To convert old code to the current convention and use a single code style.
143 lines
4.0 KiB
C++
143 lines
4.0 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Copyright 2011, Blender Foundation.
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*/
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#pragma once
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#include "COM_MultiThreadedOperation.h"
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#include "COM_QualityStepHelper.h"
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namespace blender::compositor {
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//#define COM_DEFOCUS_SEARCH
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class VariableSizeBokehBlurOperation : public MultiThreadedOperation, public QualityStepHelper {
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private:
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static constexpr int IMAGE_INPUT_INDEX = 0;
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static constexpr int BOKEH_INPUT_INDEX = 1;
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static constexpr int SIZE_INPUT_INDEX = 2;
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#ifdef COM_DEFOCUS_SEARCH
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static constexpr int DEFOCUS_INPUT_INDEX = 3;
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#endif
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int max_blur_;
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float threshold_;
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bool do_size_scale_; /* scale size, matching 'BokehBlurNode' */
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SocketReader *input_program_;
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SocketReader *input_bokeh_program_;
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SocketReader *input_size_program_;
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#ifdef COM_DEFOCUS_SEARCH
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SocketReader *input_search_program_;
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#endif
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public:
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VariableSizeBokehBlurOperation();
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/**
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* The inner loop of this operation.
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*/
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void execute_pixel(float output[4], int x, int y, void *data) override;
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/**
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* Initialize the execution
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*/
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void init_execution() override;
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void *initialize_tile_data(rcti *rect) override;
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void deinitialize_tile_data(rcti *rect, void *data) override;
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/**
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* Deinitialize the execution
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*/
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void deinit_execution() override;
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bool determine_depending_area_of_interest(rcti *input,
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ReadBufferOperation *read_operation,
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rcti *output) override;
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void set_max_blur(int max_radius)
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{
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max_blur_ = max_radius;
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}
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void set_threshold(float threshold)
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{
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threshold_ = threshold;
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}
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void set_do_scale_size(bool scale_size)
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{
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do_size_scale_ = scale_size;
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}
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void execute_opencl(OpenCLDevice *device,
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MemoryBuffer *output_memory_buffer,
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cl_mem cl_output_buffer,
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MemoryBuffer **input_memory_buffers,
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std::list<cl_mem> *cl_mem_to_clean_up,
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std::list<cl_kernel> *cl_kernels_to_clean_up) override;
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void get_area_of_interest(int input_idx, const rcti &output_area, rcti &r_input_area) override;
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void update_memory_buffer_partial(MemoryBuffer *output,
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const rcti &area,
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Span<MemoryBuffer *> inputs) override;
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};
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/* Currently unused. If ever used, it needs full-frame implementation. */
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#ifdef COM_DEFOCUS_SEARCH
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class InverseSearchRadiusOperation : public NodeOperation {
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private:
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int max_blur_;
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SocketReader *input_radius_;
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public:
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static const int DIVIDER = 4;
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InverseSearchRadiusOperation();
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/**
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* The inner loop of this operation.
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*/
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void execute_pixel_chunk(float output[4], int x, int y, void *data);
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/**
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* Initialize the execution
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*/
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void init_execution() override;
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void *initialize_tile_data(rcti *rect) override;
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void deinitialize_tile_data(rcti *rect, void *data) override;
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/**
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* Deinitialize the execution
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*/
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void deinit_execution() override;
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bool determine_depending_area_of_interest(rcti *input,
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ReadBufferOperation *read_operation,
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rcti *output) override;
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void determine_canvas(const rcti &preferred_area, rcti &r_area) override;
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void set_max_blur(int max_radius)
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{
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max_blur_ = max_radius;
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}
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};
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#endif
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} // namespace blender::compositor
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