This will allow much finer controll over how we copy data-blocks, from full copy in Main database, to "lighter" ones (out of Main, inside an already allocated datablock, etc.). This commit also transfers a llot of what was previously handled by per-ID-type custom code to generic ID handling code in BKE_library. Hopefully will avoid in future inconsistencies and missing bits we had all over the codebase in the past. It also adds missing copying handling for a few types, most notably Scene (which where using a fully customized handling previously). Note that the type of allocation used during copying (regular in Main, allocated but outside of Main, or not allocated by ID handling code at all) is stored in ID's, which allows to handle them correctly when freeing. This needs to be taken care of with caution when doing 'weird' unusual things with ID copying and/or allocation! As a final note, while rather noisy, this commit will hopefully not break too much existing branches, old 'API' has been kept for the main part, as a wrapper around new code. Cleaning it up will happen later. Design task : T51804 Phab Diff: D2714
59 lines
2.4 KiB
C++
59 lines
2.4 KiB
C++
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#ifndef __BKE_GROUP_H__
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#define __BKE_GROUP_H__
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/** \file BKE_group.h
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* \ingroup bke
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* \since March 2001
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* \author nzc
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*/
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struct Base;
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struct EvaluationContext;
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struct Group;
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struct Main;
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struct Object;
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struct Scene;
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void BKE_group_free(struct Group *group);
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struct Group *BKE_group_add(struct Main *bmain, const char *name);
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void BKE_group_copy_data(struct Main *bmain, struct Group *group_dst, const struct Group *group_src, const int flag);
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struct Group *BKE_group_copy(struct Main *bmain, const struct Group *group);
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void BKE_group_make_local(struct Main *bmain, struct Group *group, const bool lib_local);
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bool BKE_group_object_add(struct Group *group, struct Object *ob, struct Scene *scene, struct Base *base);
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bool BKE_group_object_unlink(struct Group *group, struct Object *ob, struct Scene *scene, struct Base *base);
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struct Group *BKE_group_object_find(struct Group *group, struct Object *ob);
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bool BKE_group_object_exists(struct Group *group, struct Object *ob);
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bool BKE_group_object_cyclic_check(struct Main *bmain, struct Object *object, struct Group *group);
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bool BKE_group_is_animated(struct Group *group, struct Object *parent);
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void BKE_group_tag_recalc(struct Group *group);
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void BKE_group_handle_recalc_and_update(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *parent, struct Group *group);
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#endif /* __BKE_GROUP_H__ */
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