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blender-archive/source/blender/blenkernel/BKE_mesh_sample.hh

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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#pragma once
/** \file
* \ingroup bke
*/
#include "FN_generic_virtual_array.hh"
#include "BLI_float3.hh"
#include "BKE_attribute.h"
struct Mesh;
namespace blender::bke::mesh_surface_sample {
using fn::CPPType;
using fn::GMutableSpan;
using fn::GSpan;
using fn::GVArray;
void sample_point_attribute(const Mesh &mesh,
Span<int> looptri_indices,
Span<float3> bary_coords,
const GVArray &data_in,
GMutableSpan data_out);
void sample_corner_attribute(const Mesh &mesh,
Span<int> looptri_indices,
Span<float3> bary_coords,
const GVArray &data_in,
GMutableSpan data_out);
void sample_face_attribute(const Mesh &mesh,
Span<int> looptri_indices,
const GVArray &data_in,
GMutableSpan data_out);
} // namespace blender::bke::mesh_surface_sample