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blender-archive/source/blender/depsgraph/intern/depsgraph_query_iter.cc
Jacques Lucke 0d58eabee6 Geometry Nodes: support evaluating mesh object to geometry set
This implements the design proposed in T83357.

The goal is to allow the geometry nodes modifier on mesh objects to
output instances and potentially other geometry types. Both problems
are tackled by allowing mesh objects to evaluate to a geometry set,
instead of just a single mesh id data block. The geometry set can
contain a mesh but also other data like instances and a point cloud.

I can't say that I'm sure that this commit won't introduce bugs. Mainly
the temporary object creation during rendering seems a bit brittle.
BUT, we can be reasonably sure that this commit will not introduce
regressions (at least not ones, that are hard to fix). This is because
the code has been written in a way that minimizes changes for existing
functionality.

Given that we intend to hide the point cloud object for the next release,
we won't even have to worry about temporary object creation for now.

An important part of the technical design is to make sure that
`ObjectRuntime->data_eval` contains the same data before and after this
patch. This helps to make sure, that existing code paths are impacted as
little as possible.

Instead of fully replacing `data_eval`, there is `geometry_set_eval`,
which contains all the geometry components an object evaluated to
(including the data referenced by `data_eval`).

For now, not much code has to be aware of `geometry_set_eval`. Mainly
the depsgraph object iterator and the instances system have to know
about it.

Reviewers: brecht

Differential Revision: https://developer.blender.org/D9851
2020-12-15 12:42:10 +01:00

