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blender-archive/source/blender/editors/screen/screen_ops.c
Joshua Leung 14b951747f Grease Pencil - Storyboarding Features (merge from GPencil_EditStrokes branch)
This merge-commit brings in a number of new features and workflow/UI improvements for
working with Grease Pencil. While these were originally targetted at improving
the workflow for creating 3D storyboards in Blender using the Grease Pencil,
many of these changes should also prove useful in other workflows too.

The main highlights here are:
1) It is now possible to edit Grease Pencil strokes
   - Use D Tab, or toggle the "Enable Editing" toggles in the Toolbar/Properties regions
     to enter "Stroke Edit Mode". In this mode, many common editing tools will
     operate on Grease Pencil stroke points instead.
   - Tools implemented include Select, Select All/Border/Circle/Linked/More/Less,
     Grab, Rotate, Scale, Bend, Shear, To Sphere, Mirror, Duplicate, Delete.
   - Proportional Editing works when using the transform tools

2) Grease Pencil stroke settings can now be animated
   NOTE: Currently drivers don't work, but if time allows, this may still be
         added before the release.

3) Strokes can be drawn with "filled" interiors, using a separate set of
   colour/opacity settings to the ones used for the lines themselves.

   This makes use of OpenGL filled polys, which has the limitation of only
   being able to fill convex shapes. Some artifacts may be visible on concave
   shapes (e.g. pacman's mouth will be overdrawn)

4) "Volumetric Strokes" - An alternative drawing technique for stroke drawing
   has been added which draws strokes as a series of screen-aligned discs.

   While this was originally a partial experimental technique at getting better
   quality 3D lines, the effects possible using this technique were interesting
   enough to warrant making this a dedicated feature. Best results when partial
   opacity and large stroke widths are used.

5) Improved Onion Skinning Support
   - Different colours can be selected for the before/after ghosts. To do so,
     enable the "colour wheel" toggle beside the Onion Skinning toggle, and set
     the colours accordingly.
   - Different numbers of ghosts can be shown before/after the current frame

6) Grease Pencil datablocks are now attached to the scene by default instead of
   the active object.
   - For a long time, the object-attachment has proved to be quite problematic
     for users to keep track of. Now that this is done at scene level, it is
     easier for most users to use.
   - An exception for old files (and for any addons which may benefit from object
     attachment instead), is that if the active object has a Grease Pencil datablock,
     that will be used instead.
   - It is not currently possible to choose object-attachment from the UI, but
     it is simple to do this from the console instead, by doing:
     context.active_object.grease_pencil = bpy.data.grease_pencil["blah"]

7) Various UI Cleanups
   - The layers UI has been cleaned up to use a list instead of the nested-panels
     design. Apart from saving space, this is also much nicer to look at now.

   - The UI code is now all defined in Python. To support this, it has been necessary
     to add some new context properties to make it easier to access these settings.
     e.g. "gpencil_data" for the datablock
          "active_gpencil_layer" and "active_gpencil_frame" for active data,
          "editable_gpencil_strokes" for the strokes that can be edited

   - The "stroke placement/alignment" settings (previously "Drawing Settings" at the
     bottom of the Grease Pencil panel in the Properties Region) is now located in
     the toolbar. These were more toolsettings than properties for how GPencil got drawn.

   - "Use Sketching Sessions" has been renamed "Continuous Drawing", as per a
     suggestion for an earlier discussion on developer.blender.org

   - By default, the painting operator will wait for a mouse button to be pressed
     before it starts creating the stroke. This is to make it easier to include
     this operator in various toolbars/menus/etc.   To get it immediately starting
     (as when you hold down DKEy to draw), set "wait_for_input" to False.

   - GPencil Layers can be rearranged in the "Grease Pencil" mode of the Action Editor

   - Toolbar panels have been added to all the other editors which support these.

8) Pie menus for quick-access to tools
   A set of experimental pie menus has been included for quick access to many
   tools and settings. It is not necessary to use these to get things done,
   but they have been designed to help make certain common tasks easier.

   - Ctrl-D = The main pie menu. Reveals tools in a context sensitive and
              spatially stable manner.
   - D Q    = "Quick Settings" pie. This allows quick access to the active
              layer's settings. Notably, colours, thickness, and turning
              onion skinning on/off.
2014-12-01 01:52:06 +13:00

