* Context panel now draws without header, with arrows, no scene name. * Softbody vertex group search popup. * Improve names for autogenerated shortcut keys in menus. * Make most Select menus in the 3D view header work. * Fix armature border select selection syncing. * Add POSE_OT_select_constraint_target, MESH_OT_select_by_number_vertices, MESH_OT_select_vertex_path. * Merge mesh select similar into one operator. * Don't give MESH_OT_select_random Space hotkey. * Add DAG_object_flush_update to many mesh edit tools, not calling this will crash with modifiers. * RNA_def_enum_funcs for dynamic enums in operators, but not very useful without context yet. * Fix refresh issue with image window header + editmode. * Fix drawing of shadow mesh for image painting. * Remove deprecated uiDefMenuButO and uiDefMenuSep functions. * Remove keyval.c, code is in wm_keymap.c already. * Rename WM_operator_redo to WM_operator_props_popup.
		
			
				
	
	
		
			1030 lines
		
	
	
		
			24 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			1030 lines
		
	
	
		
			24 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /**
 | |
|  * $Id$
 | |
|  *
 | |
|  * ***** BEGIN GPL LICENSE BLOCK *****
 | |
|  *
 | |
|  * This program is free software; you can redistribute it and/or
 | |
|  * modify it under the terms of the GNU General Public License
 | |
|  * as published by the Free Software Foundation; either version 2
 | |
|  * of the License, or (at your option) any later version.
 | |
|  *
 | |
|  * This program is distributed in the hope that it will be useful,
 | |
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | |
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | |
|  * GNU General Public License for more details.
 | |
|  *
 | |
|  * You should have received a copy of the GNU General Public License
 | |
|  * along with this program; if not, write to the Free Software Foundation,
 | |
|  * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 | |
|  *
 | |
|  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
 | |
|  * All rights reserved.
 | |
|  *
 | |
|  * Contributors: Blender Foundation, full recode
 | |
|  *
 | |
|  * ***** END GPL LICENSE BLOCK *****
 | |
|  */
 | |
| 
 | |
| #include <math.h>
 | |
| #include <stdlib.h>
 | |
| #include <string.h>
 | |
| 
 | |
| #ifndef WIN32
 | |
| #include <unistd.h>
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| #else
 | |
| #include <io.h>
 | |
| #include <direct.h>
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| #endif   
 | |
| #include "MEM_guardedalloc.h"
 | |
| 
 | |
| #include "BLI_arithb.h"
 | |
| #include "BLI_blenlib.h"
 | |
| #include "BLI_storage_types.h"
 | |
| 
 | |
| #include "DNA_material_types.h"
 | |
| #include "DNA_screen_types.h"
 | |
| #include "DNA_scene_types.h"
 | |
| #include "DNA_userdef_types.h"
 | |
| 
 | |
| #include "BKE_image.h"
 | |
| #include "BKE_icons.h"
 | |
| #include "BKE_utildefines.h"
 | |
| 
 | |
| #include "IMB_imbuf.h"
 | |
| #include "IMB_imbuf_types.h"
 | |
| 
 | |
| #include "BIF_gl.h"
 | |
| #include "BIF_glutil.h"
 | |
| 
 | |
| #include "ED_datafiles.h"
 | |
| #include "ED_previewrender.h"
 | |
| 
 | |
| #include "UI_interface.h"
 | |
| #include "UI_interface_icons.h"
 | |
| #include "UI_resources.h" /* elubie: should be removed once the enum for the ICONS is in BIF_preview_icons.h */
 | |
| 
 | |
| #include "interface_intern.h"
 | |
| 
 | |
| 
 | |
| #define ICON_IMAGE_W		600
 | |
| #define ICON_IMAGE_H		640
 | |
| 
 | |
| #define ICON_GRID_COLS		26
 | |
| #define ICON_GRID_ROWS		30
 | |
| 
 | |
| #define ICON_GRID_MARGIN	5
 | |
| #define ICON_GRID_W		16
 | |
| #define ICON_GRID_H		16
 | |
| 
 | |
| typedef struct IconImage {
 | |
| 	int w;
 | |
| 	int h;
 | |
| 	unsigned int *rect; 
 | |
| } IconImage;
 | |
| 
 | |
| typedef void (*VectorDrawFunc)(int x, int y, int w, int h, float alpha);
 | |
| 
 | |
| typedef struct DrawInfo {
 | |
| 	int w;
 | |
| 	int h;
 | |
| 	float aspect;
 | |
| 	VectorDrawFunc drawFunc; /* If drawFunc is defined then it is a vector icon, otherwise use rect */		
 | |
| 	IconImage* icon;
 | |
| } DrawInfo;
 | |
| 
 | |
| /* ******************* STATIC LOCAL VARS ******************* */
 | |
| /* static here to cache results of icon directory scan, so it's not 
 | |
|  * scanning the filesystem each time the menu is drawn */
 | |
| static struct ListBase iconfilelist = {0, 0};
 | |
| 
 | |
| 
 | |
| /* **************************************************** */
 | |
| 
 | |
| static void def_internal_icon(ImBuf *bbuf, int icon_id, int xofs, int yofs, int size)
