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blender-archive/source/creator/creator.c
Campbell Barton ab9ec193c3 Fix splash screen showing on startup with files loaded by scripts
Suppressing the splash was only done when passing in an argument from
the command line.

Remove G.file_loaded, as it is misleading, only set once on startup,
replace with G.relbase_valid which is used everywhere else to check
if the file path should be used.
2021-11-13 14:05:27 +11:00

574 lines
14 KiB
C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*/
/** \file
* \ingroup creator
*/
#include <stdlib.h>
#include <string.h>
#ifdef WIN32
# include "utfconv.h"
# include <windows.h>
#endif
#if defined(WITH_TBB_MALLOC) && defined(_MSC_VER) && defined(NDEBUG)
# pragma comment(lib, "tbbmalloc_proxy.lib")
# pragma comment(linker, "/include:__TBB_malloc_proxy")
#endif
#include "MEM_guardedalloc.h"
#include "CLG_log.h"
#include "DNA_genfile.h"
#include "BLI_args.h"
#include "BLI_string.h"
#include "BLI_system.h"
#include "BLI_task.h"
#include "BLI_threads.h"
#include "BLI_utildefines.h"
/* Mostly initialization functions. */
#include "BKE_appdir.h"
#include "BKE_blender.h"
#include "BKE_brush.h"
#include "BKE_cachefile.h"
#include "BKE_callbacks.h"
#include "BKE_context.h"
#include "BKE_global.h"
#include "BKE_gpencil_modifier.h"
#include "BKE_idtype.h"
#include "BKE_image.h"
#include "BKE_material.h"
#include "BKE_modifier.h"
#include "BKE_node.h"
#include "BKE_particle.h"
#include "BKE_shader_fx.h"
#include "BKE_sound.h"
#include "BKE_vfont.h"
#include "BKE_volume.h"
#include "DEG_depsgraph.h"
#include "IMB_imbuf.h" /* For #IMB_init. */
#include "RE_engine.h"
#include "RE_texture.h"
#include "ED_datafiles.h"
#include "WM_api.h"
#include "WM_toolsystem.h"
#include "RNA_define.h"
#ifdef WITH_FREESTYLE
# include "FRS_freestyle.h"
#endif
#include <signal.h>
#ifdef __FreeBSD__
# include <floatingpoint.h>
#endif
#ifdef WITH_BINRELOC
# include "binreloc.h"
#endif
#ifdef WITH_LIBMV
# include "libmv-capi.h"
#endif
#ifdef WITH_CYCLES_LOGGING
# include "CCL_api.h"
#endif
#ifdef WITH_SDL_DYNLOAD
# include "sdlew.h"
#endif
#include "creator_intern.h" /* Own include. */
/* -------------------------------------------------------------------- */
/** \name Local Application State
* \{ */
/* written to by 'creator_args.c' */
struct ApplicationState app_state = {
.signal =
{
.use_crash_handler = true,
.use_abort_handler = true,
},
.exit_code_on_error =
{
.python = 0,
},
};
/** \} */
/* -------------------------------------------------------------------- */
/** \name Application Level Callbacks
*
* Initialize callbacks for the modules that need them.
* \{ */
static void callback_mem_error(const char *errorStr)
{
fputs(errorStr, stderr);
fflush(stderr);
}
static void main_callback_setup(void)
{
/* Error output from the guarded allocation routines. */
MEM_set_error_callback(callback_mem_error);
}
/* free data on early exit (if Python calls 'sys.exit()' while parsing args for eg). */
struct CreatorAtExitData {
bArgs *ba;
#ifdef WIN32
const char **argv;
int argv_num;
#endif
};
static void callback_main_atexit(void *user_data)
{
struct CreatorAtExitData *app_init_data = user_data;
if (app_init_data->ba) {
BLI_args_destroy(app_init_data->ba);
app_init_data->ba = NULL;
}
#ifdef WIN32
if (app_init_data->argv) {
while (app_init_data->argv_num) {
free((void *)app_init_data->argv[--app_init_data->argv_num]);
}
free((void *)app_init_data->argv);
app_init_data->argv = NULL;
}
#endif
}
static void callback_clg_fatal(void *fp)
{
BLI_system_backtrace(fp);
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Blender as a Stand-Alone Python Module (bpy)
*
* While not officially supported, this can be useful for Python developers.
* See: https://wiki.blender.org/wiki/Building_Blender/Other/BlenderAsPyModule
* \{ */
#ifdef WITH_PYTHON_MODULE
/* Called in `bpy_interface.c` when building as a Python module. */
int main_python_enter(int argc, const char **argv);
void main_python_exit(void);
/* Rename the 'main' function, allowing Python initialization to call it. */
# define main main_python_enter
static void *evil_C = NULL;
# ifdef __APPLE__
/* Environment is not available in macOS shared libraries. */
# include <crt_externs.h>
char **environ = NULL;
# endif /* __APPLE__ */
#endif /* WITH_PYTHON_MODULE */
/** \} */
/* -------------------------------------------------------------------- */
/** \name GMP Allocator Workaround
* \{ */
#if (defined(WITH_TBB_MALLOC) && defined(_MSC_VER) && defined(NDEBUG) && defined(WITH_GMP)) || \
defined(DOXYGEN)
# include "gmp.h"
# include "tbb/scalable_allocator.h"
void *gmp_alloc(size_t size)
{
return scalable_malloc(size);
}
void *gmp_realloc(void *ptr, size_t old_size, size_t new_size)
{
return scalable_realloc(ptr, new_size);
}
void gmp_free(void *ptr, size_t size)
{
scalable_free(ptr);
}
/**
* Use TBB's scalable_allocator on Windows.
