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blender-archive/source/gameengine/SConscript
Andre Susano Pinto 2acac0ff99 Reverted incorrect merge (missing files)
svn up -r 21247
svn merge -r 21247:21246 . (<= revert incorrect: merge -r 21041:21243)
svn up
2009-07-02 02:59:43 +00:00

31 lines
984 B
Python

#!/usr/bin/python
Import ('env')
SConscript(['BlenderRoutines/SConscript',
'Converter/SConscript',
'Expressions/SConscript', #310
'GameLogic/SConscript',
'Ketsji/SConscript',
'Ketsji/KXNetwork/SConscript',
'Network/SConscript',
'Network/LoopBackNetwork/SConscript',
'Physics/common/SConscript',
'Physics/Dummy/SConscript',
'Rasterizer/SConscript',
'Rasterizer/RAS_OpenGLRasterizer/SConscript',
'SceneGraph/SConscript',
'Physics/Bullet/SConscript',
'VideoTexture/SConscript'
])
if env['WITH_BF_SOLID']:
SConscript(['Physics/Sumo/SConscript'])
if env['WITH_BF_PLAYER']:
SConscript(['GamePlayer/SConscript'])
#if user_options_dict['USE_PHYSICS'] == 'solid':
# SConscript(['Physics/Sumo/SConscript'])
#elif user_options_dict['USE_PHYSICS'] == 'ode':
# SConscript(['Physics/BlOde/SConscript'])