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blender-archive/source/blender/python/gpu/gpu_py_api.h
Campbell Barton 72e2a0cfb6 Cleanup: py-gpu error checks
Move gpu initialization checks to the start of each function instead
of mixing with argument parsing.
2019-01-03 01:08:26 +11:00

38 lines
1.3 KiB
C++

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/python/gpu/gpu_py_api.h
* \ingroup bpygpu
*/
#ifndef __GPU_PY_API_H__
#define __GPU_PY_API_H__
int bpygpu_ParsePrimType(PyObject *o, void *p);
PyObject *BPyInit_gpu(void);
bool bpygpu_is_initialized_or_error(void);
#define BPYGPU_IS_INIT_OR_ERROR_OBJ if (UNLIKELY(!bpygpu_is_initialized_or_error())) { return NULL; } ((void)0)
#define BPYGPU_IS_INIT_OR_ERROR_INT if (UNLIKELY(!bpygpu_is_initialized_or_error())) { return -1; } ((void)0)
#endif /* __GPU_PY_API_H__ */