184 lines
		
	
	
		
			6.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			184 lines
		
	
	
		
			6.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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 *
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 * The Original Code is Copyright (C) 2009 Blender Foundation.
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 * All rights reserved.
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 */
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/** \file
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 * \ingroup edphys
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 */
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#include <stdlib.h>
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#include "RNA_access.h"
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#include "WM_api.h"
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#include "WM_types.h"
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#include "ED_object.h"
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#include "ED_physics.h"
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#include "ED_select_utils.h"
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#include "physics_intern.h"  // own include
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/***************************** particles ***********************************/
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static void operatortypes_particle(void)
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{
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  WM_operatortype_append(PARTICLE_OT_select_all);
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  WM_operatortype_append(PARTICLE_OT_select_roots);
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  WM_operatortype_append(PARTICLE_OT_select_tips);
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  WM_operatortype_append(PARTICLE_OT_select_random);
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  WM_operatortype_append(PARTICLE_OT_select_linked);
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  WM_operatortype_append(PARTICLE_OT_select_linked_pick);
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  WM_operatortype_append(PARTICLE_OT_select_less);
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  WM_operatortype_append(PARTICLE_OT_select_more);
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  WM_operatortype_append(PARTICLE_OT_hide);
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  WM_operatortype_append(PARTICLE_OT_reveal);
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  WM_operatortype_append(PARTICLE_OT_rekey);
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  WM_operatortype_append(PARTICLE_OT_subdivide);
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  WM_operatortype_append(PARTICLE_OT_remove_doubles);
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  WM_operatortype_append(PARTICLE_OT_weight_set);
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  WM_operatortype_append(PARTICLE_OT_delete);
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  WM_operatortype_append(PARTICLE_OT_mirror);
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  WM_operatortype_append(PARTICLE_OT_brush_edit);
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  WM_operatortype_append(PARTICLE_OT_shape_cut);
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  WM_operatortype_append(PARTICLE_OT_particle_edit_toggle);
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  WM_operatortype_append(PARTICLE_OT_edited_clear);
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  WM_operatortype_append(PARTICLE_OT_unify_length);
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  WM_operatortype_append(OBJECT_OT_particle_system_add);
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  WM_operatortype_append(OBJECT_OT_particle_system_remove);
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  WM_operatortype_append(PARTICLE_OT_new);
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  WM_operatortype_append(PARTICLE_OT_new_target);
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  WM_operatortype_append(PARTICLE_OT_target_remove);
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  WM_operatortype_append(PARTICLE_OT_target_move_up);
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  WM_operatortype_append(PARTICLE_OT_target_move_down);
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  WM_operatortype_append(PARTICLE_OT_connect_hair);
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  WM_operatortype_append(PARTICLE_OT_disconnect_hair);
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  WM_operatortype_append(PARTICLE_OT_copy_particle_systems);
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  WM_operatortype_append(PARTICLE_OT_duplicate_particle_system);
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  WM_operatortype_append(PARTICLE_OT_dupliob_refresh);
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  WM_operatortype_append(PARTICLE_OT_dupliob_copy);
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  WM_operatortype_append(PARTICLE_OT_dupliob_remove);
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  WM_operatortype_append(PARTICLE_OT_dupliob_move_up);
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  WM_operatortype_append(PARTICLE_OT_dupliob_move_down);
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  WM_operatortype_append(RIGIDBODY_OT_object_add);
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  WM_operatortype_append(RIGIDBODY_OT_object_remove);
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  WM_operatortype_append(RIGIDBODY_OT_objects_add);
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  WM_operatortype_append(RIGIDBODY_OT_objects_remove);
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  WM_operatortype_append(RIGIDBODY_OT_shape_change);
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  WM_operatortype_append(RIGIDBODY_OT_mass_calculate);
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  WM_operatortype_append(RIGIDBODY_OT_constraint_add);
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  WM_operatortype_append(RIGIDBODY_OT_constraint_remove);
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  WM_operatortype_append(RIGIDBODY_OT_world_add);
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  WM_operatortype_append(RIGIDBODY_OT_world_remove);
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  //  WM_operatortype_append(RIGIDBODY_OT_world_export);
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}
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static void keymap_particle(wmKeyConfig *keyconf)
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{
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  wmKeyMap *keymap = WM_keymap_ensure(keyconf, "Particle", 0, 0);
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  keymap->poll = PE_poll;
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}
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/******************************* boids *************************************/
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static void operatortypes_boids(void)
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{
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  WM_operatortype_append(BOID_OT_rule_add);
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  WM_operatortype_append(BOID_OT_rule_del);
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  WM_operatortype_append(BOID_OT_rule_move_up);
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  WM_operatortype_append(BOID_OT_rule_move_down);
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  WM_operatortype_append(BOID_OT_state_add);
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  WM_operatortype_append(BOID_OT_state_del);
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  WM_operatortype_append(BOID_OT_state_move_up);
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  WM_operatortype_append(BOID_OT_state_move_down);
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}
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/********************************* fluid ***********************************/
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static void operatortypes_fluid(void)
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{
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  WM_operatortype_append(FLUID_OT_bake_all);
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  WM_operatortype_append(FLUID_OT_free_all);
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  WM_operatortype_append(FLUID_OT_bake_data);
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  WM_operatortype_append(FLUID_OT_free_data);
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  WM_operatortype_append(FLUID_OT_bake_noise);
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  WM_operatortype_append(FLUID_OT_free_noise);
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  WM_operatortype_append(FLUID_OT_bake_mesh);
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  WM_operatortype_append(FLUID_OT_free_mesh);
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  WM_operatortype_append(FLUID_OT_bake_particles);
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  WM_operatortype_append(FLUID_OT_free_particles);
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  WM_operatortype_append(FLUID_OT_bake_guides);
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  WM_operatortype_append(FLUID_OT_free_guides);
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  WM_operatortype_append(FLUID_OT_pause_bake);
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}
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/**************************** point cache **********************************/
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static void operatortypes_pointcache(void)
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{
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  WM_operatortype_append(PTCACHE_OT_bake_all);
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  WM_operatortype_append(PTCACHE_OT_free_bake_all);
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  WM_operatortype_append(PTCACHE_OT_bake);
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  WM_operatortype_append(PTCACHE_OT_free_bake);
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  WM_operatortype_append(PTCACHE_OT_bake_from_cache);
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  WM_operatortype_append(PTCACHE_OT_add);
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  WM_operatortype_append(PTCACHE_OT_remove);
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}
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/********************************* dynamic paint ***********************************/
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static void operatortypes_dynamicpaint(void)
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{
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  WM_operatortype_append(DPAINT_OT_bake);
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  WM_operatortype_append(DPAINT_OT_surface_slot_add);
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  WM_operatortype_append(DPAINT_OT_surface_slot_remove);
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  WM_operatortype_append(DPAINT_OT_type_toggle);
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  WM_operatortype_append(DPAINT_OT_output_toggle);
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}
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/****************************** general ************************************/
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void ED_operatortypes_physics(void)
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{
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  operatortypes_particle();
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  operatortypes_boids();
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  operatortypes_fluid();
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  operatortypes_pointcache();
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  operatortypes_dynamicpaint();
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}
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void ED_keymap_physics(wmKeyConfig *keyconf)
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{
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  keymap_particle(keyconf);
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}
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