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blender-archive/source/blender/editors/interface/resources.c
Joshua Leung b603e1b1ca Moving version-patches for theme/userpref setting changes as result of
GSoC11-Pepper changes forward to the version patch in place for Cycles +
Tracking.

It turns out that the original version patches introduced for these settings
were being done for the wrong version, and hence did not show in trunk as they
should have (2.59 came out before the branch was merged, so this kindof slipped
under the radar). The affected settings were:
- default handle-type (which was supposed to be "auto-clamped" but was "auto" in
trunk)
- theme settings for these handle colours
2011-11-09 03:38:36 +00:00

1714 lines
52 KiB
C

/*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
/** \file blender/editors/interface/resources.c
* \ingroup edinterface
*/
#include <math.h>
#include <stdlib.h>
#include <string.h>
#include "MEM_guardedalloc.h"
#include "DNA_curve_types.h"
#include "DNA_userdef_types.h"
#include "DNA_screen_types.h"
#include "DNA_space_types.h"
#include "DNA_windowmanager_types.h"
#include "BLI_blenlib.h"
#include "BLI_utildefines.h"
#include "BKE_DerivedMesh.h"
#include "BKE_global.h"
#include "BKE_main.h"
#include "BKE_texture.h"
#include "BIF_gl.h"
#include "UI_interface.h"
#include "UI_interface_icons.h"
#include "interface_intern.h"
/* global for themes */
typedef void (*VectorDrawFunc)(int x, int y, int w, int h, float alpha);
static bTheme *theme_active=NULL;
static int theme_spacetype= SPACE_VIEW3D;
static int theme_regionid= RGN_TYPE_WINDOW;
void ui_resources_init(void)
{
UI_icons_init(BIFICONID_LAST);
}
void ui_resources_free(void)
{
UI_icons_free();
}
/* ******************************************************** */
/* THEMES */
/* ******************************************************** */
const unsigned char *UI_ThemeGetColorPtr(bTheme *btheme, int spacetype, int colorid)
{
ThemeSpace *ts= NULL;
static char error[4]={240, 0, 240, 255};
static char alert[4]={240, 60, 60, 255};
static char headerdesel[4]={0,0,0,255};
const char *cp= error;
if(btheme) {
// first check for ui buttons theme
if(colorid < TH_THEMEUI) {
switch(colorid) {
case TH_REDALERT:
cp= alert; break;
}
}
else {
switch(spacetype) {
case SPACE_BUTS:
ts= &btheme->tbuts;
break;
case SPACE_VIEW3D:
ts= &btheme->tv3d;
break;
case SPACE_IPO:
ts= &btheme->tipo;
break;
case SPACE_FILE:
ts= &btheme->tfile;
break;
case SPACE_NLA:
ts= &btheme->tnla;
break;
case SPACE_ACTION:
ts= &btheme->tact;
break;
case SPACE_SEQ:
ts= &btheme->tseq;
break;
case SPACE_IMAGE:
ts= &btheme->tima;
break;
case SPACE_TEXT:
ts= &btheme->text;
break;
case SPACE_OUTLINER:
ts= &btheme->toops;
break;
case SPACE_INFO:
ts= &btheme->tinfo;
break;
case SPACE_USERPREF:
ts= &btheme->tuserpref;
break;
case SPACE_CONSOLE:
ts= &btheme->tconsole;
break;
case SPACE_TIME:
ts= &btheme->ttime;
break;
case SPACE_NODE:
ts= &btheme->tnode;
break;
case SPACE_LOGIC:
ts= &btheme->tlogic;
break;
case SPACE_CLIP:
ts= &btheme->tclip;
break;
default:
ts= &btheme->tv3d;
break;
}
switch(colorid) {
case TH_BACK:
if(theme_regionid==RGN_TYPE_WINDOW)
cp= ts->back;
else if(theme_regionid==RGN_TYPE_CHANNELS)
cp= ts->list;
else if(theme_regionid==RGN_TYPE_HEADER)
cp= ts->header;
else
cp= ts->button;
break;
case TH_TEXT:
if(theme_regionid==RGN_TYPE_WINDOW)
cp= ts->text;
else if(theme_regionid==RGN_TYPE_CHANNELS)
cp= ts->list_text;
else if(theme_regionid==RGN_TYPE_HEADER)
cp= ts->header_text;
else
cp= ts->button_text;
break;
case TH_TEXT_HI:
if(theme_regionid==RGN_TYPE_WINDOW)
cp= ts->text_hi;
else if(theme_regionid==RGN_TYPE_CHANNELS)
cp= ts->list_text_hi;
else if(theme_regionid==RGN_TYPE_HEADER)
cp= ts->header_text_hi;
else
cp= ts->button_text_hi;
break;
case TH_TITLE:
if(theme_regionid==RGN_TYPE_WINDOW)
cp= ts->title;
else if(theme_regionid==RGN_TYPE_CHANNELS)
cp= ts->list_title;
else if(theme_regionid==RGN_TYPE_HEADER)
cp= ts->header_title;
else
cp= ts->button_title;
break;
case TH_HEADER:
cp= ts->header; break;
case TH_HEADERDESEL:
/* we calculate a dynamic builtin header deselect color, also for pulldowns... */
cp= ts->header;
headerdesel[0]= cp[0]>10?cp[0]-10:0;
headerdesel[1]= cp[1]>10?cp[1]-10:0;
headerdesel[2]= cp[2]>10?cp[2]-10:0;
cp= headerdesel;
break;
case TH_HEADER_TEXT:
cp= ts->header_text; break;
case TH_HEADER_TEXT_HI:
cp= ts->header_text_hi; break;
case TH_PANEL:
cp= ts->panel; break;
case TH_PANEL_TEXT:
cp= ts->panel_text; break;
case TH_PANEL_TEXT_HI:
cp= ts->panel_text_hi; break;
case TH_BUTBACK:
cp= ts->button; break;
case TH_BUTBACK_TEXT:
cp= ts->button_text; break;
case TH_BUTBACK_TEXT_HI:
cp= ts->button_text_hi; break;
case TH_SHADE1:
cp= ts->shade1; break;
case TH_SHADE2:
cp= ts->shade2; break;
case TH_HILITE:
cp= ts->hilite; break;
case TH_GRID:
cp= ts->grid; break;
case TH_WIRE:
cp= ts->wire; break;
case TH_LAMP:
cp= ts->lamp; break;
case TH_SPEAKER:
cp= ts->speaker; break;
case TH_SELECT:
cp= ts->select; break;
case TH_ACTIVE:
cp= ts->active; break;
case TH_GROUP:
cp= ts->group; break;
case TH_GROUP_ACTIVE:
cp= ts->group_active; break;
case TH_TRANSFORM:
cp= ts->transform; break;
case TH_VERTEX:
cp= ts->vertex; break;
case TH_VERTEX_SELECT:
cp= ts->vertex_select; break;
case TH_VERTEX_SIZE:
cp= &ts->vertex_size; break;
case TH_OUTLINE_WIDTH:
cp= &ts->outline_width; break;
case TH_EDGE:
cp= ts->edge; break;
case TH_EDGE_SELECT:
cp= ts->edge_select; break;
case TH_EDGE_SEAM:
cp= ts->edge_seam; break;
case TH_EDGE_SHARP:
cp= ts->edge_sharp; break;
case TH_EDGE_CREASE:
cp= ts->edge_crease; break;
case TH_EDITMESH_ACTIVE:
cp= ts->editmesh_active; break;
case TH_EDGE_FACESEL:
cp= ts->edge_facesel; break;
case TH_FACE:
cp= ts->face; break;
case TH_FACE_SELECT:
cp= ts->face_select; break;
case TH_FACE_DOT:
cp= ts->face_dot; break;
case TH_FACEDOT_SIZE:
cp= &ts->facedot_size; break;
case TH_DRAWEXTRA_EDGELEN:
cp= ts->extra_edge_len; break;
case TH_DRAWEXTRA_FACEAREA:
cp= ts->extra_face_area; break;
case TH_DRAWEXTRA_FACEANG:
cp= ts->extra_face_angle; break;
case TH_NORMAL:
cp= ts->normal; break;
case TH_VNORMAL:
cp= ts->vertex_normal; break;
case TH_BONE_SOLID:
cp= ts->bone_solid; break;
case TH_BONE_POSE:
cp= ts->bone_pose; break;
