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blender-archive/source/blender/compositor/operations/COM_SunBeamsOperation.h
Manuel Castilla 1c42d4930a Cleanup: convert camelCase naming to snake_case in Compositor
To convert old code to the current convention and
use a single code style.
2021-10-13 23:41:14 +02:00

59 lines
1.8 KiB
C++

/* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Copyright 2014, Blender Foundation.
*/
#pragma once
#include "COM_MultiThreadedOperation.h"
namespace blender::compositor {
class SunBeamsOperation : public MultiThreadedOperation {
public:
SunBeamsOperation();
void execute_pixel(float output[4], int x, int y, void *data) override;
void init_execution() override;
void *initialize_tile_data(rcti *rect) override;
bool determine_depending_area_of_interest(rcti *input,
ReadBufferOperation *read_operation,
rcti *output) override;
void set_data(const NodeSunBeams &data)
{
data_ = data;
}
void update_memory_buffer_partial(MemoryBuffer *output,
const rcti &area,
Span<MemoryBuffer *> inputs) override;
void get_area_of_interest(int input_idx, const rcti &output_area, rcti &r_input_area) override;
private:
void calc_rays_common_data();
private:
NodeSunBeams data_;
float source_px_[2];
float ray_length_px_;
};
} // namespace blender::compositor