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blender-archive/source/blender/blenkernel/intern/pointcache.c
Janne Karhu 912c2f440b Pointcache refresh part 2
* Based on what happens during simulation the cache is marked (also in cache panel, this could possibly be extended to 3d view as well) as:
	- exact (not marked)
	- outdated (simulation is not done completely with current settings)
	- non-exact (frames were skipped during simulation)

* The parameter "cache step" effects the number of frames between saved cache frames.
	- This can save a lot of memory (or disk space) if absolutely frame accurate simulation is not required.
	- Speeds up the "quick caching" very much.
	- Frames between cached frames are interpolated from the cached frames.
	- Current default value of 10 frames works nicely with up/down-arrows (skip 10 frames forwards/backwards on timeline), but can be changed if wanted.

* The caching can work in normal or "quick" mode:
	[Normal cache]
	- Basic: Calculate what even happens (settings change, big frame steps etc.) and cache results, if possible try to use "cache step" when saving cache frames.
	- Becomes non-exact: After larger than 1 frame steps.
	- Becomes outdated: After any change effecting the simulation other than frame steps.
	- Pros/cons: Freedom of doing anything and playing with particles, but exact results have to calculated from the beginning.

	[Quick cache]
	- Basic: Calculate simulation up to current frame automatically on changes with cache step sized jumps in simulation. With multiple "quick cached" simulations the smallest cache step is used.
	- Becomes non-exact: Always from frame 1 (unless cache step = 1).
	- Becomes outdated: Never.
	- Pros/cons: Not very accurate, but super fast!
	- Todo: Transform of any animated (non-autokeyed) object is locked! Probably needs some tinkering with anim sys overrides.

* The simulation can be run forwards or backwards even if it's cache is outdated or non-exact, the following rules apply in these situations:
	- step forwards (to unknown) -> simulate from last exact frame, store result
	- step backwards (to known) -> result is interpolated from existing frames, store result, clear cache forwards if current frame is after last exact frame

* "Calculate to current frame" runs the simulation from start to current frame with a frame steps of 1.
	- Baking does the same, but runs the simulation all the way to the end of simulation.
	- Rendering does this automatically if the simulation is outdated of non-exact, so all rendered simulations will always be updated and exact.
	
* Every cache panel also holds buttons to "Bake all dynamics", "Free all dynamics" and "Update all dynamics to current frame".

* Cloth simulation supports the new cache too.
2009-06-27 15:28:58 +00:00

1384 lines
32 KiB
C

/**
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* Contributor(s): Campbell Barton <ideasman42@gmail.com>
*
* ***** END GPL LICENSE BLOCK *****
*/
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <sys/stat.h>
#include <sys/types.h>
#include "MEM_guardedalloc.h"
#include "DNA_ID.h"
#include "DNA_cloth_types.h"
#include "DNA_modifier_types.h"
#include "DNA_object_types.h"
#include "DNA_object_force.h"
#include "DNA_particle_types.h"
#include "DNA_scene_types.h"
#include "BLI_blenlib.h"
#include "BKE_cloth.h"
#include "BKE_depsgraph.h"
#include "BKE_global.h"
#include "BKE_library.h"
#include "BKE_main.h"
#include "BKE_modifier.h"
#include "BKE_object.h"
#include "BKE_particle.h"
#include "BKE_pointcache.h"
#include "BKE_scene.h"
#include "BKE_softbody.h"
#include "BKE_utildefines.h"
#include "BLI_blenlib.h"
/* needed for directory lookup */
#ifndef WIN32
#include <dirent.h>
#else
#include "BLI_winstuff.h"
#endif
/* untitled blend's need getpid for a unique name */
#ifdef WIN32
#include <process.h>
#else
#include <unistd.h>
#endif
#ifdef _WIN32
#ifndef snprintf
#define snprintf _snprintf
#endif
#endif
/* Creating ID's */
void BKE_ptcache_id_from_softbody(PTCacheID *pid, Object *ob, SoftBody *sb)
{
ParticleSystemModifierData *psmd;
ModifierData *md;
int a;
memset(pid, 0, sizeof(PTCacheID));
pid->ob= ob;
pid->data= sb;
pid->type= PTCACHE_TYPE_SOFTBODY;
pid->cache= sb->pointcache;
if(sb->particles) {
psmd= psys_get_modifier(ob, sb->particles);