 | |
| {
 | |
| 	Icon *new_icon = NULL;
 | |
| 	IconImage *iimg = NULL;
 | |
| 	DrawInfo *di;
 | |
| 	int y = 0;
 | |
| 	int imgsize = 0;
 | |
| 
 | |
| 	new_icon = MEM_callocN(sizeof(Icon), "texicon");
 | |
| 
 | |
| 	new_icon->obj = 0; /* icon is not for library object */
 | |
| 	new_icon->type = 0;	
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| 
 | |
| 	di = MEM_callocN(sizeof(DrawInfo), "drawinfo");
 | |
| 	di->drawFunc = 0;
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| 	di->w = size;
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| 	di->h = size;
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| 	di->aspect = 1.0f;
 | |
| 	
 | |
| 	iimg = MEM_mallocN(sizeof(IconImage), "icon_img");
 | |
| 	iimg->rect = MEM_mallocN(size*size*sizeof(unsigned int), "icon_rect");
 | |
| 	iimg->w = size;
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| 	iimg->h = size;
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| 
 | |
| 	/* Here we store the rect in the icon - same as before */
 | |
| 	imgsize = bbuf->x;
 | |
| 	for (y=0; y<size; y++) {
 | |
| 		memcpy(&iimg->rect[y*size], &bbuf->rect[(y+yofs)*imgsize+xofs], size*sizeof(int));
 | |
| 	}
 | |
| 
 | |
| 	di->icon = iimg;
 | |
| 
 | |
| 	new_icon->drawinfo_free = UI_icons_free_drawinfo;
 | |
| 	new_icon->drawinfo = di;
 | |
| 
 | |
| 	BKE_icon_set(icon_id, new_icon);
 | |
| }
 | |
| 
 | |
| static void def_internal_vicon( int icon_id, VectorDrawFunc drawFunc)
 | |
| {
 | |
| 	Icon *new_icon = NULL;
 | |
| 	DrawInfo* di;
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| 
 | |
| 	new_icon = MEM_callocN(sizeof(Icon), "texicon");
 | |
| 
 | |
| 	new_icon->obj = 0; /* icon is not for library object */
 | |
| 	new_icon->type = 0;
 | |
| 
 | |
| 	di = MEM_callocN(sizeof(DrawInfo), "drawinfo");
 | |
| 	di->drawFunc =drawFunc;
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| 	di->w = ICON_DEFAULT_HEIGHT;
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| 	di->h = ICON_DEFAULT_HEIGHT;
 | |
| 	di->aspect = 1.0f;
 | |
| 	di->icon = NULL;
 | |
| 
 | |
| 	new_icon->drawinfo_free = 0;
 | |
| 	new_icon->drawinfo = di;
 | |
| 
 | |
| 	BKE_icon_set(icon_id, new_icon);
 | |
| }
 | |
| 
 | |
| /* Vector Icon Drawing Routines */
 | |
| 
 | |
| 	/* Utilities */
 | |
| 
 | |
| static void viconutil_set_point(GLint pt[2], int x, int y)
 | |
| {
 | |
| 	pt[0] = x;
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| 	pt[1] = y;
 | |
| }
 | |
| 
 | |
| static void viconutil_draw_tri(GLint (*pts)[2])
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| {
 | |
| 	glBegin(GL_TRIANGLES);
 | |
| 	glVertex2iv(pts[0]);
 | |
| 	glVertex2iv(pts[1]);
 | |
| 	glVertex2iv(pts[2]);
 | |
| 	glEnd();
 | |
| }
 | |
| 
 | |
| static void viconutil_draw_lineloop(GLint (*pts)[2], int numPoints)
 | |
| {
 | |
| 	int i;
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| 
 | |
| 	glBegin(GL_LINE_LOOP);
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| 	for (i=0; i<numPoints; i++) {
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| 		glVertex2iv(pts[i]);
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| 	}
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| 	glEnd();
 | |
| }
 | |
| 
 | |
| static void viconutil_draw_lineloop_smooth(GLint (*pts)[2], int numPoints)
 | |
| {
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| 	glEnable(GL_LINE_SMOOTH);
 | |
| 	viconutil_draw_lineloop(pts, numPoints);
 | |
| 	glDisable(GL_LINE_SMOOTH);
 | |
| }
 | |
| 
 | |
| static void viconutil_draw_points(GLint (*pts)[2], int numPoints, int pointSize)
 | |
| {
 | |
| 	int i;
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| 
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| 	glBegin(GL_QUADS);
 | |
| 	for (i=0; i<numPoints; i++) {
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| 		int x = pts[i][0], y = pts[i][1];
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| 
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| 		glVertex2i(x-pointSize,y-pointSize);
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| 		glVertex2i(x+pointSize,y-pointSize);
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| 		glVertex2i(x+pointSize,y+pointSize);
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| 		glVertex2i(x-pointSize,y+pointSize);
 | |
| 	}
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| 	glEnd();
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| }
 | |
| 
 | |
| 	/* Drawing functions */
