3790 lines
		
	
	
		
			104 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			3790 lines
		
	
	
		
			104 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * ***** BEGIN GPL LICENSE BLOCK *****
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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 *
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 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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 * All rights reserved.
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 *
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 *
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 * Contributor(s): Blender Foundation
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 *
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 * ***** END GPL LICENSE BLOCK *****
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 */
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/** \file blender/blenloader/intern/writefile.c
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 *  \ingroup blenloader
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 */
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/*
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 * FILEFORMAT: IFF-style structure  (but not IFF compatible!)
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 *
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 * start file:
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 *     BLENDER_V100    12 bytes  (versie 1.00)
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 *                     V = big endian, v = little endian
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 *                     _ = 4 byte pointer, - = 8 byte pointer
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 *
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 * datablocks:     also see struct BHead
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 *     <bh.code>           4 chars
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 *     <bh.len>            int,  len data after BHead
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 *     <bh.old>            void,  old pointer
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 *     <bh.SDNAnr>         int
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 *     <bh.nr>             int, in case of array: amount of structs
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 *     data
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 *     ...
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 *     ...
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 *
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 * Almost all data in Blender are structures. Each struct saved
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 * gets a BHead header.  With BHead the struct can be linked again
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 * and compared with StructDNA .
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 *
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 * WRITE
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 *
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 * Preferred writing order: (not really a must, but why would you do it random?)
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 * Any case: direct data is ALWAYS after the lib block
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 *
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 * (Local file data)
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 * - for each LibBlock
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 *     - write LibBlock
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 *     - write associated direct data
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 * (External file data)
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 * - per library
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 *     - write library block
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 *     - per LibBlock
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 *         - write the ID of LibBlock
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 * - write TEST (128x128, blend file preview, optional)
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 * - write FileGlobal (some global vars)
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 * - write SDNA
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 * - write USER if filename is ~/X.XX/config/startup.blend
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 */
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#include <math.h>
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#include <fcntl.h>
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#include <limits.h>
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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#ifdef WIN32
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#  include <zlib.h>  /* odd include order-issue */
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#  include "winsock2.h"
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#  include <io.h>
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#  include "BLI_winstuff.h"
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#else
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#  include <unistd.h>  /* FreeBSD, for write() and close(). */
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#endif
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#include "BLI_utildefines.h"
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/* allow writefile to use deprecated functionality (for forward compatibility code) */
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#define DNA_DEPRECATED_ALLOW
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#include "DNA_anim_types.h"
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#include "DNA_armature_types.h"
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#include "DNA_actuator_types.h"
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#include "DNA_brush_types.h"
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#include "DNA_camera_types.h"
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#include "DNA_cloth_types.h"
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#include "DNA_constraint_types.h"
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#include "DNA_controller_types.h"
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#include "DNA_dynamicpaint_types.h"
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#include "DNA_genfile.h"
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#include "DNA_group_types.h"
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#include "DNA_gpencil_types.h"
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#include "DNA_fileglobal_types.h"
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#include "DNA_key_types.h"
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#include "DNA_lattice_types.h"
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#include "DNA_lamp_types.h"
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#include "DNA_linestyle_types.h"
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#include "DNA_meta_types.h"
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#include "DNA_mesh_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_material_types.h"
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#include "DNA_node_types.h"
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#include "DNA_object_types.h"
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#include "DNA_object_force.h"
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#include "DNA_packedFile_types.h"
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#include "DNA_particle_types.h"
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#include "DNA_property_types.h"
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#include "DNA_rigidbody_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_sdna_types.h"
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#include "DNA_sequence_types.h"
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#include "DNA_sensor_types.h"
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#include "DNA_smoke_types.h"
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#include "DNA_space_types.h"
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#include "DNA_screen_types.h"
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#include "DNA_speaker_types.h"
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#include "DNA_sound_types.h"
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#include "DNA_text_types.h"
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#include "DNA_view3d_types.h"
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#include "DNA_vfont_types.h"
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#include "DNA_world_types.h"
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#include "DNA_windowmanager_types.h"
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#include "DNA_movieclip_types.h"
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#include "DNA_mask_types.h"
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#include "MEM_guardedalloc.h" // MEM_freeN
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#include "BLI_bitmap.h"
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#include "BLI_blenlib.h"
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#include "BLI_linklist.h"
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#include "BLI_mempool.h"
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#include "BKE_action.h"
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#include "BKE_blender.h"
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#include "BKE_bpath.h"
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#include "BKE_curve.h"
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#include "BKE_constraint.h"
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#include "BKE_global.h" // for G
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#include "BKE_library.h" // for  set_listbasepointers
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#include "BKE_main.h"
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#include "BKE_node.h"
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#include "BKE_report.h"
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#include "BKE_sequencer.h"
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#include "BKE_subsurf.h"
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#include "BKE_modifier.h"
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#include "BKE_fcurve.h"
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#include "BKE_pointcache.h"
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#include "BKE_mesh.h"
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#ifdef USE_NODE_COMPAT_CUSTOMNODES
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#include "NOD_socket.h"	/* for sock->default_value data */
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#endif
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#include "BLO_writefile.h"
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#include "BLO_readfile.h"
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#include "BLO_undofile.h"
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#include "BLO_blend_defs.h"
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#include "readfile.h"
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#include <errno.h>
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/* ********* my write, buffered writing with minimum size chunks ************ */
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#define MYWRITE_BUFFER_SIZE	100000
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#define MYWRITE_MAX_CHUNK	32768
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/** \name Small API to handle compression.
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 * \{ */
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typedef enum {
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	WW_WRAP_NONE = 1,
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	WW_WRAP_ZLIB,
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} eWriteWrapType;
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typedef struct WriteWrap WriteWrap;
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struct WriteWrap {
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	/* callbacks */
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	bool   (*open)(WriteWrap *ww, const char *filepath);
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	bool   (*close)(WriteWrap *ww);
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	size_t (*write)(WriteWrap *ww, const char *data, size_t data_len);
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	/* internal */
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	union {
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		int file_handle;
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		gzFile gz_handle;
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	} _user_data;
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};
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/* none */
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#define FILE_HANDLE(ww) \
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	(ww)->_user_data.file_handle
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static bool ww_open_none(WriteWrap *ww, const char *filepath)
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{
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	int file;
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	file = BLI_open(filepath, O_BINARY + O_WRONLY + O_CREAT + O_TRUNC, 0666);
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	if (file != -1) {
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		FILE_HANDLE(ww) = file;
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		return true;
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	}
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	else {
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		return false;
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	}
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}
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static bool ww_close_none(WriteWrap *ww)
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{
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	return (close(FILE_HANDLE(ww)) != -1);
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}
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static size_t ww_write_none(WriteWrap *ww, const char *buf, size_t buf_len)
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{
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	return write(FILE_HANDLE(ww), buf, buf_len);
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}
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#undef FILE_HANDLE
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/* zlib */
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#define FILE_HANDLE(ww) \
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	(ww)->_user_data.gz_handle
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static bool ww_open_zlib(WriteWrap *ww, const char *filepath)
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{
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	gzFile file;
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	file = BLI_gzopen(filepath, "wb1");
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	if (file != Z_NULL) {
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		FILE_HANDLE(ww) = file;
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		return true;
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	}
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	else {
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		return false;
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	}
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}
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static bool ww_close_zlib(WriteWrap *ww)
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{
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	return (gzclose(FILE_HANDLE(ww)) == Z_OK);
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}
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static size_t ww_write_zlib(WriteWrap *ww, const char *buf, size_t buf_len)
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{
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	return gzwrite(FILE_HANDLE(ww), buf, buf_len);
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}
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#undef FILE_HANDLE
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/* --- end compression types --- */
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static void ww_handle_init(eWriteWrapType ww_type, WriteWrap *r_ww)
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{
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	memset(r_ww, 0, sizeof(*r_ww));
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	switch (ww_type) {
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		case WW_WRAP_ZLIB:
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		{
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			r_ww->open  = ww_open_zlib;
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			r_ww->close = ww_close_zlib;
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			r_ww->write = ww_write_zlib;
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			break;
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		}
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		default:
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		{
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			r_ww->open  = ww_open_none;
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			r_ww->close = ww_close_none;
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			r_ww->write = ww_write_none;
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			break;
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		}
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	}
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}
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/** \} */
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typedef struct {
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	struct SDNA *sdna;
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	int file;
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	unsigned char *buf;
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	MemFile *compare, *current;
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	int tot, count, error, memsize;
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	/* Wrap writing, so we can use zlib or
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	 * other compression types later, see: G_FILE_COMPRESS
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	 * Will be NULL for UNDO. */
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	WriteWrap *ww;
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#ifdef USE_BMESH_SAVE_AS_COMPAT
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	char use_mesh_compat; /* option to save with older mesh format */
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#endif
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} WriteData;
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static WriteData *writedata_new(WriteWrap *ww)
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{
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	WriteData *wd= MEM_callocN(sizeof(*wd), "writedata");
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		/* XXX, see note about this in readfile.c, remove
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		 * once we have an xp lock - zr
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		 */
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	if (wd == NULL) return NULL;
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	wd->sdna = DNA_sdna_from_data(DNAstr, DNAlen, false);
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	wd->ww = ww;
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	wd->buf= MEM_mallocN(MYWRITE_BUFFER_SIZE, "wd->buf");
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	return wd;
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}
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static void writedata_do_write(WriteData *wd, const void *mem, int memlen)
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{
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	if ((wd == NULL) || wd->error || (mem == NULL) || memlen < 1) return;
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	if (wd->error) return;
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	/* memory based save */
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	if (wd->current) {
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		add_memfilechunk(NULL, wd->current, mem, memlen);
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	}
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	else {
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		if (wd->ww->write(wd->ww, mem, memlen) != memlen) {
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			wd->error = 1;
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		}
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	}
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}
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static void writedata_free(WriteData *wd)
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{
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	DNA_sdna_free(wd->sdna);
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 | 
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	MEM_freeN(wd->buf);
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	MEM_freeN(wd);
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}
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 | 
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/***/
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 | 
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/**
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 * Low level WRITE(2) wrapper that buffers data
 | 
						|
 * \param adr Pointer to new chunk of data
 | 
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 * \param len Length of new chunk of data
 | 
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 * \warning Talks to other functions with global parameters
 | 
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 */
 | 
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 | 
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#define MYWRITE_FLUSH		NULL
 | 
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 | 
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static void mywrite(WriteData *wd, const void *adr, int len)
 | 
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{
 | 
						|
	if (wd->error) return;
 | 
						|
 | 
						|
	/* flush helps compression for undo-save */
 | 
						|
	if (adr==MYWRITE_FLUSH) {
 | 
						|
		if (wd->count) {
 | 
						|
			writedata_do_write(wd, wd->buf, wd->count);
 | 
						|
			wd->count= 0;
 | 
						|
		}
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	wd->tot+= len;
 | 
						|
	
 | 
						|
	/* if we have a single big chunk, write existing data in
 | 
						|
	 * buffer and write out big chunk in smaller pieces */
 | 
						|
	if (len>MYWRITE_MAX_CHUNK) {
 | 
						|
		if (wd->count) {
 | 
						|
			writedata_do_write(wd, wd->buf, wd->count);
 | 
						|
			wd->count= 0;
 | 
						|
		}
 | 
						|
 | 
						|
		do {
 | 
						|
			int writelen= MIN2(len, MYWRITE_MAX_CHUNK);
 | 
						|
			writedata_do_write(wd, adr, writelen);
 | 
						|
			adr = (const char *)adr + writelen;
 | 
						|
			len -= writelen;
 | 
						|
		} while (len > 0);
 | 
						|
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	/* if data would overflow buffer, write out the buffer */
 | 
						|
	if (len+wd->count>MYWRITE_BUFFER_SIZE-1) {
 | 
						|
		writedata_do_write(wd, wd->buf, wd->count);
 | 
						|
		wd->count= 0;
 | 
						|
	}
 | 
						|
 | 
						|
	/* append data at end of buffer */
 | 
						|
	memcpy(&wd->buf[wd->count], adr, len);
 | 
						|
	wd->count+= len;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * BeGiN initializer for mywrite
 | 
						|
 * \param file File descriptor
 | 
						|
 * \param compare Previous memory file (can be NULL).
 | 
						|
 * \param current The current memory file (can be NULL).
 | 
						|
 * \warning Talks to other functions with global parameters
 | 
						|
 */
 | 
						|
static WriteData *bgnwrite(WriteWrap *ww, MemFile *compare, MemFile *current)
 | 
						|
{
 | 
						|
	WriteData *wd= writedata_new(ww);
 | 
						|
 | 
						|
	if (wd == NULL) return NULL;
 | 
						|
 | 
						|
	wd->compare= compare;
 | 
						|
	wd->current= current;
 | 
						|
	/* this inits comparing */
 | 
						|
	add_memfilechunk(compare, NULL, NULL, 0);
 | 
						|
	
 | 
						|
	return wd;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * END the mywrite wrapper
 | 
						|
 * \return 1 if write failed
 | 
						|
 * \return unknown global variable otherwise
 | 
						|
 * \warning Talks to other functions with global parameters
 | 
						|
 */
 | 
						|
static int endwrite(WriteData *wd)
 | 
						|
{
 | 
						|
	int err;
 | 
						|
 | 
						|
	if (wd->count) {
 | 
						|
		writedata_do_write(wd, wd->buf, wd->count);
 | 
						|
		wd->count= 0;
 | 
						|
	}
 | 
						|
	
 | 
						|
	err= wd->error;
 | 
						|
	writedata_free(wd);
 | 
						|
 | 
						|
	return err;
 | 
						|
}
 | 
						|
 | 
						|
/* ********** WRITE FILE ****************** */
 | 
						|
 | 
						|
static void writestruct_at_address(WriteData *wd, int filecode, const char *structname, int nr, void *adr, void *data)
 | 
						|
{
 | 
						|
	BHead bh;
 | 
						|
	const short *sp;
 | 
						|
 | 
						|
	if (adr==NULL || data==NULL || nr==0) return;
 | 
						|
 | 
						|
	/* init BHead */
 | 
						|
	bh.code= filecode;
 | 
						|
	bh.old= adr;
 | 
						|
	bh.nr= nr;
 | 
						|
 | 
						|
	bh.SDNAnr= DNA_struct_find_nr(wd->sdna, structname);
 | 
						|
	if (bh.SDNAnr== -1) {
 | 
						|
		printf("error: can't find SDNA code <%s>\n", structname);
 | 
						|
		return;
 | 
						|
	}
 | 
						|
	sp= wd->sdna->structs[bh.SDNAnr];
 | 
						|
 | 
						|
	bh.len= nr*wd->sdna->typelens[sp[0]];
 | 
						|
 | 
						|
	if (bh.len==0) return;
 | 
						|
 | 
						|
	mywrite(wd, &bh, sizeof(BHead));
 | 
						|
	mywrite(wd, data, bh.len);
 | 
						|
}
 | 
						|
 | 
						|
static void writestruct(WriteData *wd, int filecode, const char *structname, int nr, void *adr)
 | 
						|
{
 | 
						|
	writestruct_at_address(wd, filecode, structname, nr, adr, adr);
 | 
						|
}
 | 
						|
 | 
						|
static void writedata(WriteData *wd, int filecode, int len, const void *adr)  /* do not use for structs */
 | 
						|
{
 | 
						|
	BHead bh;
 | 
						|
 | 
						|
	if (adr==NULL) return;
 | 
						|
	if (len==0) return;
 | 
						|
 | 
						|
	/* align to 4 (writes uninitialized bytes in some cases) */
 | 
						|
	len = (len + 3) & ~3;
 | 
						|
 | 
						|
	/* init BHead */
 | 
						|
	bh.code   = filecode;
 | 
						|
	bh.old    = (void *)adr;  /* this is safe to cast from const */
 | 
						|
	bh.nr     = 1;
 | 
						|
	bh.SDNAnr = 0;
 | 
						|
	bh.len    = len;
 | 
						|
 | 
						|
	mywrite(wd, &bh, sizeof(BHead));
 | 
						|
	mywrite(wd, adr, len);
 | 
						|
}
 | 
						|
 | 
						|
/* use this to force writing of lists in same order as reading (using link_list) */
 | 
						|
static void writelist(WriteData *wd, int filecode, const char *structname, ListBase *lb)
 | 
						|
{
 | 
						|
	Link *link = lb->first;
 | 
						|
	
