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blender-archive/source/blender/editors/transform/transform_conversions.c
Antonio Vazquez 789d242fa7 GPencil: Implement Opacity transform
Add Shift+F to transform points opacity in Edit mode
2019-04-13 11:19:03 +02:00

8983 lines
253 KiB
C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*/
/** \file
* \ingroup edtransform
*/
#include <string.h>
#include <math.h>
#include <limits.h>
#include "DNA_anim_types.h"
#include "DNA_brush_types.h"
#include "DNA_armature_types.h"
#include "DNA_lattice_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meta_types.h"
#include "DNA_node_types.h"
#include "DNA_screen_types.h"
#include "DNA_space_types.h"
#include "DNA_sequence_types.h"
#include "DNA_view3d_types.h"
#include "DNA_constraint_types.h"
#include "DNA_scene_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_gpencil_types.h"
#include "DNA_movieclip_types.h"
#include "DNA_mask_types.h"
#include "MEM_guardedalloc.h"
#include "BLI_math.h"
#include "BLI_utildefines.h"
#include "BLI_listbase.h"
#include "BLI_linklist_stack.h"
#include "BLI_string.h"
#include "BLI_bitmap.h"
#include "BLI_rect.h"
#include "BKE_action.h"
#include "BKE_animsys.h"
#include "BKE_armature.h"
#include "BKE_constraint.h"
#include "BKE_context.h"
#include "BKE_crazyspace.h"
#include "BKE_curve.h"
#include "BKE_fcurve.h"
#include "BKE_global.h"
#include "BKE_gpencil.h"
#include "BKE_layer.h"
#include "BKE_key.h"
#include "BKE_main.h"
#include "BKE_mesh.h"
#include "BKE_mesh_mapping.h"
#include "BKE_modifier.h"
#include "BKE_movieclip.h"
#include "BKE_nla.h"
#include "BKE_node.h"
#include "BKE_object.h"
#include "BKE_particle.h"
#include "BKE_paint.h"
#include "BKE_pointcache.h"
#include "BKE_report.h"
#include "BKE_rigidbody.h"
#include "BKE_scene.h"
#include "BKE_sequencer.h"
#include "BKE_editmesh.h"
#include "BKE_tracking.h"
#include "BKE_mask.h"
#include "BKE_colortools.h"
#include "BIK_api.h"
#include "ED_anim_api.h"
#include "ED_armature.h"
#include "ED_particle.h"
#include "ED_image.h"
#include "ED_keyframing.h"
#include "ED_keyframes_edit.h"
#include "ED_object.h"
#include "ED_markers.h"
#include "ED_mesh.h"
#include "ED_node.h"
#include "ED_uvedit.h"
#include "ED_clip.h"
#include "ED_mask.h"
#include "ED_gpencil.h"
#include "WM_api.h" /* for WM_event_add_notifier to deal with stabilization nodes */
#include "WM_types.h"
#include "UI_view2d.h"
#include "UI_interface.h"
#include "RNA_access.h"
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_build.h"
#include "DEG_depsgraph_query.h"
#include "transform.h"
#include "bmesh.h"
/**
* Transforming around ourselves is no use, fallback to individual origins,
* useful for curve/armatures.
*/
static void transform_around_single_fallback(TransInfo *t)
{
if ((t->data_len_all == 1) &&
(ELEM(t->around, V3D_AROUND_CENTER_BOUNDS, V3D_AROUND_CENTER_MEDIAN, V3D_AROUND_ACTIVE)) &&
(ELEM(t->mode, TFM_RESIZE, TFM_ROTATION, TFM_TRACKBALL)))
{
t->around = V3D_AROUND_LOCAL_ORIGINS;
}
}
/* when transforming islands */
struct TransIslandData {
float co[3];
float axismtx[3][3];
};
/* local function prototype - for Object/Bone Constraints */
static bool constraints_list_needinv(TransInfo *t, ListBase *list);
/* ************************** Functions *************************** */
static int trans_data_compare_dist(const void *a, const void *b)
{
const TransData *td_a = (const TransData *)a;
const TransData *td_b = (const TransData *)b;
if (td_a->dist < td_b->dist) return -1;
else if (td_a->dist > td_b->dist) return 1;
else return 0;
}
static int trans_data_compare_rdist(const void *a, const void *b)
{
const TransData *td_a = (const TransData *)a;
const TransData *td_b = (const TransData *)b;
if (td_a->rdist < td_b->rdist) return -1;
else if (td_a->rdist > td_b->rdist) return 1;
else return 0;
}
static void sort_trans_data_dist_container(const TransInfo *t, TransDataContainer *tc)
{
TransData *start = tc->data;
int i;
for (i = 0; i < tc->data_len && start->flag & TD_SELECTED; i++) {
start++;
}
if (i < tc->data_len) {
if (t->flag & T_PROP_CONNECTED) {
qsort(start, tc->data_len - i, sizeof(TransData), trans_data_compare_dist);
}
else {
qsort(start, tc->data_len - i, sizeof(TransData), trans_data_compare_rdist);
}
}
}
void sort_trans_data_dist(TransInfo *t)
{
FOREACH_TRANS_DATA_CONTAINER (t, tc) {
sort_trans_data_dist_container(t, tc);
}
}
static void sort_trans_data_container(TransDataContainer *tc)
{
TransData *sel, *unsel;
TransData temp;
unsel = tc->data;
sel = tc->data;
sel += tc->data_len - 1;
while (sel > unsel) {
while (unsel->flag & TD_SELECTED) {
unsel++;
if (unsel == sel) {
return;
}
}
while (!(sel->flag & TD_SELECTED)) {
sel--;
if (unsel == sel) {
return;
}
}
temp = *unsel;
*unsel = *sel;
*sel = temp;
sel--;
unsel++;
}
}
static void sort_trans_data(TransInfo *t)
{
FOREACH_TRANS_DATA_CONTAINER (t, tc) {
sort_trans_data_container(tc);
}
}
/* distance calculated from not-selected vertex to nearest selected vertex
* warning; this is loops inside loop, has minor N^2 issues, but by sorting list it is OK */
static void set_prop_dist(TransInfo *t, const bool with_dist)
{
int a;
float _proj_vec[3];
const float *proj_vec = NULL;
/* support for face-islands */
const bool use_island = transdata_check_local_islands(t, t->around);
if (t->flag & T_PROP_PROJECTED) {
if (t->spacetype == SPACE_VIEW3D && t->ar && t->ar->regiontype == RGN_TYPE_WINDOW) {
RegionView3D *rv3d = t->ar->regiondata;
normalize_v3_v3(_proj_vec, rv3d->viewinv[2]);
proj_vec = _proj_vec;
}
}
FOREACH_TRANS_DATA_CONTAINER (t, tc) {
TransData *tob = tc->data;
for (a = 0; a < tc->data_len; a++, tob++) {
tob->rdist = 0.0f; // init, it was mallocced
if ((tob->flag & TD_SELECTED) == 0) {
TransData *td;
int i;
float dist_sq, vec[3];
tob->rdist = -1.0f; // signal for next loop
for (i = 0, td = tc->data; i < tc->data_len; i++, td++) {
if (td->flag & TD_SELECTED) {
if (use_island) {
sub_v3_v3v3(vec, tob->iloc, td->iloc);
}
else {
sub_v3_v3v3(vec, tob->center, td->center);
}
mul_m3_v3(tob->mtx, vec);
if (proj_vec) {
float vec_p[3];
project_v3_v3v3(vec_p, vec, proj_vec);
sub_v3_v3(vec, vec_p);
}
dist_sq = len_squared_v3(vec);
if ((tob->rdist == -1.0f) || (dist_sq < SQUARE(tob->rdist))) {
tob->rdist = sqrtf(dist_sq);
if (use_island) {
copy_v3_v3(tob->center, td->center);
copy_m3_m3(tob->axismtx, td->axismtx);
}
}
}
else {
break; /* by definition transdata has selected items in beginning */
}
}
if (with_dist) {
tob->dist = tob->rdist;
}
}
}
}
}
/* ************************** CONVERSIONS ************************* */
/* ********************* texture space ********* */
static void createTransTexspace(TransInfo *t)
{
ViewLayer *view_layer = t->view_layer;
TransData *td;
Object *ob;
ID *id;
short *texflag;
ob = OBACT(view_layer);
if (ob == NULL) { // Shouldn't logically happen, but still...
return;
}
id = ob->data;
if (id == NULL || !ELEM(GS(id->name), ID_ME, ID_CU, ID_MB)) {
BKE_report(t->reports, RPT_ERROR, "Unsupported object type for text-space transform");
return;
}
if (BKE_object_obdata_is_libdata(ob)) {
BKE_report(t->reports, RPT_ERROR, "Linked data can't text-space transform");
return;
}
{
BLI_assert(t->data_container_len == 1);
TransDataContainer *tc = t->data_container;
tc->data_len = 1;
td = tc->data = MEM_callocN(sizeof(TransData), "TransTexspace");
td->ext = tc->data_ext = MEM_callocN(sizeof(TransDataExtension), "TransTexspace");
}
td->flag = TD_SELECTED;
copy_v3_v3(td->center, ob->obmat[3]);
td->ob = ob;
copy_m3_m4(td->mtx, ob->obmat);
copy_m3_m4(td->axismtx, ob->obmat);
normalize_m3(td->axismtx);
pseudoinverse_m3_m3(td->smtx, td->mtx, PSEUDOINVERSE_EPSILON);
if (BKE_object_obdata_texspace_get(ob, &texflag, &td->loc, &td->ext->size, &td->ext->rot)) {
ob->dtx |= OB_TEXSPACE;
*texflag &= ~ME_AUTOSPACE;
}
copy_v3_v3(td->iloc, td->loc);
copy_v3_v3(td->ext->irot, td->ext->rot);
copy_v3_v3(td->ext->isize, td->ext->size);
}
/* -------------------------------------------------------------------- */
/** \name Cursor Transform Creation
*
* Instead of transforming the selection, move the 2D/3D cursor.
*
* \{ */
static void createTransCursor_image(TransInfo *t)
{
TransData *td;
SpaceImage *sima = t->sa->spacedata.first;
float *cursor_location = sima->cursor;
{
BLI_assert(t->data_container_len == 1);
TransDataContainer *tc = t->data_container;
tc->data_len = 1;
td = tc->data = MEM_callocN(sizeof(TransData), "TransTexspace");
td->ext = tc->data_ext = MEM_callocN(sizeof(TransDataExtension), "TransTexspace");
}
td->flag = TD_SELECTED;
copy_v3_v3(td->center, cursor_location);
td->ob = NULL;
unit_m3(td->mtx);
unit_m3(td->axismtx);
pseudoinverse_m3_m3(td->smtx, td->mtx, PSEUDOINVERSE_EPSILON);
td->loc = cursor_location;
copy_v3_v3(td->iloc, cursor_location);
}
static void createTransCursor_view3d(TransInfo *t)
{
TransData *td;
Scene *scene = t->scene;
if (ID_IS_LINKED(scene)) {
BKE_report(t->reports, RPT_ERROR, "Linked data can't text-space transform");
return;
}
View3DCursor *cursor = &scene->cursor;
{
BLI_assert(t->data_container_len == 1);
TransDataContainer *tc = t->data_container;
tc->data_len = 1;
td = tc->data = MEM_callocN(sizeof(TransData), "TransTexspace");
td->ext = tc->data_ext = MEM_callocN(sizeof(TransDataExtension), "TransTexspace");
}
td->flag = TD_SELECTED;
copy_v3_v3(td->center, cursor->location);
td->ob = NULL;
unit_m3(td->mtx);
BKE_scene_cursor_rot_to_mat3(cursor, td->axismtx);
normalize_m3(td->axismtx);
pseudoinverse_m3_m3(td->smtx, td->mtx, PSEUDOINVERSE_EPSILON);
td->loc = cursor->location;
copy_v3_v3(td->iloc, cursor->location);
if (cursor->rotation_mode > 0) {
td->ext->rot = cursor->rotation_euler;
td->ext->rotAxis = NULL;
td->ext->rotAngle = NULL;
td->ext->quat = NULL;
copy_v3_v3(td->ext->irot, cursor->rotation_euler);
}
else if (cursor->rotation_mode == ROT_MODE_AXISANGLE) {
td->ext->rot = NULL;
td->ext->rotAxis = cursor->rotation_axis;
td->ext->rotAngle = &cursor->rotation_angle;
td->ext->quat = NULL;
td->ext->irotAngle = cursor->rotation_angle;
copy_v3_v3(td->ext->irotAxis, cursor->rotation_axis);
}
else {
td->ext->rot = NULL;
td->ext->rotAxis = NULL;
td->ext->rotAngle = NULL;
td->ext->quat = cursor->rotation_quaternion;
copy_qt_qt(td->ext->iquat, cursor->rotation_quaternion);
}
td->ext->rotOrder = cursor->rotation_mode;
}
/** \} */
/* ********************* edge (for crease) ***** */
static void createTransEdge(TransInfo *t)
{
FOREACH_TRANS_DATA_CONTAINER (t, tc) {
BMEditMesh *em = BKE_editmesh_from_object(tc->obedit);
TransData *td = NULL;
BMEdge *eed;
BMIter iter;
float mtx[3][3], smtx[3][3];
int count = 0, countsel = 0;
const bool is_prop_edit = (t->flag & T_PROP_EDIT) != 0;
int cd_edge_float_offset;
BM_ITER_MESH (eed, &iter, em->bm, BM_EDGES_OF_MESH) {
if (!BM_elem_flag_test(eed, BM_ELEM_HIDDEN)) {
if (BM_elem_flag_test(eed, BM_ELEM_SELECT)) countsel++;
if (is_prop_edit) count++;
}
}
if (countsel == 0) {
tc->data_len = 0;
continue;
}
if (is_prop_edit) {
tc->data_len = count;
}
else {
tc->data_len = countsel;
}
td = tc->data = MEM_callocN(tc->data_len * sizeof(TransData), "TransCrease");
copy_m3_m4(mtx, tc->obedit->obmat);
pseudoinverse_m3_m3(smtx, mtx, PSEUDOINVERSE_EPSILON);
/* create data we need */
if (t->mode == TFM_BWEIGHT) {
BM_mesh_cd_flag_ensure(em->bm, BKE_mesh_from_object(tc->obedit), ME_CDFLAG_EDGE_BWEIGHT);
cd_edge_float_offset = CustomData_get_offset(&em->bm->edata, CD_BWEIGHT);
}
else { //if (t->mode == TFM_CREASE) {
BLI_assert(t->mode == TFM_CREASE);
BM_mesh_cd_flag_ensure(em->bm, BKE_mesh_from_object(tc->obedit), ME_CDFLAG_EDGE_CREASE);
cd_edge_float_offset = CustomData_get_offset(&em->bm->edata, CD_CREASE);
}
BLI_assert(cd_edge_float_offset != -1);
BM_ITER_MESH (eed, &iter, em->bm, BM_EDGES_OF_MESH) {
if (!BM_elem_flag_test(eed, BM_ELEM_HIDDEN) && (BM_elem_flag_test(eed, BM_ELEM_SELECT) || is_prop_edit)) {
float *fl_ptr;
/* need to set center for center calculations */
mid_v3_v3v3(td->center, eed->v1->co, eed->v2->co);
td->loc = NULL;
if (BM_elem_flag_test(eed, BM_ELEM_SELECT))
td->flag = TD_SELECTED;
else
td->flag = 0;
copy_m3_m3(td->smtx, smtx);
copy_m3_m3(td->mtx, mtx);
td->ext = NULL;
fl_ptr = BM_ELEM_CD_GET_VOID_P(eed, cd_edge_float_offset);
td->val = fl_ptr;
td->ival = *fl_ptr;
td++;
}
}
}
}
/* ********************* pose mode ************* */
static bKinematicConstraint *has_targetless_ik(bPoseChannel *pchan)
{
bConstraint *con = pchan->constraints.first;
for (; con; con = con->next) {
if (con->type == CONSTRAINT_TYPE_KINEMATIC && (con->enforce != 0.0f)) {
bKinematicConstraint *data = con->data;
if (data->tar == NULL)
return data;
if (data->tar->type == OB_ARMATURE && data->subtarget[0] == 0)
return data;
}
}
return NULL;
}
static short apply_targetless_ik(Object *ob)
{
bPoseChannel *pchan, *parchan, *chanlist[256];
bKinematicConstraint *data;
int segcount, apply = 0;
/* now we got a difficult situation... we have to find the
* target-less IK pchans, and apply transformation to the all
* pchans that were in the chain */
for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
data = has_targetless_ik(pchan);
if (data && (data->flag & CONSTRAINT_IK_AUTO)) {
/* fill the array with the bones of the chain (armature.c does same, keep it synced) */
segcount = 0;
/* exclude tip from chain? */
if (!(data->flag & CONSTRAINT_IK_TIP))
parchan = pchan->parent;
else
parchan = pchan;
/* Find the chain's root & count the segments needed */
for (; parchan; parchan = parchan->parent) {
chanlist[segcount] = parchan;
segcount++;
if (segcount == data->rootbone || segcount > 255) break; // 255 is weak
}
for (; segcount; segcount--) {
Bone *bone;
float rmat[4][4] /*, tmat[4][4], imat[4][4]*/;
/* pose_mat(b) = pose_mat(b-1) * offs_bone * channel * constraint * IK */
/* we put in channel the entire result of rmat = (channel * constraint * IK) */
/* pose_mat(b) = pose_mat(b-1) * offs_bone * rmat */
/* rmat = pose_mat(b) * inv(pose_mat(b-1) * offs_bone ) */
parchan = chanlist[segcount - 1];
bone = parchan->bone;
bone->flag |= BONE_TRANSFORM; /* ensures it gets an auto key inserted */
BKE_armature_mat_pose_to_bone(parchan, parchan->pose_mat, rmat);
/* apply and decompose, doesn't work for constraints or non-uniform scale well */
{
float rmat3[3][3], qrmat[3][3], imat3[3][3], smat[3][3];
copy_m3_m4(rmat3, rmat);
/* rotation */
/* [#22409] is partially caused by this, as slight numeric error introduced during
* the solving process leads to locked-axis values changing. However, we cannot modify
* the values here, or else there are huge discrepancies between IK-solver (interactive)
* and applied poses.
*/
if (parchan->rotmode > 0)
mat3_to_eulO(parchan->eul, parchan->rotmode, rmat3);
else if (parchan->rotmode == ROT_MODE_AXISANGLE)
mat3_to_axis_angle(parchan->rotAxis, &parchan->rotAngle, rmat3);
else
mat3_to_quat(parchan->quat, rmat3);
/* for size, remove rotation */
/* causes problems with some constraints (so apply only if needed) */
if (data->flag & CONSTRAINT_IK_STRETCH) {
if (parchan->rotmode > 0)
eulO_to_mat3(qrmat, parchan->eul, parchan->rotmode);
else if (parchan->rotmode == ROT_MODE_AXISANGLE)
axis_angle_to_mat3(qrmat, parchan->rotAxis, parchan->rotAngle);
else
quat_to_mat3(qrmat, parchan->quat);
invert_m3_m3(imat3, qrmat);
mul_m3_m3m3(smat, rmat3, imat3);
mat3_to_size(parchan->size, smat);
}
/* causes problems with some constraints (e.g. childof), so disable this */
/* as it is IK shouldn't affect location directly */
/* copy_v3_v3(parchan->loc, rmat[3]); */
}
}
apply = 1;
data->flag &= ~CONSTRAINT_IK_AUTO;
}
}
return apply;
}
static void add_pose_transdata(TransInfo *t, bPoseChannel *pchan, Object *ob, TransDataContainer *tc, TransData *td)
{
Bone *bone = pchan->bone;
float pmat[3][3], omat[3][3];
float cmat[3][3], tmat[3][3];
float vec[3];
copy_v3_v3(vec, pchan->pose_mat[3]);
copy_v3_v3(td->center, vec);
td->ob = ob;
td->flag = TD_SELECTED;
if (bone->flag & BONE_HINGE_CHILD_TRANSFORM) {
td->flag |= TD_NOCENTER;
}
if (bone->flag & BONE_TRANSFORM_CHILD) {
td->flag |= TD_NOCENTER;
td->flag |= TD_NO_LOC;
}
td->protectflag = pchan->protectflag;
td->loc = pchan->loc;
copy_v3_v3(td->iloc, pchan->loc);
td->ext->size = pchan->size;
copy_v3_v3(td->ext->isize, pchan->size);
if (pchan->rotmode > 0) {
td->ext->rot = pchan->eul;
td->ext->rotAxis = NULL;
td->ext->rotAngle = NULL;
td->ext->quat = NULL;
copy_v3_v3(td->ext->irot, pchan->eul);
}
else if (pchan->rotmode == ROT_MODE_AXISANGLE) {
td->ext->rot = NULL;
td->ext->rotAxis = pchan->rotAxis;
td->ext->rotAngle = &pchan->rotAngle;
td->ext->quat = NULL;
td->ext->irotAngle = pchan->rotAngle;
copy_v3_v3(td->ext->irotAxis, pchan->rotAxis);
}
else {
td->ext->rot = NULL;
td->ext->rotAxis = NULL;
td->ext->rotAngle = NULL;
td->ext->quat = pchan->quat;
copy_qt_qt(td->ext->iquat, pchan->quat);
}
td->ext->rotOrder = pchan->rotmode;
/* proper way to get parent transform + own transform + constraints transform */
copy_m3_m4(omat, ob->obmat);
/* New code, using "generic" BKE_bone_parent_transform_calc_from_pchan(). */
{
BoneParentTransform bpt;
float rpmat[3][3];
BKE_bone_parent_transform_calc_from_pchan(pchan, &bpt);
if (t->mode == TFM_TRANSLATION)
copy_m3_m4(pmat, bpt.loc_mat);
else
copy_m3_m4(pmat, bpt.rotscale_mat);
/* Grrr! Exceptional case: When translating pose bones that are either Hinge or NoLocal,
* and want align snapping, we just need both loc_mat and rotscale_mat.
* So simply always store rotscale mat in td->ext, and always use it to apply rotations...
* Ugly to need such hacks! :/ */
copy_m3_m4(rpmat, bpt.rotscale_mat);
if (constraints_list_needinv(t, &pchan->constraints)) {
copy_m3_m4(tmat, pchan->constinv);
invert_m3_m3(cmat, tmat);
mul_m3_series(td->mtx, cmat, omat, pmat);
mul_m3_series(td->ext->r_mtx, cmat, omat, rpmat);
}
else {
mul_m3_series(td->mtx, omat, pmat);
mul_m3_series(td->ext->r_mtx, omat, rpmat);
}
invert_m3_m3(td->ext->r_smtx, td->ext->r_mtx);
}
pseudoinverse_m3_m3(td->smtx, td->mtx, PSEUDOINVERSE_EPSILON);
/* exceptional case: rotate the pose bone which also applies transformation
* when a parentless bone has BONE_NO_LOCAL_LOCATION [] */
if (!ELEM(t->mode, TFM_TRANSLATION, TFM_RESIZE) && (pchan->bone->flag & BONE_NO_LOCAL_LOCATION)) {
if (pchan->parent) {
/* same as td->smtx but without pchan->bone->bone_mat */
td->flag |= TD_PBONE_LOCAL_MTX_C;
mul_m3_m3m3(td->ext->l_smtx, pchan->bone->bone_mat, td->smtx);
}
else {
td->flag |= TD_PBONE_LOCAL_MTX_P;
}
}
/* for axismat we use bone's own transform */
copy_m3_m4(pmat, pchan->pose_mat);
mul_m3_m3m3(td->axismtx, omat, pmat);
normalize_m3(td->axismtx);
if (ELEM(t->mode, TFM_BONESIZE, TFM_BONE_ENVELOPE_DIST)) {
bArmature *arm = tc->poseobj->data;
if ((t->mode == TFM_BONE_ENVELOPE_DIST) || (arm->drawtype == ARM_ENVELOPE)) {
td->loc = NULL;
td->val = &bone->dist;
td->ival = bone->dist;
}
else {
// abusive storage of scale in the loc pointer :)
td->loc = &bone->xwidth;
copy_v3_v3(td->iloc, td->loc);
td->val = NULL;
}
}
/* in this case we can do target-less IK grabbing */
if (t->mode == TFM_TRANSLATION) {
bKinematicConstraint *data = has_targetless_ik(pchan);
if (data) {
if (data->flag & CONSTRAINT_IK_TIP) {
copy_v3_v3(data->grabtarget, pchan->pose_tail);
}
else {
copy_v3_v3(data->grabtarget, pchan->pose_head);
}
td->loc = data->grabtarget;
copy_v3_v3(td->iloc, td->loc);
data->flag |= CONSTRAINT_IK_AUTO;
/* only object matrix correction */
copy_m3_m3(td->mtx, omat);
pseudoinverse_m3_m3(td->smtx, td->mtx, PSEUDOINVERSE_EPSILON);
}
}
/* store reference to first constraint */
td->con = pchan->constraints.first;
}
static void bone_children_clear_transflag(int mode, short around, ListBase *lb)
{
Bone *bone = lb->first;
for (; bone; bone = bone->next) {
if ((bone->flag & BONE_HINGE) && (bone->flag & BONE_CONNECTED)) {
bone->flag |= BONE_HINGE_CHILD_TRANSFORM;
}
else if ((bone->flag & BONE_TRANSFORM) &&
(mode == TFM_ROTATION || mode == TFM_TRACKBALL) &&
(around == V3D_AROUND_LOCAL_ORIGINS))
{
bone->flag |= BONE_TRANSFORM_CHILD;
}
else {
bone->flag &= ~BONE_TRANSFORM;
}
bone_children_clear_transflag(mode, around, &bone->childbase);
}
}
/* sets transform flags in the bones
* returns total number of bones with BONE_TRANSFORM */
int count_set_pose_transflags(Object *ob, const int mode, const short around, bool has_translate_rotate[2])
{
bArmature *arm = ob->data;
bPoseChannel *pchan;
Bone *bone;
int total = 0;
for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
bone = pchan->bone;
if (PBONE_VISIBLE(arm, bone)) {
if ((bone->flag & BONE_SELECTED))
bone->flag |= BONE_TRANSFORM;
else
bone->flag &= ~BONE_TRANSFORM;
bone->flag &= ~BONE_HINGE_CHILD_TRANSFORM;
bone->flag &= ~BONE_TRANSFORM_CHILD;
}
else
bone->flag &= ~BONE_TRANSFORM;
}
/* make sure no bone can be transformed when a parent is transformed */
/* since pchans are depsgraph sorted, the parents are in beginning of list */
if (!ELEM(mode, TFM_BONESIZE, TFM_BONE_ENVELOPE_DIST)) {
for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
bone = pchan->bone;
if (bone->flag & BONE_TRANSFORM)
bone_children_clear_transflag(mode, around, &bone->childbase);
}
}
/* now count, and check if we have autoIK or have to switch from translate to rotate */
for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
bone = pchan->bone;
if (bone->flag & BONE_TRANSFORM) {
total++;
if (has_translate_rotate != NULL) {
if (has_targetless_ik(pchan) == NULL) {
if (pchan->parent && (pchan->bone->flag & BONE_CONNECTED)) {
if (pchan->bone->flag & BONE_HINGE_CHILD_TRANSFORM) {
has_translate_rotate[0] = true;
}
}
else {
if ((pchan->protectflag & OB_LOCK_LOC) != OB_LOCK_LOC) {
has_translate_rotate[0] = true;
}
}
if ((pchan->protectflag & OB_LOCK_ROT) != OB_LOCK_ROT) {
has_translate_rotate[1] = true;
}
}
else {
has_translate_rotate[0] = true;
}
}
}
}
return total;
}
/* -------- Auto-IK ---------- */
/* adjust pose-channel's auto-ik chainlen */
static bool pchan_autoik_adjust(bPoseChannel *pchan, short chainlen)
{
bConstraint *con;
bool changed = false;
/* don't bother to search if no valid constraints */
if ((pchan->constflag & (PCHAN_HAS_IK | PCHAN_HAS_TARGET)) == 0) {
return changed;
}
/* check if pchan has ik-constraint */
for (con = pchan->constraints.first; con; con = con->next) {
if (con->type == CONSTRAINT_TYPE_KINEMATIC && (con->enforce != 0.0f)) {
bKinematicConstraint *data = con->data;
/* only accept if a temporary one (for auto-ik) */
if (data->flag & CONSTRAINT_IK_TEMP) {
/* chainlen is new chainlen, but is limited by maximum chainlen */
const int old_rootbone = data->rootbone;
if ((chainlen == 0) || (chainlen > data->max_rootbone)) {
data->rootbone = data->max_rootbone;
}
else {
data->rootbone = chainlen;
}
changed |= (data->rootbone != old_rootbone);
}
}
}
return changed;
}
/* change the chain-length of auto-ik */
void transform_autoik_update(TransInfo *t, short mode)
{
Main *bmain = CTX_data_main(t->context);
short *chainlen = &t->settings->autoik_chainlen;
bPoseChannel *pchan;
/* mode determines what change to apply to chainlen */
if (mode == 1) {
/* mode=1 is from WHEELMOUSEDOWN... increases len */
(*chainlen)++;
}
else if (mode == -1) {
/* mode==-1 is from WHEELMOUSEUP... decreases len */
if (*chainlen > 0) {
(*chainlen)--;
}
else {
/* IK length did not change, skip updates. */
return;
}
}
/* apply to all pose-channels */
bool changed = false;
FOREACH_TRANS_DATA_CONTAINER (t, tc) {
/* sanity checks (don't assume t->poseobj is set, or that it is an armature) */
if (ELEM(NULL, tc->poseobj, tc->poseobj->pose)) {
continue;
}
for (pchan = tc->poseobj->pose->chanbase.first; pchan; pchan = pchan->next) {
changed |= pchan_autoik_adjust(pchan, *chainlen);
}
}
if (changed) {
/* TODO(sergey): Consider doing partial update only. */
DEG_relations_tag_update(bmain);
}
}
/* frees temporal IKs */
static void pose_grab_with_ik_clear(Main *bmain, Object *ob)
{
bKinematicConstraint *data;
bPoseChannel *pchan;
bConstraint *con, *next;
bool relations_changed = false;
for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
/* clear all temporary lock flags */
pchan->ikflag &= ~(BONE_IK_NO_XDOF_TEMP | BONE_IK_NO_YDOF_TEMP | BONE_IK_NO_ZDOF_TEMP);
pchan->constflag &= ~(PCHAN_HAS_IK | PCHAN_HAS_TARGET);
/* remove all temporary IK-constraints added */
for (con = pchan->constraints.first; con; con = next) {
next = con->next;
if (con->type == CONSTRAINT_TYPE_KINEMATIC) {
data = con->data;
if (data->flag & CONSTRAINT_IK_TEMP) {
relations_changed = true;
/* iTaSC needs clear for removed constraints */
BIK_clear_data(ob->pose);
BLI_remlink(&pchan->constraints, con);
MEM_freeN(con->data);
MEM_freeN(con);
continue;
}
pchan->constflag |= PCHAN_HAS_IK;
if (data->tar == NULL || (data->tar->type == OB_ARMATURE && data->subtarget[0] == 0))
pchan->constflag |= PCHAN_HAS_TARGET;
}
}
}
if (relations_changed) {
/* TODO(sergey): Consider doing partial update only. */
DEG_relations_tag_update(bmain);
}
}
/* adds the IK to pchan - returns if added */
static short pose_grab_with_ik_add(bPoseChannel *pchan)
{
bKinematicConstraint *targetless = NULL;
bKinematicConstraint *data;
bConstraint *con;
/* Sanity check */
if (pchan == NULL)
return 0;
/* Rule: not if there's already an IK on this channel */
for (con = pchan->constraints.first; con; con = con->next) {
if (con->type == CONSTRAINT_TYPE_KINEMATIC) {
data = con->data;
if (data->tar == NULL || (data->tar->type == OB_ARMATURE && data->subtarget[0] == '\0')) {
/* make reference to constraint to base things off later
* (if it's the last targetless constraint encountered) */
targetless = (bKinematicConstraint *)con->data;
/* but, if this is a targetless IK, we make it auto anyway (for the children loop) */
if (con->enforce != 0.0f) {
data->flag |= CONSTRAINT_IK_AUTO;
/* if no chain length has been specified,
* just make things obey standard rotation locks too */
if (data->rootbone == 0) {
for (; pchan; pchan = pchan->parent) {
/* here, we set ik-settings for bone from pchan->protectflag */
// XXX: careful with quats/axis-angle rotations where we're locking 4d components
if (pchan->protectflag & OB_LOCK_ROTX) pchan->ikflag |= BONE_IK_NO_XDOF_TEMP;
if (pchan->protectflag & OB_LOCK_ROTY) pchan->ikflag |= BONE_IK_NO_YDOF_TEMP;
if (pchan->protectflag & OB_LOCK_ROTZ) pchan->ikflag |= BONE_IK_NO_ZDOF_TEMP;
}
}
return 0;
}
}
if ((con->flag & CONSTRAINT_DISABLE) == 0 && (con->enforce != 0.0f))
return 0;
}
}
con = BKE_constraint_add_for_pose(NULL, pchan, "TempConstraint", CONSTRAINT_TYPE_KINEMATIC);
/* for draw, but also for detecting while pose solving */
pchan->constflag |= (PCHAN_HAS_IK | PCHAN_HAS_TARGET);
data = con->data;
if (targetless) {
/* if exists, use values from last targetless (but disabled) IK-constraint as base */
*data = *targetless;
}
else
data->flag = CONSTRAINT_IK_TIP;
data->flag |= CONSTRAINT_IK_TEMP | CONSTRAINT_IK_AUTO | CONSTRAINT_IK_POS;
copy_v3_v3(data->grabtarget, pchan->pose_tail);
/* watch-it! has to be 0 here, since we're still on the
* same bone for the first time through the loop T25885. */
data->rootbone = 0;
/* we only include bones that are part of a continual connected chain */
do {
/* here, we set ik-settings for bone from pchan->protectflag */
// XXX: careful with quats/axis-angle rotations where we're locking 4d components
if (pchan->protectflag & OB_LOCK_ROTX) pchan->ikflag |= BONE_IK_NO_XDOF_TEMP;
if (pchan->protectflag & OB_LOCK_ROTY) pchan->ikflag |= BONE_IK_NO_YDOF_TEMP;
if (pchan->protectflag & OB_LOCK_ROTZ) pchan->ikflag |= BONE_IK_NO_ZDOF_TEMP;
/* now we count this pchan as being included */
data->rootbone++;
/* continue to parent, but only if we're connected to it */
if (pchan->bone->flag & BONE_CONNECTED)
pchan = pchan->parent;
else
pchan = NULL;
} while (pchan);
/* make a copy of maximum chain-length */
data->max_rootbone = data->rootbone;
return 1;
}
/* bone is a candidate to get IK, but we don't do it if it has children connected */
static short pose_grab_with_ik_children(bPose *pose, Bone *bone)
{
Bone *bonec;
short wentdeeper = 0, added = 0;
/* go deeper if children & children are connected */
for (bonec = bone->childbase.first; bonec; bonec = bonec->next) {
if (bonec->flag & BONE_CONNECTED) {
wentdeeper = 1;
added += pose_grab_with_ik_children(pose, bonec);
}
}
if (wentdeeper == 0) {
bPoseChannel *pchan = BKE_pose_channel_find_name(pose, bone->name);
if (pchan)
added += pose_grab_with_ik_add(pchan);
}
return added;
}
/* main call which adds temporal IK chains */
static short pose_grab_with_ik(Main *bmain, Object *ob)
{
bArmature *arm;
bPoseChannel *pchan, *parent;
Bone *bonec;
short tot_ik = 0;
if ((ob == NULL) || (ob->pose == NULL) || (ob->mode & OB_MODE_POSE) == 0)
return 0;
arm = ob->data;
/* Rule: allow multiple Bones
* (but they must be selected, and only one ik-solver per chain should get added) */
for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
if (pchan->bone->layer & arm->layer) {
if (pchan->bone->flag & BONE_SELECTED) {
/* Rule: no IK for solitatry (unconnected) bones */
for (bonec = pchan->bone->childbase.first; bonec; bonec = bonec->next) {
if (bonec->flag & BONE_CONNECTED) {
break;
}
}
if ((pchan->bone->flag & BONE_CONNECTED) == 0 && (bonec == NULL))
continue;
/* rule: if selected Bone is not a root bone, it gets a temporal IK */
if (pchan->parent) {
/* only adds if there's no IK yet (and no parent bone was selected) */
for (parent = pchan->parent; parent; parent = parent->parent) {
if (parent->bone->flag & BONE_SELECTED)
break;
}
if (parent == NULL)
tot_ik += pose_grab_with_ik_add(pchan);
}
else {
/* rule: go over the children and add IK to the tips */
tot_ik += pose_grab_with_ik_children(ob->pose, pchan->bone);
}
}
}
}
/* iTaSC needs clear for new IK constraints */
if (tot_ik) {
BIK_clear_data(ob->pose);
/* TODO(sergey): Consider doing partial update only. */
DEG_relations_tag_update(bmain);
}
return (tot_ik) ? 1 : 0;
}
/**
* When objects array is NULL, use 't->data_container' as is.