case TH_STRIP:
cp= ts->strip; break;
case TH_STRIP_SELECT:
cp= ts->strip_select; break;
case TH_CFRAME:
cp= ts->cframe; break;
case TH_NURB_ULINE:
cp= ts->nurb_uline; break;
case TH_NURB_VLINE:
cp= ts->nurb_vline; break;
case TH_NURB_SEL_ULINE:
cp= ts->nurb_sel_uline; break;
case TH_NURB_SEL_VLINE:
cp= ts->nurb_sel_vline; break;
case TH_ACTIVE_SPLINE:
cp= ts->act_spline; break;
case TH_LASTSEL_POINT:
cp= ts->lastsel_point; break;
case TH_HANDLE_FREE:
cp= ts->handle_free; break;
case TH_HANDLE_AUTO:
cp= ts->handle_auto; break;
case TH_HANDLE_AUTOCLAMP:
cp= ts->handle_auto_clamped; break;
case TH_HANDLE_VECT:
cp= ts->handle_vect; break;
case TH_HANDLE_ALIGN:
cp= ts->handle_align; break;
case TH_HANDLE_SEL_FREE:
cp= ts->handle_sel_free; break;
case TH_HANDLE_SEL_AUTO:
cp= ts->handle_sel_auto; break;
case TH_HANDLE_SEL_AUTOCLAMP:
cp= ts->handle_sel_auto_clamped; break;
case TH_HANDLE_SEL_VECT:
cp= ts->handle_sel_vect; break;
case TH_HANDLE_SEL_ALIGN:
cp= ts->handle_sel_align; break;
case TH_SYNTAX_B:
cp= ts->syntaxb; break;
case TH_SYNTAX_V:
cp= ts->syntaxv; break;
case TH_SYNTAX_C:
cp= ts->syntaxc; break;
case TH_SYNTAX_L:
cp= ts->syntaxl; break;
case TH_SYNTAX_N:
cp= ts->syntaxn; break;
case TH_NODE:
cp= ts->syntaxl; break;
case TH_NODE_IN_OUT:
cp= ts->syntaxn; break;
case TH_NODE_OPERATOR:
cp= ts->syntaxb; break;
case TH_NODE_CONVERTOR:
cp= ts->syntaxv; break;
case TH_NODE_GROUP:
cp= ts->syntaxc; break;
case TH_NODE_CURVING:
cp= &ts->noodle_curving; break;
case TH_SEQ_MOVIE:
cp= ts->movie; break;
case TH_SEQ_IMAGE:
cp= ts->image; break;
case TH_SEQ_SCENE:
cp= ts->scene; break;
case TH_SEQ_AUDIO:
cp= ts->audio; break;
case TH_SEQ_EFFECT:
cp= ts->effect; break;
case TH_SEQ_PLUGIN:
cp= ts->plugin; break;
case TH_SEQ_TRANSITION:
cp= ts->transition; break;
case TH_SEQ_META:
cp= ts->meta; break;
case TH_CONSOLE_OUTPUT:
cp= ts->console_output; break;
case TH_CONSOLE_INPUT:
cp= ts-> console_input; break;
case TH_CONSOLE_INFO:
cp= ts->console_info; break;
case TH_CONSOLE_ERROR:
cp= ts->console_error; break;
case TH_CONSOLE_CURSOR:
cp= ts->console_cursor; break;
case TH_HANDLE_VERTEX:
cp= ts->handle_vertex;
break;
case TH_HANDLE_VERTEX_SELECT:
cp= ts->handle_vertex_select;
break;
case TH_HANDLE_VERTEX_SIZE:
cp= &ts->handle_vertex_size;
break;
case TH_DOPESHEET_CHANNELOB:
cp= ts->ds_channel;
break;
case TH_DOPESHEET_CHANNELSUBOB:
cp= ts->ds_subchannel;
break;
case TH_PREVIEW_BACK:
cp= ts->preview_back;
break;
case TH_MARKER_OUTLINE:
cp= ts->marker_outline; break;
case TH_MARKER:
cp= ts->marker; break;
case TH_ACT_MARKER:
cp= ts->act_marker; break;
case TH_SEL_MARKER:
cp= ts->sel_marker; break;
case TH_BUNDLE_SOLID:
cp= ts->bundle_solid; break;
case TH_DIS_MARKER:
cp= ts->dis_marker; break;
case TH_PATH_BEFORE:
cp= ts->path_before; break;
case TH_PATH_AFTER:
cp= ts->path_after; break;
case TH_CAMERA_PATH:
cp= ts->camera_path; break;
case TH_LOCK_MARKER:
cp= ts->lock_marker; break;
}
}
}
return (unsigned char *)cp;
}
#define SETCOL(col, r, g, b, a) col[0]=r; col[1]=g; col[2]= b; col[3]= a;
#define SETCOLF(col, r, g, b, a) col[0]=r*255; col[1]=g*255; col[2]= b*255; col[3]= a*255;
#define SETCOLTEST(col, r, g, b, a) if(col[3]==0) {col[0]=r; col[1]=g; col[2]= b; col[3]= a;}
/* use this call to init new bone color sets in Theme */
static void ui_theme_init_boneColorSets(bTheme *btheme)
{
int i;
/* define default color sets - currently we only define 15 of these, though that should be ample */
/* set 1 */
SETCOL(btheme->tarm[0].solid, 0x9a, 0x00, 0x00, 255);
SETCOL(btheme->tarm[0].select, 0xbd, 0x11, 0x11, 255);
SETCOL(btheme->tarm[0].active, 0xf7, 0x0a, 0x0a, 255);
/* set 2 */
SETCOL(btheme->tarm[1].solid, 0xf7, 0x40, 0x18, 255);
SETCOL(btheme->tarm[1].select, 0xf6, 0x69, 0x13, 255);
SETCOL(btheme->tarm[1].active, 0xfa, 0x99, 0x00, 255);
/* set 3 */
SETCOL(btheme->tarm[2].solid, 0x1e, 0x91, 0x09, 255);
SETCOL(btheme->tarm[2].select, 0x59, 0xb7, 0x0b, 255);
SETCOL(btheme->tarm[2].active, 0x83, 0xef, 0x1d, 255);
/* set 4 */
SETCOL(btheme->tarm[3].solid, 0x0a, 0x36, 0x94, 255);
SETCOL(btheme->tarm[3].select, 0x36, 0x67, 0xdf, 255);
SETCOL(btheme->tarm[3].active, 0x5e, 0xc1, 0xef, 255);
/* set 5 */
SETCOL(btheme->tarm[4].solid, 0xa9, 0x29, 0x4e, 255);
SETCOL(btheme->tarm[4].select, 0xc1, 0x41, 0x6a, 255);
SETCOL(btheme->tarm[4].active, 0xf0, 0x5d, 0x91, 255);
/* set 6 */
SETCOL(btheme->tarm[5].solid, 0x43, 0x0c, 0x78, 255);
SETCOL(btheme->tarm[5].select, 0x54, 0x3a, 0xa3, 255);
SETCOL(btheme->tarm[5].active, 0x87, 0x64, 0xd5, 255);
/* set 7 */
SETCOL(btheme->tarm[6].solid, 0x24, 0x78, 0x5a, 255);
SETCOL(btheme->tarm[6].select, 0x3c, 0x95, 0x79, 255);
SETCOL(btheme->tarm[6].active, 0x6f, 0xb6, 0xab, 255);
/* set 8 */
SETCOL(btheme->tarm[7].solid, 0x4b, 0x70, 0x7c, 255);
SETCOL(btheme->tarm[7].select, 0x6a, 0x86, 0x91, 255);
SETCOL(btheme->tarm[7].active, 0x9b, 0xc2, 0xcd, 255);
/* set 9 */
SETCOL(btheme->tarm[8].solid, 0xf4, 0xc9, 0x0c, 255);
SETCOL(btheme->tarm[8].select, 0xee, 0xc2, 0x36, 255);
SETCOL(btheme->tarm[8].active, 0xf3, 0xff, 0x00, 255);
/* set 10 */
SETCOL(btheme->tarm[9].solid, 0x1e, 0x20, 0x24, 255);
SETCOL(btheme->tarm[9].select, 0x48, 0x4c, 0x56, 255);
SETCOL(btheme->tarm[9].active, 0xff, 0xff, 0xff, 255);
/* set 11 */
SETCOL(btheme->tarm[10].solid, 0x6f, 0x2f, 0x6a, 255);
SETCOL(btheme->tarm[10].select, 0x98, 0x45, 0xbe, 255);
SETCOL(btheme->tarm[10].active, 0xd3, 0x30, 0xd6, 255);
/* set 12 */
SETCOL(btheme->tarm[11].solid, 0x6c, 0x8e, 0x22, 255);
SETCOL(btheme->tarm[11].select, 0x7f, 0xb0, 0x22, 255);
SETCOL(btheme->tarm[11].active, 0xbb, 0xef, 0x5b, 255);
/* set 13 */
SETCOL(btheme->tarm[12].solid, 0x8d, 0x8d, 0x8d, 255);
SETCOL(btheme->tarm[12].select, 0xb0, 0xb0, 0xb0, 255);
SETCOL(btheme->tarm[12].active, 0xde, 0xde, 0xde, 255);
/* set 14 */
SETCOL(btheme->tarm[13].solid, 0x83, 0x43, 0x26, 255);
SETCOL(btheme->tarm[13].select, 0x8b, 0x58, 0x11, 255);
SETCOL(btheme->tarm[13].active, 0xbd, 0x6a, 0x11, 255);
/* set 15 */
SETCOL(btheme->tarm[14].solid, 0x08, 0x31, 0x0e, 255);
SETCOL(btheme->tarm[14].select, 0x1c, 0x43, 0x0b, 255);
SETCOL(btheme->tarm[14].active, 0x34, 0x62, 0x2b, 255);
/* reset flags too */
for (i = 0; i < 20; i++)
btheme->tarm[i].flag = 0;
}