4296 lines
113 KiB
C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2008 Blender Foundation.
* All rights reserved.
*
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/editors/screen/screen_ops.c
* \ingroup edscr
*/
#include <math.h>
#include <string.h>
#include "MEM_guardedalloc.h"
#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_dlrbTree.h"
#include "BLI_utildefines.h"
#include "BLF_translation.h"
#include "DNA_armature_types.h"
#include "DNA_lattice_types.h"
#include "DNA_object_types.h"
#include "DNA_curve_types.h"
#include "DNA_gpencil_types.h"
#include "DNA_scene_types.h"
#include "DNA_meta_types.h"
#include "DNA_mask_types.h"
#include "DNA_node_types.h"
#include "DNA_userdef_types.h"
#include "BKE_context.h"
#include "BKE_customdata.h"
#include "BKE_global.h"
#include "BKE_main.h"
#include "BKE_object.h"
#include "BKE_report.h"
#include "BKE_scene.h"
#include "BKE_screen.h"
#include "BKE_editmesh.h"
#include "BKE_sound.h"
#include "BKE_mask.h"
#include "WM_api.h"
#include "WM_types.h"
#include "ED_armature.h"
#include "ED_clip.h"
#include "ED_image.h"
#include "ED_keyframes_draw.h"
#include "ED_object.h"
#include "ED_screen.h"
#include "ED_screen_types.h"
#include "ED_sequencer.h"
#include "ED_util.h"
#include "ED_view3d.h"
#include "RNA_access.h"
#include "RNA_define.h"
#include "UI_interface.h"
#include "UI_resources.h"
#include "screen_intern.h" /* own module include */
#define KM_MODAL_CANCEL 1
#define KM_MODAL_APPLY 2
#define KM_MODAL_STEP10 3
#define KM_MODAL_STEP10_OFF 4
/* ************** Exported Poll tests ********************** */
int ED_operator_regionactive(bContext *C)
{
if (CTX_wm_window(C) == NULL) return 0;
if (CTX_wm_screen(C) == NULL) return 0;
if (CTX_wm_region(C) == NULL) return 0;
return 1;
}
int ED_operator_areaactive(bContext *C)
{
if (CTX_wm_window(C) == NULL) return 0;
if (CTX_wm_screen(C) == NULL) return 0;
if (CTX_wm_area(C) == NULL) return 0;
return 1;
}
int ED_operator_screenactive(bContext *C)
{
if (CTX_wm_window(C) == NULL) return 0;
if (CTX_wm_screen(C) == NULL) return 0;
return 1;
}
/* XXX added this to prevent anim state to change during renders */
static int ED_operator_screenactive_norender(bContext *C)
{
if (G.is_rendering) return 0;
if (CTX_wm_window(C) == NULL) return 0;
if (CTX_wm_screen(C) == NULL) return 0;
return 1;
}
static int screen_active_editable(bContext *C)
{
if (ED_operator_screenactive(C)) {
/* no full window splitting allowed */
if (CTX_wm_screen(C)->state != SCREENNORMAL)
return 0;
return 1;
}
return 0;
}
static ARegion *screen_find_region_type(bContext *C, int type)
{
ARegion *ar = CTX_wm_region(C);
/* find the header region
* - try context first, but upon failing, search all regions in area...
*/
if ((ar == NULL) || (ar->regiontype != type)) {
ScrArea *sa = CTX_wm_area(C);
ar = BKE_area_find_region_type(sa, type);
}
else {
ar = NULL;
}
return ar;
}
/* when mouse is over area-edge */
int ED_operator_screen_mainwinactive(bContext *C)
{
bScreen *screen;
if (CTX_wm_window(C) == NULL) return 0;
screen = CTX_wm_screen(C);
if (screen == NULL) return 0;
if (screen->subwinactive != screen->mainwin) return 0;
return 1;
}
int ED_operator_scene_editable(bContext *C)
{
Scene *scene = CTX_data_scene(C);
if (scene && scene->id.lib == NULL)
return 1;
return 0;
}
int ED_operator_objectmode(bContext *C)
{
Scene *scene = CTX_data_scene(C);
Object *obact = CTX_data_active_object(C);
if (scene == NULL || scene->id.lib)
return 0;
if (CTX_data_edit_object(C))
return 0;
/* add a check for ob->mode too? */
if (obact && (obact->mode != OB_MODE_OBJECT))
return 0;
return 1;
}
static bool ed_spacetype_test(bContext *C, int type)
{
if (ED_operator_areaactive(C)) {
SpaceLink *sl = (SpaceLink *)CTX_wm_space_data(C);
return sl && (sl->spacetype == type);
}
return 0;
}
int ED_operator_view3d_active(bContext *C)
{
return ed_spacetype_test(C, SPACE_VIEW3D);
}
int ED_operator_region_view3d_active(bContext *C)
{
if (CTX_wm_region_view3d(C))
return true;
CTX_wm_operator_poll_msg_set(C, "expected a view3d region");
return false;
}
/* generic for any view2d which uses anim_ops */
int ED_operator_animview_active(bContext *C)
{
if (ED_operator_areaactive(C)) {
SpaceLink *sl = (SpaceLink *)CTX_wm_space_data(C);
if (sl && (ELEM(sl->spacetype, SPACE_SEQ, SPACE_ACTION, SPACE_NLA, SPACE_IPO, SPACE_TIME)))
return true;
}
CTX_wm_operator_poll_msg_set(C, "expected a timeline/animation area to be active");
return 0;
}
int ED_operator_timeline_active(bContext *C)
{
return ed_spacetype_test(C, SPACE_TIME);
}
int ED_operator_outliner_active(bContext *C)
{
return ed_spacetype_test(C, SPACE_OUTLINER);
}
int ED_operator_outliner_active_no_editobject(bContext *C)
{
if (ed_spacetype_test(C, SPACE_OUTLINER)) {
Object *ob = ED_object_active_context(C);
Object *obedit = CTX_data_edit_object(C);
if (ob && ob == obedit)
return 0;
else
return 1;
}
return 0;
}
int ED_operator_file_active(bContext *C)
{
return ed_spacetype_test(C, SPACE_FILE);
}
int ED_operator_action_active(bContext *C)
{
return ed_spacetype_test(C, SPACE_ACTION);
}
int ED_operator_buttons_active(bContext *C)
{
return ed_spacetype_test(C, SPACE_BUTS);
}
int ED_operator_node_active(bContext *C)
{
SpaceNode *snode = CTX_wm_space_node(C);
if (snode && snode->edittree)
return 1;
return 0;
}
int ED_operator_node_editable(bContext *C)
{
SpaceNode *snode = CTX_wm_space_node(C);
if (snode && snode->edittree && snode->edittree->id.lib == NULL)
return 1;
return 0;
}
int ED_operator_graphedit_active(bContext *C)
{
return ed_spacetype_test(C, SPACE_IPO);
}
int ED_operator_sequencer_active(bContext *C)
{
return ed_spacetype_test(C, SPACE_SEQ);
}
int ED_operator_sequencer_active_editable(bContext *C)
{
return ed_spacetype_test(C, SPACE_SEQ) && ED_operator_scene_editable(C);
}
int ED_operator_image_active(bContext *C)
{
return ed_spacetype_test(C, SPACE_IMAGE);
}
int ED_operator_nla_active(bContext *C)
{
return ed_spacetype_test(C, SPACE_NLA);
}
int ED_operator_logic_active(bContext *C)
{
return ed_spacetype_test(C, SPACE_LOGIC);
}
int ED_operator_info_active(bContext *C)
{
return ed_spacetype_test(C, SPACE_INFO);
}
int ED_operator_console_active(bContext *C)
{
return ed_spacetype_test(C, SPACE_CONSOLE);
}
static int ed_object_hidden(Object *ob)
{
/* if hidden but in edit mode, we still display, can happen with animation */
return ((ob->restrictflag & OB_RESTRICT_VIEW) && !(ob->mode & OB_MODE_EDIT));
}
int ED_operator_object_active(bContext *C)
{
Object *ob = ED_object_active_context(C);
return ((ob != NULL) && !ed_object_hidden(ob));
}
int ED_operator_object_active_editable(bContext *C)
{
Object *ob = ED_object_active_context(C);
return ((ob != NULL) && !(ob->id.lib) && !ed_object_hidden(ob));
}
int ED_operator_object_active_editable_mesh(bContext *C)
{
Object *ob = ED_object_active_context(C);
return ((ob != NULL) && !(ob->id.lib) && !ed_object_hidden(ob) &&
(ob->type == OB_MESH) && !(((ID *)ob->data)->lib));
}
int ED_operator_object_active_editable_font(bContext *C)
{
Object *ob = ED_object_active_context(C);
return ((ob != NULL) && !(ob->id.lib) && !ed_object_hidden(ob) &&
(ob->type == OB_FONT));
}
int ED_operator_editmesh(bContext *C)
{
Object *obedit = CTX_data_edit_object(C);
if (obedit && obedit->type == OB_MESH)
return NULL != BKE_editmesh_from_object(obedit);
return 0;
}
int ED_operator_editmesh_view3d(bContext *C)
{
return ED_operator_editmesh(C) && ED_operator_view3d_active(C);
}
int ED_operator_editmesh_region_view3d(bContext *C)
{
if (ED_operator_editmesh(C) && CTX_wm_region_view3d(C))
return 1;
CTX_wm_operator_poll_msg_set(C, "expected a view3d region & editmesh");
return 0;
}
int ED_operator_editarmature(bContext *C)
{
Object *obedit = CTX_data_edit_object(C);
if (obedit && obedit->type == OB_ARMATURE)
return NULL != ((bArmature *)obedit->data)->edbo;
return 0;
}
/**
* \brief check for pose mode (no mixed modes)
*
* We want to enable most pose operations in weight paint mode,
* when it comes to transforming bones, but managing bomes layers/groups
* can be left for pose mode only. (not weight paint mode)
*/
int ED_operator_posemode_exclusive(bContext *C)
{
Object *obact = CTX_data_active_object(C);
if (obact && !(obact->mode & OB_MODE_EDIT)) {
Object *obpose;
if ((obpose = BKE_object_pose_armature_get(obact))) {
if (obact == obpose) {
return 1;
}
}
}
return 0;
}
/* allows for pinned pose objects to be used in the object buttons
* and the non-active pose object to be used in the 3D view */
int ED_operator_posemode_context(bContext *C)
{
Object *obpose = ED_pose_object_from_context(C);
if (obpose && !(obpose->mode & OB_MODE_EDIT)) {
if (BKE_object_pose_context_check(obpose)) {
return 1;
}
}
return 0;
}
int ED_operator_posemode(bContext *C)
{
Object *obact = CTX_data_active_object(C);
if (obact && !(obact->mode & OB_MODE_EDIT)) {
Object *obpose;
if ((obpose = BKE_object_pose_armature_get(obact))) {
if ((obact == obpose) || (obact->mode & OB_MODE_WEIGHT_PAINT)) {
return 1;
}
}
}
return 0;
}
/* wrapper for ED_space_image_show_uvedit */
int ED_operator_uvedit(bContext *C)
{
SpaceImage *sima = CTX_wm_space_image(C);
Object *obedit = CTX_data_edit_object(C);
return ED_space_image_show_uvedit(sima, obedit);
}
int ED_operator_uvedit_space_image(bContext *C)
{
SpaceImage *sima = CTX_wm_space_image(C);
Object *obedit = CTX_data_edit_object(C);
return sima && ED_space_image_show_uvedit(sima, obedit);
}
int ED_operator_uvmap(bContext *C)
{
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = NULL;
if (obedit && obedit->type == OB_MESH) {
em = BKE_editmesh_from_object(obedit);
}
if (em && (em->bm->totface)) {
return true;
}
return false;
}
int ED_operator_editsurfcurve(bContext *C)
{
Object *obedit = CTX_data_edit_object(C);
if (obedit && ELEM(obedit->type, OB_CURVE, OB_SURF))
return NULL != ((Curve *)obedit->data)->editnurb;
return 0;
}
int ED_operator_editsurfcurve_region_view3d(bContext *C)
{
if (ED_operator_editsurfcurve(C) && CTX_wm_region_view3d(C))
return 1;
CTX_wm_operator_poll_msg_set(C, "expected a view3d region & editcurve");
return 0;
}
int ED_operator_editcurve(bContext *C)
{
Object *obedit = CTX_data_edit_object(C);
if (obedit && obedit->type == OB_CURVE)
return NULL != ((Curve *)obedit->data)->editnurb;
return 0;
}
int ED_operator_editcurve_3d(bContext *C)
{
Object *obedit = CTX_data_edit_object(C);
if (obedit && obedit->type == OB_CURVE) {
Curve *cu = (Curve *)obedit->data;
return (cu->flag & CU_3D) && (NULL != cu->editnurb);
}
return 0;
}
int ED_operator_editsurf(bContext *C)
{
Object *obedit = CTX_data_edit_object(C);
if (obedit && obedit->type == OB_SURF)
return NULL != ((Curve *)obedit->data)->editnurb;
return 0;
}
int ED_operator_editfont(bContext *C)
{
Object *obedit = CTX_data_edit_object(C);
if (obedit && obedit->type == OB_FONT)
return NULL != ((Curve *)obedit->data)->editfont;
return 0;
}
int ED_operator_editlattice(bContext *C)
{
Object *obedit = CTX_data_edit_object(C);
if (obedit && obedit->type == OB_LATTICE)
return NULL != ((Lattice *)obedit->data)->editlatt;
return 0;
}
int ED_operator_editmball(bContext *C)
{
Object *obedit = CTX_data_edit_object(C);
if (obedit && obedit->type == OB_MBALL)
return NULL != ((MetaBall *)obedit->data)->editelems;
return 0;
}
int ED_operator_mask(bContext *C)
{
ScrArea *sa = CTX_wm_area(C);
if (sa && sa->spacedata.first) {
switch (sa->spacetype) {
case SPACE_CLIP:
{
SpaceClip *sc = sa->spacedata.first;
return ED_space_clip_check_show_maskedit(sc);
}
case SPACE_SEQ:
{
SpaceSeq *sseq = sa->spacedata.first;
Scene *scene = CTX_data_scene(C);
return ED_space_sequencer_check_show_maskedit(sseq, scene);
}
case SPACE_IMAGE:
{
SpaceImage *sima = sa->spacedata.first;
Scene *scene = CTX_data_scene(C);
return ED_space_image_check_show_maskedit(scene, sima);
}
}
}
return false;
}
/* *************************** action zone operator ************************** */
/* operator state vars used:
* none
*
* functions:
*
* apply() set actionzone event
*
* exit() free customdata
*
* callbacks:
*
* exec() never used
*
* invoke() check if in zone
* add customdata, put mouseco and area in it
* add modal handler
*
* modal() accept modal events while doing it
* call apply() with gesture info, active window, nonactive window
* call exit() and remove handler when LMB confirm
*/
typedef struct sActionzoneData {
ScrArea *sa1, *sa2;
AZone *az;
int x, y, gesture_dir, modifier;
} sActionzoneData;
/* used by other operators too */
static ScrArea *screen_areahascursor(bScreen *scr, int x, int y)
{
ScrArea *sa = NULL;
sa = scr->areabase.first;
while (sa) {
if (BLI_rcti_isect_pt(&sa->totrct, x, y)) break;
sa = sa->next;
}
return sa;
}
/* quick poll to save operators to be created and handled */
static int actionzone_area_poll(bContext *C)
{
wmWindow *win = CTX_wm_window(C);
ScrArea *sa = CTX_wm_area(C);
if (sa && win && win->eventstate) {
const int *xy = &win->eventstate->x;
AZone *az;
for (az = sa->actionzones.first; az; az = az->next)
if (BLI_rcti_isect_pt_v(&az->rect, xy))
return 1;
}
return 0;
}
/* the debug drawing of the click_rect is in area_draw_azone_fullscreen, keep both in sync */
static void fullscreen_click_rcti_init(rcti *rect, const short x1, const short y1, const short x2, const short y2)
{
int x = x2 - ((float) x2 - x1) * 0.5f / UI_DPI_FAC;
int y = y2 - ((float) y2 - y1) * 0.5f / UI_DPI_FAC;
float icon_size = UI_DPI_ICON_SIZE + 7 * UI_DPI_FAC;
/* adjust the icon distance from the corner */
x += 36.0f / UI_DPI_FAC;
y += 36.0f / UI_DPI_FAC;
/* draws from the left bottom corner of the icon */
x -= UI_DPI_ICON_SIZE;
y -= UI_DPI_ICON_SIZE;
BLI_rcti_init(rect, x, x + icon_size, y, y + icon_size);
}
AZone *is_in_area_actionzone(ScrArea *sa, const int xy[2])
{
AZone *az = NULL;
for (az = sa->actionzones.first; az; az = az->next) {
if (BLI_rcti_isect_pt_v(&az->rect, xy)) {
if (az->type == AZONE_AREA) {
/* no triangle intersect but a hotspot circle based on corner */
int radius = (xy[0] - az->x1) * (xy[0] - az->x1) + (xy[1] - az->y1) * (xy[1] - az->y1);
if (radius <= AZONESPOT * AZONESPOT)
break;
}
else if (az->type == AZONE_REGION) {
break;
}
else if (az->type == AZONE_FULLSCREEN) {
int mouse_radius, spot_radius, fadein_radius, fadeout_radius;
rcti click_rect;
fullscreen_click_rcti_init(&click_rect, az->x1, az->y1, az->x2, az->y2);
if (BLI_rcti_isect_pt_v(&click_rect, xy)) {
az->alpha = 1.0f;
}
else {
mouse_radius = (xy[0] - az->x2) * (xy[0] - az->x2) + (xy[1] - az->y2) * (xy[1] - az->y2);
spot_radius = AZONESPOT * AZONESPOT;
fadein_radius = AZONEFADEIN * AZONEFADEIN;
fadeout_radius = AZONEFADEOUT * AZONEFADEOUT;
if (mouse_radius < spot_radius) {
az->alpha = 1.0f;
}
else if (mouse_radius < fadein_radius) {
az->alpha = 1.0f;
}
else if (mouse_radius < fadeout_radius) {
az->alpha = 1.0f - ((float)(mouse_radius - fadein_radius)) / ((float)(fadeout_radius - fadein_radius));
}
else {
az->alpha = 0.0f;
}
/* fade in/out but no click */
az = NULL;
}
/* XXX force redraw to show/hide the action zone */
ED_area_tag_redraw(sa);
break;
}
}
}
return az;
}
static void actionzone_exit(wmOperator *op)
{
if (op->customdata)
MEM_freeN(op->customdata);
op->customdata = NULL;
}
/* send EVT_ACTIONZONE event */
static void actionzone_apply(bContext *C, wmOperator *op, int type)
{
wmEvent event;
wmWindow *win = CTX_wm_window(C);
sActionzoneData *sad = op->customdata;
sad->modifier = RNA_int_get(op->ptr, "modifier");
wm_event_init_from_window(win, &event);
if (type == AZONE_AREA)
event.type = EVT_ACTIONZONE_AREA;
