448 lines
14 KiB
C++
448 lines
14 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Copyright 2011, Blender Foundation.
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*/
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#include "COM_OutputFileOperation.h"
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#include "COM_MetaData.h"
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#include <cstring>
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#include "BLI_listbase.h"
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#include "BLI_path_util.h"
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#include "BLI_string.h"
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#include "BKE_global.h"
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#include "BKE_image.h"
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#include "BKE_main.h"
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#include "BKE_scene.h"
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#include "DNA_color_types.h"
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#include "MEM_guardedalloc.h"
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#include "IMB_colormanagement.h"
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#include "IMB_imbuf.h"
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#include "IMB_imbuf_types.h"
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#include "RE_pipeline.h"
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namespace blender::compositor {
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void add_exr_channels(void *exrhandle,
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const char *layerName,
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const DataType datatype,
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const char *viewName,
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const size_t width,
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bool use_half_float,
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float *buf)
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{
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/* create channels */
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switch (datatype) {
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case DataType::Value:
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IMB_exr_add_channel(
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exrhandle, layerName, "V", viewName, 1, width, buf ? buf : nullptr, use_half_float);
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break;
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case DataType::Vector:
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IMB_exr_add_channel(
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exrhandle, layerName, "X", viewName, 3, 3 * width, buf ? buf : nullptr, use_half_float);
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IMB_exr_add_channel(exrhandle,
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layerName,
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"Y",
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viewName,
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3,
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3 * width,
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buf ? buf + 1 : nullptr,
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use_half_float);
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IMB_exr_add_channel(exrhandle,
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layerName,
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"Z",
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viewName,
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3,
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3 * width,
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buf ? buf + 2 : nullptr,
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use_half_float);
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break;
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case DataType::Color:
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IMB_exr_add_channel(
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exrhandle, layerName, "R", viewName, 4, 4 * width, buf ? buf : nullptr, use_half_float);
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IMB_exr_add_channel(exrhandle,
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layerName,
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"G",
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viewName,
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4,
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4 * width,
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buf ? buf + 1 : nullptr,
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use_half_float);
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IMB_exr_add_channel(exrhandle,
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layerName,
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"B",
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viewName,
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4,
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4 * width,
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buf ? buf + 2 : nullptr,
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use_half_float);
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IMB_exr_add_channel(exrhandle,
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layerName,
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"A",
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viewName,
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4,
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4 * width,
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buf ? buf + 3 : nullptr,
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use_half_float);
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break;
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default:
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break;
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}
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}
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void free_exr_channels(void *exrhandle,
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const RenderData *rd,
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const char *layerName,
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const DataType datatype)
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{
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SceneRenderView *srv;
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/* check renderdata for amount of views */
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for (srv = (SceneRenderView *)rd->views.first; srv; srv = srv->next) {
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float *rect = nullptr;
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if (BKE_scene_multiview_is_render_view_active(rd, srv) == false) {
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continue;
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}
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/* the pointer is stored in the first channel of each datatype */
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switch (datatype) {
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case DataType::Value:
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rect = IMB_exr_channel_rect(exrhandle, layerName, "V", srv->name);
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break;
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case DataType::Vector:
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rect = IMB_exr_channel_rect(exrhandle, layerName, "X", srv->name);
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break;
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case DataType::Color:
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rect = IMB_exr_channel_rect(exrhandle, layerName, "R", srv->name);
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break;
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default:
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break;
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}
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if (rect) {
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MEM_freeN(rect);
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}
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}
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}
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int get_datatype_size(DataType datatype)
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{
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switch (datatype) {
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case DataType::Value:
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return 1;
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case DataType::Vector:
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return 3;
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case DataType::Color:
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return 4;
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default:
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return 0;
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}
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}
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static float *init_buffer(unsigned int width, unsigned int height, DataType datatype)
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{
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// When initializing the tree during initial load the width and height can be zero.
