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blender-archive/source/blender/editors/space_script/script_edit.c
Campbell Barton c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile

While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00

146 lines
3.6 KiB
C

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2008 Blender Foundation. All rights reserved. */
/** \file
* \ingroup spscript
*/
#include <stdio.h>
#include <string.h>
#include "BLI_listbase.h"
#include "BLI_utildefines.h"
#include "BKE_context.h"
#include "BKE_report.h"
#include "WM_api.h"
#include "WM_types.h"
#include "wm_event_system.h"
#include "RNA_access.h"
#include "RNA_define.h"
#include "ED_screen.h"
#include "script_intern.h" /* own include */
#ifdef WITH_PYTHON
# include "BPY_extern_run.h"
#endif
static int run_pyfile_exec(bContext *C, wmOperator *op)
{
char path[FILE_MAX];
RNA_string_get(op->ptr, "filepath", path);
#ifdef WITH_PYTHON
if (BPY_run_filepath(C, path, op->reports)) {
ARegion *region = CTX_wm_region(C);
if (region != NULL) {
ED_region_tag_redraw(region);
}
return OPERATOR_FINISHED;
}
#else
(void)C; /* unused */
#endif
return OPERATOR_CANCELLED; /* FAIL */
}
void SCRIPT_OT_python_file_run(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Run Python File";
ot->description = "Run Python file";
ot->idname = "SCRIPT_OT_python_file_run";
/* api callbacks */
ot->exec = run_pyfile_exec;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_INTERNAL;
RNA_def_string_file_path(ot->srna, "filepath", NULL, FILE_MAX, "Path", "");
}
#ifdef WITH_PYTHON
static bool script_test_modal_operators(bContext *C)
{
wmWindowManager *wm;
wmWindow *win;
wm = CTX_wm_manager(C);
for (win = wm->windows.first; win; win = win->next) {
LISTBASE_FOREACH (wmEventHandler *, handler_base, &win->modalhandlers) {
if (handler_base->type == WM_HANDLER_TYPE_OP) {
wmEventHandler_Op *handler = (wmEventHandler_Op *)handler_base;
if (handler->op != NULL) {
wmOperatorType *ot = handler->op->type;
if (ot->rna_ext.srna) {
return true;
}
}
}
}
}
return false;
}
#endif
static int script_reload_exec(bContext *C, wmOperator *op)
{
#ifdef WITH_PYTHON
/* clear running operators */
if (script_test_modal_operators(C)) {
BKE_report(op->reports, RPT_ERROR, "Can't reload with running modal operators");
return OPERATOR_CANCELLED;
}
/* TODO(campbell): this crashes on netrender and keying sets, need to look into why
* disable for now unless running in debug mode. */
/* It would be nice if we could detect when this is called from the Python
* only postponing in that case, for now always do it. */
if (true) {
/* Postpone when called from Python so this can be called from an operator
* that might be re-registered, crashing Blender when we try to read from the
* freed operator type which, see T80694. */
BPY_run_string_exec(C,
(const char *[]){"bpy", NULL},
"def fn():\n"
" bpy.utils.load_scripts(reload_scripts=True)\n"
" return None\n"
"bpy.app.timers.register(fn)");
}
else {
WM_cursor_wait(true);
BPY_run_string_eval(
C, (const char *[]){"bpy", NULL}, "bpy.utils.load_scripts(reload_scripts=True)");
WM_cursor_wait(false);
}
/* Note that #WM_script_tag_reload is called from `bpy.utils.load_scripts`,
* any additional updates required by this operator should go there. */
return OPERATOR_FINISHED;
#else
UNUSED_VARS(C, op);
return OPERATOR_CANCELLED;
#endif
}
void SCRIPT_OT_reload(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Reload Scripts";
ot->description = "Reload scripts";
ot->idname = "SCRIPT_OT_reload";
/* api callbacks */
ot->exec = script_reload_exec;
}