Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
27 lines
561 B
C
27 lines
561 B
C
/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2008 Blender Foundation. All rights reserved. */
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/** \file
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* \ingroup spscript
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*/
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#include <math.h>
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#include <stdlib.h>
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#include "WM_api.h"
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#include "script_intern.h"
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/* ************************** registration **********************************/
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void script_operatortypes(void)
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{
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WM_operatortype_append(SCRIPT_OT_python_file_run);
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WM_operatortype_append(SCRIPT_OT_reload);
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}
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void script_keymap(wmKeyConfig *UNUSED(keyconf))
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{
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/* Script space is deprecated, and doesn't need a keymap */
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}
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