pid->stack_index= modifiers_indexInObject(ob, (ModifierData*)psmd);
}
else {
for(a=0, md=ob->modifiers.first; md; md=md->next, a++) {
if(md->type == eModifierType_Softbody) {
pid->stack_index = a;
break;
}
}
}
}
void BKE_ptcache_id_from_particles(PTCacheID *pid, Object *ob, ParticleSystem *psys)
{
ParticleSystemModifierData *psmd= psys_get_modifier(ob, psys);
memset(pid, 0, sizeof(PTCacheID));
pid->ob= ob;
pid->data= psys;
pid->type= PTCACHE_TYPE_PARTICLES;
pid->stack_index= modifiers_indexInObject(ob, (ModifierData *)psmd);
pid->cache= psys->pointcache;
}
void BKE_ptcache_id_from_cloth(PTCacheID *pid, Object *ob, ClothModifierData *clmd)
{
memset(pid, 0, sizeof(PTCacheID));
pid->ob= ob;
pid->data= clmd;
pid->type= PTCACHE_TYPE_CLOTH;
pid->stack_index= modifiers_indexInObject(ob, (ModifierData *)clmd);
pid->cache= clmd->point_cache;
}
void BKE_ptcache_ids_from_object(ListBase *lb, Object *ob)
{
PTCacheID *pid;
ParticleSystem *psys;
ModifierData *md;
lb->first= lb->last= NULL;
if(ob->soft) {
pid= MEM_callocN(sizeof(PTCacheID), "PTCacheID");
BKE_ptcache_id_from_softbody(pid, ob, ob->soft);
BLI_addtail(lb, pid);
}
for(psys=ob->particlesystem.first; psys; psys=psys->next) {
pid= MEM_callocN(sizeof(PTCacheID), "PTCacheID");
BKE_ptcache_id_from_particles(pid, ob, psys);
BLI_addtail(lb, pid);
if(psys->soft) {
pid= MEM_callocN(sizeof(PTCacheID), "PTCacheID");
BKE_ptcache_id_from_softbody(pid, ob, psys->soft);
BLI_addtail(lb, pid);
}
}
for(md=ob->modifiers.first; md; md=md->next) {
if(md->type == eModifierType_Cloth) {
pid= MEM_callocN(sizeof(PTCacheID), "PTCacheID");
BKE_ptcache_id_from_cloth(pid, ob, (ClothModifierData*)md);
BLI_addtail(lb, pid);
}
}
}
/* Takes an Object ID and returns a unique name
- id: object id
- cfra: frame for the cache, can be negative
- stack_index: index in the modifier stack. we can have cache for more then one stack_index
*/
#define MAX_PTCACHE_PATH FILE_MAX
#define MAX_PTCACHE_FILE ((FILE_MAXDIR+FILE_MAXFILE)*2)
static int ptcache_path(PTCacheID *pid, char *filename)
{
Library *lib;
int i;
lib= (pid)? pid->ob->id.lib: NULL;
if (G.relbase_valid || lib) {
char file[MAX_PTCACHE_PATH]; /* we dont want the dir, only the file */
char *blendfilename;
blendfilename= (lib)? lib->filename: G.sce;
BLI_split_dirfile_basic(blendfilename, NULL, file);
i = strlen(file);
/* remove .blend */
if (i > 6)
file[i-6] = '\0';
snprintf(filename, MAX_PTCACHE_PATH, "//"PTCACHE_PATH"%s", file); /* add blend file name to pointcache dir */
BLI_convertstringcode(filename, blendfilename);
BLI_add_slash(filename);
return strlen(filename);
}
/* use the temp path. this is weak but better then not using point cache at all */
/* btempdir is assumed to exist and ALWAYS has a trailing slash */
snprintf(filename, MAX_PTCACHE_PATH, "%s"PTCACHE_PATH"%d", btempdir, abs(getpid()));
BLI_add_slash(filename);
return strlen(filename);
}
static int BKE_ptcache_id_filename(PTCacheID *pid, char *filename, int cfra, short do_path, short do_ext)
{
int len=0;
char *idname;
char *newname;
filename[0] = '\0';
newname = filename;
if (!G.relbase_valid) return 0; /* save blend file before using disk pointcache */
/* start with temp dir */
if (do_path) {
len = ptcache_path(pid, filename);
newname += len;
}
if(strcmp(pid->cache->name, "")==0) {
idname = (pid->ob->id.name+2);
/* convert chars to hex so they are always a valid filename */
while('\0' != *idname) {
snprintf(newname, MAX_PTCACHE_FILE, "%02X", (char)(*idname++));
newname+=2;
len += 2;
}
}
else {
int temp = strlen(pid->cache->name);
strcpy(newname, pid->cache->name);
newname+=temp;
len += temp;
}
if (do_ext) {
snprintf(newname, MAX_PTCACHE_FILE, "_%06d_%02d"PTCACHE_EXT, cfra, pid->stack_index); /* always 6 chars */
len += 16;
}
return len; /* make sure the above string is always 16 chars */
}
/* youll need to close yourself after! */
PTCacheFile *BKE_ptcache_file_open(PTCacheID *pid, int mode, int cfra)
{
PTCacheFile *pf;
FILE *fp = NULL;
char filename[(FILE_MAXDIR+FILE_MAXFILE)*2];
/* don't allow writing for linked objects */
if(pid->ob->id.lib && mode == PTCACHE_FILE_WRITE)
return NULL;
if (!G.relbase_valid) return NULL; /* save blend file before using disk pointcache */
BKE_ptcache_id_filename(pid, filename, cfra, 1, 1);
if (mode==PTCACHE_FILE_READ) {
if (!BLI_exists(filename)) {
return NULL;
}
fp = fopen(filename, "rb");
