442 lines
11 KiB
C
442 lines
11 KiB
C
/**
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* header_sound.c oct-2003
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*
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* Functions to draw the "Audio Timeline" window header
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* and handle user events sent to it.
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*
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#include <stdlib.h>
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#include <string.h>
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#include <stdio.h>
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#include "BMF_Api.h"
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#include "BIF_language.h"
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#include "DNA_ID.h"
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#include "DNA_screen_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_sound_types.h"
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#include "DNA_space_types.h"
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#include "DNA_view2d_types.h"
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#include "DNA_userdef_types.h"
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#include "BIF_editsound.h"
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#include "BIF_gl.h"
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#include "BIF_interface.h"
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#include "BIF_previewrender.h"
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#include "BIF_resources.h"
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#include "BIF_screen.h"
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#include "BIF_space.h"
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#include "BIF_toolbox.h"
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#include "BIF_butspace.h"
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#include "BKE_global.h"
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#include "BKE_main.h"
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#include "BSE_drawipo.h"
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#include "BSE_filesel.h"
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#include "BSE_headerbuttons.h"
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#include "BSE_time.h"
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#include "blendef.h"
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#include "mydevice.h"
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void do_sound_buttons(unsigned short event)
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{
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ID *id, *idtest;
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int nr;
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char name[256];
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switch(event) {
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case B_SOUNDBROWSE:
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if(G.ssound->sndnr== -2) {
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activate_databrowse((ID *)G.ssound->sound, ID_SO, 0,
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B_SOUNDBROWSE, &G.ssound->sndnr, do_sound_buttons);
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return;
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}
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if (G.ssound->sndnr < 0) break;
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if (G.ssound->sndnr == 32766) {
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if (G.ssound && G.ssound->sound) strcpy(name, G.ssound->sound->name);
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else strcpy(name, U.sounddir);
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activate_fileselect(FILE_SPECIAL, "SELECT WAV FILE", name,
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load_space_sound);
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} else {
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nr= 1;
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id= (ID *)G.ssound->sound;
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idtest= G.main->sound.first;
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while(idtest) {
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if(nr==G.ssound->sndnr) {
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break;
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}
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nr++;
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idtest= idtest->next;
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}
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if(idtest==0) { /* no new */
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return;
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}
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if(idtest!=id) {
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G.ssound->sound= (bSound *)idtest;
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if(idtest->us==0) idtest->us= 1;
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allqueue(REDRAWSOUND, 0);
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}
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}
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break;
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case B_SOUNDBROWSE2:
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id = (ID *)G.buts->lockpoin;
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if(G.buts->texnr == -2) {
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activate_databrowse(id, ID_SO, 0, B_SOUNDBROWSE2,
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&G.buts->texnr, do_sound_buttons);
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return;
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}
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if (G.buts->texnr < 0) break;
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if (G.buts->texnr == 32766) {
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if (id) strcpy(name, ((bSound *)id)->name);
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else strcpy(name, U.sounddir);
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activate_fileselect(FILE_SPECIAL, "SELECT WAV FILE", name, load_sound_buttons);
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}
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else {
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nr= 1;
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idtest= G.main->sound.first;
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while (idtest) {
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if(nr == G.buts->texnr) {
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break;
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}
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nr++;
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idtest = idtest->next;
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}
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if (idtest == 0) { /* geen new */
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return;
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}
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if (idtest != id) {
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G.buts->lockpoin = (bSound *)idtest;
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if(idtest->us==0) idtest->us= 1;
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allqueue(REDRAWBUTSSCENE, 0);
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}
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}
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break;
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case B_SOUNDHOME:
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if(G.ssound->sound==NULL) {
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G.v2d->tot.xmin= G.scene->r.sfra;
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G.v2d->tot.xmax= G.scene->r.efra;
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}
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G.v2d->cur= G.v2d->tot;
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test_view2d(G.v2d, curarea->winx, curarea->winy);
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view2d_do_locks(curarea, V2D_LOCK_COPY);
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scrarea_queue_winredraw(curarea);
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break;
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}
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}
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static void do_sound_viewmenu(void *arg, int event)
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{
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extern int play_anim(int mode);
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switch(event) {