else if (type == AZONE_FULLSCREEN)
event.type = EVT_ACTIONZONE_FULLSCREEN;
else
event.type = EVT_ACTIONZONE_REGION;
event.val = 0;
event.customdata = op->customdata;
event.customdatafree = true;
op->customdata = NULL;
wm_event_add(win, &event);
}
static int actionzone_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
AZone *az = is_in_area_actionzone(CTX_wm_area(C), &event->x);
sActionzoneData *sad;
/* quick escape */
if (az == NULL)
return OPERATOR_PASS_THROUGH;
/* ok we do the actionzone */
sad = op->customdata = MEM_callocN(sizeof(sActionzoneData), "sActionzoneData");
sad->sa1 = CTX_wm_area(C);
sad->az = az;
sad->x = event->x; sad->y = event->y;
/* region azone directly reacts on mouse clicks */
if (ELEM(sad->az->type, AZONE_REGION, AZONE_FULLSCREEN)) {
actionzone_apply(C, op, sad->az->type);
actionzone_exit(op);
return OPERATOR_FINISHED;
}
else {
/* add modal handler */
WM_event_add_modal_handler(C, op);
return OPERATOR_RUNNING_MODAL;
}
}
static int actionzone_modal(bContext *C, wmOperator *op, const wmEvent *event)
{
wmWindow *win = CTX_wm_window(C);
bScreen *sc = CTX_wm_screen(C);
sActionzoneData *sad = op->customdata;
const int winsize_x = WM_window_pixels_x(win);
const int winsize_y = WM_window_pixels_y(win);
switch (event->type) {
case MOUSEMOVE:
{
bool is_gesture;
const int delta_x = (event->x - sad->x);
const int delta_y = (event->y - sad->y);
/* calculate gesture direction */
if (delta_y > ABS(delta_x))
sad->gesture_dir = 'n';
else if (delta_x > ABS(delta_y))
sad->gesture_dir = 'e';
else if (delta_y < -ABS(delta_x))
sad->gesture_dir = 's';
else
sad->gesture_dir = 'w';
if (sad->az->type == AZONE_AREA) {
/* once we drag outside the actionzone, register a gesture
* check we're not on an edge so join finds the other area */
is_gesture = ((is_in_area_actionzone(sad->sa1, &event->x) != sad->az) &&
(screen_find_active_scredge(sc, winsize_x, winsize_y, event->x, event->y) == NULL));
}
else {
const int delta_min = 1;
is_gesture = (ABS(delta_x) > delta_min || ABS(delta_y) > delta_min);
}
/* gesture is large enough? */
if (is_gesture) {
/* second area, for join when (sa1 != sa2) */
sad->sa2 = screen_areahascursor(sc, event->x, event->y);
/* apply sends event */
actionzone_apply(C, op, sad->az->type);
actionzone_exit(op);
return OPERATOR_FINISHED;
}
break;
}
case ESCKEY:
actionzone_exit(op);
return OPERATOR_CANCELLED;
case LEFTMOUSE:
actionzone_exit(op);
return OPERATOR_CANCELLED;
}
return OPERATOR_RUNNING_MODAL;
}
static void actionzone_cancel(bContext *UNUSED(C), wmOperator *op)
{
actionzone_exit(op);
}
static void SCREEN_OT_actionzone(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Handle Area Action Zones";
ot->description = "Handle area action zones for mouse actions/gestures";
ot->idname = "SCREEN_OT_actionzone";
ot->invoke = actionzone_invoke;
ot->modal = actionzone_modal;
ot->poll = actionzone_area_poll;
ot->cancel = actionzone_cancel;
/* flags */
ot->flag = OPTYPE_BLOCKING | OPTYPE_INTERNAL;
RNA_def_int(ot->srna, "modifier", 0, 0, 2, "Modifier", "Modifier state", 0, 2);
}
/* ************** swap area operator *********************************** */
/* operator state vars used:
* sa1 start area
* sa2 area to swap with
*
* functions:
*
* init() set custom data for operator, based on actionzone event custom data
*
* cancel() cancel the operator
*
* exit() cleanup, send notifier
*
* callbacks:
*
* invoke() gets called on shift+lmb drag in actionzone
* call init(), add handler
*
* modal() accept modal events while doing it
*/
typedef struct sAreaSwapData {
ScrArea *sa1, *sa2;
} sAreaSwapData;
static int area_swap_init(wmOperator *op, const wmEvent *event)
{
sAreaSwapData *sd = NULL;
sActionzoneData *sad = event->customdata;
if (sad == NULL || sad->sa1 == NULL)
return 0;
sd = MEM_callocN(sizeof(sAreaSwapData), "sAreaSwapData");
sd->sa1 = sad->sa1;
sd->sa2 = sad->sa2;
op->customdata = sd;
return 1;
}
static void area_swap_exit(bContext *C, wmOperator *op)
{
WM_cursor_modal_restore(CTX_wm_window(C));
if (op->customdata)
MEM_freeN(op->customdata);
op->customdata = NULL;
}
static void area_swap_cancel(bContext *C, wmOperator *op)
{
area_swap_exit(C, op);
}
static int area_swap_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
if (!area_swap_init(op, event))
return OPERATOR_PASS_THROUGH;
/* add modal handler */
WM_cursor_modal_set(CTX_wm_window(C), BC_SWAPAREA_CURSOR);
WM_event_add_modal_handler(C, op);
return OPERATOR_RUNNING_MODAL;
}
static int area_swap_modal(bContext *C, wmOperator *op, const wmEvent *event)
{
sActionzoneData *sad = op->customdata;
switch (event->type) {
case MOUSEMOVE:
/* second area, for join */
sad->sa2 = screen_areahascursor(CTX_wm_screen(C), event->x, event->y);
break;
case LEFTMOUSE: /* release LMB */
if (event->val == KM_RELEASE) {
if (!sad->sa2 || sad->sa1 == sad->sa2) {
area_swap_cancel(C, op);
return OPERATOR_CANCELLED;
}
ED_area_tag_redraw(sad->sa1);
ED_area_tag_redraw(sad->sa2);
ED_area_swapspace(C, sad->sa1, sad->sa2);
area_swap_exit(C, op);
WM_event_add_notifier(C, NC_SCREEN | NA_EDITED, NULL);
return OPERATOR_FINISHED;
}
break;
case ESCKEY:
area_swap_cancel(C, op);
return OPERATOR_CANCELLED;
}
return OPERATOR_RUNNING_MODAL;
}
static void SCREEN_OT_area_swap(wmOperatorType *ot)
{
ot->name = "Swap Areas";
ot->description = "Swap selected areas screen positions";
ot->idname = "SCREEN_OT_area_swap";
ot->invoke = area_swap_invoke;
ot->modal = area_swap_modal;
ot->poll = ED_operator_areaactive;
ot->cancel = area_swap_cancel;
ot->flag = OPTYPE_BLOCKING;
}
/* *********** Duplicate area as new window operator ****************** */
/* operator callback */
static int area_dupli_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
wmWindow *newwin, *win;
bScreen *newsc, *sc;
ScrArea *sa;
rcti rect;
win = CTX_wm_window(C);
sc = CTX_wm_screen(C);
sa = CTX_wm_area(C);
/* XXX hrmf! */
if (event->type == EVT_ACTIONZONE_AREA) {
sActionzoneData *sad = event->customdata;
if (sad == NULL)
return OPERATOR_PASS_THROUGH;
sa = sad->sa1;
}
/* adds window to WM */
rect = sa->totrct;
BLI_rcti_translate(&rect, win->posx, win->posy);
rect.xmax = rect.xmin + BLI_rcti_size_x(&rect) / U.pixelsize;
rect.ymax = rect.ymin + BLI_rcti_size_y(&rect) / U.pixelsize;
newwin = WM_window_open(C, &rect);
/* allocs new screen and adds to newly created window, using window size */
newsc = ED_screen_add(newwin, CTX_data_scene(C), sc->id.name + 2);
newwin->screen = newsc;
/* copy area to new screen */
ED_area_data_copy((ScrArea *)newsc->areabase.first, sa, true);
ED_area_tag_redraw((ScrArea *)newsc->areabase.first);
/* screen, areas init */
WM_event_add_notifier(C, NC_SCREEN | NA_EDITED, NULL);
if (event->type == EVT_ACTIONZONE_AREA)
actionzone_exit(op);
return OPERATOR_FINISHED;
}
static void SCREEN_OT_area_dupli(wmOperatorType *ot)
{
ot->name = "Duplicate Area into New Window";
ot->description = "Duplicate selected area into new window";
ot->idname = "SCREEN_OT_area_dupli";
ot->invoke = area_dupli_invoke;
ot->poll = ED_operator_areaactive;
}
/* ************** move area edge operator *********************************** */
/* operator state vars used:
* x, y mouse coord near edge
* delta movement of edge
*
* functions:
*
* init() set default property values, find edge based on mouse coords, test
* if the edge can be moved, select edges, calculate min and max movement
*
* apply() apply delta on selection
*
* exit() cleanup, send notifier
*
* cancel() cancel moving
*
* callbacks:
*
* exec() execute without any user interaction, based on properties
* call init(), apply(), exit()
*
* invoke() gets called on mouse click near edge
* call init(), add handler
*
* modal() accept modal events while doing it
* call apply() with delta motion
* call exit() and remove handler
*/
typedef struct sAreaMoveData {
int bigger, smaller, origval, step;
char dir;
} sAreaMoveData;
/* helper call to move area-edge, sets limits
* need window size in order to get correct limits */
static void area_move_set_limits(bScreen *sc, int dir,
const int winsize_x, const int winsize_y,
int *bigger, int *smaller)
{
ScrArea *sa;
int areaminy = ED_area_headersize();
int areamin;
/* we check all areas and test for free space with MINSIZE */
*bigger = *smaller = 100000;
for (sa = sc->areabase.first; sa; sa = sa->next) {
if (dir == 'h') {
int y1;
areamin = areaminy;
if (sa->v1->vec.y > 0)
areamin += U.pixelsize;
if (sa->v2->vec.y < winsize_y - 1)
areamin += U.pixelsize;
y1 = sa->v2->vec.y - sa->v1->vec.y + 1 - areamin;
/* if top or down edge selected, test height */
if (sa->v1->editflag && sa->v4->editflag)
*bigger = min_ii(*bigger, y1);
else if (sa->v2->editflag && sa->v3->editflag)
*smaller = min_ii(*smaller, y1);
}
else {
int x1;
areamin = AREAMINX;
if (sa->v1->vec.x > 0)
areamin += U.pixelsize;
if (sa->v4->vec.x < winsize_x - 1)
areamin += U.pixelsize;
x1 = sa->v4->vec.x - sa->v1->vec.x + 1 - areamin;
/* if left or right edge selected, test width */
if (sa->v1->editflag && sa->v2->editflag)
*bigger = min_ii(*bigger, x1);
else if (sa->v3->editflag && sa->v4->editflag)
*smaller = min_ii(*smaller, x1);
}
}
}
/* validate selection inside screen, set variables OK */
/* return 0: init failed */
static int area_move_init(bContext *C, wmOperator *op)
{
bScreen *sc = CTX_wm_screen(C);
wmWindow *win = CTX_wm_window(C);
ScrEdge *actedge;
sAreaMoveData *md;
ScrVert *v1;
const int winsize_x = WM_window_pixels_x(win);
const int winsize_y = WM_window_pixels_y(win);
int x, y;
/* required properties */
x = RNA_int_get(op->ptr, "x");
y = RNA_int_get(op->ptr, "y");
/* setup */
actedge = screen_find_active_scredge(sc, winsize_x, winsize_y, x, y);
if (actedge == NULL) return 0;
md = MEM_callocN(sizeof(sAreaMoveData), "sAreaMoveData");
op->customdata = md;
md->dir = scredge_is_horizontal(actedge) ? 'h' : 'v';
if (md->dir == 'h') md->origval = actedge->v1->vec.y;
else md->origval = actedge->v1->vec.x;
select_connected_scredge(sc, actedge);
/* now all vertices with 'flag==1' are the ones that can be moved. Move this to editflag */
for (v1 = sc->vertbase.first; v1; v1 = v1->next)
v1->editflag = v1->flag;
area_move_set_limits(sc, md->dir, winsize_x, winsize_y, &md->bigger, &md->smaller);
return 1;
}
/* moves selected screen edge amount of delta, used by split & move */
static void area_move_apply_do(bContext *C, int origval, int delta, int dir, int bigger, int smaller)
{
wmWindow *win = CTX_wm_window(C);
const int winsize_x = WM_window_pixels_x(win);
const int winsize_y = WM_window_pixels_y(win);
bScreen *sc = CTX_wm_screen(C);
ScrVert *v1;
ScrArea *sa;
int doredraw = 0;
int oldval;
delta = CLAMPIS(delta, -smaller, bigger);
for (v1 = sc->vertbase.first; v1; v1 = v1->next) {
if (v1->editflag) {
/* that way a nice AREAGRID */
if ((dir == 'v') && v1->vec.x > 0 && v1->vec.x < winsize_x - 1) {
oldval = v1->vec.x;
v1->vec.x = origval + delta;
if (delta != bigger && delta != -smaller) {
v1->vec.x -= (v1->vec.x % AREAGRID);
v1->vec.x = CLAMPIS(v1->vec.x, origval - smaller, origval + bigger);
}
if (oldval != v1->vec.x)
doredraw = 1;
}
if ((dir == 'h') && v1->vec.y > 0 && v1->vec.y < winsize_y - 1) {
oldval = v1->vec.y;
v1->vec.y = origval + delta;
if (delta != bigger && delta != smaller) {
v1->vec.y -= (v1->vec.y % AREAGRID);
v1->vec.y = CLAMPIS(v1->vec.y, origval - smaller, origval + bigger);
}
if (oldval != v1->vec.y)
doredraw = 1;
}
}
}
/* only redraw if we actually moved a screen vert, for AREAGRID */
if (doredraw) {
for (sa = sc->areabase.first; sa; sa = sa->next) {
if (sa->v1->editflag || sa->v2->editflag || sa->v3->editflag || sa->v4->editflag)
ED_area_tag_redraw(sa);
}
WM_event_add_notifier(C, NC_SCREEN | NA_EDITED, NULL); /* redraw everything */
}
}
static void area_move_apply(bContext *C, wmOperator *op)
{
sAreaMoveData *md = op->customdata;
int delta;
delta = RNA_int_get(op->ptr, "delta");
area_move_apply_do(C, md->origval, delta, md->dir, md->bigger, md->smaller);
}
static void area_move_exit(bContext *C, wmOperator *op)
{
if (op->customdata)
MEM_freeN(op->customdata);
op->customdata = NULL;
/* this makes sure aligned edges will result in aligned grabbing */
removedouble_scrverts(CTX_wm_screen(C));
removedouble_scredges(CTX_wm_screen(C));
}
static int area_move_exec(bContext *C, wmOperator *op)
{
if (!area_move_init(C, op))
return OPERATOR_CANCELLED;
area_move_apply(C, op);
area_move_exit(C, op);
return OPERATOR_FINISHED;
}
/* interaction callback */
static int area_move_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
RNA_int_set(op->ptr, "x", event->x);
RNA_int_set(op->ptr, "y", event->y);
if (!area_move_init(C, op))
return OPERATOR_PASS_THROUGH;
/* add temp handler */
WM_event_add_modal_handler(C, op);
return OPERATOR_RUNNING_MODAL;
}
static void area_move_cancel(bContext *C, wmOperator *op)
{
RNA_int_set(op->ptr, "delta", 0);
area_move_apply(C, op);
area_move_exit(C, op);
}
/* modal callback for while moving edges */
static int area_move_modal(bContext *C, wmOperator *op, const wmEvent *event)
{
sAreaMoveData *md = op->customdata;
int delta, x, y;
/* execute the events */
switch (event->type) {
case MOUSEMOVE:
{
x = RNA_int_get(op->ptr, "x");
y = RNA_int_get(op->ptr, "y");
delta = (md->dir == 'v') ? event->x - x : event->y - y;
if (md->step) delta = delta - (delta % md->step);
RNA_int_set(op->ptr, "delta", delta);
area_move_apply(C, op);
break;
}
case EVT_MODAL_MAP:
{
switch (event->val) {
case KM_MODAL_APPLY:
area_move_exit(C, op);
return OPERATOR_FINISHED;
case KM_MODAL_CANCEL:
area_move_cancel(C, op);
return OPERATOR_CANCELLED;
case KM_MODAL_STEP10:
md->step = 10;
break;
case KM_MODAL_STEP10_OFF:
md->step = 0;
break;
}
break;
}
}
return OPERATOR_RUNNING_MODAL;
}
static void SCREEN_OT_area_move(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Move Area Edges";
ot->description = "Move selected area edges";
ot->idname = "SCREEN_OT_area_move";
ot->exec = area_move_exec;
ot->invoke = area_move_invoke;
ot->cancel = area_move_cancel;
ot->modal = area_move_modal;
ot->poll = ED_operator_screen_mainwinactive; /* when mouse is over area-edge */
/* flags */
ot->flag = OPTYPE_BLOCKING | OPTYPE_INTERNAL;
/* rna */
RNA_def_int(ot->srna, "x", 0, INT_MIN, INT_MAX, "X", "", INT_MIN, INT_MAX);
RNA_def_int(ot->srna, "y", 0, INT_MIN, INT_MAX, "Y", "", INT_MIN, INT_MAX);
RNA_def_int(ot->srna, "delta", 0, INT_MIN, INT_MAX, "Delta", "", INT_MIN, INT_MAX);
}
/* ************** split area operator *********************************** */
/*
* operator state vars:
* fac spit point
* dir direction 'v' or 'h'
*
* operator customdata:
* area pointer to (active) area
* x, y last used mouse pos
* (more, see below)
*
* functions:
*
* init() set default property values, find area based on context
*
* apply() split area based on state vars
*
* exit() cleanup, send notifier
*
* cancel() remove duplicated area
*
* callbacks:
*
* exec() execute without any user interaction, based on state vars
* call init(), apply(), exit()
*
* invoke() gets called on mouse click in action-widget
* call init(), add modal handler
* call apply() with initial motion
*
* modal() accept modal events while doing it
* call move-areas code with delta motion
* call exit() or cancel() and remove handler
*/
typedef struct sAreaSplitData {
int x, y; /* last used mouse position */
int origval; /* for move areas */
int bigger, smaller; /* constraints for moving new edge */
int delta; /* delta move edge */
int origmin, origsize; /* to calculate fac, for property storage */
int previewmode; /* draw previewline, then split */