} else if (mode==PTCACHE_FILE_WRITE) {
BLI_make_existing_file(filename); /* will create the dir if needs be, same as //textures is created */
fp = fopen(filename, "wb");
}
if (!fp)
return NULL;
pf= MEM_mallocN(sizeof(PTCacheFile), "PTCacheFile");
pf->fp= fp;
return pf;
}
void BKE_ptcache_file_close(PTCacheFile *pf)
{
fclose(pf->fp);
MEM_freeN(pf);
}
int BKE_ptcache_file_read_floats(PTCacheFile *pf, float *f, int tot)
{
return (fread(f, sizeof(float), tot, pf->fp) == tot);
}
int BKE_ptcache_file_write_floats(PTCacheFile *pf, float *f, int tot)
{
return (fwrite(f, sizeof(float), tot, pf->fp) == tot);
}
static int ptcache_pid_elemsize(PTCacheID *pid)
{
if(pid->type==PTCACHE_TYPE_SOFTBODY)
return 0; // TODO
else if(pid->type==PTCACHE_TYPE_PARTICLES)
return sizeof(ParticleKey);
else if(pid->type==PTCACHE_TYPE_CLOTH)
return 9 * sizeof(float);
return 0;
}
static int ptcache_pid_totelem(PTCacheID *pid)
{
if(pid->type==PTCACHE_TYPE_SOFTBODY)
return 0; // TODO
else if(pid->type==PTCACHE_TYPE_PARTICLES) {
ParticleSystem *psys = pid->data;
return psys->totpart;
}
else if(pid->type==PTCACHE_TYPE_CLOTH)
return 0; // TODO
return 0;
}
void BKE_ptcache_update_info(PTCacheID *pid)
{
PointCache *cache = pid->cache;
int totframes = 0;
char mem_info[64];
if(cache->flag & PTCACHE_DISK_CACHE) {
int cfra = cache->startframe;
for(; cfra<=cache->endframe; cfra++) {
if(BKE_ptcache_id_exist(pid, cfra))
totframes++;
}
sprintf(mem_info, "%i frames on disk", totframes);
}
else {
PTCacheMem *pm = cache->mem_cache.first;
float framesize = 0.0f, bytes = 0.0f;
int mb;
if(pm)
framesize = (float)ptcache_pid_elemsize(pid) * (float)pm->totpoint;
for(; pm; pm=pm->next)
totframes++;
bytes = totframes * framesize;
mb = (bytes > 1024.0f * 1024.0f);
sprintf(mem_info, "%i frames in memory (%.1f %s)",
totframes,
bytes / (mb ? 1024.0f * 1024.0f : 1024.0f),
mb ? "Mb" : "kb");
}
if(cache->flag & PTCACHE_OUTDATED) {
sprintf(cache->info, "%s, cache is outdated!", mem_info);
}
else if(cache->flag & PTCACHE_FRAMES_SKIPPED) {
sprintf(cache->info, "%s, not exact since frame %i.", mem_info, cache->last_exact);
}
else
sprintf(cache->info, "%s.", mem_info);
}
/* reads cache from disk or memory */
/* possible to get old or interpolated result */
int BKE_ptcache_read_cache(PTCacheReader *reader)
{
PTCacheID *pid = reader->pid;
PTCacheFile *pf=NULL, *pf2=NULL;
PTCacheMem *pm=NULL, *pm2=NULL;
int totelem = reader->totelem;
float cfra = reader->cfra;
int cfrai = (int)cfra;
int elemsize = ptcache_pid_elemsize(pid);
int i, incr = elemsize / sizeof(float);
float frs_sec = reader->scene->r.frs_sec;
int cfra1=0, cfra2;
int ret = 0;
if(totelem == 0)
return 0;
/* first check if we have the actual frame cached */
if(cfra == (float)cfrai) {
if(pid->cache->flag & PTCACHE_DISK_CACHE) {
pf= BKE_ptcache_file_open(pid, PTCACHE_FILE_READ, cfrai);
}
else {
pm = pid->cache->mem_cache.first;
for(; pm; pm=pm->next) {
if(pm->frame == cfrai)
break;
}
}
}
/* if found, use exact frame */
if(pf || pm) {
float *data;
if(pm)
data = pm->data;
else
data = MEM_callocN(elemsize, "pointcache read data");
for(i=0; i<totelem; i++) {
if(pf) {
if(!BKE_ptcache_file_read_floats(pf, data, incr)) {
BKE_ptcache_file_close(pf);
MEM_freeN(data);
return 0;
}
reader->set_elem(i, reader->calldata, data);
}
else {
reader->set_elem(i, reader->calldata, data);
data += incr;
}
}
if(pf) {
BKE_ptcache_file_close(pf);
MEM_freeN(data);
}
ret = PTCACHE_READ_EXACT;
}
if(ret)
;
/* no exact cache frame found so try to find cached frames around cfra */
else if(pid->cache->flag & PTCACHE_DISK_CACHE) {
pf=NULL;
while(cfrai > pid->cache->startframe && !pf) {
cfrai--;
pf= BKE_ptcache_file_open(pid, PTCACHE_FILE_READ, cfrai);
cfra1 = cfrai;
}
if(reader->old_frame)
*(reader->old_frame) = cfrai;
cfrai = (int)cfra;
while(cfrai < pid->cache->endframe && !pf2) {
cfrai++;
pf2= BKE_ptcache_file_open(pid, PTCACHE_FILE_READ, cfrai);
cfra2 = cfrai;
}
}
else if(pid->cache->mem_cache.first){
pm = pid->cache->mem_cache.first;
while(pm->next && pm->next->frame < cfra)
pm= pm->next;
if(pm) {
if(reader->old_frame)
*(reader->old_frame) = pm->frame;
cfra1 = pm->frame;
}
pm2 = pid->cache->mem_cache.last;
if(pm2 && pm2->frame < cfra)
pm2 = NULL;
else {
while(pm2->prev && pm2->prev->frame > cfra)
pm2= pm2->prev;
if(pm2)
cfra2 = pm2->frame;
}
}
if(ret)
;
else if((pf && pf2) || (pm && pm2)) {