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| 
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| static void vicon_x_draw(int x, int y, int w, int h, float alpha)
 | |
| {
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| 	x += 3;
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| 	y += 3;
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| 	w -= 6;
 | |
| 	h -= 6;
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| 
 | |
| 	glEnable( GL_LINE_SMOOTH );
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| 
 | |
| 	glLineWidth(2.5);
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| 	
 | |
| 	glColor4f(0.0, 0.0, 0.0, alpha);
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| 	glBegin(GL_LINES);
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| 	glVertex2i(x  ,y  );
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| 	glVertex2i(x+w,y+h);
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| 	glVertex2i(x+w,y  );
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| 	glVertex2i(x  ,y+h);
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| 	glEnd();
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| 
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| 	glLineWidth(1.0);
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| 	
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| 	glDisable( GL_LINE_SMOOTH );
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| }
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| 
 | |
| static void vicon_view3d_draw(int x, int y, int w, int h, float alpha)
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| {
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| 	int cx = x + w/2;
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| 	int cy = y + h/2;
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| 	int d = MAX2(2, h/3);
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| 
 | |
| 	glColor4f(0.5, 0.5, 0.5, alpha);
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| 	glBegin(GL_LINES);
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| 	glVertex2i(x  , cy-d);
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| 	glVertex2i(x+w, cy-d);
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| 	glVertex2i(x  , cy+d);
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| 	glVertex2i(x+w, cy+d);
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| 
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| 	glVertex2i(cx-d, y  );
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| 	glVertex2i(cx-d, y+h);
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| 	glVertex2i(cx+d, y  );
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| 	glVertex2i(cx+d, y+h);
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| 	glEnd();
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| 	
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| 	glColor4f(0.0, 0.0, 0.0, alpha);
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| 	glBegin(GL_LINES);
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| 	glVertex2i(x  , cy);
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| 	glVertex2i(x+w, cy);
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| 	glVertex2i(cx, y  );
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| 	glVertex2i(cx, y+h);
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| 	glEnd();
 | |
| }
 | |
| 
 | |
| static void vicon_edit_draw(int x, int y, int w, int h, float alpha)
 | |
| {
 | |
| 	GLint pts[4][2];
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| 
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| 	viconutil_set_point(pts[0], x+3  , y+3  );
 | |
| 	viconutil_set_point(pts[1], x+w-3, y+3  );
 | |
| 	viconutil_set_point(pts[2], x+w-3, y+h-3);
 | |
| 	viconutil_set_point(pts[3], x+3  , y+h-3);
 | |
| 
 | |
| 	glColor4f(0.0, 0.0, 0.0, alpha);
 | |
| 	viconutil_draw_lineloop(pts, 4);
 | |
| 
 | |
| 	glColor3f(1, 1, 0.0);
 | |
| 	viconutil_draw_points(pts, 4, 1);
 | |
| }
 | |
| 
 | |
| static void vicon_editmode_hlt_draw(int x, int y, int w, int h, float alpha)
 | |
| {
 | |
| 	GLint pts[3][2];
 | |
| 
 | |
| 	viconutil_set_point(pts[0], x+w/2, y+h-2);
 | |
| 	viconutil_set_point(pts[1], x+3, y+4);
 | |
| 	viconutil_set_point(pts[2], x+w-3, y+4);
 | |
| 
 | |
| 	glColor4f(0.5, 0.5, 0.5, alpha);
 | |
| 	viconutil_draw_tri(pts);
 | |
| 
 | |
| 	glColor4f(0.0, 0.0, 0.0, 1);
 | |
| 	viconutil_draw_lineloop_smooth(pts, 3);
 | |
| 
 | |
| 	glColor3f(1, 1, 0.0);
 | |
| 	viconutil_draw_points(pts, 3, 1);
 | |
| }
 | |
