_cancel(TaskPool *pool)
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{
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#ifdef WITH_TBB
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if (pool->use_threads) {
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pool->tbb_group.cancel();
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pool->tbb_group.wait();
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}
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#else
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UNUSED_VARS(pool);
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#endif
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}
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static bool tbb_task_pool_canceled(TaskPool *pool)
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{
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#ifdef WITH_TBB
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if (pool->use_threads) {
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return pool->tbb_group.is_canceling();
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}
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#else
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UNUSED_VARS(pool);
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#endif
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return false;
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}
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static void tbb_task_pool_free(TaskPool *pool)
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{
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#ifdef WITH_TBB
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if (pool->use_threads) {
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pool->tbb_group.~TBBTaskGroup();
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}
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#endif
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if (pool->suspended_mempool) {
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BLI_mempool_destroy(pool->suspended_mempool);
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}
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}
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/* Background Task Pool.
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*
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* Fallback for running background tasks when building without TBB. */
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static void *background_task_run(void *userdata)
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{
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TaskPool *pool = (TaskPool *)userdata;
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while (Task *task = (Task *)BLI_thread_queue_pop(pool->background_queue)) {
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(*task)();
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task->~Task();
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MEM_freeN(task);
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}
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return NULL;
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}
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static void background_task_pool_create(TaskPool *pool)
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{
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pool->background_queue = BLI_thread_queue_init();
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BLI_threadpool_init(&pool->background_threads, background_task_run, 1);
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}
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static void background_task_pool_run(TaskPool *pool, Task &&task)
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{
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Task *task_mem = (Task *)MEM_mallocN(sizeof(Task), __func__);
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new (task_mem) Task(std::move(task));
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BLI_thread_queue_push(pool->background_queue, task_mem);
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if (BLI_available_threads(&pool->background_threads)) {
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BLI_threadpool_insert(&pool->background_threads, pool);
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}
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}
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static void background_task_pool_work_and_wait(TaskPool *pool)
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{
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/* Signal background thread to stop waiting for new tasks if none are
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* left, and wait for tasks and thread to finish. */
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BLI_thread_queue_nowait(pool->background_queue);
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BLI_thread_queue_wait_finish(pool->background_queue);
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BLI_threadpool_clear(&pool->background_threads);
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}
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static void background_task_pool_cancel(TaskPool *pool)
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{
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pool->background_is_canceling = true;
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/* Remove tasks not yet started by background thread. */
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BLI_thread_queue_nowait(pool->background_queue);
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while (Task *task = (Task *)BLI_thread_queue_pop(pool->background_queue)) {
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task->~Task();
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MEM_freeN(task);
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}
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/* Let background thread finish or cancel task it is working on. */
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BLI_threadpool_remove(&pool->background_threads, pool);
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pool->background_is_canceling = false;
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}
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static bool background_task_pool_canceled(TaskPool *pool)
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{
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return pool->background_is_canceling;
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}
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static void background_task_pool_free(TaskPool *pool)
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{
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background_task_pool_work_and_wait(pool);
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BLI_threadpool_end(&pool->background_threads);
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BLI_thread_queue_free(pool->background_queue);
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}
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/* Task Pool */
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static TaskPool *task_pool_create_ex(void *userdata, TaskPoolType type, TaskPriority priority)
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{
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const bool use_threads = BLI_task_scheduler_num_threads() > 1 && type != TASK_POOL_NO_THREADS;
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/* Background task pool uses regular TBB scheduling if available. Only when
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* building without TBB or running with -t 1 do we need to ensure these tasks
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* do not block the main thread. */
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if (type == TASK_POOL_BACKGROUND && use_threads) {
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type = TASK_POOL_TBB;
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}
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/* Allocate task pool. */
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TaskPool *pool = (TaskPool *)MEM_callocN(sizeof(TaskPool), "TaskPool");
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pool->type = type;
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pool->use_threads = use_threads;
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pool->userdata = userdata;
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BLI_mutex_init(&pool->user_mutex);
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switch (type) {
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case TASK_POOL_TBB:
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case TASK_POOL_TBB_SUSPENDED:
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case TASK_POOL_NO_THREADS:
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tbb_task_pool_create(pool, priority);
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break;
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case TASK_POOL_BACKGROUND:
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case TASK_POOL_BACKGROUND_SERIAL:
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background_task_pool_create(pool);
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break;
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}
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return pool;
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}
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/**
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* Create a normal task pool. Tasks will be executed as soon as they are added.
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*/
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TaskPool *BLI_task_pool_create(void *userdata, TaskPriority priority)
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{
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return task_pool_create_ex(userdata, TASK_POOL_TBB, priority);
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}
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/**
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* Create a background task pool.
