Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
52 lines
1.7 KiB
C
52 lines
1.7 KiB
C
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2006 Blender Foundation.
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* All rights reserved.
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*/
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/** \file
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* \ingroup cmpnodes
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*/
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#include "node_composite_util.h"
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/* **************** MAP VALUE ******************** */
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static bNodeSocketTemplate cmp_node_map_value_in[] = {
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{SOCK_FLOAT, 1, N_("Value"), 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
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{-1, 0, ""},
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};
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static bNodeSocketTemplate cmp_node_map_value_out[] = {
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{SOCK_FLOAT, 0, N_("Value")},
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{-1, 0, ""},
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};
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static void node_composit_init_map_value(bNodeTree *UNUSED(ntree), bNode *node)
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{
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node->storage = BKE_texture_mapping_add(TEXMAP_TYPE_POINT);
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}
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void register_node_type_cmp_map_value(void)
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{
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static bNodeType ntype;
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cmp_node_type_base(&ntype, CMP_NODE_MAP_VALUE, "Map Value", NODE_CLASS_OP_VECTOR, 0);
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node_type_socket_templates(&ntype, cmp_node_map_value_in, cmp_node_map_value_out);
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node_type_init(&ntype, node_composit_init_map_value);
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node_type_storage(&ntype, "TexMapping", node_free_standard_storage, node_copy_standard_storage);
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nodeRegisterType(&ntype);
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}
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