This is safer for incremental build. And there was already a macro `GPU_USE_PY_REFERENCES` used elsewhere.
673 lines
22 KiB
C
673 lines
22 KiB
C
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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/** \file
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* \ingroup bpygpu
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*
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* This file defines the framebuffer functionalities of the 'gpu' module
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* used for off-screen OpenGL rendering.
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*
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* - Use ``bpygpu_`` for local API.
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* - Use ``BPyGPU`` for public API.
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*/
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#include <Python.h>
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#include "GPU_context.h"
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#include "GPU_framebuffer.h"
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#include "GPU_init_exit.h"
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#include "../generic/py_capi_utils.h"
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#include "../generic/python_utildefines.h"
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#include "../mathutils/mathutils.h"
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#include "gpu_py.h"
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#include "gpu_py_texture.h"
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#include "gpu_py.h"
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#include "gpu_py_buffer.h"
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#include "gpu_py_framebuffer.h" /* own include */
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/* -------------------------------------------------------------------- */
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/** \name GPUFrameBuffer Common Utilities
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* \{ */
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static int pygpu_framebuffer_valid_check(BPyGPUFrameBuffer *bpygpu_fb)
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{
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if (UNLIKELY(bpygpu_fb->fb == NULL)) {
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PyErr_SetString(PyExc_ReferenceError, "GPU framebuffer was freed, no further access is valid");
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return -1;
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}
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return 0;
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}
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#define PYGPU_FRAMEBUFFER_CHECK_OBJ(bpygpu) \
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{ \
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if (UNLIKELY(pygpu_framebuffer_valid_check(bpygpu) == -1)) { \
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return NULL; \
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} \
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} \
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((void)0)
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static void pygpu_framebuffer_free_if_possible(GPUFrameBuffer *fb)
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{
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if (GPU_is_init()) {
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GPU_framebuffer_free(fb);
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}
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else {
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printf("PyFramebuffer freed after the context has been destroyed.\n");
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}
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}
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static void pygpu_framebuffer_free_safe(BPyGPUFrameBuffer *self)
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{
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if (self->fb) {
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#ifndef GPU_NO_USE_PY_REFERENCES
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GPU_framebuffer_py_reference_set(self->fb, NULL);
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if (!self->shared_reference)
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#endif
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{
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pygpu_framebuffer_free_if_possible(self->fb);
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}
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self->fb = NULL;
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}
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}
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/* Keep less than or equal to #FRAMEBUFFER_STACK_DEPTH */
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#define GPU_PY_FRAMEBUFFER_STACK_LEN 16
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static bool pygpu_framebuffer_stack_push_and_bind_or_error(GPUFrameBuffer *fb)
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{
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if (GPU_framebuffer_stack_level_get() >= GPU_PY_FRAMEBUFFER_STACK_LEN) {
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PyErr_SetString(
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PyExc_RuntimeError,
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"Maximum framebuffer stack depth " STRINGIFY(GPU_PY_FRAMEBUFFER_STACK_LEN) " reached");
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return false;
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}
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GPU_framebuffer_push(GPU_framebuffer_active_get());
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GPU_framebuffer_bind(fb);
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return true;
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}
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static bool pygpu_framebuffer_stack_pop_and_restore_or_error(GPUFrameBuffer *fb)
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{
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if (GPU_framebuffer_stack_level_get() == 0) {
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PyErr_SetString(PyExc_RuntimeError, "Minimum framebuffer stack depth reached");
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return false;
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}
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if (fb && !GPU_framebuffer_bound(fb)) {
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PyErr_SetString(PyExc_RuntimeError, "Framebuffer is not bound");
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return false;
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}
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GPUFrameBuffer *fb_prev = GPU_framebuffer_pop();
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GPU_framebuffer_bind(fb_prev);
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return true;
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}
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Stack (Context Manager)
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*
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* Safer alternative to ensure balanced push/pop calls.