470 lines
14 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2017 Blender Foundation.
* All rights reserved.
*/
/** \file
* \ingroup depsgraph
*
* Implementation of Querying and Filtering API's
*/
/* Silence warnings from copying deprecated fields. */
#define DNA_DEPRECATED_ALLOW
#include "MEM_guardedalloc.h"
#include "BKE_duplilist.h"
#include "BKE_geometry_set.hh"
#include "BKE_idprop.h"
#include "BKE_layer.h"
#include "BKE_node.h"
#include "BKE_object.h"
#include "BLI_math.h"
#include "BLI_utildefines.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_query.h"
#include "intern/depsgraph.h"
#include "intern/node/deg_node_id.h"
#ifndef NDEBUG
# include "intern/eval/deg_eval_copy_on_write.h"
#endif
// If defined, all working data will be set to an invalid state, helping
// to catch issues when areas accessing data which is considered to be no
// longer available.
#undef INVALIDATE_WORK_DATA
#ifndef NDEBUG
# define INVALIDATE_WORK_DATA
#endif
namespace deg = blender::deg;
/* ************************ DEG ITERATORS ********************* */
namespace {
void deg_invalidate_iterator_work_data(DEGObjectIterData *data)
{
#ifdef INVALIDATE_WORK_DATA
BLI_assert(data != nullptr);
memset(&data->temp_dupli_object, 0xff, sizeof(data->temp_dupli_object));
#else
(void)data;
#endif
}
void verify_id_properties_freed(DEGObjectIterData *data)
{
if (data->dupli_object_current == nullptr) {
// We didn't enter duplication yet, so we can't have any dangling
// pointers.
return;
}
const Object *dupli_object = data->dupli_object_current->ob;
Object *temp_dupli_object = &data->temp_dupli_object;
if (temp_dupli_object->id.properties == nullptr) {
// No ID properties in temp datablock -- no leak is possible.
return;
}
if (temp_dupli_object->id.properties == dupli_object->id.properties) {
// Temp copy of object did not modify ID properties.
return;
}
// Free memory which is owned by temporary storage which is about to
// get overwritten.
IDP_FreeProperty(temp_dupli_object->id.properties);
temp_dupli_object->id.properties = nullptr;
}
bool deg_object_hide_original(eEvaluationMode eval_mode, Object *ob, DupliObject *dob)
{
/* Automatic hiding if this object is being instanced on verts/faces/frames
* by its parent. Ideally this should not be needed, but due to the wrong
* dependency direction in the data design there is no way to keep the object
* visible otherwise. The better solution eventually would be for objects
* to specify which object they instance, instead of through parenting.
*
* This function should not be used for meta-balls. They have custom visibility rules, as hiding
* the base meta-ball will also hide all the other balls in the group. */
if (eval_mode == DAG_EVAL_RENDER || dob) {
const int hide_original_types = OB_DUPLIVERTS | OB_DUPLIFACES;
if (!dob || !(dob->type & hide_original_types)) {
if (ob->parent && (ob->parent->transflag & hide_original_types)) {
return true;
}
}
}
return false;
}
void deg_iterator_components_init(DEGObjectIterData *data, Object *object)
{
data->geometry_component_owner = object;
data->geometry_component_id = 0;
}
/* Returns false when iterator is exhausted. */
bool deg_iterator_components_step(BLI_Iterator *iter)
{
DEGObjectIterData *data = (DEGObjectIterData *)iter->data;
if (data->geometry_component_owner == nullptr) {
return false;
}
if (data->geometry_component_owner->runtime.geometry_set_eval == nullptr) {
/* Return the object itself, if it does not have a geometry set yet. */
iter->current = data->geometry_component_owner;
data->geometry_component_owner = nullptr;
return true;
}
GeometrySet *geometry_set = data->geometry_component_owner->runtime.geometry_set_eval;
if (geometry_set == nullptr) {
data->geometry_component_owner = nullptr;
return false;
}
/* The mesh component. */
if (data->geometry_component_id == 0) {
data->geometry_component_id++;
/* Don't use a temporary object for this component, when the owner is a mesh object. */
if (data->geometry_component_owner->type == OB_MESH) {
iter->current = data->geometry_component_owner;
return true;
}
const Mesh *mesh = geometry_set->get_mesh_for_read();
if (mesh != nullptr) {
