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blender-archive/source/blender/blenlib/intern/BLI_heap.c

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C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: none of this file.
*
* Contributor(s): Brecht Van Lommel
*
* ***** END GPL LICENSE BLOCK *****
* A heap / priority queue ADT.
*/
/** \file blender/blenlib/intern/BLI_heap.c
* \ingroup bli
*/
#include <stdlib.h>
#include <string.h>
#include "MEM_guardedalloc.h"
#include "BLI_utildefines.h"
#include "BLI_memarena.h"
#include "BLI_heap.h"
#ifdef __GNUC__
# pragma GCC diagnostic error "-Wsign-conversion"
# pragma GCC diagnostic error "-Wsign-compare"
# pragma GCC diagnostic error "-Wconversion"
#endif
/***/
struct HeapNode {
void *ptr;
float value;
unsigned int index;
};
struct Heap {
unsigned int size;
unsigned int bufsize;
MemArena *arena;
HeapNode *freenodes;
HeapNode *nodes;
HeapNode **tree;
};
/* internal functions */
#define HEAP_PARENT(i) ((i - 1) >> 1)
#define HEAP_LEFT(i) ((i << 1) + 1)
#define HEAP_RIGHT(i) ((i << 1) + 2)
#define HEAP_COMPARE(a, b) (a->value < b->value)
#if 0 /* UNUSED */
#define HEAP_EQUALS(a, b) (a->value == b->value)
#endif
BLI_INLINE void heap_swap(Heap *heap, const unsigned int i, const unsigned int j)
{
#if 0
SWAP(unsigned int, heap->tree[i]->index, heap->tree[j]->index);
SWAP(HeapNode *, heap->tree[i], heap->tree[j]);
#else
HeapNode **tree = heap->tree;
union {
unsigned int index;
HeapNode *node;
} tmp;
SWAP_TVAL(tmp.index, tree[i]->index, tree[j]->index);
SWAP_TVAL(tmp.node, tree[i], tree[j]);
#endif
}
static void heap_down(Heap *heap, unsigned int i)
{
/* size won't change in the loop */
const unsigned int size = heap->size;
while (1) {
const unsigned int l = HEAP_LEFT(i);
const unsigned int r = HEAP_RIGHT(i);
unsigned int smallest;
smallest = ((l < size) && HEAP_COMPARE(heap->tree[l], heap->tree[i])) ? l : i;
if ((r < size) && HEAP_COMPARE(heap->tree[r], heap->tree[smallest]))
smallest = r;
if (smallest == i)
break;
heap_swap(heap, i, smallest);
i = smallest;
}
}
static void heap_up(Heap *heap, unsigned int i)
{
while (i > 0) {
const unsigned int p = HEAP_PARENT(i);
if (HEAP_COMPARE(heap->tree[p], heap->tree[i]))
break;
heap_swap(heap, p, i);
i = p;
}
}
/***/
/* use when the size of the heap is known in advance */
Heap *BLI_heap_new_ex(unsigned int tot_reserve)
{
Heap *heap = (Heap *)MEM_callocN(sizeof(Heap), __func__);
/* ensure we have at least one so we can keep doubling it */
heap->bufsize = MAX2(1, tot_reserve);
heap->tree = (HeapNode **)MEM_mallocN(heap->bufsize * sizeof(HeapNode *), "BLIHeapTree");
heap->arena = BLI_memarena_new(1 << 16, "heap arena");
return heap;
}
Heap *BLI_heap_new(void)
{
return BLI_heap_new_ex(1);
}
void BLI_heap_free(Heap *heap, HeapFreeFP ptrfreefp)
{
unsigned int i;
if (ptrfreefp) {
for (i = 0; i < heap->size; i++) {
ptrfreefp(heap->tree[i]->ptr);
}
}
MEM_freeN(heap->tree);
BLI_memarena_free(heap->arena);
MEM_freeN(heap);
}
HeapNode *BLI_heap_insert(Heap *heap, float value, void *ptr)
{
HeapNode *node;
if (UNLIKELY((heap->size + 1) > heap->bufsize)) {
heap->bufsize *= 2;
heap->tree = MEM_reallocN(heap->tree, heap->bufsize * sizeof(*heap->tree));
}
if (heap->freenodes) {
node = heap->freenodes;
heap->freenodes = (HeapNode *)(((HeapNode *)heap->freenodes)->ptr);
}
else {
node = (HeapNode *)BLI_memarena_alloc(heap->arena, sizeof(*node));
}
node->value = value;
node->ptr = ptr;
node->index = heap->size;
heap->tree[node->index] = node;
heap->size++;
heap_up(heap, heap->size - 1);
return node;
}
bool BLI_heap_is_empty(Heap *heap)
{
return (heap->size == 0);
}
unsigned int BLI_heap_size(Heap *heap)
{
return heap->size;
}
HeapNode *BLI_heap_top(Heap *heap)
{
return heap->tree[0];
}
void *BLI_heap_popmin(Heap *heap)
{
void *ptr = heap->tree[0]->ptr;
BLI_assert(heap->size != 0);
heap->tree[0]->ptr = heap->freenodes;
heap->freenodes = heap->tree[0];
if (UNLIKELY(heap->size == 1)) {
heap->size--;
}
else {
heap_swap(heap, 0, heap->size - 1);
heap->size--;
heap_down(heap, 0);
}
return ptr;
}
void BLI_heap_remove(Heap *heap, HeapNode *node)
{
unsigned int i = node->index;
while (i > 0) {
unsigned int p = HEAP_PARENT(i);
heap_swap(heap, p, i);
i = p;
}
BLI_heap_popmin(heap);
}
float BLI_heap_node_value(HeapNode *node)
{
return node->value;
}
void *BLI_heap_node_ptr(HeapNode *node)
{
return node->ptr;
}