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*
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* \{ */
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typedef struct {
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PyObject_HEAD /* required python macro */
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BPyGPUFrameBuffer *py_fb;
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int level;
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} PyFrameBufferStackContext;
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static void pygpu_framebuffer_stack_context__tp_dealloc(PyFrameBufferStackContext *self)
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{
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Py_DECREF(self->py_fb);
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PyObject_DEL(self);
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}
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static PyObject *pygpu_framebuffer_stack_context_enter(PyFrameBufferStackContext *self)
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{
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PYGPU_FRAMEBUFFER_CHECK_OBJ(self->py_fb);
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/* sanity - should never happen */
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if (self->level != -1) {
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PyErr_SetString(PyExc_RuntimeError, "Already in use");
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return NULL;
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}
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if (!pygpu_framebuffer_stack_push_and_bind_or_error(self->py_fb->fb)) {
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return NULL;
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}
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self->level = GPU_framebuffer_stack_level_get();
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Py_RETURN_NONE;
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}
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static PyObject *pygpu_framebuffer_stack_context_exit(PyFrameBufferStackContext *self,
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PyObject *UNUSED(args))
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{
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PYGPU_FRAMEBUFFER_CHECK_OBJ(self->py_fb);
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/* sanity - should never happen */
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if (self->level == -1) {
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fprintf(stderr, "Not yet in use\n");
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return NULL;
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}
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const int level = GPU_framebuffer_stack_level_get();
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if (level != self->level) {
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fprintf(stderr, "Level of bind mismatch, expected %d, got %d\n", self->level, level);
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}
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if (!pygpu_framebuffer_stack_pop_and_restore_or_error(self->py_fb->fb)) {
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return NULL;
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}
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Py_RETURN_NONE;
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}
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static PyMethodDef pygpu_framebuffer_stack_context__tp_methods[] = {
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{"__enter__", (PyCFunction)pygpu_framebuffer_stack_context_enter, METH_NOARGS},
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{"__exit__", (PyCFunction)pygpu_framebuffer_stack_context_exit, METH_VARARGS},
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{NULL},
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};
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static PyTypeObject FramebufferStackContext_Type = {
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PyVarObject_HEAD_INIT(NULL, 0).tp_name = "GPUFrameBufferStackContext",
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.tp_basicsize = sizeof(PyFrameBufferStackContext),
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.tp_dealloc = (destructor)pygpu_framebuffer_stack_context__tp_dealloc,
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.tp_flags = Py_TPFLAGS_DEFAULT,
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.tp_methods = pygpu_framebuffer_stack_context__tp_methods,
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};
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PyDoc_STRVAR(pygpu_framebuffer_bind_doc,
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".. function:: bind()\n"
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"\n"
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" Context manager to ensure balanced bind calls, even in the case of an error.\n");
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static PyObject *pygpu_framebuffer_bind(BPyGPUFrameBuffer *self)
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{
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PyFrameBufferStackContext *ret = PyObject_New(PyFrameBufferStackContext,
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&FramebufferStackContext_Type);
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ret->py_fb = self;
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ret->level = -1;
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Py_INCREF(self);
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return (PyObject *)ret;
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}
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name GPUFramebuffer Type
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* \{ */
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/* Fill in the GPUAttachment according to the PyObject parameter.
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* PyObject *o can be NULL, Py_None, BPyGPUTexture or a dictionary containing the keyword "texture"
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* and the optional keywords "layer" and "mip".