* `TBBmalloc` correctly captures all allocations already,
* however, GMP is built with MINGW since it doesn't build with MSVC,
* which TBB has issues hooking into automatically.
*/
void gmp_blender_init_allocator()
{
mp_set_memory_functions(gmp_alloc, gmp_realloc, gmp_free);
}
#endif
/** \} */
/* -------------------------------------------------------------------- */
/** \name Main Function
* \{ */
/**
* Blender's main function responsibilities are:
* - setup subsystems.
* - handle arguments.
* - run #WM_main() event loop,
* or exit immediately when running in background-mode.
*/
int main(int argc,
#ifdef WIN32
const char **UNUSED(argv_c)
#else
const char **argv
#endif
)
{
bContext *C;
#ifndef WITH_PYTHON_MODULE
bArgs *ba;
#endif
#ifdef WIN32
char **argv;
int argv_num;
#endif
/* --- end declarations --- */
/* Ensure we free data on early-exit. */
struct CreatorAtExitData app_init_data = {NULL};
BKE_blender_atexit_register(callback_main_atexit, &app_init_data);
/* Un-buffered `stdout` makes `stdout` and `stderr` better synchronized, and helps
* when stepping through code in a debugger (prints are immediately
* visible). However disabling buffering causes lock contention on windows
* see T76767 for details, since this is a debugging aid, we do not enable
* the un-buffered behavior for release builds. */
#ifndef NDEBUG
setvbuf(stdout, NULL, _IONBF, 0);
#endif
#ifdef WIN32
/* We delay loading of OPENMP so we can set the policy here. */
# if defined(_MSC_VER)
_putenv_s("OMP_WAIT_POLICY", "PASSIVE");
# endif
/* Win32 Unicode Arguments. */
/* NOTE: cannot use `guardedalloc` allocation here, as it's not yet initialized
* (it depends on the arguments passed in, which is what we're getting here!)
*/
{
wchar_t **argv_16 = CommandLineToArgvW(GetCommandLineW(), &argc);
argv = malloc(argc * sizeof(char *));
for (argv_num = 0; argv_num < argc; argv_num++) {
argv[argv_num] = alloc_utf_8_from_16(argv_16[argv_num], 0);
}
LocalFree(argv_16);
/* free on early-exit */
app_init_data.argv = argv;
app_init_data.argv_num = argv_num;
}
#endif /* WIN32 */
/* NOTE: Special exception for guarded allocator type switch:
* we need to perform switch from lock-free to fully
* guarded allocator before any allocation happened.
*/
{
int i;
for (i = 0; i < argc; i++) {
if (STR_ELEM(argv[i], "-d", "--debug", "--debug-memory", "--debug-all")) {
printf("Switching to fully guarded memory allocator.\n");
MEM_use_guarded_allocator();
break;
}
if (STREQ(argv[i], "--")) {
break;
}
}
MEM_init_memleak_detection();
}
#ifdef BUILD_DATE
{
time_t temp_time = build_commit_timestamp;
struct tm *tm = gmtime(&temp_time);
if (LIKELY(tm)) {
strftime(build_commit_date, sizeof(build_commit_date), "%Y-%m-%d", tm);
strftime(build_commit_time, sizeof(build_commit_time), "%H:%M", tm);
}
else {
const char *unknown = "date-unknown";
BLI_strncpy(build_commit_date, unknown, sizeof(build_commit_date));
BLI_strncpy(build_commit_time, unknown, sizeof(build_commit_time));
}
}
#endif
#ifdef WITH_SDL_DYNLOAD
sdlewInit();
#endif
/* Initialize logging. */
CLG_init();
CLG_fatal_fn_set(callback_clg_fatal);
C = CTX_create();
#ifdef WITH_PYTHON_MODULE
# ifdef __APPLE__
environ = *_NSGetEnviron();
# endif
# undef main
evil_C = C;
#endif
#ifdef WITH_BINRELOC
br_init(NULL);
#endif
#ifdef WITH_LIBMV
libmv_initLogging(argv[0]);
#elif defined(WITH_CYCLES_LOGGING)
CCL_init_logging(argv[0]);
#endif
#if defined(WITH_TBB_MALLOC) && defined(_MSC_VER) && defined(NDEBUG) && defined(WITH_GMP)
gmp_blender_init_allocator();
#endif
main_callback_setup();
#if defined(__APPLE__) && !defined(WITH_PYTHON_MODULE) && !defined(WITH_HEADLESS)
/* Patch to ignore argument finder gives us (PID?) */
if (argc == 2 && STRPREFIX(argv[1], "-psn_")) {
extern int GHOST_HACK_getFirstFile(char buf[]);
static char firstfilebuf[512];
argc = 1;
if (GHOST_HACK_getFirstFile(firstfilebuf)) {
argc = 2;