ScrEdge *nedge; /* new edge */
ScrArea *sarea; /* start area */
ScrArea *narea; /* new area */
} sAreaSplitData;
/* generic init, menu case, doesn't need active area */
static int area_split_menu_init(bContext *C, wmOperator *op)
{
sAreaSplitData *sd;
/* custom data */
sd = (sAreaSplitData *)MEM_callocN(sizeof(sAreaSplitData), "op_area_split");
op->customdata = sd;
sd->sarea = CTX_wm_area(C);
if (sd->sarea) {
int dir = RNA_enum_get(op->ptr, "direction");
if (dir == 'h')
sd->sarea->flag |= AREA_FLAG_DRAWSPLIT_H;
else
sd->sarea->flag |= AREA_FLAG_DRAWSPLIT_V;
}
return 1;
}
/* generic init, no UI stuff here, assumes active area */
static int area_split_init(bContext *C, wmOperator *op)
{
ScrArea *sa = CTX_wm_area(C);
sAreaSplitData *sd;
int areaminy = ED_area_headersize() + 1;
int dir;
/* required context */
if (sa == NULL) return 0;
/* required properties */
dir = RNA_enum_get(op->ptr, "direction");
/* minimal size */
if (dir == 'v' && sa->winx < 2 * AREAMINX) return 0;
if (dir == 'h' && sa->winy < 2 * areaminy) return 0;
/* custom data */
sd = (sAreaSplitData *)MEM_callocN(sizeof(sAreaSplitData), "op_area_split");
op->customdata = sd;
sd->sarea = sa;
sd->origsize = dir == 'v' ? sa->winx : sa->winy;
sd->origmin = dir == 'v' ? sa->totrct.xmin : sa->totrct.ymin;
return 1;
}
/* with sa as center, sb is located at: 0=W, 1=N, 2=E, 3=S */
/* used with split operator */
static ScrEdge *area_findsharededge(bScreen *screen, ScrArea *sa, ScrArea *sb)
{
ScrVert *sav1 = sa->v1;
ScrVert *sav2 = sa->v2;
ScrVert *sav3 = sa->v3;
ScrVert *sav4 = sa->v4;
ScrVert *sbv1 = sb->v1;
ScrVert *sbv2 = sb->v2;
ScrVert *sbv3 = sb->v3;
ScrVert *sbv4 = sb->v4;
if (sav1 == sbv4 && sav2 == sbv3) { /* sa to right of sb = W */
return screen_findedge(screen, sav1, sav2);
}
else if (sav2 == sbv1 && sav3 == sbv4) { /* sa to bottom of sb = N */
return screen_findedge(screen, sav2, sav3);
}
else if (sav3 == sbv2 && sav4 == sbv1) { /* sa to left of sb = E */
return screen_findedge(screen, sav3, sav4);
}
else if (sav1 == sbv2 && sav4 == sbv3) { /* sa on top of sb = S*/
return screen_findedge(screen, sav1, sav4);
}
return NULL;
}
/* do the split, return success */
static int area_split_apply(bContext *C, wmOperator *op)
{
bScreen *sc = CTX_wm_screen(C);
sAreaSplitData *sd = (sAreaSplitData *)op->customdata;
float fac;
int dir;
fac = RNA_float_get(op->ptr, "factor");
dir = RNA_enum_get(op->ptr, "direction");
sd->narea = area_split(sc, sd->sarea, dir, fac, 0); /* 0 = no merge */
if (sd->narea) {
ScrVert *sv;
sd->nedge = area_findsharededge(sc, sd->sarea, sd->narea);
/* select newly created edge, prepare for moving edge */
for (sv = sc->vertbase.first; sv; sv = sv->next)
sv->editflag = 0;
sd->nedge->v1->editflag = 1;
sd->nedge->v2->editflag = 1;
if (dir == 'h') sd->origval = sd->nedge->v1->vec.y;
else sd->origval = sd->nedge->v1->vec.x;
ED_area_tag_redraw(sd->sarea);
ED_area_tag_redraw(sd->narea);
WM_event_add_notifier(C, NC_SCREEN | NA_EDITED, NULL);
return 1;
}
return 0;
}
static void area_split_exit(bContext *C, wmOperator *op)
{
if (op->customdata) {
sAreaSplitData *sd = (sAreaSplitData *)op->customdata;
if (sd->sarea) ED_area_tag_redraw(sd->sarea);
if (sd->narea) ED_area_tag_redraw(sd->narea);
if (sd->sarea)
sd->sarea->flag &= ~(AREA_FLAG_DRAWSPLIT_H | AREA_FLAG_DRAWSPLIT_V);
MEM_freeN(op->customdata);
op->customdata = NULL;
}
WM_cursor_modal_restore(CTX_wm_window(C));
WM_event_add_notifier(C, NC_SCREEN | NA_EDITED, NULL);
/* this makes sure aligned edges will result in aligned grabbing */
removedouble_scrverts(CTX_wm_screen(C));
removedouble_scredges(CTX_wm_screen(C));
}
/* UI callback, adds new handler */
static int area_split_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
wmWindow *win = CTX_wm_window(C);
bScreen *sc = CTX_wm_screen(C);
sAreaSplitData *sd;
const int winsize_x = WM_window_pixels_x(win);
const int winsize_y = WM_window_pixels_y(win);
int dir;
/* no full window splitting allowed */
if (sc->state != SCREENNORMAL)
return OPERATOR_CANCELLED;
if (event->type == EVT_ACTIONZONE_AREA) {
sActionzoneData *sad = event->customdata;
if (sad == NULL || sad->modifier > 0) {
return OPERATOR_PASS_THROUGH;
}
/* verify *sad itself */
if (sad->sa1 == NULL || sad->az == NULL)
return OPERATOR_PASS_THROUGH;
/* is this our *sad? if areas not equal it should be passed on */
if (CTX_wm_area(C) != sad->sa1 || sad->sa1 != sad->sa2)
return OPERATOR_PASS_THROUGH;
/* prepare operator state vars */
if (sad->gesture_dir == 'n' || sad->gesture_dir == 's') {
dir = 'h';
RNA_float_set(op->ptr, "factor", ((float)(event->x - sad->sa1->v1->vec.x)) / (float)sad->sa1->winx);
}
else {
dir = 'v';
RNA_float_set(op->ptr, "factor", ((float)(event->y - sad->sa1->v1->vec.y)) / (float)sad->sa1->winy);
}
RNA_enum_set(op->ptr, "direction", dir);
/* general init, also non-UI case, adds customdata, sets area and defaults */
if (!area_split_init(C, op))
return OPERATOR_PASS_THROUGH;
}
else {
ScrEdge *actedge;
int x, y;
/* retrieve initial mouse coord, so we can find the active edge */
if (RNA_struct_property_is_set(op->ptr, "mouse_x"))
x = RNA_int_get(op->ptr, "mouse_x");
else
x = event->x;
if (RNA_struct_property_is_set(op->ptr, "mouse_y"))
y = RNA_int_get(op->ptr, "mouse_y");
else
y = event->x;
actedge = screen_find_active_scredge(sc, winsize_x, winsize_y, x, y);
if (actedge == NULL)
return OPERATOR_CANCELLED;
dir = scredge_is_horizontal(actedge) ? 'v' : 'h';
RNA_enum_set(op->ptr, "direction", dir);
/* special case, adds customdata, sets defaults */
if (!area_split_menu_init(C, op))
return OPERATOR_CANCELLED;
}
sd = (sAreaSplitData *)op->customdata;
sd->x = event->x;
sd->y = event->y;
if (event->type == EVT_ACTIONZONE_AREA) {
/* do the split */
if (area_split_apply(C, op)) {
area_move_set_limits(sc, dir, winsize_x, winsize_y, &sd->bigger, &sd->smaller);
/* add temp handler for edge move or cancel */
WM_event_add_modal_handler(C, op);
return OPERATOR_RUNNING_MODAL;
}
}
else {
sd->previewmode = 1;
/* add temp handler for edge move or cancel */
WM_event_add_modal_handler(C, op);
return OPERATOR_RUNNING_MODAL;
}
return OPERATOR_PASS_THROUGH;
}
/* function to be called outside UI context, or for redo */
static int area_split_exec(bContext *C, wmOperator *op)
{
if (!area_split_init(C, op))
return OPERATOR_CANCELLED;
area_split_apply(C, op);
area_split_exit(C, op);
return OPERATOR_FINISHED;
}
static void area_split_cancel(bContext *C, wmOperator *op)
{
sAreaSplitData *sd = (sAreaSplitData *)op->customdata;
if (sd->previewmode) {
}
else {
if (screen_area_join(C, CTX_wm_screen(C), sd->sarea, sd->narea)) {
if (CTX_wm_area(C) == sd->narea) {
CTX_wm_area_set(C, NULL);
CTX_wm_region_set(C, NULL);
}
sd->narea = NULL;
}
}
area_split_exit(C, op);
}
static int area_split_modal(bContext *C, wmOperator *op, const wmEvent *event)
{
sAreaSplitData *sd = (sAreaSplitData *)op->customdata;
float fac;
int dir;
/* execute the events */
switch (event->type) {
case MOUSEMOVE:
dir = RNA_enum_get(op->ptr, "direction");
sd->delta = (dir == 'v') ? event->x - sd->origval : event->y - sd->origval;
if (sd->previewmode == 0)
area_move_apply_do(C, sd->origval, sd->delta, dir, sd->bigger, sd->smaller);
else {
if (sd->sarea) {
sd->sarea->flag &= ~(AREA_FLAG_DRAWSPLIT_H | AREA_FLAG_DRAWSPLIT_V);
ED_area_tag_redraw(sd->sarea);
}
sd->sarea = screen_areahascursor(CTX_wm_screen(C), event->x, event->y); /* area context not set */
if (sd->sarea) {
ED_area_tag_redraw(sd->sarea);
if (dir == 'v') {
sd->origsize = sd->sarea->winx;
sd->origmin = sd->sarea->totrct.xmin;
sd->sarea->flag |= AREA_FLAG_DRAWSPLIT_V;
}
else {
sd->origsize = sd->sarea->winy;
sd->origmin = sd->sarea->totrct.ymin;
sd->sarea->flag |= AREA_FLAG_DRAWSPLIT_H;
}
}
CTX_wm_window(C)->screen->do_draw = true;
}
fac = (dir == 'v') ? event->x - sd->origmin : event->y - sd->origmin;
RNA_float_set(op->ptr, "factor", fac / (float)sd->origsize);
break;
case LEFTMOUSE:
if (sd->previewmode) {
area_split_apply(C, op);
area_split_exit(C, op);
return OPERATOR_FINISHED;
}
else {
if (event->val == KM_RELEASE) { /* mouse up */
area_split_exit(C, op);
return OPERATOR_FINISHED;
}
}
break;
case MIDDLEMOUSE:
case TABKEY:
if (sd->previewmode == 0) {
}
else {
dir = RNA_enum_get(op->ptr, "direction");
if (event->val == KM_PRESS) {
if (sd->sarea) {
sd->sarea->flag &= ~(AREA_FLAG_DRAWSPLIT_H | AREA_FLAG_DRAWSPLIT_V);
ED_area_tag_redraw(sd->sarea);
if (dir == 'v') {
RNA_enum_set(op->ptr, "direction", 'h');
sd->sarea->flag |= AREA_FLAG_DRAWSPLIT_H;
WM_cursor_set(CTX_wm_window(C), CURSOR_X_MOVE);
}
else {
RNA_enum_set(op->ptr, "direction", 'v');
sd->sarea->flag |= AREA_FLAG_DRAWSPLIT_V;
WM_cursor_set(CTX_wm_window(C), CURSOR_Y_MOVE);
}
}
}
}
break;
case RIGHTMOUSE: /* cancel operation */
case ESCKEY:
area_split_cancel(C, op);
return OPERATOR_CANCELLED;
}
return OPERATOR_RUNNING_MODAL;
}
static EnumPropertyItem prop_direction_items[] = {
{'h', "HORIZONTAL", 0, "Horizontal", ""},
{'v', "VERTICAL", 0, "Vertical", ""},
{0, NULL, 0, NULL, NULL}
};
static void SCREEN_OT_area_split(wmOperatorType *ot)
{
ot->name = "Split Area";
ot->description = "Split selected area into new windows";
ot->idname = "SCREEN_OT_area_split";
ot->exec = area_split_exec;
ot->invoke = area_split_invoke;
ot->modal = area_split_modal;
ot->cancel = area_split_cancel;
ot->poll = screen_active_editable;
/* flags */
ot->flag = OPTYPE_BLOCKING | OPTYPE_INTERNAL;
/* rna */
RNA_def_enum(ot->srna, "direction", prop_direction_items, 'h', "Direction", "");
RNA_def_float(ot->srna, "factor", 0.5f, 0.0, 1.0, "Factor", "", 0.0, 1.0);
RNA_def_int(ot->srna, "mouse_x", -100, INT_MIN, INT_MAX, "Mouse X", "", INT_MIN, INT_MAX);
RNA_def_int(ot->srna, "mouse_y", -100, INT_MIN, INT_MAX, "Mouse Y", "", INT_MIN, INT_MAX);
}
/* ************** scale region edge operator *********************************** */
typedef struct RegionMoveData {
AZone *az;
ARegion *ar;
ScrArea *sa;
int bigger, smaller, origval;
int origx, origy;
int maxsize;
AZEdge edge;
} RegionMoveData;
static int area_max_regionsize(ScrArea *sa, ARegion *scalear, AZEdge edge)
{
ARegion *ar;
int dist;
if (edge == AE_RIGHT_TO_TOPLEFT || edge == AE_LEFT_TO_TOPRIGHT) {
dist = BLI_rcti_size_x(&sa->totrct);
}
else { /* AE_BOTTOM_TO_TOPLEFT, AE_TOP_TO_BOTTOMRIGHT */
dist = BLI_rcti_size_y(&sa->totrct);
}
/* subtractwidth of regions on opposite side
* prevents dragging regions into other opposite regions */
for (ar = sa->regionbase.first; ar; ar = ar->next) {
if (ar == scalear)
continue;
if (scalear->alignment == RGN_ALIGN_TOP && ar->alignment == RGN_ALIGN_BOTTOM)
dist -= ar->winy;
else if (scalear->alignment == RGN_ALIGN_BOTTOM && ar->alignment == RGN_ALIGN_TOP)
dist -= ar->winy;
else if (scalear->alignment == RGN_ALIGN_LEFT && ar->alignment == RGN_ALIGN_RIGHT)
dist -= ar->winx;
else if (scalear->alignment == RGN_ALIGN_RIGHT && ar->alignment == RGN_ALIGN_LEFT)
dist -= ar->winx;
/* case of regions in regions, like operator properties panel */
/* these can sit on top of other regions such as headers, so account for this */
else if (edge == AE_BOTTOM_TO_TOPLEFT && scalear->alignment & RGN_ALIGN_TOP &&
ar->alignment == RGN_ALIGN_TOP && ar->regiontype == RGN_TYPE_HEADER)
{
dist -= ar->winy;
}
else if (edge == AE_TOP_TO_BOTTOMRIGHT && scalear->alignment & RGN_ALIGN_BOTTOM &&
ar->alignment == RGN_ALIGN_BOTTOM && ar->regiontype == RGN_TYPE_HEADER)
{
dist -= ar->winy;
}
}
return dist;
}
static int region_scale_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
sActionzoneData *sad = event->customdata;
AZone *az;
if (event->type != EVT_ACTIONZONE_REGION) {
BKE_report(op->reports, RPT_ERROR, "Can only scale region size from an action zone");
return OPERATOR_CANCELLED;
}
az = sad->az;
if (az->ar) {
RegionMoveData *rmd = MEM_callocN(sizeof(RegionMoveData), "RegionMoveData");
int maxsize;
op->customdata = rmd;
rmd->az = az;
rmd->ar = az->ar;
rmd->sa = sad->sa1;
rmd->edge = az->edge;
rmd->origx = event->x;
rmd->origy = event->y;
rmd->maxsize = area_max_regionsize(rmd->sa, rmd->ar, rmd->edge);
/* if not set we do now, otherwise it uses type */
if (rmd->ar->sizex == 0)
rmd->ar->sizex = rmd->ar->winx;
if (rmd->ar->sizey == 0)
rmd->ar->sizey = rmd->ar->winy;
/* now copy to regionmovedata */
if (rmd->edge == AE_LEFT_TO_TOPRIGHT || rmd->edge == AE_RIGHT_TO_TOPLEFT) {
rmd->origval = rmd->ar->sizex;
}
else {
rmd->origval = rmd->ar->sizey;
}
/* limit headers to standard height for now */
if (rmd->ar->regiontype == RGN_TYPE_HEADER)
maxsize = ED_area_headersize();
else
maxsize = 1000;
CLAMP(rmd->maxsize, 0, maxsize);
/* add temp handler */
WM_event_add_modal_handler(C, op);
return OPERATOR_RUNNING_MODAL;
}
return OPERATOR_FINISHED;
}
static int region_scale_get_maxsize(RegionMoveData *rmd)
{
int maxsize = 0;
if (rmd->edge == AE_LEFT_TO_TOPRIGHT || rmd->edge == AE_RIGHT_TO_TOPLEFT) {
return (int) ( (rmd->sa->winx / UI_DPI_FAC) - UI_UNIT_X);
}
if (rmd->ar->regiontype == RGN_TYPE_TOOL_PROPS) {
/* this calculation seems overly verbose
* can someone explain why this method is necessary? - campbell */
maxsize = rmd->maxsize - ((rmd->sa->headertype == HEADERTOP) ? UI_UNIT_Y * 2 : UI_UNIT_Y) - (UI_UNIT_Y / 4);
}
return maxsize;
}
static void region_scale_validate_size(RegionMoveData *rmd)
{
if ((rmd->ar->flag & RGN_FLAG_HIDDEN) == 0) {
short *size, maxsize = -1;
if (rmd->edge == AE_LEFT_TO_TOPRIGHT || rmd->edge == AE_RIGHT_TO_TOPLEFT)
size = &rmd->ar->sizex;
else
size = &rmd->ar->sizey;
maxsize = region_scale_get_maxsize(rmd);
if (*size > maxsize && maxsize > 0)
*size = maxsize;
}
}
static void region_scale_toggle_hidden(bContext *C, RegionMoveData *rmd)
{
region_toggle_hidden(C, rmd->ar, 0);
region_scale_validate_size(rmd);
}
static int region_scale_modal(bContext *C, wmOperator *op, const wmEvent *event)
{
RegionMoveData *rmd = op->customdata;
int delta;
/* execute the events */
switch (event->type) {
case MOUSEMOVE:
if (rmd->edge == AE_LEFT_TO_TOPRIGHT || rmd->edge == AE_RIGHT_TO_TOPLEFT) {
delta = event->x - rmd->origx;
if (rmd->edge == AE_LEFT_TO_TOPRIGHT) delta = -delta;
/* region sizes now get multiplied */
delta /= UI_DPI_FAC;
rmd->ar->sizex = rmd->origval + delta;
CLAMP(rmd->ar->sizex, 0, rmd->maxsize);
if (rmd->ar->sizex < UI_UNIT_X) {
rmd->ar->sizex = rmd->origval;
if (!(rmd->ar->flag & RGN_FLAG_HIDDEN))
region_scale_toggle_hidden(C, rmd);
}
else if (rmd->ar->flag & RGN_FLAG_HIDDEN)
region_scale_toggle_hidden(C, rmd);
}
else {
int maxsize = region_scale_get_maxsize(rmd);
delta = event->y - rmd->origy;
if (rmd->edge == AE_BOTTOM_TO_TOPLEFT) delta = -delta;
/* region sizes now get multiplied */
delta /= UI_DPI_FAC;
rmd->ar->sizey = rmd->origval + delta;
CLAMP(rmd->ar->sizey, 0, rmd->maxsize);
/* note, 'UI_UNIT_Y/4' means you need to drag the header almost
* all the way down for it to become hidden, this is done
* otherwise its too easy to do this by accident */
if (rmd->ar->sizey < UI_UNIT_Y / 4) {
rmd->ar->sizey = rmd->origval;
if (!(rmd->ar->flag & RGN_FLAG_HIDDEN))
region_scale_toggle_hidden(C, rmd);
}
else if (maxsize > 0 && (rmd->ar->sizey > maxsize))
rmd->ar->sizey = maxsize;
else if (rmd->ar->flag & RGN_FLAG_HIDDEN)
region_scale_toggle_hidden(C, rmd);
}
ED_area_tag_redraw(rmd->sa);
WM_event_add_notifier(C, NC_SCREEN | NA_EDITED, NULL);
break;
case LEFTMOUSE:
if (event->val == KM_RELEASE) {
if (ABS(event->x - rmd->origx) < 2 && ABS(event->y - rmd->origy) < 2) {
if (rmd->ar->flag & RGN_FLAG_HIDDEN) {
region_scale_toggle_hidden(C, rmd);
}
else if (rmd->ar->flag & RGN_FLAG_TOO_SMALL) {