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* Returns false on error. In this case, a python message will be raised and GPUAttachment will not
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* be touched. */
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static bool pygpu_framebuffer_new_parse_arg(PyObject *o, GPUAttachment *r_attach)
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{
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GPUAttachment tmp_attach = GPU_ATTACHMENT_NONE;
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if (!o || o == Py_None) {
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/* Pass. */;
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}
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else if (BPyGPUTexture_Check(o)) {
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if (!bpygpu_ParseTexture(o, &tmp_attach.tex)) {
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return false;
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}
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}
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else {
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const char *c_texture = "texture";
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const char *c_layer = "layer";
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const char *c_mip = "mip";
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PyObject *key, *value;
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Py_ssize_t pos = 0;
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while (PyDict_Next(o, &pos, &key, &value)) {
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if (!PyUnicode_Check(key)) {
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PyErr_SetString(PyExc_TypeError, "keywords must be strings");
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return false;
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}
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if (c_texture && _PyUnicode_EqualToASCIIString(key, c_texture)) {
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/* Compare only once. */
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c_texture = NULL;
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if (!bpygpu_ParseTexture(value, &tmp_attach.tex)) {
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return false;
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}
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}
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else if (c_layer && _PyUnicode_EqualToASCIIString(key, c_layer)) {
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/* Compare only once. */
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c_layer = NULL;
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tmp_attach.layer = PyLong_AsLong(value);
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if (tmp_attach.layer == -1 && PyErr_Occurred()) {
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return false;
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}
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}
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else if (c_mip && _PyUnicode_EqualToASCIIString(key, c_mip)) {
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/* Compare only once. */
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c_mip = NULL;
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tmp_attach.mip = PyLong_AsLong(value);
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if (tmp_attach.mip == -1 && PyErr_Occurred()) {
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return false;
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}
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}
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else {
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PyErr_Format(
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PyExc_TypeError, "'%U' is an invalid keyword argument for this attribute", key);
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return false;
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}
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}
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}
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*r_attach = tmp_attach;
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return true;
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}
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static PyObject *pygpu_framebuffer__tp_new(PyTypeObject *UNUSED(self),
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PyObject *args,
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PyObject *kwds)
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{
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BPYGPU_IS_INIT_OR_ERROR_OBJ;
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if (!GPU_context_active_get()) {
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PyErr_SetString(PyExc_RuntimeError, "No active GPU context found");
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return NULL;
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}
