* 2 new enums event_value_items and event_type_items in RNA_enum_types.h * WM_key_event_string now uses an RNA enum lookup rather then its own switch statement. * moved wmEvent from WM_types.h into DNA_windowmanager_types.h * added RNA_enum_identifier and RNA_enum_name to get strings from an enum value.
		
			
				
	
	
		
			281 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			281 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /**
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|  * $Id$
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|  *
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|  * ***** BEGIN GPL LICENSE BLOCK *****
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|  *
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|  * This program is free software; you can redistribute it and/or
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|  * modify it under the terms of the GNU General Public License
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|  * as published by the Free Software Foundation; either version 2
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|  * of the License, or (at your option) any later version.
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|  *
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * GNU General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program; if not, write to the Free Software Foundation,
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|  * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
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|  *
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|  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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|  * All rights reserved.
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|  *
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|  * The Original Code is: all of this file.
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|  *
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|  * Contributor(s): none yet.
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|  *
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|  * ***** END GPL LICENSE BLOCK *****
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|  */
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| 
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| #include <math.h>			/* fabs */
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| #include <stdio.h>			/* for sprintf		*/
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| 
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| #include "BKE_global.h"		/* for G			*/
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| #include "BKE_utildefines.h"	/* ABS */
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| 
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| #include "WM_types.h"
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| #include "DNA_windowmanager_types.h"
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| 
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| #include "transform.h"
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| 
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| /* ************************** Functions *************************** */
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| 
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| /* ************************** NUMINPUT **************************** */
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| 
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| void initNumInput(NumInput *n)
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| {
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| 	n->flag		=
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| 	n->idx		=
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| 	n->idx_max	=
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| 	n->inv[0]   =
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| 	n->inv[1]   =
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| 	n->inv[2]   =
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| 	n->ctrl[0]	= 
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| 	n->ctrl[1]	= 
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| 	n->ctrl[2]	= 0;
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| 
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| 	n->val[0]		= 
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| 	n->val[1]	= 
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| 	n->val[2]	= 0.0f;
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| }
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| 
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| void outputNumInput(NumInput *n, char *str)
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| {
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| 	char cur;
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| 	char inv[] = "1/";
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| 	short i, j;
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| 
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| 	for (j=0; j<=n->idx_max; j++) {
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| 		/* if AFFECTALL and no number typed and cursor not on number, use first number */
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| 		if (n->flag & NUM_AFFECT_ALL && n->idx != j && n->ctrl[j] == 0)
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| 			i = 0;
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| 		else
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| 			i = j;
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| 
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| 		if (n->idx != i)
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| 			cur = ' ';
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| 		else
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| 			cur = '|';
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| 
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| 		if (n->inv[i])
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| 			inv[0] = '1';
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| 		else
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| 			inv[0] = 0;
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| 
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| 		if( n->val[i] > 1e10 || n->val[i] < -1e10 )
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| 			sprintf(&str[j*20], "%s%.4e%c", inv, n->val[i], cur);
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| 		else
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| 			switch (n->ctrl[i]) {
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| 			case 0:
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| 				sprintf(&str[j*20], "%sNONE%c", inv, cur);
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| 				break;
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| 			case 1:
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| 			case -1:
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| 				sprintf(&str[j*20], "%s%.0f%c", inv, n->val[i], cur);
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| 				break;
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| 			case 10:
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| 			case -10:
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| 				sprintf(&str[j*20], "%s%.f.%c", inv, n->val[i], cur);
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| 				break;
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| 			case 100:
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| 			case -100:
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| 				sprintf(&str[j*20], "%s%.1f%c", inv, n->val[i], cur);
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| 				break;
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| 			case 1000:
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| 			case -1000:
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| 				sprintf(&str[j*20], "%s%.2f%c", inv, n->val[i], cur);
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| 				break;
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| 			case 10000:
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| 			case -10000:
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| 				sprintf(&str[j*20], "%s%.3f%c", inv, n->val[i], cur);
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| 				break;
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| 			default:
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| 				sprintf(&str[j*20], "%s%.4e%c", inv, n->val[i], cur);
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| 			}
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| 	}
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| }
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| 
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| short hasNumInput(NumInput *n)
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| {
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| 	short i;
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| 
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| 	for (i=0; i<=n->idx_max; i++) {
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| 		if (n->ctrl[i])
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| 			return 1;
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| 	}
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| 
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| 	return 0;
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| }
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| 
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| void applyNumInput(NumInput *n, float *vec)
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| {
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| 	short i, j;
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| 
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| 	if (hasNumInput(n)) {
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| 		for (j=0; j<=n->idx_max; j++) {
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| 			/* if AFFECTALL and no number typed and cursor not on number, use first number */