region_scale_validate_size(rmd);
}
ED_area_tag_redraw(rmd->sa);
WM_event_add_notifier(C, NC_SCREEN | NA_EDITED, NULL);
}
MEM_freeN(op->customdata);
op->customdata = NULL;
return OPERATOR_FINISHED;
}
break;
case ESCKEY:
break;
}
return OPERATOR_RUNNING_MODAL;
}
static void region_scale_cancel(bContext *UNUSED(C), wmOperator *op)
{
MEM_freeN(op->customdata);
op->customdata = NULL;
}
static void SCREEN_OT_region_scale(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Scale Region Size";
ot->description = "Scale selected area";
ot->idname = "SCREEN_OT_region_scale";
ot->invoke = region_scale_invoke;
ot->modal = region_scale_modal;
ot->cancel = region_scale_cancel;
ot->poll = ED_operator_areaactive;
/* flags */
ot->flag = OPTYPE_BLOCKING | OPTYPE_INTERNAL;
}
/* ************** frame change operator ***************************** */
/* function to be called outside UI context, or for redo */
static int frame_offset_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
int delta;
delta = RNA_int_get(op->ptr, "delta");
CFRA += delta;
FRAMENUMBER_MIN_CLAMP(CFRA);
SUBFRA = 0.f;
sound_seek_scene(bmain, scene);
WM_event_add_notifier(C, NC_SCENE | ND_FRAME, scene);
return OPERATOR_FINISHED;
}
static void SCREEN_OT_frame_offset(wmOperatorType *ot)
{
ot->name = "Frame Offset";
ot->idname = "SCREEN_OT_frame_offset";
ot->description = "Move current frame forward/backward by a given number";
ot->exec = frame_offset_exec;
ot->poll = ED_operator_screenactive_norender;
ot->flag = 0;
/* rna */
RNA_def_int(ot->srna, "delta", 0, INT_MIN, INT_MAX, "Delta", "", INT_MIN, INT_MAX);
}
/* function to be called outside UI context, or for redo */
static int frame_jump_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
wmTimer *animtimer = CTX_wm_screen(C)->animtimer;
/* Don't change CFRA directly if animtimer is running as this can cause
* first/last frame not to be actually shown (bad since for example physics
* simulations aren't reset properly).
*/
if (animtimer) {
ScreenAnimData *sad = animtimer->customdata;
sad->flag |= ANIMPLAY_FLAG_USE_NEXT_FRAME;
if (RNA_boolean_get(op->ptr, "end"))
sad->nextfra = PEFRA;
else
sad->nextfra = PSFRA;
}
else {
if (RNA_boolean_get(op->ptr, "end"))
CFRA = PEFRA;
else
CFRA = PSFRA;
sound_seek_scene(bmain, scene);
WM_event_add_notifier(C, NC_SCENE | ND_FRAME, scene);
}
return OPERATOR_FINISHED;
}
static void SCREEN_OT_frame_jump(wmOperatorType *ot)
{
ot->name = "Jump to Endpoint";
ot->description = "Jump to first/last frame in frame range";
ot->idname = "SCREEN_OT_frame_jump";
ot->exec = frame_jump_exec;
ot->poll = ED_operator_screenactive_norender;
ot->flag = OPTYPE_UNDO;
/* rna */
RNA_def_boolean(ot->srna, "end", 0, "Last Frame", "Jump to the last frame of the frame range");
}
/* ************** jump to keyframe operator ***************************** */
/* function to be called outside UI context, or for redo */
static int keyframe_jump_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
Object *ob = CTX_data_active_object(C);
bGPdata *gpd = CTX_data_gpencil_data(C);
bDopeSheet ads = {NULL};
DLRBT_Tree keys;
ActKeyColumn *ak;
float cfra;
const bool next = RNA_boolean_get(op->ptr, "next");
bool done = false;
/* sanity checks */
if (scene == NULL)
return OPERATOR_CANCELLED;
cfra = (float)(CFRA);
/* init binarytree-list for getting keyframes */
BLI_dlrbTree_init(&keys);
/* seed up dummy dopesheet context with flags to perform necessary filtering */
if ((scene->flag & SCE_KEYS_NO_SELONLY) == 0) {
/* only selected channels are included */
ads.filterflag |= ADS_FILTER_ONLYSEL;
}
/* populate tree with keyframe nodes */
scene_to_keylist(&ads, scene, &keys, NULL);
if (ob)
ob_to_keylist(&ads, ob, &keys, NULL);
gpencil_to_keylist(&ads, gpd, &keys);
{
Mask *mask = CTX_data_edit_mask(C);
if (mask) {
MaskLayer *masklay = BKE_mask_layer_active(mask);
mask_to_keylist(&ads, masklay, &keys);
}
}
/* build linked-list for searching */
BLI_dlrbTree_linkedlist_sync(&keys);
/* find matching keyframe in the right direction */
do {
if (next)
ak = (ActKeyColumn *)BLI_dlrbTree_search_next(&keys, compare_ak_cfraPtr, &cfra);
else
ak = (ActKeyColumn *)BLI_dlrbTree_search_prev(&keys, compare_ak_cfraPtr, &cfra);
if (ak) {
if (CFRA != (int)ak->cfra) {
/* this changes the frame, so set the frame and we're done */
CFRA = (int)ak->cfra;
done = true;
}
else {
/* make this the new starting point for the search */
cfra = ak->cfra;
}
}
} while ((ak != NULL) && (done == false));
/* free temp stuff */
BLI_dlrbTree_free(&keys);
/* any success? */
if (done == false) {
BKE_report(op->reports, RPT_INFO, "No more keyframes to jump to in this direction");
return OPERATOR_CANCELLED;
}
else {
sound_seek_scene(bmain, scene);
WM_event_add_notifier(C, NC_SCENE | ND_FRAME, scene);
return OPERATOR_FINISHED;
}
}
static void SCREEN_OT_keyframe_jump(wmOperatorType *ot)
{
ot->name = "Jump to Keyframe";
ot->description = "Jump to previous/next keyframe";
ot->idname = "SCREEN_OT_keyframe_jump";
ot->exec = keyframe_jump_exec;
ot->poll = ED_operator_screenactive_norender;
ot->flag = OPTYPE_UNDO;
/* properties */
RNA_def_boolean(ot->srna, "next", true, "Next Keyframe", "");
}
/* ************** jump to marker operator ***************************** */
/* function to be called outside UI context, or for redo */
static int marker_jump_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
TimeMarker *marker;
int closest = CFRA;
const bool next = RNA_boolean_get(op->ptr, "next");
bool found = false;
/* find matching marker in the right direction */
for (marker = scene->markers.first; marker; marker = marker->next) {
if (next) {
if ((marker->frame > CFRA) && (!found || closest > marker->frame)) {
closest = marker->frame;
found = true;
}
}
else {
if ((marker->frame < CFRA) && (!found || closest < marker->frame)) {
closest = marker->frame;
found = true;
}
}
}
/* any success? */
if (!found) {
BKE_report(op->reports, RPT_INFO, "No more markers to jump to in this direction");
return OPERATOR_CANCELLED;
}
else {
CFRA = closest;
sound_seek_scene(bmain, scene);
WM_event_add_notifier(C, NC_SCENE | ND_FRAME, scene);
return OPERATOR_FINISHED;
}
}
static void SCREEN_OT_marker_jump(wmOperatorType *ot)
{
ot->name = "Jump to Marker";
ot->description = "Jump to previous/next marker";
ot->idname = "SCREEN_OT_marker_jump";
ot->exec = marker_jump_exec;
ot->poll = ED_operator_screenactive_norender;
ot->flag = OPTYPE_UNDO;
/* properties */
RNA_def_boolean(ot->srna, "next", true, "Next Marker", "");
}
/* ************** switch screen operator ***************************** */
static bool screen_set_is_ok(bScreen *screen, bScreen *screen_prev)
{
return ((screen->winid == 0) &&
(screen->state == SCREENNORMAL) &&
(screen != screen_prev) &&
(screen->id.name[2] != '.' || !(U.uiflag & USER_HIDE_DOT)));
}
/* function to be called outside UI context, or for redo */
static int screen_set_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
bScreen *screen = CTX_wm_screen(C);
bScreen *screen_prev = screen;
ScrArea *sa = CTX_wm_area(C);
int tot = BLI_listbase_count(&bmain->screen);
int delta = RNA_int_get(op->ptr, "delta");
/* temp screens are for userpref or render display */
if (screen->temp)
return OPERATOR_CANCELLED;
if (delta == 1) {
while (tot--) {
screen = screen->id.next;
if (screen == NULL) screen = bmain->screen.first;
if (screen_set_is_ok(screen, screen_prev)) {
break;
}
}
}
else if (delta == -1) {
while (tot--) {
screen = screen->id.prev;
if (screen == NULL) screen = bmain->screen.last;
if (screen_set_is_ok(screen, screen_prev)) {
break;
}
}
}
else {
screen = NULL;
}
if (screen && screen_prev != screen) {
/* return to previous state before switching screens */
if (sa && sa->full) {
ED_screen_full_restore(C, sa); /* may free 'screen_prev' */
}
ED_screen_set(C, screen);
return OPERATOR_FINISHED;
}
return OPERATOR_CANCELLED;
}
static void SCREEN_OT_screen_set(wmOperatorType *ot)
{
ot->name = "Set Screen";
ot->description = "Cycle through available screens";
ot->idname = "SCREEN_OT_screen_set";
ot->exec = screen_set_exec;
ot->poll = ED_operator_screenactive;
/* rna */
RNA_def_int(ot->srna, "delta", 0, INT_MIN, INT_MAX, "Delta", "", INT_MIN, INT_MAX);
}
/* ************** screen full-area operator ***************************** */
/* function to be called outside UI context, or for redo */
static int screen_maximize_area_exec(bContext *C, wmOperator *op)
{
bScreen *screen = CTX_wm_screen(C);
ScrArea *sa = NULL;
const bool hide_panels = RNA_boolean_get(op->ptr, "use_hide_panels");
/* search current screen for 'fullscreen' areas */
/* prevents restoring info header, when mouse is over it */
for (sa = screen->areabase.first; sa; sa = sa->next) {
if (sa->full) break;
}
if (sa == NULL) {
sa = CTX_wm_area(C);
}
if (hide_panels) {
if (!ELEM(screen->state, SCREENNORMAL, SCREENFULL)) {
return OPERATOR_CANCELLED;
}
ED_screen_state_toggle(C, CTX_wm_window(C), sa, SCREENFULL);
}
else {
if (!ELEM(screen->state, SCREENNORMAL, SCREENMAXIMIZED)) {
return OPERATOR_CANCELLED;
}
ED_screen_state_toggle(C, CTX_wm_window(C), sa, SCREENMAXIMIZED);
}
return OPERATOR_FINISHED;
}
static void SCREEN_OT_screen_full_area(wmOperatorType *ot)
{
PropertyRNA *prop;
ot->name = "Toggle Fullscreen Area";
ot->description = "Toggle display selected area as fullscreen/maximized";
ot->idname = "SCREEN_OT_screen_full_area";
ot->exec = screen_maximize_area_exec;
ot->poll = ED_operator_areaactive;
ot->flag = 0;
prop = RNA_def_boolean(ot->srna, "use_hide_panels", false, "Hide Panels", "Hide all the panels");
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
}
/* ************** join area operator ********************************************** */
/* operator state vars used:
* x1, y1 mouse coord in first area, which will disappear
* x2, y2 mouse coord in 2nd area, which will become joined
*
* functions:
*
* init() find edge based on state vars
* test if the edge divides two areas,
* store active and nonactive area,
*
* apply() do the actual join
*
* exit() cleanup, send notifier
*
* callbacks:
*
* exec() calls init, apply, exit
*
* invoke() sets mouse coords in x,y
* call init()
* add modal handler
*
* modal() accept modal events while doing it
* call apply() with active window and nonactive window
* call exit() and remove handler when LMB confirm
*/
typedef struct sAreaJoinData {
ScrArea *sa1; /* first area to be considered */
ScrArea *sa2; /* second area to be considered */
ScrArea *scr; /* designed for removal */
} sAreaJoinData;
/* validate selection inside screen, set variables OK */
/* return 0: init failed */
/* XXX todo: find edge based on (x,y) and set other area? */
static int area_join_init(bContext *C, wmOperator *op)
{
ScrArea *sa1, *sa2;
sAreaJoinData *jd = NULL;
int x1, y1;
int x2, y2;
int shared = 0;
/* required properties, make negative to get return 0 if not set by caller */
x1 = RNA_int_get(op->ptr, "min_x");
y1 = RNA_int_get(op->ptr, "min_y");
x2 = RNA_int_get(op->ptr, "max_x");
y2 = RNA_int_get(op->ptr, "max_y");
sa1 = screen_areahascursor(CTX_wm_screen(C), x1, y1);
sa2 = screen_areahascursor(CTX_wm_screen(C), x2, y2);
if (sa1 == NULL || sa2 == NULL || sa1 == sa2)
return 0;
/* do areas share an edge? */
if (sa1->v1 == sa2->v1 || sa1->v1 == sa2->v2 || sa1->v1 == sa2->v3 || sa1->v1 == sa2->v4) shared++;
if (sa1->v2 == sa2->v1 || sa1->v2 == sa2->v2 || sa1->v2 == sa2->v3 || sa1->v2 == sa2->v4) shared++;
if (sa1->v3 == sa2->v1 || sa1->v3 == sa2->v2 || sa1->v3 == sa2->v3 || sa1->v3 == sa2->v4) shared++;
if (sa1->v4 == sa2->v1 || sa1->v4 == sa2->v2 || sa1->v4 == sa2->v3 || sa1->v4 == sa2->v4) shared++;
if (shared != 2) {
printf("areas don't share edge\n");
return 0;
}
jd = (sAreaJoinData *)MEM_callocN(sizeof(sAreaJoinData), "op_area_join");
jd->sa1 = sa1;
jd->sa1->flag |= AREA_FLAG_DRAWJOINFROM;
jd->sa2 = sa2;
jd->sa2->flag |= AREA_FLAG_DRAWJOINTO;
op->customdata = jd;
return 1;
}
/* apply the join of the areas (space types) */
static int area_join_apply(bContext *C, wmOperator *op)
{
sAreaJoinData *jd = (sAreaJoinData *)op->customdata;
if (!jd) return 0;
if (!screen_area_join(C, CTX_wm_screen(C), jd->sa1, jd->sa2)) {
return 0;
}
if (CTX_wm_area(C) == jd->sa2) {
CTX_wm_area_set(C, NULL);
CTX_wm_region_set(C, NULL);
}
return 1;
}
/* finish operation */
static void area_join_exit(bContext *C, wmOperator *op)
{
if (op->customdata) {
MEM_freeN(op->customdata);
op->customdata = NULL;
}
/* this makes sure aligned edges will result in aligned grabbing */
removedouble_scredges(CTX_wm_screen(C));
removenotused_scredges(CTX_wm_screen(C));
removenotused_scrverts(CTX_wm_screen(C));
}
static int area_join_exec(bContext *C, wmOperator *op)
{
if (!area_join_init(C, op))
return OPERATOR_CANCELLED;
area_join_apply(C, op);
area_join_exit(C, op);
return OPERATOR_FINISHED;
}
/* interaction callback */
static int area_join_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
if (event->type == EVT_ACTIONZONE_AREA) {
sActionzoneData *sad = event->customdata;
if (sad == NULL || sad->modifier > 0) {
return OPERATOR_PASS_THROUGH;
}
/* verify *sad itself */
if (sad->sa1 == NULL || sad->sa2 == NULL)
return OPERATOR_PASS_THROUGH;
/* is this our *sad? if areas equal it should be passed on */
if (sad->sa1 == sad->sa2)
return OPERATOR_PASS_THROUGH;
/* prepare operator state vars */
RNA_int_set(op->ptr, "min_x", sad->x);
RNA_int_set(op->ptr, "min_y", sad->y);
RNA_int_set(op->ptr, "max_x", event->x);
RNA_int_set(op->ptr, "max_y", event->y);
}
if (!area_join_init(C, op))
return OPERATOR_PASS_THROUGH;
/* add temp handler */
WM_event_add_modal_handler(C, op);
return OPERATOR_RUNNING_MODAL;
}
static void area_join_cancel(bContext *C, wmOperator *op)
{
sAreaJoinData *jd = (sAreaJoinData *)op->customdata;
if (jd->sa1) {
jd->sa1->flag &= ~AREA_FLAG_DRAWJOINFROM;
jd->sa1->flag &= ~AREA_FLAG_DRAWJOINTO;
}
if (jd->sa2) {
jd->sa2->flag &= ~AREA_FLAG_DRAWJOINFROM;
jd->sa2->flag &= ~AREA_FLAG_DRAWJOINTO;
}
WM_event_add_notifier(C, NC_WINDOW, NULL);
area_join_exit(C, op);
}
/* modal callback while selecting area (space) that will be removed */
static int area_join_modal(bContext *C, wmOperator *op, const wmEvent *event)
{
bScreen *sc = CTX_wm_screen(C);
sAreaJoinData *jd = (sAreaJoinData *)op->customdata;
/* execute the events */
switch (event->type) {
case MOUSEMOVE:
{
ScrArea *sa = screen_areahascursor(sc, event->x, event->y);
int dir;
if (sa) {
if (jd->sa1 != sa) {
dir = area_getorientation(jd->sa1, sa);
if (dir != -1) {
if (jd->sa2) jd->sa2->flag &= ~AREA_FLAG_DRAWJOINTO;
jd->sa2 = sa;
jd->sa2->flag |= AREA_FLAG_DRAWJOINTO;
}
else {
/* we are not bordering on the previously selected area
* we check if area has common border with the one marked for removal
* in this case we can swap areas.
*/
dir = area_getorientation(sa, jd->sa2);
if (dir != -1) {
if (jd->sa1) jd->sa1->flag &= ~AREA_FLAG_DRAWJOINFROM;
if (jd->sa2) jd->sa2->flag &= ~AREA_FLAG_DRAWJOINTO;
jd->sa1 = jd->sa2;
jd->sa2 = sa;
if (jd->sa1) jd->sa1->flag |= AREA_FLAG_DRAWJOINFROM;
if (jd->sa2) jd->sa2->flag |= AREA_FLAG_DRAWJOINTO;
}
else {
if (jd->sa2) jd->sa2->flag &= ~AREA_FLAG_DRAWJOINTO;
jd->sa2 = NULL;
}
}
WM_event_add_notifier(C, NC_WINDOW, NULL);
}
else {
/* we are back in the area previously selected for keeping
* we swap the areas if possible to allow user to choose */
if (jd->sa2 != NULL) {
if (jd->sa1) jd->sa1->flag &= ~AREA_FLAG_DRAWJOINFROM;
if (jd->sa2) jd->sa2->flag &= ~AREA_FLAG_DRAWJOINTO;
jd->sa1 = jd->sa2;
jd->sa2 = sa;
if (jd->sa1) jd->sa1->flag |= AREA_FLAG_DRAWJOINFROM;