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* In multi-threaded context, there is no differences with #BLI_task_pool_create(),
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* but in single-threaded case it is ensured to have at least one worker thread to run on
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* (i.e. you don't have to call #BLI_task_pool_work_and_wait
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* on it to be sure it will be processed).
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*
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* \note Background pools are non-recursive
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* (that is, you should not create other background pools in tasks assigned to a background pool,
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* they could end never being executed, since the 'fallback' background thread is already
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* busy with parent task in single-threaded context).
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*/
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TaskPool *BLI_task_pool_create_background(void *userdata, TaskPriority priority)
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{
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return task_pool_create_ex(userdata, TASK_POOL_BACKGROUND, priority);
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}
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/**
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* Similar to BLI_task_pool_create() but does not schedule any tasks for execution
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* for until BLI_task_pool_work_and_wait() is called. This helps reducing threading
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* overhead when pushing huge amount of small initial tasks from the main thread.
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*/
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TaskPool *BLI_task_pool_create_suspended(void *userdata, TaskPriority priority)
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{
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return task_pool_create_ex(userdata, TASK_POOL_TBB_SUSPENDED, priority);
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}
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/**
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* Single threaded task pool that executes pushed task immediately, for
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* debugging purposes.
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*/
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TaskPool *BLI_task_pool_create_no_threads(void *userdata)
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{
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return task_pool_create_ex(userdata, TASK_POOL_NO_THREADS, TASK_PRIORITY_HIGH);
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}
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/**
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* Task pool that executes one task after the other, possibly on different threads
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* but never in parallel.
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*/
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TaskPool *BLI_task_pool_create_background_serial(void *userdata, TaskPriority priority)
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{
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return task_pool_create_ex(userdata, TASK_POOL_BACKGROUND_SERIAL, priority);
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}
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void BLI_task_pool_free(TaskPool *pool)
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{
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switch (pool->type) {
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case TASK_POOL_TBB:
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case TASK_POOL_TBB_SUSPENDED:
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case TASK_POOL_NO_THREADS:
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tbb_task_pool_free(pool);
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break;
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case TASK_POOL_BACKGROUND:
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case TASK_POOL_BACKGROUND_SERIAL:
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background_task_pool_free(pool);
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break;
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}
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BLI_mutex_end(&pool->user_mutex);
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MEM_freeN(pool);
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}
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void BLI_task_pool_push(TaskPool *pool,
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TaskRunFunction run,
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void *taskdata,
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bool free_taskdata,
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TaskFreeFunction freedata)
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{
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Task task(pool, run, taskdata, free_taskdata, freedata);
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switch (pool->type) {
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case TASK_POOL_TBB:
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case TASK_POOL_TBB_SUSPENDED:
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case TASK_POOL_NO_THREADS:
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tbb_task_pool_run(pool, std::move(task));
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break;
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case TASK_POOL_BACKGROUND:
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case TASK_POOL_BACKGROUND_SERIAL:
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background_task_pool_run(pool, std::move(task));
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break;
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}
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}
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void BLI_task_pool_work_and_wait(TaskPool *pool)
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{
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switch (pool->type) {
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case TASK_POOL_TBB:
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case TASK_POOL_TBB_SUSPENDED:
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case TASK_POOL_NO_THREADS:
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tbb_task_pool_work_and_wait(pool);
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break;
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case TASK_POOL_BACKGROUND:
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case TASK_POOL_BACKGROUND_SERIAL:
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background_task_pool_work_and_wait(pool);
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break;
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}
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}
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void BLI_task_pool_cancel(TaskPool *pool)
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{
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switch (pool->type) {
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case TASK_POOL_TBB:
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case TASK_POOL_TBB_SUSPENDED:
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case TASK_POOL_NO_THREADS:
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tbb_task_pool_cancel(pool);
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break;
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case TASK_POOL_BACKGROUND:
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case TASK_POOL_BACKGROUND_SERIAL:
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background_task_pool_cancel(pool);
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break;
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}
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}
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bool BLI_task_pool_canceled(TaskPool *pool)
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{
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switch (pool->type) {
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case TASK_POOL_TBB:
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case TASK_POOL_TBB_SUSPENDED:
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case TASK_POOL_NO_THREADS:
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return tbb_task_pool_canceled(pool);
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case TASK_POOL_BACKGROUND:
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case TASK_POOL_BACKGROUND_SERIAL:
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return background_task_pool_canceled(pool);
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|
}
|
|
BLI_assert("BLI_task_pool_canceled: Control flow should not come here!");
|
|
return false;
|
|
}
|
|
|
|
void *BLI_task_pool_user_data(TaskPool *pool)
|
|
{
|
|
return pool->userdata;
|
|
}
|
|
|
|
ThreadMutex *BLI_task_pool_user_mutex(TaskPool *pool)
|
|
{
|
|
return &pool->user_mutex;
|
|
}
|