Splits up wm_xr.c into multiple files in their own folder: source/blender/windowmanager/xr. So this matches how the message bus and gizmo code have their own folder and files. This allows better structuring and should make the code scale better. I rather do this early on than to wait until we end up with a single, huge file. Also improves a bit how data is prepared and updated for drawing.
36 lines
1.1 KiB
C++
36 lines
1.1 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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/** \file
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* \ingroup wm
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*/
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#ifndef __WM_XR_H__
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#define __WM_XR_H__
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struct wmWindowManager;
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struct wmXrData;
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typedef void (*wmXrSessionExitFn)(const wmXrData *xr_data);
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/* wm_xr.c */
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bool wm_xr_init(wmWindowManager *wm);
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void wm_xr_exit(wmWindowManager *wm);
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void wm_xr_session_toggle(wmWindowManager *wm, wmXrSessionExitFn session_exit_fn);
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bool wm_xr_events_handle(wmWindowManager *wm);
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#endif
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