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blender-archive/source/blender/gpu/shaders
Antonis Ryakiotakis 442664e02c SSAO: sampling coordinates go out of screen, reject the sample
Previous behaviour would get occlusion at borders which could create
over occlusion at edges of the screen.
2015-02-25 22:05:03 +01:00
..
2013-03-31 03:28:46 +00:00