if (jd->sa2) jd->sa2->flag |= AREA_FLAG_DRAWJOINTO;
dir = area_getorientation(jd->sa1, jd->sa2);
if (dir == -1) {
printf("oops, didn't expect that!\n");
}
}
else {
dir = area_getorientation(jd->sa1, sa);
if (dir != -1) {
if (jd->sa2) jd->sa2->flag &= ~AREA_FLAG_DRAWJOINTO;
jd->sa2 = sa;
jd->sa2->flag |= AREA_FLAG_DRAWJOINTO;
}
}
WM_event_add_notifier(C, NC_WINDOW, NULL);
}
}
break;
}
case LEFTMOUSE:
if (event->val == KM_RELEASE) {
ED_area_tag_redraw(jd->sa1);
ED_area_tag_redraw(jd->sa2);
area_join_apply(C, op);
WM_event_add_notifier(C, NC_SCREEN | NA_EDITED, NULL);
area_join_exit(C, op);
return OPERATOR_FINISHED;
}
break;
case RIGHTMOUSE:
case ESCKEY:
area_join_cancel(C, op);
return OPERATOR_CANCELLED;
}
return OPERATOR_RUNNING_MODAL;
}
/* Operator for joining two areas (space types) */
static void SCREEN_OT_area_join(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Join Area";
ot->description = "Join selected areas into new window";
ot->idname = "SCREEN_OT_area_join";
/* api callbacks */
ot->exec = area_join_exec;
ot->invoke = area_join_invoke;
ot->modal = area_join_modal;
ot->poll = screen_active_editable;
ot->cancel = area_join_cancel;
/* flags */
ot->flag = OPTYPE_BLOCKING | OPTYPE_INTERNAL;
/* rna */
RNA_def_int(ot->srna, "min_x", -100, INT_MIN, INT_MAX, "X 1", "", INT_MIN, INT_MAX);
RNA_def_int(ot->srna, "min_y", -100, INT_MIN, INT_MAX, "Y 1", "", INT_MIN, INT_MAX);
RNA_def_int(ot->srna, "max_x", -100, INT_MIN, INT_MAX, "X 2", "", INT_MIN, INT_MAX);
RNA_def_int(ot->srna, "max_y", -100, INT_MIN, INT_MAX, "Y 2", "", INT_MIN, INT_MAX);
}
/* ******************************* */
static int screen_area_options_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
wmWindow *win = CTX_wm_window(C);
bScreen *sc = CTX_wm_screen(C);
uiPopupMenu *pup;
uiLayout *layout;
PointerRNA ptr1, ptr2;
ScrEdge *actedge;
const int winsize_x = WM_window_pixels_x(win);
const int winsize_y = WM_window_pixels_y(win);
actedge = screen_find_active_scredge(sc, winsize_x, winsize_y, event->x, event->y);
if (actedge == NULL) return OPERATOR_CANCELLED;
pup = UI_popup_menu_begin(C, RNA_struct_ui_name(op->type->srna), ICON_NONE);
layout = UI_popup_menu_layout(pup);
WM_operator_properties_create(&ptr1, "SCREEN_OT_area_join");
/* mouse cursor on edge, '4' can fail on wide edges... */
RNA_int_set(&ptr1, "min_x", event->x + 4);
RNA_int_set(&ptr1, "min_y", event->y + 4);
RNA_int_set(&ptr1, "max_x", event->x - 4);
RNA_int_set(&ptr1, "max_y", event->y - 4);
WM_operator_properties_create(&ptr2, "SCREEN_OT_area_split");
/* store initial mouse cursor position */
RNA_int_set(&ptr2, "mouse_x", event->x);
RNA_int_set(&ptr2, "mouse_y", event->y);
uiItemFullO(layout, "SCREEN_OT_area_split", NULL, ICON_NONE, ptr2.data, WM_OP_INVOKE_DEFAULT, 0);
uiItemFullO(layout, "SCREEN_OT_area_join", NULL, ICON_NONE, ptr1.data, WM_OP_INVOKE_DEFAULT, 0);
UI_popup_menu_end(C, pup);
return OPERATOR_INTERFACE;
}
static void SCREEN_OT_area_options(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Area Options";
ot->description = "Operations for splitting and merging";
ot->idname = "SCREEN_OT_area_options";
/* api callbacks */
ot->invoke = screen_area_options_invoke;
ot->poll = ED_operator_screen_mainwinactive;
/* flags */
ot->flag = OPTYPE_INTERNAL;
}
/* ******************************* */
static int spacedata_cleanup_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
bScreen *screen;
ScrArea *sa;
int tot = 0;
for (screen = bmain->screen.first; screen; screen = screen->id.next) {
for (sa = screen->areabase.first; sa; sa = sa->next) {
if (sa->spacedata.first != sa->spacedata.last) {
SpaceLink *sl = sa->spacedata.first;
BLI_remlink(&sa->spacedata, sl);
tot += BLI_listbase_count(&sa->spacedata);
BKE_spacedata_freelist(&sa->spacedata);
BLI_addtail(&sa->spacedata, sl);
}
}
}
BKE_reportf(op->reports, RPT_INFO, "Removed amount of editors: %d", tot);
return OPERATOR_FINISHED;
}
static void SCREEN_OT_spacedata_cleanup(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Clean-up Space-data";
ot->description = "Remove unused settings for invisible editors";
ot->idname = "SCREEN_OT_spacedata_cleanup";
/* api callbacks */
ot->exec = spacedata_cleanup_exec;
ot->poll = WM_operator_winactive;
}
/* ************** repeat last operator ***************************** */
static int repeat_last_exec(bContext *C, wmOperator *UNUSED(op))
{
wmOperator *lastop = CTX_wm_manager(C)->operators.last;
if (lastop)
WM_operator_repeat(C, lastop);
return OPERATOR_CANCELLED;
}
static void SCREEN_OT_repeat_last(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Repeat Last";
ot->description = "Repeat last action";
ot->idname = "SCREEN_OT_repeat_last";
/* api callbacks */
ot->exec = repeat_last_exec;
ot->poll = ED_operator_screenactive;
}
static int repeat_history_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
{
wmWindowManager *wm = CTX_wm_manager(C);
wmOperator *lastop;
uiPopupMenu *pup;
uiLayout *layout;
int items, i;
items = BLI_listbase_count(&wm->operators);
if (items == 0)
return OPERATOR_CANCELLED;
pup = UI_popup_menu_begin(C, RNA_struct_ui_name(op->type->srna), ICON_NONE);
layout = UI_popup_menu_layout(pup);
for (i = items - 1, lastop = wm->operators.last; lastop; lastop = lastop->prev, i--)
if (WM_operator_repeat_check(C, lastop))
uiItemIntO(layout, RNA_struct_ui_name(lastop->type->srna), ICON_NONE, op->type->idname, "index", i);
UI_popup_menu_end(C, pup);
return OPERATOR_INTERFACE;
}
static int repeat_history_exec(bContext *C, wmOperator *op)
{
wmWindowManager *wm = CTX_wm_manager(C);
op = BLI_findlink(&wm->operators, RNA_int_get(op->ptr, "index"));
if (op) {
/* let's put it as last operator in list */
BLI_remlink(&wm->operators, op);
BLI_addtail(&wm->operators, op);
WM_operator_repeat(C, op);
}
return OPERATOR_FINISHED;
}
static void SCREEN_OT_repeat_history(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Repeat History";
ot->description = "Display menu for previous actions performed";
ot->idname = "SCREEN_OT_repeat_history";
/* api callbacks */
ot->invoke = repeat_history_invoke;
ot->exec = repeat_history_exec;
ot->poll = ED_operator_screenactive;
RNA_def_int(ot->srna, "index", 0, 0, INT_MAX, "Index", "", 0, 1000);
}
/* ********************** redo operator ***************************** */
static int redo_last_invoke(bContext *C, wmOperator *UNUSED(op), const wmEvent *UNUSED(event))
{
wmOperator *lastop = WM_operator_last_redo(C);
if (lastop)
WM_operator_redo_popup(C, lastop);
return OPERATOR_CANCELLED;
}
static void SCREEN_OT_redo_last(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Redo Last";
ot->description = "Display menu for last action performed";
ot->idname = "SCREEN_OT_redo_last";
/* api callbacks */
ot->invoke = redo_last_invoke;
ot->poll = ED_operator_screenactive;
}
/* ************** region four-split operator ***************************** */
static void view3d_localview_update_rv3d(struct RegionView3D *rv3d)
{
if (rv3d->localvd) {
rv3d->localvd->view = rv3d->view;
rv3d->localvd->persp = rv3d->persp;
copy_qt_qt(rv3d->localvd->viewquat, rv3d->viewquat);
}
}
static void region_quadview_init_rv3d(ScrArea *sa, ARegion *ar,
const char viewlock, const char view, const char persp)
{
RegionView3D *rv3d = ar->regiondata;
if (persp == RV3D_CAMOB) {
ED_view3d_lastview_store(rv3d);
}
rv3d->viewlock = viewlock;
rv3d->view = view;
rv3d->persp = persp;
ED_view3d_lock(rv3d);
view3d_localview_update_rv3d(rv3d);
if ((viewlock & RV3D_BOXCLIP) && (persp == RV3D_ORTHO)) {
ED_view3d_quadview_update(sa, ar, true);
}
}
/* insert a region in the area region list */
static int region_quadview_exec(bContext *C, wmOperator *op)
{
ARegion *ar = CTX_wm_region(C);
/* some rules... */
if (ar->regiontype != RGN_TYPE_WINDOW) {
BKE_report(op->reports, RPT_ERROR, "Only window region can be 4-splitted");
}
else if (ar->alignment == RGN_ALIGN_QSPLIT) {
/* Exit quad-view */
ScrArea *sa = CTX_wm_area(C);
ARegion *arn;
/* keep current region */
ar->alignment = 0;
if (sa->spacetype == SPACE_VIEW3D) {
ARegion *ar_iter;
RegionView3D *rv3d = ar->regiondata;
/* if this is a locked view, use settings from 'User' view */
if (rv3d->viewlock) {
View3D *v3d_user;
ARegion *ar_user;
if (ED_view3d_context_user_region(C, &v3d_user, &ar_user)) {
if (ar != ar_user) {
SWAP(void *, ar->regiondata, ar_user->regiondata);
rv3d = ar->regiondata;
}
}
}
rv3d->viewlock_quad = RV3D_VIEWLOCK_INIT;
rv3d->viewlock = 0;
rv3d->rflag &= ~RV3D_CLIPPING;
/* accumulate locks, incase they're mixed */
for (ar_iter = sa->regionbase.first; ar_iter; ar_iter = ar_iter->next) {
if (ar_iter->regiontype == RGN_TYPE_WINDOW) {
RegionView3D *rv3d_iter = ar_iter->regiondata;
rv3d->viewlock_quad |= rv3d_iter->viewlock;
}
}
}
for (ar = sa->regionbase.first; ar; ar = arn) {
arn = ar->next;
if (ar->alignment == RGN_ALIGN_QSPLIT) {
ED_region_exit(C, ar);
BKE_area_region_free(sa->type, ar);
BLI_remlink(&sa->regionbase, ar);
MEM_freeN(ar);
}
}
ED_area_tag_redraw(sa);
WM_event_add_notifier(C, NC_SCREEN | NA_EDITED, NULL);
}
else if (ar->next) {
BKE_report(op->reports, RPT_ERROR, "Only last region can be 4-splitted");
}
else {
/* Enter quad-view */
ScrArea *sa = CTX_wm_area(C);
ARegion *newar;
int count;
ar->alignment = RGN_ALIGN_QSPLIT;
for (count = 0; count < 3; count++) {
newar = BKE_area_region_copy(sa->type, ar);
BLI_addtail(&sa->regionbase, newar);
}
/* lock views and set them */
if (sa->spacetype == SPACE_VIEW3D) {
View3D *v3d = sa->spacedata.first;
int index_qsplit = 0;
/* run ED_view3d_lock() so the correct 'rv3d->viewquat' is set,
* otherwise when restoring rv3d->localvd the 'viewquat' won't
* match the 'view', set on entering localview See: [#26315],
*
* We could avoid manipulating rv3d->localvd here if exiting
* localview with a 4-split would assign these view locks */
RegionView3D *rv3d = ar->regiondata;
const char viewlock = (rv3d->viewlock_quad & RV3D_VIEWLOCK_INIT) ?
(rv3d->viewlock_quad & ~RV3D_VIEWLOCK_INIT) : RV3D_LOCKED;
region_quadview_init_rv3d(sa, ar, viewlock, ED_view3d_lock_view_from_index(index_qsplit++), RV3D_ORTHO);
region_quadview_init_rv3d(sa, (ar = ar->next), viewlock, ED_view3d_lock_view_from_index(index_qsplit++), RV3D_ORTHO);
region_quadview_init_rv3d(sa, (ar = ar->next), viewlock, ED_view3d_lock_view_from_index(index_qsplit++), RV3D_ORTHO);
/* forcing camera is distracting */
#if 0
if (v3d->camera) region_quadview_init_rv3d(sa, (ar = ar->next), 0, RV3D_VIEW_CAMERA, RV3D_CAMOB);
else region_quadview_init_rv3d(sa, (ar = ar->next), 0, RV3D_VIEW_USER, RV3D_PERSP);
#else
(void)v3d;
#endif
}
ED_area_tag_redraw(sa);
WM_event_add_notifier(C, NC_SCREEN | NA_EDITED, NULL);
}
return OPERATOR_FINISHED;
}
static void SCREEN_OT_region_quadview(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Toggle Quad View";
ot->description = "Split selected area into camera, front, right & top views";
ot->idname = "SCREEN_OT_region_quadview";
/* api callbacks */
ot->exec = region_quadview_exec;
ot->poll = ED_operator_region_view3d_active;
ot->flag = 0;
}
/* ************** region flip operator ***************************** */
/* flip a region alignment */
static int region_flip_exec(bContext *C, wmOperator *UNUSED(op))
{
ARegion *ar = CTX_wm_region(C);
if (!ar)
return OPERATOR_CANCELLED;
if (ar->alignment == RGN_ALIGN_TOP)
ar->alignment = RGN_ALIGN_BOTTOM;
else if (ar->alignment == RGN_ALIGN_BOTTOM)
ar->alignment = RGN_ALIGN_TOP;
else if (ar->alignment == RGN_ALIGN_LEFT)
ar->alignment = RGN_ALIGN_RIGHT;
else if (ar->alignment == RGN_ALIGN_RIGHT)
ar->alignment = RGN_ALIGN_LEFT;
ED_area_tag_redraw(CTX_wm_area(C));
WM_event_add_notifier(C, NC_SCREEN | NA_EDITED, NULL);
return OPERATOR_FINISHED;
}
static void SCREEN_OT_region_flip(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Flip Region";
ot->idname = "SCREEN_OT_region_flip";
ot->description = "Toggle the region's alignment (left/right or top/bottom)";
/* api callbacks */
ot->exec = region_flip_exec;
ot->poll = ED_operator_areaactive;
ot->flag = 0;
}
/* ************** header operator ***************************** */
static int header_exec(bContext *C, wmOperator *UNUSED(op))
{
ARegion *ar = screen_find_region_type(C, RGN_TYPE_HEADER);
if (ar == NULL) {
return OPERATOR_CANCELLED;
}
ar->flag ^= RGN_FLAG_HIDDEN;
ED_area_tag_redraw(CTX_wm_area(C));
WM_event_add_notifier(C, NC_SCREEN | NA_EDITED, NULL);
return OPERATOR_FINISHED;
}
static void SCREEN_OT_header(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Header";
ot->description = "Display header";
ot->idname = "SCREEN_OT_header";
/* api callbacks */
ot->exec = header_exec;
}
/* ************** header flip operator ***************************** */
/* flip a header region alignment */
static int header_flip_exec(bContext *C, wmOperator *UNUSED(op))
{
ARegion *ar = screen_find_region_type(C, RGN_TYPE_HEADER);
if (ar == NULL) {
return OPERATOR_CANCELLED;
}
/* copied from SCREEN_OT_region_flip */
if (ar->alignment == RGN_ALIGN_TOP)
ar->alignment = RGN_ALIGN_BOTTOM;
else if (ar->alignment == RGN_ALIGN_BOTTOM)
ar->alignment = RGN_ALIGN_TOP;
else if (ar->alignment == RGN_ALIGN_LEFT)
ar->alignment = RGN_ALIGN_RIGHT;
else if (ar->alignment == RGN_ALIGN_RIGHT)
ar->alignment = RGN_ALIGN_LEFT;
ED_area_tag_redraw(CTX_wm_area(C));
WM_event_add_notifier(C, NC_SCREEN | NA_EDITED, NULL);
return OPERATOR_FINISHED;
}
static void SCREEN_OT_header_flip(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Flip Header Region";
ot->idname = "SCREEN_OT_header_flip";
ot->description = "Toggle the header over/below the main window area";
/* api callbacks */
ot->exec = header_flip_exec;
ot->poll = ED_operator_areaactive;
ot->flag = 0;
}
/* ************** show menus operator ***************************** */
/* show/hide header text menus */
static int header_toggle_menus_exec(bContext *C, wmOperator *UNUSED(op))
{
ScrArea *sa = CTX_wm_area(C);
sa->flag = sa->flag ^ HEADER_NO_PULLDOWN;
ED_area_tag_redraw(sa);
WM_event_add_notifier(C, NC_SCREEN | NA_EDITED, NULL);
return OPERATOR_FINISHED;
}
static void SCREEN_OT_header_toggle_menus(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Expand/Collapse Header Menus";
ot->idname = "SCREEN_OT_header_toggle_menus";
ot->description = "Expand or collapse the header pulldown menus";
/* api callbacks */
ot->exec = header_toggle_menus_exec;
ot->poll = ED_operator_areaactive;
ot->flag = 0;
}
/* ************** header tools operator ***************************** */
void ED_screens_header_tools_menu_create(bContext *C, uiLayout *layout, void *UNUSED(arg))
{
ScrArea *sa = CTX_wm_area(C);
ARegion *ar = CTX_wm_region(C);
/* XXX SCREEN_OT_region_flip doesn't work - gets wrong context for active region, so added custom operator. */
if (ar->alignment == RGN_ALIGN_TOP)
uiItemO(layout, IFACE_("Flip to Bottom"), ICON_NONE, "SCREEN_OT_header_flip");
else
uiItemO(layout, IFACE_("Flip to Top"), ICON_NONE, "SCREEN_OT_header_flip");
uiItemO(layout, IFACE_("Collapse Menus"),
(sa->flag & HEADER_NO_PULLDOWN) ? ICON_CHECKBOX_HLT : ICON_CHECKBOX_DEHLT,
"SCREEN_OT_header_toggle_menus");
uiItemS(layout);
/* file browser should be fullscreen all the time, but other regions can be maximized/restored... */
if (sa->spacetype != SPACE_FILE) {
if (sa->full)
uiItemO(layout, IFACE_("Tile Area"), ICON_NONE, "SCREEN_OT_screen_full_area");
else
uiItemO(layout, IFACE_("Maximize Area"), ICON_NONE, "SCREEN_OT_screen_full_area");
}
}
static int header_toolbox_invoke(bContext *C, wmOperator *UNUSED(op), const wmEvent *UNUSED(event))
{
uiPopupMenu *pup;
uiLayout *layout;