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case 1: /* Play Back Animation */
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play_anim(0);
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break;
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case 2: /* Play Back Animation in All */
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play_anim(1);
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break;
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case 3: /* View All */
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do_sound_buttons(B_SOUNDHOME);
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break;
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case 4: /* Maximize Window */
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/* using event B_FULL */
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break;
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case 5: /* jump to next marker */
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nextprev_marker(1);
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break;
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case 6: /* jump to previous marker */
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nextprev_marker(-1);
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break;
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case 7:
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G.v2d->flag ^= V2D_VIEWLOCK;
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if(G.v2d->flag & V2D_VIEWLOCK)
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view2d_do_locks(curarea, 0);
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break;
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}
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allqueue(REDRAWVIEW3D, 0);
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}
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static uiBlock *sound_viewmenu(void *arg_unused)
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{
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uiBlock *block;
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short yco= 0, menuwidth=120;
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block= uiNewBlock(&curarea->uiblocks, "sound_viewmenu",
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UI_EMBOSSP, UI_HELV, curarea->headwin);
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uiBlockSetButmFunc(block, do_sound_viewmenu, NULL);
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uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Jump To Next Marker|PageUp", 0, yco-=20,
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menuwidth, 19, NULL, 0.0, 0.0, 0, 5, "");
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uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Jump To Prev Marker|PageDown", 0, yco-=20,
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menuwidth, 19, NULL, 0.0, 0.0, 0, 6, "");
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uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
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uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Play Back Animation|Alt A", 0, yco-=20,
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menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
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uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Play Back Animation in 3D View|Alt Shift A", 0, yco-=20,
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menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
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uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
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uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "View All|Home", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 3, "");
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uiDefIconTextBut(block, BUTM, 1, (G.v2d->flag & V2D_VIEWLOCK)?ICON_CHECKBOX_HLT:ICON_CHECKBOX_DEHLT,
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"Lock Time to Other Windows|", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 7, "");
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if (!curarea->full)
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uiDefIconTextBut(block, BUTM, B_FULL, ICON_BLANK1, "Maximize Window|Ctrl UpArrow", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 4, "");
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else
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uiDefIconTextBut(block, BUTM, B_FULL, ICON_BLANK1, "Tile Window|Ctrl DownArrow", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 4, "");
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if(curarea->headertype==HEADERTOP) {
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uiBlockSetDirection(block, UI_DOWN);
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}
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else {
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uiBlockSetDirection(block, UI_TOP);
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uiBlockFlipOrder(block);
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}
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uiTextBoundsBlock(block, 50);
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return block;
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}
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static void do_sound_markermenu(void *arg, int event)
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{
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switch(event)
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{
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case 1:
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add_marker(CFRA);
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break;
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case 2:
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duplicate_marker();
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break;
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case 3:
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remove_marker();
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break;
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case 4:
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rename_marker();
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break;
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case 5:
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transform_markers('g', 0);
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break;
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}
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allqueue(REDRAWMARKER, 0);
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}
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static uiBlock *sound_markermenu(void *arg_unused)
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{
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uiBlock *block;
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short yco= 0, menuwidth=120;
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block= uiNewBlock(&curarea->uiblocks, "sound_markermenu",
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UI_EMBOSSP, UI_HELV, curarea->headwin);
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uiBlockSetButmFunc(block, do_sound_markermenu, NULL);
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uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Add Marker|M", 0, yco-=20,
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menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
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uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Duplicate Marker|Shift D", 0, yco-=20,
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menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
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uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Delete Marker|X", 0, yco-=20,
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menuwidth, 19, NULL, 0.0, 0.0, 1, 3, "");
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uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
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uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "(Re)Name Marker|Ctrl M", 0, yco-=20,
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menuwidth, 19, NULL, 0.0, 0.0, 1, 4, "");
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uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Grab/Move Marker|G", 0, yco-=20,
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menuwidth, 19, NULL, 0.0, 0.0, 1, 5, "");
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if(curarea->headertype==HEADERTOP) {
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uiBlockSetDirection(block, UI_DOWN);
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}
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else {