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PyObject *depth_attachment = NULL;
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PyObject *color_attachements = NULL;
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static const char *_keywords[] = {"depth_slot", "color_slots", NULL};
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static _PyArg_Parser _parser = {"|$OO:GPUFrameBuffer.__new__", _keywords, 0};
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if (!_PyArg_ParseTupleAndKeywordsFast(
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args, kwds, &_parser, &depth_attachment, &color_attachements)) {
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return NULL;
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}
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/* Keep in sync with #GPU_FB_MAX_COLOR_ATTACHMENT.
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* TODO: share the define. */
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#define BPYGPU_FB_MAX_COLOR_ATTACHMENT 6
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GPUAttachment config[BPYGPU_FB_MAX_COLOR_ATTACHMENT + 1];
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if (!pygpu_framebuffer_new_parse_arg(depth_attachment, &config[0])) {
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return NULL;
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}
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if (config[0].tex && !GPU_texture_depth(config[0].tex)) {
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PyErr_SetString(PyExc_ValueError, "Depth texture with incompatible format");
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return NULL;
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}
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int color_attachements_len = 0;
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if (color_attachements && color_attachements != Py_None) {
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if (PySequence_Check(color_attachements)) {
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color_attachements_len = PySequence_Size(color_attachements);
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if (color_attachements_len > BPYGPU_FB_MAX_COLOR_ATTACHMENT) {
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PyErr_SetString(
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PyExc_AttributeError,
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"too many attachements, max is " STRINGIFY(BPYGPU_FB_MAX_COLOR_ATTACHMENT));
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return NULL;
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}
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for (int i = 1; i <= color_attachements_len; i++) {
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PyObject *o = PySequence_GetItem(color_attachements, i);
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bool ok = pygpu_framebuffer_new_parse_arg(o, &config[i]);
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Py_DECREF(o);
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if (!ok) {
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return NULL;
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}
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}
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}
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else {
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if (!pygpu_framebuffer_new_parse_arg(color_attachements, &config[1])) {
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return NULL;
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}
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color_attachements_len = 1;
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}
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}
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GPUFrameBuffer *fb_python = GPU_framebuffer_create("fb_python");
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GPU_framebuffer_config_array(fb_python, config, color_attachements_len + 1);
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return BPyGPUFrameBuffer_CreatePyObject(fb_python, false);
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}
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PyDoc_STRVAR(pygpu_framebuffer_is_bound_doc,
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"Checks if this is the active framebuffer in the context.");
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static PyObject *pygpu_framebuffer_is_bound(BPyGPUFrameBuffer *self, void *UNUSED(type))
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{
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PYGPU_FRAMEBUFFER_CHECK_OBJ(self);
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return PyBool_FromLong(GPU_framebuffer_bound(self->fb));
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}
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PyDoc_STRVAR(pygpu_framebuffer_clear_doc,
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".. method:: clear(color=None, depth=None, stencil=None)\n"
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"\n"
