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blender-archive/source/blender/io/alembic/intern/abc_writer_object.h
Jacques Lucke 6f985574b7 Cleanup: take includes out of 'extern "C"' blocks
Surrounding includes with an 'extern "C"' block is not necessary anymore.
Also that made it harder to add any C++ code to some headers, or include headers
that have "optional" C++ code like `MEM_guardedalloc.h`.

I tested compilation on linux and windows (and got help from @LazyDodo).
If this still breaks compilation due to some linker error, the header containing
the symbol in question is probably missing an 'extern "C"' block.

Differential Revision: https://developer.blender.org/D7653
2020-05-08 18:22:41 +02:00

70 lines
1.6 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
/** \file
* \ingroup balembic
*/
#ifndef __ABC_WRITER_OBJECT_H__
#define __ABC_WRITER_OBJECT_H__
#include <Alembic/Abc/All.h>
#include <Alembic/AbcGeom/All.h>
#include "abc_exporter.h"
#include "DNA_ID.h"
class AbcTransformWriter;
struct Main;
struct Object;
class AbcObjectWriter {
protected:
Object *m_object;
ExportSettings &m_settings;
uint32_t m_time_sampling;
Imath::Box3d m_bounds;
std::vector<AbcObjectWriter *> m_children;
std::vector<std::pair<std::string, IDProperty *>> m_props;
bool m_first_frame;
std::string m_name;
public:
AbcObjectWriter(Object *ob,
uint32_t time_sampling,
ExportSettings &settings,
AbcObjectWriter *parent = NULL);
virtual ~AbcObjectWriter();
void addChild(AbcObjectWriter *child);
virtual Imath::Box3d bounds();
void write();
private:
virtual void do_write() = 0;
};
#endif /* __ABC_WRITER_OBJECT_H__ */