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blender-archive/source/blender/compositor/operations/COM_MovieDistortionOperation.h
Manuel Castilla 1c42d4930a Cleanup: convert camelCase naming to snake_case in Compositor
To convert old code to the current convention and
use a single code style.
2021-10-13 23:41:14 +02:00

70 lines
2.1 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Copyright 2011, Blender Foundation.
*/
#pragma once
#include "COM_MultiThreadedOperation.h"
#include "DNA_movieclip_types.h"
#include "MEM_guardedalloc.h"
#include "BKE_tracking.h"
namespace blender::compositor {
class MovieDistortionOperation : public MultiThreadedOperation {
private:
SocketReader *input_operation_;
MovieClip *movie_clip_;
int margin_[2];
protected:
bool apply_;
int framenumber_;
struct MovieDistortion *distortion_;
int calibration_width_, calibration_height_;
float pixel_aspect_;
public:
MovieDistortionOperation(bool distortion);
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
void init_data() override;
void init_execution() override;
void deinit_execution() override;
void set_movie_clip(MovieClip *clip)
{
movie_clip_ = clip;
}
void set_framenumber(int framenumber)
{
framenumber_ = framenumber;
}
bool determine_depending_area_of_interest(rcti *input,
ReadBufferOperation *read_operation,
rcti *output) override;
void get_area_of_interest(int input_idx, const rcti &output_area, rcti &r_input_area) override;
void update_memory_buffer_partial(MemoryBuffer *output,
const rcti &area,
Span<MemoryBuffer *> inputs) override;
};
} // namespace blender::compositor