/* use this call to init new variables in themespace, if they're same for all */
static void ui_theme_init_new_do(ThemeSpace *ts)
{
SETCOLTEST(ts->header_text, 0, 0, 0, 255);
SETCOLTEST(ts->header_title, 0, 0, 0, 255);
SETCOLTEST(ts->header_text_hi, 255, 255, 255, 255);
SETCOLTEST(ts->panel_text, 0, 0, 0, 255);
SETCOLTEST(ts->panel_title, 0, 0, 0, 255);
SETCOLTEST(ts->panel_text_hi, 255, 255, 255, 255);
SETCOLTEST(ts->button, 145, 145, 145, 245);
SETCOLTEST(ts->button_title, 0, 0, 0, 255);
SETCOLTEST(ts->button_text, 0, 0, 0, 255);
SETCOLTEST(ts->button_text_hi, 255, 255, 255, 255);
SETCOLTEST(ts->list, 165, 165, 165, 255);
SETCOLTEST(ts->list_title, 0, 0, 0, 255);
SETCOLTEST(ts->list_text, 0, 0, 0, 255);
SETCOLTEST(ts->list_text_hi, 255, 255, 255, 255);
}
static void ui_theme_init_new(bTheme *btheme)
{
ui_theme_init_new_do(&btheme->tbuts);
ui_theme_init_new_do(&btheme->tv3d);
ui_theme_init_new_do(&btheme->tfile);
ui_theme_init_new_do(&btheme->tipo);
ui_theme_init_new_do(&btheme->tinfo);
ui_theme_init_new_do(&btheme->tact);
ui_theme_init_new_do(&btheme->tnla);
ui_theme_init_new_do(&btheme->tseq);
ui_theme_init_new_do(&btheme->tima);
ui_theme_init_new_do(&btheme->text);
ui_theme_init_new_do(&btheme->toops);
ui_theme_init_new_do(&btheme->ttime);
ui_theme_init_new_do(&btheme->tnode);
ui_theme_init_new_do(&btheme->tlogic);
ui_theme_init_new_do(&btheme->tuserpref);
ui_theme_init_new_do(&btheme->tconsole);
ui_theme_init_new_do(&btheme->tclip);
}
/* initialize default theme
Note: when you add new colors, created & saved themes need initialized
use function below, init_userdef_do_versions()
*/
void ui_theme_init_default(void)
{
bTheme *btheme;
/* we search for the theme with name Default */
for(btheme= U.themes.first; btheme; btheme= btheme->next) {
if(strcmp("Default", btheme->name)==0) break;
}
if(btheme==NULL) {
btheme= MEM_callocN(sizeof(bTheme), "theme");
BLI_addtail(&U.themes, btheme);
strcpy(btheme->name, "Default");
}
UI_SetTheme(0, 0); // make sure the global used in this file is set
/* UI buttons */
ui_widget_color_init(&btheme->tui);
btheme->tui.iconfile[0]= 0;
/* Bone Color Sets */
ui_theme_init_boneColorSets(btheme);
/* common (new) variables */
ui_theme_init_new(btheme);
/* space view3d */
SETCOLF(btheme->tv3d.back, 0.225, 0.225, 0.225, 1.0);
SETCOL(btheme->tv3d.text, 0, 0, 0, 255);
SETCOL(btheme->tv3d.text_hi, 255, 255, 255, 255);
SETCOLF(btheme->tv3d.header, 0.45, 0.45, 0.45, 1.0);
SETCOLF(btheme->tv3d.button, 0.45, 0.45, 0.45, 1.0);
SETCOL(btheme->tv3d.panel, 165, 165, 165, 127);
SETCOL(btheme->tv3d.shade1, 160, 160, 160, 100);
SETCOL(btheme->tv3d.shade2, 0x7f, 0x70, 0x70, 100);
SETCOLF(btheme->tv3d.grid, 0.251, 0.251, 0.251, 1.0);
SETCOL(btheme->tv3d.wire, 0x0, 0x0, 0x0, 255);
SETCOL(btheme->tv3d.lamp, 0, 0, 0, 40);
SETCOL(btheme->tv3d.speaker, 0, 0, 0, 255);
SETCOL(btheme->tv3d.select, 241, 88, 0, 255);
SETCOL(btheme->tv3d.active, 255, 170, 64, 255);
SETCOL(btheme->tv3d.group, 8, 48, 8, 255);
SETCOL(btheme->tv3d.group_active, 85, 187, 85, 255);
SETCOL(btheme->tv3d.transform, 0xff, 0xff, 0xff, 255);
SETCOL(btheme->tv3d.vertex, 0, 0, 0, 255);
SETCOL(btheme->tv3d.vertex_select, 255, 133, 0, 255);
btheme->tv3d.vertex_size= 3;
btheme->tv3d.outline_width= 1;
SETCOL(btheme->tv3d.edge, 0x0, 0x0, 0x0, 255);
SETCOL(btheme->tv3d.edge_select, 255, 160, 0, 255);
SETCOL(btheme->tv3d.edge_seam, 219, 37, 18, 255);
SETCOL(btheme->tv3d.edge_facesel, 75, 75, 75, 255);
SETCOL(btheme->tv3d.face, 0, 0, 0, 18);
SETCOL(btheme->tv3d.face_select, 255, 133, 0, 60);
SETCOL(btheme->tv3d.normal, 0x22, 0xDD, 0xDD, 255);
SETCOL(btheme->tv3d.vertex_normal, 0x23, 0x61, 0xDD, 255);
SETCOL(btheme->tv3d.face_dot, 255, 133, 0, 255);
SETCOL(btheme->tv3d.editmesh_active, 255, 255, 255, 128);
SETCOLF(btheme->tv3d.edge_crease, 0.8, 0, 0.6, 1.0);
SETCOL(btheme->tv3d.edge_sharp, 0, 255, 255, 255);
SETCOL(btheme->tv3d.header_text, 0, 0, 0, 255);
SETCOL(btheme->tv3d.header_text_hi, 255, 255, 255, 255);
SETCOL(btheme->tv3d.button_text, 0, 0, 0, 255);
SETCOL(btheme->tv3d.button_text_hi, 255, 255, 255, 255);
SETCOL(btheme->tv3d.button_title, 0, 0, 0, 255);
SETCOL(btheme->tv3d.title, 0, 0, 0, 255);
btheme->tv3d.facedot_size= 4;
SETCOL(btheme->tv3d.extra_edge_len, 32, 0, 0, 255);
SETCOL(btheme->tv3d.extra_face_area, 0, 32, 0, 255);
SETCOL(btheme->tv3d.extra_face_angle, 0, 0, 128, 255);
SETCOL(btheme->tv3d.cframe, 0x60, 0xc0, 0x40, 255);
SETCOL(btheme->tv3d.nurb_uline, 0x90, 0x90, 0x00, 255);
SETCOL(btheme->tv3d.nurb_vline, 0x80, 0x30, 0x60, 255);
SETCOL(btheme->tv3d.nurb_sel_uline, 0xf0, 0xff, 0x40, 255);
SETCOL(btheme->tv3d.nurb_sel_vline, 0xf0, 0x90, 0xa0, 255);
SETCOL(btheme->tv3d.handle_free, 0, 0, 0, 255);
SETCOL(btheme->tv3d.handle_auto, 0x90, 0x90, 0x00, 255);
SETCOL(btheme->tv3d.handle_vect, 0x40, 0x90, 0x30, 255);
SETCOL(btheme->tv3d.handle_align, 0x80, 0x30, 0x60, 255);
SETCOL(btheme->tv3d.handle_sel_free, 0, 0, 0, 255);
SETCOL(btheme->tv3d.handle_sel_auto, 0xf0, 0xff, 0x40, 255);
SETCOL(btheme->tv3d.handle_sel_vect, 0x40, 0xc0, 0x30, 255);
SETCOL(btheme->tv3d.handle_sel_align, 0xf0, 0x90, 0xa0, 255);
SETCOL(btheme->tv3d.act_spline, 0xdb, 0x25, 0x12, 255);
SETCOL(btheme->tv3d.lastsel_point, 0xff, 0xff, 0xff, 255);
SETCOL(btheme->tv3d.bone_solid, 200, 200, 200, 255);
SETCOL(btheme->tv3d.bone_pose, 80, 200, 255, 80); // alpha 80 is not meant editable, used for wire+action draw
SETCOL(btheme->tv3d.bundle_solid, 200, 200, 200, 255);
SETCOL(btheme->tv3d.camera_path, 0x00, 0x00, 0x00, 255);
/* space buttons */
/* to have something initialized */
btheme->tbuts= btheme->tv3d;
SETCOLF(btheme->tbuts.back, 0.45, 0.45, 0.45, 1.0);
SETCOL(btheme->tbuts.panel, 0x82, 0x82, 0x82, 255);
/* graph editor */
btheme->tipo= btheme->tv3d;
SETCOLF(btheme->tipo.back, 0.42, 0.42, 0.42, 1.0);
SETCOLF(btheme->tipo.list, 0.4, 0.4, 0.4, 1.0);
SETCOL(btheme->tipo.grid, 94, 94, 94, 255);
SETCOL(btheme->tipo.panel, 255, 255, 255, 150);
SETCOL(btheme->tipo.shade1, 150, 150, 150, 100); /* scrollbars */
SETCOL(btheme->tipo.shade2, 0x70, 0x70, 0x70, 100);
SETCOL(btheme->tipo.vertex, 0, 0, 0, 255);
SETCOL(btheme->tipo.vertex_select, 255, 133, 0, 255);
SETCOL(btheme->tipo.hilite, 0x60, 0xc0, 0x40, 255);
btheme->tipo.vertex_size= 3;
SETCOL(btheme->tipo.handle_vertex, 0, 0, 0, 255);