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uiBlockSetDirection(block, UI_TOP);
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uiBlockFlipOrder(block);
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}
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uiTextBoundsBlock(block, 50);
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return block;
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}
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void sound_buttons(void)
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{
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uiBlock *block;
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short xco, xmax;
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char naam[256];
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char ch[20];
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sprintf(naam, "header %d", curarea->headwin);
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block= uiNewBlock(&curarea->uiblocks, naam, UI_EMBOSS, UI_HELV, curarea->headwin);
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if(area_is_active_area(curarea)) uiBlockSetCol(block, TH_HEADER);
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else uiBlockSetCol(block, TH_HEADERDESEL);
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curarea->butspacetype= SPACE_SOUND;
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xco = 8;
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uiDefIconTextButC(block, ICONTEXTROW,B_NEWSPACE, ICON_VIEW3D,
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windowtype_pup(), xco, 0, XIC+10, YIC,
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&(curarea->butspacetype), 1.0, SPACEICONMAX, 0, 0,
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"Displays Current Window Type. "
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"Click for menu of available types.");
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xco += XIC + 14;
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uiBlockSetEmboss(block, UI_EMBOSSN);
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if (curarea->flag & HEADER_NO_PULLDOWN) {
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uiDefIconButBitS(block, TOG, HEADER_NO_PULLDOWN, B_FLIPINFOMENU,
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ICON_DISCLOSURE_TRI_RIGHT,
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xco,2,XIC,YIC-2,
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&(curarea->flag), 0, 0, 0, 0,
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"Show pulldown menus");
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}
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else {
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uiDefIconButBitS(block, TOG, HEADER_NO_PULLDOWN, B_FLIPINFOMENU,
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ICON_DISCLOSURE_TRI_DOWN,
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xco,2,XIC,YIC-2,
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&(curarea->flag), 0, 0, 0, 0,
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"Hide pulldown menus");
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}
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uiBlockSetEmboss(block, UI_EMBOSS);
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xco+=XIC;
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if((curarea->flag & HEADER_NO_PULLDOWN)==0) {
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/* pull down menus */
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uiBlockSetEmboss(block, UI_EMBOSSP);
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xmax= GetButStringLength("View");
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uiDefPulldownBut(block, sound_viewmenu, NULL,
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"View", xco, -2, xmax-3, 24, "");
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xco+= xmax;
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xmax= GetButStringLength("Marker");
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uiDefPulldownBut(block, sound_markermenu, NULL,
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"Marker", xco, -2, xmax-3, 24, "");
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xco+= xmax;
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}
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uiBlockSetEmboss(block, UI_EMBOSS);
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xco= std_libbuttons(block, xco+8, 0, 0, NULL, B_SOUNDBROWSE, ID_SO, 0, (ID *)G.ssound->sound, 0, &(G.ssound->sndnr), 1, 0, 0, 0, 0);
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if(G.ssound->sound) {
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bSound *sound= G.ssound->sound;
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if (sound->sample && sound->sample->len)
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{
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if (sound->sample->channels == 1)
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strcpy(ch, "Mono");
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else if (sound->sample->channels == 2)
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strcpy(ch, "Stereo");
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else
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strcpy(ch, "Unknown");
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sprintf(naam, "Sample: %s, %d bit, %d Hz, %d samples", ch, sound->sample->bits, sound->sample->rate, sound->sample->len);
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cpack(0x0);
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glRasterPos2i(xco+10, 5);
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BMF_DrawString(uiBlockGetCurFont(block), naam);
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}
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else
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{
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sprintf(naam, "No sample info available.");
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cpack(0x0);
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glRasterPos2i(xco+10, 5);
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BMF_DrawString(uiBlockGetCurFont(block), naam);
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}
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}
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/* always as last */
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curarea->headbutlen= xco+2*XIC;
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uiDrawBlock(block);
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}
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/* the next two functions are also called from fileselect: */
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void load_space_sound(char *str)
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{
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bSound *sound;
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sound= sound_new_sound(str);
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if (sound) {
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if (G.ssound) {
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G.ssound->sound= sound;
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}
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} else {
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error("Not a valid sample: %s", str);
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}
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allqueue(REDRAWSOUND, 0);
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allqueue(REDRAWBUTSLOGIC, 0);
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}
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void load_sound_buttons(char *str)
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{
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bSound *sound;
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sound= sound_new_sound(str);
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if (sound) {
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if (curarea && curarea->spacetype==SPACE_BUTS) {
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if (G.buts->mainb == CONTEXT_SCENE) {
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if( G.buts->tab[CONTEXT_SCENE]==TAB_SCENE_SOUND )
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G.buts->lockpoin = sound;
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}
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}
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}
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else {
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error("Not a valid sample: %s", str);
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}
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allqueue(REDRAWBUTSSCENE, 0);
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}
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