*/
static void createTransPose(TransInfo *t)
{
Main *bmain = CTX_data_main(t->context);
t->data_len_all = 0;
bool has_translate_rotate_buf[2] = {false, false};
bool *has_translate_rotate = (t->mode == TFM_TRANSLATION) ? has_translate_rotate_buf : NULL;
FOREACH_TRANS_DATA_CONTAINER (t, tc) {
Object *ob = tc->poseobj;
bArmature *arm;
short ik_on = 0;
/* check validity of state */
arm = BKE_armature_from_object(tc->poseobj);
if ((arm == NULL) || (ob->pose == NULL)) {
continue;
}
/* set flags and count total */
tc->data_len = count_set_pose_transflags(ob, t->mode, t->around, has_translate_rotate);
if (tc->data_len == 0) {
continue;
}
if (arm->flag & ARM_RESTPOS) {
if (ELEM(t->mode, TFM_DUMMY, TFM_BONESIZE) == 0) {
BKE_report(t->reports, RPT_ERROR, "Cannot change Pose when 'Rest Position' is enabled");
tc->data_len = 0;
continue;
}
}
/* do we need to add temporal IK chains? */
if ((arm->flag & ARM_AUTO_IK) && t->mode == TFM_TRANSLATION) {
ik_on = pose_grab_with_ik(bmain, ob);
if (ik_on) {
t->flag |= T_AUTOIK;
has_translate_rotate[0] = true;
}
}
}
/* if there are no translatable bones, do rotation */
if ((t->mode == TFM_TRANSLATION) && !has_translate_rotate[0]) {
if (has_translate_rotate[1]) {
t->mode = TFM_ROTATION;
}
else {
t->mode = TFM_RESIZE;
}
}
FOREACH_TRANS_DATA_CONTAINER (t, tc) {
if (tc->data_len == 0) {
continue;
}
Object *ob = tc->poseobj;
TransData *td;
TransDataExtension *tdx;
short ik_on = 0;
int i;
tc->poseobj = ob; /* we also allow non-active objects to be transformed, in weightpaint */
/* init trans data */
td = tc->data = MEM_callocN(tc->data_len * sizeof(TransData), "TransPoseBone");
tdx = tc->data_ext = MEM_callocN(tc->data_len * sizeof(TransDataExtension), "TransPoseBoneExt");
for (i = 0; i < tc->data_len; i++, td++, tdx++) {
td->ext = tdx;
td->val = NULL;
}
/* use pose channels to fill trans data */
td = tc->data;
for (bPoseChannel *pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
if (pchan->bone->flag & BONE_TRANSFORM) {
add_pose_transdata(t, pchan, ob, tc, td);
td++;
}
}
if (td != (tc->data + tc->data_len)) {
BKE_report(t->reports, RPT_DEBUG, "Bone selection count error");
}
/* initialize initial auto=ik chainlen's? */
if (ik_on) {
transform_autoik_update(t, 0);
}
}
t->flag |= T_POSE;
/* disable PET, its not usable in pose mode yet [#32444] */
t->flag &= ~T_PROP_EDIT_ALL;
}
void restoreBones(TransDataContainer *tc)
{
bArmature *arm = tc->obedit->data;
BoneInitData *bid = tc->custom.type.data;
EditBone *ebo;
while (bid->bone) {
ebo = bid->bone;
ebo->dist = bid->dist;
ebo->rad_tail = bid->rad_tail;
ebo->roll = bid->roll;
ebo->xwidth = bid->xwidth;
ebo->zwidth = bid->zwidth;
copy_v3_v3(ebo->head, bid->head);
copy_v3_v3(ebo->tail, bid->tail);
if (arm->flag & ARM_MIRROR_EDIT) {
EditBone *ebo_child;
/* Also move connected ebo_child, in case ebo_child's name aren't mirrored properly */
for (ebo_child = arm->edbo->first; ebo_child; ebo_child = ebo_child->next) {
if ((ebo_child->flag & BONE_CONNECTED) && (ebo_child->parent == ebo)) {
copy_v3_v3(ebo_child->head, ebo->tail);
ebo_child->rad_head = ebo->rad_tail;
}
}
/* Also move connected parent, in case parent's name isn't mirrored properly */
if ((ebo->flag & BONE_CONNECTED) && ebo->parent) {
EditBone *parent = ebo->parent;
copy_v3_v3(parent->tail, ebo->head);
parent->rad_tail = ebo->rad_head;
}
}
bid++;
}
}
/* ********************* armature ************** */
static void createTransArmatureVerts(TransInfo *t)
{
t->data_len_all = 0;
FOREACH_TRANS_DATA_CONTAINER (t, tc) {
EditBone *ebo, *eboflip;
bArmature *arm = tc->obedit->data;
ListBase *edbo = arm->edbo;
bool mirror = ((arm->flag & ARM_MIRROR_EDIT) != 0);
int total_mirrored = 0;
tc->data_len = 0;
for (ebo = edbo->first; ebo; ebo = ebo->next) {
const int data_len_prev = tc->data_len;
if (EBONE_VISIBLE(arm, ebo) && !(ebo->flag & BONE_EDITMODE_LOCKED)) {
if (ELEM(t->mode, TFM_BONESIZE, TFM_BONE_ENVELOPE_DIST)) {
if (ebo->flag & BONE_SELECTED)
tc->data_len++;
}
else if (t->mode == TFM_BONE_ROLL) {
if (ebo->flag & BONE_SELECTED)
tc->data_len++;
}
else {
if (ebo->flag & BONE_TIPSEL)
tc->data_len++;
if (ebo->flag & BONE_ROOTSEL)
tc->data_len++;
}
}
if (mirror && (data_len_prev < tc->data_len)) {
eboflip = ED_armature_ebone_get_mirrored(arm->edbo, ebo);
if (eboflip)
total_mirrored++;
}
}
if (!tc->data_len) {
continue;
}
if (mirror) {
BoneInitData *bid = MEM_mallocN((total_mirrored + 1) * sizeof(BoneInitData), "BoneInitData");
/* trick to terminate iteration */
bid[total_mirrored].bone = NULL;
tc->custom.type.data = bid;
tc->custom.type.use_free = true;
}
t->data_len_all += tc->data_len;
}
transform_around_single_fallback(t);
t->data_len_all = -1;
FOREACH_TRANS_DATA_CONTAINER (t, tc) {
if (!tc->data_len) {
continue;
}
EditBone *ebo, *eboflip;
bArmature *arm = tc->obedit->data;
ListBase *edbo = arm->edbo;
TransData *td, *td_old;
float mtx[3][3], smtx[3][3], bonemat[3][3];
bool mirror = ((arm->flag & ARM_MIRROR_EDIT) != 0);
BoneInitData *bid = tc->custom.type.data;
copy_m3_m4(mtx, tc->obedit->obmat);
pseudoinverse_m3_m3(smtx, mtx, PSEUDOINVERSE_EPSILON);
td = tc->data = MEM_callocN(tc->data_len * sizeof(TransData), "TransEditBone");
int i = 0;
for (ebo = edbo->first; ebo; ebo = ebo->next) {
td_old = td;
ebo->oldlength = ebo->length; // length==0.0 on extrude, used for scaling radius of bone points
if (EBONE_VISIBLE(arm, ebo) && !(ebo->flag & BONE_EDITMODE_LOCKED)) {
if (t->mode == TFM_BONE_ENVELOPE) {
if (ebo->flag & BONE_ROOTSEL) {
td->val = &ebo->rad_head;
td->ival = *td->val;
copy_v3_v3(td->center, ebo->head);
td->flag = TD_SELECTED;
copy_m3_m3(td->smtx, smtx);
copy_m3_m3(td->mtx, mtx);
td->loc = NULL;
td->ext = NULL;
td->ob = tc->obedit;
td++;
}
if (ebo->flag & BONE_TIPSEL) {
td->val = &ebo->rad_tail;
td->ival = *td->val;
copy_v3_v3(td->center, ebo->tail);
td->flag = TD_SELECTED;
copy_m3_m3(td->smtx, smtx);
copy_m3_m3(td->mtx, mtx);
td->loc = NULL;
td->ext = NULL;
td->ob = tc->obedit;
td++;
}
}
else if (ELEM(t->mode, TFM_BONESIZE, TFM_BONE_ENVELOPE_DIST)) {
if (ebo->flag & BONE_SELECTED) {
if ((t->mode == TFM_BONE_ENVELOPE_DIST) || (arm->drawtype == ARM_ENVELOPE)) {
td->loc = NULL;
td->val = &ebo->dist;
td->ival = ebo->dist;
}
else {
// abusive storage of scale in the loc pointer :)
td->loc = &ebo->xwidth;
copy_v3_v3(td->iloc, td->loc);
td->val = NULL;
}
copy_v3_v3(td->center, ebo->head);
td->flag = TD_SELECTED;
/* use local bone matrix */
ED_armature_ebone_to_mat3(ebo, bonemat);
mul_m3_m3m3(td->mtx, mtx, bonemat);
invert_m3_m3(td->smtx, td->mtx);
copy_m3_m3(td->axismtx, td->mtx);
normalize_m3(td->axismtx);
td->ext = NULL;
td->ob = tc->obedit;
td++;
}
}
else if (t->mode == TFM_BONE_ROLL) {
if (ebo->flag & BONE_SELECTED) {
td->loc = NULL;
td->val = &(ebo->roll);
td->ival = ebo->roll;
copy_v3_v3(td->center, ebo->head);
td->flag = TD_SELECTED;
td->ext = NULL;
td->ob = tc->obedit;
td++;
}
}
else {
if (ebo->flag & BONE_TIPSEL) {
copy_v3_v3(td->iloc, ebo->tail);
/* Don't allow single selected tips to have a modified center,
* causes problem with snapping (see T45974).
* However, in rotation mode, we want to keep that 'rotate bone around root with
* only its tip selected' behavior (see T46325). */
if ((t->around == V3D_AROUND_LOCAL_ORIGINS) &&
((t->mode == TFM_ROTATION) || (ebo->flag & BONE_ROOTSEL)))
{
copy_v3_v3(td->center, ebo->head);
}
else {
copy_v3_v3(td->center, td->iloc);
}
td->loc = ebo->tail;
td->flag = TD_SELECTED;
if (ebo->flag & BONE_EDITMODE_LOCKED)
td->protectflag = OB_LOCK_LOC | OB_LOCK_ROT | OB_LOCK_SCALE;
copy_m3_m3(td->smtx, smtx);
copy_m3_m3(td->mtx, mtx);
ED_armature_ebone_to_mat3(ebo, td->axismtx);
if ((ebo->flag & BONE_ROOTSEL) == 0) {
td->extra = ebo;
td->ival = ebo->roll;
}
td->ext = NULL;
td->val = NULL;
td->ob = tc->obedit;
td++;
}
if (ebo->flag & BONE_ROOTSEL) {
copy_v3_v3(td->iloc, ebo->head);
copy_v3_v3(td->center, td->iloc);
td->loc = ebo->head;
td->flag = TD_SELECTED;
if (ebo->flag & BONE_EDITMODE_LOCKED)
td->protectflag = OB_LOCK_LOC | OB_LOCK_ROT | OB_LOCK_SCALE;
copy_m3_m3(td->smtx, smtx);
copy_m3_m3(td->mtx, mtx);
ED_armature_ebone_to_mat3(ebo, td->axismtx);
td->extra = ebo; /* to fix roll */
td->ival = ebo->roll;
td->ext = NULL;
td->val = NULL;
td->ob = tc->obedit;
td++;
}
}
}
if (mirror && (td_old != td)) {
eboflip = ED_armature_ebone_get_mirrored(arm->edbo, ebo);
if (eboflip) {
bid[i].bone = eboflip;
bid[i].dist = eboflip->dist;
bid[i].rad_tail = eboflip->rad_tail;
bid[i].roll = eboflip->roll;
bid[i].xwidth = eboflip->xwidth;
bid[i].zwidth = eboflip->zwidth;
copy_v3_v3(bid[i].head, eboflip->head);
copy_v3_v3(bid[i].tail, eboflip->tail);
i++;
}
}
}
if (mirror) {
/* trick to terminate iteration */
BLI_assert(i + 1 == (MEM_allocN_len(bid) / sizeof(*bid)));
bid[i].bone = NULL;
}
}
}
/* ********************* meta elements ********* */
static void createTransMBallVerts(TransInfo *t)
{
FOREACH_TRANS_DATA_CONTAINER (t, tc) {
MetaBall *mb = (MetaBall *)tc->obedit->data;
MetaElem *ml;
TransData *td;
TransDataExtension *tx;
float mtx[3][3], smtx[3][3];
int count = 0, countsel = 0;
const bool is_prop_edit = (t->flag & T_PROP_EDIT) != 0;
/* count totals */
for (ml = mb->editelems->first; ml; ml = ml->next) {
if (ml->flag & SELECT) countsel++;
if (is_prop_edit) count++;
}
/* note: in prop mode we need at least 1 selected */
if (countsel == 0) {
continue;
}
if (is_prop_edit) tc->data_len = count;
else tc->data_len = countsel;
td = tc->data = MEM_callocN(tc->data_len * sizeof(TransData), "TransObData(MBall EditMode)");
tx = tc->data_ext = MEM_callocN(tc->data_len * sizeof(TransDataExtension), "MetaElement_TransExtension");
copy_m3_m4(mtx, tc->obedit->obmat);
pseudoinverse_m3_m3(smtx, mtx, PSEUDOINVERSE_EPSILON);
for (ml = mb->editelems->first; ml; ml = ml->next) {
if (is_prop_edit || (ml->flag & SELECT)) {
td->loc = &ml->x;
copy_v3_v3(td->iloc, td->loc);
copy_v3_v3(td->center, td->loc);
quat_to_mat3(td->axismtx, ml->quat);
if (ml->flag & SELECT) td->flag = TD_SELECTED | TD_USEQUAT | TD_SINGLESIZE;
else td->flag = TD_USEQUAT;
copy_m3_m3(td->smtx, smtx);
copy_m3_m3(td->mtx, mtx);
td->ext = tx;
/* Radius of MetaElem (mass of MetaElem influence) */
if (ml->flag & MB_SCALE_RAD) {
td->val = &ml->rad;
td->ival = ml->rad;
}
else {
td->val = &ml->s;
td->ival = ml->s;
}
/* expx/expy/expz determine "shape" of some MetaElem types */
tx->size = &ml->expx;
tx->isize[0] = ml->expx;
tx->isize[1] = ml->expy;
tx->isize[2] = ml->expz;
/* quat is used for rotation of MetaElem */
tx->quat = ml->quat;
copy_qt_qt(tx->iquat, ml->quat);
tx->rot = NULL;
td++;
tx++;
}
}
}
}
/* ********************* curve/surface ********* */
static void calc_distanceCurveVerts(TransData *head, TransData *tail)
{
TransData *td, *td_near = NULL;
for (td = head; td <= tail; td++) {
if (td->flag & TD_SELECTED) {
td_near = td;
td->dist = 0.0f;
}
else if (td_near) {
float dist;
dist = len_v3v3(td_near->center, td->center);
if (dist < (td - 1)->dist) {
td->dist = (td - 1)->dist;
}
else {
td->dist = dist;
}
}
else {
td->dist = FLT_MAX;
td->flag |= TD_NOTCONNECTED;
}
}
td_near = NULL;
for (td = tail; td >= head; td--) {
if (td->flag & TD_SELECTED) {
td_near = td;
td->dist = 0.0f;
}
else if (td_near) {
float dist;
dist = len_v3v3(td_near->center, td->center);
if (td->flag & TD_NOTCONNECTED || dist < td->dist || (td + 1)->dist < td->dist) {
td->flag &= ~TD_NOTCONNECTED;
if (dist < (td + 1)->dist) {
td->dist = (td + 1)->dist;
}
else {
td->dist = dist;
}
}
}
}
}
/* Utility function for getting the handle data from bezier's */
static TransDataCurveHandleFlags *initTransDataCurveHandles(TransData *td, struct BezTriple *bezt)
{
TransDataCurveHandleFlags *hdata;
td->flag |= TD_BEZTRIPLE;
hdata = td->hdata = MEM_mallocN(sizeof(TransDataCurveHandleFlags), "CuHandle Data");
hdata->ih1 = bezt->h1;
hdata->h1 = &bezt->h1;
hdata->ih2 = bezt->h2; /* in case the second is not selected */
hdata->h2 = &bezt->h2;
return hdata;
}
/**
* For the purpose of transform code we need to behave as if handles are selected,
* even when they aren't (see special case below).
*/
static int bezt_select_to_transform_triple_flag(
const BezTriple *bezt, const bool hide_handles)
{
int flag = 0;
if (hide_handles) {
if (bezt->f2 & SELECT) {
flag = (1 << 0) | (1 << 1) | (1 << 2);
}
}
else {
flag = (
((bezt->f1 & SELECT) ? (1 << 0) : 0) |
((bezt->f2 & SELECT) ? (1 << 1) : 0) |
((bezt->f3 & SELECT) ? (1 << 2) : 0)
);
}
/* Special case for auto & aligned handles:
* When a center point is being moved without the handles,
* leaving the handles stationary makes no sense and only causes strange behavior,
* where one handle is arbitrarily anchored, the other one is aligned and lengthened
* based on where the center point is moved. Also a bug when cancelling, see: T52007.
*
* A more 'correct' solution could be to store handle locations in 'TransDataCurveHandleFlags'.
* However that doesn't resolve odd behavior, so best transform the handles in this case.
*/
if ((flag != ((1 << 0) | (1 << 1) | (1 << 2))) && (flag & (1 << 1))) {
if (ELEM(bezt->h1, HD_AUTO, HD_ALIGN) &&
ELEM(bezt->h2, HD_AUTO, HD_ALIGN))
{
flag = (1 << 0) | (1 << 1) | (1 << 2);
}
}
return flag;
}
static void createTransCurveVerts(TransInfo *t)
{
#define SEL_F1 (1 << 0)
#define SEL_F2 (1 << 1)
#define SEL_F3 (1 << 2)
t->data_len_all = 0;
FOREACH_TRANS_DATA_CONTAINER (t, tc) {
Curve *cu = tc->obedit->data;
BLI_assert(cu->editnurb != NULL);
BezTriple *bezt;
BPoint *bp;
int a;
int count = 0, countsel = 0;
const bool is_prop_edit = (t->flag & T_PROP_EDIT) != 0;
View3D *v3d = t->view;
short hide_handles = (v3d != NULL) ? ((v3d->overlay.edit_flag & V3D_OVERLAY_EDIT_CU_HANDLES) == 0) : false;
/* count total of vertices, check identical as in 2nd loop for making transdata! */
ListBase *nurbs = BKE_curve_editNurbs_get(cu);
for (Nurb *nu = nurbs->first; nu; nu = nu->next) {
if (nu->type == CU_BEZIER) {
for (a = 0, bezt = nu->bezt; a < nu->pntsu; a++, bezt++) {
if (bezt->hide == 0) {
const int bezt_tx = bezt_select_to_transform_triple_flag(bezt, hide_handles);
if (bezt_tx & SEL_F1) { countsel++; }
if (bezt_tx & SEL_F2) { countsel++; }
if (bezt_tx & SEL_F3) { countsel++; }
if (is_prop_edit) count += 3;
}
}
}
else {
for (a = nu->pntsu * nu->pntsv, bp = nu->bp; a > 0; a--, bp++) {
if (bp->hide == 0) {
if (is_prop_edit) count++;
if (bp->f1 & SELECT) countsel++;
}
}
}
}
/* note: in prop mode we need at least 1 selected */
if (countsel == 0) {
tc->data_len = 0;
continue;
}
if (is_prop_edit) tc->data_len = count;
else tc->data_len = countsel;
tc->data = MEM_callocN(tc->data_len * sizeof(TransData), "TransObData(Curve EditMode)");
t->data_len_all += tc->data_len;
}
transform_around_single_fallback(t);
t->data_len_all = -1;
FOREACH_TRANS_DATA_CONTAINER (t, tc) {
if (tc->data_len == 0) {
continue;
}
Curve *cu = tc->obedit->data;
BezTriple *bezt;
BPoint *bp;
int a;
const bool is_prop_edit = (t->flag & T_PROP_EDIT) != 0;
View3D *v3d = t->view;
short hide_handles = (v3d != NULL) ? ((v3d->overlay.edit_flag & V3D_OVERLAY_EDIT_CU_HANDLES) == 0) : false;
float mtx[3][3], smtx[3][3];
copy_m3_m4(mtx, tc->obedit->obmat);
pseudoinverse_m3_m3(smtx, mtx, PSEUDOINVERSE_EPSILON);
TransData *td = tc->data;
ListBase *nurbs = BKE_curve_editNurbs_get(cu);
for (Nurb *nu = nurbs->first; nu; nu = nu->next) {
if (nu->type == CU_BEZIER) {
TransData *head, *tail;
head = tail = td;
for (a = 0, bezt = nu->bezt; a < nu->pntsu; a++, bezt++) {
if (bezt->hide == 0) {
TransDataCurveHandleFlags *hdata = NULL;
float axismtx[3][3];
if (t->around == V3D_AROUND_LOCAL_ORIGINS) {
float normal[3], plane[3];
BKE_nurb_bezt_calc_normal(nu, bezt, normal);
BKE_nurb_bezt_calc_plane(nu, bezt, plane);
if (createSpaceNormalTangent(axismtx, normal, plane)) {
/* pass */
}
else {
normalize_v3(normal);
axis_dominant_v3_to_m3(axismtx, normal);
invert_m3(axismtx);
}
}
/* Elements that will be transform (not always a match to selection). */
const int bezt_tx = bezt_select_to_transform_triple_flag(bezt, hide_handles);
if (is_prop_edit || bezt_tx & SEL_F1) {
copy_v3_v3(td->iloc, bezt->vec[0]);
td->loc = bezt->vec[0];
copy_v3_v3(td->center, bezt->vec[(hide_handles ||
(t->around == V3D_AROUND_LOCAL_ORIGINS) ||
(bezt->f2 & SELECT)) ? 1 : 0]);
if (hide_handles) {
if (bezt->f2 & SELECT) td->flag = TD_SELECTED;
else td->flag = 0;
}
else {
if (bezt->f1 & SELECT) td->flag = TD_SELECTED;
else td->flag = 0;
}
td->ext = NULL;
td->val = NULL;
hdata = initTransDataCurveHandles(td, bezt);
copy_m3_m3(td->smtx, smtx);
copy_m3_m3(td->mtx, mtx);
if (t->around == V3D_AROUND_LOCAL_ORIGINS) {
copy_m3_m3(td->axismtx, axismtx);
}
td++;
tail++;
}
/* This is the Curve Point, the other two are handles */
if (is_prop_edit || bezt_tx & SEL_F2) {
copy_v3_v3(td->iloc, bezt->vec[1]);
td->loc = bezt->vec[1];
copy_v3_v3(td->center, td->loc);
if (bezt->f2 & SELECT) td->flag = TD_SELECTED;
else td->flag = 0;
td->ext = NULL;
/* TODO - make points scale */
if (t->mode == TFM_CURVE_SHRINKFATTEN) { /* || t->mode==TFM_RESIZE) {*/
td->val = &(bezt->radius);
td->ival = bezt->radius;
}
else if (t->mode == TFM_TILT) {
td->val = &(bezt->tilt);
td->ival = bezt->tilt;
}
else {
td->val = NULL;
}
copy_m3_m3(td->smtx, smtx);
copy_m3_m3(td->mtx, mtx);
if (t->around == V3D_AROUND_LOCAL_ORIGINS) {
copy_m3_m3(td->axismtx, axismtx);
}
if ((bezt_tx & SEL_F1) == 0 && (bezt_tx & SEL_F3) == 0)
/* If the middle is selected but the sides arnt, this is needed */
if (hdata == NULL) {
/* if the handle was not saved by the previous handle */
hdata = initTransDataCurveHandles(td, bezt);
}
td++;
tail++;
}
if (is_prop_edit || bezt_tx & SEL_F3) {
copy_v3_v3(td->iloc, bezt->vec[2]);
td->loc = bezt->vec[2];
copy_v3_v3(td->center, bezt->vec[(hide_handles ||
(t->around == V3D_AROUND_LOCAL_ORIGINS) ||
(bezt->f2 & SELECT)) ? 1 : 2]);
if (hide_handles) {
if (bezt->f2 & SELECT) td->flag = TD_SELECTED;
else td->flag = 0;
}
else {
if (bezt->f3 & SELECT) td->flag = TD_SELECTED;
else td->flag = 0;
}
td->ext = NULL;
td->val = NULL;
if (hdata == NULL) {
/* if the handle was not saved by the previous handle */
hdata = initTransDataCurveHandles(td, bezt);
}
copy_m3_m3(td->smtx, smtx);
copy_m3_m3(td->mtx, mtx);
if (t->around == V3D_AROUND_LOCAL_ORIGINS) {
copy_m3_m3(td->axismtx, axismtx);
}
td++;
tail++;
}
(void)hdata; /* quiet warning */
}
else if (is_prop_edit && head != tail) {
calc_distanceCurveVerts(head, tail - 1);
head = tail;
}
}
if (is_prop_edit && head != tail)
calc_distanceCurveVerts(head, tail - 1);
/* TODO - in the case of tilt and radius we can also avoid allocating the initTransDataCurveHandles
* but for now just don't change handle types */
if (ELEM(t->mode, TFM_CURVE_SHRINKFATTEN, TFM_TILT, TFM_DUMMY) == 0) {
/* sets the handles based on their selection,
* do this after the data is copied to the TransData */
BKE_nurb_handles_test(nu, !hide_handles);
}
}
else {
TransData *head, *tail;
head = tail = td;
for (a = nu->pntsu * nu->pntsv, bp = nu->bp; a > 0; a--, bp++) {
if (bp->hide == 0) {
if (is_prop_edit || (bp->f1 & SELECT)) {
float axismtx[3][3];
if (t->around == V3D_AROUND_LOCAL_ORIGINS) {
if (nu->pntsv == 1) {
float normal[3], plane[3];
BKE_nurb_bpoint_calc_normal(nu, bp, normal);
BKE_nurb_bpoint_calc_plane(nu, bp, plane);
if (createSpaceNormalTangent(axismtx, normal, plane)) {
/* pass */
}
else {
normalize_v3(normal);
axis_dominant_v3_to_m3(axismtx, normal);
invert_m3(axismtx);
}
}
}
copy_v3_v3(td->iloc, bp->vec);
td->loc = bp->vec;
copy_v3_v3(td->center, td->loc);
if (bp->f1 & SELECT) td->flag = TD_SELECTED;
else td->flag = 0;
td->ext = NULL;
if (t->mode == TFM_CURVE_SHRINKFATTEN || t->mode == TFM_RESIZE) {
td->val = &(bp->radius);
td->ival = bp->radius;
}
else {
td->val = &(bp->tilt);
td->ival = bp->tilt;
}
copy_m3_m3(td->smtx, smtx);
copy_m3_m3(td->mtx, mtx);
if (t->around == V3D_AROUND_LOCAL_ORIGINS) {
if (nu->pntsv == 1) {
copy_m3_m3(td->axismtx, axismtx);
}
}
td++;
tail++;
}
}
else if (is_prop_edit && head != tail) {
calc_distanceCurveVerts(head, tail - 1);
head = tail;
}
}
if (is_prop_edit && head != tail)
calc_distanceCurveVerts(head, tail - 1);
}
}
}
#undef SEL_F1
#undef SEL_F2
#undef SEL_F3
}
/* ********************* lattice *************** */
static void createTransLatticeVerts(TransInfo *t)
{
FOREACH_TRANS_DATA_CONTAINER (t, tc) {
Lattice *latt = ((Lattice *)tc->obedit->data)->editlatt->latt;
TransData *td = NULL;
BPoint *bp;
float mtx[3][3], smtx[3][3];
int a;
int count = 0, countsel = 0;
const bool is_prop_edit = (t->flag & T_PROP_EDIT) != 0;
bp = latt->def;
a = latt->pntsu * latt->pntsv * latt->pntsw;
while (a--) {
if (bp->hide == 0) {
if (bp->f1 & SELECT) countsel++;
if (is_prop_edit) count++;
}
bp++;
}
/* note: in prop mode we need at least 1 selected */
if (countsel == 0) return;
if (is_prop_edit) tc->data_len = count;
else tc->data_len = countsel;
tc->data = MEM_callocN(tc->data_len * sizeof(TransData), "TransObData(Lattice EditMode)");
copy_m3_m4(mtx, tc->obedit->obmat);
pseudoinverse_m3_m3(smtx, mtx, PSEUDOINVERSE_EPSILON);
td = tc->data;
bp = latt->def;
a = latt->pntsu * latt->pntsv * latt->pntsw;
while (a--) {
if (is_prop_edit || (bp->f1 & SELECT)) {
if (bp->hide == 0) {
copy_v3_v3(td->iloc, bp->vec);
td->loc = bp->vec;
copy_v3_v3(td->center, td->loc);
if (bp->f1 & SELECT) {
td->flag = TD_SELECTED;
}
else {
td->flag = 0;
}
copy_m3_m3(td->smtx, smtx);
copy_m3_m3(td->mtx, mtx);
td->ext = NULL;
td->val = NULL;
td++;
}
}
bp++;
}
}
}
/* ******************* particle edit **************** */
static void createTransParticleVerts(bContext *C, TransInfo *t)
{
FOREACH_TRANS_DATA_CONTAINER (t, tc) {
TransData *td = NULL;
TransDataExtension *tx;
Object *ob = CTX_data_active_object(C);
ParticleEditSettings *pset = PE_settings(t->scene);
PTCacheEdit *edit = PE_get_current(t->scene, ob);
ParticleSystem *psys = NULL;
PTCacheEditPoint *point;
PTCacheEditKey *key;
float mat[4][4];
int i, k, transformparticle;
int count = 0, hasselected = 0;
const bool is_prop_edit = (t->flag & T_PROP_EDIT) != 0;
if (edit == NULL || t->settings->particle.selectmode == SCE_SELECT_PATH) return;
psys = edit->psys;
for (i = 0, point = edit->points; i < edit->totpoint; i++, point++) {
point->flag &= ~PEP_TRANSFORM;
transformparticle = 0;
if ((point->flag & PEP_HIDE) == 0) {
for (k = 0, key = point->keys; k < point->totkey; k++, key++) {
if ((key->flag & PEK_HIDE) == 0) {
if (key->flag & PEK_SELECT) {
hasselected = 1;
transformparticle = 1;
}
else if (is_prop_edit)
transformparticle = 1;
}
}
}
if (transformparticle) {
count += point->totkey;
point->flag |= PEP_TRANSFORM;
}
}
/* note: in prop mode we need at least 1 selected */
if (hasselected == 0) return;
tc->data_len = count;
td = tc->data = MEM_callocN(tc->data_len * sizeof(TransData), "TransObData(Particle Mode)");
if (t->mode == TFM_BAKE_TIME)
tx = tc->data_ext = MEM_callocN(tc->data_len * sizeof(TransDataExtension), "Particle_TransExtension");
else
tx = tc->data_ext = NULL;
unit_m4(mat);
invert_m4_m4(ob->imat, ob->obmat);
for (i = 0, point = edit->points; i < edit->totpoint; i++, point++) {
TransData *head, *tail;
head = tail = td;
if (!(point->flag & PEP_TRANSFORM)) continue;
if (psys && !(psys->flag & PSYS_GLOBAL_HAIR)) {
ParticleSystemModifierData *psmd_eval = edit->psmd_eval;
psys_mat_hair_to_global(ob, psmd_eval->mesh_final, psys->part->from, psys->particles + i, mat);
}
for (k = 0, key = point->keys; k < point->totkey; k++, key++) {
if (key->flag & PEK_USE_WCO) {
copy_v3_v3(key->world_co, key->co);
mul_m4_v3(mat, key->world_co);
td->loc = key->world_co;
}
else
td->loc = key->co;
copy_v3_v3(td->iloc, td->loc);
copy_v3_v3(td->center, td->loc);
if (key->flag & PEK_SELECT)
td->flag |= TD_SELECTED;
else if (!is_prop_edit)
td->flag |= TD_SKIP;
unit_m3(td->mtx);
unit_m3(td->smtx);
/* don't allow moving roots */
if (k == 0 && pset->flag & PE_LOCK_FIRST && (!psys || !(psys->flag & PSYS_GLOBAL_HAIR)))
td->protectflag |= OB_LOCK_LOC;
td->ob = ob;
td->ext = tx;
if (t->mode == TFM_BAKE_TIME) {
td->val = key->time;
td->ival = *(key->time);
/* abuse size and quat for min/max values */
td->flag |= TD_NO_EXT;
if (k == 0) tx->size = NULL;
else tx->size = (key - 1)->time;
if (k == point->totkey - 1) tx->quat = NULL;
else tx->quat = (key + 1)->time;
}
td++;
if (tx)
tx++;
tail++;
}
if (is_prop_edit && head != tail)
calc_distanceCurveVerts(head, tail - 1);
}
}
}
void flushTransParticles(TransInfo *t)
{
FOREACH_TRANS_DATA_CONTAINER (t, tc) {
Scene *scene = t->scene;
ViewLayer *view_layer = t->view_layer;
Object *ob = OBACT(view_layer);
PTCacheEdit *edit = PE_get_current(scene, ob);
ParticleSystem *psys = edit->psys;
PTCacheEditPoint *point;
PTCacheEditKey *key;
TransData *td;
float mat[4][4], imat[4][4], co[3];
int i, k;
const bool is_prop_edit = (t->flag & T_PROP_EDIT) != 0;
/* we do transform in world space, so flush world space position
* back to particle local space (only for hair particles) */
td = tc->data;
for (i = 0, point = edit->points; i < edit->totpoint; i++, point++, td++) {
if (!(point->flag & PEP_TRANSFORM)) continue;
if (psys && !(psys->flag & PSYS_GLOBAL_HAIR)) {
ParticleSystemModifierData *psmd_eval = edit->psmd_eval;
psys_mat_hair_to_global(ob, psmd_eval->mesh_final, psys->part->from, psys->particles + i, mat);
invert_m4_m4(imat, mat);
for (k = 0, key = point->keys; k < point->totkey; k++, key++) {
copy_v3_v3(co, key->world_co);
mul_m4_v3(imat, co);
/* optimization for proportional edit */
if (!is_prop_edit || !compare_v3v3(key->co, co, 0.0001f)) {
copy_v3_v3(key->co, co);
point->flag |= PEP_EDIT_RECALC;
}
}
}
else
point->flag |= PEP_EDIT_RECALC;
}
PE_update_object(t->depsgraph, scene, OBACT(view_layer), 1);
DEG_id_tag_update(&ob->id, ID_RECALC_PSYS_REDO);
}
}
/* ********************* mesh ****************** */
static bool bmesh_test_dist_add(
BMVert *v, BMVert *v_other,
float *dists, const float *dists_prev,
/* optionally track original index */
int *index, const int *index_prev,
float mtx[3][3])
{
if ((BM_elem_flag_test(v_other, BM_ELEM_SELECT) == 0) &&
(BM_elem_flag_test(v_other, BM_ELEM_HIDDEN) == 0))
{
const int i = BM_elem_index_get(v);
const int i_other = BM_elem_index_get(v_other);
float vec[3];
float dist_other;
sub_v3_v3v3(vec, v->co, v_other->co);
mul_m3_v3(mtx, vec);
dist_other = dists_prev[i] + len_v3(vec);
if (dist_other < dists[i_other]) {
dists[i_other] = dist_other;
if (index != NULL) {
index[i_other] = index_prev[i];
}
return true;
}
}
return false;
}
/**
* \param mtx: Measure distance in this space.
* \param dists: Store the closest connected distance to selected vertices.
* \param index: Optionally store the original index we're measuring the distance to (can be NULL).
