Using 'name' for the full path of a file reads badly, especially when id.name is used in related code.
		
			
				
	
	
		
			104 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			104 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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 *
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 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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 * All rights reserved.
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 */
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/** \file
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 * \ingroup bke
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 *
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 * Contains code specific to the `Library` ID type.
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 */
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#include "CLG_log.h"
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#include "MEM_guardedalloc.h"
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/* all types are needed here, in order to do memory operations */
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#include "DNA_ID.h"
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#include "BLI_utildefines.h"
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#include "BLI_blenlib.h"
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#include "BLT_translation.h"
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#include "BKE_idtype.h"
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#include "BKE_lib_id.h"
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#include "BKE_lib_query.h"
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#include "BKE_library.h"
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#include "BKE_main.h"
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#include "BKE_packedFile.h"
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/* Unused currently. */
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// static CLG_LogRef LOG = {.identifier = "bke.library"};
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static void library_free_data(ID *id)
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{
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  Library *library = (Library *)id;
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  if (library->packedfile) {
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    BKE_packedfile_free(library->packedfile);
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  }
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}
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static void library_foreach_id(ID *id, LibraryForeachIDData *data)
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{
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  Library *lib = (Library *)id;
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  BKE_LIB_FOREACHID_PROCESS(data, lib->parent, IDWALK_CB_NEVER_SELF);
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}
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IDTypeInfo IDType_ID_LI = {
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    .id_code = ID_LI,
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    .id_filter = 0,
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    .main_listbase_index = INDEX_ID_LI,
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    .struct_size = sizeof(Library),
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    .name = "Library",
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    .name_plural = "libraries",
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    .translation_context = BLT_I18NCONTEXT_ID_LIBRARY,
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    .flags = IDTYPE_FLAGS_NO_COPY | IDTYPE_FLAGS_NO_LIBLINKING | IDTYPE_FLAGS_NO_MAKELOCAL,
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    .init_data = NULL,
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    .copy_data = NULL,
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    .free_data = library_free_data,
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    .make_local = NULL,
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    .foreach_id = library_foreach_id,
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};
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void BKE_library_filepath_set(Main *bmain, Library *lib, const char *filepath)
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{
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  /* in some cases this is used to update the absolute path from the
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   * relative */
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  if (lib->filepath != filepath) {
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    BLI_strncpy(lib->filepath, filepath, sizeof(lib->filepath));
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  }
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  BLI_strncpy(lib->filepath_abs, filepath, sizeof(lib->filepath_abs));
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  /* Not essential but set `filepath_abs` is an absolute copy of value which
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   * is more useful if its kept in sync. */
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  if (BLI_path_is_rel(lib->filepath_abs)) {
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    /* note that the file may be unsaved, in this case, setting the
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     * `filepath_abs` on an indirectly linked path is not allowed from the
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     * outliner, and its not really supported but allow from here for now
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     * since making local could cause this to be directly linked - campbell
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     */
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    /* Never make paths relative to parent lib - reading code (blenloader) always set *all*
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     * `lib->filepath` relative to current main, not to their parent for indirectly linked ones. */
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    const char *basepath = BKE_main_blendfile_path(bmain);
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    BLI_path_abs(lib->filepath_abs, basepath);
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  }
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}
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