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" Fill color, depth and stencil textures with specific value.\n"
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" Common values: color=(0.0, 0.0, 0.0, 1.0), depth=1.0, stencil=0.\n"
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"\n"
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" :arg color: float sequence each representing ``(r, g, b, a)``.\n"
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" :type color: sequence of 3 or 4 floats\n"
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" :arg depth: depth value.\n"
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" :type depth: float\n"
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" :arg stencil: stencil value.\n"
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" :type stencil: int\n");
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static PyObject *pygpu_framebuffer_clear(BPyGPUFrameBuffer *self, PyObject *args, PyObject *kwds)
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{
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PYGPU_FRAMEBUFFER_CHECK_OBJ(self);
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if (!GPU_framebuffer_bound(self->fb)) {
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return NULL;
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}
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PyObject *py_col = NULL;
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PyObject *py_depth = NULL;
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PyObject *py_stencil = NULL;
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static const char *_keywords[] = {"color", "depth", "stencil", NULL};
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static _PyArg_Parser _parser = {"|$OOO:clear", _keywords, 0};
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if (!_PyArg_ParseTupleAndKeywordsFast(args, kwds, &_parser, &py_col, &py_depth, &py_stencil)) {
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return NULL;
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}
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eGPUFrameBufferBits buffers = 0;
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float col[4] = {0.0f, 0.0f, 0.0f, 1.0f};
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float depth = 1.0f;
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uint stencil = 0;
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if (py_col && py_col != Py_None) {
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if (mathutils_array_parse(col, 3, 4, py_col, "GPUFrameBuffer.clear(), invalid 'color' arg") ==
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-1) {
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return NULL;
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}
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buffers |= GPU_COLOR_BIT;
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}
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if (py_depth && py_depth != Py_None) {
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depth = PyFloat_AsDouble(py_depth);
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if (PyErr_Occurred()) {
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return NULL;
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}
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buffers |= GPU_DEPTH_BIT;
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}
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if (py_stencil && py_stencil != Py_None) {
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if ((stencil = PyC_Long_AsU32(py_stencil)) == (uint)-1) {
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return NULL;
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}
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buffers |= GPU_STENCIL_BIT;
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}
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GPU_framebuffer_clear(self->fb, buffers, col, depth, stencil);
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Py_RETURN_NONE;
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}
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PyDoc_STRVAR(pygpu_framebuffer_viewport_set_doc,
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".. function:: viewport_set(x, y, xsize, ysize)\n"
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"\n"
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" Set the viewport for this framebuffer object.\n"
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" Note: The viewport state is not saved upon framebuffer rebind.\n"
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"\n"
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" :param x, y: lower left corner of the viewport_set rectangle, in pixels.\n"
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" :param xsize, ysize: width and height of the viewport_set.\n"
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" :type x, y, xsize, ysize: int\n");
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static PyObject *pygpu_framebuffer_viewport_set(BPyGPUFrameBuffer *self,
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PyObject *args,