*/
static void editmesh_set_connectivity_distance(BMesh *bm, float mtx[3][3], float *dists, int *index)
{
BLI_LINKSTACK_DECLARE(queue, BMVert *);
/* any BM_ELEM_TAG'd vertex is in 'queue_next', so we don't add in twice */
BLI_LINKSTACK_DECLARE(queue_next, BMVert *);
BLI_LINKSTACK_INIT(queue);
BLI_LINKSTACK_INIT(queue_next);
{
BMIter viter;
BMVert *v;
int i;
BM_ITER_MESH_INDEX (v, &viter, bm, BM_VERTS_OF_MESH, i) {
float dist;
BM_elem_index_set(v, i); /* set_inline */
BM_elem_flag_disable(v, BM_ELEM_TAG);
if (BM_elem_flag_test(v, BM_ELEM_SELECT) == 0 || BM_elem_flag_test(v, BM_ELEM_HIDDEN)) {
dist = FLT_MAX;
if (index != NULL) {
index[i] = i;
}
}
else {
BLI_LINKSTACK_PUSH(queue, v);
dist = 0.0f;
if (index != NULL) {
index[i] = i;
}
}
dists[i] = dist;
}
bm->elem_index_dirty &= ~BM_VERT;
}
/* need to be very careful of feedback loops here, store previous dist's to avoid feedback */
float *dists_prev = MEM_dupallocN(dists);
int *index_prev = MEM_dupallocN(index); /* may be NULL */
do {
BMVert *v;
LinkNode *lnk;
/* this is correct but slow to do each iteration,
* instead sync the dist's while clearing BM_ELEM_TAG (below) */
#if 0
memcpy(dists_prev, dists, sizeof(float) * bm->totvert);
#endif
while ((v = BLI_LINKSTACK_POP(queue))) {
BLI_assert(dists[BM_elem_index_get(v)] != FLT_MAX);
/* connected edge-verts */
if (v->e != NULL) {
BMEdge *e_iter, *e_first;
e_iter = e_first = v->e;
/* would normally use BM_EDGES_OF_VERT, but this runs so often,
* its faster to iterate on the data directly */
do {
if (BM_elem_flag_test(e_iter, BM_ELEM_HIDDEN) == 0) {
/* edge distance */
{
BMVert *v_other = BM_edge_other_vert(e_iter, v);
if (bmesh_test_dist_add(v, v_other, dists, dists_prev, index, index_prev, mtx)) {
if (BM_elem_flag_test(v_other, BM_ELEM_TAG) == 0) {
BM_elem_flag_enable(v_other, BM_ELEM_TAG);
BLI_LINKSTACK_PUSH(queue_next, v_other);
}
}
}
/* face distance */
if (e_iter->l) {
BMLoop *l_iter_radial, *l_first_radial;
/**
* imaginary edge diagonally across quad,
* \note, this takes advantage of the rules of winding that we
* know 2 or more of a verts edges wont reference the same face twice.
* Also, if the edge is hidden, the face will be hidden too.
*/
l_iter_radial = l_first_radial = e_iter->l;
do {
if ((l_iter_radial->v == v) &&
(l_iter_radial->f->len == 4) &&
(BM_elem_flag_test(l_iter_radial->f, BM_ELEM_HIDDEN) == 0))
{
BMVert *v_other = l_iter_radial->next->next->v;
if (bmesh_test_dist_add(v, v_other, dists, dists_prev, index, index_prev, mtx)) {
if (BM_elem_flag_test(v_other, BM_ELEM_TAG) == 0) {
BM_elem_flag_enable(v_other, BM_ELEM_TAG);
BLI_LINKSTACK_PUSH(queue_next, v_other);
}
}
}
} while ((l_iter_radial = l_iter_radial->radial_next) != l_first_radial);
}
}
} while ((e_iter = BM_DISK_EDGE_NEXT(e_iter, v)) != e_first);
}
}
/* clear for the next loop */
for (lnk = queue_next; lnk; lnk = lnk->next) {
BMVert *v_link = lnk->link;
const int i = BM_elem_index_get(v_link);
BM_elem_flag_disable(v_link, BM_ELEM_TAG);
/* keep in sync, avoid having to do full memcpy each iteration */
dists_prev[i] = dists[i];
if (index != NULL) {
index_prev[i] = index[i];
}
}
BLI_LINKSTACK_SWAP(queue, queue_next);
/* none should be tagged now since 'queue_next' is empty */
BLI_assert(BM_iter_mesh_count_flag(BM_VERTS_OF_MESH, bm, BM_ELEM_TAG, true) == 0);
} while (BLI_LINKSTACK_SIZE(queue));
BLI_LINKSTACK_FREE(queue);
BLI_LINKSTACK_FREE(queue_next);
MEM_freeN(dists_prev);
if (index_prev != NULL) {
MEM_freeN(index_prev);
}
}
static struct TransIslandData *editmesh_islands_info_calc(
BMEditMesh *em, int *r_island_tot, int **r_island_vert_map,
bool calc_single_islands)
{
BMesh *bm = em->bm;
struct TransIslandData *trans_islands;
char htype;
char itype;
int i;
/* group vars */
int *groups_array;
int (*group_index)[2];
int group_tot;
void **ele_array;
int *vert_map;
if (em->selectmode & (SCE_SELECT_VERTEX | SCE_SELECT_EDGE)) {
groups_array = MEM_mallocN(sizeof(*groups_array) * bm->totedgesel, __func__);
group_tot = BM_mesh_calc_edge_groups(bm, groups_array, &group_index,
NULL, NULL,
BM_ELEM_SELECT);
htype = BM_EDGE;
itype = BM_VERTS_OF_EDGE;
}
else { /* (bm->selectmode & SCE_SELECT_FACE) */
groups_array = MEM_mallocN(sizeof(*groups_array) * bm->totfacesel, __func__);
group_tot = BM_mesh_calc_face_groups(bm, groups_array, &group_index,
NULL, NULL,
BM_ELEM_SELECT, BM_VERT);
htype = BM_FACE;
itype = BM_VERTS_OF_FACE;
}
trans_islands = MEM_mallocN(sizeof(*trans_islands) * group_tot, __func__);
vert_map = MEM_mallocN(sizeof(*vert_map) * bm->totvert, __func__);
/* we shouldn't need this, but with incorrect selection flushing
* its possible we have a selected vertex that's not in a face,
* for now best not crash in that case. */
copy_vn_i(vert_map, bm->totvert, -1);
BM_mesh_elem_table_ensure(bm, htype);
ele_array = (htype == BM_FACE) ? (void **)bm->ftable : (void **)bm->etable;
BM_mesh_elem_index_ensure(bm, BM_VERT);
/* may be an edge OR a face array */
for (i = 0; i < group_tot; i++) {
BMEditSelection ese = {NULL};
const int fg_sta = group_index[i][0];
const int fg_len = group_index[i][1];
float co[3], no[3], tangent[3];
int j;
zero_v3(co);
zero_v3(no);
zero_v3(tangent);
ese.htype = htype;
/* loop on each face in this group:
* - assign r_vert_map
* - calculate (co, no)
*/
for (j = 0; j < fg_len; j++) {
float tmp_co[3], tmp_no[3], tmp_tangent[3];
ese.ele = ele_array[groups_array[fg_sta + j]];
BM_editselection_center(&ese, tmp_co);
BM_editselection_normal(&ese, tmp_no);
BM_editselection_plane(&ese, tmp_tangent);
add_v3_v3(co, tmp_co);
add_v3_v3(no, tmp_no);
add_v3_v3(tangent, tmp_tangent);
{
/* setup vertex map */
BMIter iter;
BMVert *v;
/* connected edge-verts */
BM_ITER_ELEM (v, &iter, ese.ele, itype) {
vert_map[BM_elem_index_get(v)] = i;
}
}
}
mul_v3_v3fl(trans_islands[i].co, co, 1.0f / (float)fg_len);
if (createSpaceNormalTangent(trans_islands[i].axismtx, no, tangent)) {
/* pass */
}
else {
if (normalize_v3(no) != 0.0f) {
axis_dominant_v3_to_m3(trans_islands[i].axismtx, no);
invert_m3(trans_islands[i].axismtx);
}
else {
unit_m3(trans_islands[i].axismtx);
}
}
}
MEM_freeN(groups_array);
MEM_freeN(group_index);
/* for PET we need islands of 1 so connected vertices can use it with V3D_AROUND_LOCAL_ORIGINS */
if (calc_single_islands) {
BMIter viter;
BMVert *v;
int group_tot_single = 0;
BM_ITER_MESH_INDEX (v, &viter, bm, BM_VERTS_OF_MESH, i) {
if (BM_elem_flag_test(v, BM_ELEM_SELECT) && (vert_map[i] == -1)) {
group_tot_single += 1;
}
}
if (group_tot_single != 0) {
trans_islands = MEM_reallocN(trans_islands, sizeof(*trans_islands) * (group_tot + group_tot_single));
BM_ITER_MESH_INDEX (v, &viter, bm, BM_VERTS_OF_MESH, i) {
if (BM_elem_flag_test(v, BM_ELEM_SELECT) && (vert_map[i] == -1)) {
struct TransIslandData *v_island = &trans_islands[group_tot];
vert_map[i] = group_tot;
copy_v3_v3(v_island->co, v->co);
if (is_zero_v3(v->no) != 0.0f) {
axis_dominant_v3_to_m3(v_island->axismtx, v->no);
invert_m3(v_island->axismtx);
}
else {
unit_m3(v_island->axismtx);
}
group_tot += 1;
}
}
}
}
*r_island_tot = group_tot;
*r_island_vert_map = vert_map;
return trans_islands;
}
/* way to overwrite what data is edited with transform */
static void VertsToTransData(TransInfo *t, TransData *td, TransDataExtension *tx,
BMEditMesh *em, BMVert *eve, float *bweight,
struct TransIslandData *v_island, const bool no_island_center)
{
float *no, _no[3];
BLI_assert(BM_elem_flag_test(eve, BM_ELEM_HIDDEN) == 0);
td->flag = 0;
//if (key)
// td->loc = key->co;
//else
td->loc = eve->co;
copy_v3_v3(td->iloc, td->loc);
if ((t->mode == TFM_SHRINKFATTEN) &&
(em->selectmode & SCE_SELECT_FACE) &&
BM_elem_flag_test(eve, BM_ELEM_SELECT) &&
(BM_vert_calc_normal_ex(eve, BM_ELEM_SELECT, _no)))
{
no = _no;
}
else {
no = eve->no;
}
if (v_island) {
if (no_island_center) {
copy_v3_v3(td->center, td->loc);
}
else {
copy_v3_v3(td->center, v_island->co);
}
copy_m3_m3(td->axismtx, v_island->axismtx);
}
else if (t->around == V3D_AROUND_LOCAL_ORIGINS) {
copy_v3_v3(td->center, td->loc);
createSpaceNormal(td->axismtx, no);
}
else {
copy_v3_v3(td->center, td->loc);
/* Setting normals */
copy_v3_v3(td->axismtx[2], no);
td->axismtx[0][0] =
td->axismtx[0][1] =
td->axismtx[0][2] =
td->axismtx[1][0] =
td->axismtx[1][1] =
td->axismtx[1][2] = 0.0f;
}
td->ext = NULL;
td->val = NULL;
td->extra = NULL;
if (t->mode == TFM_BWEIGHT) {
td->val = bweight;
td->ival = *bweight;
}
else if (t->mode == TFM_SKIN_RESIZE) {
MVertSkin *vs = CustomData_bmesh_get(&em->bm->vdata,
eve->head.data,
CD_MVERT_SKIN);
/* skin node size */
td->ext = tx;
copy_v3_v3(tx->isize, vs->radius);
tx->size = vs->radius;
td->val = vs->radius;
}
else if (t->mode == TFM_SHRINKFATTEN) {
td->ext = tx;
tx->isize[0] = BM_vert_calc_shell_factor_ex(eve, no, BM_ELEM_SELECT);
}
}
static void createTransEditVerts(TransInfo *t)
{
FOREACH_TRANS_DATA_CONTAINER (t, tc) {
TransData *tob = NULL;
TransDataExtension *tx = NULL;
BMEditMesh *em = BKE_editmesh_from_object(tc->obedit);
Mesh *me = tc->obedit->data;
BMesh *bm = em->bm;
BMVert *eve;
BMIter iter;
float (*mappedcos)[3] = NULL, (*quats)[4] = NULL;
float mtx[3][3], smtx[3][3], (*defmats)[3][3] = NULL, (*defcos)[3] = NULL;
float *dists = NULL;
int a;
const int prop_mode = (t->flag & T_PROP_EDIT) ? (t->flag & T_PROP_EDIT_ALL) : 0;
int mirror = 0;
int cd_vert_bweight_offset = -1;
bool use_topology = (me->editflag & ME_EDIT_MIRROR_TOPO) != 0;
struct TransIslandData *island_info = NULL;
int island_info_tot;
int *island_vert_map = NULL;
/* Snap rotation along normal needs a common axis for whole islands,
* otherwise one get random crazy results, see T59104.
* However, we do not want to use the island center for the pivot/translation reference. */
const bool is_snap_rotate = ((t->mode == TFM_TRANSLATION) &&
/* There is not guarantee that snapping
* is initialized yet at this point... */
(usingSnappingNormal(t) || (t->settings->snap_flag & SCE_SNAP_ROTATE) != 0) &&
(t->around != V3D_AROUND_LOCAL_ORIGINS));
/* Even for translation this is needed because of island-orientation, see: T51651. */
const bool is_island_center = (t->around == V3D_AROUND_LOCAL_ORIGINS) || is_snap_rotate;
/* Original index of our connected vertex when connected distances are calculated.
* Optional, allocate if needed. */
int *dists_index = NULL;
if (tc->mirror.axis_flag) {
EDBM_verts_mirror_cache_begin(em, 0, false, (t->flag & T_PROP_EDIT) == 0, use_topology);
mirror = 1;
}
/**
* Quick check if we can transform.
*
* \note ignore modes here, even in edge/face modes, transform data is created by selected vertices.
* \note in prop mode we need at least 1 selected.
*/
if (bm->totvertsel == 0) {
goto cleanup;
}
if (t->mode == TFM_BWEIGHT) {
BM_mesh_cd_flag_ensure(bm, BKE_mesh_from_object(tc->obedit), ME_CDFLAG_VERT_BWEIGHT);
cd_vert_bweight_offset = CustomData_get_offset(&bm->vdata, CD_BWEIGHT);
}
if (prop_mode) {
unsigned int count = 0;
BM_ITER_MESH (eve, &iter, bm, BM_VERTS_OF_MESH) {
if (!BM_elem_flag_test(eve, BM_ELEM_HIDDEN)) {
count++;
}
}
tc->data_len = count;
/* allocating scratch arrays */
if (prop_mode & T_PROP_CONNECTED) {
dists = MEM_mallocN(em->bm->totvert * sizeof(float), __func__);
if (is_island_center) {
dists_index = MEM_mallocN(em->bm->totvert * sizeof(int), __func__);
}
}
}
else {
tc->data_len = bm->totvertsel;
}
tob = tc->data = MEM_callocN(tc->data_len * sizeof(TransData), "TransObData(Mesh EditMode)");
if (ELEM(t->mode, TFM_SKIN_RESIZE, TFM_SHRINKFATTEN)) {
/* warning, this is overkill, we only need 2 extra floats,
* but this stores loads of extra stuff, for TFM_SHRINKFATTEN its even more overkill
* since we may not use the 'alt' transform mode to maintain shell thickness,
* but with generic transform code its hard to lazy init vars */
tx = tc->data_ext = MEM_callocN(tc->data_len * sizeof(TransDataExtension), "TransObData ext");
}
copy_m3_m4(mtx, tc->obedit->obmat);
/* we use a pseudo-inverse so that when one of the axes is scaled to 0,
* matrix inversion still works and we can still moving along the other */
pseudoinverse_m3_m3(smtx, mtx, PSEUDOINVERSE_EPSILON);
if (prop_mode & T_PROP_CONNECTED) {
editmesh_set_connectivity_distance(em->bm, mtx, dists, dists_index);
}
if (is_island_center) {
/* In this specific case, near-by vertices will need to know the island of the nearest connected vertex. */
const bool calc_single_islands = (
(prop_mode & T_PROP_CONNECTED) &&
(t->around == V3D_AROUND_LOCAL_ORIGINS) &&
(em->selectmode & SCE_SELECT_VERTEX));
island_info = editmesh_islands_info_calc(em, &island_info_tot, &island_vert_map, calc_single_islands);
}
/* detect CrazySpace [tm] */
if (modifiers_getCageIndex(t->scene, tc->obedit, NULL, 1) != -1) {
int totleft = -1;
if (modifiers_isCorrectableDeformed(t->scene, tc->obedit)) {
/* Use evaluated state because we need b-bone cache. */
Scene *scene_eval = (Scene *)DEG_get_evaluated_id(t->depsgraph, &t->scene->id);
Object *obedit_eval = (Object *)DEG_get_evaluated_id(t->depsgraph, &tc->obedit->id);
BMEditMesh *em_eval = BKE_editmesh_from_object(obedit_eval);
/* check if we can use deform matrices for modifier from the
* start up to stack, they are more accurate than quats */
totleft = BKE_crazyspace_get_first_deform_matrices_editbmesh(
t->depsgraph, scene_eval, obedit_eval, em_eval,
&defmats, &defcos);
}
/* if we still have more modifiers, also do crazyspace
* correction with quats, relative to the coordinates after
* the modifiers that support deform matrices (defcos) */
#if 0 /* TODO, fix crazyspace+extrude so it can be enabled for general use - campbell */
if ((totleft > 0) || (totleft == -1))
#else
if (totleft > 0)
#endif
{
mappedcos = BKE_crazyspace_get_mapped_editverts(t->depsgraph, t->scene, tc->obedit);
quats = MEM_mallocN(em->bm->totvert * sizeof(*quats), "crazy quats");
BKE_crazyspace_set_quats_editmesh(em, defcos, mappedcos, quats, !prop_mode);
if (mappedcos)
MEM_freeN(mappedcos);
}
if (defcos) {
MEM_freeN(defcos);
}
}
/* find out which half we do */
if (mirror) {
BM_ITER_MESH (eve, &iter, bm, BM_VERTS_OF_MESH) {
if (BM_elem_flag_test(eve, BM_ELEM_SELECT) && eve->co[0] != 0.0f) {
if (eve->co[0] < 0.0f) {
tc->mirror.sign = -1.0f;
mirror = -1;
}
break;
}
}
}
BM_ITER_MESH_INDEX (eve, &iter, bm, BM_VERTS_OF_MESH, a) {
if (!BM_elem_flag_test(eve, BM_ELEM_HIDDEN)) {
if (prop_mode || BM_elem_flag_test(eve, BM_ELEM_SELECT)) {
struct TransIslandData *v_island = NULL;
float *bweight = (cd_vert_bweight_offset != -1) ? BM_ELEM_CD_GET_VOID_P(eve, cd_vert_bweight_offset) : NULL;
if (island_info) {
const int connected_index = (dists_index && dists_index[a] != -1) ? dists_index[a] : a;
v_island = (island_vert_map[connected_index] != -1) ?
&island_info[island_vert_map[connected_index]] : NULL;
}
/* Do not use the island center in case we are using islands
* only to get axis for snap/rotate to normal... */
VertsToTransData(t, tob, tx, em, eve, bweight, v_island, is_snap_rotate);
if (tx)
tx++;
/* selected */
if (BM_elem_flag_test(eve, BM_ELEM_SELECT))
tob->flag |= TD_SELECTED;
if (prop_mode) {
if (prop_mode & T_PROP_CONNECTED) {
tob->dist = dists[a];
}
else {
tob->flag |= TD_NOTCONNECTED;
tob->dist = FLT_MAX;
}
}
/* CrazySpace */
if (defmats || (quats && BM_elem_flag_test(eve, BM_ELEM_TAG))) {
float mat[3][3], qmat[3][3], imat[3][3];
/* use both or either quat and defmat correction */
if (quats && BM_elem_flag_test(eve, BM_ELEM_TAG)) {
quat_to_mat3(qmat, quats[BM_elem_index_get(eve)]);
if (defmats)
mul_m3_series(mat, defmats[a], qmat, mtx);
else
mul_m3_m3m3(mat, mtx, qmat);
}
else
mul_m3_m3m3(mat, mtx, defmats[a]);
invert_m3_m3(imat, mat);
copy_m3_m3(tob->smtx, imat);
copy_m3_m3(tob->mtx, mat);
}
else {
copy_m3_m3(tob->smtx, smtx);
copy_m3_m3(tob->mtx, mtx);
}
/* Mirror? */
if ((mirror > 0 && tob->iloc[0] > 0.0f) || (mirror < 0 && tob->iloc[0] < 0.0f)) {
BMVert *vmir = EDBM_verts_mirror_get(em, eve); //t->obedit, em, eve, tob->iloc, a);
if (vmir && vmir != eve) {
tob->extra = vmir;
}
}
tob++;
}
}
}
if (island_info) {
MEM_freeN(island_info);
MEM_freeN(island_vert_map);
}
if (mirror != 0) {
tob = tc->data;
for (a = 0; a < tc->data_len; a++, tob++) {
if (ABS(tob->loc[0]) <= 0.00001f) {
tob->flag |= TD_MIRROR_EDGE;
}
}
}
cleanup:
/* crazy space free */
if (quats)
MEM_freeN(quats);
if (defmats)
MEM_freeN(defmats);
if (dists)
MEM_freeN(dists);
if (dists_index)
MEM_freeN(dists_index);
if (tc->mirror.axis_flag) {
EDBM_verts_mirror_cache_end(em);
}
}
}
/* *** NODE EDITOR *** */
void flushTransNodes(TransInfo *t)
{
const float dpi_fac = UI_DPI_FAC;
FOREACH_TRANS_DATA_CONTAINER (t, tc) {
int a;
TransData *td;
TransData2D *td2d;
applyGridAbsolute(t);
/* flush to 2d vector from internally used 3d vector */
for (a = 0, td = tc->data, td2d = tc->data_2d; a < tc->data_len; a++, td++, td2d++) {
bNode *node = td->extra;
float locx, locy;
/* weirdo - but the node system is a mix of free 2d elements and dpi sensitive UI */
#ifdef USE_NODE_CENTER
locx = (td2d->loc[0] - (BLI_rctf_size_x(&node->totr)) * +0.5f) / dpi_fac;
locy = (td2d->loc[1] - (BLI_rctf_size_y(&node->totr)) * -0.5f) / dpi_fac;
#else
locx = td2d->loc[0] / dpi_fac;
locy = td2d->loc[1] / dpi_fac;
#endif
/* account for parents (nested nodes) */
if (node->parent) {
nodeFromView(node->parent, locx, locy, &node->locx, &node->locy);
}
else {
node->locx = locx;
node->locy = locy;
}
}
/* handle intersection with noodles */
if (tc->data_len == 1) {
ED_node_link_intersect_test(t->sa, 1);
}
}
}
/* *** SEQUENCE EDITOR *** */
/* commented _only_ because the meta may have animation data which
* needs moving too [#28158] */
#define SEQ_TX_NESTED_METAS
BLI_INLINE void trans_update_seq(Scene *sce, Sequence *seq, int old_start, int sel_flag)
{
if (seq->depth == 0) {
/* Calculate this strip and all nested strips.
* Children are ALWAYS transformed first so we don't need to do this in another loop.
*/
BKE_sequence_calc(sce, seq);
}
else {
BKE_sequence_calc_disp(sce, seq);
}
if (sel_flag == SELECT)
BKE_sequencer_offset_animdata(sce, seq, seq->start - old_start);
}
void flushTransSeq(TransInfo *t)
{
/* Editing null check already done */
ListBase *seqbasep = BKE_sequencer_editing_get(t->scene, false)->seqbasep;
int a, new_frame;
TransData *td = NULL;
TransData2D *td2d = NULL;
TransDataSeq *tdsq = NULL;
Sequence *seq;
TransDataContainer *tc = TRANS_DATA_CONTAINER_FIRST_SINGLE(t);
/* prevent updating the same seq twice
* if the transdata order is changed this will mess up
* but so will TransDataSeq */
Sequence *seq_prev = NULL;
int old_start_prev = 0, sel_flag_prev = 0;
/* flush to 2d vector from internally used 3d vector */
for (a = 0, td = tc->data, td2d = tc->data_2d; a < tc->data_len; a++, td++, td2d++) {
int old_start;
tdsq = (TransDataSeq *)td->extra;
seq = tdsq->seq;
old_start = seq->start;
new_frame = round_fl_to_int(td2d->loc[0]);
switch (tdsq->sel_flag) {
case SELECT:
#ifdef SEQ_TX_NESTED_METAS
if ((seq->depth != 0 || BKE_sequence_tx_test(seq))) {
/* for meta's, their children move */
seq->start = new_frame - tdsq->start_offset;
}
#else
if (seq->type != SEQ_TYPE_META && (seq->depth != 0 || seq_tx_test(seq))) {
/* for meta's, their children move */
seq->start = new_frame - tdsq->start_offset;
}
#endif
if (seq->depth == 0) {
seq->machine = round_fl_to_int(td2d->loc[1]);
CLAMP(seq->machine, 1, MAXSEQ);
}
break;
case SEQ_LEFTSEL: /* no vertical transform */
BKE_sequence_tx_set_final_left(seq, new_frame);
BKE_sequence_tx_handle_xlimits(seq, tdsq->flag & SEQ_LEFTSEL, tdsq->flag & SEQ_RIGHTSEL);
/* todo - move this into aftertrans update? - old seq tx needed it anyway */
BKE_sequence_single_fix(seq);
break;
case SEQ_RIGHTSEL: /* no vertical transform */
BKE_sequence_tx_set_final_right(seq, new_frame);
BKE_sequence_tx_handle_xlimits(seq, tdsq->flag & SEQ_LEFTSEL, tdsq->flag & SEQ_RIGHTSEL);
/* todo - move this into aftertrans update? - old seq tx needed it anyway */
BKE_sequence_single_fix(seq);
break;
}
/* Update *previous* seq! Else, we would update a seq after its first transform, and if it has more than one
* (like e.g. SEQ_LEFTSEL and SEQ_RIGHTSEL), the others are not updated! See T38469.
*/
if (seq != seq_prev) {
if (seq_prev) {
trans_update_seq(t->scene, seq_prev, old_start_prev, sel_flag_prev);
}
seq_prev = seq;
old_start_prev = old_start;
sel_flag_prev = tdsq->sel_flag;
}
else {
/* We want to accumulate *all* sel_flags for this seq! */
sel_flag_prev |= tdsq->sel_flag;
}
}
/* Don't forget to update the last seq! */
if (seq_prev) {
trans_update_seq(t->scene, seq_prev, old_start_prev, sel_flag_prev);
}
/* originally TFM_TIME_EXTEND, transform changes */
if (ELEM(t->mode, TFM_SEQ_SLIDE, TFM_TIME_TRANSLATE)) {
/* Special annoying case here, need to calc metas with TFM_TIME_EXTEND only */
/* calc all meta's then effects [#27953] */
for (seq = seqbasep->first; seq; seq = seq->next) {
if (seq->type == SEQ_TYPE_META && seq->flag & SELECT) {
BKE_sequence_calc(t->scene, seq);
}
}
for (seq = seqbasep->first; seq; seq = seq->next) {
if (seq->seq1 || seq->seq2 || seq->seq3) {
BKE_sequence_calc(t->scene, seq);
}
}
/* update effects inside meta's */
for (a = 0, seq_prev = NULL, td = tc->data, td2d = tc->data_2d;
a < tc->data_len;
a++, td++, td2d++, seq_prev = seq)
{
tdsq = (TransDataSeq *)td->extra;
seq = tdsq->seq;
if ((seq != seq_prev) && (seq->depth != 0)) {
if (seq->seq1 || seq->seq2 || seq->seq3) {
BKE_sequence_calc(t->scene, seq);
}
}
}
}
/* need to do the overlap check in a new loop otherwise adjacent strips
* will not be updated and we'll get false positives */
seq_prev = NULL;
for (a = 0, td = tc->data, td2d = tc->data_2d; a < tc->data_len; a++, td++, td2d++) {
tdsq = (TransDataSeq *)td->extra;
seq = tdsq->seq;
if (seq != seq_prev) {
if (seq->depth == 0) {
/* test overlap, displays red outline */
seq->flag &= ~SEQ_OVERLAP;
if (BKE_sequence_test_overlap(seqbasep, seq)) {
seq->flag |= SEQ_OVERLAP;
}
}
}
seq_prev = seq;
}
}
/* ********************* UV ****************** */
static void UVsToTransData(
const float aspect[2], TransData *td, TransData2D *td2d,
float *uv, const float *center, bool selected)
{
/* uv coords are scaled by aspects. this is needed for rotations and
* proportional editing to be consistent with the stretched uv coords
* that are displayed. this also means that for display and numinput,
* and when the uv coords are flushed, these are converted each time */
td2d->loc[0] = uv[0] * aspect[0];
td2d->loc[1] = uv[1] * aspect[1];
td2d->loc[2] = 0.0f;
td2d->loc2d = uv;
td->flag = 0;
td->loc = td2d->loc;
copy_v2_v2(td->center, center ? center : td->loc);
td->center[2] = 0.0f;
copy_v3_v3(td->iloc, td->loc);
memset(td->axismtx, 0, sizeof(td->axismtx));
td->axismtx[2][2] = 1.0f;
td->ext = NULL; td->val = NULL;
if (selected) {
td->flag |= TD_SELECTED;
td->dist = 0.0;
}
else {
td->dist = FLT_MAX;
}
unit_m3(td->mtx);
unit_m3(td->smtx);
}
static void createTransUVs(bContext *C, TransInfo *t)
{
SpaceImage *sima = CTX_wm_space_image(C);
Image *ima = CTX_data_edit_image(C);
Scene *scene = t->scene;
ToolSettings *ts = CTX_data_tool_settings(C);
const bool is_prop_edit = (t->flag & T_PROP_EDIT) != 0;
const bool is_prop_connected = (t->flag & T_PROP_CONNECTED) != 0;
const bool is_island_center = (t->around == V3D_AROUND_LOCAL_ORIGINS);
FOREACH_TRANS_DATA_CONTAINER (t, tc) {
TransData *td = NULL;
TransData2D *td2d = NULL;
BMEditMesh *em = BKE_editmesh_from_object(tc->obedit);
BMFace *efa;
BMIter iter, liter;
UvElementMap *elementmap = NULL;
BLI_bitmap *island_enabled = NULL;
struct { float co[2]; int co_num; } *island_center = NULL;
int count = 0, countsel = 0, count_rejected = 0;
const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
if (!ED_space_image_show_uvedit(sima, tc->obedit)) {
continue;
}
/* count */
if (is_prop_connected || is_island_center) {
/* create element map with island information */
const bool use_facesel = (ts->uv_flag & UV_SYNC_SELECTION) == 0;
elementmap = BM_uv_element_map_create(em->bm, use_facesel, false, true);
if (elementmap == NULL) {
return;
}
if (is_prop_connected) {
island_enabled = BLI_BITMAP_NEW(elementmap->totalIslands, "TransIslandData(UV Editing)");
}
if (is_island_center) {
island_center = MEM_callocN(sizeof(*island_center) * elementmap->totalIslands, __func__);
}
}
BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
BMLoop *l;
if (!uvedit_face_visible_test(scene, tc->obedit, ima, efa)) {
BM_elem_flag_disable(efa, BM_ELEM_TAG);
continue;
}
BM_elem_flag_enable(efa, BM_ELEM_TAG);
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
if (uvedit_uv_select_test(scene, l, cd_loop_uv_offset)) {
countsel++;
if (is_prop_connected || island_center) {
UvElement *element = BM_uv_element_get(elementmap, efa, l);
if (is_prop_connected) {
BLI_BITMAP_ENABLE(island_enabled, element->island);
}
if (is_island_center) {
if (element->flag == false) {
MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
add_v2_v2(island_center[element->island].co, luv->uv);
island_center[element->island].co_num++;
element->flag = true;
}
}
}
}
if (is_prop_edit) {
count++;
}
}
}
/* note: in prop mode we need at least 1 selected */
if (countsel == 0) {
goto finally;
}
if (is_island_center) {
int i;
for (i = 0; i < elementmap->totalIslands; i++) {
mul_v2_fl(island_center[i].co, 1.0f / island_center[i].co_num);
mul_v2_v2(island_center[i].co, t->aspect);
}
}
tc->data_len = (is_prop_edit) ? count : countsel;
tc->data = MEM_callocN(tc->data_len * sizeof(TransData), "TransObData(UV Editing)");
/* for each 2d uv coord a 3d vector is allocated, so that they can be
* treated just as if they were 3d verts */
tc->data_2d = MEM_callocN(tc->data_len * sizeof(TransData2D), "TransObData2D(UV Editing)");
if (sima->flag & SI_CLIP_UV)
t->flag |= T_CLIP_UV;
td = tc->data;
td2d = tc->data_2d;
BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
BMLoop *l;
if (!BM_elem_flag_test(efa, BM_ELEM_TAG))
continue;
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
const bool selected = uvedit_uv_select_test(scene, l, cd_loop_uv_offset);
MLoopUV *luv;
const float *center = NULL;
if (!is_prop_edit && !selected)
continue;
if (is_prop_connected || is_island_center) {
UvElement *element = BM_uv_element_get(elementmap, efa, l);
if (is_prop_connected) {
if (!BLI_BITMAP_TEST(island_enabled, element->island)) {
count_rejected++;
continue;
}
}
if (is_island_center) {
center = island_center[element->island].co;
}
}
BM_elem_flag_enable(l, BM_ELEM_TAG);
luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
UVsToTransData(t->aspect, td++, td2d++, luv->uv, center, selected);
}
}
if (is_prop_connected) {
tc->data_len -= count_rejected;
}
if (sima->flag & SI_LIVE_UNWRAP) {
ED_uvedit_live_unwrap_begin(t->scene, tc->obedit);
}
finally:
if (is_prop_connected || is_island_center) {
BM_uv_element_map_free(elementmap);
if (is_prop_connected) {
MEM_freeN(island_enabled);
}
if (island_center) {
MEM_freeN(island_center);
}
}
}
}
void flushTransUVs(TransInfo *t)
{
SpaceImage *sima = t->sa->spacedata.first;
const bool use_pixel_snap = ((sima->pixel_snap_mode != SI_PIXEL_SNAP_DISABLED) &&
(t->state != TRANS_CANCEL));
FOREACH_TRANS_DATA_CONTAINER (t, tc) {
TransData2D *td;
int a;
float aspect_inv[2], size[2];
aspect_inv[0] = 1.0f / t->aspect[0];
aspect_inv[1] = 1.0f / t->aspect[1];
if (use_pixel_snap) {
int size_i[2];
ED_space_image_get_size(sima, &size_i[0], &size_i[1]);
size[0] = size_i[0];
size[1] = size_i[1];
}
/* flush to 2d vector from internally used 3d vector */
for (a = 0, td = tc->data_2d; a < tc->data_len; a++, td++) {
td->loc2d[0] = td->loc[0] * aspect_inv[0];
td->loc2d[1] = td->loc[1] * aspect_inv[1];
if (use_pixel_snap) {
td->loc2d[0] *= size[0];
td->loc2d[1] *= size[1];
switch (sima->pixel_snap_mode) {
case SI_PIXEL_SNAP_CENTER:
td->loc2d[0] = roundf(td->loc2d[0] - 0.5f) + 0.5f;
td->loc2d[1] = roundf(td->loc2d[1] - 0.5f) + 0.5f;
break;
case SI_PIXEL_SNAP_CORNER:
td->loc2d[0] = roundf(td->loc2d[0]);
td->loc2d[1] = roundf(td->loc2d[1]);
break;
}
td->loc2d[0] /= size[0];
td->loc2d[1] /= size[1];
}
}
}
}
bool clipUVTransform(TransInfo *t, float vec[2], const bool resize)
{
bool clipx = true, clipy = true;
float min[2], max[2];
min[0] = min[1] = 0.0f;
max[0] = t->aspect[0];
max[1] = t->aspect[1];
FOREACH_TRANS_DATA_CONTAINER (t, tc) {
TransData *td;
int a;
for (a = 0, td = tc->data; a < tc->data_len; a++, td++) {
minmax_v2v2_v2(min, max, td->loc);
}
if (resize) {
if (min[0] < 0.0f && t->center_global[0] > 0.0f && t->center_global[0] < t->aspect[0] * 0.5f)
vec[0] *= t->center_global[0] / (t->center_global[0] - min[0]);
else if (max[0] > t->aspect[0] && t->center_global[0] < t->aspect[0])
vec[0] *= (t->center_global[0] - t->aspect[0]) / (t->center_global[0] - max[0]);
else
clipx = 0;
if (min[1] < 0.0f && t->center_global[1] > 0.0f && t->center_global[1] < t->aspect[1] * 0.5f)
vec[1] *= t->center_global[1] / (t->center_global[1] - min[1]);
else if (max[1] > t->aspect[1] && t->center_global[1] < t->aspect[1])
vec[1] *= (t->center_global[1] - t->aspect[1]) / (t->center_global[1] - max[1]);
else
clipy = 0;
}
else {
if (min[0] < 0.0f)
vec[0] -= min[0];
else if (max[0] > t->aspect[0])
vec[0] -= max[0] - t->aspect[0];
else
clipx = 0;
if (min[1] < 0.0f)
vec[1] -= min[1];
else if (max[1] > t->aspect[1])
vec[1] -= max[1] - t->aspect[1];
else
clipy = 0;
}
}
return (clipx || clipy);
}
void clipUVData(TransInfo *t)
{
FOREACH_TRANS_DATA_CONTAINER (t, tc) {
TransData *td = tc->data;
for (int a = 0; a < tc->data_len; a++, td++) {
if (td->flag & TD_NOACTION)
break;
if ((td->flag & TD_SKIP) || (!td->loc))
continue;
td->loc[0] = min_ff(max_ff(0.0f, td->loc[0]), t->aspect[0]);
td->loc[1] = min_ff(max_ff(0.0f, td->loc[1]), t->aspect[1]);
}
}
}
/* ********************* ANIMATION EDITORS (GENERAL) ************************* */
/* This function tests if a point is on the "mouse" side of the cursor/frame-marking */
static bool FrameOnMouseSide(char side, float frame, float cframe)
{
/* both sides, so it doesn't matter */
if (side == 'B') return true;
/* only on the named side */
if (side == 'R')
return (frame >= cframe);
else
return (frame <= cframe);
}
/* ********************* NLA EDITOR ************************* */
static void createTransNlaData(bContext *C, TransInfo *t)
{
Scene *scene = t->scene;
SpaceNla *snla = NULL;
TransData *td = NULL;
TransDataNla *tdn = NULL;
bAnimContext ac;
ListBase anim_data = {NULL, NULL};
bAnimListElem *ale;
int filter;
int count = 0;
TransDataContainer *tc = TRANS_DATA_CONTAINER_FIRST_SINGLE(t);
/* determine what type of data we are operating on */
if (ANIM_animdata_get_context(C, &ac) == 0)
return;
snla = (SpaceNla *)ac.sl;
/* filter data */
filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE | ANIMFILTER_FOREDIT);
ANIM_animdata_filter(&ac, &anim_data, filter, ac.data, ac.datatype);
/* which side of the current frame should be allowed */
if (t->mode == TFM_TIME_EXTEND) {
/* only side on which mouse is gets transformed */
float xmouse, ymouse;
UI_view2d_region_to_view(&ac.ar->v2d, t->mouse.imval[0], t->mouse.imval[1], &xmouse, &ymouse);
t->frame_side = (xmouse > CFRA) ? 'R' : 'L';
}
else {
/* normal transform - both sides of current frame are considered */
t->frame_side = 'B';
}
/* loop 1: count how many strips are selected (consider each strip as 2 points) */
for (ale = anim_data.first; ale; ale = ale->next) {
NlaTrack *nlt = (NlaTrack *)ale->data;
NlaStrip *strip;
/* make some meta-strips for chains of selected strips */
BKE_nlastrips_make_metas(&nlt->strips, 1);
/* only consider selected strips */
for (strip = nlt->strips.first; strip; strip = strip->next) {
// TODO: we can make strips have handles later on...