SETCOL(btheme->tipo.handle_vertex_select, 255, 133, 0, 255);
SETCOL(btheme->tipo.handle_auto_clamped, 0x99, 0x40, 0x30, 255);
SETCOL(btheme->tipo.handle_sel_auto_clamped, 0xf0, 0xaf, 0x90, 255);
btheme->tipo.handle_vertex_size= 4;
SETCOL(btheme->tipo.ds_channel, 82, 96, 110, 255);
SETCOL(btheme->tipo.ds_subchannel, 124, 137, 150, 255);
SETCOL(btheme->tipo.group, 79, 101, 73, 255);
SETCOL(btheme->tipo.group_active, 135, 177, 125, 255);
/* dopesheet */
btheme->tact= btheme->tipo;
SETCOL(btheme->tact.strip, 12, 10, 10, 128);
SETCOL(btheme->tact.strip_select, 255, 140, 0, 255);
/* space nla */
btheme->tnla= btheme->tact;
/* space file */
/* to have something initialized */
btheme->tfile= btheme->tv3d;
SETCOLF(btheme->tfile.back, 0.3, 0.3, 0.3, 1);
SETCOLF(btheme->tfile.panel, 0.3, 0.3, 0.3, 1);
SETCOLF(btheme->tfile.list, 0.4, 0.4, 0.4, 1);
SETCOL(btheme->tfile.text, 250, 250, 250, 255);
SETCOL(btheme->tfile.text_hi, 15, 15, 15, 255);
SETCOL(btheme->tfile.panel, 145, 145, 145, 255); // bookmark/ui regions
SETCOL(btheme->tfile.active, 130, 130, 130, 255); // selected files
SETCOL(btheme->tfile.hilite, 255, 140, 25, 255); // selected files
SETCOL(btheme->tfile.grid, 250, 250, 250, 255);
SETCOL(btheme->tfile.image, 250, 250, 250, 255);
SETCOL(btheme->tfile.movie, 250, 250, 250, 255);
SETCOL(btheme->tfile.scene, 250, 250, 250, 255);
/* space seq */
btheme->tseq= btheme->tv3d;
SETCOL(btheme->tseq.back, 116, 116, 116, 255);
SETCOL(btheme->tseq.movie, 81, 105, 135, 255);
SETCOL(btheme->tseq.image, 109, 88, 129, 255);
SETCOL(btheme->tseq.scene, 78, 152, 62, 255);
SETCOL(btheme->tseq.audio, 46, 143, 143, 255);
SETCOL(btheme->tseq.effect, 169, 84, 124, 255);
SETCOL(btheme->tseq.plugin, 126, 126, 80, 255);
SETCOL(btheme->tseq.transition, 162, 95, 111, 255);
SETCOL(btheme->tseq.meta, 109, 145, 131, 255);
/* space image */
btheme->tima= btheme->tv3d;
SETCOL(btheme->tima.back, 53, 53, 53, 255);
SETCOL(btheme->tima.vertex, 0, 0, 0, 255);
SETCOL(btheme->tima.vertex_select, 255, 133, 0, 255);
btheme->tima.vertex_size= 3;
btheme->tima.facedot_size= 3;
SETCOL(btheme->tima.face, 255, 255, 255, 10);
SETCOL(btheme->tima.face_select, 255, 133, 0, 60);
SETCOL(btheme->tima.editmesh_active, 255, 255, 255, 128);
SETCOLF(btheme->tima.preview_back, 0.45, 0.45, 0.45, 1.0);
/* space text */
btheme->text= btheme->tv3d;
SETCOL(btheme->text.back, 153, 153, 153, 255);
SETCOL(btheme->text.shade1, 143, 143, 143, 255);
SETCOL(btheme->text.shade2, 0xc6, 0x77, 0x77, 255);
SETCOL(btheme->text.hilite, 255, 0, 0, 255);
/* syntax highlighting */
SETCOL(btheme->text.syntaxn, 0, 0, 200, 255); /* Numbers Blue*/
SETCOL(btheme->text.syntaxl, 100, 0, 0, 255); /* Strings red */
SETCOL(btheme->text.syntaxc, 0, 100, 50, 255); /* Comments greenish */
SETCOL(btheme->text.syntaxv, 95, 95, 0, 255); /* Special */
SETCOL(btheme->text.syntaxb, 128, 0, 80, 255); /* Builtin, red-purple */
/* space oops */
btheme->toops= btheme->tv3d;
SETCOLF(btheme->toops.back, 0.45, 0.45, 0.45, 1.0);
/* space info */
btheme->tinfo= btheme->tv3d;
SETCOLF(btheme->tinfo.back, 0.45, 0.45, 0.45, 1.0);
/* space user preferences */
btheme->tuserpref= btheme->tv3d;
SETCOLF(btheme->tuserpref.back, 0.45, 0.45, 0.45, 1.0);
/* space console */
btheme->tconsole= btheme->tv3d;
SETCOL(btheme->tconsole.back, 0, 0, 0, 255);
SETCOL(btheme->tconsole.console_output, 96, 128, 255, 255);
SETCOL(btheme->tconsole.console_input, 255, 255, 255, 255);
SETCOL(btheme->tconsole.console_info, 0, 170, 0, 255);
SETCOL(btheme->tconsole.console_error, 220, 96, 96, 255);
SETCOL(btheme->tconsole.console_cursor, 220, 96, 96, 255);
/* space time */
btheme->ttime= btheme->tv3d;
SETCOLF(btheme->ttime.back, 0.45, 0.45, 0.45, 1.0);
SETCOLF(btheme->ttime.grid, 0.36, 0.36, 0.36, 1.0);
SETCOL(btheme->ttime.shade1, 173, 173, 173, 255); // sliders
/* space node, re-uses syntax color storage */
btheme->tnode= btheme->tv3d;
SETCOL(btheme->tnode.edge_select, 255, 255, 255, 255);
SETCOL(btheme->tnode.syntaxl, 155, 155, 155, 160); /* TH_NODE, backdrop */
SETCOL(btheme->tnode.syntaxn, 100, 100, 100, 255); /* in/output */
SETCOL(btheme->tnode.syntaxb, 108, 105, 111, 255); /* operator */
SETCOL(btheme->tnode.syntaxv, 104, 106, 117, 255); /* generator */
SETCOL(btheme->tnode.syntaxc, 105, 117, 110, 255); /* group */
btheme->tnode.noodle_curving = 5;
/* space logic */
btheme->tlogic= btheme->tv3d;
SETCOL(btheme->tlogic.back, 100, 100, 100, 255);
/* space clip */
btheme->tclip= btheme->tv3d;
SETCOL(btheme->tclip.marker_outline, 0x00, 0x00, 0x00, 255);
SETCOL(btheme->tclip.marker, 0x7f, 0x7f, 0x00, 255);
SETCOL(btheme->tclip.act_marker, 0xff, 0xff, 0xff, 255);
SETCOL(btheme->tclip.sel_marker, 0xff, 0xff, 0x00, 255);
SETCOL(btheme->tclip.dis_marker, 0x7f, 0x00, 0x00, 255);
SETCOL(btheme->tclip.lock_marker, 0x7f, 0x7f, 0x7f, 255);
SETCOL(btheme->tclip.path_before, 0xff, 0x00, 0x00, 255);
SETCOL(btheme->tclip.path_after, 0x00, 0x00, 0xff, 255);
SETCOL(btheme->tclip.grid, 0x5e, 0x5e, 0x5e, 255);
SETCOL(btheme->tclip.cframe, 0x60, 0xc0, 0x40, 255);
SETCOL(btheme->tclip.handle_vertex, 0x00, 0x00, 0x00, 0xff);
SETCOL(btheme->tclip.handle_vertex_select, 0xff, 0xff, 0, 0xff);
btheme->tclip.handle_vertex_size= 4;
}
void UI_SetTheme(int spacetype, int regionid)
{
if(spacetype==0) { // called for safety, when delete themes
theme_active= U.themes.first;
theme_spacetype= SPACE_VIEW3D;
theme_regionid= RGN_TYPE_WINDOW;
}
else {
// later on, a local theme can be found too
theme_active= U.themes.first;
theme_spacetype= spacetype;
theme_regionid= regionid;
}
}
// for space windows only
void UI_ThemeColor(int colorid)
{
const unsigned char *cp;
cp= UI_ThemeGetColorPtr(theme_active, theme_spacetype, colorid);
glColor3ubv(cp);
}
// plus alpha
void UI_ThemeColor4(int colorid)
{
const unsigned char *cp;
cp= UI_ThemeGetColorPtr(theme_active, theme_spacetype, colorid);
glColor4ubv(cp);
}
// set the color with offset for shades
void UI_ThemeColorShade(int colorid, int offset)
{
int r, g, b;
const unsigned char *cp;
cp= UI_ThemeGetColorPtr(theme_active, theme_spacetype, colorid);
r= offset + (int) cp[0];
CLAMP(r, 0, 255);
g= offset + (int) cp[1];
CLAMP(g, 0, 255);
b= offset + (int) cp[2];
CLAMP(b, 0, 255);
//glColor3ub(r, g, b);
glColor4ub(r, g, b, cp[3]);
}