argv[1] = firstfilebuf;
}
}
#endif
#ifdef __FreeBSD__
fpsetmask(0);
#endif
/* Initialize path to executable. */
BKE_appdir_program_path_init(argv[0]);
BLI_threadapi_init();
BLI_thread_put_process_on_fast_node();
DNA_sdna_current_init();
BKE_blender_globals_init(); /* blender.c */
BKE_idtype_init();
BKE_cachefiles_init();
BKE_modifier_init();
BKE_gpencil_modifier_init();
BKE_shaderfx_init();
BKE_volumes_init();
DEG_register_node_types();
BKE_brush_system_init();
RE_texture_rng_init();
BKE_callback_global_init();
/* First test for background-mode (#Global.background) */
#ifndef WITH_PYTHON_MODULE
ba = BLI_args_create(argc, (const char **)argv); /* skip binary path */
/* Ensure we free on early exit. */
app_init_data.ba = ba;
main_args_setup(C, ba);
/* Begin argument parsing, ignore leaks so arguments that call #exit
* (such as '--version' & '--help') don't report leaks. */
MEM_use_memleak_detection(false);
/* Parse environment handling arguments. */
BLI_args_parse(ba, ARG_PASS_ENVIRONMENT, NULL, NULL);
#else
/* Using preferences or user startup makes no sense for #WITH_PYTHON_MODULE. */
G.factory_startup = true;
#endif
/* After parsing #ARG_PASS_ENVIRONMENT such as `--env-*`,
* since they impact `BKE_appdir` behavior. */
BKE_appdir_init();
/* After parsing number of threads argument. */
BLI_task_scheduler_init();
/* Initialize sub-systems that use `BKE_appdir.h`. */
IMB_init();
#ifndef WITH_PYTHON_MODULE
/* First test for background-mode (#Global.background) */
BLI_args_parse(ba, ARG_PASS_SETTINGS, NULL, NULL);
main_signal_setup();
#endif
#ifdef WITH_FFMPEG
/* Keep after #ARG_PASS_SETTINGS since debug flags are checked. */
IMB_ffmpeg_init();
#endif
/* After #ARG_PASS_SETTINGS arguments, this is so #WM_main_playanim skips #RNA_init. */
RNA_init();
RE_engines_init();
BKE_node_system_init();
BKE_particle_init_rng();
/* End second initialization. */
#if defined(WITH_PYTHON_MODULE) || defined(WITH_HEADLESS)
/* Python module mode ALWAYS runs in background-mode (for now). */
G.background = true;
#else
if (G.background) {
main_signal_setup_background();
}
#endif
/* Background render uses this font too. */
BKE_vfont_builtin_register(datatoc_bfont_pfb, datatoc_bfont_pfb_size);
/* Initialize FFMPEG if built in, also needed for background-mode if videos are
* rendered via FFMPEG. */
BKE_sound_init_once();
BKE_materials_init();
#ifndef WITH_PYTHON_MODULE
if (G.background == 0) {
BLI_args_parse(ba, ARG_PASS_SETTINGS_GUI, NULL, NULL);
}
BLI_args_parse(ba, ARG_PASS_SETTINGS_FORCE, NULL, NULL);
#endif
WM_init(C, argc, (const char **)argv);
#ifndef WITH_PYTHON
printf(
"\n* WARNING * - Blender compiled without Python!\n"
"this is not intended for typical usage\n\n");
#endif
CTX_py_init_set(C, true);
WM_keyconfig_init(C);
#ifdef WITH_FREESTYLE
/* Initialize Freestyle. */
FRS_init();
FRS_set_context(C);
#endif
/* OK we are ready for it */
#ifndef WITH_PYTHON_MODULE
/* Handles #ARG_PASS_FINAL. */
main_args_setup_post(C, ba);
#endif
/* Explicitly free data allocated for argument parsing:
* - 'ba'
* - 'argv' on WIN32.
*/
callback_main_atexit(&app_init_data);
BKE_blender_atexit_unregister(callback_main_atexit, &app_init_data);
/* End argument parsing, allow memory leaks to be printed. */
MEM_use_memleak_detection(true);
/* Paranoid, avoid accidental re-use. */
#ifndef WITH_PYTHON_MODULE
ba = NULL;
(void)ba;
#endif
#ifdef WIN32
argv = NULL;
(void)argv;
#endif
#ifndef WITH_PYTHON_MODULE
if (G.background) {
/* Using window-manager API in background-mode is a bit odd, but works fine. */
WM_exit(C);
}
else {
/* When no file is loaded, show the splash screen. */
if (!G.relbase_valid) {
WM_init_splash(C);
}
WM_main(C);
}
#endif /* WITH_PYTHON_MODULE */
return 0;
} /* End of `int main(...)` function. */
#ifdef WITH_PYTHON_MODULE
void main_python_exit(void)
{
WM_exit_ex((bContext *)evil_C, true);
evil_C = NULL;
}
#endif
/** \} */