| 
 | |
| static void vicon_editmode_dehlt_draw(int x, int y, int w, int h, float alpha)
 | |
| {
 | |
| 	GLint pts[3][2];
 | |
| 
 | |
| 	viconutil_set_point(pts[0], x+w/2, y+h-2);
 | |
| 	viconutil_set_point(pts[1], x+3, y+4);
 | |
| 	viconutil_set_point(pts[2], x+w-3, y+4);
 | |
| 
 | |
| 	glColor4f(0.0f, 0.0f, 0.0f, 1);
 | |
| 	viconutil_draw_lineloop_smooth(pts, 3);
 | |
| 
 | |
| 	glColor3f(.9f, .9f, .9f);
 | |
| 	viconutil_draw_points(pts, 3, 1);
 | |
| }
 | |
| 
 | |
| static void vicon_disclosure_tri_right_draw(int x, int y, int w, int h, float alpha)
 | |
| {
 | |
| 	GLint pts[3][2];
 | |
| 	int cx = x+w/2;
 | |
| 	int cy = y+w/2;
 | |
| 	int d = w/3, d2 = w/5;
 | |
| 
 | |
| 	viconutil_set_point(pts[0], cx-d2, cy+d);
 | |
| 	viconutil_set_point(pts[1], cx-d2, cy-d);
 | |
| 	viconutil_set_point(pts[2], cx+d2, cy);
 | |
| 
 | |
| 	glShadeModel(GL_SMOOTH);
 | |
| 	glBegin(GL_TRIANGLES);
 | |
| 	glColor4f(0.8f, 0.8f, 0.8f, alpha);
 | |
| 	glVertex2iv(pts[0]);
 | |
| 	glVertex2iv(pts[1]);
 | |
| 	glColor4f(0.3f, 0.3f, 0.3f, alpha);
 | |
| 	glVertex2iv(pts[2]);
 | |
| 	glEnd();
 | |
| 	glShadeModel(GL_FLAT);
 | |
| 
 | |
| 	glColor4f(0.0f, 0.0f, 0.0f, 1);
 | |
| 	viconutil_draw_lineloop_smooth(pts, 3);
 | |
| }
 | |
| 
 | |
| static void vicon_small_tri_right_draw(int x, int y, int w, int h, float alpha)
 | |
| {
 | |
| 	GLint pts[3][2];
 | |
| 	int cx = x+w/2-4;
 | |
| 	int cy = y+w/2;
 | |
| 	int d = w/5, d2 = w/7;
 | |
| 
 | |
| 	viconutil_set_point(pts[0], cx-d2, cy+d);
 | |
| 	viconutil_set_point(pts[1], cx-d2, cy-d);
 | |
| 	viconutil_set_point(pts[2], cx+d2, cy);
 | |
| 
 | |
| 	glColor4f(0.2f, 0.2f, 0.2f, alpha);
 | |
| 
 | |
| 	glShadeModel(GL_SMOOTH);
 | |
| 	glBegin(GL_TRIANGLES);
 | |
| 	glVertex2iv(pts[0]);
 | |
| 	glVertex2iv(pts[1]);
 | |
| 	glVertex2iv(pts[2]);
 | |
| 	glEnd();
 | |
| 	glShadeModel(GL_FLAT);
 | |
| }
 | |
| 
 | |
| static void vicon_disclosure_tri_down_draw(int x, int y, int w, int h, float alpha)
 | |
| {
 | |
| 	GLint pts[3][2];
 | |
| 	int cx = x+w/2;
 | |
| 	int cy = y+w/2;
 | |
| 	int d = w/3, d2 = w/5;
 | |
| 
 | |
| 	viconutil_set_point(pts[0], cx+d, cy+d2);
 | |
| 	viconutil_set_point(pts[1], cx-d, cy+d2);
 | |
| 	viconutil_set_point(pts[2], cx, cy-d2);
 | |
| 
 | |
| 	glShadeModel(GL_SMOOTH);
 | |
| 	glBegin(GL_TRIANGLES);
 | |
| 	glColor4f(0.8f, 0.8f, 0.8f, alpha);
 | |
| 	glVertex2iv(pts[0]);
 | |
| 	glVertex2iv(pts[1]);
 | |
| 	glColor4f(0.3f, 0.3f, 0.3f, alpha);
 | |
| 	glVertex2iv(pts[2]);
 | |
| 	glEnd();
 | |
| 	glShadeModel(GL_FLAT);
 | |
| 
 | |
| 	glColor4f(0.0f, 0.0f, 0.0f, 1);
 | |
| 	viconutil_draw_lineloop_smooth(pts, 3);
 | |
| }
 | |
| 
 | |
| static void vicon_move_up_draw(int x, int y, int w, int h, float alpha)
 | |
| {
 | |
| 	int d=-2;
 | |
| 
 | |
| 	glEnable(GL_LINE_SMOOTH);
 | |
| 	glLineWidth(1);
 | |
| 	glColor3f(0.0, 0.0, 0.0);
 | |
| 
 | |
| 	glBegin(GL_LINE_STRIP);
 | |
| 	glVertex2i(x+w/2-d*2, y+h/2+d);
 | |
| 	glVertex2i(x+w/2, y+h/2-d + 1);
 | |
| 	glVertex2i(x+w/2+d*2, y+h/2+d);
 | |
| 	glEnd();
 | |
| 
 | |
| 	glLineWidth(1.0);
 | |
| 	glDisable(GL_LINE_SMOOTH);
 | |
| }
 | |
| 
 | |
| static void vicon_move_down_draw(int x, int y, int w, int h, float alpha)
 | |
| {
 | |
| 	int d=2;
 | |
| 
 | |
| 	glEnable(GL_LINE_SMOOTH);
 | |
| 	glLineWidth(1);
 | |
| 	glColor3f(0.0, 0.0, 0.0);
 | |
| 
 | |
| 	glBegin(GL_LINE_STRIP);
 | |
| 	glVertex2i(x+w/2-d*2, y+h/2+d);
 | |
| 	glVertex2i(x+w/2, y+h/2-d - 1);
 | |
| 	glVertex2i(x+w/2+d*2, y+h/2+d);
 | |
| 	glEnd();
 | |
| 
 | |
| 	glLineWidth(1.0);
 | |
| 	glDisable(GL_LINE_SMOOTH);
 | |
| }
 | |
| 
 | |
| static void init_internal_icons()
 | |
| {
 | |
| 	bTheme *btheme= U.themes.first;
 | |
| 	ImBuf *bbuf= NULL;
 | |
| 	int x, y;
 | |
| 	char iconfilestr[FILE_MAXDIR+FILE_MAXFILE];
 | |
| 	char filenamestr[FILE_MAXFILE+16];	// 16 == strlen(".blender/icons/")+1
 | |
| 	
 | |
| 	if ((btheme!=NULL) && (strlen(btheme->tui.iconfile) > 0)) {
 | |
| 	
 | |
| #ifdef WIN32
 | |
| 		sprintf(filenamestr, "icons/%s", btheme->tui.iconfile);
 | |
| #else
 | |
| 		sprintf(filenamestr, ".blender/icons/%s", btheme->tui.iconfile);
 | |
| #endif
 | |
| 		
 | |
| 		BLI_make_file_string("/", iconfilestr, BLI_gethome(), filenamestr);
 | |
| 		
 | |
| 		if (BLI_exists(iconfilestr)) {
 | |
| 			bbuf = IMB_loadiffname(iconfilestr, IB_rect);
 | |
| 			if(bbuf->x < ICON_IMAGE_W || bbuf->y < ICON_IMAGE_H) {
 | |
| 				printf("\n***WARNING***\nIcons file %s too small.\nUsing built-in Icons instead\n", iconfilestr);
 | |
| 				IMB_freeImBuf(bbuf);