 | 
						|
	while (link) {
 | 
						|
		writestruct(wd, filecode, structname, 1, link);
 | 
						|
		link = link->next;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/* *************** writing some direct data structs used in more code parts **************** */
 | 
						|
/*These functions are used by blender's .blend system for file saving/loading.*/
 | 
						|
void IDP_WriteProperty_OnlyData(IDProperty *prop, void *wd);
 | 
						|
void IDP_WriteProperty(IDProperty *prop, void *wd);
 | 
						|
 | 
						|
static void IDP_WriteArray(IDProperty *prop, void *wd)
 | 
						|
{
 | 
						|
	/*REMEMBER to set totalen to len in the linking code!!*/
 | 
						|
	if (prop->data.pointer) {
 | 
						|
		writedata(wd, DATA, MEM_allocN_len(prop->data.pointer), prop->data.pointer);
 | 
						|
 | 
						|
		if (prop->subtype == IDP_GROUP) {
 | 
						|
			IDProperty **array= prop->data.pointer;
 | 
						|
			int a;
 | 
						|
 | 
						|
			for (a=0; a<prop->len; a++)
 | 
						|
				IDP_WriteProperty(array[a], wd);
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void IDP_WriteIDPArray(IDProperty *prop, void *wd)
 | 
						|
{
 | 
						|
	/*REMEMBER to set totalen to len in the linking code!!*/
 | 
						|
	if (prop->data.pointer) {
 | 
						|
		IDProperty *array = prop->data.pointer;
 | 
						|
		int a;
 | 
						|
 | 
						|
		writestruct(wd, DATA, "IDProperty", prop->len, array);
 | 
						|
 | 
						|
		for (a=0; a<prop->len; a++)
 | 
						|
			IDP_WriteProperty_OnlyData(&array[a], wd);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void IDP_WriteString(IDProperty *prop, void *wd)
 | 
						|
{
 | 
						|
	/*REMEMBER to set totalen to len in the linking code!!*/
 | 
						|
	writedata(wd, DATA, prop->len, prop->data.pointer);
 | 
						|
}
 | 
						|
 | 
						|
static void IDP_WriteGroup(IDProperty *prop, void *wd)
 | 
						|
{
 | 
						|
	IDProperty *loop;
 | 
						|
 | 
						|
	for (loop=prop->data.group.first; loop; loop=loop->next) {
 | 
						|
		IDP_WriteProperty(loop, wd);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/* Functions to read/write ID Properties */
 | 
						|
void IDP_WriteProperty_OnlyData(IDProperty *prop, void *wd)
 | 
						|
{
 | 
						|
	switch (prop->type) {
 | 
						|
		case IDP_GROUP:
 | 
						|
			IDP_WriteGroup(prop, wd);
 | 
						|
			break;
 | 
						|
		case IDP_STRING:
 | 
						|
			IDP_WriteString(prop, wd);
 | 
						|
			break;
 | 
						|
		case IDP_ARRAY:
 | 
						|
			IDP_WriteArray(prop, wd);
 | 
						|
			break;
 | 
						|
		case IDP_IDPARRAY:
 | 
						|
			IDP_WriteIDPArray(prop, wd);
 | 
						|
			break;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void IDP_WriteProperty(IDProperty *prop, void *wd)
 | 
						|
{
 | 
						|
	writestruct(wd, DATA, "IDProperty", 1, prop);
 | 
						|
	IDP_WriteProperty_OnlyData(prop, wd);
 | 
						|
}
 | 
						|
 | 
						|
static void write_fmodifiers(WriteData *wd, ListBase *fmodifiers)
 | 
						|
{
 | 
						|
	FModifier *fcm;
 | 
						|
	
 | 
						|
	/* Write all modifiers first (for faster reloading) */
 | 
						|
	writelist(wd, DATA, "FModifier", fmodifiers);
 | 
						|
	
 | 
						|
	/* Modifiers */
 | 
						|
	for (fcm= fmodifiers->first; fcm; fcm= fcm->next) {
 | 
						|
		const FModifierTypeInfo *fmi= fmodifier_get_typeinfo(fcm);
 | 
						|
		
 | 
						|
		/* Write the specific data */
 | 
						|
		if (fmi && fcm->data) {
 | 
						|
			/* firstly, just write the plain fmi->data struct */
 | 
						|
			writestruct(wd, DATA, fmi->structName, 1, fcm->data);
 | 
						|
			
 | 
						|
			/* do any modifier specific stuff */
 | 
						|
			switch (fcm->type) {
 | 
						|
				case FMODIFIER_TYPE_GENERATOR:
 | 
						|
				{
 | 
						|
					FMod_Generator *data= (FMod_Generator *)fcm->data;
 | 
						|
					
 | 
						|
					/* write coefficients array */
 | 
						|
					if (data->coefficients)
 | 
						|
						writedata(wd, DATA, sizeof(float)*(data->arraysize), data->coefficients);
 | 
						|
				}
 | 
						|
					break;
 | 
						|
				case FMODIFIER_TYPE_ENVELOPE:
 | 
						|
				{
 | 
						|
					FMod_Envelope *data= (FMod_Envelope *)fcm->data;
 | 
						|
					
 | 
						|
					/* write envelope data */
 | 
						|
					if (data->data)
 | 
						|
						writestruct(wd, DATA, "FCM_EnvelopeData", data->totvert, data->data);
 | 
						|
				}
 | 
						|
					break;
 | 
						|
				case FMODIFIER_TYPE_PYTHON:
 | 
						|
				{
 | 
						|
					FMod_Python *data = (FMod_Python *)fcm->data;
 | 
						|
					
 | 
						|
					/* Write ID Properties -- and copy this comment EXACTLY for easy finding
 | 
						|
					 * of library blocks that implement this.*/
 | 
						|
					IDP_WriteProperty(data->prop, wd);
 | 
						|
				}
 | 
						|
					break;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void write_fcurves(WriteData *wd, ListBase *fcurves)
 | 
						|
{
 | 
						|
	FCurve *fcu;
 | 
						|
	
 | 
						|
	writelist(wd, DATA, "FCurve", fcurves);
 | 
						|
	for (fcu=fcurves->first; fcu; fcu=fcu->next) {
 | 
						|
		/* curve data */
 | 
						|
		if (fcu->bezt)
 | 
						|
			writestruct(wd, DATA, "BezTriple", fcu->totvert, fcu->bezt);
 | 
						|
		if (fcu->fpt)
 | 
						|
			writestruct(wd, DATA, "FPoint", fcu->totvert, fcu->fpt);
 | 
						|
			
 | 
						|
		if (fcu->rna_path)
 | 
						|
			writedata(wd, DATA, strlen(fcu->rna_path)+1, fcu->rna_path);
 | 
						|
		
 | 
						|
		/* driver data */
 | 
						|
		if (fcu->driver) {
 | 
						|
			ChannelDriver *driver= fcu->driver;
 | 
						|
			DriverVar *dvar;
 | 
						|
			
 | 
						|
			writestruct(wd, DATA, "ChannelDriver", 1, driver);
 | 
						|
			
 | 
						|
			/* variables */
 | 
						|
			writelist(wd, DATA, "DriverVar", &driver->variables);
 | 
						|
			for (dvar= driver->variables.first; dvar; dvar= dvar->next) {				
 | 
						|
				DRIVER_TARGETS_USED_LOOPER(dvar)
 | 
						|
				{
 | 
						|
					if (dtar->rna_path)
 | 
						|
						writedata(wd, DATA, strlen(dtar->rna_path)+1, dtar->rna_path);
 | 
						|
				}
 | 
						|
				DRIVER_TARGETS_LOOPER_END
 | 
						|
			}
 | 
						|
		}
 | 
						|
		
 | 
						|
		/* write F-Modifiers */
 | 
						|
		write_fmodifiers(wd, &fcu->modifiers);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void write_actions(WriteData *wd, ListBase *idbase)
 | 
						|
{
 | 
						|
	bAction	*act;
 | 
						|
	bActionGroup *grp;
 | 
						|
	TimeMarker *marker;
 | 
						|
	
 | 
						|
	for (act=idbase->first; act; act= act->id.next) {
 | 
						|
		if (act->id.us>0 || wd->current) {
 | 
						|
			writestruct(wd, ID_AC, "bAction", 1, act);
 | 
						|
			if (act->id.properties) IDP_WriteProperty(act->id.properties, wd);
 | 
						|
			
 | 
						|
			write_fcurves(wd, &act->curves);
 | 
						|
			
 | 
						|
			for (grp=act->groups.first; grp; grp=grp->next) {
 | 
						|
				writestruct(wd, DATA, "bActionGroup", 1, grp);
 | 
						|
			}
 | 
						|
			
 | 
						|
			for (marker=act->markers.first; marker; marker=marker->next) {
 | 
						|
				writestruct(wd, DATA, "TimeMarker", 1, marker);
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
	
 | 
						|
	/* flush helps the compression for undo-save */
 | 
						|
	mywrite(wd, MYWRITE_FLUSH, 0);
 | 
						|
}
 | 
						|
 | 
						|
static void write_keyingsets(WriteData *wd, ListBase *list)
 | 
						|
{
 | 
						|
	KeyingSet *ks;
 | 
						|
	KS_Path *ksp;
 | 
						|
	
 | 
						|
	for (ks= list->first; ks; ks= ks->next) {
 | 
						|
		/* KeyingSet */
 | 
						|
		writestruct(wd, DATA, "KeyingSet", 1, ks);
 | 
						|
		
 | 
						|
		/* Paths */
 | 
						|
		for (ksp= ks->paths.first; ksp; ksp= ksp->next) {
 | 
						|
			/* Path */
 | 
						|
			writestruct(wd, DATA, "KS_Path", 1, ksp);
 | 
						|
			
 | 
						|
			if (ksp->rna_path)
 | 
						|
				writedata(wd, DATA, strlen(ksp->rna_path)+1, ksp->rna_path);
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void write_nlastrips(WriteData *wd, ListBase *strips)
 | 
						|
{
 | 
						|
	NlaStrip *strip;
 | 
						|
	
 | 
						|
	writelist(wd, DATA, "NlaStrip", strips);
 | 
						|
	for (strip= strips->first; strip; strip= strip->next) {
 | 
						|
		/* write the strip's F-Curves and modifiers */
 | 
						|
		write_fcurves(wd, &strip->fcurves);
 | 
						|
		write_fmodifiers(wd, &strip->modifiers);
 | 
						|
		
 | 
						|
		/* write the strip's children */
 | 
						|
		write_nlastrips(wd, &strip->strips);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void write_nladata(WriteData *wd, ListBase *nlabase)
 | 
						|
{
 | 
						|
	NlaTrack *nlt;
 | 
						|
	
 | 
						|
	/* write all the tracks */
 | 
						|
	for (nlt= nlabase->first; nlt; nlt= nlt->next) {
 | 
						|
		/* write the track first */
 | 
						|
		writestruct(wd, DATA, "NlaTrack", 1, nlt);
 | 
						|
		
 | 
						|
		/* write the track's strips */
 | 
						|
		write_nlastrips(wd, &nlt->strips);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void write_animdata(WriteData *wd, AnimData *adt)
 | 
						|
{
 | 
						|
	AnimOverride *aor;
 | 
						|
	
 | 
						|
	/* firstly, just write the AnimData block */
 | 
						|
	writestruct(wd, DATA, "AnimData", 1, adt);
 | 
						|
	
 | 
						|
	/* write drivers */
 | 
						|
	write_fcurves(wd, &adt->drivers);
 | 
						|
	
 | 
						|
	/* write overrides */
 | 
						|
	// FIXME: are these needed?
 | 
						|
	for (aor= adt->overrides.first; aor; aor= aor->next) {
 | 
						|
		/* overrides consist of base data + rna_path */
 | 
						|
		writestruct(wd, DATA, "AnimOverride", 1, aor);
 | 
						|
		writedata(wd, DATA, strlen(aor->rna_path)+1, aor->rna_path);
 | 
						|
	}
 | 
						|
	
 | 
						|
	// TODO write the remaps (if they are needed)
 | 
						|
	
 | 
						|
	/* write NLA data */
 | 
						|
	write_nladata(wd, &adt->nla_tracks);
 | 
						|
}
 | 
						|
 | 
						|
static void write_curvemapping_curves(WriteData *wd, CurveMapping *cumap)
 | 
						|
{
 | 
						|
	int a;
 | 
						|
 | 
						|
	for (a = 0; a < CM_TOT; a++)
 | 
						|
		writestruct(wd, DATA, "CurveMapPoint", cumap->cm[a].totpoint, cumap->cm[a].curve);
 | 
						|
}
 | 
						|
 | 
						|
static void write_curvemapping(WriteData *wd, CurveMapping *cumap)
 | 
						|
{
 | 
						|
	writestruct(wd, DATA, "CurveMapping", 1, cumap);
 | 
						|
 | 
						|
	write_curvemapping_curves(wd, cumap);
 | 
						|
}
 | 
						|
 | 
						|
static void write_node_socket(WriteData *wd, bNodeTree *UNUSED(ntree), bNode *node, bNodeSocket *sock)
 | 
						|
{
 | 
						|
#ifdef USE_NODE_COMPAT_CUSTOMNODES
 | 
						|
	/* forward compatibility code, so older blenders still open */
 | 
						|
	sock->stack_type = 1;
 | 
						|
	
 | 
						|
	if (node->type == NODE_GROUP) {
 | 
						|
		bNodeTree *ngroup = (bNodeTree *)node->id;
 | 
						|
		if (ngroup) {
 | 
						|
			/* for node groups: look up the deprecated groupsock pointer */
 | 
						|
			sock->groupsock = ntreeFindSocketInterface(ngroup, sock->in_out, sock->identifier);
 | 
						|
			BLI_assert(sock->groupsock != NULL);
 | 
						|
			
 | 
						|
			/* node group sockets now use the generic identifier string to verify group nodes,
 | 
						|
			 * old blender uses the own_index.
 | 
						|
			 */
 | 
						|
			sock->own_index = sock->groupsock->own_index;
 | 
						|
		}
 | 
						|
	}
 | 
						|
#endif
 | 
						|
 | 
						|
	/* actual socket writing */
 | 
						|
	writestruct(wd, DATA, "bNodeSocket", 1, sock);
 | 
						|
 | 
						|
	if (sock->prop)
 | 
						|
		IDP_WriteProperty(sock->prop, wd);
 | 
						|
	
 | 
						|
	if (sock->default_value)
 | 
						|
		writedata(wd, DATA, MEM_allocN_len(sock->default_value), sock->default_value);
 | 
						|
}
 | 
						|
static void write_node_socket_interface(WriteData *wd, bNodeTree *UNUSED(ntree), bNodeSocket *sock)
 | 
						|
{
 | 
						|
#ifdef USE_NODE_COMPAT_CUSTOMNODES
 | 
						|
	/* forward compatibility code, so older blenders still open */
 | 
						|
	sock->stack_type = 1;
 | 
						|
	
 | 
						|
	/* Reconstruct the deprecated default_value structs in socket interface DNA. */
 | 
						|
	if (sock->default_value == NULL && sock->typeinfo) {
 | 
						|
		node_socket_init_default_value(sock);
 | 
						|
	}
 | 
						|
#endif
 | 
						|
 | 
						|
	/* actual socket writing */
 | 
						|
	writestruct(wd, DATA, "bNodeSocket", 1, sock);
 | 
						|
 | 
						|
	if (sock->prop)
 | 
						|
		IDP_WriteProperty(sock->prop, wd);
 | 
						|
	
 | 
						|
	if (sock->default_value)
 | 
						|
		writedata(wd, DATA, MEM_allocN_len(sock->default_value), sock->default_value);
 | 
						|
}
 | 
						|
/* this is only direct data, tree itself should have been written */
 | 
						|
static void write_nodetree(WriteData *wd, bNodeTree *ntree)
 | 
						|
{
 | 
						|
	bNode *node;
 | 
						|
	bNodeSocket *sock;
 | 
						|
	bNodeLink *link;
 | 
						|
	
