To convert old code to the current convention and use a single code style.
387 lines
12 KiB
C++
387 lines
12 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Copyright 2015, Blender Foundation.
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*/
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#include "COM_OutputFileMultiViewOperation.h"
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#include "BKE_image.h"
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#include "BKE_main.h"
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#include "BKE_scene.h"
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#include "IMB_colormanagement.h"
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#include "IMB_imbuf.h"
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#include "IMB_imbuf_types.h"
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namespace blender::compositor {
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/************************************ OpenEXR Singlelayer Multiview ******************************/
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OutputOpenExrSingleLayerMultiViewOperation::OutputOpenExrSingleLayerMultiViewOperation(
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const RenderData *rd,
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const bNodeTree *tree,
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DataType datatype,
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ImageFormatData *format,
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const char *path,
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const ColorManagedViewSettings *view_settings,
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const ColorManagedDisplaySettings *display_settings,
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const char *view_name,
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const bool save_as_render)
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: OutputSingleLayerOperation(rd,
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tree,
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datatype,
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format,
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path,
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view_settings,
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display_settings,
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view_name,
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save_as_render)
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{
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}
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void *OutputOpenExrSingleLayerMultiViewOperation::get_handle(const char *filename)
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{
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size_t width = this->get_width();
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size_t height = this->get_height();
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SceneRenderView *srv;
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if (width != 0 && height != 0) {
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void *exrhandle;
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exrhandle = IMB_exr_get_handle_name(filename);
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if (!BKE_scene_multiview_is_render_view_first(rd_, view_name_)) {
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return exrhandle;
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}
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IMB_exr_clear_channels(exrhandle);
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for (srv = (SceneRenderView *)rd_->views.first; srv; srv = srv->next) {
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if (BKE_scene_multiview_is_render_view_active(rd_, srv) == false) {
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continue;
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}
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IMB_exr_add_view(exrhandle, srv->name);
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add_exr_channels(exrhandle, nullptr, datatype_, srv->name, width, false, nullptr);
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}
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BLI_make_existing_file(filename);
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/* prepare the file with all the channels */
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if (!IMB_exr_begin_write(exrhandle, filename, width, height, format_->exr_codec, nullptr)) {
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printf("Error Writing Singlelayer Multiview Openexr\n");
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IMB_exr_close(exrhandle);
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}
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else {
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IMB_exr_clear_channels(exrhandle);
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return exrhandle;
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}
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}
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return nullptr;
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}
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void OutputOpenExrSingleLayerMultiViewOperation::deinit_execution()
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{
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unsigned int width = this->get_width();
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unsigned int height = this->get_height();
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if (width != 0 && height != 0) {
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void *exrhandle;
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char filename[FILE_MAX];
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BKE_image_path_from_imtype(filename,
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path_,
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BKE_main_blendfile_path_from_global(),
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rd_->cfra,
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R_IMF_IMTYPE_OPENEXR,
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(rd_->scemode & R_EXTENSION) != 0,
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true,
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nullptr);
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exrhandle = this->get_handle(filename);
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add_exr_channels(exrhandle,
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nullptr,
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datatype_,
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view_name_,
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width,
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format_->depth == R_IMF_CHAN_DEPTH_16,
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output_buffer_);
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/* memory can only be freed after we write all views to the file */
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output_buffer_ = nullptr;
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image_input_ = nullptr;
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/* ready to close the file */
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if (BKE_scene_multiview_is_render_view_last(rd_, view_name_)) {
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IMB_exr_write_channels(exrhandle);
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/* free buffer memory for all the views */
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free_exr_channels(exrhandle, rd_, nullptr, datatype_);
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/* remove exr handle and data */
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IMB_exr_close(exrhandle);
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}
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}
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}
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/************************************ OpenEXR Multilayer Multiview *******************************/
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OutputOpenExrMultiLayerMultiViewOperation::OutputOpenExrMultiLayerMultiViewOperation(
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const Scene *scene,
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const RenderData *rd,
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const bNodeTree *tree,
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const char *path,
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char exr_codec,
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bool exr_half_float,
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const char *view_name)
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: OutputOpenExrMultiLayerOperation(scene, rd, tree, path, exr_codec, exr_half_float, view_name)
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{
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}
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void *OutputOpenExrMultiLayerMultiViewOperation::get_handle(const char *filename)
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{
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unsigned int width = this->get_width();
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unsigned int height = this->get_height();
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if (width != 0 && height != 0) {
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void *exrhandle;
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SceneRenderView *srv;
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/* get a new global handle */
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exrhandle = IMB_exr_get_handle_name(filename);
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if (!BKE_scene_multiview_is_render_view_first(rd_, view_name_)) {
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return exrhandle;
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}
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IMB_exr_clear_channels(exrhandle);
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/* check renderdata for amount of views */
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for (srv = (SceneRenderView *)rd_->views.first; srv; srv = srv->next) {
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if (BKE_scene_multiview_is_render_view_active(rd_, srv) == false) {
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continue;
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}
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IMB_exr_add_view(exrhandle, srv->name);
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for (unsigned int i = 0; i < layers_.size(); i++) {
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add_exr_channels(exrhandle,
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layers_[i].name,
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layers_[i].datatype,
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srv->name,
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width,
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exr_half_float_,
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nullptr);
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}
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}
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BLI_make_existing_file(filename);
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/* prepare the file with all the channels for the header */
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StampData *stamp_data = create_stamp_data();
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if (!IMB_exr_begin_write(exrhandle, filename, width, height, exr_codec_, stamp_data)) {
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printf("Error Writing Multilayer Multiview Openexr\n");
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IMB_exr_close(exrhandle);