 | |
| 				bbuf= NULL;
 | |
| 		}
 | |
| 	}
 | |
| 	}
 | |
| 	if(bbuf==NULL)
 | |
| 		bbuf = IMB_ibImageFromMemory((int *)datatoc_blenderbuttons, datatoc_blenderbuttons_size, IB_rect);
 | |
| 
 | |
| 	for (y=0; y<ICON_GRID_ROWS; y++) {
 | |
| 		for (x=0; x<ICON_GRID_COLS; x++) {
 | |
| 			def_internal_icon(bbuf, BIFICONID_FIRST + y*ICON_GRID_COLS + x,
 | |
| 				x*(ICON_GRID_W+ICON_GRID_MARGIN)+ICON_GRID_MARGIN,
 | |
| 				y*(ICON_GRID_H+ICON_GRID_MARGIN)+ICON_GRID_MARGIN, ICON_GRID_W);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	def_internal_vicon(VICON_VIEW3D, vicon_view3d_draw);
 | |
| 	def_internal_vicon(VICON_EDIT, vicon_edit_draw);
 | |
| 	def_internal_vicon(VICON_EDITMODE_DEHLT, vicon_editmode_dehlt_draw);
 | |
| 	def_internal_vicon(VICON_EDITMODE_HLT, vicon_editmode_hlt_draw);
 | |
| 	def_internal_vicon(VICON_DISCLOSURE_TRI_RIGHT, vicon_disclosure_tri_right_draw);
 | |
| 	def_internal_vicon(VICON_DISCLOSURE_TRI_DOWN, vicon_disclosure_tri_down_draw);
 | |
| 	def_internal_vicon(VICON_MOVE_UP, vicon_move_up_draw);
 | |
| 	def_internal_vicon(VICON_MOVE_DOWN, vicon_move_down_draw);
 | |
| 	def_internal_vicon(VICON_X, vicon_x_draw);
 | |
| 	def_internal_vicon(VICON_SMALL_TRI_RIGHT, vicon_small_tri_right_draw);
 | |
| 
 | |
| 	IMB_freeImBuf(bbuf);
 | |
| }
 | |
| 
 | |
| 
 | |
| static void init_iconfile_list(struct ListBase *list)
 | |
| {
 | |
| 	IconFile *ifile;
 | |
| 	ImBuf *bbuf= NULL;
 | |
| 	struct direntry *dir;
 | |
| 	int restoredir = 1; /* restore to current directory */
 | |
| 	int totfile, i, index=1;
 | |
| 	int ifilex, ifiley;
 | |
| 	char icondirstr[FILE_MAX];
 | |
| 	char iconfilestr[FILE_MAX+16]; /* allow 256 chars for file+dir */
 | |
| 	char olddir[FILE_MAX];
 | |
| 	
 | |
| 	list->first = list->last = NULL;
 | |
| 
 | |
| #ifdef WIN32
 | |
| 	BLI_make_file_string("/", icondirstr, BLI_gethome(), "icons");
 | |
| #else
 | |
| 	BLI_make_file_string("/", icondirstr, BLI_gethome(), ".blender/icons");
 | |
| #endif
 | |
| 	
 | |
| 	if(BLI_exists(icondirstr)==0)
 | |
| 		return;
 | |
| 	
 | |
| 	/* since BLI_getdir changes the current working directory, restore it 
 | |
| 	   back to old value afterwards */
 | |
| 	if(!BLI_getwdN(olddir)) 
 | |
| 		restoredir = 0;
 | |
| 	totfile = BLI_getdir(icondirstr, &dir);
 | |
| 	if (restoredir)
 | |
| 		chdir(olddir);
 | |
| 
 | |
| 	for(i=0; i<totfile; i++) {
 | |
| 		if( (dir[i].type & S_IFREG) ) {
 | |
| 			char *filename = dir[i].relname;
 | |
| 			
 | |
| 			if(BLI_testextensie(filename, ".png")) {
 | |
| 			
 | |
| 				/* check to see if the image is the right size, continue if not */
 | |
| 				/* copying strings here should go ok, assuming that we never get back
 | |
| 				   a complete path to file longer than 256 chars */
 | |
| 				sprintf(iconfilestr, "%s/%s", icondirstr, filename);
 | |
| 				if(BLI_exists(iconfilestr)) bbuf = IMB_loadiffname(iconfilestr, IB_rect);
 | |
| 				
 | |
| 				ifilex = bbuf->x;
 | |
| 				ifiley = bbuf->y;
 | |
| 				IMB_freeImBuf(bbuf);
 | |
| 				
 | |
| 				if ((ifilex != ICON_IMAGE_W) || (ifiley != ICON_IMAGE_H))
 | |
| 					continue;
 | |
| 			
 | |
| 				/* found a potential icon file, so make an entry for it in the cache list */
 | |
| 				ifile = MEM_callocN(sizeof(IconFile), "IconFile");
 | |
| 				
 | |
| 				BLI_strncpy(ifile->filename, filename, sizeof(ifile->filename));
 | |
| 				ifile->index = index;
 | |
| 
 | |
| 				BLI_addtail(list, ifile);
 | |
| 				
 | |
| 				index++;
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 	
 | |
| 	/* free temporary direntry structure that's been created by BLI_getdir() */
 | |
| 	i= totfile-1;
 | |
| 	
 | |
| 	for(; i>=0; i--){
 | |
| 		MEM_freeN(dir[i].relname);
 | |
| 		if (dir[i].string) MEM_freeN(dir[i].string);
 | |
| 	}
 | |
| 	free(dir);
 | |
| 	dir= 0;
 | |
| }
 | |
| 
 | |
| static void free_iconfile_list(struct ListBase *list)
 | |
| {
 | |
| 	IconFile *ifile=NULL, *next_ifile=NULL;
 | |
| 	
 | |
| 	for(ifile=list->first; ifile; ifile=next_ifile) {
 | |
| 		next_ifile = ifile->next;
 | |
| 		BLI_freelinkN(list, ifile);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| int UI_iconfile_get_index(char *filename)
 | |
| {
 | |
| 	IconFile *ifile;
 | |
| 	ListBase *list=&(iconfilelist);
 | |
| 	
 | |
| 	for(ifile=list->first; ifile; ifile=ifile->next) {
 | |
| 		if ( BLI_streq(filename, ifile->filename)) {
 | |
| 			return ifile->index;
 | |
| 		}
 | |
| 	}
 | |
| 	
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| ListBase *UI_iconfile_list(void)
 | |
| {