 | 
						|
	/* for link_list() speed, we write per list */
 | 
						|
	
 | 
						|
	if (ntree->adt) write_animdata(wd, ntree->adt);
 | 
						|
	
 | 
						|
	for (node = ntree->nodes.first; node; node = node->next) {
 | 
						|
		writestruct(wd, DATA, "bNode", 1, node);
 | 
						|
 | 
						|
		if (node->prop)
 | 
						|
			IDP_WriteProperty(node->prop, wd);
 | 
						|
 | 
						|
		for (sock= node->inputs.first; sock; sock= sock->next)
 | 
						|
			write_node_socket(wd, ntree, node, sock);
 | 
						|
		for (sock= node->outputs.first; sock; sock= sock->next)
 | 
						|
			write_node_socket(wd, ntree, node, sock);
 | 
						|
		
 | 
						|
		for (link = node->internal_links.first; link; link = link->next)
 | 
						|
			writestruct(wd, DATA, "bNodeLink", 1, link);
 | 
						|
		if (node->storage) {
 | 
						|
			/* could be handlerized at some point, now only 1 exception still */
 | 
						|
			if (ntree->type==NTREE_SHADER && (node->type==SH_NODE_CURVE_VEC || node->type==SH_NODE_CURVE_RGB))
 | 
						|
				write_curvemapping(wd, node->storage);
 | 
						|
			else if (ntree->type==NTREE_SHADER && node->type==SH_NODE_SCRIPT) {
 | 
						|
				NodeShaderScript *nss = (NodeShaderScript *)node->storage;
 | 
						|
				if (nss->bytecode)
 | 
						|
					writedata(wd, DATA, strlen(nss->bytecode)+1, nss->bytecode);
 | 
						|
				writestruct(wd, DATA, node->typeinfo->storagename, 1, node->storage);
 | 
						|
			}
 | 
						|
			else if (ntree->type==NTREE_COMPOSIT && ELEM(node->type, CMP_NODE_TIME, CMP_NODE_CURVE_VEC, CMP_NODE_CURVE_RGB, CMP_NODE_HUECORRECT))
 | 
						|
				write_curvemapping(wd, node->storage);
 | 
						|
			else if (ntree->type==NTREE_TEXTURE && (node->type==TEX_NODE_CURVE_RGB || node->type==TEX_NODE_CURVE_TIME) )
 | 
						|
				write_curvemapping(wd, node->storage);
 | 
						|
			else if (ntree->type==NTREE_COMPOSIT && node->type==CMP_NODE_MOVIEDISTORTION) {
 | 
						|
				/* pass */
 | 
						|
			}
 | 
						|
			else
 | 
						|
				writestruct(wd, DATA, node->typeinfo->storagename, 1, node->storage);
 | 
						|
		}
 | 
						|
		
 | 
						|
		if (node->type==CMP_NODE_OUTPUT_FILE) {
 | 
						|
			/* inputs have own storage data */
 | 
						|
			for (sock = node->inputs.first; sock; sock = sock->next)
 | 
						|
				writestruct(wd, DATA, "NodeImageMultiFileSocket", 1, sock->storage);
 | 
						|
		}
 | 
						|
		if (node->type==CMP_NODE_IMAGE) {
 | 
						|
			/* write extra socket info */
 | 
						|
			for (sock = node->outputs.first; sock; sock = sock->next)
 | 
						|
				writestruct(wd, DATA, "NodeImageLayer", 1, sock->storage);
 | 
						|
		}
 | 
						|
	}
 | 
						|
	
 | 
						|
	for (link= ntree->links.first; link; link= link->next)
 | 
						|
		writestruct(wd, DATA, "bNodeLink", 1, link);
 | 
						|
	
 | 
						|
	for (sock = ntree->inputs.first; sock; sock = sock->next)
 | 
						|
		write_node_socket_interface(wd, ntree, sock);
 | 
						|
	for (sock = ntree->outputs.first; sock; sock = sock->next)
 | 
						|
		write_node_socket_interface(wd, ntree, sock);
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Take care using 'use_active_win', since we wont want the currently active window
 | 
						|
 * to change which scene renders (currently only used for undo).
 | 
						|
 */
 | 
						|
static void current_screen_compat(Main *mainvar, bScreen **r_screen, bool use_active_win)
 | 
						|
{
 | 
						|
	wmWindowManager *wm;
 | 
						|
	wmWindow *window = NULL;
 | 
						|
 | 
						|
	/* find a global current screen in the first open window, to have
 | 
						|
	 * a reasonable default for reading in older versions */
 | 
						|
	wm = mainvar->wm.first;
 | 
						|
 | 
						|
	if (wm) {
 | 
						|
		if (use_active_win) {
 | 
						|
			/* write the active window into the file, needed for multi-window undo T43424 */
 | 
						|
			for (window = wm->windows.first; window; window = window->next) {
 | 
						|
				if (window->active) {
 | 
						|
					break;
 | 
						|
				}
 | 
						|
			}
 | 
						|
 | 
						|
			/* fallback */
 | 
						|
			if (window == NULL) {
 | 
						|
				window = wm->windows.first;
 | 
						|
			}
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			window = wm->windows.first;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	*r_screen = (window) ? window->screen : NULL;
 | 
						|
}
 | 
						|
 | 
						|
typedef struct RenderInfo {
 | 
						|
	int sfra;
 | 
						|
	int efra;
 | 
						|
	char scene_name[MAX_ID_NAME - 2];
 | 
						|
} RenderInfo;
 | 
						|
 | 
						|
/* was for historic render-deamon feature,
 | 
						|
 * now write because it can be easily extracted without
 | 
						|
 * reading the whole blend file */
 | 
						|
static void write_renderinfo(WriteData *wd, Main *mainvar)
 | 
						|
{
 | 
						|
	bScreen *curscreen;
 | 
						|
	Scene *sce, *curscene = NULL;
 | 
						|
	RenderInfo data;
 | 
						|
 | 
						|
	/* XXX in future, handle multiple windows with multiple screens? */
 | 
						|
	current_screen_compat(mainvar, &curscreen, false);
 | 
						|
	if (curscreen) curscene = curscreen->scene;
 | 
						|
	
 | 
						|
	for (sce= mainvar->scene.first; sce; sce= sce->id.next) {
 | 
						|
		if (sce->id.lib == NULL && (sce == curscene || (sce->r.scemode & R_BG_RENDER))) {
 | 
						|
			data.sfra = sce->r.sfra;
 | 
						|
			data.efra = sce->r.efra;
 | 
						|
			memset(data.scene_name, 0, sizeof(data.scene_name));
 | 
						|
 | 
						|
			BLI_strncpy(data.scene_name, sce->id.name + 2, sizeof(data.scene_name));
 | 
						|
 | 
						|
			writedata(wd, REND, sizeof(data), &data);
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void write_keymapitem(WriteData *wd, wmKeyMapItem *kmi)
 | 
						|
{
 | 
						|
	writestruct(wd, DATA, "wmKeyMapItem", 1, kmi);
 | 
						|
	if (kmi->properties)
 | 
						|
		IDP_WriteProperty(kmi->properties, wd);
 | 
						|
}
 | 
						|
 | 
						|
static void write_userdef(WriteData *wd)
 | 
						|
{
 | 
						|
	bTheme *btheme;
 | 
						|
	wmKeyMap *keymap;
 | 
						|
	wmKeyMapItem *kmi;
 | 
						|
	wmKeyMapDiffItem *kmdi;
 | 
						|
	bAddon *bext;
 | 
						|
	bPathCompare *path_cmp;
 | 
						|
	uiStyle *style;
 | 
						|
	
 | 
						|
	writestruct(wd, USER, "UserDef", 1, &U);
 | 
						|
 | 
						|
	for (btheme= U.themes.first; btheme; btheme=btheme->next)
 | 
						|
		writestruct(wd, DATA, "bTheme", 1, btheme);
 | 
						|
 | 
						|
	for (keymap= U.user_keymaps.first; keymap; keymap=keymap->next) {
 | 
						|
		writestruct(wd, DATA, "wmKeyMap", 1, keymap);
 | 
						|
 | 
						|
		for (kmdi=keymap->diff_items.first; kmdi; kmdi=kmdi->next) {
 | 
						|
			writestruct(wd, DATA, "wmKeyMapDiffItem", 1, kmdi);
 | 
						|
			if (kmdi->remove_item)
 | 
						|
				write_keymapitem(wd, kmdi->remove_item);
 | 
						|
			if (kmdi->add_item)
 | 
						|
				write_keymapitem(wd, kmdi->add_item);
 | 
						|
		}
 | 
						|
 | 
						|
		for (kmi=keymap->items.first; kmi; kmi=kmi->next)
 | 
						|
			write_keymapitem(wd, kmi);
 | 
						|
	}
 | 
						|
 | 
						|
	for (bext= U.addons.first; bext; bext=bext->next) {
 | 
						|
		writestruct(wd, DATA, "bAddon", 1, bext);
 | 
						|
		if (bext->prop) {
 | 
						|
			IDP_WriteProperty(bext->prop, wd);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	for (path_cmp = U.autoexec_paths.first; path_cmp; path_cmp = path_cmp->next) {
 | 
						|
		writestruct(wd, DATA, "bPathCompare", 1, path_cmp);
 | 
						|
	}
 | 
						|
	
 | 
						|
	for (style= U.uistyles.first; style; style= style->next) {
 | 
						|
		writestruct(wd, DATA, "uiStyle", 1, style);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void write_boid_state(WriteData *wd, BoidState *state)
 | 
						|
{
 | 
						|
	BoidRule *rule = state->rules.first;
 | 
						|
	//BoidCondition *cond = state->conditions.first;
 | 
						|
 | 
						|
	writestruct(wd, DATA, "BoidState", 1, state);
 | 
						|
 | 
						|
	for (; rule; rule=rule->next) {
 | 
						|
		switch (rule->type) {
 | 
						|
			case eBoidRuleType_Goal:
 | 
						|
			case eBoidRuleType_Avoid:
 | 
						|
				writestruct(wd, DATA, "BoidRuleGoalAvoid", 1, rule);
 | 
						|
				break;
 | 
						|
			case eBoidRuleType_AvoidCollision:
 | 
						|
				writestruct(wd, DATA, "BoidRuleAvoidCollision", 1, rule);
 | 
						|
				break;
 | 
						|
			case eBoidRuleType_FollowLeader:
 | 
						|
				writestruct(wd, DATA, "BoidRuleFollowLeader", 1, rule);
 | 
						|
				break;
 | 
						|
			case eBoidRuleType_AverageSpeed:
 | 
						|
				writestruct(wd, DATA, "BoidRuleAverageSpeed", 1, rule);
 | 
						|
				break;
 | 
						|
			case eBoidRuleType_Fight:
 | 
						|
				writestruct(wd, DATA, "BoidRuleFight", 1, rule);
 | 
						|
				break;
 | 
						|
			default:
 | 
						|
				writestruct(wd, DATA, "BoidRule", 1, rule);
 | 
						|
				break;
 | 
						|
		}
 | 
						|
	}
 | 
						|
	//for (; cond; cond=cond->next)
 | 
						|
	//	writestruct(wd, DATA, "BoidCondition", 1, cond);
 | 
						|
}
 | 
						|
 | 
						|
/* update this also to readfile.c */
 | 
						|
static const char *ptcache_data_struct[] = {
 | 
						|
	"", // BPHYS_DATA_INDEX
 | 
						|
	"", // BPHYS_DATA_LOCATION
 | 
						|
	"", // BPHYS_DATA_VELOCITY
 | 
						|
	"", // BPHYS_DATA_ROTATION
 | 
						|
	"", // BPHYS_DATA_AVELOCITY / BPHYS_DATA_XCONST */
 | 
						|
	"", // BPHYS_DATA_SIZE:
 | 
						|
	"", // BPHYS_DATA_TIMES:
 | 
						|
	"BoidData" // case BPHYS_DATA_BOIDS:
 | 
						|
};
 | 
						|
static const char *ptcache_extra_struct[] = {
 | 
						|
	"",
 | 
						|
	"ParticleSpring"
 | 
						|
};
 | 
						|
static void write_pointcaches(WriteData *wd, ListBase *ptcaches)
 | 
						|
{
 | 
						|
	PointCache *cache = ptcaches->first;
 | 
						|
	int i;
 | 
						|
 | 
						|
	for (; cache; cache=cache->next) {
 | 
						|
		writestruct(wd, DATA, "PointCache", 1, cache);
 | 
						|
 | 
						|
		if ((cache->flag & PTCACHE_DISK_CACHE)==0) {
 | 
						|
			PTCacheMem *pm = cache->mem_cache.first;
 | 
						|
 | 
						|
			for (; pm; pm=pm->next) {
 | 
						|
				PTCacheExtra *extra = pm->extradata.first;
 | 
						|
 | 
						|
				writestruct(wd, DATA, "PTCacheMem", 1, pm);
 | 
						|
				
 | 
						|
				for (i=0; i<BPHYS_TOT_DATA; i++) {
 | 
						|
					if (pm->data[i] && pm->data_types & (1<<i)) {
 | 
						|
						if (ptcache_data_struct[i][0]=='\0')
 | 
						|
							writedata(wd, DATA, MEM_allocN_len(pm->data[i]), pm->data[i]);
 | 
						|
						else
 | 
						|
							writestruct(wd, DATA, ptcache_data_struct[i], pm->totpoint, pm->data[i]);
 | 
						|
					}
 | 
						|
				}
 | 
						|
 | 
						|
				for (; extra; extra=extra->next) {
 | 
						|
					if (ptcache_extra_struct[extra->type][0]=='\0')
 | 
						|
						continue;
 | 
						|
					writestruct(wd, DATA, "PTCacheExtra", 1, extra);
 | 
						|
					writestruct(wd, DATA, ptcache_extra_struct[extra->type], extra->totdata, extra->data);
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
static void write_particlesettings(WriteData *wd, ListBase *idbase)
 | 
						|
{
 | 
						|
	ParticleSettings *part;
 | 
						|
	ParticleDupliWeight *dw;
 | 
						|
	GroupObject *go;
 | 
						|
	int a;
 | 
						|
 | 
						|
	part= idbase->first;
 | 
						|
	while (part) {
 | 
						|
		if (part->id.us>0 || wd->current) {
 | 
						|
			/* write LibData */
 | 
						|
			writestruct(wd, ID_PA, "ParticleSettings", 1, part);
 | 
						|
			if (part->id.properties) IDP_WriteProperty(part->id.properties, wd);
 | 
						|
			if (part->adt) write_animdata(wd, part->adt);
 | 
						|
			writestruct(wd, DATA, "PartDeflect", 1, part->pd);
 | 
						|
			writestruct(wd, DATA, "PartDeflect", 1, part->pd2);
 | 
						|
			writestruct(wd, DATA, "EffectorWeights", 1, part->effector_weights);
 | 
						|
 | 
						|
			if (part->clumpcurve)
 | 
						|
				write_curvemapping(wd, part->clumpcurve);
 | 
						|
			if (part->roughcurve)
 | 
						|
				write_curvemapping(wd, part->roughcurve);
 | 
						|
			