/* interpolate from nearest frames if cache isn't outdated */
float *data1, *data2;
if(pm) {
data1 = pm->data;
data2 = pm2->data;
}
else {
data1 = MEM_callocN(elemsize, "pointcache read data1");
data2 = MEM_callocN(elemsize, "pointcache read data2");
}
for(i=0; i<totelem; i++) {
if(pf && pf2) {
if(!BKE_ptcache_file_read_floats(pf, data1, incr)) {
BKE_ptcache_file_close(pf);
BKE_ptcache_file_close(pf2);
MEM_freeN(data1);
MEM_freeN(data2);
return 0;
}
if(!BKE_ptcache_file_read_floats(pf2, data2, incr)) {
BKE_ptcache_file_close(pf);
BKE_ptcache_file_close(pf2);
MEM_freeN(data1);
MEM_freeN(data2);
return 0;
}
reader->interpolate_elem(i, reader->calldata, frs_sec, cfra, (float)cfra1, (float)cfra2, data1, data2);
}
else {
reader->interpolate_elem(i, reader->calldata, frs_sec, cfra, (float)cfra1, (float)cfra2, data1, data2);
data1 += incr;
data2 += incr;
}
}
if(pf) {
BKE_ptcache_file_close(pf);
BKE_ptcache_file_close(pf2);
MEM_freeN(data1);
MEM_freeN(data2);
}
ret = PTCACHE_READ_INTERPOLATED;
}
else if(pf || pm) {
/* use last valid cache frame */
float *data;
/* don't read cache if allready simulated past cached frame */
if(cfra1 && cfra1 <= pid->cache->simframe) {
if(pf)
BKE_ptcache_file_close(pf);
if(pf2)
BKE_ptcache_file_close(pf2);
return 0;
}
if(pm)
data = pm->data;
else
data = MEM_callocN(elemsize, "pointcache read data");
for(i=0; i<totelem; i++) {
if(pf) {
if(!BKE_ptcache_file_read_floats(pf, data, incr)) {
BKE_ptcache_file_close(pf);
if(pf2)
BKE_ptcache_file_close(pf2);
return 0;
}
reader->set_elem(i, reader->calldata, data);
}
else {
reader->set_elem(i, reader->calldata, data);
data += incr;
}
}
if(pf) {
BKE_ptcache_file_close(pf);
MEM_freeN(data);
}
if(pf2)
BKE_ptcache_file_close(pf2);
ret = PTCACHE_READ_OLD;
}
if(pf)
BKE_ptcache_file_close(pf);
if(pf2)
BKE_ptcache_file_close(pf2);
if((pid->cache->flag & PTCACHE_QUICK_CACHE)==0) {
/* clear invalid cache frames so that better stuff can be simulated */
if(pid->cache->flag & PTCACHE_OUTDATED) {
BKE_ptcache_id_clear(pid, PTCACHE_CLEAR_AFTER, cfra);
}
else if(pid->cache->flag & PTCACHE_FRAMES_SKIPPED) {
if(cfra <= pid->cache->last_exact)
pid->cache->flag &= ~PTCACHE_FRAMES_SKIPPED;
BKE_ptcache_id_clear(pid, PTCACHE_CLEAR_AFTER, MAX2(cfra,pid->cache->last_exact));
}
}
return ret;
}
/* writes cache to disk or memory */
int BKE_ptcache_write_cache(PTCacheWriter *writer)
{
PointCache *cache = writer->pid->cache;
PTCacheFile *pf= NULL;
int elemsize = ptcache_pid_elemsize(writer->pid);
int i, incr = elemsize / sizeof(float);
int add = 0, overwrite = 0, ocfra;
float temp[14];
if(writer->totelem == 0 || writer->cfra <= 0)
return 0;
if(cache->flag & PTCACHE_DISK_CACHE) {
/* allways start from scratch on the first frame */
if(writer->cfra == cache->startframe) {
BKE_ptcache_id_clear(writer->pid, PTCACHE_CLEAR_ALL, writer->cfra);
cache->flag &= ~PTCACHE_REDO_NEEDED;
add = 1;
}
else {
int cfra = cache->endframe;
/* find last cached frame */
while(cfra > cache->startframe && !BKE_ptcache_id_exist(writer->pid, cfra))
cfra--;
/* find second last cached frame */
ocfra = cfra-1;
while(ocfra > cache->startframe && !BKE_ptcache_id_exist(writer->pid, ocfra))
ocfra--;
if(writer->cfra > cfra) {
if(ocfra >= cache->startframe && cfra - ocfra < cache->step)
overwrite = 1;
else
add = 1;
}
}
if(add || overwrite) {
if(overwrite)
BKE_ptcache_id_clear(writer->pid, PTCACHE_CLEAR_FRAME, ocfra);
pf = BKE_ptcache_file_open(writer->pid, PTCACHE_FILE_WRITE, writer->cfra);
if(!pf)
return 0;
for(i=0; i<writer->totelem; i++) {
writer->set_elem(i, writer->calldata, &temp);
BKE_ptcache_file_write_floats(pf, &temp, incr);
}
}
}
else {
PTCacheMem *pm;
PTCacheMem *pm2;
float *pmdata;
pm2 = cache->mem_cache.first;
/* allways start from scratch on the first frame */
if(writer->cfra == cache->startframe) {
BKE_ptcache_id_clear(writer->pid, PTCACHE_CLEAR_ALL, writer->cfra);
cache->flag &= ~PTCACHE_REDO_NEEDED;
add = 1;
}
else {
pm2 = cache->mem_cache.last;
if(pm2 && writer->cfra > pm2->frame) {
if(pm2 && pm2->prev && pm2->frame - pm2->prev->frame < cache->step)
overwrite = 1;
else
add = 1;
}
}
if(overwrite) {
pm = cache->mem_cache.last;
pmdata = pm->data;
for(i=0; i<writer->totelem; i++, pmdata+=incr) {
writer->set_elem(i, writer->calldata, &temp);
memcpy(pmdata, &temp, elemsize);
}
pm->frame = writer->cfra;
}
else if(add) {