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void *UNUSED(type))
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{
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int x, y, xsize, ysize;
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if (!PyArg_ParseTuple(args, "iiii:viewport_set", &x, &y, &xsize, &ysize)) {
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return NULL;
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}
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GPU_framebuffer_viewport_set(self->fb, x, y, xsize, ysize);
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Py_RETURN_NONE;
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}
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PyDoc_STRVAR(pygpu_framebuffer_viewport_get_doc,
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".. function:: viewport_get()\n"
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"\n"
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" Returns position and dimension to current viewport.\n");
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static PyObject *pygpu_framebuffer_viewport_get(BPyGPUFrameBuffer *self, void *UNUSED(type))
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{
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PYGPU_FRAMEBUFFER_CHECK_OBJ(self);
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int viewport[4];
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GPU_framebuffer_viewport_get(self->fb, viewport);
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PyObject *ret = PyTuple_New(4);
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PyTuple_SET_ITEMS(ret,
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PyLong_FromLong(viewport[0]),
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PyLong_FromLong(viewport[1]),
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PyLong_FromLong(viewport[2]),
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PyLong_FromLong(viewport[3]));
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return ret;
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}
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PyDoc_STRVAR(
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pygpu_framebuffer_read_color_doc,
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".. function:: read_color(x, y, xsize, ysize, channels, slot, format, data=data)\n"
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"\n"
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" Read a block of pixels from the frame buffer.\n"
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"\n"
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" :param x, y: Lower left corner of a rectangular block of pixels.\n"
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" :param xsize, ysize: Dimensions of the pixel rectangle.\n"
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" :type x, y, xsize, ysize: int\n"
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" :param channels: Number of components to read.\n"
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" :type channels: int\n"
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" :param slot: The framebuffer slot to read data from.\n"
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" :type slot: int\n"
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" :param format: The format that describes the content of a single channel.\n"
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" Possible values are `FLOAT`, `INT`, `UINT`, `UBYTE`, `UINT_24_8` and `10_11_11_REV`.\n"
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" :type type: str\n"
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" :arg data: Optional Buffer object to fill with the pixels values.\n"
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" :type data: :class:`gpu.types.Buffer`\n"
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" :return: The Buffer with the read pixels.\n"
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" :rtype: :class:`gpu.types.Buffer`\n");
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static PyObject *pygpu_framebuffer_read_color(BPyGPUFrameBuffer *self,
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PyObject *args,
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PyObject *kwds)
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{
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PYGPU_FRAMEBUFFER_CHECK_OBJ(self);
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int x, y, w, h, channels;
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uint slot;
|
|
struct PyC_StringEnum pygpu_dataformat = {bpygpu_dataformat_items, GPU_RGBA8};
|
|
BPyGPUBuffer *py_buffer = NULL;
|
|
|
|
static const char *_keywords[] = {
|
|
"x", "y", "xsize", "ysize", "channels", "slot", "format", "data", NULL};
|
|
static _PyArg_Parser _parser = {"iiiiiIO&|$O!:GPUTexture.__new__", _keywords, 0};
|
|
if (!_PyArg_ParseTupleAndKeywordsFast(args,
|
|
kwds,
|
|
&_parser,
|
|
&x,
|
|
&y,
|
|
&w,
|
|
&h,
|
|
&channels,
|
|
&slot,
|
|
PyC_ParseStringEnum,
|
|
&pygpu_dataformat,
|
|
&BPyGPU_BufferType,
|
|
&py_buffer)) {
|
|
return NULL;
|
|
}
|
|
|