Object *temp_object = &data->temp_geometry_component_object;
*temp_object = *data->geometry_component_owner;
temp_object->type = OB_MESH;
temp_object->data = (void *)mesh;
temp_object->runtime.select_id = data->geometry_component_owner->runtime.select_id;
iter->current = temp_object;
return true;
}
}
/* The pointcloud component. */
if (data->geometry_component_id == 1) {
data->geometry_component_id++;
/* Don't use a temporary object for this component, when the owner is a point cloud object. */
if (data->geometry_component_owner->type == OB_POINTCLOUD) {
iter->current = data->geometry_component_owner;
return true;
}
const PointCloud *pointcloud = geometry_set->get_pointcloud_for_read();
if (pointcloud != nullptr) {
Object *temp_object = &data->temp_geometry_component_object;
*temp_object = *data->geometry_component_owner;
temp_object->type = OB_POINTCLOUD;
temp_object->data = (void *)pointcloud;
temp_object->runtime.select_id = data->geometry_component_owner->runtime.select_id;
iter->current = temp_object;
return true;
}
}
data->geometry_component_owner = nullptr;
return false;
}
void deg_iterator_duplis_init(DEGObjectIterData *data, Object *object)
{
if ((data->flag & DEG_ITER_OBJECT_FLAG_DUPLI) &&
((object->transflag & OB_DUPLI) || object->runtime.geometry_set_eval != nullptr)) {
data->dupli_parent = object;
data->dupli_list = object_duplilist(data->graph, data->scene, object);
data->dupli_object_next = (DupliObject *)data->dupli_list->first;
}
}
/* Returns false when iterator is exhausted. */
bool deg_iterator_duplis_step(DEGObjectIterData *data)
{
if (data->dupli_list == nullptr) {
return false;
}
while (data->dupli_object_next != nullptr) {
DupliObject *dob = data->dupli_object_next;
Object *obd = dob->ob;
data->dupli_object_next = data->dupli_object_next->next;
if (dob->no_draw) {
continue;
}
if (obd->type == OB_MBALL) {
continue;
}
if (deg_object_hide_original(data->eval_mode, dob->ob, dob)) {
continue;
}
verify_id_properties_freed(data);
data->dupli_object_current = dob;
/* Temporary object to evaluate. */
Object *dupli_parent = data->dupli_parent;
Object *temp_dupli_object = &data->temp_dupli_object;
*temp_dupli_object = *dob->ob;
temp_dupli_object->base_flag = dupli_parent->base_flag | BASE_FROM_DUPLI;
temp_dupli_object->base_local_view_bits = dupli_parent->base_local_view_bits;
temp_dupli_object->runtime.local_collections_bits =
dupli_parent->runtime.local_collections_bits;
temp_dupli_object->dt = MIN2(temp_dupli_object->dt, dupli_parent->dt);
copy_v4_v4(temp_dupli_object->color, dupli_parent->color);
temp_dupli_object->runtime.select_id = dupli_parent->runtime.select_id;
/* Duplicated elements shouldn't care whether their original collection is visible or not. */
temp_dupli_object->base_flag |= BASE_VISIBLE_DEPSGRAPH;
int ob_visibility = BKE_object_visibility(temp_dupli_object, data->eval_mode);
if ((ob_visibility & (OB_VISIBLE_SELF | OB_VISIBLE_PARTICLES)) == 0) {
continue;
}
/* This could be avoided by refactoring make_dupli() in order to track all negative scaling
* recursively. */
bool is_neg_scale = is_negative_m4(dob->mat);
SET_FLAG_FROM_TEST(data->temp_dupli_object.transflag, is_neg_scale, OB_NEG_SCALE);
copy_m4_m4(data->temp_dupli_object.obmat, dob->mat);
invert_m4_m4(data->temp_dupli_object.imat, data->temp_dupli_object.obmat);
deg_iterator_components_init(data, &data->temp_dupli_object);
BLI_assert(deg::deg_validate_copy_on_write_datablock(&data->temp_dupli_object.id));
return true;
}
verify_id_properties_freed(data);
free_object_duplilist(data->dupli_list);
data->dupli_parent = nullptr;
data->dupli_list = nullptr;
data->dupli_object_next = nullptr;
data->dupli_object_current = nullptr;
deg_invalidate_iterator_work_data(data);
return false;
}
/* Returns false when iterator is exhausted. */
bool deg_iterator_objects_step(DEGObjectIterData *data)
{
deg::Depsgraph *deg_graph = reinterpret_cast<deg::Depsgraph *>(data->graph);
for (; data->id_node_index < data->num_id_nodes; data->id_node_index++) {
deg::IDNode *id_node = deg_graph->id_nodes[data->id_node_index];
if (!id_node->is_directly_visible) {
continue;
}
const ID_Type id_type = GS(id_node->id_orig->name);
if (id_type != ID_OB) {
