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blender-archive/source/blender/compositor/operations/COM_ImageOperation.h
Manuel Castilla 1c42d4930a Cleanup: convert camelCase naming to snake_case in Compositor
To convert old code to the current convention and
use a single code style.
2021-10-13 23:41:14 +02:00

123 lines
3.4 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Copyright 2011, Blender Foundation.
*/
#pragma once
#include "BKE_image.h"
#include "BLI_listbase.h"
#include "BLI_utildefines.h"
#include "COM_MultiThreadedOperation.h"
#include "MEM_guardedalloc.h"
#include "RE_pipeline.h"
#include "RE_texture.h"
namespace blender::compositor {
/**
* \brief Base class for all image operations
*/
class BaseImageOperation : public MultiThreadedOperation {
protected:
ImBuf *buffer_;
Image *image_;
ImageUser *image_user_;
/* TODO: Remove raw buffers when removing Tiled implementation. */
float *image_float_buffer_;
unsigned int *image_byte_buffer_;
float *image_depth_buffer_;
MemoryBuffer *depth_buffer_;
int imageheight_;
int imagewidth_;
int framenumber_;
int number_of_channels_;
const RenderData *rd_;
const char *view_name_;
BaseImageOperation();
/**
* Determine the output resolution. The resolution is retrieved from the Renderer
*/
void determine_canvas(const rcti &preferred_area, rcti &r_area) override;
virtual ImBuf *get_im_buf();
public:
void init_execution() override;
void deinit_execution() override;
void set_image(Image *image)
{
image_ = image;
}
void set_image_user(ImageUser *imageuser)
{
image_user_ = imageuser;
}
void set_render_data(const RenderData *rd)
{
rd_ = rd;
}
void set_view_name(const char *view_name)
{
view_name_ = view_name;
}
void set_framenumber(int framenumber)
{
framenumber_ = framenumber;
}
};
class ImageOperation : public BaseImageOperation {
public:
/**
* Constructor
*/
ImageOperation();
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
void update_memory_buffer_partial(MemoryBuffer *output,
const rcti &area,
Span<MemoryBuffer *> inputs) override;
};
class ImageAlphaOperation : public BaseImageOperation {
public:
/**
* Constructor
*/
ImageAlphaOperation();
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
void update_memory_buffer_partial(MemoryBuffer *output,
const rcti &area,
Span<MemoryBuffer *> inputs) override;
};
class ImageDepthOperation : public BaseImageOperation {
public:
/**
* Constructor
*/
ImageDepthOperation();
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
void update_memory_buffer_partial(MemoryBuffer *output,
const rcti &area,
Span<MemoryBuffer *> inputs) override;
};
} // namespace blender::compositor