68 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			68 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * ***** BEGIN GPL LICENSE BLOCK *****
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version. 
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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 *
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 * The Original Code is Copyright (C) 2008 Blender Foundation.
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 * All rights reserved.
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 *
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 * Contributor(s): Nicholas Bishop
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 *
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 * ***** END GPL LICENSE BLOCK *****
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 */
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/** \file ED_sculpt.h
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 *  \ingroup editors
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 */
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#ifndef __ED_SCULPT_H__
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#define __ED_SCULPT_H__
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struct ARegion;
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struct bContext;
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struct MultiresModifierData;
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struct Object;
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struct RegionView3D;
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struct wmKeyConfig;
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struct wmWindowManager;
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/* sculpt.c */
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void ED_operatortypes_sculpt(void);
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void sculpt_get_redraw_planes(float planes[4][4], struct ARegion *ar,
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                              struct RegionView3D *rv3d, struct Object *ob);
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void ED_sculpt_force_update(struct bContext *C);
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float *ED_sculpt_get_last_stroke(struct Object *ob);
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int ED_sculpt_minmax(struct bContext *C, float min[3], float max[3]);
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int ED_sculpt_mask_layers_ensure(struct Object *ob,
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                                  struct MultiresModifierData *mmd);
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enum {
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	ED_SCULPT_MASK_LAYER_CALC_VERT = (1 << 0),
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	ED_SCULPT_MASK_LAYER_CALC_LOOP = (1 << 1)
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};
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/* paint_ops.c */
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void ED_operatortypes_paint(void);
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void ED_keymap_paint(struct wmKeyConfig *keyconf);
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/* paint_undo.c */
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#define UNDO_PAINT_IMAGE    0
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#define UNDO_PAINT_MESH     1
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int ED_undo_paint_step(struct bContext *C, int type, int step, const char *name);
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void ED_undo_paint_free(void);
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int ED_undo_paint_valid(int type, const char *name);
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#endif
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