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blender-archive/source/blender/blenlib/intern/BLI_array.c

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C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2008 Blender Foundation.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): Joseph Eagar,
* Campbell Barton
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/blenlib/intern/BLI_array.c
* \ingroup bli
* \brief A (mainly) macro array library.
*
* This library needs to be changed to not use macros quite so heavily,
* and to be more of a complete array API. The way arrays are
* exposed to client code as normal C arrays is very useful though, imho.
* it does require some use of macros, however.
*
* anyway, it's used a bit too heavily to simply rewrite as a
* more "correct" solution without macros entirely. I originally wrote this
* to be very easy to use, without the normal pain of most array libraries.
* This was especially helpful when it came to the massive refactors necessary
* for bmesh, and really helped to speed the process up. - joeedh
*
* little array macro library. example of usage:
*
* int *arr = NULL;
* BLI_array_declare(arr);
* int i;
*
* for (i = 0; i < 10; i++) {
* BLI_array_grow_one(arr);
* arr[i] = something;
* }
* BLI_array_free(arr);
*
* arrays are buffered, using double-buffering (so on each reallocation,
* the array size is doubled). supposedly this should give good Big Oh
* behavior, though it may not be the best in practice.
*/
#include <string.h>
#include "BLI_array.h"
#include "MEM_guardedalloc.h"
/**
* This function is only to be called via macros.
*
* \note The caller must adjust \a arr_count
*/
void _bli_array_grow_func(void **arr_p, const void *arr_static,
const int sizeof_arr_p, const int arr_count, const int num,
const char *alloc_str)
{
void *arr = *arr_p;
void *arr_tmp;
arr_tmp = MEM_mallocN(sizeof_arr_p *
((num < arr_count) ?
(arr_count * 2 + 2) : (arr_count + num)), alloc_str);
if (arr) {
memcpy(arr_tmp, arr, sizeof_arr_p * arr_count);
if (arr != arr_static) {
MEM_freeN(arr);
}
}
*arr_p = arr_tmp;
/* caller must do */
#if 0
arr_count += num;
#endif
}