pm = MEM_callocN(sizeof(PTCacheMem), "Pointcache mem");
pm->data = MEM_callocN(elemsize * writer->totelem, "Pointcache mem data");
pmdata = pm->data;
for(i=0; i<writer->totelem; i++, pmdata+=incr) {
writer->set_elem(i, writer->calldata, &temp);
memcpy(pmdata, &temp, elemsize);
}
pm->frame = writer->cfra;
pm->totpoint = writer->totelem;
BLI_addtail(&cache->mem_cache, pm);
}
}
if(add || overwrite) {
if(writer->cfra - cache->last_exact == 1
|| writer->cfra == cache->startframe) {
cache->last_exact = writer->cfra;
cache->flag &= ~PTCACHE_FRAMES_SKIPPED;
}
else
cache->flag |= PTCACHE_FRAMES_SKIPPED;
}
if(pf)
BKE_ptcache_file_close(pf);
BKE_ptcache_update_info(writer->pid);
return 1;
}
/* youll need to close yourself after!
* mode - PTCACHE_CLEAR_ALL,
*/
void BKE_ptcache_id_clear(PTCacheID *pid, int mode, int cfra)
{
int len; /* store the length of the string */
/* mode is same as fopen's modes */
DIR *dir;
struct dirent *de;
char path[MAX_PTCACHE_PATH];
char filename[MAX_PTCACHE_FILE];
char path_full[MAX_PTCACHE_FILE];
char ext[MAX_PTCACHE_PATH];
if(!pid->cache)
return;
/* don't allow clearing for linked objects */
if(pid->ob->id.lib)
return;
/*if (!G.relbase_valid) return; *//* save blend file before using pointcache */
/* clear all files in the temp dir with the prefix of the ID and the ".bphys" suffix */
switch (mode) {
case PTCACHE_CLEAR_ALL:
case PTCACHE_CLEAR_BEFORE:
case PTCACHE_CLEAR_AFTER:
if(pid->cache->flag & PTCACHE_DISK_CACHE) {
ptcache_path(pid, path);
len = BKE_ptcache_id_filename(pid, filename, cfra, 0, 0); /* no path */
dir = opendir(path);
if (dir==NULL)
return;
snprintf(ext, sizeof(ext), "_%02d"PTCACHE_EXT, pid->stack_index);
while ((de = readdir(dir)) != NULL) {
if (strstr(de->d_name, ext)) { /* do we have the right extension?*/
if (strncmp(filename, de->d_name, len ) == 0) { /* do we have the right prefix */
if (mode == PTCACHE_CLEAR_ALL) {
pid->cache->last_exact = 0;
BLI_join_dirfile(path_full, path, de->d_name);
BLI_delete(path_full, 0, 0);
} else {
/* read the number of the file */
int frame, len2 = strlen(de->d_name);
char num[7];
if (len2 > 15) { /* could crash if trying to copy a string out of this range*/
BLI_strncpy(num, de->d_name + (strlen(de->d_name) - 15), sizeof(num));
frame = atoi(num);
if((mode==PTCACHE_CLEAR_BEFORE && frame < cfra) ||
(mode==PTCACHE_CLEAR_AFTER && frame > cfra) ) {
BLI_join_dirfile(path_full, path, de->d_name);
BLI_delete(path_full, 0, 0);
}
}
}
}
}
}
closedir(dir);
}
else {
PTCacheMem *pm= pid->cache->mem_cache.first;
PTCacheMem *link= NULL;
if(mode == PTCACHE_CLEAR_ALL) {
pid->cache->last_exact = 0;
for(; pm; pm=pm->next)
MEM_freeN(pm->data);
BLI_freelistN(&pid->cache->mem_cache);
} else {
while(pm) {
if((mode==PTCACHE_CLEAR_BEFORE && pm->frame < cfra) ||
(mode==PTCACHE_CLEAR_AFTER && pm->frame > cfra) ) {
link = pm;
pm = pm->next;
MEM_freeN(link->data);
BLI_freelinkN(&pid->cache->mem_cache, link);
}
else
pm = pm->next;
}
}
}
break;
case PTCACHE_CLEAR_FRAME:
if(pid->cache->flag & PTCACHE_DISK_CACHE) {
if(BKE_ptcache_id_exist(pid, cfra)) {
BKE_ptcache_id_filename(pid, filename, cfra, 1, 1); /* no path */
BLI_delete(filename, 0, 0);
}
}
else {
PTCacheMem *pm = pid->cache->mem_cache.first;
for(; pm; pm=pm->next) {
if(pm->frame == cfra) {
MEM_freeN(pm->data);
BLI_freelinkN(&pid->cache->mem_cache, pm);
break;
}
}
}
break;
}
BKE_ptcache_update_info(pid);
}
int BKE_ptcache_id_exist(PTCacheID *pid, int cfra)
{
if(!pid->cache)
return 0;
if(pid->cache->flag & PTCACHE_DISK_CACHE) {
char filename[MAX_PTCACHE_FILE];
BKE_ptcache_id_filename(pid, filename, cfra, 1, 1);
return BLI_exists(filename);
}
else {
PTCacheMem *pm = pid->cache->mem_cache.first;
for(; pm; pm=pm->next) {
if(pm->frame==cfra)
return 1;
}
return 0;
}
}
void BKE_ptcache_id_time(PTCacheID *pid, Scene *scene, float cfra, int *startframe, int *endframe, float *timescale)
{
Object *ob;
PointCache *cache;
float offset, time, nexttime;
/* TODO: this has to be sorter out once bsystem_time gets redone, */
/* now caches can handle interpolating etc. too - jahka */
/* time handling for point cache:
* - simulation time is scaled by result of bsystem_time
* - for offsetting time only time offset is taken into account, since
* that's always the same and can't be animated. a timeoffset which
* varies over time is not simpe to support.