 | 
						|
			dw = part->dupliweights.first;
 | 
						|
			for (; dw; dw=dw->next) {
 | 
						|
				/* update indices */
 | 
						|
				dw->index = 0;
 | 
						|
				if (part->dup_group) { /* can be NULL if lining fails or set to None */
 | 
						|
					go = part->dup_group->gobject.first;
 | 
						|
					while (go && go->ob != dw->ob) {
 | 
						|
						go=go->next;
 | 
						|
						dw->index++;
 | 
						|
					}
 | 
						|
				}
 | 
						|
				writestruct(wd, DATA, "ParticleDupliWeight", 1, dw);
 | 
						|
			}
 | 
						|
 | 
						|
			if (part->boids && part->phystype == PART_PHYS_BOIDS) {
 | 
						|
				BoidState *state = part->boids->states.first;
 | 
						|
 | 
						|
				writestruct(wd, DATA, "BoidSettings", 1, part->boids);
 | 
						|
 | 
						|
				for (; state; state=state->next)
 | 
						|
					write_boid_state(wd, state);
 | 
						|
			}
 | 
						|
			if (part->fluid && part->phystype == PART_PHYS_FLUID) {
 | 
						|
				writestruct(wd, DATA, "SPHFluidSettings", 1, part->fluid); 
 | 
						|
			}
 | 
						|
 | 
						|
			for (a=0; a<MAX_MTEX; a++) {
 | 
						|
				if (part->mtex[a]) writestruct(wd, DATA, "MTex", 1, part->mtex[a]);
 | 
						|
			}
 | 
						|
		}
 | 
						|
		part= part->id.next;
 | 
						|
	}
 | 
						|
}
 | 
						|
static void write_particlesystems(WriteData *wd, ListBase *particles)
 | 
						|
{
 | 
						|
	ParticleSystem *psys= particles->first;
 | 
						|
	ParticleTarget *pt;
 | 
						|
	int a;
 | 
						|
 | 
						|
	for (; psys; psys=psys->next) {
 | 
						|
		writestruct(wd, DATA, "ParticleSystem", 1, psys);
 | 
						|
 | 
						|
		if (psys->particles) {
 | 
						|
			writestruct(wd, DATA, "ParticleData", psys->totpart, psys->particles);
 | 
						|
 | 
						|
			if (psys->particles->hair) {
 | 
						|
				ParticleData *pa = psys->particles;
 | 
						|
 | 
						|
				for (a=0; a<psys->totpart; a++, pa++)
 | 
						|
					writestruct(wd, DATA, "HairKey", pa->totkey, pa->hair);
 | 
						|
			}
 | 
						|
 | 
						|
			if (psys->particles->boid && psys->part->phystype == PART_PHYS_BOIDS)
 | 
						|
				writestruct(wd, DATA, "BoidParticle", psys->totpart, psys->particles->boid);
 | 
						|
 | 
						|
			if (psys->part->fluid && psys->part->phystype == PART_PHYS_FLUID && (psys->part->fluid->flag & SPH_VISCOELASTIC_SPRINGS))
 | 
						|
				writestruct(wd, DATA, "ParticleSpring", psys->tot_fluidsprings, psys->fluid_springs);
 | 
						|
		}
 | 
						|
		pt = psys->targets.first;
 | 
						|
		for (; pt; pt=pt->next)
 | 
						|
			writestruct(wd, DATA, "ParticleTarget", 1, pt);
 | 
						|
 | 
						|
		if (psys->child) writestruct(wd, DATA, "ChildParticle", psys->totchild, psys->child);
 | 
						|
 | 
						|
		if (psys->clmd) {
 | 
						|
			writestruct(wd, DATA, "ClothModifierData", 1, psys->clmd);
 | 
						|
			writestruct(wd, DATA, "ClothSimSettings", 1, psys->clmd->sim_parms);
 | 
						|
			writestruct(wd, DATA, "ClothCollSettings", 1, psys->clmd->coll_parms);
 | 
						|
		}
 | 
						|
 | 
						|
		write_pointcaches(wd, &psys->ptcaches);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void write_properties(WriteData *wd, ListBase *lb)
 | 
						|
{
 | 
						|
	bProperty *prop;
 | 
						|
 | 
						|
	prop= lb->first;
 | 
						|
	while (prop) {
 | 
						|
		writestruct(wd, DATA, "bProperty", 1, prop);
 | 
						|
 | 
						|
		if (prop->poin && prop->poin != &prop->data)
 | 
						|
			writedata(wd, DATA, MEM_allocN_len(prop->poin), prop->poin);
 | 
						|
 | 
						|
		prop= prop->next;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void write_sensors(WriteData *wd, ListBase *lb)
 | 
						|
{
 | 
						|
	bSensor *sens;
 | 
						|
 | 
						|
	sens= lb->first;
 | 
						|
	while (sens) {
 | 
						|
		writestruct(wd, DATA, "bSensor", 1, sens);
 | 
						|
 | 
						|
		writedata(wd, DATA, sizeof(void *)*sens->totlinks, sens->links);
 | 
						|
 | 
						|
		switch (sens->type) {
 | 
						|
		case SENS_NEAR:
 | 
						|
			writestruct(wd, DATA, "bNearSensor", 1, sens->data);
 | 
						|
			break;
 | 
						|
		case SENS_MOUSE:
 | 
						|
			writestruct(wd, DATA, "bMouseSensor", 1, sens->data);
 | 
						|
			break;
 | 
						|
		case SENS_KEYBOARD:
 | 
						|
			writestruct(wd, DATA, "bKeyboardSensor", 1, sens->data);
 | 
						|
			break;
 | 
						|
		case SENS_PROPERTY:
 | 
						|
			writestruct(wd, DATA, "bPropertySensor", 1, sens->data);
 | 
						|
			break;
 | 
						|
		case SENS_ARMATURE:
 | 
						|
			writestruct(wd, DATA, "bArmatureSensor", 1, sens->data);
 | 
						|
			break;
 | 
						|
		case SENS_ACTUATOR:
 | 
						|
			writestruct(wd, DATA, "bActuatorSensor", 1, sens->data);
 | 
						|
			break;
 | 
						|
		case SENS_DELAY:
 | 
						|
			writestruct(wd, DATA, "bDelaySensor", 1, sens->data);
 | 
						|
			break;
 | 
						|
		case SENS_COLLISION:
 | 
						|
			writestruct(wd, DATA, "bCollisionSensor", 1, sens->data);
 | 
						|
			break;
 | 
						|
		case SENS_RADAR:
 | 
						|
			writestruct(wd, DATA, "bRadarSensor", 1, sens->data);
 | 
						|
			break;
 | 
						|
		case SENS_RANDOM:
 | 
						|
			writestruct(wd, DATA, "bRandomSensor", 1, sens->data);
 | 
						|
			break;
 | 
						|
		case SENS_RAY:
 | 
						|
			writestruct(wd, DATA, "bRaySensor", 1, sens->data);
 | 
						|
			break;
 | 
						|
		case SENS_MESSAGE:
 | 
						|
			writestruct(wd, DATA, "bMessageSensor", 1, sens->data);
 | 
						|
			break;
 | 
						|
		case SENS_JOYSTICK:
 | 
						|
			writestruct(wd, DATA, "bJoystickSensor", 1, sens->data);
 | 
						|
			break;
 | 
						|
		default:
 | 
						|
			; /* error: don't know how to write this file */
 | 
						|
		}
 | 
						|
 | 
						|
		sens= sens->next;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void write_controllers(WriteData *wd, ListBase *lb)
 | 
						|
{
 | 
						|
	bController *cont;
 | 
						|
 | 
						|
	cont= lb->first;
 | 
						|
	while (cont) {
 | 
						|
		writestruct(wd, DATA, "bController", 1, cont);
 | 
						|
 | 
						|
		writedata(wd, DATA, sizeof(void *)*cont->totlinks, cont->links);
 | 
						|
 | 
						|
		switch (cont->type) {
 | 
						|
		case CONT_EXPRESSION:
 | 
						|
			writestruct(wd, DATA, "bExpressionCont", 1, cont->data);
 | 
						|
			break;
 | 
						|
		case CONT_PYTHON:
 | 
						|
			writestruct(wd, DATA, "bPythonCont", 1, cont->data);
 | 
						|
			break;
 | 
						|
		default:
 | 
						|
			; /* error: don't know how to write this file */
 | 
						|
		}
 | 
						|
 | 
						|
		cont= cont->next;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void write_actuators(WriteData *wd, ListBase *lb)
 | 
						|
{
 | 
						|
	bActuator *act;
 | 
						|
 | 
						|
	act= lb->first;
 | 
						|
	while (act) {
 | 
						|
		writestruct(wd, DATA, "bActuator", 1, act);
 | 
						|
 | 
						|
		switch (act->type) {
 | 
						|
		case ACT_ACTION:
 | 
						|
		case ACT_SHAPEACTION:
 | 
						|
			writestruct(wd, DATA, "bActionActuator", 1, act->data);
 | 
						|
			break;
 | 
						|
		case ACT_SOUND:
 | 
						|
			writestruct(wd, DATA, "bSoundActuator", 1, act->data);
 | 
						|
			break;
 | 
						|
		case ACT_OBJECT:
 | 
						|
			writestruct(wd, DATA, "bObjectActuator", 1, act->data);
 | 
						|
			break;
 | 
						|
		case ACT_IPO:
 | 
						|
			writestruct(wd, DATA, "bIpoActuator", 1, act->data);
 | 
						|
			break;
 | 
						|
		case ACT_PROPERTY:
 | 
						|
			writestruct(wd, DATA, "bPropertyActuator", 1, act->data);
 | 
						|
			break;
 | 
						|
		case ACT_CAMERA:
 | 
						|
			writestruct(wd, DATA, "bCameraActuator", 1, act->data);
 | 
						|
			break;
 | 
						|
		case ACT_CONSTRAINT:
 | 
						|
			writestruct(wd, DATA, "bConstraintActuator", 1, act->data);
 | 
						|
			break;
 | 
						|
		case ACT_EDIT_OBJECT:
 | 
						|
			writestruct(wd, DATA, "bEditObjectActuator", 1, act->data);
 | 
						|
			break;
 | 
						|
		case ACT_SCENE:
 | 
						|
			writestruct(wd, DATA, "bSceneActuator", 1, act->data);
 | 
						|
			break;
 | 
						|
		case ACT_GROUP:
 | 
						|
			writestruct(wd, DATA, "bGroupActuator", 1, act->data);
 | 
						|
			break;
 | 
						|
		case ACT_RANDOM:
 | 
						|
			writestruct(wd, DATA, "bRandomActuator", 1, act->data);
 | 
						|
			break;
 | 
						|
		case ACT_MESSAGE:
 | 
						|
			writestruct(wd, DATA, "bMessageActuator", 1, act->data);
 | 
						|
			break;
 | 
						|
		case ACT_GAME:
 | 
						|
			writestruct(wd, DATA, "bGameActuator", 1, act->data);
 | 
						|
			break;
 | 
						|
		case ACT_VISIBILITY:
 | 
						|
			writestruct(wd, DATA, "bVisibilityActuator", 1, act->data);
 | 
						|
			break;
 | 
						|
		case ACT_2DFILTER:
 | 
						|
			writestruct(wd, DATA, "bTwoDFilterActuator", 1, act->data);
 | 
						|
			break;
 | 
						|
		case ACT_PARENT:
 | 
						|
			writestruct(wd, DATA, "bParentActuator", 1, act->data);
 | 
						|
			break;
 | 
						|
		case ACT_STATE:
 | 
						|
			writestruct(wd, DATA, "bStateActuator", 1, act->data);
 | 
						|
			break;
 | 
						|
		case ACT_ARMATURE:
 | 
						|
			writestruct(wd, DATA, "bArmatureActuator", 1, act->data);
 | 
						|
			break;
 | 
						|
		case ACT_STEERING:
 | 
						|
			writestruct(wd, DATA, "bSteeringActuator", 1, act->data);
 | 
						|
			break;
 | 
						|
		case ACT_MOUSE:
 | 
						|
			writestruct(wd, DATA, "bMouseActuator", 1, act->data);
 | 
						|
			break;
 | 
						|
		default:
 | 
						|
			; /* error: don't know how to write this file */
 | 
						|
		}
 | 
						|
 | 
						|
		act= act->next;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void write_motionpath(WriteData *wd, bMotionPath *mpath)
 | 
						|
{
 | 
						|
	/* sanity checks */
 | 
						|
	if (mpath == NULL)
 | 
						|
		return;
 | 
						|
	
 | 
						|
	/* firstly, just write the motionpath struct */
 | 
						|
	writestruct(wd, DATA, "bMotionPath", 1, mpath);
 | 
						|
	
 | 
						|
	/* now write the array of data */
 | 
						|
	writestruct(wd, DATA, "bMotionPathVert", mpath->length, mpath->points);
 | 
						|
}
 | 
						|
 | 
						|
static void write_constraints(WriteData *wd, ListBase *conlist)
 | 
						|
{
 | 
						|
	bConstraint *con;
 | 
						|
 | 
						|
	for (con=conlist->first; con; con=con->next) {
 | 
						|
		const bConstraintTypeInfo *cti= BKE_constraint_typeinfo_get(con);
 | 
						|
		
 | 
						|
		/* Write the specific data */
 | 
						|
		if (cti && con->data) {
 | 
						|
			/* firstly, just write the plain con->data struct */
 | 
						|
			writestruct(wd, DATA, cti->structName, 1, con->data);
 | 
						|
			
 | 
						|
			/* do any constraint specific stuff */
 | 
						|
			switch (con->type) {
 | 
						|
				case CONSTRAINT_TYPE_PYTHON:
 | 
						|
				{
 | 
						|
					bPythonConstraint *data = (bPythonConstraint *)con->data;
 | 
						|
					bConstraintTarget *ct;
 | 
						|
					
 | 
						|
					/* write targets */
 | 
						|
					for (ct= data->targets.first; ct; ct= ct->next)
 | 
						|
						writestruct(wd, DATA, "bConstraintTarget", 1, ct);
 | 
						|
					
 | 
						|
					/* Write ID Properties -- and copy this comment EXACTLY for easy finding
 | 
						|
					 * of library blocks that implement this.*/
 | 
						|
					IDP_WriteProperty(data->prop, wd);
 | 
						|
				}
 | 
						|
					break;
 | 
						|
				case CONSTRAINT_TYPE_SPLINEIK: 
 | 
						|
				{
 | 
						|
					bSplineIKConstraint *data = (bSplineIKConstraint *)con->data;
 | 
						|
					
 | 
						|
					/* write points array */
 | 
						|
					writedata(wd, DATA, sizeof(float)*(data->numpoints), data->points);
 | 
						|
				}
 | 
						|
					break;
 | 
						|
			}
 | 
						|
		}
 | 
						|
		
 | 
						|
		/* Write the constraint */
 | 
						|
		writestruct(wd, DATA, "bConstraint", 1, con);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void write_pose(WriteData *wd, bPose *pose)
 | 
						|
{
 | 
						|
	bPoseChannel *chan;
 | 
						|
	bActionGroup *grp;
 | 
						|
 | 
						|
	/* Write each channel */
 | 
						|
	if (!pose)
 | 
						|
		return;
 | 
						|
 | 
						|
	/* Write channels */
 | 
						|
	for (chan=pose->chanbase.first; chan; chan=chan->next) {
 | 
						|
		/* Write ID Properties -- and copy this comment EXACTLY for easy finding
 | 
						|
		 * of library blocks that implement this.*/
 | 
						|
		if (chan->prop)
 | 
						|
			IDP_WriteProperty(chan->prop, wd);
 | 
						|
		
 | 
						|
		write_constraints(wd, &chan->constraints);
 | 
						|
		
 | 
						|
		write_motionpath(wd, chan->mpath);
 | 
						|
		
 | 
						|
		/* prevent crashes with autosave, when a bone duplicated in editmode has not yet been assigned to its posechannel */
 | 
						|
		if (chan->bone) 
 | 
						|
			chan->selectflag= chan->bone->flag & BONE_SELECTED; /* gets restored on read, for library armatures */
 | 
						|
		
 | 
						|
		writestruct(wd, DATA, "bPoseChannel", 1, chan);
 | 
						|
	}
 | 
						|
	
 | 
						|
	/* Write groups */
 | 
						|
	for (grp=pose->agroups.first; grp; grp=grp->next) 
 | 
						|
		writestruct(wd, DATA, "bActionGroup", 1, grp);
 | 
						|
 | 
						|
	/* write IK param */
 | 
						|
	if (pose->ikparam) {
 | 
						|
		const char *structname = BKE_pose_ikparam_get_name(pose);
 | 
						|
		if (structname)
 | 
						|
			writestruct(wd, DATA, structname, 1, pose->ikparam);
 | 
						|
	}
 | 
						|
 | 
						|
	/* Write this pose */
 | 
						|
	writestruct(wd, DATA, "bPose", 1, pose);
 | 
						|
 | 
						|
}
 | 
						|
 | 
						|
static void write_defgroups(WriteData *wd, ListBase *defbase)
 | 
						|
{
 | 
						|
	bDeformGroup	*defgroup;
 | 
						|
 | 
						|
	for (defgroup=defbase->first; defgroup; defgroup=defgroup->next)
 | 
						|
		writestruct(wd, DATA, "bDeformGroup", 1, defgroup);
 | 
						|
}
 | 
						|
 | 
						|
static void write_modifiers(WriteData *wd, ListBase *modbase)
 | 
						|
{
 | 
						|
	ModifierData *md;
 | 
						|
 | 
						|
	if (modbase == NULL) return;
 | 
						|
	for (md=modbase->first; md; md= md->next) {
 | 
						|
		const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
 | 
						|
		if (mti == NULL) return;
 | 
						|
		