/* transition strips can't get directly transformed */
if (strip->type != NLASTRIP_TYPE_TRANSITION) {
if (strip->flag & NLASTRIP_FLAG_SELECT) {
if (FrameOnMouseSide(t->frame_side, strip->start, (float)CFRA)) count++;
if (FrameOnMouseSide(t->frame_side, strip->end, (float)CFRA)) count++;
}
}
}
}
/* stop if trying to build list if nothing selected */
if (count == 0) {
/* clear temp metas that may have been created but aren't needed now
* because they fell on the wrong side of CFRA
*/
for (ale = anim_data.first; ale; ale = ale->next) {
NlaTrack *nlt = (NlaTrack *)ale->data;
BKE_nlastrips_clear_metas(&nlt->strips, 0, 1);
}
/* cleanup temp list */
ANIM_animdata_freelist(&anim_data);
return;
}
/* allocate memory for data */
tc->data_len = count;
tc->data = MEM_callocN(tc->data_len * sizeof(TransData), "TransData(NLA Editor)");
td = tc->data;
tc->custom.type.data = tdn = MEM_callocN(tc->data_len * sizeof(TransDataNla), "TransDataNla (NLA Editor)");
tc->custom.type.use_free = true;
/* loop 2: build transdata array */
for (ale = anim_data.first; ale; ale = ale->next) {
/* only if a real NLA-track */
if (ale->type == ANIMTYPE_NLATRACK) {
AnimData *adt = ale->adt;
NlaTrack *nlt = (NlaTrack *)ale->data;
NlaStrip *strip;
/* only consider selected strips */
for (strip = nlt->strips.first; strip; strip = strip->next) {
// TODO: we can make strips have handles later on...
/* transition strips can't get directly transformed */
if (strip->type != NLASTRIP_TYPE_TRANSITION) {
if (strip->flag & NLASTRIP_FLAG_SELECT) {
/* our transform data is constructed as follows:
* - only the handles on the right side of the current-frame get included
* - td structs are transform-elements operated on by the transform system
* and represent a single handle. The storage/pointer used (val or loc) depends on
* whether we're scaling or transforming. Ultimately though, the handles
* the td writes to will simply be a dummy in tdn
* - for each strip being transformed, a single tdn struct is used, so in some
* cases, there will need to be 1 of these tdn elements in the array skipped...
*/
float center[3], yval;
/* firstly, init tdn settings */
tdn->id = ale->id;
tdn->oldTrack = tdn->nlt = nlt;
tdn->strip = strip;
tdn->trackIndex = BLI_findindex(&adt->nla_tracks, nlt);
yval = (float)(tdn->trackIndex * NLACHANNEL_STEP(snla));
tdn->h1[0] = strip->start;
tdn->h1[1] = yval;
tdn->h2[0] = strip->end;
tdn->h2[1] = yval;
center[0] = (float)CFRA;
center[1] = yval;
center[2] = 0.0f;
/* set td's based on which handles are applicable */
if (FrameOnMouseSide(t->frame_side, strip->start, (float)CFRA)) {
/* just set tdn to assume that it only has one handle for now */
tdn->handle = -1;
/* now, link the transform data up to this data */
if (ELEM(t->mode, TFM_TRANSLATION, TFM_TIME_EXTEND)) {
td->loc = tdn->h1;
copy_v3_v3(td->iloc, tdn->h1);
/* store all the other gunk that is required by transform */
copy_v3_v3(td->center, center);
memset(td->axismtx, 0, sizeof(td->axismtx));
td->axismtx[2][2] = 1.0f;
td->ext = NULL; td->val = NULL;
td->flag |= TD_SELECTED;
td->dist = 0.0f;
unit_m3(td->mtx);
unit_m3(td->smtx);
}
else {
/* time scaling only needs single value */
td->val = &tdn->h1[0];
td->ival = tdn->h1[0];
}
td->extra = tdn;
td++;
}
if (FrameOnMouseSide(t->frame_side, strip->end, (float)CFRA)) {
/* if tdn is already holding the start handle,
* then we're doing both, otherwise, only end */
tdn->handle = (tdn->handle) ? 2 : 1;
/* now, link the transform data up to this data */
if (ELEM(t->mode, TFM_TRANSLATION, TFM_TIME_EXTEND)) {
td->loc = tdn->h2;
copy_v3_v3(td->iloc, tdn->h2);
/* store all the other gunk that is required by transform */
copy_v3_v3(td->center, center);
memset(td->axismtx, 0, sizeof(td->axismtx));
td->axismtx[2][2] = 1.0f;
td->ext = NULL; td->val = NULL;
td->flag |= TD_SELECTED;
td->dist = 0.0f;
unit_m3(td->mtx);
unit_m3(td->smtx);
}
else {
/* time scaling only needs single value */
td->val = &tdn->h2[0];
td->ival = tdn->h2[0];
}
td->extra = tdn;
td++;
}
/* if both handles were used, skip the next tdn (i.e. leave it blank) since the counting code is dumb...
* otherwise, just advance to the next one...
*/
if (tdn->handle == 2)
tdn += 2;
else
tdn++;
}
}
}
}
}
/* cleanup temp list */
ANIM_animdata_freelist(&anim_data);
}
/* ********************* ACTION EDITOR ****************** */
static int gpf_cmp_frame(void *thunk, const void *a, const void *b)
{
const bGPDframe *frame_a = a;
const bGPDframe *frame_b = b;
if (frame_a->framenum < frame_b->framenum) return -1;
if (frame_a->framenum > frame_b->framenum) return 1;
*((bool *)thunk) = true;
/* selected last */
if ((frame_a->flag & GP_FRAME_SELECT) &&
((frame_b->flag & GP_FRAME_SELECT) == 0))
{
return 1;
}
return 0;
}
static int masklay_shape_cmp_frame(void *thunk, const void *a, const void *b)
{
const MaskLayerShape *frame_a = a;
const MaskLayerShape *frame_b = b;
if (frame_a->frame < frame_b->frame) return -1;
if (frame_a->frame > frame_b->frame) return 1;
*((bool *)thunk) = true;
/* selected last */
if ((frame_a->flag & MASK_SHAPE_SELECT) &&
((frame_b->flag & MASK_SHAPE_SELECT) == 0))
{
return 1;
}
return 0;
}
/* Called by special_aftertrans_update to make sure selected gp-frames replace
* any other gp-frames which may reside on that frame (that are not selected).
* It also makes sure gp-frames are still stored in chronological order after
* transform.
*/
static void posttrans_gpd_clean(bGPdata *gpd)
{
bGPDlayer *gpl;
for (gpl = gpd->layers.first; gpl; gpl = gpl->next) {
bGPDframe *gpf, *gpfn;
bool is_double = false;
BLI_listbase_sort_r(&gpl->frames, gpf_cmp_frame, &is_double);
if (is_double) {
for (gpf = gpl->frames.first; gpf; gpf = gpfn) {
gpfn = gpf->next;
if (gpfn && gpf->framenum == gpfn->framenum) {
BKE_gpencil_layer_delframe(gpl, gpf);
}
}
}
#ifdef DEBUG
for (gpf = gpl->frames.first; gpf; gpf = gpf->next) {
BLI_assert(!gpf->next || gpf->framenum < gpf->next->framenum);
}
#endif
}
/* set cache flag to dirty */
DEG_id_tag_update(&gpd->id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY);
}
static void posttrans_mask_clean(Mask *mask)
{
MaskLayer *masklay;
for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
MaskLayerShape *masklay_shape, *masklay_shape_next;
bool is_double = false;
BLI_listbase_sort_r(&masklay->splines_shapes, masklay_shape_cmp_frame, &is_double);
if (is_double) {
for (masklay_shape = masklay->splines_shapes.first; masklay_shape; masklay_shape = masklay_shape_next) {
masklay_shape_next = masklay_shape->next;
if (masklay_shape_next && masklay_shape->frame == masklay_shape_next->frame) {
BKE_mask_layer_shape_unlink(masklay, masklay_shape);
}
}
}
#ifdef DEBUG
for (masklay_shape = masklay->splines_shapes.first; masklay_shape; masklay_shape = masklay_shape->next) {
BLI_assert(!masklay_shape->next || masklay_shape->frame < masklay_shape->next->frame);
}
#endif
}
}
/* Time + Average value */
typedef struct tRetainedKeyframe {
struct tRetainedKeyframe *next, *prev;
float frame; /* frame to cluster around */
float val; /* average value */
size_t tot_count; /* number of keyframes that have been averaged */
size_t del_count; /* number of keyframes of this sort that have been deleted so far */
} tRetainedKeyframe;
/* Called during special_aftertrans_update to make sure selected keyframes replace
* any other keyframes which may reside on that frame (that is not selected).
*/
static void posttrans_fcurve_clean(FCurve *fcu, const bool use_handle)
{
/* NOTE: We assume that all keys are sorted */
ListBase retained_keys = {NULL, NULL};
const bool can_average_points = ((fcu->flag & (FCURVE_INT_VALUES | FCURVE_DISCRETE_VALUES)) == 0);
/* sanity checks */
if ((fcu->totvert == 0) || (fcu->bezt == NULL))
return;
/* 1) Identify selected keyframes, and average the values on those
* in case there are collisions due to multiple keys getting scaled
* to all end up on the same frame
*/
for (int i = 0; i < fcu->totvert; i++) {
BezTriple *bezt = &fcu->bezt[i];
if (BEZT_ISSEL_ANY(bezt)) {
bool found = false;
/* If there's another selected frame here, merge it */
for (tRetainedKeyframe *rk = retained_keys.last; rk; rk = rk->prev) {
if (IS_EQT(rk->frame, bezt->vec[1][0], BEZT_BINARYSEARCH_THRESH)) {
rk->val += bezt->vec[1][1];
rk->tot_count++;
found = true;
break;
}
else if (rk->frame < bezt->vec[1][0]) {
/* Terminate early if have passed the supposed insertion point? */
break;
}
}
/* If nothing found yet, create a new one */
if (found == false) {
tRetainedKeyframe *rk = MEM_callocN(sizeof(tRetainedKeyframe), "tRetainedKeyframe");
rk->frame = bezt->vec[1][0];
rk->val = bezt->vec[1][1];
rk->tot_count = 1;
BLI_addtail(&retained_keys, rk);
}
}
}
if (BLI_listbase_is_empty(&retained_keys)) {
/* This may happen if none of the points were selected... */
if (G.debug & G_DEBUG) {
printf("%s: nothing to do for FCurve %p (rna_path = '%s')\n", __func__, fcu, fcu->rna_path);
}
return;
}
else {
/* Compute the average values for each retained keyframe */
for (tRetainedKeyframe *rk = retained_keys.first; rk; rk = rk->next) {
rk->val = rk->val / (float)rk->tot_count;
}
}
/* 2) Delete all keyframes duplicating the "retained keys" found above
* - Most of these will be unselected keyframes
* - Some will be selected keyframes though. For those, we only keep the last one
* (or else everything is gone), and replace its value with the averaged value.
*/
for (int i = fcu->totvert - 1; i >= 0; i--) {
BezTriple *bezt = &fcu->bezt[i];
/* Is this keyframe a candidate for deletion? */
/* TODO: Replace loop with an O(1) lookup instead */
for (tRetainedKeyframe *rk = retained_keys.last; rk; rk = rk->prev) {
if (IS_EQT(bezt->vec[1][0], rk->frame, BEZT_BINARYSEARCH_THRESH)) {
/* Selected keys are treated with greater care than unselected ones... */
if (BEZT_ISSEL_ANY(bezt)) {
/* - If this is the last selected key left (based on rk->del_count) ==> UPDATE IT
* (or else we wouldn't have any keyframe left here)
* - Otherwise, there are still other selected keyframes on this frame
* to be merged down still ==> DELETE IT
*/
if (rk->del_count == rk->tot_count - 1) {
/* Update keyframe... */
if (can_average_points) {
/* TODO: update handles too? */
bezt->vec[1][1] = rk->val;
}
}
else {
/* Delete Keyframe */
delete_fcurve_key(fcu, i, 0);
}
/* Update count of how many we've deleted
* - It should only matter that we're doing this for all but the last one
*/
rk->del_count++;
}
else {
/* Always delete - Unselected keys don't matter */
delete_fcurve_key(fcu, i, 0);
}
/* Stop the RK search... we've found our match now */
break;
}
}
}
/* 3) Recalculate handles */
testhandles_fcurve(fcu, use_handle);
/* cleanup */
BLI_freelistN(&retained_keys);
}
/* Called by special_aftertrans_update to make sure selected keyframes replace
* any other keyframes which may reside on that frame (that is not selected).
* remake_action_ipos should have already been called
*/
static void posttrans_action_clean(bAnimContext *ac, bAction *act)
{
ListBase anim_data = {NULL, NULL};
bAnimListElem *ale;
int filter;
/* filter data */
filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_FOREDIT /*| ANIMFILTER_CURVESONLY*/);
ANIM_animdata_filter(ac, &anim_data, filter, act, ANIMCONT_ACTION);
/* loop through relevant data, removing keyframes as appropriate
* - all keyframes are converted in/out of global time
*/
for (ale = anim_data.first; ale; ale = ale->next) {
AnimData *adt = ANIM_nla_mapping_get(ac, ale);
if (adt) {
ANIM_nla_mapping_apply_fcurve(adt, ale->key_data, 0, 0);
posttrans_fcurve_clean(ale->key_data, false); /* only use handles in graph editor */
ANIM_nla_mapping_apply_fcurve(adt, ale->key_data, 1, 0);
}
else
posttrans_fcurve_clean(ale->key_data, false); /* only use handles in graph editor */
}
/* free temp data */
ANIM_animdata_freelist(&anim_data);
}
/* ----------------------------- */
/* fully select selected beztriples, but only include if it's on the right side of cfra */
static int count_fcurve_keys(FCurve *fcu, char side, float cfra, bool is_prop_edit)
{
BezTriple *bezt;
int i, count = 0, count_all = 0;
if (ELEM(NULL, fcu, fcu->bezt))
return count;
/* only include points that occur on the right side of cfra */
for (i = 0, bezt = fcu->bezt; i < fcu->totvert; i++, bezt++) {
if (FrameOnMouseSide(side, bezt->vec[1][0], cfra)) {
/* no need to adjust the handle selection since they are assumed
* selected (like graph editor with SIPO_NOHANDLES) */
if (bezt->f2 & SELECT)
count++;
count_all++;
}
}
if (is_prop_edit && count > 0)
return count_all;
else return count;
}
/* fully select selected beztriples, but only include if it's on the right side of cfra */
static int count_gplayer_frames(bGPDlayer *gpl, char side, float cfra, bool is_prop_edit)
{
bGPDframe *gpf;
int count = 0, count_all = 0;
if (gpl == NULL)
return count;
/* only include points that occur on the right side of cfra */
for (gpf = gpl->frames.first; gpf; gpf = gpf->next) {
if (FrameOnMouseSide(side, (float)gpf->framenum, cfra)) {
if (gpf->flag & GP_FRAME_SELECT)
count++;
count_all++;
}
}
if (is_prop_edit && count > 0)
return count_all;
else
return count;
}
/* fully select selected beztriples, but only include if it's on the right side of cfra */
static int count_masklayer_frames(MaskLayer *masklay, char side, float cfra, bool is_prop_edit)
{
MaskLayerShape *masklayer_shape;
int count = 0, count_all = 0;
if (masklay == NULL)
return count;
/* only include points that occur on the right side of cfra */
for (masklayer_shape = masklay->splines_shapes.first; masklayer_shape; masklayer_shape = masklayer_shape->next) {
if (FrameOnMouseSide(side, (float)masklayer_shape->frame, cfra)) {
if (masklayer_shape->flag & MASK_SHAPE_SELECT)
count++;
count_all++;
}
}
if (is_prop_edit && count > 0)
return count_all;
else
return count;
}
/* This function assigns the information to transdata */
static void TimeToTransData(TransData *td, float *time, AnimData *adt, float ypos)
{
/* memory is calloc'ed, so that should zero everything nicely for us */
td->val = time;
td->ival = *(time);
td->center[0] = td->ival;
td->center[1] = ypos;
/* store the AnimData where this keyframe exists as a keyframe of the
* active action as td->extra.
*/
td->extra = adt;
}
/* This function advances the address to which td points to, so it must return
* the new address so that the next time new transform data is added, it doesn't
* overwrite the existing ones... i.e. td = IcuToTransData(td, icu, ob, side, cfra);
*
* The 'side' argument is needed for the extend mode. 'B' = both sides, 'R'/'L' mean only data
* on the named side are used.
*/
static TransData *ActionFCurveToTransData(TransData *td, TransData2D **td2dv, FCurve *fcu, AnimData *adt, char side, float cfra, bool is_prop_edit, float ypos)
{
BezTriple *bezt;
TransData2D *td2d = *td2dv;
int i;
if (ELEM(NULL, fcu, fcu->bezt))
return td;
for (i = 0, bezt = fcu->bezt; i < fcu->totvert; i++, bezt++) {
/* only add selected keyframes (for now, proportional edit is not enabled) */
if (is_prop_edit || (bezt->f2 & SELECT)) { /* note this MUST match count_fcurve_keys(),
* so can't use BEZT_ISSEL_ANY() macro */
/* only add if on the right 'side' of the current frame */
if (FrameOnMouseSide(side, bezt->vec[1][0], cfra)) {
TimeToTransData(td, bezt->vec[1], adt, ypos);
if (bezt->f2 & SELECT)
td->flag |= TD_SELECTED;
/*set flags to move handles as necessary*/
td->flag |= TD_MOVEHANDLE1 | TD_MOVEHANDLE2;
td2d->h1 = bezt->vec[0];
td2d->h2 = bezt->vec[2];
copy_v2_v2(td2d->ih1, td2d->h1);
copy_v2_v2(td2d->ih2, td2d->h2);
td++;
td2d++;
}
}
}
*td2dv = td2d;
return td;
}
/* helper struct for gp-frame transforms (only used here) */
typedef struct tGPFtransdata {
float val; /* where transdata writes transform */
int *sdata; /* pointer to gpf->framenum */
} tGPFtransdata;
/* This function helps flush transdata written to tempdata into the gp-frames */
void flushTransIntFrameActionData(TransInfo *t)
{
TransDataContainer *tc = TRANS_DATA_CONTAINER_FIRST_SINGLE(t);
tGPFtransdata *tfd = tc->custom.type.data;
/* flush data! */
for (int i = 0; i < tc->data_len; i++, tfd++) {
*(tfd->sdata) = round_fl_to_int(tfd->val);
}
}
/* This function advances the address to which td points to, so it must return
* the new address so that the next time new transform data is added, it doesn't
* overwrite the existing ones... i.e. td = GPLayerToTransData(td, ipo, ob, side, cfra);
*
* The 'side' argument is needed for the extend mode. 'B' = both sides, 'R'/'L' mean only data
* on the named side are used.
*/
static int GPLayerToTransData(TransData *td, tGPFtransdata *tfd, bGPDlayer *gpl, char side, float cfra, bool is_prop_edit, float ypos)
{
bGPDframe *gpf;
int count = 0;
/* check for select frames on right side of current frame */
for (gpf = gpl->frames.first; gpf; gpf = gpf->next) {
if (is_prop_edit || (gpf->flag & GP_FRAME_SELECT)) {
if (FrameOnMouseSide(side, (float)gpf->framenum, cfra)) {
/* memory is calloc'ed, so that should zero everything nicely for us */
td->val = &tfd->val;
td->ival = (float)gpf->framenum;
td->center[0] = td->ival;
td->center[1] = ypos;
tfd->val = (float)gpf->framenum;
tfd->sdata = &gpf->framenum;
/* advance td now */
td++;
tfd++;
count++;
}
}
}
return count;
}
/* refer to comment above #GPLayerToTransData, this is the same but for masks */
static int MaskLayerToTransData(TransData *td, tGPFtransdata *tfd, MaskLayer *masklay, char side, float cfra, bool is_prop_edit, float ypos)
{
MaskLayerShape *masklay_shape;
int count = 0;
/* check for select frames on right side of current frame */
for (masklay_shape = masklay->splines_shapes.first; masklay_shape; masklay_shape = masklay_shape->next) {
if (is_prop_edit || (masklay_shape->flag & MASK_SHAPE_SELECT)) {
if (FrameOnMouseSide(side, (float)masklay_shape->frame, cfra)) {
/* memory is calloc'ed, so that should zero everything nicely for us */
td->val = &tfd->val;
td->ival = (float)masklay_shape->frame;
td->center[0] = td->ival;
td->center[1] = ypos;
tfd->val = (float)masklay_shape->frame;
tfd->sdata = &masklay_shape->frame;
/* advance td now */
td++;
tfd++;
count++;
}
}
}
return count;
}
static void createTransActionData(bContext *C, TransInfo *t)
{
Scene *scene = t->scene;
TransData *td = NULL;
TransData2D *td2d = NULL;
tGPFtransdata *tfd = NULL;
rcti *mask = &t->ar->v2d.mask;
rctf *datamask = &t->ar->v2d.cur;
float xsize = BLI_rctf_size_x(datamask);
float ysize = BLI_rctf_size_y(datamask);
float xmask = BLI_rcti_size_x(mask);
float ymask = BLI_rcti_size_y(mask);
bAnimContext ac;
ListBase anim_data = {NULL, NULL};
bAnimListElem *ale;
int filter;
const bool is_prop_edit = (t->flag & T_PROP_EDIT) != 0;
int count = 0;
float cfra;
float ypos = 1.0f / ((ysize / xsize) * (xmask / ymask)) * BLI_rctf_cent_y(&t->ar->v2d.cur);
/* determine what type of data we are operating on */
if (ANIM_animdata_get_context(C, &ac) == 0)
return;
/* filter data */
if (ELEM(ac.datatype, ANIMCONT_GPENCIL, ANIMCONT_MASK))
filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_FOREDIT);
else
filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_FOREDIT /*| ANIMFILTER_CURVESONLY*/);
ANIM_animdata_filter(&ac, &anim_data, filter, ac.data, ac.datatype);
/* which side of the current frame should be allowed */
if (t->mode == TFM_TIME_EXTEND) {
/* only side on which mouse is gets transformed */
float xmouse, ymouse;
UI_view2d_region_to_view(&ac.ar->v2d, t->mouse.imval[0], t->mouse.imval[1], &xmouse, &ymouse);
t->frame_side = (xmouse > CFRA) ? 'R' : 'L'; // XXX use t->frame_side
}
else {
/* normal transform - both sides of current frame are considered */
t->frame_side = 'B';
}
/* loop 1: fully select ipo-keys and count how many BezTriples are selected */
for (ale = anim_data.first; ale; ale = ale->next) {
AnimData *adt = ANIM_nla_mapping_get(&ac, ale);
int adt_count = 0;
/* convert current-frame to action-time (slightly less accurate, especially under
* higher scaling ratios, but is faster than converting all points)
*/
if (adt)
cfra = BKE_nla_tweakedit_remap(adt, (float)CFRA, NLATIME_CONVERT_UNMAP);
else
cfra = (float)CFRA;
if (ELEM(ale->type, ANIMTYPE_FCURVE, ANIMTYPE_NLACURVE))
adt_count = count_fcurve_keys(ale->key_data, t->frame_side, cfra, is_prop_edit);
else if (ale->type == ANIMTYPE_GPLAYER)
adt_count = count_gplayer_frames(ale->data, t->frame_side, cfra, is_prop_edit);
else if (ale->type == ANIMTYPE_MASKLAYER)
adt_count = count_masklayer_frames(ale->data, t->frame_side, cfra, is_prop_edit);
else
BLI_assert(0);
if (adt_count > 0) {
count += adt_count;
ale->tag = true;
}
}
/* stop if trying to build list if nothing selected */
if (count == 0) {
/* cleanup temp list */
ANIM_animdata_freelist(&anim_data);
return;
}
TransDataContainer *tc = TRANS_DATA_CONTAINER_FIRST_SINGLE(t);
/* allocate memory for data */
tc->data_len = count;
tc->data = MEM_callocN(tc->data_len * sizeof(TransData), "TransData(Action Editor)");
tc->data_2d = MEM_callocN(tc->data_len * sizeof(TransData2D), "transdata2d");
td = tc->data;
td2d = tc->data_2d;
if (ELEM(ac.datatype, ANIMCONT_GPENCIL, ANIMCONT_MASK)) {
tc->custom.type.data = tfd = MEM_callocN(sizeof(tGPFtransdata) * count, "tGPFtransdata");
tc->custom.type.use_free = true;
}
/* loop 2: build transdata array */
for (ale = anim_data.first; ale; ale = ale->next) {
if (is_prop_edit && !ale->tag)
continue;
cfra = (float)CFRA;
{
AnimData *adt;
adt = ANIM_nla_mapping_get(&ac, ale);
if (adt) {
cfra = BKE_nla_tweakedit_remap(adt, cfra, NLATIME_CONVERT_UNMAP);
}
}
if (ale->type == ANIMTYPE_GPLAYER) {
bGPDlayer *gpl = (bGPDlayer *)ale->data;
int i;
i = GPLayerToTransData(td, tfd, gpl, t->frame_side, cfra, is_prop_edit, ypos);
td += i;
tfd += i;
}
else if (ale->type == ANIMTYPE_MASKLAYER) {
MaskLayer *masklay = (MaskLayer *)ale->data;
int i;
i = MaskLayerToTransData(td, tfd, masklay, t->frame_side, cfra, is_prop_edit, ypos);
td += i;
tfd += i;
}
else {
AnimData *adt = ANIM_nla_mapping_get(&ac, ale);
FCurve *fcu = (FCurve *)ale->key_data;
td = ActionFCurveToTransData(td, &td2d, fcu, adt, t->frame_side, cfra, is_prop_edit, ypos);
}
}
/* calculate distances for proportional editing */
if (is_prop_edit) {
td = tc->data;
for (ale = anim_data.first; ale; ale = ale->next) {
AnimData *adt;
/* F-Curve may not have any keyframes */
if (!ale->tag)
continue;
adt = ANIM_nla_mapping_get(&ac, ale);
if (adt)
cfra = BKE_nla_tweakedit_remap(adt, (float)CFRA, NLATIME_CONVERT_UNMAP);
else
cfra = (float)CFRA;
if (ale->type == ANIMTYPE_GPLAYER) {
bGPDlayer *gpl = (bGPDlayer *)ale->data;
bGPDframe *gpf;
for (gpf = gpl->frames.first; gpf; gpf = gpf->next) {
if (gpf->flag & GP_FRAME_SELECT) {
td->dist = td->rdist = 0.0f;
}
else {
bGPDframe *gpf_iter;
int min = INT_MAX;
for (gpf_iter = gpl->frames.first; gpf_iter; gpf_iter = gpf_iter->next) {
if (gpf_iter->flag & GP_FRAME_SELECT) {
if (FrameOnMouseSide(t->frame_side, (float)gpf_iter->framenum, cfra)) {
int val = abs(gpf->framenum - gpf_iter->framenum);
if (val < min) {
min = val;
}
}
}
}
td->dist = td->rdist = min;
}
td++;
}
}
else if (ale->type == ANIMTYPE_MASKLAYER) {
MaskLayer *masklay = (MaskLayer *)ale->data;
MaskLayerShape *masklay_shape;
for (masklay_shape = masklay->splines_shapes.first; masklay_shape; masklay_shape = masklay_shape->next) {
if (FrameOnMouseSide(t->frame_side, (float)masklay_shape->frame, cfra)) {
if (masklay_shape->flag & MASK_SHAPE_SELECT) {
td->dist = td->rdist = 0.0f;
}
else {
MaskLayerShape *masklay_iter;
int min = INT_MAX;
for (masklay_iter = masklay->splines_shapes.first; masklay_iter; masklay_iter = masklay_iter->next) {
if (masklay_iter->flag & MASK_SHAPE_SELECT) {
if (FrameOnMouseSide(t->frame_side, (float)masklay_iter->frame, cfra)) {
int val = abs(masklay_shape->frame - masklay_iter->frame);
if (val < min) {
min = val;
}
}
}
}
td->dist = td->rdist = min;
}
td++;
}
}
}
else {
FCurve *fcu = (FCurve *)ale->key_data;
BezTriple *bezt;
int i;
for (i = 0, bezt = fcu->bezt; i < fcu->totvert; i++, bezt++) {
if (FrameOnMouseSide(t->frame_side, bezt->vec[1][0], cfra)) {
if (bezt->f2 & SELECT) {
td->dist = td->rdist = 0.0f;
}
else {
BezTriple *bezt_iter;
int j;
float min = FLT_MAX;
for (j = 0, bezt_iter = fcu->bezt; j < fcu->totvert; j++, bezt_iter++) {
if (bezt_iter->f2 & SELECT) {
if (FrameOnMouseSide(t->frame_side, (float)bezt_iter->vec[1][0], cfra)) {
float val = fabs(bezt->vec[1][0] - bezt_iter->vec[1][0]);
if (val < min)
min = val;
}
}
}
td->dist = td->rdist = min;
}
td++;
}
}
}
}
}
/* cleanup temp list */
ANIM_animdata_freelist(&anim_data);
}
/* ********************* GRAPH EDITOR ************************* */
typedef struct TransDataGraph {
float unit_scale;
float offset;
} TransDataGraph;
/* Helper function for createTransGraphEditData, which is responsible for associating
* source data with transform data
*/
static void bezt_to_transdata(TransData *td, TransData2D *td2d, TransDataGraph *tdg,
AnimData *adt, BezTriple *bezt,
int bi, bool selected, bool ishandle, bool intvals,
float mtx[3][3], float smtx[3][3], float unit_scale, float offset)
{
float *loc = bezt->vec[bi];
const float *cent = bezt->vec[1];
/* New location from td gets dumped onto the old-location of td2d, which then
* gets copied to the actual data at td2d->loc2d (bezt->vec[n])
*
* Due to NLA mapping, we apply NLA mapping to some of the verts here,
* and then that mapping will be undone after transform is done.