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if (width != 0 && height != 0) {
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int size = get_datatype_size(datatype);
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return (float *)MEM_callocN(width * height * size * sizeof(float), "OutputFile buffer");
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}
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return nullptr;
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}
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static void write_buffer_rect(rcti *rect,
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const bNodeTree *tree,
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SocketReader *reader,
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float *buffer,
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unsigned int width,
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DataType datatype)
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{
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float color[4];
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int i, size = get_datatype_size(datatype);
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if (!buffer) {
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return;
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}
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int x1 = rect->xmin;
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int y1 = rect->ymin;
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int x2 = rect->xmax;
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int y2 = rect->ymax;
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int offset = (y1 * width + x1) * size;
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int x;
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int y;
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bool breaked = false;
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for (y = y1; y < y2 && (!breaked); y++) {
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for (x = x1; x < x2 && (!breaked); x++) {
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reader->readSampled(color, x, y, PixelSampler::Nearest);
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for (i = 0; i < size; i++) {
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buffer[offset + i] = color[i];
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}
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offset += size;
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if (tree->test_break && tree->test_break(tree->tbh)) {
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breaked = true;
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}
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}
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offset += (width - (x2 - x1)) * size;
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}
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}
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OutputSingleLayerOperation::OutputSingleLayerOperation(
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const RenderData *rd,
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const bNodeTree *tree,
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DataType datatype,
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ImageFormatData *format,
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const char *path,
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const ColorManagedViewSettings *viewSettings,
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const ColorManagedDisplaySettings *displaySettings,
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const char *viewName,
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const bool saveAsRender)
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{
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this->m_rd = rd;
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this->m_tree = tree;
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this->addInputSocket(datatype);
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this->m_outputBuffer = nullptr;
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this->m_datatype = datatype;
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this->m_imageInput = nullptr;
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this->m_format = format;
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BLI_strncpy(this->m_path, path, sizeof(this->m_path));
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this->m_viewSettings = viewSettings;
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this->m_displaySettings = displaySettings;
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this->m_viewName = viewName;
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this->m_saveAsRender = saveAsRender;
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}
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void OutputSingleLayerOperation::initExecution()
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{
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this->m_imageInput = getInputSocketReader(0);
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this->m_outputBuffer = init_buffer(this->getWidth(), this->getHeight(), this->m_datatype);
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}
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void OutputSingleLayerOperation::executeRegion(rcti *rect, unsigned int /*tileNumber*/)
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{
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write_buffer_rect(rect,
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this->m_tree,
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this->m_imageInput,
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this->m_outputBuffer,
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this->getWidth(),
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this->m_datatype);
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}
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void OutputSingleLayerOperation::deinitExecution()
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{
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if (this->getWidth() * this->getHeight() != 0) {
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int size = get_datatype_size(this->m_datatype);
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ImBuf *ibuf = IMB_allocImBuf(this->getWidth(), this->getHeight(), this->m_format->planes, 0);
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char filename[FILE_MAX];
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const char *suffix;
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ibuf->channels = size;
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ibuf->rect_float = this->m_outputBuffer;
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ibuf->mall |= IB_rectfloat;
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ibuf->dither = this->m_rd->dither_intensity;
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IMB_colormanagement_imbuf_for_write(
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ibuf, m_saveAsRender, false, m_viewSettings, m_displaySettings, this->m_format);
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suffix = BKE_scene_multiview_view_suffix_get(this->m_rd, this->m_viewName);
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BKE_image_path_from_imformat(filename,
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this->m_path,
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BKE_main_blendfile_path_from_global(),
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this->m_rd->cfra,
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this->m_format,
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(this->m_rd->scemode & R_EXTENSION) != 0,
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true,
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suffix);
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if (0 == BKE_imbuf_write(ibuf, filename, this->m_format)) {
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printf("Cannot save Node File Output to %s\n", filename);
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}
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else {
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printf("Saved: %s\n", filename);
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}
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IMB_freeImBuf(ibuf);
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}
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this->m_outputBuffer = nullptr;
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this->m_imageInput = nullptr;
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}
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/******************************* MultiLayer *******************************/
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OutputOpenExrLayer::OutputOpenExrLayer(const char *name_, DataType datatype_, bool use_layer_)
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{
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BLI_strncpy(this->name, name_, sizeof(this->name));
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this->datatype = datatype_;
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this->use_layer = use_layer_;
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/* these are created in initExecution */
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this->outputBuffer = nullptr;
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this->imageInput = nullptr;
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}
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OutputOpenExrMultiLayerOperation::OutputOpenExrMultiLayerOperation(const Scene *scene,
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const RenderData *rd,
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const bNodeTree *tree,
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const char *path,
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char exr_codec,
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bool exr_half_float,
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const char *viewName)
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{
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this->m_scene = scene;
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this->m_rd = rd;
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this->m_tree = tree;
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BLI_strncpy(this->m_path, path, sizeof(this->m_path));
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this->m_exr_codec = exr_codec;
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this->m_exr_half_float = exr_half_float;
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this->m_viewName = viewName;
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}
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void OutputOpenExrMultiLayerOperation::add_layer(const char *name,
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DataType datatype,
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bool use_layer)
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{
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this->addInputSocket(datatype);
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this->m_layers.push_back(OutputOpenExrLayer(name, datatype, use_layer));
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}
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StampData *OutputOpenExrMultiLayerOperation::createStampData() const
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{
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/* StampData API doesn't provide functions to modify an instance without having a RenderResult.