 | 
						|
		writestruct(wd, DATA, mti->structName, 1, md);
 | 
						|
			
 | 
						|
		if (md->type==eModifierType_Hook) {
 | 
						|
			HookModifierData *hmd = (HookModifierData*) md;
 | 
						|
			
 | 
						|
			if (hmd->curfalloff) {
 | 
						|
				write_curvemapping(wd, hmd->curfalloff);
 | 
						|
			}
 | 
						|
 | 
						|
			writedata(wd, DATA, sizeof(int)*hmd->totindex, hmd->indexar);
 | 
						|
		}
 | 
						|
		else if (md->type==eModifierType_Cloth) {
 | 
						|
			ClothModifierData *clmd = (ClothModifierData*) md;
 | 
						|
			
 | 
						|
			writestruct(wd, DATA, "ClothSimSettings", 1, clmd->sim_parms);
 | 
						|
			writestruct(wd, DATA, "ClothCollSettings", 1, clmd->coll_parms);
 | 
						|
			writestruct(wd, DATA, "EffectorWeights", 1, clmd->sim_parms->effector_weights);
 | 
						|
			write_pointcaches(wd, &clmd->ptcaches);
 | 
						|
		}
 | 
						|
		else if (md->type==eModifierType_Smoke) {
 | 
						|
			SmokeModifierData *smd = (SmokeModifierData*) md;
 | 
						|
			
 | 
						|
			if (smd->type & MOD_SMOKE_TYPE_DOMAIN) {
 | 
						|
				if (smd->domain) {
 | 
						|
					write_pointcaches(wd, &(smd->domain->ptcaches[0]));
 | 
						|
 | 
						|
					/* create fake pointcache so that old blender versions can read it */
 | 
						|
					smd->domain->point_cache[1] = BKE_ptcache_add(&smd->domain->ptcaches[1]);
 | 
						|
					smd->domain->point_cache[1]->flag |= PTCACHE_DISK_CACHE|PTCACHE_FAKE_SMOKE;
 | 
						|
					smd->domain->point_cache[1]->step = 1;
 | 
						|
 | 
						|
					write_pointcaches(wd, &(smd->domain->ptcaches[1]));
 | 
						|
				}
 | 
						|
				
 | 
						|
				writestruct(wd, DATA, "SmokeDomainSettings", 1, smd->domain);
 | 
						|
 | 
						|
				if (smd->domain) {
 | 
						|
					/* cleanup the fake pointcache */
 | 
						|
					BKE_ptcache_free_list(&smd->domain->ptcaches[1]);
 | 
						|
					smd->domain->point_cache[1] = NULL;
 | 
						|
					
 | 
						|
					writestruct(wd, DATA, "EffectorWeights", 1, smd->domain->effector_weights);
 | 
						|
				}
 | 
						|
			}
 | 
						|
			else if (smd->type & MOD_SMOKE_TYPE_FLOW)
 | 
						|
				writestruct(wd, DATA, "SmokeFlowSettings", 1, smd->flow);
 | 
						|
			else if (smd->type & MOD_SMOKE_TYPE_COLL)
 | 
						|
				writestruct(wd, DATA, "SmokeCollSettings", 1, smd->coll);
 | 
						|
		}
 | 
						|
		else if (md->type==eModifierType_Fluidsim) {
 | 
						|
			FluidsimModifierData *fluidmd = (FluidsimModifierData*) md;
 | 
						|
			
 | 
						|
			writestruct(wd, DATA, "FluidsimSettings", 1, fluidmd->fss);
 | 
						|
		}
 | 
						|
		else if (md->type==eModifierType_DynamicPaint) {
 | 
						|
			DynamicPaintModifierData *pmd = (DynamicPaintModifierData*) md;
 | 
						|
			
 | 
						|
			if (pmd->canvas) {
 | 
						|
				DynamicPaintSurface *surface;
 | 
						|
				writestruct(wd, DATA, "DynamicPaintCanvasSettings", 1, pmd->canvas);
 | 
						|
				
 | 
						|
				/* write surfaces */
 | 
						|
				for (surface=pmd->canvas->surfaces.first; surface; surface=surface->next)
 | 
						|
					writestruct(wd, DATA, "DynamicPaintSurface", 1, surface);
 | 
						|
				/* write caches and effector weights */
 | 
						|
				for (surface=pmd->canvas->surfaces.first; surface; surface=surface->next) {
 | 
						|
					write_pointcaches(wd, &(surface->ptcaches));
 | 
						|
 | 
						|
					writestruct(wd, DATA, "EffectorWeights", 1, surface->effector_weights);
 | 
						|
				}
 | 
						|
			}
 | 
						|
			if (pmd->brush) {
 | 
						|
				writestruct(wd, DATA, "DynamicPaintBrushSettings", 1, pmd->brush);
 | 
						|
				writestruct(wd, DATA, "ColorBand", 1, pmd->brush->paint_ramp);
 | 
						|
				writestruct(wd, DATA, "ColorBand", 1, pmd->brush->vel_ramp);
 | 
						|
			}
 | 
						|
		}
 | 
						|
		else if (md->type==eModifierType_Collision) {
 | 
						|
			
 | 
						|
#if 0
 | 
						|
			CollisionModifierData *collmd = (CollisionModifierData*) md;
 | 
						|
			// TODO: CollisionModifier should use pointcache 
 | 
						|
			// + have proper reset events before enabling this
 | 
						|
			writestruct(wd, DATA, "MVert", collmd->numverts, collmd->x);
 | 
						|
			writestruct(wd, DATA, "MVert", collmd->numverts, collmd->xnew);
 | 
						|
			writestruct(wd, DATA, "MFace", collmd->numfaces, collmd->mfaces);
 | 
						|
#endif
 | 
						|
		}
 | 
						|
		else if (md->type==eModifierType_MeshDeform) {
 | 
						|
			MeshDeformModifierData *mmd = (MeshDeformModifierData*) md;
 | 
						|
			int size = mmd->dyngridsize;
 | 
						|
 | 
						|
			writestruct(wd, DATA, "MDefInfluence", mmd->totinfluence, mmd->bindinfluences);
 | 
						|
			writedata(wd, DATA, sizeof(int) * (mmd->totvert + 1), mmd->bindoffsets);
 | 
						|
			writedata(wd, DATA, sizeof(float) * 3 * mmd->totcagevert,
 | 
						|
				mmd->bindcagecos);
 | 
						|
			writestruct(wd, DATA, "MDefCell", size*size*size, mmd->dyngrid);
 | 
						|
			writestruct(wd, DATA, "MDefInfluence", mmd->totinfluence, mmd->dyninfluences);
 | 
						|
			writedata(wd, DATA, sizeof(int)*mmd->totvert, mmd->dynverts);
 | 
						|
		}
 | 
						|
		else if (md->type==eModifierType_Warp) {
 | 
						|
			WarpModifierData *tmd = (WarpModifierData*) md;
 | 
						|
			if (tmd->curfalloff) {
 | 
						|
				write_curvemapping(wd, tmd->curfalloff);
 | 
						|
			}
 | 
						|
		}
 | 
						|
		else if (md->type==eModifierType_WeightVGEdit) {
 | 
						|
			WeightVGEditModifierData *wmd = (WeightVGEditModifierData*) md;
 | 
						|
 | 
						|
			if (wmd->cmap_curve)
 | 
						|
				write_curvemapping(wd, wmd->cmap_curve);
 | 
						|
		}
 | 
						|
		else if (md->type==eModifierType_LaplacianDeform) {
 | 
						|
			LaplacianDeformModifierData *lmd = (LaplacianDeformModifierData*) md;
 | 
						|
 | 
						|
			writedata(wd, DATA, sizeof(float)*lmd->total_verts * 3, lmd->vertexco);
 | 
						|
		}
 | 
						|
		else if (md->type == eModifierType_CorrectiveSmooth) {
 | 
						|
			CorrectiveSmoothModifierData *csmd = (CorrectiveSmoothModifierData *)md;
 | 
						|
 | 
						|
			if (csmd->bind_coords) {
 | 
						|
				writedata(wd, DATA, sizeof(float[3]) * csmd->bind_coords_num, csmd->bind_coords);
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void write_objects(WriteData *wd, ListBase *idbase)
 | 
						|
{
 | 
						|
	Object *ob;
 | 
						|
	
 | 
						|
	ob= idbase->first;
 | 
						|
	while (ob) {
 | 
						|
		if (ob->id.us>0 || wd->current) {
 | 
						|
			/* write LibData */
 | 
						|
			writestruct(wd, ID_OB, "Object", 1, ob);
 | 
						|
			
 | 
						|
			/* Write ID Properties -- and copy this comment EXACTLY for easy finding
 | 
						|
			 * of library blocks that implement this.*/
 | 
						|
			if (ob->id.properties) IDP_WriteProperty(ob->id.properties, wd);
 | 
						|
			
 | 
						|
			if (ob->adt) write_animdata(wd, ob->adt);
 | 
						|
			
 | 
						|
			/* direct data */
 | 
						|
			writedata(wd, DATA, sizeof(void *)*ob->totcol, ob->mat);
 | 
						|
			writedata(wd, DATA, sizeof(char)*ob->totcol, ob->matbits);
 | 
						|
			/* write_effects(wd, &ob->effect); */ /* not used anymore */
 | 
						|
			write_properties(wd, &ob->prop);
 | 
						|
			write_sensors(wd, &ob->sensors);
 | 
						|
			write_controllers(wd, &ob->controllers);
 | 
						|
			write_actuators(wd, &ob->actuators);
 | 
						|
 | 
						|
			if (ob->type == OB_ARMATURE) {
 | 
						|
				bArmature *arm = ob->data;
 | 
						|
				if (arm && ob->pose && arm->act_bone) {
 | 
						|
					BLI_strncpy(ob->pose->proxy_act_bone, arm->act_bone->name, sizeof(ob->pose->proxy_act_bone));
 | 
						|
				}
 | 
						|
			}
 | 
						|
 | 
						|
			write_pose(wd, ob->pose);
 | 
						|
			write_defgroups(wd, &ob->defbase);
 | 
						|
			write_constraints(wd, &ob->constraints);
 | 
						|
			write_motionpath(wd, ob->mpath);
 | 
						|
			
 | 
						|
			writestruct(wd, DATA, "PartDeflect", 1, ob->pd);
 | 
						|
			writestruct(wd, DATA, "SoftBody", 1, ob->soft);
 | 
						|
			if (ob->soft) {
 | 
						|
				write_pointcaches(wd, &ob->soft->ptcaches);
 | 
						|
				writestruct(wd, DATA, "EffectorWeights", 1, ob->soft->effector_weights);
 | 
						|
			}
 | 
						|
			writestruct(wd, DATA, "BulletSoftBody", 1, ob->bsoft);
 | 
						|
			
 | 
						|
			if (ob->rigidbody_object) {
 | 
						|
				// TODO: if any extra data is added to handle duplis, will need separate function then
 | 
						|
				writestruct(wd, DATA, "RigidBodyOb", 1, ob->rigidbody_object);
 | 
						|
			}
 | 
						|
			if (ob->rigidbody_constraint) {
 | 
						|
				writestruct(wd, DATA, "RigidBodyCon", 1, ob->rigidbody_constraint);
 | 
						|
			}
 | 
						|
 | 
						|
			if (ob->type == OB_EMPTY && ob->empty_drawtype == OB_EMPTY_IMAGE) {
 | 
						|
				writestruct(wd, DATA, "ImageUser", 1, ob->iuser);
 | 
						|
			}
 | 
						|
 | 
						|
			write_particlesystems(wd, &ob->particlesystem);
 | 
						|
			write_modifiers(wd, &ob->modifiers);
 | 
						|
 | 
						|
			writelist(wd, DATA, "LinkData", &ob->pc_ids);
 | 
						|
			writelist(wd, DATA, "LodLevel", &ob->lodlevels);
 | 
						|
		}
 | 
						|
		ob= ob->id.next;
 | 
						|
	}
 | 
						|
 | 
						|
	/* flush helps the compression for undo-save */
 | 
						|
	mywrite(wd, MYWRITE_FLUSH, 0);
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
static void write_vfonts(WriteData *wd, ListBase *idbase)
 | 
						|
{
 | 
						|
	VFont *vf;
 | 
						|
	PackedFile * pf;
 | 
						|
 | 
						|
	vf= idbase->first;
 | 
						|
	while (vf) {
 | 
						|
		if (vf->id.us>0 || wd->current) {
 | 
						|
			/* write LibData */
 | 
						|
			writestruct(wd, ID_VF, "VFont", 1, vf);
 | 
						|
			if (vf->id.properties) IDP_WriteProperty(vf->id.properties, wd);
 | 
						|
 | 
						|
			/* direct data */
 | 
						|
 | 
						|
			if (vf->packedfile) {
 | 
						|
				pf = vf->packedfile;
 | 
						|
				writestruct(wd, DATA, "PackedFile", 1, pf);
 | 
						|
				writedata(wd, DATA, pf->size, pf->data);
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		vf= vf->id.next;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
static void write_keys(WriteData *wd, ListBase *idbase)
 | 
						|
{
 | 
						|
	Key *key;
 | 
						|
	KeyBlock *kb;
 | 
						|
 | 
						|
	key= idbase->first;
 | 
						|
	while (key) {
 | 
						|
		if (key->id.us>0 || wd->current) {
 | 
						|
			/* write LibData */
 | 
						|
			writestruct(wd, ID_KE, "Key", 1, key);
 | 
						|
			if (key->id.properties) IDP_WriteProperty(key->id.properties, wd);
 | 
						|
			
 | 
						|
			if (key->adt) write_animdata(wd, key->adt);
 | 
						|
			
 | 
						|
			/* direct data */
 | 
						|
			kb= key->block.first;
 | 
						|
			while (kb) {
 | 
						|
				writestruct(wd, DATA, "KeyBlock", 1, kb);
 | 
						|
				if (kb->data) writedata(wd, DATA, kb->totelem*key->elemsize, kb->data);
 | 
						|
				kb= kb->next;
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		key= key->id.next;
 | 
						|
	}
 | 
						|
	/* flush helps the compression for undo-save */
 | 
						|
	mywrite(wd, MYWRITE_FLUSH, 0);
 | 
						|
}
 | 
						|
 | 
						|
static void write_cameras(WriteData *wd, ListBase *idbase)
 | 
						|
{
 | 
						|
	Camera *cam;
 | 
						|
 | 
						|
	cam= idbase->first;
 | 
						|
	while (cam) {
 | 
						|
		if (cam->id.us>0 || wd->current) {
 | 
						|
			/* write LibData */
 | 
						|
			writestruct(wd, ID_CA, "Camera", 1, cam);
 | 
						|
			if (cam->id.properties) IDP_WriteProperty(cam->id.properties, wd);
 | 
						|
			
 | 
						|
			if (cam->adt) write_animdata(wd, cam->adt);
 | 
						|
		}
 | 
						|
 | 
						|
		cam= cam->id.next;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void write_mballs(WriteData *wd, ListBase *idbase)
 | 
						|
{
 | 
						|
	MetaBall *mb;
 | 
						|
	MetaElem *ml;
 | 
						|
 | 
						|
	mb= idbase->first;
 | 
						|
	while (mb) {
 | 
						|
		if (mb->id.us>0 || wd->current) {
 | 
						|
			/* write LibData */
 | 
						|
			writestruct(wd, ID_MB, "MetaBall", 1, mb);
 | 
						|
			if (mb->id.properties) IDP_WriteProperty(mb->id.properties, wd);
 | 
						|
 | 
						|
			/* direct data */
 | 
						|
			writedata(wd, DATA, sizeof(void *)*mb->totcol, mb->mat);
 | 
						|
			if (mb->adt) write_animdata(wd, mb->adt);
 | 
						|
 | 
						|
			ml= mb->elems.first;
 | 
						|
			while (ml) {
 | 
						|
				writestruct(wd, DATA, "MetaElem", 1, ml);
 | 
						|
				ml= ml->next;
 | 
						|
			}
 | 
						|
		}
 | 
						|
		mb= mb->id.next;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void write_curves(WriteData *wd, ListBase *idbase)
 | 
						|
{
 | 
						|
	Curve *cu;
 | 
						|
	Nurb *nu;
 | 
						|
 | 
						|
	cu= idbase->first;
 | 
						|
	while (cu) {
 | 
						|
		if (cu->id.us>0 || wd->current) {
 | 
						|
			/* write LibData */
 | 
						|
			writestruct(wd, ID_CU, "Curve", 1, cu);
 | 
						|
			