* - field and motion blur offsets are currently ignored, proper solution
* is probably to interpolate results from two frames for that ..
*/
ob= pid->ob;
cache= pid->cache;
if(timescale) {
time= bsystem_time(scene, ob, cfra, 0.0f);
nexttime= bsystem_time(scene, ob, cfra+1.0f, 0.0f);
*timescale= MAX2(nexttime - time, 0.0f);
}
if(startframe && endframe) {
*startframe= cache->startframe;
*endframe= cache->endframe;
// XXX ipoflag is depreceated - old animation system stuff
if (/*(ob->ipoflag & OB_OFFS_PARENT) &&*/ (ob->partype & PARSLOW)==0) {
offset= give_timeoffset(ob);
*startframe += (int)(offset+0.5f);
*endframe += (int)(offset+0.5f);
}
}
}
int BKE_ptcache_id_reset(Scene *scene, PTCacheID *pid, int mode)
{
PointCache *cache;
int reset, clear, after;
if(!pid->cache)
return 0;
cache= pid->cache;
reset= 0;
clear= 0;
after= 0;
if(mode == PTCACHE_RESET_DEPSGRAPH) {
if(!(cache->flag & PTCACHE_BAKED) && !BKE_ptcache_get_continue_physics()) {
if(cache->flag & PTCACHE_QUICK_CACHE)
clear= 1;
after= 1;
}
cache->flag |= PTCACHE_OUTDATED;
}
else if(mode == PTCACHE_RESET_BAKED) {
if(!BKE_ptcache_get_continue_physics()) {
reset= 1;
clear= 1;
}
else
cache->flag |= PTCACHE_OUTDATED;
}
else if(mode == PTCACHE_RESET_OUTDATED) {
reset = 1;
if(cache->flag & PTCACHE_OUTDATED)
if(!(cache->flag & PTCACHE_BAKED))
clear= 1;
}
if(reset) {
cache->flag &= ~(PTCACHE_REDO_NEEDED|PTCACHE_SIMULATION_VALID);
cache->simframe= 0;
cache->last_exact= 0;
if(pid->type == PTCACHE_TYPE_CLOTH)
cloth_free_modifier(pid->ob, pid->data);
else if(pid->type == PTCACHE_TYPE_SOFTBODY)
sbFreeSimulation(pid->data);
else if(pid->type == PTCACHE_TYPE_PARTICLES)
psys_reset(pid->data, PSYS_RESET_DEPSGRAPH);
}
if(clear)
BKE_ptcache_id_clear(pid, PTCACHE_CLEAR_ALL, 0);
else if(after)
BKE_ptcache_id_clear(pid, PTCACHE_CLEAR_AFTER, CFRA);
return (reset || clear || after);
}
int BKE_ptcache_object_reset(Scene *scene, Object *ob, int mode)
{
PTCacheID pid;
ParticleSystem *psys;
ModifierData *md;
int reset, skip;
reset= 0;
skip= 0;
if(ob->soft) {
BKE_ptcache_id_from_softbody(&pid, ob, ob->soft);
reset |= BKE_ptcache_id_reset(scene, &pid, mode);
}
for(psys=ob->particlesystem.first; psys; psys=psys->next) {
/* Baked softbody hair has to be checked first, because we don't want to reset */
/* particles or softbody in that case -jahka */
if(psys->soft) {
BKE_ptcache_id_from_softbody(&pid, ob, psys->soft);
if(mode == PSYS_RESET_ALL || !(psys->part->type == PART_HAIR && (pid.cache->flag & PTCACHE_BAKED)))
reset |= BKE_ptcache_id_reset(scene, &pid, mode);
else
skip = 1;
}
else if(psys->recalc & PSYS_RECALC_REDO || psys->recalc & PSYS_RECALC_CHILD)
skip = 1;
if(skip == 0) {
BKE_ptcache_id_from_particles(&pid, ob, psys);
reset |= BKE_ptcache_id_reset(scene, &pid, mode);
}
}
for(md=ob->modifiers.first; md; md=md->next) {
if(md->type == eModifierType_Cloth) {
BKE_ptcache_id_from_cloth(&pid, ob, (ClothModifierData*)md);
reset |= BKE_ptcache_id_reset(scene, &pid, mode);
}
}
return reset;
}
/* Use this when quitting blender, with unsaved files */
void BKE_ptcache_remove(void)
{
char path[MAX_PTCACHE_PATH];
char path_full[MAX_PTCACHE_PATH];
int rmdir = 1;
ptcache_path(NULL, path);
if (BLI_exist(path)) {
/* The pointcache dir exists? - remove all pointcache */
DIR *dir;
struct dirent *de;
dir = opendir(path);
if (dir==NULL)
return;
while ((de = readdir(dir)) != NULL) {
if( strcmp(de->d_name, ".")==0 || strcmp(de->d_name, "..")==0) {
/* do nothing */
} else if (strstr(de->d_name, PTCACHE_EXT)) { /* do we have the right extension?*/
BLI_join_dirfile(path_full, path, de->d_name);
BLI_delete(path_full, 0, 0);
} else {
