This repository has been archived on 2023-10-09. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
blender-archive/source/blender/compositor/operations/COM_ChannelMatteOperation.h
Manuel Castilla 1c42d4930a Cleanup: convert camelCase naming to snake_case in Compositor
To convert old code to the current convention and
use a single code style.
2021-10-13 23:41:14 +02:00

81 lines
2.6 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Copyright 2012, Blender Foundation.
*/
#pragma once
#include "COM_MultiThreadedOperation.h"
namespace blender::compositor {
/**
* this program converts an input color to an output value.
* it assumes we are in sRGB color space.
*/
class ChannelMatteOperation : public MultiThreadedOperation {
private:
SocketReader *input_image_program_;
/* int color_space_; */ /* node->custom1 */ /* UNUSED */ /* TODO ? */
int matte_channel_; /* node->custom2 */
int limit_method_; /* node->algorithm */
int limit_channel_; /* node->channel */
float limit_max_; /* node->storage->t1 */
float limit_min_; /* node->storage->t2 */
float limit_range_;
/** ids to use for the operations (max and simple)
* alpha = in[ids[0]] - MAX2(in[ids[1]], in[ids[2]])
* the simple operation is using:
* alpha = in[ids[0]] - in[ids[1]]
* but to use the same formula and operation for both we do:
* ids[2] = ids[1]
* alpha = in[ids[0]] - MAX2(in[ids[1]], in[ids[2]])
*/
int ids_[3];
public:
/**
* Default constructor
*/
ChannelMatteOperation();
/**
* The inner loop of this operation.
*/
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
void init_execution() override;
void deinit_execution() override;
void set_settings(NodeChroma *node_chroma, const int custom2)
{
limit_max_ = node_chroma->t1;
limit_min_ = node_chroma->t2;
limit_method_ = node_chroma->algorithm;
limit_channel_ = node_chroma->channel;
matte_channel_ = custom2;
}
void update_memory_buffer_partial(MemoryBuffer *output,
const rcti &area,
Span<MemoryBuffer *> inputs) override;
};
} // namespace blender::compositor