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*/
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RenderResult render_result;
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StampData *stamp_data = BKE_stamp_info_from_scene_static(m_scene);
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render_result.stamp_data = stamp_data;
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for (int i = 0; i < this->m_layers.size(); i++) {
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const OutputOpenExrLayer *layer = &this->m_layers[i];
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/* Skip unconnected sockets. */
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if (layer->imageInput == nullptr) {
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continue;
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}
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std::unique_ptr<MetaData> meta_data = layer->imageInput->getMetaData();
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if (meta_data) {
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blender::StringRef layer_name =
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blender::bke::cryptomatte::BKE_cryptomatte_extract_layer_name(
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blender::StringRef(layer->name, BLI_strnlen(layer->name, sizeof(layer->name))));
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meta_data->replaceHashNeutralCryptomatteKeys(layer_name);
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meta_data->addToRenderResult(&render_result);
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}
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}
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return stamp_data;
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}
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void OutputOpenExrMultiLayerOperation::initExecution()
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{
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for (unsigned int i = 0; i < this->m_layers.size(); i++) {
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if (this->m_layers[i].use_layer) {
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SocketReader *reader = getInputSocketReader(i);
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this->m_layers[i].imageInput = reader;
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this->m_layers[i].outputBuffer = init_buffer(
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this->getWidth(), this->getHeight(), this->m_layers[i].datatype);
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}
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}
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}
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void OutputOpenExrMultiLayerOperation::executeRegion(rcti *rect, unsigned int /*tileNumber*/)
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{
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for (unsigned int i = 0; i < this->m_layers.size(); i++) {
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OutputOpenExrLayer &layer = this->m_layers[i];
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if (layer.imageInput) {
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write_buffer_rect(rect,
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this->m_tree,
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layer.imageInput,
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layer.outputBuffer,
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this->getWidth(),
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layer.datatype);
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}
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}
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}
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void OutputOpenExrMultiLayerOperation::deinitExecution()
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{
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unsigned int width = this->getWidth();
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unsigned int height = this->getHeight();
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if (width != 0 && height != 0) {
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char filename[FILE_MAX];
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const char *suffix;
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void *exrhandle = IMB_exr_get_handle();
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suffix = BKE_scene_multiview_view_suffix_get(this->m_rd, this->m_viewName);
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BKE_image_path_from_imtype(filename,
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this->m_path,
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BKE_main_blendfile_path_from_global(),
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this->m_rd->cfra,
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R_IMF_IMTYPE_MULTILAYER,
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(this->m_rd->scemode & R_EXTENSION) != 0,
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true,
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suffix);
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BLI_make_existing_file(filename);
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for (unsigned int i = 0; i < this->m_layers.size(); i++) {
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OutputOpenExrLayer &layer = this->m_layers[i];
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if (!layer.imageInput) {
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continue; /* skip unconnected sockets */
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}
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add_exr_channels(exrhandle,
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this->m_layers[i].name,
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this->m_layers[i].datatype,
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"",
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width,
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this->m_exr_half_float,
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this->m_layers[i].outputBuffer);
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}
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/* when the filename has no permissions, this can fail */
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StampData *stamp_data = createStampData();
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if (IMB_exr_begin_write(exrhandle, filename, width, height, this->m_exr_codec, stamp_data)) {
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IMB_exr_write_channels(exrhandle);
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}
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else {
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/* TODO, get the error from openexr's exception */
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/* XXX nice way to do report? */
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printf("Error Writing Render Result, see console\n");
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}
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IMB_exr_close(exrhandle);
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for (unsigned int i = 0; i < this->m_layers.size(); i++) {
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if (this->m_layers[i].outputBuffer) {
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MEM_freeN(this->m_layers[i].outputBuffer);
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this->m_layers[i].outputBuffer = nullptr;
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}
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this->m_layers[i].imageInput = nullptr;
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}
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BKE_stamp_data_free(stamp_data);
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}
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}
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} // namespace blender::compositor
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