void UI_ThemeColorShadeAlpha(int colorid, int coloffset, int alphaoffset)
{
int r, g, b, a;
const unsigned char *cp;
cp= UI_ThemeGetColorPtr(theme_active, theme_spacetype, colorid);
r= coloffset + (int) cp[0];
CLAMP(r, 0, 255);
g= coloffset + (int) cp[1];
CLAMP(g, 0, 255);
b= coloffset + (int) cp[2];
CLAMP(b, 0, 255);
a= alphaoffset + (int) cp[3];
CLAMP(a, 0, 255);
glColor4ub(r, g, b, a);
}
// blend between to theme colors, and set it
void UI_ThemeColorBlend(int colorid1, int colorid2, float fac)
{
int r, g, b;
const unsigned char *cp1, *cp2;
cp1= UI_ThemeGetColorPtr(theme_active, theme_spacetype, colorid1);
cp2= UI_ThemeGetColorPtr(theme_active, theme_spacetype, colorid2);
CLAMP(fac, 0.0f, 1.0f);
r= floorf((1.0f-fac)*cp1[0] + fac*cp2[0]);
g= floorf((1.0f-fac)*cp1[1] + fac*cp2[1]);
b= floorf((1.0f-fac)*cp1[2] + fac*cp2[2]);
glColor3ub(r, g, b);
}
// blend between to theme colors, shade it, and set it
void UI_ThemeColorBlendShade(int colorid1, int colorid2, float fac, int offset)
{
int r, g, b;
const unsigned char *cp1, *cp2;
cp1= UI_ThemeGetColorPtr(theme_active, theme_spacetype, colorid1);
cp2= UI_ThemeGetColorPtr(theme_active, theme_spacetype, colorid2);
CLAMP(fac, 0.0f, 1.0f);
r= offset+floorf((1.0f-fac)*cp1[0] + fac*cp2[0]);
g= offset+floorf((1.0f-fac)*cp1[1] + fac*cp2[1]);
b= offset+floorf((1.0f-fac)*cp1[2] + fac*cp2[2]);
CLAMP(r, 0, 255);
CLAMP(g, 0, 255);
CLAMP(b, 0, 255);
glColor3ub(r, g, b);
}
// blend between to theme colors, shade it, and set it
void UI_ThemeColorBlendShadeAlpha(int colorid1, int colorid2, float fac, int offset, int alphaoffset)
{
int r, g, b, a;
const unsigned char *cp1, *cp2;
cp1= UI_ThemeGetColorPtr(theme_active, theme_spacetype, colorid1);
cp2= UI_ThemeGetColorPtr(theme_active, theme_spacetype, colorid2);
CLAMP(fac, 0.0f, 1.0f);
r= offset+floorf((1.0f-fac)*cp1[0] + fac*cp2[0]);
g= offset+floorf((1.0f-fac)*cp1[1] + fac*cp2[1]);
b= offset+floorf((1.0f-fac)*cp1[2] + fac*cp2[2]);
a= alphaoffset + floorf((1.0f-fac)*cp1[3] + fac*cp2[3]);
CLAMP(r, 0, 255);
CLAMP(g, 0, 255);
CLAMP(b, 0, 255);
CLAMP(a, 0, 255);
glColor4ub(r, g, b, a);
}
// get individual values, not scaled
float UI_GetThemeValuef(int colorid)
{
const unsigned char *cp;
cp= UI_ThemeGetColorPtr(theme_active, theme_spacetype, colorid);
return ((float)cp[0]);
}
// get individual values, not scaled
int UI_GetThemeValue(int colorid)
{
const unsigned char *cp;
cp= UI_ThemeGetColorPtr(theme_active, theme_spacetype, colorid);
return ((int) cp[0]);
}
// get the color, range 0.0-1.0
void UI_GetThemeColor3fv(int colorid, float *col)
{
const unsigned char *cp;
cp= UI_ThemeGetColorPtr(theme_active, theme_spacetype, colorid);
col[0]= ((float)cp[0])/255.0f;
col[1]= ((float)cp[1])/255.0f;
col[2]= ((float)cp[2])/255.0f;
}
// get the color, range 0.0-1.0, complete with shading offset
void UI_GetThemeColorShade3fv(int colorid, int offset, float *col)
{
int r, g, b;
const unsigned char *cp;
cp= UI_ThemeGetColorPtr(theme_active, theme_spacetype, colorid);
r= offset + (int) cp[0];
CLAMP(r, 0, 255);
g= offset + (int) cp[1];
CLAMP(g, 0, 255);
b= offset + (int) cp[2];
CLAMP(b, 0, 255);
col[0]= ((float)r)/255.0f;
col[1]= ((float)g)/255.0f;
col[2]= ((float)b)/255.0f;
}
// get the color, in char pointer
void UI_GetThemeColor3ubv(int colorid, unsigned char col[3])
{
const unsigned char *cp;
cp= UI_ThemeGetColorPtr(theme_active, theme_spacetype, colorid);
col[0]= cp[0];
col[1]= cp[1];
col[2]= cp[2];
}
// get the color, in char pointer
void UI_GetThemeColor4ubv(int colorid, unsigned char col[4])
{
const unsigned char *cp;
cp= UI_ThemeGetColorPtr(theme_active, theme_spacetype, colorid);
col[0]= cp[0];
col[1]= cp[1];
col[2]= cp[2];
col[3]= cp[3];
}
void UI_GetThemeColorType4ubv(int colorid, int spacetype, char col[4])
{
const unsigned char *cp;
cp= UI_ThemeGetColorPtr(theme_active, spacetype, colorid);
col[0]= cp[0];
col[1]= cp[1];
col[2]= cp[2];
col[3]= cp[3];
}
// blends and shades between two char color pointers
void UI_ColorPtrBlendShade3ubv(const unsigned char cp1[3], const unsigned char cp2[3], float fac, int offset)
{
int r, g, b;
CLAMP(fac, 0.0f, 1.0f);
r= offset+floorf((1.0f-fac)*cp1[0] + fac*cp2[0]);
g= offset+floorf((1.0f-fac)*cp1[1] + fac*cp2[1]);
b= offset+floorf((1.0f-fac)*cp1[2] + fac*cp2[2]);
r= r<0?0:(r>255?255:r);
g= g<0?0:(g>255?255:g);
b= b<0?0:(b>255?255:b);
glColor3ub(r, g, b);
}
void UI_GetColorPtrShade3ubv(const unsigned char cp[3], unsigned char col[3], int offset)
{
int r, g, b;
r= offset+(int)cp[0];
g= offset+(int)cp[1];
b= offset+(int)cp[2];
CLAMP(r, 0, 255);
CLAMP(g, 0, 255);
CLAMP(b, 0, 255);
col[0] = r;
col[1] = g;
col[2] = b;
}
// get a 3 byte color, blended and shaded between two other char color pointers
void UI_GetColorPtrBlendShade3ubv(const unsigned char cp1[3], const unsigned char cp2[3], unsigned char col[3], float fac, int offset)
{
int r, g, b;
CLAMP(fac, 0.0f, 1.0f);
r= offset+floor((1.0f-fac)*cp1[0] + fac*cp2[0]);
g= offset+floor((1.0f-fac)*cp1[1] + fac*cp2[1]);
b= offset+floor((1.0f-fac)*cp1[2] + fac*cp2[2]);
CLAMP(r, 0, 255);
CLAMP(g, 0, 255);
CLAMP(b, 0, 255);
col[0] = r;
col[1] = g;
col[2] = b;
}
void UI_ThemeClearColor(int colorid)
{
float col[3];
UI_GetThemeColor3fv(colorid, col);
glClearColor(col[0], col[1], col[2], 0.0);
}
void UI_make_axis_color(const unsigned char src_col[3], unsigned char dst_col[3], const char axis)
{
switch(axis)
{
case 'X':
dst_col[0]= src_col[0]>219?255:src_col[0]+36;
dst_col[1]= src_col[1]<26?0:src_col[1]-26;
dst_col[2]= src_col[2]<26?0:src_col[2]-26;
break;
case 'Y':
dst_col[0]= src_col[0]<46?0:src_col[0]-36;
dst_col[1]= src_col[1]>189?255:src_col[1]+66;
dst_col[2]= src_col[2]<46?0:src_col[2]-36;
break;
case 'Z':
dst_col[0]= src_col[0]<26?0:src_col[0]-26;
dst_col[1]= src_col[1]<26?0:src_col[1]-26;
dst_col[2]= src_col[2]>209?255:src_col[2]+46;
break;
default:
BLI_assert(!"invalid axis arg");
}
}
/* ************************************************************* */
/* patching UserDef struct and Themes */
void init_userdef_do_versions(void)
{
Main *bmain= G.main;
// countall();
/* the UserDef struct is not corrected with do_versions() .... ugh! */
if(U.wheellinescroll == 0) U.wheellinescroll = 3;
if(U.menuthreshold1==0) {
U.menuthreshold1= 5;
U.menuthreshold2= 2;
}