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| 			if (n->flag & NUM_AFFECT_ALL && n->idx != j && n->ctrl[j] == 0)
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| 				i = 0;
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| 			else
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| 				i = j;
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| 
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| 			if (n->ctrl[i] == 0 && n->flag & NUM_NULL_ONE) {
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| 				vec[j] = 1.0f;
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| 			}
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| 			else if (n->val[i] == 0.0f && n->flag & NUM_NO_ZERO) {
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| 				vec[j] = 0.0001f;
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| 			}
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| 			else {
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| 				if (n->inv[i])
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| 				{
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| 					vec[j] = 1.0f / n->val[i];
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| 				}
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| 				else
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| 				{
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| 					vec[j] = n->val[i];
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| 				}
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| 			}
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| 		}
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| 	}
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| }
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| 
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| char handleNumInput(NumInput *n, wmEvent *event)
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| {
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| 	float Val = 0;
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| 	short idx = n->idx, idx_max = n->idx_max;
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| 
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| 	switch (event->type) {
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| 	case BACKSPACEKEY:
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| 		if (n->ctrl[idx] == 0) {
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| 			n->val[0]		= 
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| 				n->val[1]	= 
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| 				n->val[2]	= 0.0f;
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| 			n->ctrl[0]		= 
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| 				n->ctrl[1]	= 
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| 				n->ctrl[2]	= 0;
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| 			n->inv[0]		= 
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| 				n->inv[1]	= 
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| 				n->inv[2]	= 0;
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| 		}
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| 		else {
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| 			n->val[idx] = 0.0f;
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| 			n->ctrl[idx] = 0;
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| 			n->inv[idx] = 0;
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| 		}
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| 		break;
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| 	case PERIODKEY:
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| 	case PADPERIOD:
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| 		if (n->flag & NUM_NO_FRACTION)
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| 			break;
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| 
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| 		switch (n->ctrl[idx])
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| 		{
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| 		case 0:
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| 		case 1:
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| 			n->ctrl[idx] = 10;
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| 			break;
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| 		case -1:
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| 			n->ctrl[idx] = -10;
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| 		}
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| 		break;
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| 	case PADMINUS:
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| 		if(event->alt)
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| 			break;
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| 	case MINUSKEY:
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| 		if (n->flag & NUM_NO_NEGATIVE)
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| 			break;
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| 
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| 		if (n->ctrl[idx]) {
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| 			n->ctrl[idx] *= -1;
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| 			n->val[idx] *= -1;
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| 		}
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| 		else
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| 			n->ctrl[idx] = -1;
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| 		break;
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| 	case PADSLASHKEY:
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| 	case SLASHKEY:
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| 		n->inv[idx] = !n->inv[idx];
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| 		break;
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| 	case TABKEY:
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| 		idx++;
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| 		if (idx > idx_max)
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| 			idx = 0;
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| 		n->idx = idx;
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| 		break;
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| 	case PAD9:
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| 	case NINEKEY:
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| 		Val += 1.0f;
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| 	case PAD8:
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| 	case EIGHTKEY:
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| 		Val += 1.0f;
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| 	case PAD7:
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| 	case SEVENKEY:
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| 		Val += 1.0f;
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| 	case PAD6:
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| 	case SIXKEY:
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| 		Val += 1.0f;
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| 	case PAD5:
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| 	case FIVEKEY:
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| 		Val += 1.0f;
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| 	case PAD4:
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| 	case FOURKEY:
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| 		Val += 1.0f;
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| 	case PAD3:
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| 	case THREEKEY:
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| 		Val += 1.0f;
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| 	case PAD2:
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| 	case TWOKEY:
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| 		Val += 1.0f;
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| 	case PAD1:
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| 	case ONEKEY:
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| 		Val += 1.0f;
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| 	case PAD0:
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| 	case ZEROKEY:
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| 		if (!n->ctrl[idx])
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| 			n->ctrl[idx] = 1;
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| 
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| 		if (fabs(n->val[idx]) > 9999999.0f);
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| 		else if (n->ctrl[idx] == 1) {
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| 			n->val[idx] *= 10;
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| 			n->val[idx] += Val;
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| 		}
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| 		else if (n->ctrl[idx] == -1) {
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| 			n->val[idx] *= 10;
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| 			n->val[idx] -= Val;
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| 		}
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| 		else {
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| 			/* float resolution breaks when over six digits after comma */
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| 			if( ABS(n->ctrl[idx]) < 10000000) {
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| 				n->val[idx] += Val / (float)n->ctrl[idx];
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| 				n->ctrl[idx] *= 10;
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| 			}
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| 		}
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| 		break;
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| 	default:
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| 		return 0;
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| 	}
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| 	
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| 	/* REDRAW SINCE NUMBERS HAVE CHANGED */
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| 	return 1;
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| }
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