*/
if (adt) {
td2d->loc[0] = BKE_nla_tweakedit_remap(adt, loc[0], NLATIME_CONVERT_MAP);
td2d->loc[1] = (loc[1] + offset) * unit_scale;
td2d->loc[2] = 0.0f;
td2d->loc2d = loc;
td->loc = td2d->loc;
td->center[0] = BKE_nla_tweakedit_remap(adt, cent[0], NLATIME_CONVERT_MAP);
td->center[1] = (cent[1] + offset) * unit_scale;
td->center[2] = 0.0f;
copy_v3_v3(td->iloc, td->loc);
}
else {
td2d->loc[0] = loc[0];
td2d->loc[1] = (loc[1] + offset) * unit_scale;
td2d->loc[2] = 0.0f;
td2d->loc2d = loc;
td->loc = td2d->loc;
copy_v3_v3(td->center, cent);
td->center[1] = (td->center[1] + offset) * unit_scale;
copy_v3_v3(td->iloc, td->loc);
}
if (!ishandle) {
td2d->h1 = bezt->vec[0];
td2d->h2 = bezt->vec[2];
copy_v2_v2(td2d->ih1, td2d->h1);
copy_v2_v2(td2d->ih2, td2d->h2);
}
else {
td2d->h1 = NULL;
td2d->h2 = NULL;
}
memset(td->axismtx, 0, sizeof(td->axismtx));
td->axismtx[2][2] = 1.0f;
td->ext = NULL; td->val = NULL;
/* store AnimData info in td->extra, for applying mapping when flushing */
td->extra = adt;
if (selected) {
td->flag |= TD_SELECTED;
td->dist = 0.0f;
}
else
td->dist = FLT_MAX;
if (ishandle)
td->flag |= TD_NOTIMESNAP;
if (intvals)
td->flag |= TD_INTVALUES;
/* copy space-conversion matrices for dealing with non-uniform scales */
copy_m3_m3(td->mtx, mtx);
copy_m3_m3(td->smtx, smtx);
tdg->unit_scale = unit_scale;
tdg->offset = offset;
}
static bool graph_edit_is_translation_mode(TransInfo *t)
{
return ELEM(t->mode, TFM_TRANSLATION, TFM_TIME_TRANSLATE, TFM_TIME_SLIDE, TFM_TIME_DUPLICATE);
}
static bool graph_edit_use_local_center(TransInfo *t)
{
return ((t->around == V3D_AROUND_LOCAL_ORIGINS) &&
(graph_edit_is_translation_mode(t) == false));
}
static void graph_key_shortest_dist(TransInfo *t, FCurve *fcu, TransData *td_start, TransData *td, int cfra, bool use_handle)
{
int j = 0;
TransData *td_iter = td_start;
td->dist = FLT_MAX;
for (; j < fcu->totvert; j++) {
BezTriple *bezt = fcu->bezt + j;
if (FrameOnMouseSide(t->frame_side, bezt->vec[1][0], cfra)) {
const bool sel2 = (bezt->f2 & SELECT) != 0;
const bool sel1 = use_handle ? (bezt->f1 & SELECT) != 0 : sel2;
const bool sel3 = use_handle ? (bezt->f3 & SELECT) != 0 : sel2;
if (sel1 || sel2 || sel3) {
td->dist = td->rdist = min_ff(td->dist, fabs(td_iter->center[0] - td->center[0]));
}
td_iter += 3;
}
}
}
static void createTransGraphEditData(bContext *C, TransInfo *t)
{
SpaceGraph *sipo = (SpaceGraph *)t->sa->spacedata.first;
Scene *scene = t->scene;
ARegion *ar = t->ar;
View2D *v2d = &ar->v2d;
TransData *td = NULL;
TransData2D *td2d = NULL;
TransDataGraph *tdg = NULL;
bAnimContext ac;
ListBase anim_data = {NULL, NULL};
bAnimListElem *ale;
int filter;
BezTriple *bezt;
int count = 0, i;
float mtx[3][3], smtx[3][3];
const bool is_translation_mode = graph_edit_is_translation_mode(t);
const bool use_handle = !(sipo->flag & SIPO_NOHANDLES);
const bool use_local_center = graph_edit_use_local_center(t);
const bool is_prop_edit = (t->flag & T_PROP_EDIT) != 0;
short anim_map_flag = ANIM_UNITCONV_ONLYSEL | ANIM_UNITCONV_SELVERTS;
/* determine what type of data we are operating on */
if (ANIM_animdata_get_context(C, &ac) == 0)
return;
anim_map_flag |= ANIM_get_normalization_flags(&ac);
/* filter data */
filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_FOREDIT | ANIMFILTER_CURVE_VISIBLE);
ANIM_animdata_filter(&ac, &anim_data, filter, ac.data, ac.datatype);
/* which side of the current frame should be allowed */
// XXX we still want this mode, but how to get this using standard transform too?
if (t->mode == TFM_TIME_EXTEND) {
/* only side on which mouse is gets transformed */
float xmouse, ymouse;
UI_view2d_region_to_view(v2d, t->mouse.imval[0], t->mouse.imval[1], &xmouse, &ymouse);
t->frame_side = (xmouse > CFRA) ? 'R' : 'L'; // XXX use t->frame_side
}
else {
/* normal transform - both sides of current frame are considered */
t->frame_side = 'B';
}
/* loop 1: count how many BezTriples (specifically their verts) are selected (or should be edited) */
for (ale = anim_data.first; ale; ale = ale->next) {
AnimData *adt = ANIM_nla_mapping_get(&ac, ale);
FCurve *fcu = (FCurve *)ale->key_data;
float cfra;
int curvecount = 0;
bool selected = false;
/* F-Curve may not have any keyframes */
if (fcu->bezt == NULL)
continue;
/* convert current-frame to action-time (slightly less accurate, especially under
* higher scaling ratios, but is faster than converting all points)
*/
if (adt)
cfra = BKE_nla_tweakedit_remap(adt, (float)CFRA, NLATIME_CONVERT_UNMAP);
else
cfra = (float)CFRA;
/* only include BezTriples whose 'keyframe' occurs on the same side of the current frame as mouse */
for (i = 0, bezt = fcu->bezt; i < fcu->totvert; i++, bezt++) {
if (FrameOnMouseSide(t->frame_side, bezt->vec[1][0], cfra)) {
const bool sel2 = (bezt->f2 & SELECT) != 0;
const bool sel1 = use_handle ? (bezt->f1 & SELECT) != 0 : sel2;
const bool sel3 = use_handle ? (bezt->f3 & SELECT) != 0 : sel2;
if (is_prop_edit) {
curvecount += 3;
if (sel2 || sel1 || sel3)
selected = true;
}
else {
if (!is_translation_mode || !(sel2)) {
if (sel1) {
count++;
}
if (sel3) {
count++;
}
}
/* only include main vert if selected */
if (sel2 && !use_local_center) {
count++;
}
}
}
}
if (is_prop_edit) {
if (selected) {
count += curvecount;
ale->tag = true;
}
}
}
/* stop if trying to build list if nothing selected */
if (count == 0) {
/* cleanup temp list */
ANIM_animdata_freelist(&anim_data);
return;
}
TransDataContainer *tc = TRANS_DATA_CONTAINER_FIRST_SINGLE(t);
/* allocate memory for data */
tc->data_len = count;
tc->data = MEM_callocN(tc->data_len * sizeof(TransData), "TransData (Graph Editor)");
/* for each 2d vert a 3d vector is allocated, so that they can be treated just as if they were 3d verts */
tc->data_2d = MEM_callocN(tc->data_len * sizeof(TransData2D), "TransData2D (Graph Editor)");
tc->custom.type.data = MEM_callocN(tc->data_len * sizeof(TransDataGraph), "TransDataGraph");
tc->custom.type.use_free = true;
td = tc->data;
td2d = tc->data_2d;
tdg = tc->custom.type.data;
/* precompute space-conversion matrices for dealing with non-uniform scaling of Graph Editor */
unit_m3(mtx);
unit_m3(smtx);
if (ELEM(t->mode, TFM_ROTATION, TFM_RESIZE)) {
float xscale, yscale;
/* apply scale factors to x and y axes of space-conversion matrices */
UI_view2d_scale_get(v2d, &xscale, &yscale);
/* mtx is data to global (i.e. view) conversion */
mul_v3_fl(mtx[0], xscale);
mul_v3_fl(mtx[1], yscale);
/* smtx is global (i.e. view) to data conversion */
if (IS_EQF(xscale, 0.0f) == 0) mul_v3_fl(smtx[0], 1.0f / xscale);
if (IS_EQF(yscale, 0.0f) == 0) mul_v3_fl(smtx[1], 1.0f / yscale);
}
/* loop 2: build transdata arrays */
for (ale = anim_data.first; ale; ale = ale->next) {
AnimData *adt = ANIM_nla_mapping_get(&ac, ale);
FCurve *fcu = (FCurve *)ale->key_data;
bool intvals = (fcu->flag & FCURVE_INT_VALUES) != 0;
float unit_scale, offset;
float cfra;
/* F-Curve may not have any keyframes */
if (fcu->bezt == NULL || (is_prop_edit && ale->tag == 0))
continue;
/* convert current-frame to action-time (slightly less accurate, especially under
* higher scaling ratios, but is faster than converting all points)
*/
if (adt)
cfra = BKE_nla_tweakedit_remap(adt, (float)CFRA, NLATIME_CONVERT_UNMAP);
else
cfra = (float)CFRA;
unit_scale = ANIM_unit_mapping_get_factor(ac.scene, ale->id, ale->key_data, anim_map_flag, &offset);
/* only include BezTriples whose 'keyframe' occurs on the same side
* of the current frame as mouse (if applicable) */
for (i = 0, bezt = fcu->bezt; i < fcu->totvert; i++, bezt++) {
if (FrameOnMouseSide(t->frame_side, bezt->vec[1][0], cfra)) {
const bool sel2 = (bezt->f2 & SELECT) != 0;
const bool sel1 = use_handle ? (bezt->f1 & SELECT) != 0 : sel2;
const bool sel3 = use_handle ? (bezt->f3 & SELECT) != 0 : sel2;
TransDataCurveHandleFlags *hdata = NULL;
/* short h1=1, h2=1; */ /* UNUSED */
if (is_prop_edit) {
bool is_sel = (sel2 || sel1 || sel3);
/* we always select all handles for proportional editing if central handle is selected */
initTransDataCurveHandles(td, bezt);
bezt_to_transdata(td++, td2d++, tdg++, adt, bezt, 0, is_sel, true, intvals, mtx, smtx, unit_scale, offset);
initTransDataCurveHandles(td, bezt);
bezt_to_transdata(td++, td2d++, tdg++, adt, bezt, 1, is_sel, false, intvals, mtx, smtx, unit_scale, offset);
initTransDataCurveHandles(td, bezt);
bezt_to_transdata(td++, td2d++, tdg++, adt, bezt, 2, is_sel, true, intvals, mtx, smtx, unit_scale, offset);
}
else {
/* only include handles if selected, irrespective of the interpolation modes.
* also, only treat handles specially if the center point isn't selected.
*/
if (!is_translation_mode || !(sel2)) {
if (sel1) {
hdata = initTransDataCurveHandles(td, bezt);
bezt_to_transdata(td++, td2d++, tdg++, adt, bezt, 0, sel1, true, intvals, mtx, smtx, unit_scale, offset);
}
else {
/* h1 = 0; */ /* UNUSED */
}
if (sel3) {
if (hdata == NULL)
hdata = initTransDataCurveHandles(td, bezt);
bezt_to_transdata(td++, td2d++, tdg++, adt, bezt, 2, sel3, true, intvals, mtx, smtx, unit_scale, offset);
}
else {
/* h2 = 0; */ /* UNUSED */
}
}
/* only include main vert if selected */
if (sel2 && !use_local_center) {
/* move handles relative to center */
if (is_translation_mode) {
if (sel1) td->flag |= TD_MOVEHANDLE1;
if (sel3) td->flag |= TD_MOVEHANDLE2;
}
/* if handles were not selected, store their selection status */
if (!(sel1) || !(sel3)) {
if (hdata == NULL)
hdata = initTransDataCurveHandles(td, bezt);
}
bezt_to_transdata(td++, td2d++, tdg++, adt, bezt, 1, sel2, false, intvals, mtx, smtx, unit_scale, offset);
}
/* special hack (must be done after initTransDataCurveHandles(), as that stores handle settings to restore...):
* - Check if we've got entire BezTriple selected and we're scaling/rotating that point,
* then check if we're using auto-handles.
* - If so, change them auto-handles to aligned handles so that handles get affected too
*/
if (ELEM(bezt->h1, HD_AUTO, HD_AUTO_ANIM) &&
ELEM(bezt->h2, HD_AUTO, HD_AUTO_ANIM) &&
ELEM(t->mode, TFM_ROTATION, TFM_RESIZE))
{
if (hdata && (sel1) && (sel3)) {
bezt->h1 = HD_ALIGN;
bezt->h2 = HD_ALIGN;
}
}
}
}
}
/* Sets handles based on the selection */
testhandles_fcurve(fcu, use_handle);
}
if (is_prop_edit) {
/* loop 2: build transdata arrays */
td = tc->data;
for (ale = anim_data.first; ale; ale = ale->next) {
AnimData *adt = ANIM_nla_mapping_get(&ac, ale);
FCurve *fcu = (FCurve *)ale->key_data;
TransData *td_start = td;
float cfra;
/* F-Curve may not have any keyframes */
if (fcu->bezt == NULL || (ale->tag == 0))
continue;
/* convert current-frame to action-time (slightly less accurate, especially under
* higher scaling ratios, but is faster than converting all points)
*/
if (adt)
cfra = BKE_nla_tweakedit_remap(adt, (float)CFRA, NLATIME_CONVERT_UNMAP);
else
cfra = (float)CFRA;
/* only include BezTriples whose 'keyframe' occurs on the
* same side of the current frame as mouse (if applicable) */
for (i = 0, bezt = fcu->bezt; i < fcu->totvert; i++, bezt++) {
if (FrameOnMouseSide(t->frame_side, bezt->vec[1][0], cfra)) {
const bool sel2 = (bezt->f2 & SELECT) != 0;
const bool sel1 = use_handle ? (bezt->f1 & SELECT) != 0 : sel2;
const bool sel3 = use_handle ? (bezt->f3 & SELECT) != 0 : sel2;
if (sel1 || sel2) {
td->dist = td->rdist = 0.0f;
}
else {
graph_key_shortest_dist(t, fcu, td_start, td, cfra, use_handle);
}
td++;
if (sel2) {
td->dist = td->rdist = 0.0f;
}
else {
graph_key_shortest_dist(t, fcu, td_start, td, cfra, use_handle);
}
td++;
if (sel3 || sel2) {
td->dist = td->rdist = 0.0f;
}
else {
graph_key_shortest_dist(t, fcu, td_start, td, cfra, use_handle);
}
td++;
}
}
}
}
/* cleanup temp list */
ANIM_animdata_freelist(&anim_data);
}
/* ------------------------ */
/* struct for use in re-sorting BezTriples during Graph Editor transform */
typedef struct BeztMap {
BezTriple *bezt;
unsigned int oldIndex; /* index of bezt in fcu->bezt array before sorting */
unsigned int newIndex; /* index of bezt in fcu->bezt array after sorting */
short swapHs; /* swap order of handles (-1=clear; 0=not checked, 1=swap) */
char pipo, cipo; /* interpolation of current and next segments */
} BeztMap;
/* This function converts an FCurve's BezTriple array to a BeztMap array
* NOTE: this allocates memory that will need to get freed later
*/
static BeztMap *bezt_to_beztmaps(BezTriple *bezts, int totvert, const short UNUSED(use_handle))
{
BezTriple *bezt = bezts;
BezTriple *prevbezt = NULL;
BeztMap *bezm, *bezms;
int i;
/* allocate memory for this array */
if (totvert == 0 || bezts == NULL)
return NULL;
bezm = bezms = MEM_callocN(sizeof(BeztMap) * totvert, "BeztMaps");
/* assign beztriples to beztmaps */
for (i = 0; i < totvert; i++, bezm++, prevbezt = bezt, bezt++) {
bezm->bezt = bezt;
bezm->oldIndex = i;
bezm->newIndex = i;
bezm->pipo = (prevbezt) ? prevbezt->ipo : bezt->ipo;
bezm->cipo = bezt->ipo;
}
return bezms;
}
/* This function copies the code of sort_time_ipocurve, but acts on BeztMap structs instead */
static void sort_time_beztmaps(BeztMap *bezms, int totvert, const short UNUSED(use_handle))
{
BeztMap *bezm;
int i, ok = 1;
/* keep repeating the process until nothing is out of place anymore */
while (ok) {
ok = 0;
bezm = bezms;
i = totvert;
while (i--) {
/* is current bezm out of order (i.e. occurs later than next)? */
if (i > 0) {
if (bezm->bezt->vec[1][0] > (bezm + 1)->bezt->vec[1][0]) {
bezm->newIndex++;
(bezm + 1)->newIndex--;
SWAP(BeztMap, *bezm, *(bezm + 1));
ok = 1;
}
}
/* do we need to check if the handles need to be swapped?
* optimization: this only needs to be performed in the first loop
*/
if (bezm->swapHs == 0) {
if ((bezm->bezt->vec[0][0] > bezm->bezt->vec[1][0]) &&
(bezm->bezt->vec[2][0] < bezm->bezt->vec[1][0]) )
{
/* handles need to be swapped */
bezm->swapHs = 1;
}
else {
/* handles need to be cleared */
bezm->swapHs = -1;
}
}
bezm++;
}
}
}
/* This function firstly adjusts the pointers that the transdata has to each BezTriple */
static void beztmap_to_data(TransInfo *t, FCurve *fcu, BeztMap *bezms, int totvert, const short UNUSED(use_handle))
{
BezTriple *bezts = fcu->bezt;
BeztMap *bezm;
TransData2D *td2d;
TransData *td;
int i, j;
char *adjusted;
TransDataContainer *tc = TRANS_DATA_CONTAINER_FIRST_SINGLE(t);
/* dynamically allocate an array of chars to mark whether an TransData's
* pointers have been fixed already, so that we don't override ones that are
* already done
*/
adjusted = MEM_callocN(tc->data_len, "beztmap_adjusted_map");
/* for each beztmap item, find if it is used anywhere */
bezm = bezms;
for (i = 0; i < totvert; i++, bezm++) {
/* loop through transdata, testing if we have a hit
* for the handles (vec[0]/vec[2]), we must also check if they need to be swapped...
*/
td2d = tc->data_2d;
td = tc->data;
for (j = 0; j < tc->data_len; j++, td2d++, td++) {
/* skip item if already marked */
if (adjusted[j] != 0) continue;
/* update all transdata pointers, no need to check for selections etc,
* since only points that are really needed were created as transdata
*/
if (td2d->loc2d == bezm->bezt->vec[0]) {
if (bezm->swapHs == 1)
td2d->loc2d = (bezts + bezm->newIndex)->vec[2];
else
td2d->loc2d = (bezts + bezm->newIndex)->vec[0];
adjusted[j] = 1;
}
else if (td2d->loc2d == bezm->bezt->vec[2]) {
if (bezm->swapHs == 1)
td2d->loc2d = (bezts + bezm->newIndex)->vec[0];
else
td2d->loc2d = (bezts + bezm->newIndex)->vec[2];
adjusted[j] = 1;
}
else if (td2d->loc2d == bezm->bezt->vec[1]) {
td2d->loc2d = (bezts + bezm->newIndex)->vec[1];
/* if only control point is selected, the handle pointers need to be updated as well */
if (td2d->h1)
td2d->h1 = (bezts + bezm->newIndex)->vec[0];
if (td2d->h2)
td2d->h2 = (bezts + bezm->newIndex)->vec[2];
adjusted[j] = 1;
}
/* the handle type pointer has to be updated too */
if (adjusted[j] && td->flag & TD_BEZTRIPLE && td->hdata) {
if (bezm->swapHs == 1) {
td->hdata->h1 = &(bezts + bezm->newIndex)->h2;
td->hdata->h2 = &(bezts + bezm->newIndex)->h1;
}
else {
td->hdata->h1 = &(bezts + bezm->newIndex)->h1;
td->hdata->h2 = &(bezts + bezm->newIndex)->h2;
}
}
}
}
/* free temp memory used for 'adjusted' array */
MEM_freeN(adjusted);
}
/* This function is called by recalcData during the Transform loop to recalculate
* the handles of curves and sort the keyframes so that the curves draw correctly.
* It is only called if some keyframes have moved out of order.
*
* anim_data is the list of channels (F-Curves) retrieved already containing the
* channels to work on. It should not be freed here as it may still need to be used.
*/
void remake_graph_transdata(TransInfo *t, ListBase *anim_data)
{
SpaceGraph *sipo = (SpaceGraph *)t->sa->spacedata.first;
bAnimListElem *ale;
const bool use_handle = (sipo->flag & SIPO_NOHANDLES) == 0;
/* sort and reassign verts */
for (ale = anim_data->first; ale; ale = ale->next) {
FCurve *fcu = (FCurve *)ale->key_data;
if (fcu->bezt) {
BeztMap *bezm;
/* adjust transform-data pointers */
/* note, none of these functions use 'use_handle', it could be removed */
bezm = bezt_to_beztmaps(fcu->bezt, fcu->totvert, use_handle);
sort_time_beztmaps(bezm, fcu->totvert, use_handle);
beztmap_to_data(t, fcu, bezm, fcu->totvert, use_handle);
/* free mapping stuff */
MEM_freeN(bezm);
/* re-sort actual beztriples (perhaps this could be done using the beztmaps to save time?) */
sort_time_fcurve(fcu);
/* make sure handles are all set correctly */
testhandles_fcurve(fcu, use_handle);
}
}
}
/* this function is called on recalcData to apply the transforms applied
* to the transdata on to the actual keyframe data
*/
void flushTransGraphData(TransInfo *t)
{
SpaceGraph *sipo = (SpaceGraph *)t->sa->spacedata.first;
TransData *td;
TransData2D *td2d;
TransDataGraph *tdg;
Scene *scene = t->scene;
double secf = FPS;
int a;
TransDataContainer *tc = TRANS_DATA_CONTAINER_FIRST_SINGLE(t);
/* flush to 2d vector from internally used 3d vector */
for (a = 0, td = tc->data, td2d = tc->data_2d, tdg = tc->custom.type.data;
a < tc->data_len;
a++, td++, td2d++, tdg++)
{
/* pointers to relevant AnimData blocks are stored in the td->extra pointers */
AnimData *adt = (AnimData *)td->extra;
float inv_unit_scale = 1.0f / tdg->unit_scale;
/* handle snapping for time values
* - we should still be in NLA-mapping timespace
* - only apply to keyframes (but never to handles)
* - don't do this when canceling, or else these changes won't go away
*/
if ((t->state != TRANS_CANCEL) && (td->flag & TD_NOTIMESNAP) == 0) {
switch (sipo->autosnap) {
case SACTSNAP_FRAME: /* snap to nearest frame */
td2d->loc[0] = floor((double)td2d->loc[0] + 0.5);
break;
case SACTSNAP_SECOND: /* snap to nearest second */
td2d->loc[0] = floor(((double)td2d->loc[0] / secf) + 0.5) * secf;
break;
case SACTSNAP_MARKER: /* snap to nearest marker */
td2d->loc[0] = (float)ED_markers_find_nearest_marker_time(&t->scene->markers, td2d->loc[0]);
break;
}
}
/* we need to unapply the nla-mapping from the time in some situations */
if (adt)
td2d->loc2d[0] = BKE_nla_tweakedit_remap(adt, td2d->loc[0], NLATIME_CONVERT_UNMAP);
else
td2d->loc2d[0] = td2d->loc[0];
/* Time-stepping auto-snapping modes don't get applied for Graph Editor transforms,
* as these use the generic transform modes which don't account for this sort of thing.
* These ones aren't affected by NLA mapping, so we do this after the conversion...
*
* NOTE: We also have to apply to td->loc, as that's what the handle-adjustment step below looks
* to, otherwise we get "swimming handles"
* NOTE: We don't do this when canceling transforms, or else these changes don't go away
*/
if ((t->state != TRANS_CANCEL) && (td->flag & TD_NOTIMESNAP) == 0 &&
ELEM(sipo->autosnap, SACTSNAP_STEP, SACTSNAP_TSTEP))
{
switch (sipo->autosnap) {
case SACTSNAP_STEP: /* frame step */
td2d->loc2d[0] = floor((double)td2d->loc[0] + 0.5);
td->loc[0] = floor((double)td->loc[0] + 0.5);
break;
case SACTSNAP_TSTEP: /* second step */
/* XXX: the handle behavior in this case is still not quite right... */
td2d->loc[0] = floor(((double)td2d->loc[0] / secf) + 0.5) * secf;
td->loc[0] = floor(((double)td->loc[0] / secf) + 0.5) * secf;
break;
}
}
/* if int-values only, truncate to integers */
if (td->flag & TD_INTVALUES)
td2d->loc2d[1] = floorf(td2d->loc[1] * inv_unit_scale - tdg->offset + 0.5f);
else
td2d->loc2d[1] = td2d->loc[1] * inv_unit_scale - tdg->offset;
if ((td->flag & TD_MOVEHANDLE1) && td2d->h1) {
td2d->h1[0] = td2d->ih1[0] + td->loc[0] - td->iloc[0];
td2d->h1[1] = td2d->ih1[1] + (td->loc[1] - td->iloc[1]) * inv_unit_scale;
}
if ((td->flag & TD_MOVEHANDLE2) && td2d->h2) {
td2d->h2[0] = td2d->ih2[0] + td->loc[0] - td->iloc[0];
td2d->h2[1] = td2d->ih2[1] + (td->loc[1] - td->iloc[1]) * inv_unit_scale;
}
}
}
/* ******************* Sequencer Transform data ******************* */
/* This function applies the rules for transforming a strip so duplicate
* checks don't need to be added in multiple places.
*
* recursive, count and flag MUST be set.
*
* seq->depth must be set before running this function so we know if the strips
* are root level or not
*/
static void SeqTransInfo(TransInfo *t, Sequence *seq, int *recursive, int *count, int *flag)
{
/* for extend we need to do some tricks */
if (t->mode == TFM_TIME_EXTEND) {
/* *** Extend Transform *** */
Scene *scene = t->scene;
int cfra = CFRA;
int left = BKE_sequence_tx_get_final_left(seq, true);
int right = BKE_sequence_tx_get_final_right(seq, true);
if (seq->depth == 0 && ((seq->flag & SELECT) == 0 || (seq->flag & SEQ_LOCK))) {
*recursive = false;
*count = 0;
*flag = 0;
}
else if (seq->type == SEQ_TYPE_META) {
/* for meta's we only ever need to extend their children, no matter what depth
* just check the meta's are in the bounds */
if (t->frame_side == 'R' && right <= cfra) *recursive = false;
else if (t->frame_side == 'L' && left >= cfra) *recursive = false;
else *recursive = true;
*count = 1;
*flag = (seq->flag | SELECT) & ~(SEQ_LEFTSEL | SEQ_RIGHTSEL);
}
else {
*recursive = false; /* not a meta, so no thinking here */
*count = 1; /* unless its set to 0, extend will never set 2 handles at once */
*flag = (seq->flag | SELECT) & ~(SEQ_LEFTSEL | SEQ_RIGHTSEL);
if (t->frame_side == 'R') {
if (right <= cfra) { *count = *flag = 0; } /* ignore */
else if (left > cfra) { } /* keep the selection */
else *flag |= SEQ_RIGHTSEL;
}
else {
if (left >= cfra) { *count = *flag = 0; } /* ignore */
else if (right < cfra) { } /* keep the selection */
else *flag |= SEQ_LEFTSEL;
}
}
}
else {
t->frame_side = 'B';
/* *** Normal Transform *** */
if (seq->depth == 0) {
/* Count */
/* Non nested strips (resect selection and handles) */
if ((seq->flag & SELECT) == 0 || (seq->flag & SEQ_LOCK)) {
*recursive = false;
*count = 0;
*flag = 0;
}
else {
if ((seq->flag & (SEQ_LEFTSEL | SEQ_RIGHTSEL)) == (SEQ_LEFTSEL | SEQ_RIGHTSEL)) {
*flag = seq->flag;
*count = 2; /* we need 2 transdata's */
}
else {
*flag = seq->flag;
*count = 1; /* selected or with a handle selected */
}
/* Recursive */
if ((seq->type == SEQ_TYPE_META) && ((seq->flag & (SEQ_LEFTSEL | SEQ_RIGHTSEL)) == 0)) {
/* if any handles are selected, don't recurse */
*recursive = true;
}
else {
*recursive = false;
}
}
}
else {
/* Nested, different rules apply */
#ifdef SEQ_TX_NESTED_METAS
*flag = (seq->flag | SELECT) & ~(SEQ_LEFTSEL | SEQ_RIGHTSEL);
*count = 1; /* ignore the selection for nested */
*recursive = (seq->type == SEQ_TYPE_META);
#else
if (seq->type == SEQ_TYPE_META) {
/* Meta's can only directly be moved between channels since they
* don't have their start and length set directly (children affect that)
* since this Meta is nested we don't need any of its data in fact.
* BKE_sequence_calc() will update its settings when run on the toplevel meta */
*flag = 0;
*count = 0;
*recursive = true;
}
else {
*flag = (seq->flag | SELECT) & ~(SEQ_LEFTSEL | SEQ_RIGHTSEL);
*count = 1; /* ignore the selection for nested */
*recursive = false;
}
#endif
}
}
}
static int SeqTransCount(TransInfo *t, Sequence *parent, ListBase *seqbase, int depth)
{
Sequence *seq;
int tot = 0, recursive, count, flag;
for (seq = seqbase->first; seq; seq = seq->next) {
seq->depth = depth;
/* seq->tmp is used by seq_tx_get_final_{left, right} to check sequence's range and clamp to it if needed.
* it's first place where digging into sequences tree, so store link to parent here */
seq->tmp = parent;
SeqTransInfo(t, seq, &recursive, &count, &flag); /* ignore the flag */
tot += count;
if (recursive) {
tot += SeqTransCount(t, seq, &seq->seqbase, depth + 1);
}
}
return tot;
}
static TransData *SeqToTransData(TransData *td, TransData2D *td2d, TransDataSeq *tdsq, Sequence *seq, int flag, int sel_flag)
{
int start_left;
switch (sel_flag) {
case SELECT:
/* Use seq_tx_get_final_left() and an offset here
* so transform has the left hand location of the strip.
* tdsq->start_offset is used when flushing the tx data back */
start_left = BKE_sequence_tx_get_final_left(seq, false);
td2d->loc[0] = start_left;
tdsq->start_offset = start_left - seq->start; /* use to apply the original location */
break;
case SEQ_LEFTSEL:
start_left = BKE_sequence_tx_get_final_left(seq, false);
td2d->loc[0] = start_left;
break;
case SEQ_RIGHTSEL:
td2d->loc[0] = BKE_sequence_tx_get_final_right(seq, false);
break;
}
td2d->loc[1] = seq->machine; /* channel - Y location */
td2d->loc[2] = 0.0f;
td2d->loc2d = NULL;
tdsq->seq = seq;
/* Use instead of seq->flag for nested strips and other
* cases where the selection may need to be modified */
tdsq->flag = flag;
tdsq->sel_flag = sel_flag;
td->extra = (void *)tdsq; /* allow us to update the strip from here */
td->flag = 0;
td->loc = td2d->loc;
copy_v3_v3(td->center, td->loc);
copy_v3_v3(td->iloc, td->loc);
memset(td->axismtx, 0, sizeof(td->axismtx));
td->axismtx[2][2] = 1.0f;
td->ext = NULL; td->val = NULL;
td->flag |= TD_SELECTED;
td->dist = 0.0;
unit_m3(td->mtx);
unit_m3(td->smtx);
/* Time Transform (extend) */
td->val = td2d->loc;
td->ival = td2d->loc[0];
return td;
}
static int SeqToTransData_Recursive(TransInfo *t, ListBase *seqbase, TransData *td, TransData2D *td2d, TransDataSeq *tdsq)
{
Sequence *seq;
int recursive, count, flag;
int tot = 0;
for (seq = seqbase->first; seq; seq = seq->next) {
SeqTransInfo(t, seq, &recursive, &count, &flag);
/* add children first so recalculating metastrips does nested strips first */
if (recursive) {
int tot_children = SeqToTransData_Recursive(t, &seq->seqbase, td, td2d, tdsq);
td = td + tot_children;
td2d = td2d + tot_children;
tdsq = tdsq + tot_children;
tot += tot_children;
}
/* use 'flag' which is derived from seq->flag but modified for special cases */
if (flag & SELECT) {
if (flag & (SEQ_LEFTSEL | SEQ_RIGHTSEL)) {
if (flag & SEQ_LEFTSEL) {
SeqToTransData(td++, td2d++, tdsq++, seq, flag, SEQ_LEFTSEL);
tot++;
}
if (flag & SEQ_RIGHTSEL) {
SeqToTransData(td++, td2d++, tdsq++, seq, flag, SEQ_RIGHTSEL);
tot++;
}
}
else {
SeqToTransData(td++, td2d++, tdsq++, seq, flag, SELECT);
tot++;
}
}
}
return tot;
}
static void SeqTransDataBounds(TransInfo *t, ListBase *seqbase, TransSeq *ts)
{
Sequence *seq;
int recursive, count, flag;
int max = INT32_MIN, min = INT32_MAX;
for (seq = seqbase->first; seq; seq = seq->next) {
/* just to get the flag since there are corner cases where this isn't totally obvious */
SeqTransInfo(t, seq, &recursive, &count, &flag);
/* use 'flag' which is derived from seq->flag but modified for special cases */
if (flag & SELECT) {
if (flag & (SEQ_LEFTSEL | SEQ_RIGHTSEL)) {
if (flag & SEQ_LEFTSEL) {
min = min_ii(seq->startdisp, min);
max = max_ii(seq->startdisp, max);
}
if (flag & SEQ_RIGHTSEL) {
min = min_ii(seq->enddisp, min);
max = max_ii(seq->enddisp, max);
}
}
else {
min = min_ii(seq->startdisp, min);
max = max_ii(seq->enddisp, max);
}
}
}
if (ts) {
ts->max = max;
ts->min = min;
}
}
static void freeSeqData(TransInfo *t, TransDataContainer *tc, TransCustomData *custom_data)
{
Editing *ed = BKE_sequencer_editing_get(t->scene, false);
if (ed != NULL) {
ListBase *seqbasep = ed->seqbasep;
TransData *td = tc->data;
int a;
/* prevent updating the same seq twice
* if the transdata order is changed this will mess up
* but so will TransDataSeq */
Sequence *seq_prev = NULL;
Sequence *seq;
if (!(t->state == TRANS_CANCEL)) {
#if 0 // default 2.4 behavior
/* flush to 2d vector from internally used 3d vector */
for (a = 0; a < t->total; a++, td++) {
if ((seq != seq_prev) && (seq->depth == 0) && (seq->flag & SEQ_OVERLAP)) {
seq = ((TransDataSeq *)td->extra)->seq;
BKE_sequence_base_shuffle(seqbasep, seq, t->scene);
}
seq_prev = seq;
}
#else // durian hack
{
int overlap = 0;
for (a = 0, seq_prev = NULL; a < tc->data_len; a++, td++, seq_prev = seq) {
seq = ((TransDataSeq *)td->extra)->seq;
if ((seq != seq_prev) && (seq->depth == 0) && (seq->flag & SEQ_OVERLAP)) {
overlap = 1;
break;
}
}
if (overlap) {
bool has_effect_root = false, has_effect_any = false;
for (seq = seqbasep->first; seq; seq = seq->next)
seq->tmp = NULL;
td = tc->data;
for (a = 0, seq_prev = NULL; a < tc->data_len; a++, td++, seq_prev = seq) {
seq = ((TransDataSeq *)td->extra)->seq;
if ((seq != seq_prev)) {
/* check effects strips, we cant change their time */
if ((seq->type & SEQ_TYPE_EFFECT) && seq->seq1) {
has_effect_any = true;
if (seq->depth == 0) {
has_effect_root = true;
}
}
else {
/* Tag seq with a non zero value, used by
* BKE_sequence_base_shuffle_time to identify the ones to shuffle */
if (seq->depth == 0) {
seq->tmp = (void *)1;
}
}
}
}
if (t->flag & T_ALT_TRANSFORM) {
int minframe = MAXFRAME;
td = tc->data;
for (a = 0, seq_prev = NULL; a < tc->data_len; a++, td++, seq_prev = seq) {
seq = ((TransDataSeq *)td->extra)->seq;
if ((seq != seq_prev) && (seq->depth == 0)) {
minframe = min_ii(minframe, seq->startdisp);
}
}
for (seq = seqbasep->first; seq; seq = seq->next) {
if (!(seq->flag & SELECT)) {
if (seq->startdisp >= minframe) {
seq->machine += MAXSEQ * 2;
}
}
}
BKE_sequence_base_shuffle_time(seqbasep, t->scene);
for (seq = seqbasep->first; seq; seq = seq->next) {
if (seq->machine >= MAXSEQ * 2) {
seq->machine -= MAXSEQ * 2;
seq->tmp = (void *)1;
}
else {
seq->tmp = NULL;
}
}
BKE_sequence_base_shuffle_time(seqbasep, t->scene);
}
else {
BKE_sequence_base_shuffle_time(seqbasep, t->scene);
}
if (has_effect_any) {
/* update effects strips based on strips just moved in time */
td = tc->data;
for (a = 0, seq_prev = NULL; a < tc->data_len; a++, td++, seq_prev = seq) {
seq = ((TransDataSeq *)td->extra)->seq;
if ((seq != seq_prev)) {
if ((seq->type & SEQ_TYPE_EFFECT) && seq->seq1) {
BKE_sequence_calc(t->scene, seq);
}
}
}
}
if (has_effect_root) {
/* now if any effects _still_ overlap, we need to move them up */
td = tc->data;
for (a = 0, seq_prev = NULL; a < tc->data_len; a++, td++, seq_prev = seq) {
seq = ((TransDataSeq *)td->extra)->seq;
if ((seq != seq_prev) && (seq->depth == 0)) {
if ((seq->type & SEQ_TYPE_EFFECT) && seq->seq1) {
if (BKE_sequence_test_overlap(seqbasep, seq)) {
BKE_sequence_base_shuffle(seqbasep, seq, t->scene);
}
}
}
}
/* done with effects */
}
}
}
#endif
for (seq = seqbasep->first; seq; seq = seq->next) {
/* We might want to build a list of effects that need to be updated during transform */
if (seq->type & SEQ_TYPE_EFFECT) {
if (seq->seq1 && seq->seq1->flag & SELECT) BKE_sequence_calc(t->scene, seq);
else if (seq->seq2 && seq->seq2->flag & SELECT) BKE_sequence_calc(t->scene, seq);
else if (seq->seq3 && seq->seq3->flag & SELECT) BKE_sequence_calc(t->scene, seq);
}
}
BKE_sequencer_sort(t->scene);
}
else {
/* Canceled, need to update the strips display */
for (a = 0; a < tc->data_len; a++, td++) {
seq = ((TransDataSeq *)td->extra)->seq;
if ((seq != seq_prev) && (seq->depth == 0)) {
if (seq->flag & SEQ_OVERLAP)
BKE_sequence_base_shuffle(seqbasep, seq, t->scene);
BKE_sequence_calc_disp(t->scene, seq);
}
seq_prev = seq;
}
}
}
if ((custom_data->data != NULL) && custom_data->use_free) {
TransSeq *ts = custom_data->data;
MEM_freeN(ts->tdseq);
MEM_freeN(custom_data->data);
custom_data->data = NULL;
}
}
static void createTransSeqData(bContext *C, TransInfo *t)
{
#define XXX_DURIAN_ANIM_TX_HACK
View2D *v2d = UI_view2d_fromcontext(C);
Scene *scene = t->scene;
Editing *ed = BKE_sequencer_editing_get(t->scene, false);
TransData *td = NULL;
TransData2D *td2d = NULL;
TransDataSeq *tdsq = NULL;
TransSeq *ts = NULL;
int xmouse;
int count = 0;
TransDataContainer *tc = TRANS_DATA_CONTAINER_FIRST_SINGLE(t);
if (ed == NULL) {
tc->data_len = 0;
return;
}
tc->custom.type.free_cb = freeSeqData;
xmouse = (int)UI_view2d_region_to_view_x(v2d, t->mouse.imval[0]);
/* which side of the current frame should be allowed */
if (t->mode == TFM_TIME_EXTEND) {
/* only side on which mouse is gets transformed */
t->frame_side = (xmouse > CFRA) ? 'R' : 'L';
}
else {
/* normal transform - both sides of current frame are considered */
t->frame_side = 'B';
}
#ifdef XXX_DURIAN_ANIM_TX_HACK
{
Sequence *seq;
for (seq = ed->seqbasep->first; seq; seq = seq->next) {
/* hack */
if ((seq->flag & SELECT) == 0 && seq->type & SEQ_TYPE_EFFECT) {
Sequence *seq_user;
int i;
for (i = 0; i < 3; i++) {
seq_user = *((&seq->seq1) + i);
if (seq_user && (seq_user->flag & SELECT) &&
!(seq_user->flag & SEQ_LOCK) &&
!(seq_user->flag & (SEQ_LEFTSEL | SEQ_RIGHTSEL)))
{
seq->flag |= SELECT;
}
}
}
}
}
#endif
count = SeqTransCount(t, NULL, ed->seqbasep, 0);
/* allocate memory for data */
tc->data_len = count;
/* stop if trying to build list if nothing selected */
if (count == 0) {
return;
}
tc->custom.type.data = ts = MEM_callocN(sizeof(TransSeq), "transseq");
tc->custom.type.use_free = true;
td = tc->data = MEM_callocN(tc->data_len * sizeof(TransData), "TransSeq TransData");
td2d = tc->data_2d = MEM_callocN(tc->data_len * sizeof(TransData2D), "TransSeq TransData2D");
ts->tdseq = tdsq = MEM_callocN(tc->data_len * sizeof(TransDataSeq), "TransSeq TransDataSeq");
/* loop 2: build transdata array */
SeqToTransData_Recursive(t, ed->seqbasep, td, td2d, tdsq);
SeqTransDataBounds(t, ed->seqbasep, ts);
/* set the snap mode based on how close the mouse is at the end/start points */
if (abs(xmouse - ts->max) > abs(xmouse - ts->min))
ts->snap_left = true;
#undef XXX_DURIAN_ANIM_TX_HACK
}
/* *********************** Object Transform data ******************* */
/* Little helper function for ObjectToTransData used to give certain
* constraints (ChildOf, FollowPath, and others that may be added)
* inverse corrections for transform, so that they aren't in CrazySpace.