 | |
| 	ListBase *list=&(iconfilelist);
 | |
| 	
 | |
| 	return list;
 | |
| }
 | |
| 
 | |
| 
 | |
| void UI_icons_free()
 | |
| {
 | |
| 	free_iconfile_list(&iconfilelist);
 | |
| 	BKE_icons_free();
 | |
| }
 | |
| 
 | |
| void UI_icons_free_drawinfo(void *drawinfo)
 | |
| {
 | |
| 	DrawInfo *di = drawinfo;
 | |
| 
 | |
| 	if (di)
 | |
| 	{
 | |
| 		if (di->icon) {
 | |
| 			MEM_freeN(di->icon->rect);
 | |
| 			MEM_freeN(di->icon);
 | |
| 		}
 | |
| 		MEM_freeN(di);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static DrawInfo *icon_create_drawinfo()
 | |
| {
 | |
| 	DrawInfo *di = NULL;
 | |
| 
 | |
| 	di = MEM_callocN(sizeof(DrawInfo), "di_icon");
 | |
| 	
 | |
| 	di->drawFunc = 0;
 | |
| 	di->w = ICON_DEFAULT_HEIGHT;
 | |
| 	di->h = ICON_DEFAULT_HEIGHT;
 | |
| 	di->icon = NULL;
 | |
| 	di->aspect = 1.0f;
 | |
| 
 | |
| 	return di;
 | |
| }
 | |
| 
 | |
| int UI_icon_get_width(int icon_id)
 | |
| {
 | |
| 	Icon *icon = NULL;
 | |
| 	DrawInfo *di = NULL;
 | |
| 
 | |
| 	icon = BKE_icon_get(icon_id);
 | |
| 	
 | |
| 	if (!icon) {
 | |
| 		printf("UI_icon_get_width: Internal error, no icon for icon ID: %d\n", icon_id);
 | |
| 		return 0;
 | |
| 	}
 | |
| 	
 | |
| 	di = (DrawInfo *)icon->drawinfo;
 | |
| 	if (!di) {
 | |
| 		di = icon_create_drawinfo();
 | |
| 		icon->drawinfo = di;
 | |
| 	}
 | |
| 
 | |
| 	if (di)
 | |
| 		return di->w;
 | |
| 
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| int UI_icon_get_height(int icon_id)
 | |
| {
 | |
| 	Icon *icon = NULL;
 | |
| 	DrawInfo *di = NULL;
 | |
| 
 | |
| 	icon = BKE_icon_get(icon_id);
 | |
| 	
 | |
| 	if (!icon) {
 | |
| 		printf("UI_icon_get_height: Internal error, no icon for icon ID: %d\n", icon_id);
 | |
| 		return 0;
 | |
| 	}
 | |
| 	
 | |
| 	di = (DrawInfo*)icon->drawinfo;
 | |
| 
 | |
| 	if (!di) {
 | |
| 		di = icon_create_drawinfo();
 | |
| 		icon->drawinfo = di;
 | |
| 	}
 | |
| 	
 | |
| 	if (di)
 | |
| 		return di->h;
 | |
| 
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| void UI_icons_init(int first_dyn_id)
 | |
| {
 | |
| 	init_iconfile_list(&iconfilelist);
 | |
| 	BKE_icons_init(first_dyn_id);
 | |
| 	init_internal_icons();
 | |
| }
 | |
| 
 | |
| static void icon_copy_rect(ImBuf *ibuf, unsigned int w, unsigned int h, unsigned int *rect)
 | |
| {
 | |
| 	struct ImBuf *ima;
 | |
| 	unsigned int *drect, *srect;
 | |
| 	float scaledx, scaledy;
 | |
| 	short ex, ey, dx, dy;
 | |
| 
 | |
| 	/* paranoia test */
 | |
| 	if(ibuf==NULL || (ibuf->rect==NULL && ibuf->rect_float==NULL))
 | |
| 		return;
 | |
| 	
 | |
| 	/* waste of cpu cyles... but the imbuf API has no other way to scale fast (ton) */
 | |
| 	ima = IMB_dupImBuf(ibuf);
 | |
| 	
 | |
| 	if (!ima) 
 | |
| 		return;
 | |
| 	
 | |
| 	if (ima->x > ima->y) {
 | |
| 		scaledx = (float)w;
 | |
| 		scaledy =  ( (float)ima->y/(float)ima->x )*(float)w;
 | |
| 	}
 | |
| 	else {			
 | |
| 		scaledx =  ( (float)ima->x/(float)ima->y )*(float)h;
 | |
| 		scaledy = (float)h;
 | |
| 	}
 | |
| 	
 | |
| 	ex = (short)scaledx;
 | |
| 	ey = (short)scaledy;
 | |
| 	
 | |
| 	dx = (w - ex) / 2;
 | |
| 	dy = (h - ey) / 2;
 | |
| 	
 | |
| 	IMB_scalefastImBuf(ima, ex, ey);
 | |
| 	
 | |
| 	/* if needed, convert to 32 bits */
 | |
| 	if(ima->rect==NULL)
 | |
| 		IMB_rect_from_float(ima);
 | |
| 
 | |
| 	srect = ima->rect;
 | |
| 	drect = rect;
 | |
| 
 | |
| 	drect+= dy*w+dx;
 | |
| 	for (;ey > 0; ey--){		
 | |
| 		memcpy(drect,srect, ex * sizeof(int));
 | |
| 		drect += w;
 | |
| 		srect += ima->x;
 | |
| 	}
 | |
| 	IMB_freeImBuf(ima);
 | |
| }
 | |
| 
 | |
| /* Render size for preview images at level miplevel */
 | |
| static int preview_render_size(int miplevel)
 | |
| {
 | |
| 	switch (miplevel) {
 | |
| 		case 0: return 32;
 | |
| 		case 1: return PREVIEW_DEFAULT_HEIGHT;
 | |
| 	}
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| static void icon_create_mipmap(struct PreviewImage* prv_img, int miplevel) 
 | |
| {
 | |
| 	unsigned int size = preview_render_size(miplevel);
 | |
| 
 | |
| 	if (!prv_img) {
 | |
| 		printf("Error: requested preview image does not exist");
 | |
| 	}
 | |
| 	if (!prv_img->rect[miplevel]) {
 | |
| 		prv_img->w[miplevel] = size;
 | |
| 		prv_img->h[miplevel] = size;
 | |
| 		prv_img->changed[miplevel] = 1;
 | |
| 		prv_img->rect[miplevel] = MEM_callocN(size*size*sizeof(unsigned int), "prv_rect"); 
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /* create single icon from jpg, png etc. */
 | |
| static void icon_from_image(Scene *scene, Image *img, int miplevel)
 | |
| {
 | |