 | 
						|
			/* direct data */
 | 
						|
			writedata(wd, DATA, sizeof(void *)*cu->totcol, cu->mat);
 | 
						|
			if (cu->id.properties) IDP_WriteProperty(cu->id.properties, wd);
 | 
						|
			if (cu->adt) write_animdata(wd, cu->adt);
 | 
						|
			
 | 
						|
			if (cu->vfont) {
 | 
						|
				writedata(wd, DATA, cu->len + 1, cu->str);
 | 
						|
				writestruct(wd, DATA, "CharInfo", cu->len_wchar + 1, cu->strinfo);
 | 
						|
				writestruct(wd, DATA, "TextBox", cu->totbox, cu->tb);
 | 
						|
			}
 | 
						|
			else {
 | 
						|
				/* is also the order of reading */
 | 
						|
				nu= cu->nurb.first;
 | 
						|
				while (nu) {
 | 
						|
					writestruct(wd, DATA, "Nurb", 1, nu);
 | 
						|
					nu= nu->next;
 | 
						|
				}
 | 
						|
				nu= cu->nurb.first;
 | 
						|
				while (nu) {
 | 
						|
					if (nu->type == CU_BEZIER)
 | 
						|
						writestruct(wd, DATA, "BezTriple", nu->pntsu, nu->bezt);
 | 
						|
					else {
 | 
						|
						writestruct(wd, DATA, "BPoint", nu->pntsu*nu->pntsv, nu->bp);
 | 
						|
						if (nu->knotsu) writedata(wd, DATA, KNOTSU(nu)*sizeof(float), nu->knotsu);
 | 
						|
						if (nu->knotsv) writedata(wd, DATA, KNOTSV(nu)*sizeof(float), nu->knotsv);
 | 
						|
					}
 | 
						|
					nu= nu->next;
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
		cu= cu->id.next;
 | 
						|
	}
 | 
						|
 | 
						|
	/* flush helps the compression for undo-save */
 | 
						|
	mywrite(wd, MYWRITE_FLUSH, 0);
 | 
						|
}
 | 
						|
 | 
						|
static void write_dverts(WriteData *wd, int count, MDeformVert *dvlist)
 | 
						|
{
 | 
						|
	if (dvlist) {
 | 
						|
		int i;
 | 
						|
		
 | 
						|
		/* Write the dvert list */
 | 
						|
		writestruct(wd, DATA, "MDeformVert", count, dvlist);
 | 
						|
		
 | 
						|
		/* Write deformation data for each dvert */
 | 
						|
		for (i=0; i<count; i++) {
 | 
						|
			if (dvlist[i].dw)
 | 
						|
				writestruct(wd, DATA, "MDeformWeight", dvlist[i].totweight, dvlist[i].dw);
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void write_mdisps(WriteData *wd, int count, MDisps *mdlist, int external)
 | 
						|
{
 | 
						|
	if (mdlist) {
 | 
						|
		int i;
 | 
						|
		
 | 
						|
		writestruct(wd, DATA, "MDisps", count, mdlist);
 | 
						|
		for (i = 0; i < count; ++i) {
 | 
						|
			MDisps *md = &mdlist[i];
 | 
						|
			if (md->disps) {
 | 
						|
				if (!external)
 | 
						|
					writedata(wd, DATA, sizeof(float) * 3 * md->totdisp, md->disps);
 | 
						|
			}
 | 
						|
			
 | 
						|
			if (md->hidden)
 | 
						|
				writedata(wd, DATA, BLI_BITMAP_SIZE(md->totdisp), md->hidden);
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void write_grid_paint_mask(WriteData *wd, int count, GridPaintMask *grid_paint_mask)
 | 
						|
{
 | 
						|
	if (grid_paint_mask) {
 | 
						|
		int i;
 | 
						|
		
 | 
						|
		writestruct(wd, DATA, "GridPaintMask", count, grid_paint_mask);
 | 
						|
		for (i = 0; i < count; ++i) {
 | 
						|
			GridPaintMask *gpm = &grid_paint_mask[i];
 | 
						|
			if (gpm->data) {
 | 
						|
				const int gridsize = BKE_ccg_gridsize(gpm->level);
 | 
						|
				writedata(wd, DATA,
 | 
						|
				          sizeof(*gpm->data) * gridsize * gridsize,
 | 
						|
				          gpm->data);
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void write_customdata(WriteData *wd, ID *id, int count, CustomData *data, int partial_type, int partial_count)
 | 
						|
{
 | 
						|
	CustomData data_tmp;
 | 
						|
	int i;
 | 
						|
 | 
						|
	/* This copy will automatically ignore/remove layers set as NO_COPY (and TEMPORARY). */
 | 
						|
	CustomData_copy(data, &data_tmp, CD_MASK_EVERYTHING, CD_REFERENCE, count);
 | 
						|
 | 
						|
	/* write external customdata (not for undo) */
 | 
						|
	if (data_tmp.external && !wd->current)
 | 
						|
		CustomData_external_write(&data_tmp, id, CD_MASK_MESH, count, 0);
 | 
						|
 | 
						|
	for (i = 0; i < data_tmp.totlayer; i++)
 | 
						|
		data_tmp.layers[i].flag &= ~CD_FLAG_NOFREE;
 | 
						|
 | 
						|
	writestruct_at_address(wd, DATA, "CustomDataLayer", data_tmp.maxlayer, data->layers, data_tmp.layers);
 | 
						|
 
 | 
						|
	for (i = 0; i < data_tmp.totlayer; i++)
 | 
						|
		data_tmp.layers[i].flag |= CD_FLAG_NOFREE;
 | 
						|
 | 
						|
	for (i = 0; i < data_tmp.totlayer; i++) {
 | 
						|
		CustomDataLayer *layer= &data_tmp.layers[i];
 | 
						|
		const char *structname;
 | 
						|
		int structnum, datasize;
 | 
						|
 | 
						|
		if (layer->type == CD_MDEFORMVERT) {
 | 
						|
			/* layer types that allocate own memory need special handling */
 | 
						|
			write_dverts(wd, count, layer->data);
 | 
						|
		}
 | 
						|
		else if (layer->type == CD_MDISPS) {
 | 
						|
			write_mdisps(wd, count, layer->data, layer->flag & CD_FLAG_EXTERNAL);
 | 
						|
		}
 | 
						|
		else if (layer->type == CD_PAINT_MASK) {
 | 
						|
			const float *layer_data = layer->data;
 | 
						|
			writedata(wd, DATA, sizeof(*layer_data) * count, layer_data);
 | 
						|
		}
 | 
						|
		else if (layer->type == CD_GRID_PAINT_MASK) {
 | 
						|
			write_grid_paint_mask(wd, count, layer->data);
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			CustomData_file_write_info(layer->type, &structname, &structnum);
 | 
						|
			if (structnum) {
 | 
						|
				/* when using partial visibility, the MEdge and MFace layers
 | 
						|
				 * are smaller than the original, so their type and count is
 | 
						|
				 * passed to make this work */
 | 
						|
				if (layer->type != partial_type) datasize= structnum*count;
 | 
						|
				else datasize= structnum*partial_count;
 | 
						|
 | 
						|
				writestruct(wd, DATA, structname, datasize, layer->data);
 | 
						|
			}
 | 
						|
			else {
 | 
						|
				printf("%s error: layer '%s':%d - can't be written to file\n",
 | 
						|
				       __func__, structname, layer->type);
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if (data_tmp.external)
 | 
						|
		writestruct_at_address(wd, DATA, "CustomDataExternal", 1, data->external, data_tmp.external);
 | 
						|
 | 
						|
	CustomData_free(&data_tmp, count);
 | 
						|
}
 | 
						|
 | 
						|
static void write_meshes(WriteData *wd, ListBase *idbase)
 | 
						|
{
 | 
						|
	Mesh *mesh;
 | 
						|
	int save_for_old_blender= 0;
 | 
						|
 | 
						|
#ifdef USE_BMESH_SAVE_AS_COMPAT
 | 
						|
	save_for_old_blender = wd->use_mesh_compat; /* option to save with older mesh format */
 | 
						|
#endif
 | 
						|
 | 
						|
	mesh= idbase->first;
 | 
						|
	while (mesh) {
 | 
						|
		if (mesh->id.us>0 || wd->current) {
 | 
						|
			/* write LibData */
 | 
						|
			if (!save_for_old_blender) {
 | 
						|
 | 
						|
#ifdef USE_BMESH_SAVE_WITHOUT_MFACE
 | 
						|
				/* write a copy of the mesh, don't modify in place because it is
 | 
						|
				 * not thread safe for threaded renders that are reading this */
 | 
						|
				Mesh *old_mesh = mesh;
 | 
						|
				Mesh copy_mesh = *mesh;
 | 
						|
				mesh = ©_mesh;
 | 
						|
 | 
						|
				/* cache only - don't write */
 | 
						|
				mesh->mface = NULL;
 | 
						|
				mesh->totface = 0;
 | 
						|
				memset(&mesh->fdata, 0, sizeof(mesh->fdata));
 | 
						|
 | 
						|
				writestruct_at_address(wd, ID_ME, "Mesh", 1, old_mesh, mesh);
 | 
						|
#else
 | 
						|
				writestruct(wd, ID_ME, "Mesh", 1, mesh);
 | 
						|
#endif /* USE_BMESH_SAVE_WITHOUT_MFACE */
 | 
						|
 | 
						|
				/* direct data */
 | 
						|
				if (mesh->id.properties) IDP_WriteProperty(mesh->id.properties, wd);
 | 
						|
				if (mesh->adt) write_animdata(wd, mesh->adt);
 | 
						|
 | 
						|
				writedata(wd, DATA, sizeof(void *)*mesh->totcol, mesh->mat);
 | 
						|
				writedata(wd, DATA, sizeof(MSelect) * mesh->totselect, mesh->mselect);
 | 
						|
 | 
						|
				write_customdata(wd, &mesh->id, mesh->totvert, &mesh->vdata, -1, 0);
 | 
						|
				write_customdata(wd, &mesh->id, mesh->totedge, &mesh->edata, -1, 0);
 | 
						|
				/* fdata is really a dummy - written so slots align */
 | 
						|
				write_customdata(wd, &mesh->id, mesh->totface, &mesh->fdata, -1, 0);
 | 
						|
				write_customdata(wd, &mesh->id, mesh->totloop, &mesh->ldata, -1, 0);
 | 
						|
				write_customdata(wd, &mesh->id, mesh->totpoly, &mesh->pdata, -1, 0);
 | 
						|
 | 
						|
#ifdef USE_BMESH_SAVE_WITHOUT_MFACE
 | 
						|
				/* restore pointer */
 | 
						|
				mesh = old_mesh;
 | 
						|
#endif /* USE_BMESH_SAVE_WITHOUT_MFACE */
 | 
						|
 | 
						|
			}
 | 
						|
			else {
 | 
						|
 | 
						|
#ifdef USE_BMESH_SAVE_AS_COMPAT
 | 
						|
				/* write a copy of the mesh, don't modify in place because it is
 | 
						|
				 * not thread safe for threaded renders that are reading this */
 | 
						|
				Mesh *old_mesh = mesh;
 | 
						|
				Mesh copy_mesh = *mesh;
 | 
						|
				mesh = ©_mesh;
 | 
						|
 | 
						|
				mesh->mpoly = NULL;
 | 
						|
				mesh->mface = NULL;
 | 
						|
				mesh->totface = 0;
 | 
						|
				mesh->totpoly = 0;
 | 
						|
				mesh->totloop = 0;
 | 
						|
				CustomData_reset(&mesh->fdata);
 | 
						|
				CustomData_reset(&mesh->pdata);
 | 
						|
				CustomData_reset(&mesh->ldata);
 | 
						|
				mesh->edit_btmesh = NULL;
 | 
						|
 | 
						|
				/* now fill in polys to mfaces */
 | 
						|
				mesh->totface = BKE_mesh_mpoly_to_mface(&mesh->fdata, &old_mesh->ldata, &old_mesh->pdata,
 | 
						|
				                                        mesh->totface, old_mesh->totloop, old_mesh->totpoly);
 | 
						|
 | 
						|
				BKE_mesh_update_customdata_pointers(mesh, false);
 | 
						|
 | 
						|
				writestruct_at_address(wd, ID_ME, "Mesh", 1, old_mesh, mesh);
 | 
						|
 | 
						|
				/* direct data */
 | 
						|
				if (mesh->id.properties) IDP_WriteProperty(mesh->id.properties, wd);
 | 
						|
				if (mesh->adt) write_animdata(wd, mesh->adt);
 | 
						|
 | 
						|
				writedata(wd, DATA, sizeof(void *)*mesh->totcol, mesh->mat);
 | 
						|
				/* writedata(wd, DATA, sizeof(MSelect) * mesh->totselect, mesh->mselect); */ /* pre-bmesh NULL's */
 | 
						|
 | 
						|
				write_customdata(wd, &mesh->id, mesh->totvert, &mesh->vdata, -1, 0);
 | 
						|
				write_customdata(wd, &mesh->id, mesh->totedge, &mesh->edata, -1, 0);
 | 
						|
				write_customdata(wd, &mesh->id, mesh->totface, &mesh->fdata, -1, 0);
 | 
						|
				/* harmless for older blender versioins but _not_ writing these keeps file size down */
 | 
						|
#if 0
 | 
						|
				write_customdata(wd, &mesh->id, mesh->totloop, &mesh->ldata, -1, 0);
 | 
						|
				write_customdata(wd, &mesh->id, mesh->totpoly, &mesh->pdata, -1, 0);
 | 
						|
#endif
 | 
						|
 | 
						|
				CustomData_free(&mesh->fdata, mesh->totface);
 | 
						|
 | 
						|
				/* restore pointer */
 | 
						|
				mesh = old_mesh;
 | 
						|
#endif /* USE_BMESH_SAVE_AS_COMPAT */
 | 
						|
			}
 | 
						|
		}
 | 
						|
		mesh= mesh->id.next;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void write_lattices(WriteData *wd, ListBase *idbase)
 | 
						|
{
 | 
						|
	Lattice *lt;
 | 
						|
	
 | 
						|
	lt= idbase->first;
 | 
						|
	while (lt) {
 | 
						|
		if (lt->id.us>0 || wd->current) {
 | 
						|
			/* write LibData */
 | 
						|
			writestruct(wd, ID_LT, "Lattice", 1, lt);
 | 
						|
			if (lt->id.properties) IDP_WriteProperty(lt->id.properties, wd);
 | 
						|
			
 | 
						|
			/* write animdata */
 | 
						|
			if (lt->adt) write_animdata(wd, lt->adt);
 | 
						|
			
 | 
						|
			/* direct data */
 | 
						|
			writestruct(wd, DATA, "BPoint", lt->pntsu*lt->pntsv*lt->pntsw, lt->def);
 | 
						|
			
 | 
						|
			write_dverts(wd, lt->pntsu*lt->pntsv*lt->pntsw, lt->dvert);
 | 
						|
			