if(U.tb_leftmouse==0) {
U.tb_leftmouse= 5;
U.tb_rightmouse= 5;
}
if(U.mixbufsize==0) U.mixbufsize= 2048;
if (strcmp(U.tempdir, "/") == 0) {
BLI_system_temporary_dir(U.tempdir);
}
if (U.autokey_mode == 0) {
/* 'add/replace' but not on */
U.autokey_mode = 2;
}
if (U.savetime <= 0) {
U.savetime = 1;
// XXX error(STRINGIFY(BLENDER_STARTUP_FILE)" is buggy, please consider removing it.\n");
}
/* transform widget settings */
if(U.tw_hotspot==0) {
U.tw_hotspot= 14;
U.tw_size= 20; // percentage of window size
U.tw_handlesize= 16; // percentage of widget radius
}
if(U.pad_rot_angle==0)
U.pad_rot_angle= 15;
/* signal for derivedmesh to use colorband */
/* run incase this was on and is now off in the user prefs [#28096] */
vDM_ColorBand_store((U.flag & USER_CUSTOM_RANGE) ? (&U.coba_weight):NULL);
if (bmain->versionfile <= 191) {
BLI_strncpy(U.plugtexdir, U.textudir, sizeof(U.plugtexdir));
strcpy(U.sounddir, "/");
}
/* patch to set Dupli Armature */
if (bmain->versionfile < 220) {
U.dupflag |= USER_DUP_ARM;
}
/* added seam, normal color, undo */
if (bmain->versionfile <= 234) {
bTheme *btheme;
U.uiflag |= USER_GLOBALUNDO;
if (U.undosteps==0) U.undosteps=32;
for(btheme= U.themes.first; btheme; btheme= btheme->next) {
/* check for alpha==0 is safe, then color was never set */
if(btheme->tv3d.edge_seam[3]==0) {
SETCOL(btheme->tv3d.edge_seam, 230, 150, 50, 255);
}
if(btheme->tv3d.normal[3]==0) {
SETCOL(btheme->tv3d.normal, 0x22, 0xDD, 0xDD, 255);
}
if(btheme->tv3d.vertex_normal[3]==0) {
SETCOL(btheme->tv3d.vertex_normal, 0x23, 0x61, 0xDD, 255);
}
if(btheme->tv3d.face_dot[3]==0) {
SETCOL(btheme->tv3d.face_dot, 255, 138, 48, 255);
btheme->tv3d.facedot_size= 4;
}
}
}
if (bmain->versionfile <= 235) {
/* illegal combo... */
if (U.flag & USER_LMOUSESELECT)
U.flag &= ~USER_TWOBUTTONMOUSE;
}
if (bmain->versionfile <= 236) {
bTheme *btheme;
/* new space type */
for(btheme= U.themes.first; btheme; btheme= btheme->next) {
/* check for alpha==0 is safe, then color was never set */
if(btheme->ttime.back[3]==0) {
// copied from ui_theme_init_default
btheme->ttime= btheme->tv3d;
SETCOLF(btheme->ttime.back, 0.45, 0.45, 0.45, 1.0);
SETCOLF(btheme->ttime.grid, 0.36, 0.36, 0.36, 1.0);
SETCOL(btheme->ttime.shade1, 173, 173, 173, 255); // sliders
}
if(btheme->text.syntaxn[3]==0) {
SETCOL(btheme->text.syntaxn, 0, 0, 200, 255); /* Numbers Blue*/
SETCOL(btheme->text.syntaxl, 100, 0, 0, 255); /* Strings red */
SETCOL(btheme->text.syntaxc, 0, 100, 50, 255); /* Comments greenish */
SETCOL(btheme->text.syntaxv, 95, 95, 0, 255); /* Special */
SETCOL(btheme->text.syntaxb, 128, 0, 80, 255); /* Builtin, red-purple */
}
}
}
if (bmain->versionfile <= 237) {
bTheme *btheme;
/* bone colors */
for(btheme= U.themes.first; btheme; btheme= btheme->next) {
/* check for alpha==0 is safe, then color was never set */
if(btheme->tv3d.bone_solid[3]==0) {
SETCOL(btheme->tv3d.bone_solid, 200, 200, 200, 255);
SETCOL(btheme->tv3d.bone_pose, 80, 200, 255, 80);
}
}
}
if (bmain->versionfile <= 238) {
bTheme *btheme;
/* bone colors */
for(btheme= U.themes.first; btheme; btheme= btheme->next) {
/* check for alpha==0 is safe, then color was never set */
if(btheme->tnla.strip[3]==0) {
SETCOL(btheme->tnla.strip_select, 0xff, 0xff, 0xaa, 255);
SETCOL(btheme->tnla.strip, 0xe4, 0x9c, 0xc6, 255);
}
}
}
if (bmain->versionfile <= 239) {
bTheme *btheme;
for(btheme= U.themes.first; btheme; btheme= btheme->next) {
/* Lamp theme, check for alpha==0 is safe, then color was never set */
if(btheme->tv3d.lamp[3]==0) {
SETCOL(btheme->tv3d.lamp, 0, 0, 0, 40);
/* TEMPORAL, remove me! (ton) */
U.uiflag |= USER_PLAINMENUS;
}
}
if(U.obcenter_dia==0) U.obcenter_dia= 6;
}
if (bmain->versionfile <= 241) {
bTheme *btheme;
for(btheme= U.themes.first; btheme; btheme= btheme->next) {
/* Node editor theme, check for alpha==0 is safe, then color was never set */
if(btheme->tnode.syntaxn[3]==0) {
/* re-uses syntax color storage */
btheme->tnode= btheme->tv3d;
SETCOL(btheme->tnode.edge_select, 255, 255, 255, 255);
SETCOL(btheme->tnode.syntaxl, 150, 150, 150, 255); /* TH_NODE, backdrop */
SETCOL(btheme->tnode.syntaxn, 129, 131, 144, 255); /* in/output */
SETCOL(btheme->tnode.syntaxb, 127,127,127, 255); /* operator */
SETCOL(btheme->tnode.syntaxv, 142, 138, 145, 255); /* generator */
SETCOL(btheme->tnode.syntaxc, 120, 145, 120, 255); /* group */
}
/* Group theme colors */
if(btheme->tv3d.group[3]==0) {
SETCOL(btheme->tv3d.group, 0x0C, 0x30, 0x0C, 255);
SETCOL(btheme->tv3d.group_active, 0x66, 0xFF, 0x66, 255);
}
/* Sequence editor theme*/
if(btheme->tseq.movie[3]==0) {
SETCOL(btheme->tseq.movie, 81, 105, 135, 255);
SETCOL(btheme->tseq.image, 109, 88, 129, 255);
SETCOL(btheme->tseq.scene, 78, 152, 62, 255);
SETCOL(btheme->tseq.audio, 46, 143, 143, 255);
SETCOL(btheme->tseq.effect, 169, 84, 124, 255);
SETCOL(btheme->tseq.plugin, 126, 126, 80, 255);
SETCOL(btheme->tseq.transition, 162, 95, 111, 255);
SETCOL(btheme->tseq.meta, 109, 145, 131, 255);
}
}
/* set defaults for 3D View rotating axis indicator */
/* since size can't be set to 0, this indicates it's not saved in startup.blend */
if (U.rvisize == 0) {
U.rvisize = 15;
U.rvibright = 8;
U.uiflag |= USER_SHOW_ROTVIEWICON;
}
}
if (bmain->versionfile <= 242) {
bTheme *btheme;
for(btheme= U.themes.first; btheme; btheme= btheme->next) {
/* long keyframe color */
/* check for alpha==0 is safe, then color was never set */
if(btheme->tact.strip[3]==0) {
SETCOL(btheme->tv3d.edge_sharp, 255, 32, 32, 255);
SETCOL(btheme->tact.strip_select, 0xff, 0xff, 0xaa, 204);
SETCOL(btheme->tact.strip, 0xe4, 0x9c, 0xc6, 204);
}
/* IPO-Editor - Vertex Size*/
if(btheme->tipo.vertex_size == 0) {
btheme->tipo.vertex_size= 3;
}
}
}
if (bmain->versionfile <= 243) {
/* set default number of recently-used files (if not set) */
if (U.recent_files == 0) U.recent_files = 10;
}
if (bmain->versionfile < 245 || (bmain->versionfile == 245 && bmain->subversionfile < 3)) {
bTheme *btheme;
for(btheme= U.themes.first; btheme; btheme= btheme->next) {
SETCOL(btheme->tv3d.editmesh_active, 255, 255, 255, 128);
}
if(U.coba_weight.tot==0)
init_colorband(&U.coba_weight, 1);
}
if ((bmain->versionfile < 245) || (bmain->versionfile == 245 && bmain->subversionfile < 11)) {
bTheme *btheme;