|
if (!IN_RANGE_INCL(channels, 1, 4)) {
|
|
PyErr_SetString(PyExc_AttributeError, "Color channels must be 1, 2, 3 or 4");
|
|
return NULL;
|
|
}
|
|
|
|
if (slot >= BPYGPU_FB_MAX_COLOR_ATTACHMENT) {
|
|
PyErr_SetString(PyExc_ValueError, "slot overflow");
|
|
return NULL;
|
|
}
|
|
|
|
if (py_buffer) {
|
|
if (pygpu_dataformat.value_found != py_buffer->format) {
|
|
PyErr_SetString(PyExc_AttributeError,
|
|
"the format of the buffer is different from that specified");
|
|
return NULL;
|
|
}
|
|
|
|
size_t size_curr = bpygpu_Buffer_size(py_buffer);
|
|
size_t size_expected = w * h * channels *
|
|
GPU_texture_dataformat_size(pygpu_dataformat.value_found);
|
|
if (size_curr < size_expected) {
|
|
PyErr_SetString(PyExc_BufferError, "the buffer size is smaller than expected");
|
|
return NULL;
|
|
}
|
|
}
|
|
else {
|
|
py_buffer = BPyGPU_Buffer_CreatePyObject(
|
|
pygpu_dataformat.value_found, (Py_ssize_t[3]){h, w, channels}, 3, NULL);
|
|
BLI_assert(bpygpu_Buffer_size(py_buffer) ==
|
|
w * h * channels * GPU_texture_dataformat_size(pygpu_dataformat.value_found));
|
|
}
|
|
|
|
GPU_framebuffer_read_color(self->fb,
|
|
x,
|
|
y,
|
|
w,
|
|
h,
|
|
channels,
|
|
(int)slot,
|
|
pygpu_dataformat.value_found,
|
|
py_buffer->buf.as_void);
|
|
|
|
return (PyObject *)py_buffer;
|
|
}
|
|
|
|
#ifdef BPYGPU_USE_GPUOBJ_FREE_METHOD
|
|
PyDoc_STRVAR(pygpu_framebuffer_free_doc,
|
|
".. method:: free()\n"
|
|
"\n"
|
|
" Free the framebuffer object.\n"
|
|
" The framebuffer will no longer be accessible.\n");
|
|
static PyObject *pygpu_framebuffer_free(BPyGPUFrameBuffer *self)
|
|
{
|
|
PYGPU_FRAMEBUFFER_CHECK_OBJ(self);
|
|
pygpu_framebuffer_free_safe(self);
|
|
Py_RETURN_NONE;
|
|
}
|
|
#endif
|
|
|
|
static void BPyGPUFrameBuffer__tp_dealloc(BPyGPUFrameBuffer *self)
|
|
{
|
|
pygpu_framebuffer_free_safe(self);
|
|
Py_TYPE(self)->tp_free((PyObject *)self);
|
|
}
|
|
|
|
static PyGetSetDef pygpu_framebuffer__tp_getseters[] = {
|
|
{"is_bound",
|
|
(getter)pygpu_framebuffer_is_bound,
|
|
(setter)NULL,
|
|
pygpu_framebuffer_is_bound_doc,
|
|
NULL},
|
|
{NULL, NULL, NULL, NULL, NULL} /* Sentinel */
|
|
};
|
|
|
|
static struct PyMethodDef pygpu_framebuffer__tp_methods[] = {
|
|
{"bind", (PyCFunction)pygpu_framebuffer_bind, METH_NOARGS, pygpu_framebuffer_bind_doc},
|
|
{"clear",
|
|
(PyCFunction)pygpu_framebuffer_clear,
|
|
METH_VARARGS | METH_KEYWORDS,
|
|
pygpu_framebuffer_clear_doc},
|
|
{"viewport_set",
|
|
(PyCFunction)pygpu_framebuffer_viewport_set,
|
|
METH_NOARGS,
|
|
pygpu_framebuffer_viewport_set_doc},
|
|
{"viewport_get",
|
|
(PyCFunction)pygpu_framebuffer_viewport_get,
|
|
METH_NOARGS,
|
|
pygpu_framebuffer_viewport_get_doc},
|
|
{"read_color",
|
|
(PyCFunction)pygpu_framebuffer_read_color,
|
|
METH_VARARGS | METH_KEYWORDS,
|
|
pygpu_framebuffer_read_color_doc},
|
|
#ifdef BPYGPU_USE_GPUOBJ_FREE_METHOD
|
|
{"free", (PyCFunction)pygpu_framebuffer_free, METH_NOARGS, pygpu_framebuffer_free_doc},
|
|
#endif
|
|
{NULL, NULL, 0, NULL},
|
|
};
|
|
|
|
PyDoc_STRVAR(pygpu_framebuffer__tp_doc,
|
|
".. class:: GPUFrameBuffer(depth_slot=None, color_slots=None)\n"
|
|
"\n"
|
|
" This object gives access to framebuffer functionallities.\n"
|
|
" When a 'layer' is specified in a argument, a single layer of a 3D or array "
|
|
"texture is attached to the frame-buffer.\n"
|
|
" For cube map textures, layer is translated into a cube map face.\n"
|
|
"\n"
|
|
" :arg depth_slot: GPUTexture to attach or a `dict` containing keywords: "
|
|
"'texture', 'layer' and 'mip'.\n"
|
|
" :type depth_slot: :class:`gpu.types.GPUTexture`, dict or Nonetype\n"
|
|
" :arg color_slots: Tuple where each item can be a GPUTexture or a `dict` "
|
|
"containing keywords: 'texture', 'layer' and 'mip'.\n"
|
|
" :type color_slots: tuple or Nonetype\n");
|
|
PyTypeObject BPyGPUFrameBuffer_Type = {
|
|
PyVarObject_HEAD_INIT(NULL, 0).tp_name = "GPUFrameBuffer",
|
|
.tp_basicsize = sizeof(BPyGPUFrameBuffer),
|
|
.tp_dealloc = (destructor)BPyGPUFrameBuffer__tp_dealloc,
|
|
.tp_flags = Py_TPFLAGS_DEFAULT,
|
|
.tp_doc = pygpu_framebuffer__tp_doc,
|
|
.tp_methods = pygpu_framebuffer__tp_methods,
|
|
.tp_getset = pygpu_framebuffer__tp_getseters,
|
|
.tp_new = pygpu_framebuffer__tp_new,
|
|
};
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Public API
|
|
* \{ */
|
|
|
|
PyObject *BPyGPUFrameBuffer_CreatePyObject(GPUFrameBuffer *fb, bool shared_reference)
|
|
{
|
|
BPyGPUFrameBuffer *self;
|
|
|
|
#ifndef GPU_NO_USE_PY_REFERENCES
|
|
if (shared_reference) {
|
|
void **ref = GPU_framebuffer_py_reference_get(fb);
|
|
if (ref) {
|
|
/* Retrieve BPyGPUFrameBuffer reference. */
|
|
self = POINTER_OFFSET(ref, -offsetof(BPyGPUFrameBuffer, fb));
|
|
BLI_assert(self->fb == fb);
|
|
Py_INCREF(self);
|
|
return (PyObject *)self;
|
|
}
|
|
}
|
|
#else
|
|
UNUSED_VARS(shared_reference);
|
|
#endif
|
|
|
|
self = PyObject_New(BPyGPUFrameBuffer, &BPyGPUFrameBuffer_Type);
|
|
self->fb = fb;
|
|
|
|
#ifndef GPU_NO_USE_PY_REFERENCES
|
|
self->shared_reference = shared_reference;
|
|
|
|
BLI_assert(GPU_framebuffer_py_reference_get(fb) == NULL);
|
|
GPU_framebuffer_py_reference_set(fb, &self->fb);
|
|
#endif
|
|
|
|
return (PyObject *)self;
|
|
}
|
|
|
|
/** \} */
|
|
|
|
#undef PYGPU_FRAMEBUFFER_CHECK_OBJ
|