 | 
						|
		}
 | 
						|
		lt= lt->id.next;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void write_previews(WriteData *wd, PreviewImage *prv)
 | 
						|
{
 | 
						|
	/* Never write previews in undo steps! */
 | 
						|
	if (prv && !wd->current) {
 | 
						|
		short w = prv->w[1];
 | 
						|
		short h = prv->h[1];
 | 
						|
		unsigned int *rect = prv->rect[1];
 | 
						|
		/* don't write out large previews if not requested */
 | 
						|
		if (!(U.flag & USER_SAVE_PREVIEWS)) {
 | 
						|
			prv->w[1] = 0;
 | 
						|
			prv->h[1] = 0;
 | 
						|
			prv->rect[1] = NULL;
 | 
						|
		}
 | 
						|
		writestruct(wd, DATA, "PreviewImage", 1, prv);
 | 
						|
		if (prv->rect[0]) writedata(wd, DATA, prv->w[0]*prv->h[0]*sizeof(unsigned int), prv->rect[0]);
 | 
						|
		if (prv->rect[1]) writedata(wd, DATA, prv->w[1]*prv->h[1]*sizeof(unsigned int), prv->rect[1]);
 | 
						|
 | 
						|
		/* restore preview, we still want to keep it in memory even if not saved to file */
 | 
						|
		if (!(U.flag & USER_SAVE_PREVIEWS) ) {
 | 
						|
			prv->w[1] = w;
 | 
						|
			prv->h[1] = h;
 | 
						|
			prv->rect[1] = rect;
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void write_images(WriteData *wd, ListBase *idbase)
 | 
						|
{
 | 
						|
	Image *ima;
 | 
						|
	PackedFile * pf;
 | 
						|
 | 
						|
 | 
						|
	ima= idbase->first;
 | 
						|
	while (ima) {
 | 
						|
		if (ima->id.us>0 || wd->current) {
 | 
						|
			/* write LibData */
 | 
						|
			writestruct(wd, ID_IM, "Image", 1, ima);
 | 
						|
			if (ima->id.properties) IDP_WriteProperty(ima->id.properties, wd);
 | 
						|
 | 
						|
			if (ima->packedfile) {
 | 
						|
				pf = ima->packedfile;
 | 
						|
				writestruct(wd, DATA, "PackedFile", 1, pf);
 | 
						|
				writedata(wd, DATA, pf->size, pf->data);
 | 
						|
			}
 | 
						|
 | 
						|
			write_previews(wd, ima->preview);
 | 
						|
		}
 | 
						|
		ima= ima->id.next;
 | 
						|
	}
 | 
						|
	/* flush helps the compression for undo-save */
 | 
						|
	mywrite(wd, MYWRITE_FLUSH, 0);
 | 
						|
}
 | 
						|
 | 
						|
static void write_textures(WriteData *wd, ListBase *idbase)
 | 
						|
{
 | 
						|
	Tex *tex;
 | 
						|
 | 
						|
	tex= idbase->first;
 | 
						|
	while (tex) {
 | 
						|
		if (tex->id.us>0 || wd->current) {
 | 
						|
			/* write LibData */
 | 
						|
			writestruct(wd, ID_TE, "Tex", 1, tex);
 | 
						|
			if (tex->id.properties) IDP_WriteProperty(tex->id.properties, wd);
 | 
						|
 | 
						|
			if (tex->adt) write_animdata(wd, tex->adt);
 | 
						|
 | 
						|
			/* direct data */
 | 
						|
			if (tex->coba) writestruct(wd, DATA, "ColorBand", 1, tex->coba);
 | 
						|
			if (tex->type == TEX_ENVMAP && tex->env) writestruct(wd, DATA, "EnvMap", 1, tex->env);
 | 
						|
			if (tex->type == TEX_POINTDENSITY && tex->pd) {
 | 
						|
				writestruct(wd, DATA, "PointDensity", 1, tex->pd);
 | 
						|
				if (tex->pd->coba) writestruct(wd, DATA, "ColorBand", 1, tex->pd->coba);
 | 
						|
				if (tex->pd->falloff_curve) write_curvemapping(wd, tex->pd->falloff_curve);
 | 
						|
			}
 | 
						|
			if (tex->type == TEX_VOXELDATA) writestruct(wd, DATA, "VoxelData", 1, tex->vd);
 | 
						|
			if (tex->type == TEX_OCEAN && tex->ot) writestruct(wd, DATA, "OceanTex", 1, tex->ot);
 | 
						|
			
 | 
						|
			/* nodetree is integral part of texture, no libdata */
 | 
						|
			if (tex->nodetree) {
 | 
						|
				writestruct(wd, DATA, "bNodeTree", 1, tex->nodetree);
 | 
						|
				write_nodetree(wd, tex->nodetree);
 | 
						|
			}
 | 
						|
			
 | 
						|
			write_previews(wd, tex->preview);
 | 
						|
		}
 | 
						|
		tex= tex->id.next;
 | 
						|
	}
 | 
						|
 | 
						|
	/* flush helps the compression for undo-save */
 | 
						|
	mywrite(wd, MYWRITE_FLUSH, 0);
 | 
						|
}
 | 
						|
 | 
						|
static void write_materials(WriteData *wd, ListBase *idbase)
 | 
						|
{
 | 
						|
	Material *ma;
 | 
						|
	int a;
 | 
						|
 | 
						|
	ma= idbase->first;
 | 
						|
	while (ma) {
 | 
						|
		if (ma->id.us>0 || wd->current) {
 | 
						|
			/* write LibData */
 | 
						|
			writestruct(wd, ID_MA, "Material", 1, ma);
 | 
						|
			
 | 
						|
			/* Write ID Properties -- and copy this comment EXACTLY for easy finding
 | 
						|
			 * of library blocks that implement this.*/
 | 
						|
			/* manually set head group property to IDP_GROUP, just in case it hadn't been
 | 
						|
			 * set yet :) */
 | 
						|
			if (ma->id.properties) IDP_WriteProperty(ma->id.properties, wd);
 | 
						|
			
 | 
						|
			if (ma->adt) write_animdata(wd, ma->adt);
 | 
						|
 | 
						|
			for (a=0; a<MAX_MTEX; a++) {
 | 
						|
				if (ma->mtex[a]) writestruct(wd, DATA, "MTex", 1, ma->mtex[a]);
 | 
						|
			}
 | 
						|
			
 | 
						|
			if (ma->ramp_col) writestruct(wd, DATA, "ColorBand", 1, ma->ramp_col);
 | 
						|
			if (ma->ramp_spec) writestruct(wd, DATA, "ColorBand", 1, ma->ramp_spec);
 | 
						|
			
 | 
						|
			/* nodetree is integral part of material, no libdata */
 | 
						|
			if (ma->nodetree) {
 | 
						|
				writestruct(wd, DATA, "bNodeTree", 1, ma->nodetree);
 | 
						|
				write_nodetree(wd, ma->nodetree);
 | 
						|
			}
 | 
						|
 | 
						|
			write_previews(wd, ma->preview);
 | 
						|
		}
 | 
						|
		ma= ma->id.next;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void write_worlds(WriteData *wd, ListBase *idbase)
 | 
						|
{
 | 
						|
	World *wrld;
 | 
						|
	int a;
 | 
						|
 | 
						|
	wrld= idbase->first;
 | 
						|
	while (wrld) {
 | 
						|
		if (wrld->id.us>0 || wd->current) {
 | 
						|
			/* write LibData */
 | 
						|
			writestruct(wd, ID_WO, "World", 1, wrld);
 | 
						|
			if (wrld->id.properties) IDP_WriteProperty(wrld->id.properties, wd);
 | 
						|
			
 | 
						|
			if (wrld->adt) write_animdata(wd, wrld->adt);
 | 
						|
			
 | 
						|
			for (a=0; a<MAX_MTEX; a++) {
 | 
						|
				if (wrld->mtex[a]) writestruct(wd, DATA, "MTex", 1, wrld->mtex[a]);
 | 
						|
			}
 | 
						|
 | 
						|
			/* nodetree is integral part of world, no libdata */
 | 
						|
			if (wrld->nodetree) {
 | 
						|
				writestruct(wd, DATA, "bNodeTree", 1, wrld->nodetree);
 | 
						|
				write_nodetree(wd, wrld->nodetree);
 | 
						|
			}
 | 
						|
			
 | 
						|
			write_previews(wd, wrld->preview);
 | 
						|
		}
 | 
						|
		wrld= wrld->id.next;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void write_lamps(WriteData *wd, ListBase *idbase)
 | 
						|
{
 | 
						|
	Lamp *la;
 | 
						|
	int a;
 | 
						|
 | 
						|
	la= idbase->first;
 | 
						|
	while (la) {
 | 
						|
		if (la->id.us>0 || wd->current) {
 | 
						|
			/* write LibData */
 | 
						|
			writestruct(wd, ID_LA, "Lamp", 1, la);
 | 
						|
			if (la->id.properties) IDP_WriteProperty(la->id.properties, wd);
 | 
						|
			
 | 
						|
			if (la->adt) write_animdata(wd, la->adt);
 | 
						|
			
 | 
						|
			/* direct data */
 | 
						|
			for (a=0; a<MAX_MTEX; a++) {
 | 
						|
				if (la->mtex[a]) writestruct(wd, DATA, "MTex", 1, la->mtex[a]);
 | 
						|
			}
 | 
						|
			
 | 
						|
			if (la->curfalloff)
 | 
						|
				write_curvemapping(wd, la->curfalloff);
 | 
						|
			
 | 
						|
			/* nodetree is integral part of lamps, no libdata */
 | 
						|
			if (la->nodetree) {
 | 
						|
				writestruct(wd, DATA, "bNodeTree", 1, la->nodetree);
 | 
						|
				write_nodetree(wd, la->nodetree);
 | 
						|
			}
 | 
						|
 | 
						|
			write_previews(wd, la->preview);
 | 
						|
			
 | 
						|
		}
 | 
						|
		la= la->id.next;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void write_sequence_modifiers(WriteData *wd, ListBase *modbase)
 | 
						|
{
 | 
						|
	SequenceModifierData *smd;
 | 
						|
 | 
						|
	for (smd = modbase->first; smd; smd = smd->next) {
 | 
						|
		const SequenceModifierTypeInfo *smti = BKE_sequence_modifier_type_info_get(smd->type);
 | 
						|
 | 
						|
		if (smti) {
 | 
						|
			writestruct(wd, DATA, smti->struct_name, 1, smd);
 | 
						|
 | 
						|
			if (smd->type == seqModifierType_Curves) {
 | 
						|
				CurvesModifierData *cmd = (CurvesModifierData *) smd;
 | 
						|
 | 
						|
				write_curvemapping(wd, &cmd->curve_mapping);
 | 
						|
			}
 | 
						|
			else if (smd->type == seqModifierType_HueCorrect) {
 | 
						|
				HueCorrectModifierData *hcmd = (HueCorrectModifierData *) smd;
 | 
						|
 | 
						|
				write_curvemapping(wd, &hcmd->curve_mapping);
 | 
						|
			}
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			writestruct(wd, DATA, "SequenceModifierData", 1, smd);
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void write_view_settings(WriteData *wd, ColorManagedViewSettings *view_settings)
 | 
						|
{
 | 
						|
	if (view_settings->curve_mapping) {
 | 
						|
		write_curvemapping(wd, view_settings->curve_mapping);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void write_paint(WriteData *wd, Paint *p)
 | 
						|
{
 | 
						|
	if (p->cavity_curve)
 | 
						|
		write_curvemapping(wd, p->cavity_curve);
 | 
						|
}
 | 
						|
 | 
						|
static void write_scenes(WriteData *wd, ListBase *scebase)
 | 
						|
{
 | 
						|
	Scene *sce;
 | 
						|
	Base *base;
 | 
						|
	Editing *ed;
 | 
						|
	Sequence *seq;
 | 
						|
	MetaStack *ms;
 | 
						|
	Strip *strip;
 | 
						|
	TimeMarker *marker;
 | 
						|
	TransformOrientation *ts;
 | 
						|
	SceneRenderLayer *srl;
 | 
						|
	ToolSettings *tos;
 | 
						|
	FreestyleModuleConfig *fmc;
 | 
						|
	FreestyleLineSet *fls;
 | 
						|
	
 | 
						|
	sce= scebase->first;
 | 
						|
	while (sce) {
 | 
						|
		/* write LibData */
 | 
						|
		writestruct(wd, ID_SCE, "Scene", 1, sce);
 | 
						|
		if (sce->id.properties) IDP_WriteProperty(sce->id.properties, wd);
 | 
						|
		
 | 
						|
		if (sce->adt) write_animdata(wd, sce->adt);
 | 
						|
		write_keyingsets(wd, &sce->keyingsets);
 | 
						|
		
 | 
						|
		/* direct data */
 | 
						|
		base= sce->base.first;
 | 
						|
		while (base) {
 | 
						|
			writestruct(wd, DATA, "Base", 1, base);
 | 
						|
			base= base->next;
 | 
						|
		}
 | 
						|
		
 | 
						|
		tos = sce->toolsettings;
 | 
						|
		writestruct(wd, DATA, "ToolSettings", 1, tos);
 | 
						|
		if (tos->vpaint) {
 | 
						|
			writestruct(wd, DATA, "VPaint", 1, tos->vpaint);
 | 
						|
			write_paint (wd, &tos->vpaint->paint);
 | 
						|
		}
 | 
						|
		if (tos->wpaint) {
 | 
						|
			writestruct(wd, DATA, "VPaint", 1, tos->wpaint);
 | 
						|
			write_paint (wd, &tos->wpaint->paint);
 | 
						|
		}
 | 
						|
		if (tos->sculpt) {
 | 
						|
			writestruct(wd, DATA, "Sculpt", 1, tos->sculpt);
 | 
						|
			write_paint (wd, &tos->sculpt->paint);
 | 
						|
		}
 | 
						|
		if (tos->uvsculpt) {
 | 
						|
			writestruct(wd, DATA, "UvSculpt", 1, tos->uvsculpt);
 | 
						|
			write_paint (wd, &tos->uvsculpt->paint);
 | 
						|
		}
 | 
						|
 | 
						|
		write_paint(wd, &tos->imapaint.paint);
 | 
						|
 | 
						|
		ed= sce->ed;
 | 
						|
		if (ed) {
 | 
						|
			writestruct(wd, DATA, "Editing", 1, ed);
 | 
						|
			
 | 
						|
			/* reset write flags too */
 | 
						|
			
 | 
						|
			SEQ_BEGIN (ed, seq)
 | 
						|
			{
 | 
						|
				if (seq->strip) seq->strip->done = false;
 | 
						|
				writestruct(wd, DATA, "Sequence", 1, seq);
 | 
						|
			}
 | 
						|
			SEQ_END
 | 
						|
			
 | 
						|
			SEQ_BEGIN (ed, seq)
 | 
						|
			{
 | 
						|
				if (seq->strip && seq->strip->done==0) {
 | 
						|
					/* write strip with 'done' at 0 because readfile */
 | 
						|
					
 | 
						|
					if (seq->effectdata) {
 | 
						|
						switch (seq->type) {
 | 
						|
						case SEQ_TYPE_COLOR:
 | 
						|
							writestruct(wd, DATA, "SolidColorVars", 1, seq->effectdata);
 | 
						|
							break;
 | 
						|
						case SEQ_TYPE_SPEED:
 | 
						|
							writestruct(wd, DATA, "SpeedControlVars", 1, seq->effectdata);
 | 
						|
							break;
 | 
						|
						case SEQ_TYPE_WIPE:
 | 
						|
							writestruct(wd, DATA, "WipeVars", 1, seq->effectdata);
 | 
						|
							break;
 | 
						|
						case SEQ_TYPE_GLOW:
 | 
						|
							writestruct(wd, DATA, "GlowVars", 1, seq->effectdata);
 | 
						|
							break;
 | 
						|
						case SEQ_TYPE_TRANSFORM:
 | 
						|
							writestruct(wd, DATA, "TransformVars", 1, seq->effectdata);
 | 
						|
							break;
 | 
						|
						case SEQ_TYPE_GAUSSIAN_BLUR:
 | 
						|
							writestruct(wd, DATA, "GaussianBlurVars", 1, seq->effectdata);
 | 
						|
							break;
 | 
						|
						}
 | 
						|
					}
 | 
						|
					
 | 
						|
					strip= seq->strip;
 | 
						|
					writestruct(wd, DATA, "Strip", 1, strip);
 | 
						|
					if (seq->flag & SEQ_USE_CROP && strip->crop) {
 | 
						|
						writestruct(wd, DATA, "StripCrop", 1, strip->crop);
 | 
						|
					}
 | 
						|
					if (seq->flag & SEQ_USE_TRANSFORM && strip->transform) {
 | 
						|
						writestruct(wd, DATA, "StripTransform", 1, strip->transform);
 | 
						|
					}
 | 
						|
					if (seq->flag & SEQ_USE_PROXY && strip->proxy) {
 | 
						|
						writestruct(wd, DATA, "StripProxy", 1, strip->proxy);
 | 
						|
					}
 | 
						|
					if (seq->type==SEQ_TYPE_IMAGE)
 | 
						|
						writestruct(wd, DATA, "StripElem", MEM_allocN_len(strip->stripdata) / sizeof(struct StripElem), strip->stripdata);
 | 
						|
					else if (seq->type==SEQ_TYPE_MOVIE || seq->type==SEQ_TYPE_SOUND_RAM || seq->type == SEQ_TYPE_SOUND_HD)
 | 
						|
						writestruct(wd, DATA, "StripElem", 1, strip->stripdata);
 | 
						|
					
