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blender-archive/intern
Ton Roosendaal 0a5145c118 * Added a roman -> latin charset convertor.
MacOSX returns a Roman charset with kEventParamKeyMacCharCodes
as defined here: http://developer.apple.com/documentation/mac/Text/Text-516.html
I am not sure how international this works...
For cross-platform convention, we'll use the Latin ascii set instead.
As defined at: http://www.ramsch.org/martin/uni/fmi-hp/iso8859-1.html

* changed window-pop behaviour, it now also activates the window for input
  (OSX only)
2003-07-09 16:01:27 +00:00
..
2003-03-18 19:38:36 +00:00
2003-03-18 19:38:36 +00:00
2003-05-30 15:06:54 +00:00