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BKE_stamp_data_free(stamp_data);
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}
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else {
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IMB_exr_clear_channels(exrhandle);
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BKE_stamp_data_free(stamp_data);
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return exrhandle;
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}
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}
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return nullptr;
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}
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void OutputOpenExrMultiLayerMultiViewOperation::deinit_execution()
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{
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unsigned int width = this->get_width();
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unsigned int height = this->get_height();
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if (width != 0 && height != 0) {
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void *exrhandle;
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char filename[FILE_MAX];
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BKE_image_path_from_imtype(filename,
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path_,
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BKE_main_blendfile_path_from_global(),
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rd_->cfra,
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R_IMF_IMTYPE_MULTILAYER,
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(rd_->scemode & R_EXTENSION) != 0,
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true,
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nullptr);
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exrhandle = this->get_handle(filename);
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for (unsigned int i = 0; i < layers_.size(); i++) {
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add_exr_channels(exrhandle,
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layers_[i].name,
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layers_[i].datatype,
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view_name_,
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width,
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exr_half_float_,
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layers_[i].output_buffer);
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}
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for (unsigned int i = 0; i < layers_.size(); i++) {
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/* memory can only be freed after we write all views to the file */
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layers_[i].output_buffer = nullptr;
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layers_[i].image_input = nullptr;
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}
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/* ready to close the file */
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if (BKE_scene_multiview_is_render_view_last(rd_, view_name_)) {
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IMB_exr_write_channels(exrhandle);
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/* free buffer memory for all the views */
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for (unsigned int i = 0; i < layers_.size(); i++) {
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free_exr_channels(exrhandle, rd_, layers_[i].name, layers_[i].datatype);
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}
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IMB_exr_close(exrhandle);
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}
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}
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}
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/******************************** Stereo3D ******************************/
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OutputStereoOperation::OutputStereoOperation(const RenderData *rd,
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const bNodeTree *tree,
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DataType datatype,
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ImageFormatData *format,
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const char *path,
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const char *name,
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const ColorManagedViewSettings *view_settings,
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const ColorManagedDisplaySettings *display_settings,
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const char *view_name,
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const bool save_as_render)
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: OutputSingleLayerOperation(rd,
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tree,
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datatype,
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format,
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path,
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view_settings,
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display_settings,
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view_name,
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save_as_render)
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{
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BLI_strncpy(name_, name, sizeof(name_));
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channels_ = get_datatype_size(datatype);
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}
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void *OutputStereoOperation::get_handle(const char *filename)
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{
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size_t width = this->get_width();
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size_t height = this->get_height();
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const char *names[2] = {STEREO_LEFT_NAME, STEREO_RIGHT_NAME};
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size_t i;
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if (width != 0 && height != 0) {
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void *exrhandle;
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exrhandle = IMB_exr_get_handle_name(filename);
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if (!BKE_scene_multiview_is_render_view_first(rd_, view_name_)) {
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return exrhandle;
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}
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IMB_exr_clear_channels(exrhandle);
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for (i = 0; i < 2; i++) {
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IMB_exr_add_view(exrhandle, names[i]);
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}
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return exrhandle;
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}
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return nullptr;
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}
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void OutputStereoOperation::deinit_execution()
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{
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unsigned int width = this->get_width();
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unsigned int height = this->get_height();
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if (width != 0 && height != 0) {
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void *exrhandle;
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exrhandle = this->get_handle(path_);
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float *buf = output_buffer_;
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/* populate single EXR channel with view data */
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IMB_exr_add_channel(exrhandle,
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nullptr,
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name_,
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view_name_,
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1,
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channels_ * width * height,
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buf,
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format_->depth == R_IMF_CHAN_DEPTH_16);
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image_input_ = nullptr;
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output_buffer_ = nullptr;
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/* create stereo ibuf */
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if (BKE_scene_multiview_is_render_view_last(rd_, view_name_)) {
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ImBuf *ibuf[3] = {nullptr};
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const char *names[2] = {STEREO_LEFT_NAME, STEREO_RIGHT_NAME};
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char filename[FILE_MAX];
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int i;
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/* get rectf from EXR */
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for (i = 0; i < 2; i++) {
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float *rectf = IMB_exr_channel_rect(exrhandle, nullptr, name_, names[i]);
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ibuf[i] = IMB_allocImBuf(width, height, format_->planes, 0);
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ibuf[i]->channels = channels_;
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ibuf[i]->rect_float = rectf;
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ibuf[i]->mall |= IB_rectfloat;
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ibuf[i]->dither = rd_->dither_intensity;
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/* do colormanagement in the individual views, so it doesn't need to do in the stereo */
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IMB_colormanagement_imbuf_for_write(
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ibuf[i], true, false, view_settings_, display_settings_, format_);
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IMB_prepare_write_ImBuf(IMB_isfloat(ibuf[i]), ibuf[i]);
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}
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/* create stereo buffer */
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ibuf[2] = IMB_stereo3d_ImBuf(format_, ibuf[0], ibuf[1]);
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BKE_image_path_from_imformat(filename,
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path_,
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BKE_main_blendfile_path_from_global(),
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rd_->cfra,
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format_,
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(rd_->scemode & R_EXTENSION) != 0,
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true,
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nullptr);
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BKE_imbuf_write(ibuf[2], filename, format_);
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/* imbuf knows which rects are not part of ibuf */
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for (i = 0; i < 3; i++) {
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IMB_freeImBuf(ibuf[i]);
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}
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IMB_exr_close(exrhandle);
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}
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}
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}
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} // namespace blender::compositor
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