143 lines
4.2 KiB
C++
143 lines
4.2 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Copyright 2011, Blender Foundation.
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*/
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#pragma once
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#include "COM_NodeOperation.h"
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#include "BLI_path_util.h"
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#include "BLI_rect.h"
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#include "DNA_color_types.h"
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#include "intern/openexr/openexr_multi.h"
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namespace blender::compositor {
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/* Writes the image to a single-layer file. */
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class OutputSingleLayerOperation : public NodeOperation {
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protected:
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const RenderData *m_rd;
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const bNodeTree *m_tree;
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ImageFormatData *m_format;
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char m_path[FILE_MAX];
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float *m_outputBuffer;
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DataType m_datatype;
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SocketReader *m_imageInput;
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const ColorManagedViewSettings *m_viewSettings;
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const ColorManagedDisplaySettings *m_displaySettings;
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const char *m_viewName;
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bool m_saveAsRender;
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public:
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OutputSingleLayerOperation(const RenderData *rd,
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const bNodeTree *tree,
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DataType datatype,
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ImageFormatData *format,
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const char *path,
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const ColorManagedViewSettings *viewSettings,
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const ColorManagedDisplaySettings *displaySettings,
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const char *viewName,
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const bool saveAsRender);
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void executeRegion(rcti *rect, unsigned int tileNumber) override;
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bool isOutputOperation(bool /*rendering*/) const override
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{
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return true;
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}
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void initExecution() override;
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void deinitExecution() override;
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CompositorPriority getRenderPriority() const override
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{
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return CompositorPriority::Low;
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}
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};
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/* extra info for OpenEXR layers */
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struct OutputOpenExrLayer {
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OutputOpenExrLayer(const char *name, DataType datatype, bool use_layer);
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char name[EXR_TOT_MAXNAME - 2];
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DataType datatype;
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bool use_layer;
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/* internals */
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float *outputBuffer;
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SocketReader *imageInput;
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};
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/* Writes inputs into OpenEXR multilayer channels. */
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class OutputOpenExrMultiLayerOperation : public NodeOperation {
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protected:
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typedef std::vector<OutputOpenExrLayer> LayerList;
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const Scene *m_scene;
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const RenderData *m_rd;
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const bNodeTree *m_tree;
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char m_path[FILE_MAX];
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char m_exr_codec;
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bool m_exr_half_float;
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LayerList m_layers;
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const char *m_viewName;
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StampData *createStampData() const;
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public:
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OutputOpenExrMultiLayerOperation(const Scene *scene,
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const RenderData *rd,
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const bNodeTree *tree,
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const char *path,
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char exr_codec,
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bool exr_half_float,
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const char *viewName);
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void add_layer(const char *name, DataType datatype, bool use_layer);
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void executeRegion(rcti *rect, unsigned int tileNumber) override;
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bool isOutputOperation(bool /*rendering*/) const override
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{
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return true;
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}
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void initExecution() override;
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void deinitExecution() override;
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CompositorPriority getRenderPriority() const override
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{
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return CompositorPriority::Low;
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}
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};
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void add_exr_channels(void *exrhandle,
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const char *layerName,
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const DataType datatype,
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const char *viewName,
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const size_t width,
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bool use_half_float,
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float *buf);
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void free_exr_channels(void *exrhandle,
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const RenderData *rd,
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const char *layerName,
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const DataType datatype);
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int get_datatype_size(DataType datatype);
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} // namespace blender::compositor
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