* These particular constraints benefit from this, but others don't, hence
* this semi-hack ;-) - Aligorith
*/
static bool constraints_list_needinv(TransInfo *t, ListBase *list)
{
bConstraint *con;
/* loop through constraints, checking if there's one of the mentioned
* constraints needing special crazyspace corrections
*/
if (list) {
for (con = list->first; con; con = con->next) {
/* only consider constraint if it is enabled, and has influence on result */
if ((con->flag & CONSTRAINT_DISABLE) == 0 && (con->enforce != 0.0f)) {
/* (affirmative) returns for specific constraints here... */
/* constraints that require this regardless */
if (ELEM(con->type,
CONSTRAINT_TYPE_FOLLOWPATH,
CONSTRAINT_TYPE_CLAMPTO,
CONSTRAINT_TYPE_ARMATURE,
CONSTRAINT_TYPE_OBJECTSOLVER,
CONSTRAINT_TYPE_FOLLOWTRACK))
{
return true;
}
/* constraints that require this only under special conditions */
if (con->type == CONSTRAINT_TYPE_CHILDOF) {
/* ChildOf constraint only works when using all location components, see T42256. */
bChildOfConstraint *data = (bChildOfConstraint *)con->data;
if ((data->flag & CHILDOF_LOCX) && (data->flag & CHILDOF_LOCY) && (data->flag & CHILDOF_LOCZ))
return true;
}
else if (con->type == CONSTRAINT_TYPE_ROTLIKE) {
/* CopyRot constraint only does this when rotating, and offset is on */
bRotateLikeConstraint *data = (bRotateLikeConstraint *)con->data;
if ((data->flag & ROTLIKE_OFFSET) && (t->mode == TFM_ROTATION))
return true;
}
else if (con->type == CONSTRAINT_TYPE_TRANSFORM) {
/* Transform constraint needs it for rotation at least (r.57309),
* but doing so when translating may also mess things up [#36203]
*/
if (t->mode == TFM_ROTATION)
return true;
/* ??? (t->mode == TFM_SCALE) ? */
}
}
}
}
/* no appropriate candidates found */
return false;
}
/* transcribe given object into TransData for Transforming */
static void ObjectToTransData(TransInfo *t, TransData *td, Object *ob)
{
Scene *scene = t->scene;
bool constinv;
bool skip_invert = false;
if (t->mode != TFM_DUMMY && ob->rigidbody_object) {
float rot[3][3], scale[3];
float ctime = BKE_scene_frame_get(scene);
/* only use rigid body transform if simulation is running,
* avoids problems with initial setup of rigid bodies */
if (BKE_rigidbody_check_sim_running(scene->rigidbody_world, ctime)) {
/* save original object transform */
copy_v3_v3(td->ext->oloc, ob->loc);
if (ob->rotmode > 0) {
copy_v3_v3(td->ext->orot, ob->rot);
}
else if (ob->rotmode == ROT_MODE_AXISANGLE) {
td->ext->orotAngle = ob->rotAngle;
copy_v3_v3(td->ext->orotAxis, ob->rotAxis);
}
else {
copy_qt_qt(td->ext->oquat, ob->quat);
}
/* update object's loc/rot to get current rigid body transform */
mat4_to_loc_rot_size(ob->loc, rot, scale, ob->obmat);
sub_v3_v3(ob->loc, ob->dloc);
BKE_object_mat3_to_rot(ob, rot, false); /* drot is already corrected here */
}
}
/* axismtx has the real orientation */
copy_m3_m4(td->axismtx, ob->obmat);
normalize_m3(td->axismtx);
td->con = ob->constraints.first;
/* hack: temporarily disable tracking and/or constraints when getting
* object matrix, if tracking is on, or if constraints don't need
* inverse correction to stop it from screwing up space conversion
* matrix later
*/
constinv = constraints_list_needinv(t, &ob->constraints);
/* disable constraints inversion for dummy pass */
if (t->mode == TFM_DUMMY)
skip_invert = true;
/* NOTE: This is not really following copy-on-write design and we should not
* be re-evaluating the evaluated object. But as the comment above mentioned
* this is part of a hack.
* More proper solution would be to make a shallow copy of the object and
* evaluate that, and access matrix of that evaluated copy of the object.
* Might be more tricky than it sounds, if some logic later on accesses the
* object matrix via td->ob->obmat. */
Object *object_eval = DEG_get_evaluated_object(t->depsgraph, ob);
if (skip_invert == false && constinv == false) {
object_eval->transflag |= OB_NO_CONSTRAINTS; /* BKE_object_where_is_calc checks this */
/* It is possible to have transform data initialization prior to a
* complete dependency graph evaluated. Happens, for example, when
* changing transformation mode. */
BKE_object_tfm_copy(object_eval, ob);
BKE_object_where_is_calc(t->depsgraph, t->scene, object_eval);
object_eval->transflag &= ~OB_NO_CONSTRAINTS;
}
else {
BKE_object_where_is_calc(t->depsgraph, t->scene, object_eval);
}
/* Copy newly evaluated fields to the original object, similar to how
* active dependency graph will do it. */
copy_m4_m4(ob->obmat, object_eval->obmat);
/* Only copy negative scale flag, this is the only flag which is modified by
* the BKE_object_where_is_calc(). The rest of the flags we need to keep,
* otherwise we might loose dupli flags (see T61787). */
ob->transflag &= ~OB_NEG_SCALE;
ob->transflag |= (object_eval->transflag & OB_NEG_SCALE);
td->ob = ob;
td->loc = ob->loc;
copy_v3_v3(td->iloc, td->loc);
if (ob->rotmode > 0) {
td->ext->rot = ob->rot;
td->ext->rotAxis = NULL;
td->ext->rotAngle = NULL;
td->ext->quat = NULL;
copy_v3_v3(td->ext->irot, ob->rot);
copy_v3_v3(td->ext->drot, ob->drot);
}
else if (ob->rotmode == ROT_MODE_AXISANGLE) {
td->ext->rot = NULL;
td->ext->rotAxis = ob->rotAxis;
td->ext->rotAngle = &ob->rotAngle;
td->ext->quat = NULL;
td->ext->irotAngle = ob->rotAngle;
copy_v3_v3(td->ext->irotAxis, ob->rotAxis);
// td->ext->drotAngle = ob->drotAngle; // XXX, not implemented
// copy_v3_v3(td->ext->drotAxis, ob->drotAxis); // XXX, not implemented
}
else {
td->ext->rot = NULL;
td->ext->rotAxis = NULL;
td->ext->rotAngle = NULL;
td->ext->quat = ob->quat;
copy_qt_qt(td->ext->iquat, ob->quat);
copy_qt_qt(td->ext->dquat, ob->dquat);
}
td->ext->rotOrder = ob->rotmode;
td->ext->size = ob->scale;
copy_v3_v3(td->ext->isize, ob->scale);
copy_v3_v3(td->ext->dscale, ob->dscale);
copy_v3_v3(td->center, ob->obmat[3]);
copy_m4_m4(td->ext->obmat, ob->obmat);
/* is there a need to set the global<->data space conversion matrices? */
if (ob->parent || constinv) {
float obmtx[3][3], totmat[3][3], obinv[3][3];
/* Get the effect of parenting, and/or certain constraints.
* NOTE: some Constraints, and also Tracking should never get this
* done, as it doesn't work well.
*/
BKE_object_to_mat3(ob, obmtx);
copy_m3_m4(totmat, ob->obmat);
invert_m3_m3(obinv, totmat);
mul_m3_m3m3(td->smtx, obmtx, obinv);
invert_m3_m3(td->mtx, td->smtx);
}
else {
/* no conversion to/from dataspace */
unit_m3(td->smtx);
unit_m3(td->mtx);
}
}
static void trans_object_base_deps_flag_prepare(ViewLayer *view_layer)
{
for (Base *base = view_layer->object_bases.first; base; base = base->next) {
base->object->id.tag &= ~LIB_TAG_DOIT;
}
}
static void set_trans_object_base_deps_flag_cb(ID *id, void *UNUSED(user_data))
{
/* Here we only handle object IDs. */
if (GS(id->name) != ID_OB) {
return;
}
id->tag |= LIB_TAG_DOIT;
}
static void flush_trans_object_base_deps_flag(Depsgraph *depsgraph, Object *object)
{
object->id.tag |= LIB_TAG_DOIT;
DEG_foreach_dependent_ID(depsgraph, &object->id,
set_trans_object_base_deps_flag_cb, NULL);
}
static void trans_object_base_deps_flag_finish(ViewLayer *view_layer)
{
for (Base *base = view_layer->object_bases.first; base; base = base->next) {
if (base->object->id.tag & LIB_TAG_DOIT) {
base->flag_legacy |= BA_SNAP_FIX_DEPS_FIASCO;
}
}
}
/* sets flags in Bases to define whether they take part in transform */
/* it deselects Bases, so we have to call the clear function always after */
static void set_trans_object_base_flags(TransInfo *t)
{
Main *bmain = CTX_data_main(t->context);
ViewLayer *view_layer = t->view_layer;
View3D *v3d = t->view;
Scene *scene = t->scene;
Depsgraph *depsgraph = BKE_scene_get_depsgraph(scene, view_layer, true);
/* NOTE: if Base selected and has parent selected:
* base->flag_legacy = BA_WAS_SEL
*/
/* Don't do it if we're not actually going to recalculate anything. */
if (t->mode == TFM_DUMMY) {
return;
}
/* Makes sure base flags and object flags are identical. */
BKE_scene_base_flag_to_objects(t->view_layer);
/* Make sure depsgraph is here. */
DEG_graph_relations_update(depsgraph, bmain, scene, view_layer);
/* Clear all flags we need. It will be used to detect dependencies. */
trans_object_base_deps_flag_prepare(view_layer);
/* Traverse all bases and set all possible flags. */
for (Base *base = view_layer->object_bases.first; base; base = base->next) {
base->flag_legacy &= ~BA_WAS_SEL;
if (BASE_SELECTED_EDITABLE(v3d, base)) {
Object *ob = base->object;
Object *parsel = ob->parent;
/* If parent selected, deselect. */
while (parsel != NULL) {
if (parsel->base_flag & BASE_SELECTED) {
Base *parbase = BKE_view_layer_base_find(view_layer, parsel);
if (parbase != NULL) { /* in rare cases this can fail */
if (BASE_SELECTED_EDITABLE(v3d, parbase)) {
break;
}
}
}
parsel = parsel->parent;
}
if (parsel != NULL) {
/* Rotation around local centers are allowed to propagate. */
if ((t->around == V3D_AROUND_LOCAL_ORIGINS) &&
(t->mode == TFM_ROTATION || t->mode == TFM_TRACKBALL))
{
base->flag_legacy |= BA_TRANSFORM_CHILD;
}
else {
base->flag &= ~BASE_SELECTED;
base->flag_legacy |= BA_WAS_SEL;
}
}
flush_trans_object_base_deps_flag(depsgraph, ob);
}
}
/* Store temporary bits in base indicating that base is being modified
* (directly or indirectly) by transforming objects.
*/
trans_object_base_deps_flag_finish(view_layer);
}
static bool mark_children(Object *ob)
{
if (ob->flag & (SELECT | BA_TRANSFORM_CHILD))
return true;
if (ob->parent) {
if (mark_children(ob->parent)) {
ob->flag |= BA_TRANSFORM_CHILD;
return true;
}
}
return false;
}
static int count_proportional_objects(TransInfo *t)
{
int total = 0;
ViewLayer *view_layer = t->view_layer;
View3D *v3d = t->view;
Scene *scene = t->scene;
Depsgraph *depsgraph = BKE_scene_get_depsgraph(scene, view_layer, true);
/* Clear all flags we need. It will be used to detect dependencies. */
trans_object_base_deps_flag_prepare(view_layer);
/* Rotations around local centers are allowed to propagate, so we take all objects. */
if (!((t->around == V3D_AROUND_LOCAL_ORIGINS) &&
(t->mode == TFM_ROTATION || t->mode == TFM_TRACKBALL)))
{
/* Mark all parents. */
for (Base *base = view_layer->object_bases.first; base; base = base->next) {
if (BASE_SELECTED_EDITABLE(v3d, base)) {
Object *parent = base->object->parent;
/* flag all parents */
while (parent != NULL) {
parent->flag |= BA_TRANSFORM_PARENT;
parent = parent->parent;
}
}
}
/* Mark all children. */
for (Base *base = view_layer->object_bases.first; base; base = base->next) {
/* all base not already selected or marked that is editable */
if ((base->object->flag & (BA_TRANSFORM_CHILD | BA_TRANSFORM_PARENT)) == 0 &&
(base->flag & BASE_SELECTED) == 0 &&
(BASE_EDITABLE(v3d, base)))
{
mark_children(base->object);
}
}
}
/* Flush changed flags to all dependencies. */
for (Base *base = view_layer->object_bases.first; base; base = base->next) {
Object *ob = base->object;
/* If base is not selected, not a parent of selection or not a child of
* selection and it is editable.
*/
if ((ob->flag & (BA_TRANSFORM_CHILD | BA_TRANSFORM_PARENT)) == 0 &&
(base->flag & BASE_SELECTED) == 0 &&
(BASE_EDITABLE(v3d, base)))
{
flush_trans_object_base_deps_flag(depsgraph, ob);
total += 1;
}
}
/* Store temporary bits in base indicating that base is being modified
* (directly or indirectly) by transforming objects.
*/
trans_object_base_deps_flag_finish(view_layer);
return total;
}
static void clear_trans_object_base_flags(TransInfo *t)
{
ViewLayer *view_layer = t->view_layer;
Base *base;
for (base = view_layer->object_bases.first; base; base = base->next) {
if (base->flag_legacy & BA_WAS_SEL) {
base->flag |= BASE_SELECTED;
}
base->flag_legacy &= ~(BA_WAS_SEL | BA_SNAP_FIX_DEPS_FIASCO | BA_TEMP_TAG | BA_TRANSFORM_CHILD | BA_TRANSFORM_PARENT);
}
}
/* auto-keyframing feature - for objects
* tmode: should be a transform mode
*/
// NOTE: context may not always be available, so must check before using it as it's a luxury for a few cases
void autokeyframe_object(bContext *C, Scene *scene, ViewLayer *view_layer, Object *ob, int tmode)
{
Main *bmain = CTX_data_main(C);
ID *id = &ob->id;
FCurve *fcu;
// TODO: this should probably be done per channel instead...
if (autokeyframe_cfra_can_key(scene, id)) {
Depsgraph *depsgraph = CTX_data_depsgraph(C);
ReportList *reports = CTX_wm_reports(C);
ToolSettings *ts = scene->toolsettings;
KeyingSet *active_ks = ANIM_scene_get_active_keyingset(scene);
ListBase dsources = {NULL, NULL};
float cfra = (float)CFRA; // xxx this will do for now
short flag = 0;
/* get flags used for inserting keyframes */
flag = ANIM_get_keyframing_flags(scene, 1);
/* add datasource override for the object */
ANIM_relative_keyingset_add_source(&dsources, id, NULL, NULL);
if (IS_AUTOKEY_FLAG(scene, ONLYKEYINGSET) && (active_ks)) {
/* only insert into active keyingset
* NOTE: we assume here that the active Keying Set does not need to have its iterator overridden
*/
ANIM_apply_keyingset(C, &dsources, NULL, active_ks, MODIFYKEY_MODE_INSERT, cfra);
}
else if (IS_AUTOKEY_FLAG(scene, INSERTAVAIL)) {
AnimData *adt = ob->adt;
/* only key on available channels */
if (adt && adt->action) {
ListBase nla_cache = {NULL, NULL};
for (fcu = adt->action->curves.first; fcu; fcu = fcu->next) {
fcu->flag &= ~FCURVE_SELECTED;
insert_keyframe(bmain, depsgraph, reports, id, adt->action,
(fcu->grp ? fcu->grp->name : NULL),
fcu->rna_path, fcu->array_index, cfra,
ts->keyframe_type, &nla_cache, flag);
}
BKE_animsys_free_nla_keyframing_context_cache(&nla_cache);
}
}
else if (IS_AUTOKEY_FLAG(scene, INSERTNEEDED)) {
bool do_loc = false, do_rot = false, do_scale = false;
/* filter the conditions when this happens (assume that curarea->spacetype==SPACE_VIE3D) */
if (tmode == TFM_TRANSLATION) {
do_loc = true;
}
else if (ELEM(tmode, TFM_ROTATION, TFM_TRACKBALL)) {
if (scene->toolsettings->transform_pivot_point == V3D_AROUND_ACTIVE) {
if (ob != OBACT(view_layer))
do_loc = true;
}
else if (scene->toolsettings->transform_pivot_point == V3D_AROUND_CURSOR) {
do_loc = true;
}
if ((scene->toolsettings->transform_flag & SCE_XFORM_AXIS_ALIGN) == 0) {
do_rot = true;
}
}
else if (tmode == TFM_RESIZE) {
if (scene->toolsettings->transform_pivot_point == V3D_AROUND_ACTIVE) {
if (ob != OBACT(view_layer))
do_loc = true;
}
else if (scene->toolsettings->transform_pivot_point == V3D_AROUND_CURSOR) {
do_loc = true;
}
if ((scene->toolsettings->transform_flag & SCE_XFORM_AXIS_ALIGN) == 0) {
do_scale = true;
}
}
/* insert keyframes for the affected sets of channels using the builtin KeyingSets found */
if (do_loc) {
KeyingSet *ks = ANIM_builtin_keyingset_get_named(NULL, ANIM_KS_LOCATION_ID);
ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, cfra);
}
if (do_rot) {
KeyingSet *ks = ANIM_builtin_keyingset_get_named(NULL, ANIM_KS_ROTATION_ID);
ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, cfra);
}
if (do_scale) {
KeyingSet *ks = ANIM_builtin_keyingset_get_named(NULL, ANIM_KS_SCALING_ID);
ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, cfra);
}
}
/* insert keyframe in all (transform) channels */
else {
KeyingSet *ks = ANIM_builtin_keyingset_get_named(NULL, ANIM_KS_LOC_ROT_SCALE_ID);
ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, cfra);
}
/* free temp info */
BLI_freelistN(&dsources);
}
}
/* Return if we need to update motion paths, only if they already exist,
* and we will insert a keyframe at the end of transform. */
bool motionpath_need_update_object(Scene *scene, Object *ob)
{
/* XXX: there's potential here for problems with unkeyed rotations/scale,
* but for now (until proper data-locality for baking operations),
* this should be a better fix for T24451 and T37755
*/
if (autokeyframe_cfra_can_key(scene, &ob->id)) {
return (ob->avs.path_bakeflag & MOTIONPATH_BAKE_HAS_PATHS) != 0;
}
return false;
}
/* auto-keyframing feature - for poses/pose-channels
* tmode: should be a transform mode
* targetless_ik: has targetless ik been done on any channels?
*/
// NOTE: context may not always be available, so must check before using it as it's a luxury for a few cases
void autokeyframe_pose(bContext *C, Scene *scene, Object *ob, int tmode, short targetless_ik)
{
Main *bmain = CTX_data_main(C);
ID *id = &ob->id;
AnimData *adt = ob->adt;
bAction *act = (adt) ? adt->action : NULL;
bPose *pose = ob->pose;
bPoseChannel *pchan;
FCurve *fcu;
// TODO: this should probably be done per channel instead...
if (autokeyframe_cfra_can_key(scene, id)) {
Depsgraph *depsgraph = CTX_data_depsgraph(C);
ReportList *reports = CTX_wm_reports(C);
ToolSettings *ts = scene->toolsettings;
KeyingSet *active_ks = ANIM_scene_get_active_keyingset(scene);
ListBase nla_cache = {NULL, NULL};
float cfra = (float)CFRA;
short flag = 0;
/* flag is initialized from UserPref keyframing settings
* - special exception for targetless IK - INSERTKEY_MATRIX keyframes should get
* visual keyframes even if flag not set, as it's not that useful otherwise
* (for quick animation recording)
*/
flag = ANIM_get_keyframing_flags(scene, 1);
if (targetless_ik)
flag |= INSERTKEY_MATRIX;
for (pchan = pose->chanbase.first; pchan; pchan = pchan->next) {
if (pchan->bone->flag & BONE_TRANSFORM) {
ListBase dsources = {NULL, NULL};
/* clear any 'unkeyed' flag it may have */
pchan->bone->flag &= ~BONE_UNKEYED;
/* add datasource override for the camera object */
ANIM_relative_keyingset_add_source(&dsources, id, &RNA_PoseBone, pchan);
/* only insert into active keyingset? */
if (IS_AUTOKEY_FLAG(scene, ONLYKEYINGSET) && (active_ks)) {
/* run the active Keying Set on the current datasource */
ANIM_apply_keyingset(C, &dsources, NULL, active_ks, MODIFYKEY_MODE_INSERT, cfra);
}
/* only insert into available channels? */
else if (IS_AUTOKEY_FLAG(scene, INSERTAVAIL)) {
if (act) {
for (fcu = act->curves.first; fcu; fcu = fcu->next) {
/* only insert keyframes for this F-Curve if it affects the current bone */
if (strstr(fcu->rna_path, "bones")) {
char *pchanName = BLI_str_quoted_substrN(fcu->rna_path, "bones[");
/* only if bone name matches too...
* NOTE: this will do constraints too, but those are ok to do here too?
*/
if (pchanName && STREQ(pchanName, pchan->name)) {
insert_keyframe(bmain, depsgraph, reports, id, act,
((fcu->grp) ? (fcu->grp->name) : (NULL)),
fcu->rna_path, fcu->array_index, cfra,
ts->keyframe_type, &nla_cache, flag);
}
if (pchanName) MEM_freeN(pchanName);
}
}
}
}
/* only insert keyframe if needed? */
else if (IS_AUTOKEY_FLAG(scene, INSERTNEEDED)) {
bool do_loc = false, do_rot = false, do_scale = false;
/* filter the conditions when this happens (assume that curarea->spacetype==SPACE_VIE3D) */
if (tmode == TFM_TRANSLATION) {
if (targetless_ik)
do_rot = true;
else
do_loc = true;
}
else if (ELEM(tmode, TFM_ROTATION, TFM_TRACKBALL)) {
if (ELEM(scene->toolsettings->transform_pivot_point, V3D_AROUND_CURSOR, V3D_AROUND_ACTIVE)) {
do_loc = true;
}
if ((scene->toolsettings->transform_flag & SCE_XFORM_AXIS_ALIGN) == 0) {
do_rot = true;
}
}
else if (tmode == TFM_RESIZE) {
if (ELEM(scene->toolsettings->transform_pivot_point, V3D_AROUND_CURSOR, V3D_AROUND_ACTIVE)) {
do_loc = true;
}
if ((scene->toolsettings->transform_flag & SCE_XFORM_AXIS_ALIGN) == 0) {
do_scale = true;
}
}
if (do_loc) {
KeyingSet *ks = ANIM_builtin_keyingset_get_named(NULL, ANIM_KS_LOCATION_ID);
ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, cfra);
}
if (do_rot) {
KeyingSet *ks = ANIM_builtin_keyingset_get_named(NULL, ANIM_KS_ROTATION_ID);
ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, cfra);
}
if (do_scale) {
KeyingSet *ks = ANIM_builtin_keyingset_get_named(NULL, ANIM_KS_SCALING_ID);
ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, cfra);
}
}
/* insert keyframe in all (transform) channels */
else {
KeyingSet *ks = ANIM_builtin_keyingset_get_named(NULL, ANIM_KS_LOC_ROT_SCALE_ID);
ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, cfra);
}
/* free temp info */
BLI_freelistN(&dsources);
}
}
BKE_animsys_free_nla_keyframing_context_cache(&nla_cache);
}
else {
/* tag channels that should have unkeyed data */
for (pchan = pose->chanbase.first; pchan; pchan = pchan->next) {
if (pchan->bone->flag & BONE_TRANSFORM) {
/* tag this channel */
pchan->bone->flag |= BONE_UNKEYED;
}
}
}
}
/* Return if we need to update motion paths, only if they already exist,
* and we will insert a keyframe at the end of transform. */
bool motionpath_need_update_pose(Scene *scene, Object *ob)
{
if (autokeyframe_cfra_can_key(scene, &ob->id)) {
return (ob->pose->avs.path_bakeflag & MOTIONPATH_BAKE_HAS_PATHS) != 0;
}
return false;
}
static void special_aftertrans_update__movieclip(bContext *C, TransInfo *t)
{
SpaceClip *sc = t->sa->spacedata.first;
MovieClip *clip = ED_space_clip_get_clip(sc);
ListBase *plane_tracks_base = BKE_tracking_get_active_plane_tracks(&clip->tracking);
const int framenr = ED_space_clip_get_clip_frame_number(sc);
/* Update coordinates of modified plane tracks. */
for (MovieTrackingPlaneTrack *plane_track = plane_tracks_base->first;
plane_track;
plane_track = plane_track->next)
{
bool do_update = false;
if (plane_track->flag & PLANE_TRACK_HIDDEN) {
continue;
}
do_update |= PLANE_TRACK_VIEW_SELECTED(plane_track) != 0;
if (do_update == false) {
if ((plane_track->flag & PLANE_TRACK_AUTOKEY) == 0) {
int i;
for (i = 0; i < plane_track->point_tracksnr; i++) {
MovieTrackingTrack *track = plane_track->point_tracks[i];
if (TRACK_VIEW_SELECTED(sc, track)) {
do_update = true;
break;
}
}
}
}
if (do_update) {
BKE_tracking_track_plane_from_existing_motion(plane_track, framenr);
}
}
if (t->scene->nodetree != NULL) {
/* Tracks can be used for stabilization nodes,
* flush update for such nodes.
*/
nodeUpdateID(t->scene->nodetree, &clip->id);
WM_event_add_notifier(C, NC_SCENE | ND_NODES, NULL);
}
}
static void special_aftertrans_update__mask(bContext *C, TransInfo *t)
{
Mask *mask = NULL;
if (t->spacetype == SPACE_CLIP) {
SpaceClip *sc = t->sa->spacedata.first;
mask = ED_space_clip_get_mask(sc);
}
else if (t->spacetype == SPACE_IMAGE) {
SpaceImage *sima = t->sa->spacedata.first;
mask = ED_space_image_get_mask(sima);
}
else {
BLI_assert(0);
}
if (t->scene->nodetree) {
/* tracks can be used for stabilization nodes,
* flush update for such nodes */
//if (nodeUpdateID(t->scene->nodetree, &mask->id))
{
WM_event_add_notifier(C, NC_MASK | ND_DATA, &mask->id);
}
}
/* TODO - dont key all masks... */
if (IS_AUTOKEY_ON(t->scene)) {
Scene *scene = t->scene;
ED_mask_layer_shape_auto_key_select(mask, CFRA);
}
}
static void special_aftertrans_update__node(bContext *C, TransInfo *t)
{
Main *bmain = CTX_data_main(C);
const bool canceled = (t->state == TRANS_CANCEL);
if (canceled && t->remove_on_cancel) {
/* remove selected nodes on cancel */
SpaceNode *snode = (SpaceNode *)t->sa->spacedata.first;
bNodeTree *ntree = snode->edittree;
if (ntree) {
bNode *node, *node_next;
for (node = ntree->nodes.first; node; node = node_next) {
node_next = node->next;
if (node->flag & NODE_SELECT)
nodeRemoveNode(bmain, ntree, node, true);
}
}
}
}
static void special_aftertrans_update__mesh(bContext *UNUSED(C), TransInfo *t)
{
/* so automerge supports mirror */
if ((t->scene->toolsettings->automerge) &&
((t->flag & T_EDIT) && t->obedit_type == OB_MESH))
{
FOREACH_TRANS_DATA_CONTAINER (t, tc) {
BMEditMesh *em = BKE_editmesh_from_object(tc->obedit);
BMesh *bm = em->bm;
char hflag;
bool has_face_sel = (bm->totfacesel != 0);
if (tc->mirror.axis_flag) {
TransData *td;
int i;
/* Rather then adjusting the selection (which the user would notice)
* tag all mirrored verts, then auto-merge those. */
BM_mesh_elem_hflag_disable_all(bm, BM_VERT, BM_ELEM_TAG, false);
for (i = 0, td = tc->data; i < tc->data_len; i++, td++) {
if (td->extra) {
BM_elem_flag_enable((BMVert *)td->extra, BM_ELEM_TAG);
}
}
hflag = BM_ELEM_SELECT | BM_ELEM_TAG;
}
else {
hflag = BM_ELEM_SELECT;
}
EDBM_automerge(t->scene, tc->obedit, true, hflag);
/* Special case, this is needed or faces won't re-select.
* Flush selected edges to faces. */
if (has_face_sel && (em->selectmode == SCE_SELECT_FACE)) {
EDBM_selectmode_flush_ex(em, SCE_SELECT_EDGE);
}
}
}
}
/* inserting keys, pointcache, redraw events... */
/*
* note: sequencer freeing has its own function now because of a conflict with transform's order of freeing (campbell)
* Order changed, the sequencer stuff should go back in here
* */
void special_aftertrans_update(bContext *C, TransInfo *t)
{
Main *bmain = CTX_data_main(t->context);
BLI_assert(bmain == CTX_data_main(C));
Object *ob;
// short redrawipo=0, resetslowpar=1;
const bool canceled = (t->state == TRANS_CANCEL);
const bool duplicate = (t->mode == TFM_TIME_DUPLICATE);
/* early out when nothing happened */
if (t->data_len_all == 0 || t->mode == TFM_DUMMY) {
return;
}
if (t->spacetype == SPACE_VIEW3D) {
if (t->flag & T_EDIT) {
/* Special Exception:
* We don't normally access 't->custom.mode' here, but its needed in this case. */
if (canceled == 0) {
/* we need to delete the temporary faces before automerging */
if (t->mode == TFM_EDGE_SLIDE) {
/* handle multires re-projection, done
* on transform completion since it's
* really slow -joeedh */
projectEdgeSlideData(t, true);
FOREACH_TRANS_DATA_CONTAINER (t, tc) {
EdgeSlideData *sld = tc->custom.mode.data;
/* Free temporary faces to avoid auto-merging and deleting
* during cleanup - psy-fi. */
freeEdgeSlideTempFaces(sld);
}
}
else if (t->mode == TFM_VERT_SLIDE) {
/* as above */
projectVertSlideData(t, true);
FOREACH_TRANS_DATA_CONTAINER (t, tc) {
VertSlideData *sld = tc->custom.mode.data;
freeVertSlideTempFaces(sld);
}
}
if (t->obedit_type == OB_MESH) {
special_aftertrans_update__mesh(C, t);
}
}
else {
if (t->mode == TFM_EDGE_SLIDE) {
EdgeSlideParams *slp = t->custom.mode.data;
slp->perc = 0.0;
projectEdgeSlideData(t, false);
}
else if (t->mode == TFM_VERT_SLIDE) {
EdgeSlideParams *slp = t->custom.mode.data;
slp->perc = 0.0;
projectVertSlideData(t, false);
}
}
}
}
if (t->options & CTX_GPENCIL_STROKES) {
/* pass */
}
else if (t->spacetype == SPACE_SEQ) {
/* freeSeqData in transform_conversions.c does this
* keep here so the else at the end wont run... */
SpaceSeq *sseq = (SpaceSeq *)t->sa->spacedata.first;
/* marker transform, not especially nice but we may want to move markers
* at the same time as keyframes in the dope sheet. */
if ((sseq->flag & SEQ_MARKER_TRANS) && (canceled == 0)) {
/* cant use TFM_TIME_EXTEND
* for some reason EXTEND is changed into TRANSLATE, so use frame_side instead */
if (t->mode == TFM_SEQ_SLIDE) {
if (t->frame_side == 'B')
ED_markers_post_apply_transform(&t->scene->markers, t->scene, TFM_TIME_TRANSLATE, t->values[0], t->frame_side);
}
else if (ELEM(t->frame_side, 'L', 'R')) {
ED_markers_post_apply_transform(&t->scene->markers, t->scene, TFM_TIME_EXTEND, t->values[0], t->frame_side);
}
}
}
else if (t->spacetype == SPACE_IMAGE) {
if (t->options & CTX_MASK) {
special_aftertrans_update__mask(C, t);
}
}
else if (t->spacetype == SPACE_NODE) {
SpaceNode *snode = (SpaceNode *)t->sa->spacedata.first;
special_aftertrans_update__node(C, t);
if (canceled == 0) {
ED_node_post_apply_transform(C, snode->edittree);
ED_node_link_insert(bmain, t->sa);
}
/* clear link line */
ED_node_link_intersect_test(t->sa, 0);
}
else if (t->spacetype == SPACE_CLIP) {
if (t->options & CTX_MOVIECLIP) {
special_aftertrans_update__movieclip(C, t);
}
else if (t->options & CTX_MASK) {
special_aftertrans_update__mask(C, t);
}
}
else if (t->spacetype == SPACE_ACTION) {
SpaceAction *saction = (SpaceAction *)t->sa->spacedata.first;
bAnimContext ac;
/* initialize relevant anim-context 'context' data */
if (ANIM_animdata_get_context(C, &ac) == 0)
return;
ob = ac.obact;
if (ELEM(ac.datatype, ANIMCONT_DOPESHEET, ANIMCONT_SHAPEKEY, ANIMCONT_TIMELINE)) {
ListBase anim_data = {NULL, NULL};
bAnimListElem *ale;
short filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_FOREDIT /*| ANIMFILTER_CURVESONLY*/);
/* get channels to work on */
ANIM_animdata_filter(&ac, &anim_data, filter, ac.data, ac.datatype);
/* these should all be F-Curves */
for (ale = anim_data.first; ale; ale = ale->next) {
AnimData *adt = ANIM_nla_mapping_get(&ac, ale);
FCurve *fcu = (FCurve *)ale->key_data;
/* 3 cases here for curve cleanups:
* 1) NOTRANSKEYCULL on -> cleanup of duplicates shouldn't be done
* 2) canceled == 0 -> user confirmed the transform,
* so duplicates should be removed
* 3) canceled + duplicate -> user canceled the transform,
* but we made duplicates, so get rid of these
*/
if ((saction->flag & SACTION_NOTRANSKEYCULL) == 0 &&
((canceled == 0) || (duplicate)) )
{
if (adt) {
ANIM_nla_mapping_apply_fcurve(adt, fcu, 0, 0);
posttrans_fcurve_clean(fcu, false); /* only use handles in graph editor */
ANIM_nla_mapping_apply_fcurve(adt, fcu, 1, 0);
}
else
posttrans_fcurve_clean(fcu, false); /* only use handles in graph editor */
}
}
/* free temp memory */
ANIM_animdata_freelist(&anim_data);
}
else if (ac.datatype == ANIMCONT_ACTION) { // TODO: just integrate into the above...