rmdir = 0; /* unknown file, dont remove the dir */
}
}
closedir(dir);
} else {
rmdir = 0; /* path dosnt exist */
}
if (rmdir) {
BLI_delete(path, 1, 0);
}
}
/* Continuous Interaction */
static int CONTINUE_PHYSICS = 0;
void BKE_ptcache_set_continue_physics(Scene *scene, int enable)
{
Object *ob;
if(CONTINUE_PHYSICS != enable) {
CONTINUE_PHYSICS = enable;
if(CONTINUE_PHYSICS == 0) {
for(ob=G.main->object.first; ob; ob=ob->id.next)
if(BKE_ptcache_object_reset(scene, ob, PTCACHE_RESET_OUTDATED))
DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
}
}
}
int BKE_ptcache_get_continue_physics()
{
return CONTINUE_PHYSICS;
}
/* Point Cache */
PointCache *BKE_ptcache_add()
{
PointCache *cache;
cache= MEM_callocN(sizeof(PointCache), "PointCache");
cache->startframe= 1;
cache->endframe= 250;
cache->step= 10;
return cache;
}
void BKE_ptcache_free(PointCache *cache)
{
PTCacheMem *pm = cache->mem_cache.first;
if(pm) {
for(; pm; pm=pm->next)
MEM_freeN(pm->data);
BLI_freelistN(&cache->mem_cache);
}
MEM_freeN(cache);
}
PointCache *BKE_ptcache_copy(PointCache *cache)
{
PointCache *ncache;
ncache= MEM_dupallocN(cache);
ncache->flag= 0;
ncache->simframe= 0;
return ncache;
}
/* Baking */
static int count_quick_cache(Scene *scene, int *quick_step)
{
Base *base = scene->base.first;
PTCacheID *pid;
ListBase pidlist;
int autocache_count= 0;
for(base = scene->base.first; base; base = base->next) {
if(base->object) {
BKE_ptcache_ids_from_object(&pidlist, base->object);
for(pid=pidlist.first; pid; pid=pid->next) {
if((pid->cache->flag & PTCACHE_BAKED)
|| (pid->cache->flag & PTCACHE_QUICK_CACHE)==0)
continue;
if(pid->cache->flag & PTCACHE_OUTDATED || (pid->cache->flag & PTCACHE_SIMULATION_VALID)==0) {
if(!autocache_count)
*quick_step = pid->cache->step;
else
*quick_step = MIN2(*quick_step, pid->cache->step);
autocache_count++;
}
}
BLI_freelistN(&pidlist);
}
}
return autocache_count;
}
void BKE_ptcache_quick_cache_all(Scene *scene)
{
PTCacheBaker baker;
baker.bake=0;
baker.break_data=NULL;
baker.break_test=NULL;
baker.pid=NULL;
baker.progressbar=NULL;
baker.progresscontext=NULL;
baker.render=0;
baker.scene=scene;
if(count_quick_cache(scene, &baker.quick_step))
BKE_ptcache_make_cache(&baker);
}
/* if bake is not given run simulations to current frame */
void BKE_ptcache_make_cache(PTCacheBaker* baker)
{
Scene *scene = baker->scene;
Base *base;
ListBase pidlist;
PTCacheID *pid = baker->pid;
PointCache *cache;
float frameleno = scene->r.framelen;
int cfrao = CFRA;
int startframe = MAXFRAME;
int endframe = CFRA;
int bake = baker->bake;
int render = baker->render;
int step = baker->quick_step;
G.afbreek = 0;
/* set caches to baking mode and figure out start frame */
if(pid) {
/* cache/bake a single object */
cache = pid->cache;
if((cache->flag & PTCACHE_BAKED)==0) {
if(pid->type==PTCACHE_TYPE_PARTICLES)
psys_get_pointcache_start_end(scene, pid->data, &cache->startframe, &cache->endframe);
if(bake || cache->flag & PTCACHE_REDO_NEEDED)
BKE_ptcache_id_clear(pid, PTCACHE_CLEAR_ALL, 0);
startframe = MAX2(cache->last_exact, cache->startframe);
if(bake) {
endframe = cache->endframe;
cache->flag |= PTCACHE_BAKING;
}
else {
endframe = MIN2(endframe, cache->endframe);
}
cache->flag &= ~PTCACHE_BAKED;
}
}
else for(base=scene->base.first; base; base= base->next) {
/* cache/bake everything in the scene */
BKE_ptcache_ids_from_object(&pidlist, base->object);
for(pid=pidlist.first; pid; pid=pid->next) {
cache = pid->cache;
if((cache->flag & PTCACHE_BAKED)==0) {
if(pid->type==PTCACHE_TYPE_PARTICLES)
psys_get_pointcache_start_end(scene, pid->data, &cache->startframe, &cache->endframe);