continue;
}
switch (id_node->linked_state) {
case deg::DEG_ID_LINKED_DIRECTLY:
if ((data->flag & DEG_ITER_OBJECT_FLAG_LINKED_DIRECTLY) == 0) {
continue;
}
break;
case deg::DEG_ID_LINKED_VIA_SET:
if ((data->flag & DEG_ITER_OBJECT_FLAG_LINKED_VIA_SET) == 0) {
continue;
}
break;
case deg::DEG_ID_LINKED_INDIRECTLY:
if ((data->flag & DEG_ITER_OBJECT_FLAG_LINKED_INDIRECTLY) == 0) {
continue;
}
break;
}
Object *object = (Object *)id_node->id_cow;
BLI_assert(deg::deg_validate_copy_on_write_datablock(&object->id));
int ob_visibility = OB_VISIBLE_ALL;
if (data->flag & DEG_ITER_OBJECT_FLAG_VISIBLE) {
ob_visibility = BKE_object_visibility(object, data->eval_mode);
if (object->type != OB_MBALL && deg_object_hide_original(data->eval_mode, object, nullptr)) {
continue;
}
}
object->runtime.select_id = DEG_get_original_object(object)->runtime.select_id;
if (ob_visibility & OB_VISIBLE_INSTANCES) {
deg_iterator_duplis_init(data, object);
}
if (ob_visibility & (OB_VISIBLE_SELF | OB_VISIBLE_PARTICLES)) {
deg_iterator_components_init(data, object);
}
data->id_node_index++;
return true;
}
return false;
}
} // namespace
void DEG_iterator_objects_begin(BLI_Iterator *iter, DEGObjectIterData *data)
{
Depsgraph *depsgraph = data->graph;
deg::Depsgraph *deg_graph = reinterpret_cast<deg::Depsgraph *>(depsgraph);
const size_t num_id_nodes = deg_graph->id_nodes.size();
iter->data = data;
if (num_id_nodes == 0) {
iter->valid = false;
return;
}
data->dupli_parent = nullptr;
data->dupli_list = nullptr;
data->dupli_object_next = nullptr;
data->dupli_object_current = nullptr;
data->scene = DEG_get_evaluated_scene(depsgraph);
data->id_node_index = 0;
data->num_id_nodes = num_id_nodes;
data->eval_mode = DEG_get_mode(depsgraph);
data->geometry_component_id = 0;
data->geometry_component_owner = nullptr;
deg_invalidate_iterator_work_data(data);
DEG_iterator_objects_next(iter);
}
void DEG_iterator_objects_next(BLI_Iterator *iter)
{
DEGObjectIterData *data = (DEGObjectIterData *)iter->data;
while (true) {
if (deg_iterator_components_step(iter)) {
return;
}
if (deg_iterator_duplis_step(data)) {
continue;
}
if (deg_iterator_objects_step(data)) {
continue;
}
iter->valid = false;
break;
}
}
void DEG_iterator_objects_end(BLI_Iterator *iter)
{
DEGObjectIterData *data = (DEGObjectIterData *)iter->data;
if (data != nullptr) {
/* Force crash in case the iterator data is referenced and accessed down
* the line. (T51718) */
deg_invalidate_iterator_work_data(data);
}
}
/* ************************ DEG ID ITERATOR ********************* */
static void DEG_iterator_ids_step(BLI_Iterator *iter, deg::IDNode *id_node, bool only_updated)
{
ID *id_cow = id_node->id_cow;
if (!id_node->is_directly_visible) {
iter->skip = true;
return;
}
if (only_updated && !(id_cow->recalc & ID_RECALC_ALL)) {
bNodeTree *ntree = ntreeFromID(id_cow);
/* Nodetree is considered part of the datablock. */
if (!(ntree && (ntree->id.recalc & ID_RECALC_ALL))) {
iter->skip = true;
return;
}
}
iter->current = id_cow;
iter->skip = false;
}
void DEG_iterator_ids_begin(BLI_Iterator *iter, DEGIDIterData *data)
{
Depsgraph *depsgraph = data->graph;
deg::Depsgraph *deg_graph = reinterpret_cast<deg::Depsgraph *>(depsgraph);
const size_t num_id_nodes = deg_graph->id_nodes.size();
iter->data = data;
if ((num_id_nodes == 0) || (data->only_updated && !DEG_id_type_any_updated(depsgraph))) {
iter->valid = false;
return;
}
data->id_node_index = 0;
data->num_id_nodes = num_id_nodes;
deg::IDNode *id_node = deg_graph->id_nodes[data->id_node_index];
DEG_iterator_ids_step(iter, id_node, data->only_updated);
if (iter->skip) {
DEG_iterator_ids_next(iter);
}
}
void DEG_iterator_ids_next(BLI_Iterator *iter)
{
DEGIDIterData *data = (DEGIDIterData *)iter->data;
Depsgraph *depsgraph = data->graph;
deg::Depsgraph *deg_graph = reinterpret_cast<deg::Depsgraph *>(depsgraph);
do {
iter->skip = false;
++data->id_node_index;
if (data->id_node_index == data->num_id_nodes) {
iter->valid = false;
return;
}
deg::IDNode *id_node = deg_graph->id_nodes[data->id_node_index];
DEG_iterator_ids_step(iter, id_node, data->only_updated);
} while (iter->skip);
}
void DEG_iterator_ids_end(BLI_Iterator *UNUSED(iter))
{
}