pup = UI_popup_menu_begin(C, IFACE_("Header"), ICON_NONE);
layout = UI_popup_menu_layout(pup);
ED_screens_header_tools_menu_create(C, layout, NULL);
UI_popup_menu_end(C, pup);
return OPERATOR_INTERFACE;
}
static void SCREEN_OT_header_toolbox(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Header Toolbox";
ot->description = "Display header region toolbox";
ot->idname = "SCREEN_OT_header_toolbox";
/* api callbacks */
ot->invoke = header_toolbox_invoke;
}
/* ****************** anim player, with timer ***************** */
static int match_area_with_refresh(int spacetype, int refresh)
{
switch (spacetype) {
case SPACE_TIME:
if (refresh & SPACE_TIME)
return 1;
break;
}
return 0;
}
static int match_region_with_redraws(int spacetype, int regiontype, int redraws)
{
if (regiontype == RGN_TYPE_WINDOW) {
switch (spacetype) {
case SPACE_VIEW3D:
if (redraws & TIME_ALL_3D_WIN)
return 1;
break;
case SPACE_IPO:
case SPACE_ACTION:
case SPACE_NLA:
if (redraws & TIME_ALL_ANIM_WIN)
return 1;
break;
case SPACE_TIME:
/* if only 1 window or 3d windows, we do timeline too */
if (redraws & (TIME_ALL_ANIM_WIN | TIME_REGION | TIME_ALL_3D_WIN))
return 1;
break;
case SPACE_BUTS:
if (redraws & TIME_ALL_BUTS_WIN)
return 1;
break;
case SPACE_SEQ:
if (redraws & (TIME_SEQ | TIME_ALL_ANIM_WIN))
return 1;
break;
case SPACE_NODE:
if (redraws & (TIME_NODES))
return 1;
break;
case SPACE_IMAGE:
if (redraws & TIME_ALL_IMAGE_WIN)
return 1;
break;
case SPACE_CLIP:
if (redraws & TIME_CLIPS)
return 1;
break;
}
}
else if (regiontype == RGN_TYPE_CHANNELS) {
switch (spacetype) {
case SPACE_IPO:
case SPACE_ACTION:
case SPACE_NLA:
if (redraws & TIME_ALL_ANIM_WIN)
return 1;
break;
}
}
else if (regiontype == RGN_TYPE_UI) {
if (spacetype == SPACE_CLIP) {
/* Track Preview button is on Properties Editor in SpaceClip,
* and it's very common case when users want it be refreshing
* during playback, so asking people to enable special option
* for this is a bit tricky, so add exception here for refreshing
* Properties Editor for SpaceClip always */
return 1;
}
if (redraws & TIME_ALL_BUTS_WIN)
return 1;
}
else if (regiontype == RGN_TYPE_HEADER) {
if (spacetype == SPACE_TIME)
return 1;
}
else if (regiontype == RGN_TYPE_PREVIEW) {
switch (spacetype) {
case SPACE_SEQ:
if (redraws & (TIME_SEQ | TIME_ALL_ANIM_WIN))
return 1;
break;
case SPACE_CLIP:
return 1;
}
}
return 0;
}
static int screen_animation_step(bContext *C, wmOperator *UNUSED(op), const wmEvent *event)
{
bScreen *screen = CTX_wm_screen(C);
if (screen->animtimer && screen->animtimer == event->customdata) {
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
wmTimer *wt = screen->animtimer;
ScreenAnimData *sad = wt->customdata;
wmWindowManager *wm = CTX_wm_manager(C);
wmWindow *window;
ScrArea *sa;
int sync;
float time;
/* sync, don't sync, or follow scene setting */
if (sad->flag & ANIMPLAY_FLAG_SYNC) sync = 1;
else if (sad->flag & ANIMPLAY_FLAG_NO_SYNC) sync = 0;
else sync = (scene->flag & SCE_FRAME_DROP);
if ((scene->audio.flag & AUDIO_SYNC) &&
(sad->flag & ANIMPLAY_FLAG_REVERSE) == false &&
finite(time = sound_sync_scene(scene)))
{
scene->r.cfra = (double)time * FPS + 0.5;
}
else {
if (sync) {
/* note: this is very simplistic,
* its has problem that it may skip too many frames.
* however at least this gives a less jittery playback */
const int step = max_ii(1, floor((wt->duration - sad->last_duration) * FPS));
/* skip frames */
if (sad->flag & ANIMPLAY_FLAG_REVERSE)
scene->r.cfra -= step;
else
scene->r.cfra += step;
}
else {
/* one frame +/- */
if (sad->flag & ANIMPLAY_FLAG_REVERSE)
scene->r.cfra--;
else
scene->r.cfra++;
}
}
sad->last_duration = wt->duration;
/* reset 'jumped' flag before checking if we need to jump... */
sad->flag &= ~ANIMPLAY_FLAG_JUMPED;
if (sad->flag & ANIMPLAY_FLAG_REVERSE) {
/* jump back to end? */
if (PRVRANGEON) {
if (scene->r.cfra < scene->r.psfra) {
scene->r.cfra = scene->r.pefra;
sad->flag |= ANIMPLAY_FLAG_JUMPED;
}
}
else {
if (scene->r.cfra < scene->r.sfra) {
scene->r.cfra = scene->r.efra;
sad->flag |= ANIMPLAY_FLAG_JUMPED;
}
}
}
else {
/* jump back to start? */
if (PRVRANGEON) {
if (scene->r.cfra > scene->r.pefra) {
scene->r.cfra = scene->r.psfra;
sad->flag |= ANIMPLAY_FLAG_JUMPED;
}
}
else {
if (scene->r.cfra > scene->r.efra) {
scene->r.cfra = scene->r.sfra;
sad->flag |= ANIMPLAY_FLAG_JUMPED;
}
}
}
/* next frame overridden by user action (pressed jump to first/last frame) */
if (sad->flag & ANIMPLAY_FLAG_USE_NEXT_FRAME) {
scene->r.cfra = sad->nextfra;
sad->flag &= ~ANIMPLAY_FLAG_USE_NEXT_FRAME;
sad->flag |= ANIMPLAY_FLAG_JUMPED;
}
if (sad->flag & ANIMPLAY_FLAG_JUMPED)
sound_seek_scene(bmain, scene);
/* since we follow drawflags, we can't send notifier but tag regions ourselves */
ED_update_for_newframe(bmain, scene, 1);
for (window = wm->windows.first; window; window = window->next) {
for (sa = window->screen->areabase.first; sa; sa = sa->next) {
ARegion *ar;
for (ar = sa->regionbase.first; ar; ar = ar->next) {
if (ar == sad->ar) {
ED_region_tag_redraw(ar);
}
else if (match_region_with_redraws(sa->spacetype, ar->regiontype, sad->redraws)) {
ED_region_tag_redraw(ar);
}
}
if (match_area_with_refresh(sa->spacetype, sad->refresh))
ED_area_tag_refresh(sa);
}
}
/* update frame rate info too
* NOTE: this may not be accurate enough, since we might need this after modifiers/etc.
* have been calculated instead of just before updates have been done?
*/
ED_refresh_viewport_fps(C);
/* recalculate the timestep for the timer now that we've finished calculating this,
* since the frames-per-second value may have been changed
*/
/* TODO: this may make evaluation a bit slower if the value doesn't change... any way to avoid this? */
wt->timestep = (1.0 / FPS);
return OPERATOR_FINISHED;
}
return OPERATOR_PASS_THROUGH;
}
static void SCREEN_OT_animation_step(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Animation Step";
ot->description = "Step through animation by position";
ot->idname = "SCREEN_OT_animation_step";
/* api callbacks */
ot->invoke = screen_animation_step;
ot->poll = ED_operator_screenactive_norender;
}
/* ****************** anim player, starts or ends timer ***************** */
/* find window that owns the animation timer */
bScreen *ED_screen_animation_playing(const wmWindowManager *wm)
{
wmWindow *win;
for (win = wm->windows.first; win; win = win->next) {
if (win->screen->animtimer) {
return win->screen;
}
}
return NULL;
}
/* toggle operator */
int ED_screen_animation_play(bContext *C, int sync, int mode)
{
bScreen *screen = CTX_wm_screen(C);
Scene *scene = CTX_data_scene(C);
if (ED_screen_animation_playing(CTX_wm_manager(C))) {
/* stop playback now */
ED_screen_animation_timer(C, 0, 0, 0, 0);
sound_stop_scene(scene);
}
else {
int refresh = SPACE_TIME; /* these settings are currently only available from a menu in the TimeLine */
if (mode == 1) /* XXX only play audio forwards!? */
sound_play_scene(scene);
ED_screen_animation_timer(C, screen->redraws_flag, refresh, sync, mode);
if (screen->animtimer) {
wmTimer *wt = screen->animtimer;
ScreenAnimData *sad = wt->customdata;
sad->ar = CTX_wm_region(C);
}
}
return OPERATOR_FINISHED;
}
static int screen_animation_play_exec(bContext *C, wmOperator *op)
{
int mode = (RNA_boolean_get(op->ptr, "reverse")) ? -1 : 1;
int sync = -1;
if (RNA_struct_property_is_set(op->ptr, "sync"))
sync = (RNA_boolean_get(op->ptr, "sync"));
return ED_screen_animation_play(C, sync, mode);
}
static void SCREEN_OT_animation_play(wmOperatorType *ot)
{
PropertyRNA *prop;
/* identifiers */
ot->name = "Play Animation";
ot->description = "Play animation";
ot->idname = "SCREEN_OT_animation_play";
/* api callbacks */
ot->exec = screen_animation_play_exec;
ot->poll = ED_operator_screenactive_norender;
prop = RNA_def_boolean(ot->srna, "reverse", 0, "Play in Reverse", "Animation is played backwards");
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
prop = RNA_def_boolean(ot->srna, "sync", 0, "Sync", "Drop frames to maintain framerate");
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
}
static int screen_animation_cancel_exec(bContext *C, wmOperator *op)
{
bScreen *screen = ED_screen_animation_playing(CTX_wm_manager(C));
if (screen) {
if (RNA_boolean_get(op->ptr, "restore_frame")) {
ScreenAnimData *sad = screen->animtimer->customdata;
Scene *scene = CTX_data_scene(C);
/* reset current frame before stopping, and just send a notifier to deal with the rest
* (since playback still needs to be stopped)
*/
scene->r.cfra = sad->sfra;
WM_event_add_notifier(C, NC_SCENE | ND_FRAME, scene);
}
/* call the other "toggling" operator to clean up now */
ED_screen_animation_play(C, 0, 0);
}
return OPERATOR_PASS_THROUGH;
}
static void SCREEN_OT_animation_cancel(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Cancel Animation";
ot->description = "Cancel animation, returning to the original frame";
ot->idname = "SCREEN_OT_animation_cancel";
/* api callbacks */
ot->exec = screen_animation_cancel_exec;
ot->poll = ED_operator_screenactive;
RNA_def_boolean(ot->srna, "restore_frame", true, "Restore Frame", "Restore the frame when animation was initialized");
}
/* ************** border select operator (template) ***************************** */
/* operator state vars used: (added by default WM callbacks)
* xmin, ymin
* xmax, ymax
*
* customdata: the wmGesture pointer
*
* callbacks:
*
* exec() has to be filled in by user
*
* invoke() default WM function
* adds modal handler
*
* modal() default WM function
* accept modal events while doing it, calls exec(), handles ESC and border drawing
*
* poll() has to be filled in by user for context
*/
#if 0
static int border_select_exec(bContext *C, wmOperator *op)
{
int event_type = RNA_int_get(op->ptr, "event_type");
if (event_type == LEFTMOUSE)
printf("border select do select\n");
else if (event_type == RIGHTMOUSE)
printf("border select deselect\n");
else
printf("border select do something\n");
return 1;
}
static void SCREEN_OT_border_select(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Border Select";
ot->idname = "SCREEN_OT_border_select";
/* api callbacks */
ot->exec = border_select_exec;
ot->invoke = WM_border_select_invoke;
ot->modal = WM_border_select_modal;
ot->cancel = WM_border_select_cancel;
ot->poll = ED_operator_areaactive;
/* rna */
RNA_def_int(ot->srna, "event_type", 0, INT_MIN, INT_MAX, "Event Type", "", INT_MIN, INT_MAX);
WM_operator_properties_border(ot);
}
#endif
/* *********************** generic fullscreen 'back' button *************** */
static int fullscreen_back_exec(bContext *C, wmOperator *op)
{
bScreen *screen = CTX_wm_screen(C);
ScrArea *sa = NULL;
/* search current screen for 'fullscreen' areas */
for (sa = screen->areabase.first; sa; sa = sa->next) {
if (sa->full) break;
}
if (!sa) {
BKE_report(op->reports, RPT_ERROR, "No fullscreen areas were found");
return OPERATOR_CANCELLED;
}
ED_screen_full_restore(C, sa);
return OPERATOR_FINISHED;
}
static void SCREEN_OT_back_to_previous(struct wmOperatorType *ot)
{
/* identifiers */
ot->name = "Back to Previous Screen";
ot->description = "Revert back to the original screen layout, before fullscreen area overlay";
ot->idname = "SCREEN_OT_back_to_previous";
/* api callbacks */
ot->exec = fullscreen_back_exec;
ot->poll = ED_operator_screenactive;
}
/* *********** show user pref window ****** */
static int userpref_show_invoke(bContext *C, wmOperator *UNUSED(op), const wmEvent *event)
{
wmWindow *win = CTX_wm_window(C);
rcti rect;
int sizex, sizey;
sizex = 800 * UI_DPI_WINDOW_FAC;
sizey = 480 * UI_DPI_WINDOW_FAC;
/* some magic to calculate postition */
/* pixelsize: mouse coords are in U.pixelsize units :/ */
rect.xmin = (event->x / U.pixelsize) + win->posx - sizex / 2;
rect.ymin = (event->y / U.pixelsize) + win->posy - sizey / 2;
rect.xmax = rect.xmin + sizex;
rect.ymax = rect.ymin + sizey;
/* changes context! */
WM_window_open_temp(C, &rect, WM_WINDOW_USERPREFS);
return OPERATOR_FINISHED;
}
static void SCREEN_OT_userpref_show(struct wmOperatorType *ot)
{
/* identifiers */
ot->name = "Show User Preferences";
ot->description = "Show user preferences";
ot->idname = "SCREEN_OT_userpref_show";
/* api callbacks */
ot->invoke = userpref_show_invoke;
ot->poll = ED_operator_screenactive;
}
/********************* new screen operator *********************/
static int screen_new_exec(bContext *C, wmOperator *UNUSED(op))
{
wmWindow *win = CTX_wm_window(C);
bScreen *sc = CTX_wm_screen(C);
sc = ED_screen_duplicate(win, sc);
WM_event_add_notifier(C, NC_SCREEN | ND_SCREENBROWSE, sc);
return OPERATOR_FINISHED;
}
static void SCREEN_OT_new(wmOperatorType *ot)
{
/* identifiers */
ot->name = "New Screen";
ot->description = "Add a new screen";
ot->idname = "SCREEN_OT_new";
/* api callbacks */
ot->exec = screen_new_exec;
ot->poll = WM_operator_winactive;
}
/********************* delete screen operator *********************/
static int screen_delete_exec(bContext *C, wmOperator *UNUSED(op))
{
bScreen *sc = CTX_wm_screen(C);
WM_event_add_notifier(C, NC_SCREEN | ND_SCREENDELETE, sc);
return OPERATOR_FINISHED;
}
static void SCREEN_OT_delete(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Delete Screen";
ot->description = "Delete active screen";
ot->idname = "SCREEN_OT_delete";
/* api callbacks */
ot->exec = screen_delete_exec;
}
/********************* new scene operator *********************/
static int scene_new_exec(bContext *C, wmOperator *op)
{
Scene *newscene, *scene = CTX_data_scene(C);
Main *bmain = CTX_data_main(C);
int type = RNA_enum_get(op->ptr, "type");
if (type == SCE_COPY_NEW) {
newscene = BKE_scene_add(bmain, DATA_("Scene"));
}
else { /* different kinds of copying */
newscene = BKE_scene_copy(scene, type);
/* these can't be handled in blenkernel currently, so do them here */
if (type == SCE_COPY_LINK_DATA) {
ED_object_single_users(bmain, newscene, false, true);
}
else if (type == SCE_COPY_FULL) {
ED_editors_flush_edits(C, false);
ED_object_single_users(bmain, newscene, true, true);
}
}
ED_screen_set_scene(C, CTX_wm_screen(C), newscene);
WM_event_add_notifier(C, NC_SCENE | ND_SCENEBROWSE, newscene);
return OPERATOR_FINISHED;
}
static void SCENE_OT_new(wmOperatorType *ot)
{
static EnumPropertyItem type_items[] = {
{SCE_COPY_NEW, "NEW", 0, "New", "Add new scene"},
{SCE_COPY_EMPTY, "EMPTY", 0, "Copy Settings", "Make a copy without any objects"},
{SCE_COPY_LINK_OB, "LINK_OBJECTS", 0, "Link Objects", "Link to the objects from the current scene"},
{SCE_COPY_LINK_DATA, "LINK_OBJECT_DATA", 0, "Link Object Data", "Copy objects linked to data from the current scene"},
{SCE_COPY_FULL, "FULL_COPY", 0, "Full Copy", "Make a full copy of the current scene"},
{0, NULL, 0, NULL, NULL}};
/* identifiers */
ot->name = "New Scene";
ot->description = "Add new scene by type";
ot->idname = "SCENE_OT_new";
/* api callbacks */
ot->exec = scene_new_exec;
ot->invoke = WM_menu_invoke;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
ot->prop = RNA_def_enum(ot->srna, "type", type_items, 0, "Type", "");
}
/********************* delete scene operator *********************/
static int scene_delete_exec(bContext *C, wmOperator *UNUSED(op))
{
Scene *scene = CTX_data_scene(C);
ED_screen_delete_scene(C, scene);
if (G.debug & G_DEBUG)
printf("scene delete %p\n", scene);
WM_event_add_notifier(C, NC_SCENE | NA_REMOVED, scene);
return OPERATOR_FINISHED;
}
static void SCENE_OT_delete(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Delete Scene";
ot->description = "Delete active scene";