| 	ImBuf *ibuf= NULL;
 | |
| 	ImageUser iuser;
 | |
| 	PreviewImage *pi;
 | |
| 	unsigned int pr_size;
 | |
| 	short image_loaded = 0;
 | |
| 
 | |
| 	/* img->ok is zero when Image cannot load */
 | |
| 	if (img==NULL || img->ok==0)
 | |
| 		return;
 | |
| 
 | |
| 	/* setup dummy image user */
 | |
| 	memset(&iuser, 0, sizeof(ImageUser));
 | |
| 	iuser.ok= iuser.framenr= 1;
 | |
| 	iuser.scene= scene;
 | |
| 	
 | |
| 	/* elubie: this needs to be changed: here image is always loaded if not
 | |
| 	   already there. Very expensive for large images. Need to find a way to 
 | |
| 	   only get existing ibuf */
 | |
| 	
 | |
| 	ibuf = BKE_image_get_ibuf(img, &iuser);
 | |
| 	if(ibuf==NULL || ibuf->rect==NULL) {
 | |
| 		return;
 | |
| 	}
 | |
| 	
 | |
| 	pi = BKE_previewimg_get((ID*)img); 	
 | |
| 	
 | |
| 	if(!pi) {
 | |
| 		printf("preview image could'nt be allocated");
 | |
| 		return;
 | |
| 	}
 | |
| 	/* we can only create the preview rect here, since loading possibly deallocated
 | |
| 	   old preview */
 | |
| 	icon_create_mipmap(pi, miplevel);
 | |
| 
 | |
| 	pr_size = img->preview->w[miplevel]*img->preview->h[miplevel]*sizeof(unsigned int);
 | |
| 
 | |
| 	image_loaded = 1;
 | |
| 	icon_copy_rect(ibuf, img->preview->w[miplevel], img->preview->h[miplevel], img->preview->rect[miplevel]);	
 | |
| }
 | |
| 
 | |
| static void set_alpha(char* cp, int sizex, int sizey, char alpha) 
 | |
| {
 | |
| 	int x,y;
 | |
| 	for(y=0; y<sizey; y++) {
 | |
| 		for(x=0; x<sizex; x++, cp+=4) {
 | |
| 			cp[3]= alpha;
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /* only called when icon has changed */
 | |
| /* only call with valid pointer from UI_icon_draw */
 | |
| static void icon_set_image(Scene *scene, ID *id, PreviewImage* prv_img, int miplevel)
 | |
| {
 | |
| 	RenderInfo ri;	
 | |
| 	unsigned int pr_size = 0;
 | |
| 	
 | |
| 	if (!prv_img) {
 | |
| 		printf("No preview image for this ID: %s\n", id->name);
 | |
| 		return;
 | |
| 	}	
 | |
| 
 | |
| 	/* no drawing (see last parameter doDraw, just calculate preview image 
 | |
| 		- hopefully small enough to be fast */
 | |
| 	if (GS(id->name) == ID_IM)
 | |
| 		icon_from_image(scene, (struct Image*)id, miplevel);
 | |
| 	else {	
 | |
| 		/* create the preview rect */
 | |
| 		icon_create_mipmap(prv_img, miplevel);
 | |
| 
 | |
| 		ri.curtile= 0;
 | |
| 		ri.tottile= 0;
 | |
| 		ri.pr_rectx = prv_img->w[miplevel];
 | |
| 		ri.pr_recty = prv_img->h[miplevel];
 | |
| 		pr_size = ri.pr_rectx*ri.pr_recty*sizeof(unsigned int);
 | |
| 		ri.rect = MEM_callocN(pr_size, "pr icon rect");
 | |
| 
 | |
| 		ED_preview_iconrender(scene, id, ri.rect, ri.pr_rectx, ri.pr_recty);
 | |
| 
 | |
| 		/* world is rendered with alpha=0, so it wasn't displayed 
 | |
| 		   this could be render option for sky to, for later */
 | |
| 		if (GS(id->name) == ID_WO) { 
 | |
| 			set_alpha( (char*) ri.rect, ri.pr_rectx, ri.pr_recty, 255);
 | |
| 		} 
 | |
| 		else if (GS(id->name) == ID_MA) {
 | |
| 			Material* mat = (Material*)id;
 | |
| 			if (mat->material_type == MA_TYPE_HALO) {
 | |
| 				set_alpha( (char*) ri.rect, ri.pr_rectx, ri.pr_recty, 255);
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		memcpy(prv_img->rect[miplevel], ri.rect, pr_size);
 | |
| 
 | |
| 		/* and clean up */
 | |
| 		MEM_freeN(ri.rect);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void icon_draw_rect(float x, float y, int w, int h, float aspect, int rw, int rh, unsigned int *rect)
 | |
| {
 | |
| 	
 | |
| 	glRasterPos2f(x, y);
 | |
| 	// XXX ui_rasterpos_safe(x, y, aspect);
 | |
| 	
 | |
| 	if((w<1 || h<1)) {
 | |
| 		// XXX - TODO 2.5 verify whether this case can happen
 | |
| 		// and only print in debug
 | |
| 		printf("what the heck! - icons are %i x %i pixels?\n", w, h);
 | |
| 	}
 | |
| 	/* rect contains image in 'rendersize', we only scale if needed */
 | |
| 	else if(rw!=w && rh!=h) {
 | |
| 		ImBuf *ima;
 | |
| 		if(w>2000 || h>2000) { /* something has gone wrong! */
 | |
| 			printf("insane icon size w=%d h=%d\n",w,h);
 | |
| 			return;
 | |
| 		}
 | |
| 		/* first allocate imbuf for scaling and copy preview into it */
 | |
| 		ima = IMB_allocImBuf(rw, rh, 32, IB_rect, 0);
 | |
| 		memcpy(ima->rect, rect, rw*rh*sizeof(unsigned int));	
 | |
| 		
 | |
| 		/* scale it */
 | |
| 		IMB_scaleImBuf(ima, w, h);
 | |
| 		glDrawPixels(w, h, GL_RGBA, GL_UNSIGNED_BYTE, ima->rect);
 | |
| 		
 | |
| 		IMB_freeImBuf(ima);
 | |
| 	}
 | |
| 	else
 | |
| 		glDrawPixels(w, h, GL_RGBA, GL_UNSIGNED_BYTE, rect);
 | |
| }
 | |
| 
 | |