for (btheme= U.themes.first; btheme; btheme= btheme->next) {
/* these should all use the same color */
SETCOL(btheme->tv3d.cframe, 0x60, 0xc0, 0x40, 255);
SETCOL(btheme->tipo.cframe, 0x60, 0xc0, 0x40, 255);
SETCOL(btheme->tact.cframe, 0x60, 0xc0, 0x40, 255);
SETCOL(btheme->tnla.cframe, 0x60, 0xc0, 0x40, 255);
SETCOL(btheme->tseq.cframe, 0x60, 0xc0, 0x40, 255);
//SETCOL(btheme->tsnd.cframe, 0x60, 0xc0, 0x40, 255); Not needed anymore
SETCOL(btheme->ttime.cframe, 0x60, 0xc0, 0x40, 255);
}
}
if ((bmain->versionfile < 245) || (bmain->versionfile == 245 && bmain->subversionfile < 13)) {
bTheme *btheme;
for (btheme= U.themes.first; btheme; btheme= btheme->next) {
/* action channel groups (recolor anyway) */
SETCOL(btheme->tact.group, 0x39, 0x7d, 0x1b, 255);
SETCOL(btheme->tact.group_active, 0x7d, 0xe9, 0x60, 255);
/* bone custom-color sets */
if (btheme->tarm[0].solid[3] == 0)
ui_theme_init_boneColorSets(btheme);
}
}
if ((bmain->versionfile < 245) || (bmain->versionfile == 245 && bmain->subversionfile < 16)) {
U.flag |= USER_ADD_VIEWALIGNED|USER_ADD_EDITMODE;
}
if ((bmain->versionfile < 247) || (bmain->versionfile == 247 && bmain->subversionfile <= 2)) {
bTheme *btheme;
/* adjust themes */
for (btheme= U.themes.first; btheme; btheme= btheme->next) {
char *col;
/* IPO Editor: Handles/Vertices */
col = btheme->tipo.vertex;
SETCOL(btheme->tipo.handle_vertex, col[0], col[1], col[2], 255);
col = btheme->tipo.vertex_select;
SETCOL(btheme->tipo.handle_vertex_select, col[0], col[1], col[2], 255);
btheme->tipo.handle_vertex_size= btheme->tipo.vertex_size;
/* Sequence/Image Editor: colors for GPencil text */
col = btheme->tv3d.bone_pose;
SETCOL(btheme->tseq.bone_pose, col[0], col[1], col[2], 255);
SETCOL(btheme->tima.bone_pose, col[0], col[1], col[2], 255);
col = btheme->tv3d.vertex_select;
SETCOL(btheme->tseq.vertex_select, col[0], col[1], col[2], 255);
}
}
if (bmain->versionfile < 250) {
bTheme *btheme;
for(btheme= U.themes.first; btheme; btheme= btheme->next) {
/* this was not properly initialized in 2.45 */
if(btheme->tima.face_dot[3]==0) {
SETCOL(btheme->tima.editmesh_active, 255, 255, 255, 128);
SETCOL(btheme->tima.face_dot, 255, 133, 0, 255);
btheme->tima.facedot_size= 2;
}
/* DopeSheet - (Object) Channel color */
SETCOL(btheme->tact.ds_channel, 82, 96, 110, 255);
SETCOL(btheme->tact.ds_subchannel, 124, 137, 150, 255);
/* DopeSheet - Group Channel color (saner version) */
SETCOL(btheme->tact.group, 79, 101, 73, 255);
SETCOL(btheme->tact.group_active, 135, 177, 125, 255);
/* Graph Editor - (Object) Channel color */
SETCOL(btheme->tipo.ds_channel, 82, 96, 110, 255);
SETCOL(btheme->tipo.ds_subchannel, 124, 137, 150, 255);
/* Graph Editor - Group Channel color */
SETCOL(btheme->tipo.group, 79, 101, 73, 255);
SETCOL(btheme->tipo.group_active, 135, 177, 125, 255);
/* Nla Editor - (Object) Channel color */
SETCOL(btheme->tnla.ds_channel, 82, 96, 110, 255);
SETCOL(btheme->tnla.ds_subchannel, 124, 137, 150, 255);
/* NLA Editor - New Strip colors */
SETCOL(btheme->tnla.strip, 12, 10, 10, 128);
SETCOL(btheme->tnla.strip_select, 255, 140, 0, 255);
}
/* adjust grease-pencil distances */
U.gp_manhattendist= 1;
U.gp_euclideandist= 2;
/* adjust default interpolation for new IPO-curves */
U.ipo_new= BEZT_IPO_BEZ;
}
if (bmain->versionfile < 250 || (bmain->versionfile == 250 && bmain->subversionfile < 1)) {
bTheme *btheme;
for(btheme= U.themes.first; btheme; btheme= btheme->next) {
/* common (new) variables, it checks for alpha==0 */
ui_theme_init_new(btheme);
if(btheme->tui.wcol_num.outline[3]==0)
ui_widget_color_init(&btheme->tui);
/* Logic editor theme, check for alpha==0 is safe, then color was never set */
if(btheme->tlogic.syntaxn[3]==0) {
/* re-uses syntax color storage */
btheme->tlogic= btheme->tv3d;
SETCOL(btheme->tlogic.back, 100, 100, 100, 255);
}
SETCOLF(btheme->tinfo.back, 0.45, 0.45, 0.45, 1.0);
SETCOLF(btheme->tuserpref.back, 0.45, 0.45, 0.45, 1.0);
}
}
if (bmain->versionfile < 250 || (bmain->versionfile == 250 && bmain->subversionfile < 3)) {
/* new audio system */
if(U.audiochannels == 0)
U.audiochannels = 2;
if(U.audiodevice == 0) {
#ifdef WITH_OPENAL
U.audiodevice = 2;
#endif
#ifdef WITH_SDL
U.audiodevice = 1;
#endif
}
if(U.audioformat == 0)
U.audioformat = 0x24;
if(U.audiorate == 0)
U.audiorate = 44100;
}
if (bmain->versionfile < 250 || (bmain->versionfile == 250 && bmain->subversionfile < 5))
U.gameflags |= USER_DISABLE_VBO;
if (bmain->versionfile < 250 || (bmain->versionfile == 250 && bmain->subversionfile < 8)) {
wmKeyMap *km;
for(km=U.user_keymaps.first; km; km=km->next) {
if (strcmp(km->idname, "Armature_Sketch")==0)
strcpy(km->idname, "Armature Sketch");
else if (strcmp(km->idname, "View3D")==0)
strcpy(km->idname, "3D View");
else if (strcmp(km->idname, "View3D Generic")==0)
strcpy(km->idname, "3D View Generic");
else if (strcmp(km->idname, "EditMesh")==0)
strcpy(km->idname, "Mesh");
else if (strcmp(km->idname, "TimeLine")==0)
strcpy(km->idname, "Timeline");
else if (strcmp(km->idname, "UVEdit")==0)
strcpy(km->idname, "UV Editor");
else if (strcmp(km->idname, "Animation_Channels")==0)
strcpy(km->idname, "Animation Channels");
else if (strcmp(km->idname, "GraphEdit Keys")==0)
strcpy(km->idname, "Graph Editor");
else if (strcmp(km->idname, "GraphEdit Generic")==0)
strcpy(km->idname, "Graph Editor Generic");
else if (strcmp(km->idname, "Action_Keys")==0)
strcpy(km->idname, "Dopesheet");
else if (strcmp(km->idname, "NLA Data")==0)
strcpy(km->idname, "NLA Editor");
else if (strcmp(km->idname, "Node Generic")==0)
strcpy(km->idname, "Node Editor");
else if (strcmp(km->idname, "Logic Generic")==0)
strcpy(km->idname, "Logic Editor");
else if (strcmp(km->idname, "File")==0)
strcpy(km->idname, "File Browser");
else if (strcmp(km->idname, "FileMain")==0)
strcpy(km->idname, "File Browser Main");
else if (strcmp(km->idname, "FileButtons")==0)
strcpy(km->idname, "File Browser Buttons");
else if (strcmp(km->idname, "Buttons Generic")==0)
strcpy(km->idname, "Property Editor");
}
}
if (bmain->versionfile < 250 || (bmain->versionfile == 250 && bmain->subversionfile < 16)) {
if(U.wmdrawmethod == USER_DRAW_TRIPLE)
U.wmdrawmethod = USER_DRAW_AUTOMATIC;
}
if (bmain->versionfile < 252 || (bmain->versionfile == 252 && bmain->subversionfile < 3)) {
