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blender-archive/source/blender/blenlib/intern/gsqueue.c

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C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/blenlib/intern/gsqueue.c
* \ingroup bli
*/
#include <string.h>
#include "MEM_guardedalloc.h"
#include "BLI_utildefines.h"
#include "BLI_gsqueue.h"
typedef struct _GSQueueElem GSQueueElem;
struct _GSQueueElem {
GSQueueElem *next;
};
struct _GSQueue {
GSQueueElem *head;
GSQueueElem *tail;
int elem_size;
};
/**
* Create a new GSQueue.
*
* \param elem_size The size of the structures in the queue.
* \retval The new queue
*/
GSQueue *BLI_gsqueue_new(int elem_size)
{
GSQueue *gq = MEM_mallocN(sizeof(*gq), "gqueue_new");
gq->head = gq->tail = NULL;
gq->elem_size = elem_size;
return gq;
}
/**
* Query if the queue is empty
*/
bool BLI_gsqueue_is_empty(GSQueue *gq)
{
return (gq->head == NULL);
}
/**
* Query number elements in the queue
*/
int BLI_gsqueue_size(GSQueue *gq)
{
GSQueueElem *elem;
int size = 0;
for (elem = gq->head; elem; elem = elem->next)
size++;
return size;
}
/**
* Access the item at the head of the queue
* without removing it.
*
* \param item_r A pointer to an appropriately
* sized structure (the size passed to BLI_gsqueue_new)
*/
void BLI_gsqueue_peek(GSQueue *gq, void *item_r)
{
memcpy(item_r, &gq->head[1], gq->elem_size);
}
/**
* Access the item at the head of the queue
* and remove it.
*
* \param item_r A pointer to an appropriately
* sized structure (the size passed to BLI_gsqueue_new).
* Can be NULL if desired.
*/
void BLI_gsqueue_pop(GSQueue *gq, void *item_r)
{
GSQueueElem *elem = gq->head;
if (elem == gq->tail) {
gq->head = gq->tail = NULL;
}
else {
gq->head = gq->head->next;
}
if (item_r) memcpy(item_r, &elem[1], gq->elem_size);
MEM_freeN(elem);
}
/**
* Push an element onto the tail of the queue.
*
* \param item A pointer to an appropriately
* sized structure (the size passed to BLI_gsqueue_new).
*/
void BLI_gsqueue_push(GSQueue *gq, void *item)
{
GSQueueElem *elem;
/* compare: prevent events added double in row */
if (!BLI_gsqueue_is_empty(gq)) {
if (0 == memcmp(item, &gq->head[1], gq->elem_size))
return;
}
elem = MEM_mallocN(sizeof(*elem) + gq->elem_size, "gqueue_push");
memcpy(&elem[1], item, gq->elem_size);
elem->next = NULL;
if (BLI_gsqueue_is_empty(gq)) {
gq->tail = gq->head = elem;
}
else {
gq->tail = gq->tail->next = elem;
}
}
/**
* Push an element back onto the head of the queue (so
* it would be returned from the next call to BLI_gsqueue_pop).
*
* \param item A pointer to an appropriately
* sized structure (the size passed to BLI_gsqueue_new).
*/
void BLI_gsqueue_pushback(GSQueue *gq, void *item)
{
GSQueueElem *elem = MEM_mallocN(sizeof(*elem) + gq->elem_size, "gqueue_push");
memcpy(&elem[1], item, gq->elem_size);
elem->next = gq->head;
if (BLI_gsqueue_is_empty(gq)) {
gq->head = gq->tail = elem;
}
else {
gq->head = elem;
}
}
/**
* Free the queue
*/
void BLI_gsqueue_free(GSQueue *gq)
{
while (gq->head) {
BLI_gsqueue_pop(gq, NULL);
}
MEM_freeN(gq);
}