/* Depending on the lock status, draw necessary views */
// fixme... some of this stuff is not good
if (ob) {
if (ob->pose || BKE_key_from_object(ob))
DEG_id_tag_update(&ob->id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY | ID_RECALC_ANIMATION);
else
DEG_id_tag_update(&ob->id, ID_RECALC_TRANSFORM);
}
/* 3 cases here for curve cleanups:
* 1) NOTRANSKEYCULL on -> cleanup of duplicates shouldn't be done
* 2) canceled == 0 -> user confirmed the transform,
* so duplicates should be removed.
* 3) canceled + duplicate -> user canceled the transform,
* but we made duplicates, so get rid of these.
*/
if ((saction->flag & SACTION_NOTRANSKEYCULL) == 0 &&
((canceled == 0) || (duplicate)))
{
posttrans_action_clean(&ac, (bAction *)ac.data);
}
}
else if (ac.datatype == ANIMCONT_GPENCIL) {
/* remove duplicate frames and also make sure points are in order! */
/* 3 cases here for curve cleanups:
* 1) NOTRANSKEYCULL on -> cleanup of duplicates shouldn't be done
* 2) canceled == 0 -> user confirmed the transform,
* so duplicates should be removed
* 3) canceled + duplicate -> user canceled the transform,
* but we made duplicates, so get rid of these
*/
if ((saction->flag & SACTION_NOTRANSKEYCULL) == 0 &&
((canceled == 0) || (duplicate)))
{
bGPdata *gpd;
// XXX: BAD! this get gpencil datablocks directly from main db...
// but that's how this currently works :/
for (gpd = bmain->gpencils.first; gpd; gpd = gpd->id.next) {
if (ID_REAL_USERS(gpd))
posttrans_gpd_clean(gpd);
}
}
}
else if (ac.datatype == ANIMCONT_MASK) {
/* remove duplicate frames and also make sure points are in order! */
/* 3 cases here for curve cleanups:
* 1) NOTRANSKEYCULL on -> cleanup of duplicates shouldn't be done
* 2) canceled == 0 -> user confirmed the transform, so duplicates should be removed
* 3) canceled + duplicate -> user canceled the transform, but we made duplicates, so get rid of these
*/
if ((saction->flag & SACTION_NOTRANSKEYCULL) == 0 &&
((canceled == 0) || (duplicate)))
{
Mask *mask;
// XXX: BAD! this get gpencil datablocks directly from main db...
// but that's how this currently works :/
for (mask = bmain->masks.first; mask; mask = mask->id.next) {
if (ID_REAL_USERS(mask))
posttrans_mask_clean(mask);
}
}
}
/* marker transform, not especially nice but we may want to move markers
* at the same time as keyframes in the dope sheet.
*/
if ((saction->flag & SACTION_MARKERS_MOVE) && (canceled == 0)) {
if (t->mode == TFM_TIME_TRANSLATE) {
#if 0
if (ELEM(t->frame_side, 'L', 'R')) { /* TFM_TIME_EXTEND */
/* same as below */
ED_markers_post_apply_transform(ED_context_get_markers(C), t->scene, t->mode, t->values[0], t->frame_side);
}
else /* TFM_TIME_TRANSLATE */
#endif
{
ED_markers_post_apply_transform(ED_context_get_markers(C), t->scene, t->mode, t->values[0], t->frame_side);
}
}
else if (t->mode == TFM_TIME_SCALE) {
ED_markers_post_apply_transform(ED_context_get_markers(C), t->scene, t->mode, t->values[0], t->frame_side);
}
}
/* make sure all F-Curves are set correctly */
if (!ELEM(ac.datatype, ANIMCONT_GPENCIL, ANIMCONT_MASK))
ANIM_editkeyframes_refresh(&ac);
/* clear flag that was set for time-slide drawing */
saction->flag &= ~SACTION_MOVING;
}
else if (t->spacetype == SPACE_GRAPH) {
SpaceGraph *sipo = (SpaceGraph *)t->sa->spacedata.first;
bAnimContext ac;
const bool use_handle = (sipo->flag & SIPO_NOHANDLES) == 0;
/* initialize relevant anim-context 'context' data */
if (ANIM_animdata_get_context(C, &ac) == 0)
return;
if (ac.datatype) {
ListBase anim_data = {NULL, NULL};
bAnimListElem *ale;
short filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_FOREDIT | ANIMFILTER_CURVE_VISIBLE);
/* get channels to work on */
ANIM_animdata_filter(&ac, &anim_data, filter, ac.data, ac.datatype);
for (ale = anim_data.first; ale; ale = ale->next) {
AnimData *adt = ANIM_nla_mapping_get(&ac, ale);
FCurve *fcu = (FCurve *)ale->key_data;
/* 3 cases here for curve cleanups:
* 1) NOTRANSKEYCULL on -> cleanup of duplicates shouldn't be done
* 2) canceled == 0 -> user confirmed the transform,
* so duplicates should be removed
* 3) canceled + duplicate -> user canceled the transform,
* but we made duplicates, so get rid of these
*/
if ((sipo->flag & SIPO_NOTRANSKEYCULL) == 0 &&
((canceled == 0) || (duplicate)))
{
if (adt) {
ANIM_nla_mapping_apply_fcurve(adt, fcu, 0, 0);
posttrans_fcurve_clean(fcu, use_handle);
ANIM_nla_mapping_apply_fcurve(adt, fcu, 1, 0);
}
else
posttrans_fcurve_clean(fcu, use_handle);
}
}
/* free temp memory */
ANIM_animdata_freelist(&anim_data);
}
/* Make sure all F-Curves are set correctly, but not if transform was
* canceled, since then curves were already restored to initial state.
* Note: if the refresh is really needed after cancel then some way
* has to be added to not update handle types (see bug 22289).
*/
if (!canceled)
ANIM_editkeyframes_refresh(&ac);
}
else if (t->spacetype == SPACE_NLA) {
bAnimContext ac;
/* initialize relevant anim-context 'context' data */
if (ANIM_animdata_get_context(C, &ac) == 0)
return;
if (ac.datatype) {
ListBase anim_data = {NULL, NULL};
bAnimListElem *ale;
short filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_FOREDIT);
/* get channels to work on */
ANIM_animdata_filter(&ac, &anim_data, filter, ac.data, ac.datatype);
for (ale = anim_data.first; ale; ale = ale->next) {
NlaTrack *nlt = (NlaTrack *)ale->data;
/* make sure strips are in order again */
BKE_nlatrack_sort_strips(nlt);
/* remove the temp metas */
BKE_nlastrips_clear_metas(&nlt->strips, 0, 1);
}
/* free temp memory */
ANIM_animdata_freelist(&anim_data);
/* perform after-transfrom validation */
ED_nla_postop_refresh(&ac);
}
}
else if (t->flag & T_EDIT) {
if (t->obedit_type == OB_MESH) {
FOREACH_TRANS_DATA_CONTAINER (t, tc) {
BMEditMesh *em = BKE_editmesh_from_object(tc->obedit);
/* table needs to be created for each edit command, since vertices can move etc */
ED_mesh_mirror_spatial_table(tc->obedit, em, NULL, NULL, 'e');
/* TODO(campbell): xform: We need support for many mirror objects at once! */
break;
}
}
}
else if (t->flag & T_POSE && (t->mode == TFM_BONESIZE)) {
/* Handle the exception where for TFM_BONESIZE in edit mode we pretend to be
* in pose mode (to use bone orientation matrix),
* in that case we don't do operations like autokeyframing. */
FOREACH_TRANS_DATA_CONTAINER (t, tc) {
ob = tc->poseobj;
DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
}
}
else if (t->flag & T_POSE) {
GSet *motionpath_updates = BLI_gset_ptr_new("motionpath updates");
FOREACH_TRANS_DATA_CONTAINER (t, tc) {
bArmature *arm;
bPoseChannel *pchan;
short targetless_ik = 0;
ob = tc->poseobj;
arm = ob->data;
if ((t->flag & T_AUTOIK) && (t->options & CTX_AUTOCONFIRM)) {
/* when running transform non-interactively (operator exec),
* we need to update the pose otherwise no updates get called during
* transform and the auto-ik is not applied. see [#26164] */
struct Object *pose_ob = tc->poseobj;
BKE_pose_where_is(t->depsgraph, t->scene, pose_ob);
}
/* set BONE_TRANSFORM flags for autokey, gizmo draw might have changed them */
if (!canceled && (t->mode != TFM_DUMMY)) {
count_set_pose_transflags(ob, t->mode, t->around, NULL);
}
/* if target-less IK grabbing, we calculate the pchan transforms and clear flag */
if (!canceled && t->mode == TFM_TRANSLATION)
targetless_ik = apply_targetless_ik(ob);
else {
/* not forget to clear the auto flag */
for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
bKinematicConstraint *data = has_targetless_ik(pchan);
if (data) data->flag &= ~CONSTRAINT_IK_AUTO;
}
}
if (t->mode == TFM_TRANSLATION)
pose_grab_with_ik_clear(bmain, ob);
/* automatic inserting of keys and unkeyed tagging -
* only if transform wasn't canceled (or TFM_DUMMY) */
if (!canceled && (t->mode != TFM_DUMMY)) {
autokeyframe_pose(C, t->scene, ob, t->mode, targetless_ik);
DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
}
else if (arm->flag & ARM_DELAYDEFORM) {
/* TODO(sergey): Armature is already updated by recalcData(), so we
* might save some time by skipping re-evaluating it. But this isn't
* possible yet within new dependency graph, and also other contexts
* might need to update their CoW copies.
*/
DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
}
else {
DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
}
if (t->mode != TFM_DUMMY && motionpath_need_update_pose(t->scene, ob)) {
BLI_gset_insert(motionpath_updates, ob);
}
}
/* Update motion paths once for all transformed bones in an object. */
GSetIterator gs_iter;
GSET_ITER (gs_iter, motionpath_updates) {
bool current_frame_only = canceled;
ob = BLI_gsetIterator_getKey(&gs_iter);
ED_pose_recalculate_paths(C, t->scene, ob, current_frame_only);
}
BLI_gset_free(motionpath_updates, NULL);
}
else if (t->options & CTX_PAINT_CURVE) {
/* pass */
}
else if ((t->view_layer->basact) &&
(ob = t->view_layer->basact->object) &&
(ob->mode & OB_MODE_PARTICLE_EDIT) &&
PE_get_current(t->scene, ob))
{
/* do nothing */
}
else if (t->flag & T_CURSOR) {
/* do nothing */
}
else { /* Objects */
BLI_assert(t->flag & (T_OBJECT | T_TEXTURE));
TransDataContainer *tc = TRANS_DATA_CONTAINER_FIRST_SINGLE(t);
bool motionpath_update = false;
for (int i = 0; i < tc->data_len; i++) {
TransData *td = tc->data + i;
ListBase pidlist;
PTCacheID *pid;
ob = td->ob;
if (td->flag & TD_NOACTION)
break;
if (td->flag & TD_SKIP)
continue;
/* flag object caches as outdated */
BKE_ptcache_ids_from_object(&pidlist, ob, t->scene, MAX_DUPLI_RECUR);
for (pid = pidlist.first; pid; pid = pid->next) {
if (pid->type != PTCACHE_TYPE_PARTICLES) {
/* particles don't need reset on geometry change */
pid->cache->flag |= PTCACHE_OUTDATED;
}
}
BLI_freelistN(&pidlist);
/* pointcache refresh */
if (BKE_ptcache_object_reset(t->scene, ob, PTCACHE_RESET_OUTDATED))
DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
/* Needed for proper updating of "quick cached" dynamics. */
/* Creates troubles for moving animated objects without */
/* autokey though, probably needed is an anim sys override? */
/* Please remove if some other solution is found. -jahka */
DEG_id_tag_update(&ob->id, ID_RECALC_TRANSFORM);
/* Set autokey if necessary */
if (!canceled) {
autokeyframe_object(C, t->scene, t->view_layer, ob, t->mode);
}
motionpath_update |= motionpath_need_update_object(t->scene, ob);
/* restore rigid body transform */
if (ob->rigidbody_object && canceled) {
float ctime = BKE_scene_frame_get(t->scene);
if (BKE_rigidbody_check_sim_running(t->scene->rigidbody_world, ctime))
BKE_rigidbody_aftertrans_update(ob, td->ext->oloc, td->ext->orot, td->ext->oquat, td->ext->orotAxis, td->ext->orotAngle);
}
}
if (motionpath_update) {
/* Update motion paths once for all transformed objects. */
bool current_frame_only = canceled;
ED_objects_recalculate_paths(C, t->scene, current_frame_only);
}
}
clear_trans_object_base_flags(t);
}
int special_transform_moving(TransInfo *t)
{
if (t->spacetype == SPACE_SEQ) {
return G_TRANSFORM_SEQ;
}
else if (t->spacetype == SPACE_GRAPH) {
return G_TRANSFORM_FCURVES;
}
else if ((t->flag & T_EDIT) || (t->flag & T_POSE)) {
return G_TRANSFORM_EDIT;
}
else if (t->flag & (T_OBJECT | T_TEXTURE)) {
return G_TRANSFORM_OBJ;
}
return 0;
}
static void createTransObject(bContext *C, TransInfo *t)
{
TransData *td = NULL;
TransDataExtension *tx;
const bool is_prop_edit = (t->flag & T_PROP_EDIT) != 0;
set_trans_object_base_flags(t);
TransDataContainer *tc = TRANS_DATA_CONTAINER_FIRST_SINGLE(t);
/* count */
tc->data_len = CTX_DATA_COUNT(C, selected_bases);
if (!tc->data_len) {
/* clear here, main transform function escapes too */
clear_trans_object_base_flags(t);
return;
}
if (is_prop_edit) {
tc->data_len += count_proportional_objects(t);
}
td = tc->data = MEM_callocN(tc->data_len * sizeof(TransData), "TransOb");
tx = tc->data_ext = MEM_callocN(tc->data_len * sizeof(TransDataExtension), "TransObExtension");
CTX_DATA_BEGIN(C, Base *, base, selected_bases)
{
Object *ob = base->object;
td->flag = TD_SELECTED;
td->protectflag = ob->protectflag;
td->ext = tx;
td->ext->rotOrder = ob->rotmode;
if (base->flag & BA_TRANSFORM_CHILD) {
td->flag |= TD_NOCENTER;
td->flag |= TD_NO_LOC;
}
/* select linked objects, but skip them later */
if (ID_IS_LINKED(ob)) {
td->flag |= TD_SKIP;
}
ObjectToTransData(t, td, ob);
td->val = NULL;
td++;
tx++;
}
CTX_DATA_END;
if (is_prop_edit) {
ViewLayer *view_layer = t->view_layer;
View3D *v3d = t->view;
Base *base;
for (base = view_layer->object_bases.first; base; base = base->next) {
Object *ob = base->object;
/* if base is not selected, not a parent of selection
* or not a child of selection and it is editable */
if ((ob->flag & (BA_TRANSFORM_CHILD | BA_TRANSFORM_PARENT)) == 0 &&
(base->flag & BASE_SELECTED) == 0 &&
BASE_EDITABLE(v3d, base))
{
td->protectflag = ob->protectflag;
td->ext = tx;
td->ext->rotOrder = ob->rotmode;
ObjectToTransData(t, td, ob);
td->val = NULL;
td++;
tx++;
}
}
}
}
/* transcribe given node into TransData2D for Transforming */
static void NodeToTransData(TransData *td, TransData2D *td2d, bNode *node, const float dpi_fac)
{
float locx, locy;
/* account for parents (nested nodes) */
if (node->parent) {
nodeToView(node->parent, node->locx, node->locy, &locx, &locy);
}
else {
locx = node->locx;
locy = node->locy;
}
/* use top-left corner as the transform origin for nodes */
/* weirdo - but the node system is a mix of free 2d elements and dpi sensitive UI */
#ifdef USE_NODE_CENTER
td2d->loc[0] = (locx * dpi_fac) + (BLI_rctf_size_x(&node->totr) * +0.5f);
td2d->loc[1] = (locy * dpi_fac) + (BLI_rctf_size_y(&node->totr) * -0.5f);
#else
td2d->loc[0] = locx * dpi_fac;
td2d->loc[1] = locy * dpi_fac;
#endif
td2d->loc[2] = 0.0f;
td2d->loc2d = td2d->loc; /* current location */
td->flag = 0;
td->loc = td2d->loc;
copy_v3_v3(td->iloc, td->loc);
/* use node center instead of origin (top-left corner) */
td->center[0] = td2d->loc[0];
td->center[1] = td2d->loc[1];
td->center[2] = 0.0f;
memset(td->axismtx, 0, sizeof(td->axismtx));
td->axismtx[2][2] = 1.0f;
td->ext = NULL; td->val = NULL;
td->flag |= TD_SELECTED;
td->dist = 0.0;
unit_m3(td->mtx);
unit_m3(td->smtx);
td->extra = node;
}
static bool is_node_parent_select(bNode *node)
{
while ((node = node->parent)) {
if (node->flag & NODE_TRANSFORM) {
return true;
}
}
return false;
}
static void createTransNodeData(bContext *UNUSED(C), TransInfo *t)
{
const float dpi_fac = UI_DPI_FAC;
TransData *td;
TransData2D *td2d;
SpaceNode *snode = t->sa->spacedata.first;
bNode *node;
TransDataContainer *tc = TRANS_DATA_CONTAINER_FIRST_SINGLE(t);
tc->data_len = 0;
if (!snode->edittree) {
return;
}
/* nodes dont support PET and probably never will */
t->flag &= ~T_PROP_EDIT_ALL;
/* set transform flags on nodes */
for (node = snode->edittree->nodes.first; node; node = node->next) {
if (node->flag & NODE_SELECT && is_node_parent_select(node) == false) {
node->flag |= NODE_TRANSFORM;
tc->data_len++;
}
else {
node->flag &= ~NODE_TRANSFORM;
}
}
td = tc->data = MEM_callocN(tc->data_len * sizeof(TransData), "TransNode TransData");
td2d = tc->data_2d = MEM_callocN(tc->data_len * sizeof(TransData2D), "TransNode TransData2D");
for (node = snode->edittree->nodes.first; node; node = node->next) {
if (node->flag & NODE_TRANSFORM) {
NodeToTransData(td++, td2d++, node, dpi_fac);
}
}
}
/* *** CLIP EDITOR *** */
/* * motion tracking * */
enum transDataTracking_Mode {
transDataTracking_ModeTracks = 0,
transDataTracking_ModeCurves = 1,
transDataTracking_ModePlaneTracks = 2,
};
typedef struct TransDataTracking {
int mode, flag;
/* tracks transformation from main window */
int area;
const float *relative, *loc;
float soffset[2], srelative[2];
float offset[2];
float (*smarkers)[2];
int markersnr;
MovieTrackingMarker *markers;
/* marker transformation from curves editor */
float *prev_pos, scale;
short coord;
MovieTrackingTrack *track;
MovieTrackingPlaneTrack *plane_track;
} TransDataTracking;
static void markerToTransDataInit(TransData *td, TransData2D *td2d, TransDataTracking *tdt,
MovieTrackingTrack *track, MovieTrackingMarker *marker,
int area, float loc[2], float rel[2], const float off[2], const float aspect[2])
{
int anchor = area == TRACK_AREA_POINT && off;
tdt->mode = transDataTracking_ModeTracks;
if (anchor) {
td2d->loc[0] = rel[0] * aspect[0]; /* hold original location */
td2d->loc[1] = rel[1] * aspect[1];
tdt->loc = loc;
td2d->loc2d = loc; /* current location */
}
else {
td2d->loc[0] = loc[0] * aspect[0]; /* hold original location */
td2d->loc[1] = loc[1] * aspect[1];
td2d->loc2d = loc; /* current location */
}
td2d->loc[2] = 0.0f;
tdt->relative = rel;
tdt->area = area;
tdt->markersnr = track->markersnr;
tdt->markers = track->markers;
tdt->track = track;
if (rel) {
if (!anchor) {
td2d->loc[0] += rel[0] * aspect[0];
td2d->loc[1] += rel[1] * aspect[1];
}
copy_v2_v2(tdt->srelative, rel);
}
if (off)
copy_v2_v2(tdt->soffset, off);
td->flag = 0;
td->loc = td2d->loc;
copy_v3_v3(td->iloc, td->loc);
//copy_v3_v3(td->center, td->loc);
td->flag |= TD_INDIVIDUAL_SCALE;
td->center[0] = marker->pos[0] * aspect[0];
td->center[1] = marker->pos[1] * aspect[1];
memset(td->axismtx, 0, sizeof(td->axismtx));
td->axismtx[2][2] = 1.0f;
td->ext = NULL;
td->val = NULL;
td->flag |= TD_SELECTED;
td->dist = 0.0;
unit_m3(td->mtx);
unit_m3(td->smtx);
}
static void trackToTransData(
const int framenr, TransData *td, TransData2D *td2d,
TransDataTracking *tdt, MovieTrackingTrack *track, const float aspect[2])
{
MovieTrackingMarker *marker = BKE_tracking_marker_ensure(track, framenr);
tdt->flag = marker->flag;
marker->flag &= ~(MARKER_DISABLED | MARKER_TRACKED);
markerToTransDataInit(td++, td2d++, tdt++, track, marker, TRACK_AREA_POINT,
track->offset, marker->pos, track->offset, aspect);
if (track->flag & SELECT) {
markerToTransDataInit(td++, td2d++, tdt++, track, marker, TRACK_AREA_POINT,
marker->pos, NULL, NULL, aspect);
}
if (track->pat_flag & SELECT) {
int a;
for (a = 0; a < 4; a++) {
markerToTransDataInit(td++, td2d++, tdt++, track, marker, TRACK_AREA_PAT,
marker->pattern_corners[a], marker->pos, NULL, aspect);
}
}
if (track->search_flag & SELECT) {
markerToTransDataInit(td++, td2d++, tdt++, track, marker, TRACK_AREA_SEARCH,
marker->search_min, marker->pos, NULL, aspect);
markerToTransDataInit(td++, td2d++, tdt++, track, marker, TRACK_AREA_SEARCH,
marker->search_max, marker->pos, NULL, aspect);
}
}
static void planeMarkerToTransDataInit(TransData *td, TransData2D *td2d, TransDataTracking *tdt,
MovieTrackingPlaneTrack *plane_track, float corner[2],
const float aspect[2])
{
tdt->mode = transDataTracking_ModePlaneTracks;
tdt->plane_track = plane_track;
td2d->loc[0] = corner[0] * aspect[0]; /* hold original location */
td2d->loc[1] = corner[1] * aspect[1];
td2d->loc2d = corner; /* current location */
td2d->loc[2] = 0.0f;
td->flag = 0;
td->loc = td2d->loc;
copy_v3_v3(td->iloc, td->loc);
copy_v3_v3(td->center, td->loc);
memset(td->axismtx, 0, sizeof(td->axismtx));
td->axismtx[2][2] = 1.0f;
td->ext = NULL;
td->val = NULL;
td->flag |= TD_SELECTED;
td->dist = 0.0;
unit_m3(td->mtx);
unit_m3(td->smtx);
}
static void planeTrackToTransData(const int framenr, TransData *td, TransData2D *td2d,
TransDataTracking *tdt, MovieTrackingPlaneTrack *plane_track,
const float aspect[2])
{
MovieTrackingPlaneMarker *plane_marker = BKE_tracking_plane_marker_ensure(plane_track, framenr);
int i;
tdt->flag = plane_marker->flag;
plane_marker->flag &= ~PLANE_MARKER_TRACKED;
for (i = 0; i < 4; i++) {
planeMarkerToTransDataInit(td++, td2d++, tdt++, plane_track, plane_marker->corners[i], aspect);
}
}
static void transDataTrackingFree(TransInfo *UNUSED(t), TransDataContainer *UNUSED(tc), TransCustomData *custom_data)
{
if (custom_data->data) {
TransDataTracking *tdt = custom_data->data;
if (tdt->smarkers)
MEM_freeN(tdt->smarkers);
MEM_freeN(tdt);
custom_data->data = NULL;
}
}
static void createTransTrackingTracksData(bContext *C, TransInfo *t)
{
TransData *td;
TransData2D *td2d;
SpaceClip *sc = CTX_wm_space_clip(C);
MovieClip *clip = ED_space_clip_get_clip(sc);
ListBase *tracksbase = BKE_tracking_get_active_tracks(&clip->tracking);
ListBase *plane_tracks_base = BKE_tracking_get_active_plane_tracks(&clip->tracking);
MovieTrackingTrack *track;
MovieTrackingPlaneTrack *plane_track;
TransDataTracking *tdt;
int framenr = ED_space_clip_get_clip_frame_number(sc);
TransDataContainer *tc = TRANS_DATA_CONTAINER_FIRST_SINGLE(t);
/* count */
tc->data_len = 0;
track = tracksbase->first;
while (track) {
if (TRACK_VIEW_SELECTED(sc, track) && (track->flag & TRACK_LOCKED) == 0) {
tc->data_len++; /* offset */
if (track->flag & SELECT)
tc->data_len++;
if (track->pat_flag & SELECT)
tc->data_len += 4;
if (track->search_flag & SELECT)
tc->data_len += 2;
}
track = track->next;
}
for (plane_track = plane_tracks_base->first;
plane_track;
plane_track = plane_track->next)
{
if (PLANE_TRACK_VIEW_SELECTED(plane_track)) {
tc->data_len += 4;
}
}
if (tc->data_len == 0)
return;
td = tc->data = MEM_callocN(tc->data_len * sizeof(TransData), "TransTracking TransData");
td2d = tc->data_2d = MEM_callocN(tc->data_len * sizeof(TransData2D), "TransTracking TransData2D");
tdt = tc->custom.type.data = MEM_callocN(tc->data_len * sizeof(TransDataTracking), "TransTracking TransDataTracking");
tc->custom.type.free_cb = transDataTrackingFree;
/* create actual data */
track = tracksbase->first;
while (track) {
if (TRACK_VIEW_SELECTED(sc, track) && (track->flag & TRACK_LOCKED) == 0) {
trackToTransData(framenr, td, td2d, tdt, track, t->aspect);
/* offset */
td++;
td2d++;
tdt++;
if (track->flag & SELECT) {
td++;
td2d++;
tdt++;
}
if (track->pat_flag & SELECT) {
td += 4;
td2d += 4;
tdt += 4;
}
if (track->search_flag & SELECT) {
td += 2;
td2d += 2;
tdt += 2;
}
}
track = track->next;
}
for (plane_track = plane_tracks_base->first;
plane_track;
plane_track = plane_track->next)
{
if (PLANE_TRACK_VIEW_SELECTED(plane_track)) {
planeTrackToTransData(framenr, td, td2d, tdt, plane_track, t->aspect);
td += 4;
td2d += 4;
tdt += 4;
}
}
}
static void markerToTransCurveDataInit(TransData *td, TransData2D *td2d, TransDataTracking *tdt,
MovieTrackingTrack *track, MovieTrackingMarker *marker,
MovieTrackingMarker *prev_marker, short coord, float size)
{
float frames_delta = (marker->framenr - prev_marker->framenr);
tdt->flag = marker->flag;
marker->flag &= ~MARKER_TRACKED;
tdt->mode = transDataTracking_ModeCurves;
tdt->coord = coord;
tdt->scale = 1.0f / size * frames_delta;
tdt->prev_pos = prev_marker->pos;
tdt->track = track;
/* calculate values depending on marker's speed */
td2d->loc[0] = marker->framenr;
td2d->loc[1] = (marker->pos[coord] - prev_marker->pos[coord]) * size / frames_delta;
td2d->loc[2] = 0.0f;
td2d->loc2d = marker->pos; /* current location */
td->flag = 0;
td->loc = td2d->loc;
copy_v3_v3(td->center, td->loc);
copy_v3_v3(td->iloc, td->loc);
memset(td->axismtx, 0, sizeof(td->axismtx));
td->axismtx[2][2] = 1.0f;
td->ext = NULL;
td->val = NULL;
td->flag |= TD_SELECTED;
td->dist = 0.0;
unit_m3(td->mtx);
unit_m3(td->smtx);
}
static void createTransTrackingCurvesData(bContext *C, TransInfo *t)
{
TransData *td;
TransData2D *td2d;
SpaceClip *sc = CTX_wm_space_clip(C);
MovieClip *clip = ED_space_clip_get_clip(sc);
ListBase *tracksbase = BKE_tracking_get_active_tracks(&clip->tracking);
MovieTrackingTrack *track;
MovieTrackingMarker *marker, *prev_marker;
TransDataTracking *tdt;
int i, width, height;
BKE_movieclip_get_size(clip, &sc->user, &width, &height);
TransDataContainer *tc = TRANS_DATA_CONTAINER_FIRST_SINGLE(t);
/* count */
tc->data_len = 0;
if ((sc->flag & SC_SHOW_GRAPH_TRACKS_MOTION) == 0) {
return;
}
track = tracksbase->first;
while (track) {
if (TRACK_VIEW_SELECTED(sc, track) && (track->flag & TRACK_LOCKED) == 0) {
for (i = 1; i < track->markersnr; i++) {
marker = &track->markers[i];
prev_marker = &track->markers[i - 1];
if ((marker->flag & MARKER_DISABLED) || (prev_marker->flag & MARKER_DISABLED))
continue;
if (marker->flag & MARKER_GRAPH_SEL_X)
tc->data_len += 1;
if (marker->flag & MARKER_GRAPH_SEL_Y)
tc->data_len += 1;
}
}
track = track->next;
}
if (tc->data_len == 0)
return;
td = tc->data = MEM_callocN(tc->data_len * sizeof(TransData), "TransTracking TransData");
td2d = tc->data_2d = MEM_callocN(tc->data_len * sizeof(TransData2D), "TransTracking TransData2D");
tc->custom.type.data = tdt = MEM_callocN(tc->data_len * sizeof(TransDataTracking), "TransTracking TransDataTracking");
tc->custom.type.free_cb = transDataTrackingFree;
/* create actual data */
track = tracksbase->first;
while (track) {
if (TRACK_VIEW_SELECTED(sc, track) && (track->flag & TRACK_LOCKED) == 0) {
for (i = 1; i < track->markersnr; i++) {
marker = &track->markers[i];
prev_marker = &track->markers[i - 1];
if ((marker->flag & MARKER_DISABLED) || (prev_marker->flag & MARKER_DISABLED))
continue;
if (marker->flag & MARKER_GRAPH_SEL_X) {
markerToTransCurveDataInit(td, td2d, tdt, track, marker, &track->markers[i - 1], 0, width);
td += 1;
td2d += 1;
tdt += 1;
}
if (marker->flag & MARKER_GRAPH_SEL_Y) {
markerToTransCurveDataInit(td, td2d, tdt, track, marker, &track->markers[i - 1], 1, height);
td += 1;
td2d += 1;
tdt += 1;
}
}
}
track = track->next;
}
}
static void createTransTrackingData(bContext *C, TransInfo *t)
{
ARegion *ar = CTX_wm_region(C);
SpaceClip *sc = CTX_wm_space_clip(C);
MovieClip *clip = ED_space_clip_get_clip(sc);
int width, height;
TransDataContainer *tc = TRANS_DATA_CONTAINER_FIRST_SINGLE(t);
tc->data_len = 0;
if (!clip)
return;
BKE_movieclip_get_size(clip, &sc->user, &width, &height);
if (width == 0 || height == 0)
return;
if (ar->regiontype == RGN_TYPE_PREVIEW) {
/* transformation was called from graph editor */
createTransTrackingCurvesData(C, t);
}
else {
createTransTrackingTracksData(C, t);
}
}
static void cancelTransTracking(TransInfo *t)
{
TransDataContainer *tc = TRANS_DATA_CONTAINER_FIRST_SINGLE(t);
SpaceClip *sc = t->sa->spacedata.first;
int i, framenr = ED_space_clip_get_clip_frame_number(sc);
TransDataTracking *tdt_array = tc->custom.type.data;
i = 0;
while (i < tc->data_len) {
TransDataTracking *tdt = &tdt_array[i];
if (tdt->mode == transDataTracking_ModeTracks) {
MovieTrackingTrack *track = tdt->track;
MovieTrackingMarker *marker = BKE_tracking_marker_get(track, framenr);
marker->flag = tdt->flag;
if (track->flag & SELECT)
i++;
if (track->pat_flag & SELECT)
i += 4;
if (track->search_flag & SELECT)
i += 2;
}
else if (tdt->mode == transDataTracking_ModeCurves) {
MovieTrackingTrack *track = tdt->track;
MovieTrackingMarker *marker, *prev_marker;
int a;
for (a = 1; a < track->markersnr; a++) {
marker = &track->markers[a];
prev_marker = &track->markers[a - 1];
if ((marker->flag & MARKER_DISABLED) || (prev_marker->flag & MARKER_DISABLED))
continue;
if (marker->flag & (MARKER_GRAPH_SEL_X | MARKER_GRAPH_SEL_Y)) {
marker->flag = tdt->flag;
}
}
}
else if (tdt->mode == transDataTracking_ModePlaneTracks) {
MovieTrackingPlaneTrack *plane_track = tdt->plane_track;
MovieTrackingPlaneMarker *plane_marker = BKE_tracking_plane_marker_get(plane_track, framenr);
plane_marker->flag = tdt->flag;
i += 3;
}
i++;
}
}
void flushTransTracking(TransInfo *t)
{
TransData *td;
TransData2D *td2d;
TransDataTracking *tdt;
int a;
if (t->state == TRANS_CANCEL)
cancelTransTracking(t);
TransDataContainer *tc = TRANS_DATA_CONTAINER_FIRST_SINGLE(t);
/* flush to 2d vector from internally used 3d vector */
for (a = 0, td = tc->data, td2d = tc->data_2d, tdt = tc->custom.type.data; a < tc->data_len; a++, td2d++, td++, tdt++) {
if (tdt->mode == transDataTracking_ModeTracks) {
float loc2d[2];
if (t->mode == TFM_ROTATION && tdt->area == TRACK_AREA_SEARCH) {
continue;
}
loc2d[0] = td2d->loc[0] / t->aspect[0];
loc2d[1] = td2d->loc[1] / t->aspect[1];
if (t->flag & T_ALT_TRANSFORM) {
if (t->mode == TFM_RESIZE) {
if (tdt->area != TRACK_AREA_PAT)
continue;
}
else if (t->mode == TFM_TRANSLATION) {
if (tdt->area == TRACK_AREA_POINT && tdt->relative) {
float d[2], d2[2];
if (!tdt->smarkers) {
tdt->smarkers = MEM_callocN(sizeof(*tdt->smarkers) * tdt->markersnr, "flushTransTracking markers");
for (a = 0; a < tdt->markersnr; a++)
copy_v2_v2(tdt->smarkers[a], tdt->markers[a].pos);
}
sub_v2_v2v2(d, loc2d, tdt->soffset);
sub_v2_v2(d, tdt->srelative);
sub_v2_v2v2(d2, loc2d, tdt->srelative);
for (a = 0; a < tdt->markersnr; a++)
add_v2_v2v2(tdt->markers[a].pos, tdt->smarkers[a], d2);
negate_v2_v2(td2d->loc2d, d);
}
}
}
if (tdt->area != TRACK_AREA_POINT || tdt->relative == NULL) {
td2d->loc2d[0] = loc2d[0];
td2d->loc2d[1] = loc2d[1];
if (tdt->relative)
sub_v2_v2(td2d->loc2d, tdt->relative);
}
}
else if (tdt->mode == transDataTracking_ModeCurves) {
td2d->loc2d[tdt->coord] = tdt->prev_pos[tdt->coord] + td2d->loc[1] * tdt->scale;
}
else if (tdt->mode == transDataTracking_ModePlaneTracks) {
td2d->loc2d[0] = td2d->loc[0] / t->aspect[0];
td2d->loc2d[1] = td2d->loc[1] / t->aspect[1];
}
}
}
/* * masking * */
typedef struct TransDataMasking {