if((cache->flag & PTCACHE_REDO_NEEDED || (cache->flag & PTCACHE_SIMULATION_VALID)==0)
&& ((cache->flag & PTCACHE_QUICK_CACHE)==0 || render || bake))
BKE_ptcache_id_clear(pid, PTCACHE_CLEAR_ALL, 0);
startframe = MIN2(startframe, cache->startframe);
if(bake || render) {
cache->flag |= PTCACHE_BAKING;
if(bake)
endframe = MAX2(endframe, cache->endframe);
}
cache->flag &= ~PTCACHE_BAKED;
}
}
BLI_freelistN(&pidlist);
}
CFRA= startframe;
scene->r.framelen = 1.0;
for(; CFRA <= endframe; CFRA+=step) {
float prog;
if(bake)
prog = (int)(100.0 * (float)(CFRA - startframe)/(float)(endframe-startframe));
else
prog = CFRA;
/* NOTE: baking should not redraw whole ui as this slows things down */
if(baker->progressbar)
baker->progressbar(baker->progresscontext, prog);
scene_update_for_newframe(scene, scene->lay);
/* NOTE: breaking baking should leave calculated frames in cache, not clear it */
if(baker->break_test && baker->break_test(baker->break_data))
break;
}
/* clear baking flag */
if(pid) {
cache->flag &= ~(PTCACHE_BAKING|PTCACHE_REDO_NEEDED);
cache->flag |= PTCACHE_SIMULATION_VALID;
if(bake)
cache->flag |= PTCACHE_BAKED;
}
else for(base=scene->base.first; base; base= base->next) {
BKE_ptcache_ids_from_object(&pidlist, base->object);
for(pid=pidlist.first; pid; pid=pid->next) {
cache = pid->cache;
if(step > 1)
cache->flag &= ~(PTCACHE_BAKING|PTCACHE_OUTDATED);
else
cache->flag &= ~(PTCACHE_BAKING|PTCACHE_REDO_NEEDED);
cache->flag |= PTCACHE_SIMULATION_VALID;
if(bake)
cache->flag |= PTCACHE_BAKED;
}
BLI_freelistN(&pidlist);
}
scene->r.framelen = frameleno;
CFRA = cfrao;
scene_update_for_newframe(scene, scene->lay);
/* TODO: call redraw all windows somehow */
}
void BKE_ptcache_toggle_disk_cache(PTCacheID *pid) {
PointCache *cache = pid->cache;
PTCacheFile *pf;
PTCacheMem *pm;
int totelem=0;
int float_count=0;
int tot;
int last_exact = cache->last_exact;
if (!G.relbase_valid){
cache->flag &= ~PTCACHE_DISK_CACHE;
return;
}
totelem = ptcache_pid_totelem(pid);
float_count = ptcache_pid_elemsize(pid) / sizeof(float);
if(totelem==0 || float_count==0)
return;
tot = totelem*float_count;
/* MEM -> DISK */
if(cache->flag & PTCACHE_DISK_CACHE) {
pm = cache->mem_cache.first;
BKE_ptcache_id_clear(pid, PTCACHE_CLEAR_ALL, 0);
for(; pm; pm=pm->next) {
pf = BKE_ptcache_file_open(pid, PTCACHE_FILE_WRITE, pm->frame);
if(pf) {
if(fwrite(pm->data, sizeof(float), tot, pf->fp) != tot) {
printf("Error writing to disk cache\n");
cache->flag &= ~PTCACHE_DISK_CACHE;
BKE_ptcache_file_close(pf);
return;
}
BKE_ptcache_file_close(pf);
}
else
printf("Error creating disk cache file\n");
}
cache->flag &= ~PTCACHE_DISK_CACHE;
BKE_ptcache_id_clear(pid, PTCACHE_CLEAR_ALL, 0);
cache->flag |= PTCACHE_DISK_CACHE;
}
/* DISK -> MEM */
else {
int cfra;
int sfra = cache->startframe;
int efra = cache->endframe;
BKE_ptcache_id_clear(pid, PTCACHE_CLEAR_ALL, 0);
for(cfra=sfra; cfra <= efra; cfra++) {
pf = BKE_ptcache_file_open(pid, PTCACHE_FILE_READ, cfra);
if(pf) {
pm = MEM_callocN(sizeof(PTCacheMem), "Pointcache mem");
pm->data = MEM_callocN(sizeof(float)*tot, "Pointcache mem data");
if(fread(pm->data, sizeof(float), tot, pf->fp)!= tot) {
printf("Error reading from disk cache\n");
cache->flag |= PTCACHE_DISK_CACHE;
MEM_freeN(pm->data);
MEM_freeN(pm);
BKE_ptcache_file_close(pf);
return;
}
pm->frame = cfra;
pm->totpoint = totelem;
BLI_addtail(&pid->cache->mem_cache, pm);
BKE_ptcache_file_close(pf);
}
}
cache->flag |= PTCACHE_DISK_CACHE;
BKE_ptcache_id_clear(pid, PTCACHE_CLEAR_ALL, 0);
cache->flag &= ~PTCACHE_DISK_CACHE;
}
cache->last_exact = last_exact;
BKE_ptcache_update_info(pid);
}