ot->idname = "SCENE_OT_delete";
/* api callbacks */
ot->exec = scene_delete_exec;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
/* ***************** region alpha blending ***************** */
/* implementation note: a disappearing region needs at least 1 last draw with 100% backbuffer
* texture over it- then triple buffer will clear it entirely.
* This because flag RGN_HIDDEN is set in end - region doesnt draw at all then */
typedef struct RegionAlphaInfo {
ScrArea *sa;
ARegion *ar, *child_ar; /* other region */
int hidden;
} RegionAlphaInfo;
#define TIMEOUT 0.2f
#define TIMESTEP 0.04f
float ED_region_blend_factor(ARegion *ar)
{
/* check parent too */
if (ar->regiontimer == NULL && (ar->alignment & RGN_SPLIT_PREV) && ar->prev) {
ar = ar->prev;
}
if (ar->regiontimer) {
RegionAlphaInfo *rgi = ar->regiontimer->customdata;
float alpha;
alpha = (float)ar->regiontimer->duration / TIMEOUT;
/* makes sure the blend out works 100% - without area redraws */
if (rgi->hidden) alpha = 0.9f - TIMESTEP - alpha;
CLAMP(alpha, 0.0f, 1.0f);
return alpha;
}
return 1.0f;
}
/* assumes region has running region-blend timer */
static void region_blend_end(bContext *C, ARegion *ar, const bool is_running)
{
RegionAlphaInfo *rgi = ar->regiontimer->customdata;
/* always send redraw */
ED_region_tag_redraw(ar);
if (rgi->child_ar)
ED_region_tag_redraw(rgi->child_ar);
/* if running timer was hiding, the flag toggle went wrong */
if (is_running) {
if (rgi->hidden)
rgi->ar->flag &= ~RGN_FLAG_HIDDEN;
}
else {
if (rgi->hidden) {
rgi->ar->flag |= rgi->hidden;
ED_area_initialize(CTX_wm_manager(C), CTX_wm_window(C), rgi->sa);
}
/* area decoration needs redraw in end */
ED_area_tag_redraw(rgi->sa);
}
WM_event_remove_timer(CTX_wm_manager(C), NULL, ar->regiontimer); /* frees rgi */
ar->regiontimer = NULL;
}
/* assumes that *ar itself is not a splitted version from previous region */
void region_blend_start(bContext *C, ScrArea *sa, ARegion *ar)
{
wmWindowManager *wm = CTX_wm_manager(C);
wmWindow *win = CTX_wm_window(C);
RegionAlphaInfo *rgi;
/* end running timer */
if (ar->regiontimer) {
region_blend_end(C, ar, true);
}
rgi = MEM_callocN(sizeof(RegionAlphaInfo), "RegionAlphaInfo");
rgi->hidden = ar->flag & RGN_FLAG_HIDDEN;
rgi->sa = sa;
rgi->ar = ar;
ar->flag &= ~RGN_FLAG_HIDDEN;
/* blend in, reinitialize regions because it got unhidden */
if (rgi->hidden == 0)
ED_area_initialize(wm, win, sa);
else
WM_event_remove_handlers(C, &ar->handlers);
if (ar->next) {
if (ar->next->alignment & RGN_SPLIT_PREV) {
rgi->child_ar = ar->next;
}
}
/* new timer */
ar->regiontimer = WM_event_add_timer(wm, win, TIMERREGION, TIMESTEP);
ar->regiontimer->customdata = rgi;
}
/* timer runs in win->handlers, so it cannot use context to find area/region */
static int region_blend_invoke(bContext *C, wmOperator *UNUSED(op), const wmEvent *event)
{
RegionAlphaInfo *rgi;
wmTimer *timer = event->customdata;
/* event type is TIMERREGION, but we better check */
if (event->type != TIMERREGION || timer == NULL)
return OPERATOR_PASS_THROUGH;
rgi = timer->customdata;
/* always send redraws */
ED_region_tag_redraw(rgi->ar);
if (rgi->child_ar)
ED_region_tag_redraw(rgi->child_ar);
/* end timer? */
if (rgi->ar->regiontimer->duration > (double)TIMEOUT) {
region_blend_end(C, rgi->ar, false);
return (OPERATOR_FINISHED | OPERATOR_PASS_THROUGH);
}
return (OPERATOR_FINISHED | OPERATOR_PASS_THROUGH);
}
static void SCREEN_OT_region_blend(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Region Alpha";
ot->idname = "SCREEN_OT_region_blend";
ot->description = "Blend in and out overlapping region";
/* api callbacks */
ot->invoke = region_blend_invoke;
/* flags */
ot->flag = OPTYPE_INTERNAL;
/* properties */
}
/* **************** Assigning operatortypes to global list, adding handlers **************** */
/* called in spacetypes.c */
void ED_operatortypes_screen(void)
{
/* generic UI stuff */
WM_operatortype_append(SCREEN_OT_actionzone);
WM_operatortype_append(SCREEN_OT_repeat_last);
WM_operatortype_append(SCREEN_OT_repeat_history);
WM_operatortype_append(SCREEN_OT_redo_last);
/* screen tools */
WM_operatortype_append(SCREEN_OT_area_move);
WM_operatortype_append(SCREEN_OT_area_split);
WM_operatortype_append(SCREEN_OT_area_join);
WM_operatortype_append(SCREEN_OT_area_options);
WM_operatortype_append(SCREEN_OT_area_dupli);
WM_operatortype_append(SCREEN_OT_area_swap);
WM_operatortype_append(SCREEN_OT_region_quadview);
WM_operatortype_append(SCREEN_OT_region_scale);
WM_operatortype_append(SCREEN_OT_region_flip);
WM_operatortype_append(SCREEN_OT_header_flip);
WM_operatortype_append(SCREEN_OT_header);
WM_operatortype_append(SCREEN_OT_header_toggle_menus);
WM_operatortype_append(SCREEN_OT_header_toolbox);
WM_operatortype_append(SCREEN_OT_screen_set);
WM_operatortype_append(SCREEN_OT_screen_full_area);
WM_operatortype_append(SCREEN_OT_back_to_previous);
WM_operatortype_append(SCREEN_OT_spacedata_cleanup);
WM_operatortype_append(SCREEN_OT_screenshot);
WM_operatortype_append(SCREEN_OT_screencast);
WM_operatortype_append(SCREEN_OT_userpref_show);
WM_operatortype_append(SCREEN_OT_region_blend);
/*frame changes*/
WM_operatortype_append(SCREEN_OT_frame_offset);
WM_operatortype_append(SCREEN_OT_frame_jump);
WM_operatortype_append(SCREEN_OT_keyframe_jump);
WM_operatortype_append(SCREEN_OT_marker_jump);
WM_operatortype_append(SCREEN_OT_animation_step);
WM_operatortype_append(SCREEN_OT_animation_play);
WM_operatortype_append(SCREEN_OT_animation_cancel);
/* new/delete */
WM_operatortype_append(SCREEN_OT_new);
WM_operatortype_append(SCREEN_OT_delete);
WM_operatortype_append(SCENE_OT_new);
WM_operatortype_append(SCENE_OT_delete);
/* tools shared by more space types */
WM_operatortype_append(ED_OT_undo);
WM_operatortype_append(ED_OT_undo_push);
WM_operatortype_append(ED_OT_redo);
WM_operatortype_append(ED_OT_undo_history);
}
static void keymap_modal_set(wmKeyConfig *keyconf)
{
static EnumPropertyItem modal_items[] = {
{KM_MODAL_CANCEL, "CANCEL", 0, "Cancel", ""},
{KM_MODAL_APPLY, "APPLY", 0, "Apply", ""},
{KM_MODAL_STEP10, "STEP10", 0, "Steps on", ""},
{KM_MODAL_STEP10_OFF, "STEP10_OFF", 0, "Steps off", ""},
{0, NULL, 0, NULL, NULL}};
wmKeyMap *keymap;
/* Standard Modal keymap ------------------------------------------------ */
keymap = WM_modalkeymap_add(keyconf, "Standard Modal Map", modal_items);
WM_modalkeymap_add_item(keymap, ESCKEY, KM_PRESS, KM_ANY, 0, KM_MODAL_CANCEL);
WM_modalkeymap_add_item(keymap, LEFTMOUSE, KM_ANY, KM_ANY, 0, KM_MODAL_APPLY);
WM_modalkeymap_add_item(keymap, RETKEY, KM_PRESS, KM_ANY, 0, KM_MODAL_APPLY);
WM_modalkeymap_add_item(keymap, PADENTER, KM_PRESS, KM_ANY, 0, KM_MODAL_APPLY);
WM_modalkeymap_add_item(keymap, LEFTCTRLKEY, KM_PRESS, KM_ANY, 0, KM_MODAL_STEP10);
WM_modalkeymap_add_item(keymap, LEFTCTRLKEY, KM_RELEASE, KM_ANY, 0, KM_MODAL_STEP10_OFF);
WM_modalkeymap_assign(keymap, "SCREEN_OT_area_move");
}
static int open_file_drop_poll(bContext *UNUSED(C), wmDrag *drag, const wmEvent *UNUSED(event))
{
if (drag->type == WM_DRAG_PATH) {
if (drag->icon == ICON_FILE_BLEND)
return 1;
}
return 0;
}
static void open_file_drop_copy(wmDrag *drag, wmDropBox *drop)
{
/* copy drag path to properties */
RNA_string_set(drop->ptr, "filepath", drag->path);
drop->opcontext = WM_OP_EXEC_DEFAULT;
}
/* called in spacetypes.c */
void ED_keymap_screen(wmKeyConfig *keyconf)
{
ListBase *lb;
wmKeyMap *keymap;
wmKeyMapItem *kmi;
/* Screen Editing ------------------------------------------------ */
keymap = WM_keymap_find(keyconf, "Screen Editing", 0, 0);
RNA_int_set(WM_keymap_add_item(keymap, "SCREEN_OT_actionzone", LEFTMOUSE, KM_PRESS, 0, 0)->ptr, "modifier", 0);
RNA_int_set(WM_keymap_add_item(keymap, "SCREEN_OT_actionzone", LEFTMOUSE, KM_PRESS, KM_SHIFT, 0)->ptr, "modifier", 1);
RNA_int_set(WM_keymap_add_item(keymap, "SCREEN_OT_actionzone", LEFTMOUSE, KM_PRESS, KM_CTRL, 0)->ptr, "modifier", 2);
/* screen tools */
WM_keymap_verify_item(keymap, "SCREEN_OT_area_split", EVT_ACTIONZONE_AREA, 0, 0, 0);
WM_keymap_verify_item(keymap, "SCREEN_OT_area_join", EVT_ACTIONZONE_AREA, 0, 0, 0);
WM_keymap_verify_item(keymap, "SCREEN_OT_area_dupli", EVT_ACTIONZONE_AREA, 0, KM_SHIFT, 0);
WM_keymap_verify_item(keymap, "SCREEN_OT_area_swap", EVT_ACTIONZONE_AREA, 0, KM_CTRL, 0);
WM_keymap_verify_item(keymap, "SCREEN_OT_region_scale", EVT_ACTIONZONE_REGION, 0, 0, 0);
/* area move after action zones */
WM_keymap_verify_item(keymap, "SCREEN_OT_area_move", LEFTMOUSE, KM_PRESS, 0, 0);
WM_keymap_verify_item(keymap, "SCREEN_OT_area_options", RIGHTMOUSE, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "SCREEN_OT_header", F9KEY, KM_PRESS, KM_ALT, 0);
/* Header Editing ------------------------------------------------ */
keymap = WM_keymap_find(keyconf, "Header", 0, 0);
WM_keymap_add_item(keymap, "SCREEN_OT_header_toolbox", RIGHTMOUSE, KM_PRESS, 0, 0);
/* Screen General ------------------------------------------------ */
keymap = WM_keymap_find(keyconf, "Screen", 0, 0);
/* standard timers */
WM_keymap_add_item(keymap, "SCREEN_OT_animation_step", TIMER0, KM_ANY, KM_ANY, 0);
WM_keymap_add_item(keymap, "SCREEN_OT_region_blend", TIMERREGION, KM_ANY, KM_ANY, 0);
RNA_int_set(WM_keymap_add_item(keymap, "SCREEN_OT_screen_set", RIGHTARROWKEY, KM_PRESS, KM_CTRL, 0)->ptr, "delta", 1);
RNA_int_set(WM_keymap_add_item(keymap, "SCREEN_OT_screen_set", LEFTARROWKEY, KM_PRESS, KM_CTRL, 0)->ptr, "delta", -1);
WM_keymap_add_item(keymap, "SCREEN_OT_screen_full_area", UPARROWKEY, KM_PRESS, KM_CTRL, 0);
WM_keymap_add_item(keymap, "SCREEN_OT_screen_full_area", DOWNARROWKEY, KM_PRESS, KM_CTRL, 0);
WM_keymap_add_item(keymap, "SCREEN_OT_screen_full_area", SPACEKEY, KM_PRESS, KM_SHIFT, 0);
kmi = WM_keymap_add_item(keymap, "SCREEN_OT_screen_full_area", F10KEY, KM_PRESS, KM_ALT, 0);
RNA_boolean_set(kmi->ptr, "use_hide_panels", true);
kmi = WM_keymap_add_item(keymap, "SCREEN_OT_screen_full_area", EVT_ACTIONZONE_FULLSCREEN, 0, 0, 0);
RNA_boolean_set(kmi->ptr, "use_hide_panels", true);
WM_keymap_add_item(keymap, "SCREEN_OT_screenshot", F3KEY, KM_PRESS, KM_CTRL, 0);
WM_keymap_add_item(keymap, "SCREEN_OT_screencast", F3KEY, KM_PRESS, KM_ALT, 0);
/* tests */
WM_keymap_add_item(keymap, "SCREEN_OT_region_quadview", QKEY, KM_PRESS, KM_CTRL | KM_ALT, 0);
WM_keymap_verify_item(keymap, "SCREEN_OT_repeat_history", F3KEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "SCREEN_OT_repeat_last", RKEY, KM_PRESS, KM_SHIFT, 0);
WM_keymap_verify_item(keymap, "SCREEN_OT_region_flip", F5KEY, KM_PRESS, 0, 0);
WM_keymap_verify_item(keymap, "SCREEN_OT_redo_last", F6KEY, KM_PRESS, 0, 0);
WM_keymap_verify_item(keymap, "SCRIPT_OT_reload", F8KEY, KM_PRESS, 0, 0);
/* files */
WM_keymap_add_item(keymap, "FILE_OT_execute", RETKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "FILE_OT_execute", PADENTER, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "FILE_OT_cancel", ESCKEY, KM_PRESS, 0, 0);
/* undo */
#ifdef __APPLE__
WM_keymap_add_item(keymap, "ED_OT_undo", ZKEY, KM_PRESS, KM_OSKEY, 0);
WM_keymap_add_item(keymap, "ED_OT_redo", ZKEY, KM_PRESS, KM_SHIFT | KM_OSKEY, 0);
WM_keymap_add_item(keymap, "ED_OT_undo_history", ZKEY, KM_PRESS, KM_ALT | KM_OSKEY, 0);
#endif
WM_keymap_add_item(keymap, "ED_OT_undo", ZKEY, KM_PRESS, KM_CTRL, 0);
WM_keymap_add_item(keymap, "ED_OT_redo", ZKEY, KM_PRESS, KM_SHIFT | KM_CTRL, 0);
WM_keymap_add_item(keymap, "ED_OT_undo_history", ZKEY, KM_PRESS, KM_ALT | KM_CTRL, 0);
/* render */
kmi = WM_keymap_add_item(keymap, "RENDER_OT_render", F12KEY, KM_PRESS, 0, 0);
RNA_boolean_set(kmi->ptr, "use_viewport", true);
kmi = WM_keymap_add_item(keymap, "RENDER_OT_render", F12KEY, KM_PRESS, KM_CTRL, 0);
RNA_boolean_set(kmi->ptr, "animation", true);
RNA_boolean_set(kmi->ptr, "use_viewport", true);
WM_keymap_add_item(keymap, "RENDER_OT_view_cancel", ESCKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "RENDER_OT_view_show", F11KEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "RENDER_OT_play_rendered_anim", F11KEY, KM_PRESS, KM_CTRL, 0);
/* user prefs */
#ifdef __APPLE__
WM_keymap_add_item(keymap, "SCREEN_OT_userpref_show", COMMAKEY, KM_PRESS, KM_OSKEY, 0);
#endif
WM_keymap_add_item(keymap, "SCREEN_OT_userpref_show", UKEY, KM_PRESS, KM_CTRL | KM_ALT, 0);
/* Anim Playback ------------------------------------------------ */
keymap = WM_keymap_find(keyconf, "Frames", 0, 0);
/* frame offsets */
RNA_int_set(WM_keymap_add_item(keymap, "SCREEN_OT_frame_offset", UPARROWKEY, KM_PRESS, KM_SHIFT, 0)->ptr, "delta", 10);
RNA_int_set(WM_keymap_add_item(keymap, "SCREEN_OT_frame_offset", DOWNARROWKEY, KM_PRESS, KM_SHIFT, 0)->ptr, "delta", -10);
RNA_int_set(WM_keymap_add_item(keymap, "SCREEN_OT_frame_offset", LEFTARROWKEY, KM_PRESS, 0, 0)->ptr, "delta", -1);
RNA_int_set(WM_keymap_add_item(keymap, "SCREEN_OT_frame_offset", RIGHTARROWKEY, KM_PRESS, 0, 0)->ptr, "delta", 1);
RNA_int_set(WM_keymap_add_item(keymap, "SCREEN_OT_frame_offset", WHEELDOWNMOUSE, KM_PRESS, KM_ALT, 0)->ptr, "delta", 1);
RNA_int_set(WM_keymap_add_item(keymap, "SCREEN_OT_frame_offset", WHEELUPMOUSE, KM_PRESS, KM_ALT, 0)->ptr, "delta", -1);
RNA_boolean_set(WM_keymap_add_item(keymap, "SCREEN_OT_frame_jump", UPARROWKEY, KM_PRESS, KM_CTRL | KM_SHIFT, 0)->ptr, "end", true);
RNA_boolean_set(WM_keymap_add_item(keymap, "SCREEN_OT_frame_jump", DOWNARROWKEY, KM_PRESS, KM_CTRL | KM_SHIFT, 0)->ptr, "end", false);
RNA_boolean_set(WM_keymap_add_item(keymap, "SCREEN_OT_frame_jump", RIGHTARROWKEY, KM_PRESS, KM_SHIFT, 0)->ptr, "end", true);
RNA_boolean_set(WM_keymap_add_item(keymap, "SCREEN_OT_frame_jump", LEFTARROWKEY, KM_PRESS, KM_SHIFT, 0)->ptr, "end", false);
kmi = WM_keymap_add_item(keymap, "SCREEN_OT_keyframe_jump", UPARROWKEY, KM_PRESS, 0, 0);
RNA_boolean_set(kmi->ptr, "next", true);
kmi = WM_keymap_add_item(keymap, "SCREEN_OT_keyframe_jump", DOWNARROWKEY, KM_PRESS, 0, 0);
RNA_boolean_set(kmi->ptr, "next", false);
kmi = WM_keymap_add_item(keymap, "SCREEN_OT_keyframe_jump", MEDIALAST, KM_PRESS, 0, 0);
RNA_boolean_set(kmi->ptr, "next", true);
kmi = WM_keymap_add_item(keymap, "SCREEN_OT_keyframe_jump", MEDIAFIRST, KM_PRESS, 0, 0);
RNA_boolean_set(kmi->ptr, "next", false);
/* play (forward and backwards) */
WM_keymap_add_item(keymap, "SCREEN_OT_animation_play", AKEY, KM_PRESS, KM_ALT, 0);
RNA_boolean_set(WM_keymap_add_item(keymap, "SCREEN_OT_animation_play", AKEY, KM_PRESS, KM_ALT | KM_SHIFT, 0)->ptr, "reverse", true);
WM_keymap_add_item(keymap, "SCREEN_OT_animation_cancel", ESCKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "SCREEN_OT_animation_play", MEDIAPLAY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "SCREEN_OT_animation_cancel", MEDIASTOP, KM_PRESS, 0, 0);
/* Alternative keys for animation and sequencer playing */
#if 0 /* XXX: disabled for restoring later... bad implementation */
keymap = WM_keymap_find(keyconf, "Frames", 0, 0);
kmi = WM_keymap_add_item(keymap, "SCREEN_OT_animation_play", RIGHTARROWKEY, KM_PRESS, KM_ALT, 0);
RNA_boolean_set(kmi->ptr, "cycle_speed", true);
kmi = WM_keymap_add_item(keymap, "SCREEN_OT_animation_play", LEFTARROWKEY, KM_PRESS, KM_ALT, 0);
RNA_boolean_set(kmi->ptr, "reverse", true);
RNA_boolean_set(kmi->ptr, "cycle_speed", true);
WM_keymap_add_item(keymap, "SCREEN_OT_animation_play", DOWNARROWKEY, KM_PRESS, KM_ALT, 0);
#endif
/* dropbox for entire window */
lb = WM_dropboxmap_find("Window", 0, 0);
WM_dropbox_add(lb, "WM_OT_open_mainfile", open_file_drop_poll, open_file_drop_copy);
WM_dropbox_add(lb, "UI_OT_drop_color", UI_drop_color_poll, UI_drop_color_copy);
keymap_modal_set(keyconf);
}