if (U.flag & USER_LMOUSESELECT)
U.flag &= ~USER_TWOBUTTONMOUSE;
}
if (bmain->versionfile < 252 || (bmain->versionfile == 252 && bmain->subversionfile < 4)) {
bTheme *btheme;
/* default new handle type is auto handles */
U.keyhandles_new = HD_AUTO;
/* init new curve colors */
for(btheme= U.themes.first; btheme; btheme= btheme->next) {
/* init colors used for handles in 3D-View */
SETCOL(btheme->tv3d.handle_free, 0, 0, 0, 255);
SETCOL(btheme->tv3d.handle_auto, 0x90, 0x90, 0x00, 255);
SETCOL(btheme->tv3d.handle_vect, 0x40, 0x90, 0x30, 255);
SETCOL(btheme->tv3d.handle_align, 0x80, 0x30, 0x60, 255);
SETCOL(btheme->tv3d.handle_sel_free, 0, 0, 0, 255);
SETCOL(btheme->tv3d.handle_sel_auto, 0xf0, 0xff, 0x40, 255);
SETCOL(btheme->tv3d.handle_sel_vect, 0x40, 0xc0, 0x30, 255);
SETCOL(btheme->tv3d.handle_sel_align, 0xf0, 0x90, 0xa0, 255);
SETCOL(btheme->tv3d.act_spline, 0xdb, 0x25, 0x12, 255);
/* same colors again for Graph Editor... */
SETCOL(btheme->tipo.handle_free, 0, 0, 0, 255);
SETCOL(btheme->tipo.handle_auto, 0x90, 0x90, 0x00, 255);
SETCOL(btheme->tipo.handle_vect, 0x40, 0x90, 0x30, 255);
SETCOL(btheme->tipo.handle_align, 0x80, 0x30, 0x60, 255);
SETCOL(btheme->tipo.handle_sel_free, 0, 0, 0, 255);
SETCOL(btheme->tipo.handle_sel_auto, 0xf0, 0xff, 0x40, 255);
SETCOL(btheme->tipo.handle_sel_vect, 0x40, 0xc0, 0x30, 255);
SETCOL(btheme->tipo.handle_sel_align, 0xf0, 0x90, 0xa0, 255);
/* edge crease */
SETCOLF(btheme->tv3d.edge_crease, 0.8, 0, 0.6, 1.0);
}
}
if (bmain->versionfile <= 252) {
bTheme *btheme;
/* init new curve colors */
for(btheme= U.themes.first; btheme; btheme= btheme->next) {
if (btheme->tv3d.lastsel_point[3] == 0)
SETCOL(btheme->tv3d.lastsel_point, 0xff, 0xff, 0xff, 255);
}
}
if (bmain->versionfile < 252 || (bmain->versionfile == 252 && bmain->subversionfile < 5)) {
bTheme *btheme;
/* interface_widgets.c */
struct uiWidgetColors wcol_progress= {
{0, 0, 0, 255},
{190, 190, 190, 255},
{100, 100, 100, 180},
{68, 68, 68, 255},
{0, 0, 0, 255},
{255, 255, 255, 255},
0,
5, -5
};
for(btheme= U.themes.first; btheme; btheme= btheme->next) {
/* init progress bar theme */
btheme->tui.wcol_progress= wcol_progress;
}
}
if (bmain->versionfile < 255 || (bmain->versionfile == 255 && bmain->subversionfile < 2)) {
bTheme *btheme;
for(btheme= U.themes.first; btheme; btheme= btheme->next) {
SETCOL(btheme->tv3d.extra_edge_len, 32, 0, 0, 255);
SETCOL(btheme->tv3d.extra_face_angle, 0, 32, 0, 255);
SETCOL(btheme->tv3d.extra_face_area, 0, 0, 128, 255);
}
}
if (bmain->versionfile < 256 || (bmain->versionfile == 256 && bmain->subversionfile < 4)) {
bTheme *btheme;
for(btheme= U.themes.first; btheme; btheme= btheme->next) {
if((btheme->tv3d.outline_width) == 0) btheme->tv3d.outline_width= 1;
}
}
if (bmain->versionfile < 257) {
/* clear "AUTOKEY_FLAG_ONLYKEYINGSET" flag from userprefs, so that it doesn't linger around from old configs like a ghost */
U.autokey_flag &= ~AUTOKEY_FLAG_ONLYKEYINGSET;
}
if (bmain->versionfile < 258 || (bmain->versionfile == 258 && bmain->subversionfile < 2)) {
bTheme *btheme;
for(btheme= U.themes.first; btheme; btheme= btheme->next) {
btheme->tnode.noodle_curving = 5;
}
}
if (bmain->versionfile < 259 || (bmain->versionfile == 259 && bmain->subversionfile < 1)) {
bTheme *btheme;
for(btheme= U.themes.first; btheme; btheme= btheme->next) {
btheme->tv3d.speaker[3] = 255;
}
}
if (bmain->versionfile < 260 || (bmain->versionfile == 260 && bmain->subversionfile < 3)) {
bTheme *btheme;
/* if new keyframes handle default is stuff "auto", make it "auto-clamped" instead
* was changed in 260 as part of GSoC11, but version patch was wrong
*/
if (U.keyhandles_new == HD_AUTO)
U.keyhandles_new = HD_AUTO_ANIM;
for(btheme= U.themes.first; btheme; btheme= btheme->next) {
if(btheme->tv3d.bundle_solid[3] == 0)
SETCOL(btheme->tv3d.bundle_solid, 200, 200, 200, 255);
if(btheme->tv3d.camera_path[3] == 0)
SETCOL(btheme->tv3d.camera_path, 0x00, 0x00, 0x00, 255);
if((btheme->tclip.back[3]) == 0) {
btheme->tclip= btheme->tv3d;
SETCOL(btheme->tclip.marker_outline, 0x00, 0x00, 0x00, 255);
SETCOL(btheme->tclip.marker, 0x7f, 0x7f, 0x00, 255);
SETCOL(btheme->tclip.act_marker, 0xff, 0xff, 0xff, 255);
SETCOL(btheme->tclip.sel_marker, 0xff, 0xff, 0x00, 255);
SETCOL(btheme->tclip.dis_marker, 0x7f, 0x00, 0x00, 255);
SETCOL(btheme->tclip.lock_marker, 0x7f, 0x7f, 0x7f, 255);
SETCOL(btheme->tclip.path_before, 0xff, 0x00, 0x00, 255);
SETCOL(btheme->tclip.path_after, 0x00, 0x00, 0xff, 255);
SETCOL(btheme->tclip.grid, 0x5e, 0x5e, 0x5e, 255);
SETCOL(btheme->tclip.cframe, 0x60, 0xc0, 0x40, 255);
SETCOL(btheme->tclip.handle_vertex, 0x00, 0x00, 0x00, 0xff);
SETCOL(btheme->tclip.handle_vertex_select, 0xff, 0xff, 0, 0xff);
btheme->tclip.handle_vertex_size= 4;
}
/* auto-clamped handles -> based on auto */
if(btheme->tipo.handle_auto_clamped[3] == 0)
SETCOL(btheme->tipo.handle_auto_clamped, 0x99, 0x40, 0x30, 255);
if(btheme->tipo.handle_sel_auto_clamped[3] == 0)
SETCOL(btheme->tipo.handle_sel_auto_clamped, 0xf0, 0xaf, 0x90, 255);
}
/* enable (Cycles) addon by default */
if(!BLI_findstring(&U.addons, "cycles", offsetof(bAddon, module))) {
bAddon *baddon= MEM_callocN(sizeof(bAddon), "bAddon");
BLI_strncpy(baddon->module, "cycles", sizeof(baddon->module));
BLI_addtail(&U.addons, baddon);
}
}
/* GL Texture Garbage Collection (variable abused above!) */
if (U.textimeout == 0) {
U.texcollectrate = 60;
U.textimeout = 120;
}
if (U.memcachelimit <= 0) {
U.memcachelimit = 32;
}
if (U.frameserverport == 0) {
U.frameserverport = 8080;
}
if (U.dbl_click_time == 0) {
U.dbl_click_time = 350;
}
if (U.anim_player_preset == 0) {
U.anim_player_preset = 1 ;
}
if (U.scrcastfps == 0) {
U.scrcastfps = 10;
U.scrcastwait = 50;
}
if (U.v2d_min_gridsize == 0) {
U.v2d_min_gridsize= 35;
}
if (U.dragthreshold == 0 )
U.dragthreshold= 5;
if (U.widget_unit==0)
U.widget_unit= (U.dpi * 20 + 36)/72;
if (U.anisotropic_filter <= 0)
U.anisotropic_filter = 1;
if (U.ndof_sensitivity == 0.0f) {
U.ndof_sensitivity = 1.0f;
U.ndof_flag = NDOF_LOCK_HORIZON |
NDOF_SHOULD_PAN | NDOF_SHOULD_ZOOM | NDOF_SHOULD_ROTATE;
}
/* funny name, but it is GE stuff, moves userdef stuff to engine */
// XXX space_set_commmandline_options();
/* this timer uses U */
// XXX reset_autosave();
}