| /* Drawing size for preview images at level miplevel */
 | |
| static int preview_size(int miplevel)
 | |
| {
 | |
| 	switch (miplevel) {
 | |
| 		case 0: return ICON_DEFAULT_HEIGHT;
 | |
| 		case 1: return PREVIEW_DEFAULT_HEIGHT;
 | |
| 	}
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| static void icon_draw_size(float x, float y, int icon_id, float aspect, int miplevel, int draw_size, int nocreate)
 | |
| {
 | |
| 	Icon *icon = NULL;
 | |
| 	DrawInfo *di = NULL;
 | |
| 	
 | |
| 	icon = BKE_icon_get(icon_id);
 | |
| 	
 | |
| 	if (!icon) {
 | |
| 		printf("icon_draw_mipmap: Internal error, no icon for icon ID: %d\n", icon_id);
 | |
| 		return;
 | |
| 	}
 | |
| 	
 | |
| 	di = (DrawInfo*)icon->drawinfo;
 | |
| 	
 | |
| 	if (!di) {
 | |
| 		di = icon_create_drawinfo();
 | |
| 	
 | |
| 		icon->drawinfo = di;		
 | |
| 		icon->drawinfo_free = UI_icons_free_drawinfo;		
 | |
| 	}
 | |
| 	
 | |
| 	di->aspect = aspect;
 | |
| 	/* scale width and height according to aspect */
 | |
| 	di->w = (int)(draw_size/di->aspect + 0.5f);
 | |
| 	di->h = (int)(draw_size/di->aspect + 0.5f);
 | |
| 	
 | |
| 	if (di->drawFunc) {
 | |
| 		/* vector icons use the uiBlock transformation, they are not drawn
 | |
| 		with untransformed coordinates like the other icons */
 | |
| 		di->drawFunc(x, y, ICON_DEFAULT_HEIGHT, ICON_DEFAULT_HEIGHT, 1.0f); 
 | |
| 	} 
 | |
| 	else if (di->icon) {
 | |
| 		/* it is a builtin icon */		
 | |
| 		if (!di->icon->rect) return; /* something has gone wrong! */
 | |
| 
 | |
| 		icon_draw_rect(x,y,di->w, di->h, di->aspect, di->icon->w, di->icon->h, di->icon->rect);
 | |
| 	}
 | |
| 	else {
 | |
| 		PreviewImage* pi = BKE_previewimg_get((ID*)icon->obj); 
 | |
| 
 | |
| 		if (pi) {			
 | |
| 			/* no create icon on this level in code */
 | |
| 			
 | |
| 			if (!pi->rect[miplevel]) return; /* something has gone wrong! */
 | |
| 			
 | |
| 			icon_draw_rect(x,y,di->w, di->h, di->aspect, pi->w[miplevel], pi->h[miplevel], pi->rect[miplevel]);		
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void ui_id_icon_render(Scene *scene, ID *id)
 | |
| {
 | |
| 	PreviewImage *pi = BKE_previewimg_get(id); 
 | |
| 		
 | |
| 	if (pi) {			
 | |
| 		if ((pi->changed[0] ||!pi->rect[0])) /* changed only ever set by dynamic icons */
 | |
| 		{
 | |
| 			/* create the preview rect if necessary */				
 | |
| 			icon_set_image(scene, id, pi, 0);
 | |
| 			pi->changed[0] = 0;
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| int ui_id_icon_get(Scene *scene, ID *id)
 | |
| {
 | |
| 	int iconid= 0;
 | |
| 	
 | |
| 	/* icon */
 | |
| 	switch(GS(id->name))
 | |
| 	{
 | |
| 		case ID_MA: /* fall through */
 | |
| 		case ID_TE: /* fall through */
 | |
| 		case ID_IM: /* fall through */
 | |
| 		case ID_WO: /* fall through */
 | |
| 		case ID_LA: /* fall through */
 | |
| 			iconid= BKE_icon_getid(id);
 | |
| 			/* checks if not exists, or changed */
 | |
| 			ui_id_icon_render(scene, id);
 | |
| 			break;
 | |
| 		default:
 | |
| 			break;
 | |
| 	}
 | |
| 
 | |
| 	return iconid;
 | |
| }
 | |
| 
 | |
| static void icon_draw_mipmap(float x, float y, int icon_id, float aspect, int miplevel, int nocreate)
 | |
| {
 | |
| 	int draw_size = preview_size(miplevel);
 | |
| 	icon_draw_size(x,y,icon_id, aspect, miplevel, draw_size, nocreate);
 | |
| }
 | |
| 
 | |
| 
 | |
| void UI_icon_draw_aspect(float x, float y, int icon_id, float aspect)
 | |
| {
 | |
| 	icon_draw_mipmap(x,y,icon_id, aspect, PREVIEW_MIPMAP_ZERO, 0);
 | |
| }
 | |
| 
 | |
| void UI_icon_draw(float x, float y, int icon_id)
 | |
| {
 | |
| 	UI_icon_draw_aspect(x, y, icon_id, 1.0f);
 | |
| }
 | |
| 
 | |
| void UI_icon_draw_size_blended(float x, float y, int size, int icon_id, int shade)
 | |
| {
 | |
| 	if(shade < 0) {
 | |
| 		float r= (128+shade)/128.0f;
 | |
| 		glPixelTransferf(GL_ALPHA_SCALE, r);
 | |
| 	}
 | |
| 
 | |
| 	icon_draw_size(x,y,icon_id, 1.0f, 0, size, 1);
 | |
| 
 | |
| 	if(shade < 0)
 | |
| 		glPixelTransferf(GL_ALPHA_SCALE, 1.0f);
 | |
| }
 | |
| 
 | |
| void UI_icon_draw_preview(float x, float y, int icon_id, int nocreate)
 | |
| {
 | |
| 	icon_draw_mipmap(x,y,icon_id, 1.0f, PREVIEW_MIPMAP_LARGE, nocreate);
 | |
| }
 | |
| 
 | |
| void UI_icon_draw_aspect_blended(float x, float y, int icon_id, float aspect, int shade)
 | |
| {
 | |
| 	if(shade < 0) {
 | |
| 		float r= (128+shade)/128.0f;
 | |
| 		glPixelTransferf(GL_ALPHA_SCALE, r);
 | |
| 	}
 | |
| 
 | |
| 	UI_icon_draw_aspect(x, y, icon_id, aspect);
 | |
| 
 | |
| 	if(shade < 0)
 | |
| 		glPixelTransferf(GL_ALPHA_SCALE, 1.0f);
 | |
| }
 |