120 lines
3.2 KiB
C++
120 lines
3.2 KiB
C++
/*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software Foundation,
|
|
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* The Original Code is Copyright (C) 2017 Blender Foundation.
|
|
* All rights reserved.
|
|
*/
|
|
|
|
/** \file
|
|
* \ingroup depsgraph
|
|
*/
|
|
|
|
#include "intern/eval/deg_eval_runtime_backup.h"
|
|
|
|
#include "intern/eval/deg_eval_copy_on_write.h"
|
|
|
|
#include "BLI_utildefines.h"
|
|
|
|
#include "DRW_engine.h"
|
|
|
|
namespace blender::deg {
|
|
|
|
RuntimeBackup::RuntimeBackup(const Depsgraph *depsgraph)
|
|
: have_backup(false),
|
|
animation_backup(depsgraph),
|
|
scene_backup(depsgraph),
|
|
sound_backup(depsgraph),
|
|
object_backup(depsgraph),
|
|
drawdata_ptr(nullptr),
|
|
movieclip_backup(depsgraph),
|
|
volume_backup(depsgraph)
|
|
{
|
|
drawdata_backup.first = drawdata_backup.last = nullptr;
|
|
}
|
|
|
|
void RuntimeBackup::init_from_id(ID *id)
|
|
{
|
|
if (!deg_copy_on_write_is_expanded(id)) {
|
|
return;
|
|
}
|
|
have_backup = true;
|
|
|
|
animation_backup.init_from_id(id);
|
|
|
|
const ID_Type id_type = GS(id->name);
|
|
switch (id_type) {
|
|
case ID_OB:
|
|
object_backup.init_from_object(reinterpret_cast<Object *>(id));
|
|
break;
|
|
case ID_SCE:
|
|
scene_backup.init_from_scene(reinterpret_cast<Scene *>(id));
|
|
break;
|
|
case ID_SO:
|
|
sound_backup.init_from_sound(reinterpret_cast<bSound *>(id));
|
|
break;
|
|
case ID_MC:
|
|
movieclip_backup.init_from_movieclip(reinterpret_cast<MovieClip *>(id));
|
|
break;
|
|
case ID_VO:
|
|
volume_backup.init_from_volume(reinterpret_cast<Volume *>(id));
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
/* Note that we never free GPU draw data from here since that's not
|
|
* safe for threading and draw data is likely to be re-used. */
|
|
drawdata_ptr = DRW_drawdatalist_from_id(id);
|
|
if (drawdata_ptr != nullptr) {
|
|
drawdata_backup = *drawdata_ptr;
|
|
drawdata_ptr->first = drawdata_ptr->last = nullptr;
|
|
}
|
|
}
|
|
|
|
void RuntimeBackup::restore_to_id(ID *id)
|
|
{
|
|
if (!have_backup) {
|
|
return;
|
|
}
|
|
|
|
animation_backup.restore_to_id(id);
|
|
|
|
const ID_Type id_type = GS(id->name);
|
|
switch (id_type) {
|
|
case ID_OB:
|
|
object_backup.restore_to_object(reinterpret_cast<Object *>(id));
|
|
break;
|
|
case ID_SCE:
|
|
scene_backup.restore_to_scene(reinterpret_cast<Scene *>(id));
|
|
break;
|
|
case ID_SO:
|
|
sound_backup.restore_to_sound(reinterpret_cast<bSound *>(id));
|
|
break;
|
|
case ID_MC:
|
|
movieclip_backup.restore_to_movieclip(reinterpret_cast<MovieClip *>(id));
|
|
break;
|
|
case ID_VO:
|
|
volume_backup.restore_to_volume(reinterpret_cast<Volume *>(id));
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
if (drawdata_ptr != nullptr) {
|
|
*drawdata_ptr = drawdata_backup;
|
|
}
|
|
}
|
|
|
|
} // namespace blender::deg
|