bool is_handle;
float handle[2], orig_handle[2];
float vec[3][3];
MaskSplinePoint *point;
float parent_matrix[3][3];
float parent_inverse_matrix[3][3];
char orig_handle_type;
eMaskWhichHandle which_handle;
} TransDataMasking;
static void MaskHandleToTransData(MaskSplinePoint *point, eMaskWhichHandle which_handle,
TransData *td, TransData2D *td2d, TransDataMasking *tdm,
const float asp[2],
/*const*/ float parent_matrix[3][3],
/*const*/ float parent_inverse_matrix[3][3])
{
BezTriple *bezt = &point->bezt;
const bool is_sel_any = MASKPOINT_ISSEL_ANY(point);
tdm->point = point;
copy_m3_m3(tdm->vec, bezt->vec);
tdm->is_handle = true;
copy_m3_m3(tdm->parent_matrix, parent_matrix);
copy_m3_m3(tdm->parent_inverse_matrix, parent_inverse_matrix);
BKE_mask_point_handle(point, which_handle, tdm->handle);
tdm->which_handle = which_handle;
copy_v2_v2(tdm->orig_handle, tdm->handle);
mul_v2_m3v2(td2d->loc, parent_matrix, tdm->handle);
td2d->loc[0] *= asp[0];
td2d->loc[1] *= asp[1];
td2d->loc[2] = 0.0f;
td2d->loc2d = tdm->handle;
td->flag = 0;
td->loc = td2d->loc;
mul_v2_m3v2(td->center, parent_matrix, bezt->vec[1]);
td->center[0] *= asp[0];
td->center[1] *= asp[1];
copy_v3_v3(td->iloc, td->loc);
memset(td->axismtx, 0, sizeof(td->axismtx));
td->axismtx[2][2] = 1.0f;
td->ext = NULL;
td->val = NULL;
if (is_sel_any) {
td->flag |= TD_SELECTED;
}
td->dist = 0.0;
unit_m3(td->mtx);
unit_m3(td->smtx);
if (which_handle == MASK_WHICH_HANDLE_LEFT) {
tdm->orig_handle_type = bezt->h1;
}
else if (which_handle == MASK_WHICH_HANDLE_RIGHT) {
tdm->orig_handle_type = bezt->h2;
}
}
static void MaskPointToTransData(
Scene *scene, MaskSplinePoint *point,
TransData *td, TransData2D *td2d, TransDataMasking *tdm,
const bool is_prop_edit, const float asp[2])
{
BezTriple *bezt = &point->bezt;
const bool is_sel_point = MASKPOINT_ISSEL_KNOT(point);
const bool is_sel_any = MASKPOINT_ISSEL_ANY(point);
float parent_matrix[3][3], parent_inverse_matrix[3][3];
BKE_mask_point_parent_matrix_get(point, CFRA, parent_matrix);
invert_m3_m3(parent_inverse_matrix, parent_matrix);
if (is_prop_edit || is_sel_point) {
int i;
tdm->point = point;
copy_m3_m3(tdm->vec, bezt->vec);
for (i = 0; i < 3; i++) {
copy_m3_m3(tdm->parent_matrix, parent_matrix);
copy_m3_m3(tdm->parent_inverse_matrix, parent_inverse_matrix);
/* CV coords are scaled by aspects. this is needed for rotations and
* proportional editing to be consistent with the stretched CV coords
* that are displayed. this also means that for display and numinput,
* and when the CV coords are flushed, these are converted each time */
mul_v2_m3v2(td2d->loc, parent_matrix, bezt->vec[i]);
td2d->loc[0] *= asp[0];
td2d->loc[1] *= asp[1];
td2d->loc[2] = 0.0f;
td2d->loc2d = bezt->vec[i];
td->flag = 0;
td->loc = td2d->loc;
mul_v2_m3v2(td->center, parent_matrix, bezt->vec[1]);
td->center[0] *= asp[0];
td->center[1] *= asp[1];
copy_v3_v3(td->iloc, td->loc);
memset(td->axismtx, 0, sizeof(td->axismtx));
td->axismtx[2][2] = 1.0f;
td->ext = NULL;
if (i == 1) {
/* scaling weights */
td->val = &bezt->weight;
td->ival = *td->val;
}
else {
td->val = NULL;
}
if (is_sel_any) {
td->flag |= TD_SELECTED;
}
td->dist = 0.0;
unit_m3(td->mtx);
unit_m3(td->smtx);
if (i == 0) {
tdm->orig_handle_type = bezt->h1;
}
else if (i == 2) {
tdm->orig_handle_type = bezt->h2;
}
td++;
td2d++;
tdm++;
}
}
else {
if (BKE_mask_point_handles_mode_get(point) == MASK_HANDLE_MODE_STICK) {
MaskHandleToTransData(point, MASK_WHICH_HANDLE_STICK,
td, td2d, tdm, asp, parent_matrix,
parent_inverse_matrix);
td++;
td2d++;
tdm++;
}
else {
if (bezt->f1 & SELECT) {
MaskHandleToTransData(point, MASK_WHICH_HANDLE_LEFT,
td, td2d, tdm, asp, parent_matrix,
parent_inverse_matrix);
if (bezt->h1 == HD_VECT) {
bezt->h1 = HD_FREE;
}
else if (bezt->h1 == HD_AUTO) {
bezt->h1 = HD_ALIGN_DOUBLESIDE;
bezt->h2 = HD_ALIGN_DOUBLESIDE;
}
td++;
td2d++;
tdm++;
}
if (bezt->f3 & SELECT) {
MaskHandleToTransData(point, MASK_WHICH_HANDLE_RIGHT,
td, td2d, tdm, asp, parent_matrix,
parent_inverse_matrix);
if (bezt->h2 == HD_VECT) {
bezt->h2 = HD_FREE;
}
else if (bezt->h2 == HD_AUTO) {
bezt->h1 = HD_ALIGN_DOUBLESIDE;
bezt->h2 = HD_ALIGN_DOUBLESIDE;
}
td++;
td2d++;
tdm++;
}
}
}
}
static void createTransMaskingData(bContext *C, TransInfo *t)
{
Scene *scene = CTX_data_scene(C);
Mask *mask = CTX_data_edit_mask(C);
MaskLayer *masklay;
TransData *td = NULL;
TransData2D *td2d = NULL;
TransDataMasking *tdm = NULL;
int count = 0, countsel = 0;
const bool is_prop_edit = (t->flag & T_PROP_EDIT);
float asp[2];
TransDataContainer *tc = TRANS_DATA_CONTAINER_FIRST_SINGLE(t);
tc->data_len = 0;
if (!mask)
return;
if (t->spacetype == SPACE_CLIP) {
SpaceClip *sc = t->sa->spacedata.first;
MovieClip *clip = ED_space_clip_get_clip(sc);
if (!clip) {
return;
}
}
/* count */
for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
MaskSpline *spline;
if (masklay->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
continue;
}
for (spline = masklay->splines.first; spline; spline = spline->next) {
int i;
for (i = 0; i < spline->tot_point; i++) {
MaskSplinePoint *point = &spline->points[i];
if (MASKPOINT_ISSEL_ANY(point)) {
if (MASKPOINT_ISSEL_KNOT(point)) {
countsel += 3;
}
else {
if (BKE_mask_point_handles_mode_get(point) == MASK_HANDLE_MODE_STICK) {
countsel += 1;
}
else {
BezTriple *bezt = &point->bezt;
if (bezt->f1 & SELECT) {
countsel++;
}
if (bezt->f3 & SELECT) {
countsel++;
}
}
}
}
if (is_prop_edit)
count += 3;
}
}
}
/* note: in prop mode we need at least 1 selected */
if (countsel == 0) {
return;
}
ED_mask_get_aspect(t->sa, t->ar, &asp[0], &asp[1]);
tc->data_len = (is_prop_edit) ? count : countsel;
td = tc->data = MEM_callocN(tc->data_len * sizeof(TransData), "TransObData(Mask Editing)");
/* for each 2d uv coord a 3d vector is allocated, so that they can be
* treated just as if they were 3d verts */
td2d = tc->data_2d = MEM_callocN(tc->data_len * sizeof(TransData2D), "TransObData2D(Mask Editing)");
tc->custom.type.data = tdm = MEM_callocN(tc->data_len * sizeof(TransDataMasking), "TransDataMasking(Mask Editing)");
tc->custom.type.use_free = true;
/* create data */
for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
MaskSpline *spline;
if (masklay->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
continue;
}
for (spline = masklay->splines.first; spline; spline = spline->next) {
int i;
for (i = 0; i < spline->tot_point; i++) {
MaskSplinePoint *point = &spline->points[i];
if (is_prop_edit || MASKPOINT_ISSEL_ANY(point)) {
MaskPointToTransData(scene, point, td, td2d, tdm, is_prop_edit, asp);
if (is_prop_edit || MASKPOINT_ISSEL_KNOT(point)) {
td += 3;
td2d += 3;
tdm += 3;
}
else {
if (BKE_mask_point_handles_mode_get(point) == MASK_HANDLE_MODE_STICK) {
td++;
td2d++;
tdm++;
}
else {
BezTriple *bezt = &point->bezt;
if (bezt->f1 & SELECT) {
td++;
td2d++;
tdm++;
}
if (bezt->f3 & SELECT) {
td++;
td2d++;
tdm++;
}
}
}
}
}
}
}
}
void flushTransMasking(TransInfo *t)
{
TransData2D *td;
TransDataMasking *tdm;
int a;
float asp[2], inv[2];
TransDataContainer *tc = TRANS_DATA_CONTAINER_FIRST_SINGLE(t);
ED_mask_get_aspect(t->sa, t->ar, &asp[0], &asp[1]);
inv[0] = 1.0f / asp[0];
inv[1] = 1.0f / asp[1];
/* flush to 2d vector from internally used 3d vector */
for (a = 0, td = tc->data_2d, tdm = tc->custom.type.data; a < tc->data_len; a++, td++, tdm++) {
td->loc2d[0] = td->loc[0] * inv[0];
td->loc2d[1] = td->loc[1] * inv[1];
mul_m3_v2(tdm->parent_inverse_matrix, td->loc2d);
if (tdm->is_handle) {
BKE_mask_point_set_handle(tdm->point, tdm->which_handle,
td->loc2d,
(t->flag & T_ALT_TRANSFORM) != 0,
tdm->orig_handle, tdm->vec);
}
if (t->state == TRANS_CANCEL) {
if (tdm->which_handle == MASK_WHICH_HANDLE_LEFT) {
tdm->point->bezt.h1 = tdm->orig_handle_type;
}
else if (tdm->which_handle == MASK_WHICH_HANDLE_RIGHT) {
tdm->point->bezt.h2 = tdm->orig_handle_type;
}
}
}
}
typedef struct TransDataPaintCurve {
PaintCurvePoint *pcp; /* initial curve point */
char id;
} TransDataPaintCurve;
#define PC_IS_ANY_SEL(pc) (((pc)->bez.f1 | (pc)->bez.f2 | (pc)->bez.f3) & SELECT)
static void PaintCurveConvertHandle(PaintCurvePoint *pcp, int id, TransData2D *td2d, TransDataPaintCurve *tdpc, TransData *td)
{
BezTriple *bezt = &pcp->bez;
copy_v2_v2(td2d->loc, bezt->vec[id]);
td2d->loc[2] = 0.0f;
td2d->loc2d = bezt->vec[id];
td->flag = 0;
td->loc = td2d->loc;
copy_v3_v3(td->center, bezt->vec[1]);
copy_v3_v3(td->iloc, td->loc);
memset(td->axismtx, 0, sizeof(td->axismtx));
td->axismtx[2][2] = 1.0f;
td->ext = NULL;
td->val = NULL;
td->flag |= TD_SELECTED;
td->dist = 0.0;
unit_m3(td->mtx);
unit_m3(td->smtx);
tdpc->id = id;
tdpc->pcp = pcp;
}
static void PaintCurvePointToTransData(PaintCurvePoint *pcp, TransData *td, TransData2D *td2d, TransDataPaintCurve *tdpc)
{
BezTriple *bezt = &pcp->bez;
if (pcp->bez.f2 == SELECT) {
int i;
for (i = 0; i < 3; i++) {
copy_v2_v2(td2d->loc, bezt->vec[i]);
td2d->loc[2] = 0.0f;
td2d->loc2d = bezt->vec[i];
td->flag = 0;
td->loc = td2d->loc;
copy_v3_v3(td->center, bezt->vec[1]);
copy_v3_v3(td->iloc, td->loc);
memset(td->axismtx, 0, sizeof(td->axismtx));
td->axismtx[2][2] = 1.0f;
td->ext = NULL;
td->val = NULL;
td->flag |= TD_SELECTED;
td->dist = 0.0;
unit_m3(td->mtx);
unit_m3(td->smtx);
tdpc->id = i;
tdpc->pcp = pcp;
td++;
td2d++;
tdpc++;
}
}
else {
if (bezt->f3 & SELECT) {
PaintCurveConvertHandle(pcp, 2, td2d, tdpc, td);
td2d++;
tdpc++;
td++;
}
if (bezt->f1 & SELECT) {
PaintCurveConvertHandle(pcp, 0, td2d, tdpc, td);
}
}
}
static void createTransPaintCurveVerts(bContext *C, TransInfo *t)
{
Paint *paint = BKE_paint_get_active_from_context(C);
PaintCurve *pc;
PaintCurvePoint *pcp;
Brush *br;
TransData *td = NULL;
TransData2D *td2d = NULL;
TransDataPaintCurve *tdpc = NULL;
int i;
int total = 0;
TransDataContainer *tc = TRANS_DATA_CONTAINER_FIRST_SINGLE(t);
tc->data_len = 0;
if (!paint || !paint->brush || !paint->brush->paint_curve)
return;
br = paint->brush;
pc = br->paint_curve;
for (pcp = pc->points, i = 0; i < pc->tot_points; i++, pcp++) {
if (PC_IS_ANY_SEL(pcp)) {
if (pcp->bez.f2 & SELECT) {
total += 3;
continue;
}
else {
if (pcp->bez.f1 & SELECT)
total++;
if (pcp->bez.f3 & SELECT)
total++;
}
}
}
if (!total)
return;
tc->data_len = total;
td2d = tc->data_2d = MEM_callocN(tc->data_len * sizeof(TransData2D), "TransData2D");
td = tc->data = MEM_callocN(tc->data_len * sizeof(TransData), "TransData");
tc->custom.type.data = tdpc = MEM_callocN(tc->data_len * sizeof(TransDataPaintCurve), "TransDataPaintCurve");
tc->custom.type.use_free = true;
for (pcp = pc->points, i = 0; i < pc->tot_points; i++, pcp++) {
if (PC_IS_ANY_SEL(pcp)) {
PaintCurvePointToTransData(pcp, td, td2d, tdpc);
if (pcp->bez.f2 & SELECT) {
td += 3;
td2d += 3;
tdpc += 3;
}
else {
if (pcp->bez.f1 & SELECT) {
td++;
td2d++;
tdpc++;
}
if (pcp->bez.f3 & SELECT) {
td++;
td2d++;
tdpc++;
}
}
}
}
}
void flushTransPaintCurve(TransInfo *t)
{
int i;
TransDataContainer *tc = TRANS_DATA_CONTAINER_FIRST_SINGLE(t);
TransData2D *td2d = tc->data_2d;
TransDataPaintCurve *tdpc = tc->custom.type.data;
for (i = 0; i < tc->data_len; i++, tdpc++, td2d++) {
PaintCurvePoint *pcp = tdpc->pcp;
copy_v2_v2(pcp->bez.vec[tdpc->id], td2d->loc);
}
}
static void createTransGPencil_center_get(bGPDstroke *gps, float r_center[3])
{
bGPDspoint *pt;
int i;
zero_v3(r_center);
int tot_sel = 0;
for (i = 0, pt = gps->points; i < gps->totpoints; i++, pt++) {
if (pt->flag & GP_SPOINT_SELECT) {
add_v3_v3(r_center, &pt->x);
tot_sel++;
}
}
if (tot_sel > 0) {
mul_v3_fl(r_center, 1.0f / tot_sel);
}
}
static void createTransGPencil(bContext *C, TransInfo *t)
{
Depsgraph *depsgraph = CTX_data_depsgraph(C);
bGPdata *gpd = ED_gpencil_data_get_active(C);
ToolSettings *ts = CTX_data_tool_settings(C);
bool is_multiedit = (bool)GPENCIL_MULTIEDIT_SESSIONS_ON(gpd);
bool use_multiframe_falloff = (ts->gp_sculpt.flag & GP_SCULPT_SETT_FLAG_FRAME_FALLOFF) != 0;
Object *obact = CTX_data_active_object(C);
bGPDlayer *gpl;
TransData *td = NULL;
float mtx[3][3], smtx[3][3];
const Scene *scene = CTX_data_scene(C);
const int cfra_scene = CFRA;
const bool is_prop_edit = (t->flag & T_PROP_EDIT) != 0;
const bool is_prop_edit_connected = (t->flag & T_PROP_CONNECTED) != 0;
TransDataContainer *tc = TRANS_DATA_CONTAINER_FIRST_SINGLE(t);
/* == Grease Pencil Strokes to Transform Data ==
* Grease Pencil stroke points can be a mixture of 2D (screen-space),
* or 3D coordinates. However, they're always saved as 3D points.
* For now, we just do these without creating TransData2D for the 2D
* strokes. This may cause issues in future though.
*/
tc->data_len = 0;
if (gpd == NULL)
return;
/* initialize falloff curve */
if (is_multiedit) {
curvemapping_initialize(ts->gp_sculpt.cur_falloff);
}
/* First Pass: Count the number of data-points required for the strokes,
* (and additional info about the configuration - e.g. 2D/3D?).
*/
for (gpl = gpd->layers.first; gpl; gpl = gpl->next) {
/* only editable and visible layers are considered */
if (gpencil_layer_is_editable(gpl) && (gpl->actframe != NULL)) {
bGPDframe *gpf;
bGPDstroke *gps;
bGPDframe *init_gpf = gpl->actframe;
if (is_multiedit) {
init_gpf = gpl->frames.first;
}
for (gpf = init_gpf; gpf; gpf = gpf->next) {
if ((gpf == gpl->actframe) || ((gpf->flag & GP_FRAME_SELECT) && (is_multiedit))) {
for (gps = gpf->strokes.first; gps; gps = gps->next) {
/* skip strokes that are invalid for current view */
if (ED_gpencil_stroke_can_use(C, gps) == false) {
continue;
}
/* check if the color is editable */
if (ED_gpencil_stroke_color_use(obact, gpl, gps) == false) {
continue;
}
if (is_prop_edit) {
/* Proportional Editing... */
if (is_prop_edit_connected) {
/* connected only - so only if selected */
if (gps->flag & GP_STROKE_SELECT)
tc->data_len += gps->totpoints;
}
else {
/* everything goes - connection status doesn't matter */
tc->data_len += gps->totpoints;
}
}
else {
/* only selected stroke points are considered */
if (gps->flag & GP_STROKE_SELECT) {
bGPDspoint *pt;
int i;
// TODO: 2D vs 3D?
for (i = 0, pt = gps->points; i < gps->totpoints; i++, pt++) {
if (pt->flag & GP_SPOINT_SELECT)
tc->data_len++;
}
}
}
}
}
/* if not multiedit out of loop */
if (!is_multiedit) {
break;
}
}
}
}
/* Stop trying if nothing selected */
if (tc->data_len == 0) {
return;
}
/* Allocate memory for data */
tc->data = MEM_callocN(tc->data_len * sizeof(TransData), "TransData(GPencil)");
td = tc->data;
unit_m3(smtx);
unit_m3(mtx);
/* Second Pass: Build transdata array */
for (gpl = gpd->layers.first; gpl; gpl = gpl->next) {
/* only editable and visible layers are considered */
if (gpencil_layer_is_editable(gpl) && (gpl->actframe != NULL)) {
const int cfra = (gpl->flag & GP_LAYER_FRAMELOCK) ? gpl->actframe->framenum : cfra_scene;
bGPDframe *gpf = gpl->actframe;
bGPDstroke *gps;
float diff_mat[4][4];
float inverse_diff_mat[4][4];
bGPDframe *init_gpf = gpl->actframe;
if (is_multiedit) {
init_gpf = gpl->frames.first;
}
/* init multiframe falloff options */
int f_init = 0;
int f_end = 0;
if (use_multiframe_falloff) {
BKE_gpencil_get_range_selected(gpl, &f_init, &f_end);
}
/* calculate difference matrix */
ED_gpencil_parent_location(depsgraph, obact, gpd, gpl, diff_mat);
/* undo matrix */
invert_m4_m4(inverse_diff_mat, diff_mat);
/* Make a new frame to work on if the layer's frame and the current scene frame don't match up
* - This is useful when animating as it saves that "uh-oh" moment when you realize you've
* spent too much time editing the wrong frame...
*/
// XXX: should this be allowed when framelock is enabled?
if ((gpf->framenum != cfra) && (!is_multiedit)) {
gpf = BKE_gpencil_frame_addcopy(gpl, cfra);
/* in some weird situations (framelock enabled) return NULL */
if (gpf == NULL) {
continue;
}
if (!is_multiedit) {
init_gpf = gpf;
}
}
/* Loop over strokes, adding TransData for points as needed... */
for (gpf = init_gpf; gpf; gpf = gpf->next) {
if ((gpf == gpl->actframe) || ((gpf->flag & GP_FRAME_SELECT) && (is_multiedit))) {
/* if multiframe and falloff, recalculate and save value */
float falloff = 1.0f; /* by default no falloff */
if ((is_multiedit) && (use_multiframe_falloff)) {
/* Faloff depends on distance to active frame (relative to the overall frame range) */
falloff = BKE_gpencil_multiframe_falloff_calc(
gpf, gpl->actframe->framenum,
f_init, f_end, ts->gp_sculpt.cur_falloff);
}
for (gps = gpf->strokes.first; gps; gps = gps->next) {
TransData *head = td;
TransData *tail = td;
bool stroke_ok;
/* skip strokes that are invalid for current view */
if (ED_gpencil_stroke_can_use(C, gps) == false) {
continue;
}
/* check if the color is editable */
if (ED_gpencil_stroke_color_use(obact, gpl, gps) == false) {
continue;
}
/* What we need to include depends on proportional editing settings... */
if (is_prop_edit) {
if (is_prop_edit_connected) {
/* A) "Connected" - Only those in selected strokes */
stroke_ok = (gps->flag & GP_STROKE_SELECT) != 0;
}
else {
/* B) All points, always */
stroke_ok = true;
}
}
else {
/* C) Only selected points in selected strokes */
stroke_ok = (gps->flag & GP_STROKE_SELECT) != 0;
}
/* Do stroke... */
if (stroke_ok && gps->totpoints) {
bGPDspoint *pt;
int i;
/* save falloff factor */
gps->runtime.multi_frame_falloff = falloff;
/* calculate stroke center */
float center[3];
createTransGPencil_center_get(gps, center);
/* add all necessary points... */
for (i = 0, pt = gps->points; i < gps->totpoints; i++, pt++) {
bool point_ok;
/* include point? */
if (is_prop_edit) {
/* Always all points in strokes that get included */
point_ok = true;
}
else {
/* Only selected points in selected strokes */
point_ok = (pt->flag & GP_SPOINT_SELECT) != 0;
}
/* do point... */
if (point_ok) {
copy_v3_v3(td->iloc, &pt->x);
/* only copy center in local origins.
* This allows get interesting effects also when move
* using proportional editing */
if ((gps->flag & GP_STROKE_SELECT) &&
(ts->transform_pivot_point == V3D_AROUND_LOCAL_ORIGINS))
{
copy_v3_v3(td->center, center);
}
else {
copy_v3_v3(td->center, &pt->x);
}
td->loc = &pt->x;
td->flag = 0;
if (pt->flag & GP_SPOINT_SELECT) {
td->flag |= TD_SELECTED;
}
/* for other transform modes (e.g. shrink-fatten), need to additional data
* but never for scale or mirror
*/
if ((t->mode != TFM_RESIZE) && (t->mode != TFM_MIRROR)) {
if (t->mode != TFM_GPENCIL_OPACITY) {
td->val = &pt->pressure;
td->ival = pt->pressure;
}
else {
td->val = &pt->strength;
td->ival = pt->strength;
}
}
/* screenspace needs special matrices... */
if ((gps->flag & (GP_STROKE_3DSPACE | GP_STROKE_2DSPACE | GP_STROKE_2DIMAGE)) == 0) {
/* screenspace */
td->protectflag = OB_LOCK_LOCZ | OB_LOCK_ROTZ | OB_LOCK_SCALEZ;
}
else {
/* configure 2D dataspace points so that they don't play up... */
if (gps->flag & (GP_STROKE_2DSPACE | GP_STROKE_2DIMAGE)) {
td->protectflag = OB_LOCK_LOCZ | OB_LOCK_ROTZ | OB_LOCK_SCALEZ;
}
}
/* apply parent transformations */
copy_m3_m4(td->smtx, inverse_diff_mat); /* final position */
copy_m3_m4(td->mtx, diff_mat); /* display position */
copy_m3_m4(td->axismtx, diff_mat); /* axis orientation */
/* Triangulation must be calculated again,
* so save the stroke for recalc function */
td->extra = gps;
/* save pointer to object */
td->ob = obact;
td++;
tail++;
}
}
/* March over these points, and calculate the proportional editing distances */
if (is_prop_edit && (head != tail)) {
/* XXX: for now, we are similar enough that this works... */
calc_distanceCurveVerts(head, tail - 1);
}
}
}
}
/* if not multiedit out of loop */
if (!is_multiedit) {
break;
}
}
}
}
}
static int countAndCleanTransDataContainer(TransInfo *t)
{
BLI_assert(ELEM(t->data_len_all, 0, -1));
t->data_len_all = 0;
uint data_container_len_orig = t->data_container_len;
for (TransDataContainer *th_end = t->data_container - 1, *tc = t->data_container + (t->data_container_len - 1); tc != th_end; tc--) {
if (tc->data_len == 0) {
uint index = tc - t->data_container;
if (index + 1 != t->data_container_len) {
SWAP(TransDataContainer, t->data_container[index], t->data_container[t->data_container_len - 1]);
}
t->data_container_len -= 1;
}
else {
t->data_len_all += tc->data_len;
}
}
if (data_container_len_orig != t->data_container_len) {
t->data_container = MEM_reallocN(t->data_container, sizeof(*t->data_container) * t->data_container_len);
}
return t->data_len_all;
}
void createTransData(bContext *C, TransInfo *t)
{
Scene *scene = t->scene;
ViewLayer *view_layer = t->view_layer;
Object *ob = OBACT(view_layer);
bool has_transform_context = true;
t->data_len_all = -1;
/* if tests must match recalcData for correct updates */
if (t->options & CTX_CURSOR) {
t->flag |= T_CURSOR;
t->obedit_type = -1;
if (t->spacetype == SPACE_IMAGE) {
createTransCursor_image(t);
}
else {
createTransCursor_view3d(t);
}
countAndCleanTransDataContainer(t);
}
else if (t->options & CTX_TEXTURE) {
t->flag |= T_TEXTURE;
t->obedit_type = -1;
createTransTexspace(t);
countAndCleanTransDataContainer(t);
}
else if (t->options & CTX_EDGE) {
/* Multi object editing. */
initTransDataContainers_FromObjectData(t, ob, NULL, 0);
FOREACH_TRANS_DATA_CONTAINER (t, tc) {
tc->data_ext = NULL;
}
t->flag |= T_EDIT;
createTransEdge(t);
countAndCleanTransDataContainer(t);
if (t->data_len_all && t->flag & T_PROP_EDIT) {
sort_trans_data(t); // makes selected become first in array
set_prop_dist(t, 1);
sort_trans_data_dist(t);
}
}
else if (t->options & CTX_GPENCIL_STROKES) {
t->options |= CTX_GPENCIL_STROKES;
t->flag |= T_POINTS | T_EDIT;
initTransDataContainers_FromObjectData(t, ob, NULL, 0);
createTransGPencil(C, t);
countAndCleanTransDataContainer(t);
if (t->data_len_all && (t->flag & T_PROP_EDIT)) {
sort_trans_data(t); // makes selected become first in array
set_prop_dist(t, 1);
sort_trans_data_dist(t);
}
}
else if (t->spacetype == SPACE_IMAGE) {
t->flag |= T_POINTS | T_2D_EDIT;
if (t->options & CTX_MASK) {
/* copied from below */
createTransMaskingData(C, t);
countAndCleanTransDataContainer(t);
if (t->data_len_all && (t->flag & T_PROP_EDIT)) {
sort_trans_data(t); // makes selected become first in array
set_prop_dist(t, true);
sort_trans_data_dist(t);
}
}
else if (t->options & CTX_PAINT_CURVE) {
if (!ELEM(t->mode, TFM_SHEAR, TFM_SHRINKFATTEN)) {
createTransPaintCurveVerts(C, t);
countAndCleanTransDataContainer(t);
}
else {
has_transform_context = false;
}
}
else if (t->obedit_type == OB_MESH) {
initTransDataContainers_FromObjectData(t, ob, NULL, 0);
createTransUVs(C, t);
countAndCleanTransDataContainer(t);
t->flag |= T_EDIT;
if (t->data_len_all && (t->flag & T_PROP_EDIT)) {
sort_trans_data(t); // makes selected become first in array
set_prop_dist(t, 1);
sort_trans_data_dist(t);
}
}
else {
has_transform_context = false;
}
}
else if (t->spacetype == SPACE_ACTION) {
t->flag |= T_POINTS | T_2D_EDIT;
t->obedit_type = -1;
createTransActionData(C, t);
countAndCleanTransDataContainer(t);
if (t->data_len_all && (t->flag & T_PROP_EDIT)) {
sort_trans_data(t); // makes selected become first in array
/* don't do that, distance has been set in createTransActionData already */
//set_prop_dist(t, false);
sort_trans_data_dist(t);
}
}
else if (t->spacetype == SPACE_NLA) {
t->flag |= T_POINTS | T_2D_EDIT;
t->obedit_type = -1;
createTransNlaData(C, t);
countAndCleanTransDataContainer(t);
}
else if (t->spacetype == SPACE_SEQ) {
t->flag |= T_POINTS | T_2D_EDIT;
t->obedit_type = -1;
t->num.flag |= NUM_NO_FRACTION; /* sequencer has no use for floating point trasnform */
createTransSeqData(C, t);
countAndCleanTransDataContainer(t);
}
else if (t->spacetype == SPACE_GRAPH) {
t->flag |= T_POINTS | T_2D_EDIT;
t->obedit_type = -1;
createTransGraphEditData(C, t);
countAndCleanTransDataContainer(t);
if (t->data_len_all && (t->flag & T_PROP_EDIT)) {
/* makes selected become first in array */
sort_trans_data(t);
/* don't do that, distance has been set in createTransGraphEditData already */
set_prop_dist(t, false);
sort_trans_data_dist(t);
}
}
else if (t->spacetype == SPACE_NODE) {
t->flag |= T_POINTS | T_2D_EDIT;
t->obedit_type = -1;
createTransNodeData(C, t);
countAndCleanTransDataContainer(t);
if (t->data_len_all && (t->flag & T_PROP_EDIT)) {
sort_trans_data(t); // makes selected become first in array
set_prop_dist(t, 1);
sort_trans_data_dist(t);
}
}
else if (t->spacetype == SPACE_CLIP) {
t->flag |= T_POINTS | T_2D_EDIT;
t->obedit_type = -1;
if (t->options & CTX_MOVIECLIP) {
createTransTrackingData(C, t);
countAndCleanTransDataContainer(t);
}
else if (t->options & CTX_MASK) {
/* copied from above */
createTransMaskingData(C, t);
countAndCleanTransDataContainer(t);
if (t->data_len_all && (t->flag & T_PROP_EDIT)) {
sort_trans_data(t); // makes selected become first in array
set_prop_dist(t, true);
sort_trans_data_dist(t);
}
}
else {
has_transform_context = false;
}
}
else if (t->obedit_type != -1) {
/* Multi object editing. */
initTransDataContainers_FromObjectData(t, ob, NULL, 0);
FOREACH_TRANS_DATA_CONTAINER (t, tc) {
tc->data_ext = NULL;
}
if (t->obedit_type == OB_MESH) {
createTransEditVerts(t);
}
else if (ELEM(t->obedit_type, OB_CURVE, OB_SURF)) {
createTransCurveVerts(t);
}
else if (t->obedit_type == OB_LATTICE) {
createTransLatticeVerts(t);
}
else if (t->obedit_type == OB_MBALL) {
createTransMBallVerts(t);
}
else if (t->obedit_type == OB_ARMATURE) {
t->flag &= ~T_PROP_EDIT;
createTransArmatureVerts(t);
}
else {
printf("edit type not implemented!\n");
}
countAndCleanTransDataContainer(t);
t->flag |= T_EDIT | T_POINTS;
if (t->data_len_all && t->flag & T_PROP_EDIT) {
if (ELEM(t->obedit_type, OB_CURVE, OB_MESH)) {
sort_trans_data(t); // makes selected become first in array
if ((t->obedit_type == OB_MESH) && (t->flag & T_PROP_CONNECTED)) {
/* already calculated by editmesh_set_connectivity_distance */
}
else {
set_prop_dist(t, 0);
}
sort_trans_data_dist(t);
}
else {
sort_trans_data(t); // makes selected become first in array
set_prop_dist(t, 1);
sort_trans_data_dist(t);
}
}
/* exception... hackish, we want bonesize to use bone orientation matrix (ton) */
if (t->mode == TFM_BONESIZE) {
t->flag &= ~(T_EDIT | T_POINTS);
t->flag |= T_POSE;
t->obedit_type = -1;
FOREACH_TRANS_DATA_CONTAINER (t, tc) {
tc->poseobj = tc->obedit;
tc->obedit = NULL;
}
}
}
else if (ob && (ob->mode & OB_MODE_POSE)) {
// XXX this is currently limited to active armature only...
// XXX active-layer checking isn't done as that should probably be checked through context instead
/* Multi object editing. */
initTransDataContainers_FromObjectData(t, ob, NULL, 0);
createTransPose(t);
countAndCleanTransDataContainer(t);
}
else if (ob && (ob->mode & OB_MODE_WEIGHT_PAINT) && !(t->options & CTX_PAINT_CURVE)) {
/* important that ob_armature can be set even when its not selected [#23412]
* lines below just check is also visible */
has_transform_context = false;
Object *ob_armature = modifiers_isDeformedByArmature(ob);
if (ob_armature && ob_armature->mode & OB_MODE_POSE) {
Base *base_arm = BKE_view_layer_base_find(t->view_layer, ob_armature);
if (base_arm) {
View3D *v3d = t->view;
if (BASE_VISIBLE(v3d, base_arm)) {
Object *objects[1];
objects[0] = ob_armature;
uint objects_len = 1;
initTransDataContainers_FromObjectData(t, ob_armature, objects, objects_len);
createTransPose(t);
countAndCleanTransDataContainer(t);
has_transform_context = true;
}
}
}
}
else if (ob && (ob->mode & OB_MODE_PARTICLE_EDIT) && PE_start_edit(PE_get_current(scene, ob))) {
createTransParticleVerts(C, t);
countAndCleanTransDataContainer(t);
t->flag |= T_POINTS;
if (t->data_len_all && t->flag & T_PROP_EDIT) {
sort_trans_data(t); // makes selected become first in array
set_prop_dist(t, 1);
sort_trans_data_dist(t);
}
}
else if (ob && (ob->mode & OB_MODE_ALL_PAINT)) {
if ((t->options & CTX_PAINT_CURVE) && !ELEM(t->mode, TFM_SHEAR, TFM_SHRINKFATTEN)) {
t->flag |= T_POINTS | T_2D_EDIT;
createTransPaintCurveVerts(C, t);
countAndCleanTransDataContainer(t);
}
else {
has_transform_context = false;
}
}
else if (ob && (ob->mode == OB_MODE_PAINT_GPENCIL)) {
/* In grease pencil draw mode all transformations must be canceled. */
has_transform_context = false;
}
else {
createTransObject(C, t);
countAndCleanTransDataContainer(t);
t->flag |= T_OBJECT;
if (t->data_len_all && t->flag & T_PROP_EDIT) {
// selected objects are already first, no need to presort
set_prop_dist(t, 1);
sort_trans_data_dist(t);
}
/* Check if we're transforming the camera from the camera */
if ((t->spacetype == SPACE_VIEW3D) && (t->ar->regiontype == RGN_TYPE_WINDOW)) {
View3D *v3d = t->view;
RegionView3D *rv3d = t->ar->regiondata;
if ((rv3d->persp == RV3D_CAMOB) && v3d->camera) {
/* we could have a flag to easily check an object is being transformed */
if (v3d->camera->id.tag & LIB_TAG_DOIT) {
t->flag |= T_CAMERA;
}
}
}
}
/* Check that 'countAndCleanTransDataContainer' ran. */
if (has_transform_context) {
BLI_assert(t->data_len_all != -1);
}
else {
BLI_assert(t->data_len_all == -1);
t->data_len_all = 0;
}
BLI_assert((!(t->flag & T_EDIT)) == (!(t->obedit_type != -1)));
}