 | 
						|
					strip->done = true;
 | 
						|
				}
 | 
						|
 | 
						|
				if (seq->prop) {
 | 
						|
					IDP_WriteProperty(seq->prop, wd);
 | 
						|
				}
 | 
						|
 | 
						|
				write_sequence_modifiers(wd, &seq->modifiers);
 | 
						|
			}
 | 
						|
			SEQ_END
 | 
						|
				
 | 
						|
			/* new; meta stack too, even when its nasty restore code */
 | 
						|
			for (ms= ed->metastack.first; ms; ms= ms->next) {
 | 
						|
				writestruct(wd, DATA, "MetaStack", 1, ms);
 | 
						|
			}
 | 
						|
		}
 | 
						|
		
 | 
						|
		if (sce->r.avicodecdata) {
 | 
						|
			writestruct(wd, DATA, "AviCodecData", 1, sce->r.avicodecdata);
 | 
						|
			if (sce->r.avicodecdata->lpFormat) writedata(wd, DATA, sce->r.avicodecdata->cbFormat, sce->r.avicodecdata->lpFormat);
 | 
						|
			if (sce->r.avicodecdata->lpParms) writedata(wd, DATA, sce->r.avicodecdata->cbParms, sce->r.avicodecdata->lpParms);
 | 
						|
		}
 | 
						|
 | 
						|
		if (sce->r.qtcodecdata) {
 | 
						|
			writestruct(wd, DATA, "QuicktimeCodecData", 1, sce->r.qtcodecdata);
 | 
						|
			if (sce->r.qtcodecdata->cdParms) writedata(wd, DATA, sce->r.qtcodecdata->cdSize, sce->r.qtcodecdata->cdParms);
 | 
						|
		}
 | 
						|
		if (sce->r.ffcodecdata.properties) {
 | 
						|
			IDP_WriteProperty(sce->r.ffcodecdata.properties, wd);
 | 
						|
		}
 | 
						|
 | 
						|
		/* writing dynamic list of TimeMarkers to the blend file */
 | 
						|
		for (marker= sce->markers.first; marker; marker= marker->next)
 | 
						|
			writestruct(wd, DATA, "TimeMarker", 1, marker);
 | 
						|
		
 | 
						|
		/* writing dynamic list of TransformOrientations to the blend file */
 | 
						|
		for (ts = sce->transform_spaces.first; ts; ts = ts->next)
 | 
						|
			writestruct(wd, DATA, "TransformOrientation", 1, ts);
 | 
						|
		
 | 
						|
		for (srl = sce->r.layers.first; srl; srl = srl->next) {
 | 
						|
			writestruct(wd, DATA, "SceneRenderLayer", 1, srl);
 | 
						|
			for (fmc = srl->freestyleConfig.modules.first; fmc; fmc = fmc->next) {
 | 
						|
				writestruct(wd, DATA, "FreestyleModuleConfig", 1, fmc);
 | 
						|
			}
 | 
						|
			for (fls = srl->freestyleConfig.linesets.first; fls; fls = fls->next) {
 | 
						|
				writestruct(wd, DATA, "FreestyleLineSet", 1, fls);
 | 
						|
			}
 | 
						|
		}
 | 
						|
		
 | 
						|
		if (sce->nodetree) {
 | 
						|
			writestruct(wd, DATA, "bNodeTree", 1, sce->nodetree);
 | 
						|
			write_nodetree(wd, sce->nodetree);
 | 
						|
		}
 | 
						|
 | 
						|
		write_view_settings(wd, &sce->view_settings);
 | 
						|
		
 | 
						|
		/* writing RigidBodyWorld data to the blend file */
 | 
						|
		if (sce->rigidbody_world) {
 | 
						|
			writestruct(wd, DATA, "RigidBodyWorld", 1, sce->rigidbody_world);
 | 
						|
			writestruct(wd, DATA, "EffectorWeights", 1, sce->rigidbody_world->effector_weights);
 | 
						|
			write_pointcaches(wd, &(sce->rigidbody_world->ptcaches));
 | 
						|
		}
 | 
						|
		
 | 
						|
		sce= sce->id.next;
 | 
						|
	}
 | 
						|
	/* flush helps the compression for undo-save */
 | 
						|
	mywrite(wd, MYWRITE_FLUSH, 0);
 | 
						|
}
 | 
						|
 | 
						|
static void write_gpencils(WriteData *wd, ListBase *lb)
 | 
						|
{
 | 
						|
	bGPdata *gpd;
 | 
						|
	bGPDlayer *gpl;
 | 
						|
	bGPDframe *gpf;
 | 
						|
	bGPDstroke *gps;
 | 
						|
	
 | 
						|
	for (gpd= lb->first; gpd; gpd= gpd->id.next) {
 | 
						|
		if (gpd->id.us>0 || wd->current) {
 | 
						|
			/* write gpd data block to file */
 | 
						|
			writestruct(wd, ID_GD, "bGPdata", 1, gpd);
 | 
						|
			
 | 
						|
			if (gpd->adt) write_animdata(wd, gpd->adt);
 | 
						|
			
 | 
						|
			/* write grease-pencil layers to file */
 | 
						|
			writelist(wd, DATA, "bGPDlayer", &gpd->layers);
 | 
						|
			for (gpl= gpd->layers.first; gpl; gpl= gpl->next) {
 | 
						|
				
 | 
						|
				/* write this layer's frames to file */
 | 
						|
				writelist(wd, DATA, "bGPDframe", &gpl->frames);
 | 
						|
				for (gpf= gpl->frames.first; gpf; gpf= gpf->next) {
 | 
						|
					
 | 
						|
					/* write strokes */
 | 
						|
					writelist(wd, DATA, "bGPDstroke", &gpf->strokes);
 | 
						|
					for (gps= gpf->strokes.first; gps; gps= gps->next) {
 | 
						|
						writestruct(wd, DATA, "bGPDspoint", gps->totpoints, gps->points);
 | 
						|
					}
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void write_windowmanagers(WriteData *wd, ListBase *lb)
 | 
						|
{
 | 
						|
	wmWindowManager *wm;
 | 
						|
	wmWindow *win;
 | 
						|
	
 | 
						|
	for (wm= lb->first; wm; wm= wm->id.next) {
 | 
						|
		writestruct(wd, ID_WM, "wmWindowManager", 1, wm);
 | 
						|
		
 | 
						|
		for (win= wm->windows.first; win; win= win->next)
 | 
						|
			writestruct(wd, DATA, "wmWindow", 1, win);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void write_region(WriteData *wd, ARegion *ar, int spacetype)
 | 
						|
{	
 | 
						|
	writestruct(wd, DATA, "ARegion", 1, ar);
 | 
						|
	
 | 
						|
	if (ar->regiondata) {
 | 
						|
		switch (spacetype) {
 | 
						|
			case SPACE_VIEW3D:
 | 
						|
				if (ar->regiontype==RGN_TYPE_WINDOW) {
 | 
						|
					RegionView3D *rv3d= ar->regiondata;
 | 
						|
					writestruct(wd, DATA, "RegionView3D", 1, rv3d);
 | 
						|
					
 | 
						|
					if (rv3d->localvd)
 | 
						|
						writestruct(wd, DATA, "RegionView3D", 1, rv3d->localvd);
 | 
						|
					if (rv3d->clipbb)
 | 
						|
						writestruct(wd, DATA, "BoundBox", 1, rv3d->clipbb);
 | 
						|
 | 
						|
				}
 | 
						|
				else
 | 
						|
					printf("regiondata write missing!\n");
 | 
						|
				break;
 | 
						|
			default:
 | 
						|
				printf("regiondata write missing!\n");
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void write_uilist(WriteData *wd, uiList *ui_list)
 | 
						|
{
 | 
						|
	writestruct(wd, DATA, "uiList", 1, ui_list);
 | 
						|
 | 
						|
	if (ui_list->properties) {
 | 
						|
		IDP_WriteProperty(ui_list->properties, wd);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void write_soops(WriteData *wd, SpaceOops *so, LinkNode **tmp_mem_list)
 | 
						|
{
 | 
						|
	BLI_mempool *ts = so->treestore;
 | 
						|
	
 | 
						|
	if (ts) {
 | 
						|
		int elems = BLI_mempool_count(ts);
 | 
						|
		/* linearize mempool to array */
 | 
						|
		TreeStoreElem *data = elems ? BLI_mempool_as_arrayN(ts, "TreeStoreElem") : NULL;
 | 
						|
 | 
						|
		if (data) {
 | 
						|
			TreeStore *ts_flat = MEM_callocN(sizeof(TreeStore), "TreeStore");
 | 
						|
 | 
						|
			ts_flat->usedelem = elems;
 | 
						|
			ts_flat->totelem = elems;
 | 
						|
			ts_flat->data = data;
 | 
						|
			
 | 
						|
			/* temporarily replace mempool-treestore by flat-treestore */
 | 
						|
			so->treestore = (BLI_mempool *)ts_flat;
 | 
						|
			writestruct(wd, DATA, "SpaceOops", 1, so);
 | 
						|
 | 
						|
			writestruct(wd, DATA, "TreeStore", 1, ts_flat);
 | 
						|
			writestruct(wd, DATA, "TreeStoreElem", elems, data);
 | 
						|
 | 
						|
			/* we do not free the pointers immediately, because if we have multiple
 | 
						|
			 * outliners in a screen we might get the same address on the next
 | 
						|
			 * malloc, which makes the address no longer unique and so invalid for
 | 
						|
			 * lookups on file read, causing crashes or double frees */
 | 
						|
			BLI_linklist_prepend(tmp_mem_list, ts_flat);
 | 
						|
			BLI_linklist_prepend(tmp_mem_list, data);
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			so->treestore = NULL;
 | 
						|
			writestruct(wd, DATA, "SpaceOops", 1, so);
 | 
						|
		}
 | 
						|
 | 
						|
		/* restore old treestore */
 | 
						|
		so->treestore = ts;
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		writestruct(wd, DATA, "SpaceOops", 1, so);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void write_screens(WriteData *wd, ListBase *scrbase)
 | 
						|
{
 | 
						|
	bScreen *sc;
 | 
						|
	ScrArea *sa;
 | 
						|
	ScrVert *sv;
 | 
						|
	ScrEdge *se;
 | 
						|
	LinkNode *tmp_mem_list = NULL;
 | 
						|
 | 
						|
	sc= scrbase->first;
 | 
						|
	while (sc) {
 | 
						|
		
 | 
						|
		/* write LibData */
 | 
						|
		/* in 2.50+ files, the file identifier for screens is patched, forward compatibility */
 | 
						|
		writestruct(wd, ID_SCRN, "Screen", 1, sc);
 | 
						|
		if (sc->id.properties) 
 | 
						|
			IDP_WriteProperty(sc->id.properties, wd);
 | 
						|
		
 | 
						|
		/* direct data */
 | 
						|
		for (sv= sc->vertbase.first; sv; sv= sv->next)
 | 
						|
			writestruct(wd, DATA, "ScrVert", 1, sv);
 | 
						|
		
 | 
						|
		for (se= sc->edgebase.first; se; se= se->next)
 | 
						|
			writestruct(wd, DATA, "ScrEdge", 1, se);
 | 
						|
		
 | 
						|
		for (sa= sc->areabase.first; sa; sa= sa->next) {
 | 
						|
			SpaceLink *sl;
 | 
						|
			Panel *pa;
 | 
						|
			uiList *ui_list;
 | 
						|
			uiPreview *ui_preview;
 | 
						|
			PanelCategoryStack *pc_act;
 | 
						|
			ARegion *ar;
 | 
						|
			
 | 
						|
			writestruct(wd, DATA, "ScrArea", 1, sa);
 | 
						|
			
 | 
						|
			for (ar= sa->regionbase.first; ar; ar= ar->next) {
 | 
						|
				write_region(wd, ar, sa->spacetype);
 | 
						|
				
 | 
						|
				for (pa= ar->panels.first; pa; pa= pa->next)
 | 
						|
					writestruct(wd, DATA, "Panel", 1, pa);
 | 
						|
				
 | 
						|
				for (pc_act = ar->panels_category_active.first; pc_act; pc_act = pc_act->next)
 | 
						|
					writestruct(wd, DATA, "PanelCategoryStack", 1, pc_act);
 | 
						|
 | 
						|
				for (ui_list = ar->ui_lists.first; ui_list; ui_list = ui_list->next)
 | 
						|
					write_uilist(wd, ui_list);
 | 
						|
 | 
						|
				for (ui_preview = ar->ui_previews.first; ui_preview; ui_preview = ui_preview->next)
 | 
						|
					writestruct(wd, DATA, "uiPreview", 1, ui_preview);
 | 
						|
			}
 | 
						|
			
 | 
						|
			sl= sa->spacedata.first;
 | 
						|
			while (sl) {
 | 
						|
				for (ar= sl->regionbase.first; ar; ar= ar->next)
 | 
						|
					write_region(wd, ar, sl->spacetype);
 | 
						|
				
 | 
						|
				if (sl->spacetype==SPACE_VIEW3D) {
 | 
						|
					View3D *v3d= (View3D *) sl;
 | 
						|
					BGpic *bgpic;
 | 
						|
					writestruct(wd, DATA, "View3D", 1, v3d);
 | 
						|
					for (bgpic= v3d->bgpicbase.first; bgpic; bgpic= bgpic->next)
 | 
						|
						writestruct(wd, DATA, "BGpic", 1, bgpic);
 | 
						|
					if (v3d->localvd) writestruct(wd, DATA, "View3D", 1, v3d->localvd);
 | 
						|
 | 
						|
					if (v3d->fx_settings.ssao)
 | 
						|
						writestruct(wd, DATA, "GPUSSAOSettings", 1, v3d->fx_settings.ssao);
 | 
						|
					if (v3d->fx_settings.dof)
 | 
						|
						writestruct(wd, DATA, "GPUDOFSettings", 1, v3d->fx_settings.dof);
 | 
						|
				}
 | 
						|
				else if (sl->spacetype==SPACE_IPO) {
 | 
						|
					SpaceIpo *sipo= (SpaceIpo *)sl;
 | 
						|
					ListBase tmpGhosts = sipo->ghostCurves;
 | 
						|
					
 | 
						|
					/* temporarily disable ghost curves when saving */
 | 
						|
					sipo->ghostCurves.first= sipo->ghostCurves.last= NULL;
 | 
						|
					
 | 
						|
					writestruct(wd, DATA, "SpaceIpo", 1, sl);
 | 
						|
					if (sipo->ads) writestruct(wd, DATA, "bDopeSheet", 1, sipo->ads);
 | 
						|
					
 | 
						|
					/* reenable ghost curves */
 | 
						|
					sipo->ghostCurves= tmpGhosts;
 | 
						|
				}
 | 
						|
				else if (sl->spacetype==SPACE_BUTS) {
 | 
						|
					writestruct(wd, DATA, "SpaceButs", 1, sl);
 | 
						|
				}
 | 
						|
				else if (sl->spacetype==SPACE_FILE) {
 | 
						|
					SpaceFile *sfile= (SpaceFile *)sl;
 | 
						|
 | 
						|
					writestruct(wd, DATA, "SpaceFile", 1, sl);
 | 
						|
					if (sfile->params)
 | 
						|
						writestruct(wd, DATA, "FileSelectParams", 1, sfile->params);
 | 
						|
				}
 | 
						|
				else if (sl->spacetype==SPACE_SEQ) {
 | 
						|
					writestruct(wd, DATA, "SpaceSeq", 1, sl);
 | 
						|
				}
 | 
						|
				else if (sl->spacetype==SPACE_OUTLINER) {
 | 
						|
					SpaceOops *so= (SpaceOops *)sl;
 | 
						|
					write_soops(wd, so, &tmp_mem_list);
 | 
						|
				}
 | 
						|
				else if (sl->spacetype==SPACE_IMAGE) {
 | 
						|
					SpaceImage *sima= (SpaceImage *)sl;
 | 
						|
					
 | 
						|
					writestruct(wd, DATA, "SpaceImage", 1, sl);
 | 
						|
					if (sima->cumap)
 | 
						|
						write_curvemapping(wd, sima->cumap);
 | 
						|
				}
 | 
						|
				else if (sl->spacetype==SPACE_TEXT) {
 | 
						|
					writestruct(wd, DATA, "SpaceText", 1, sl);
 | 
						|
				}
 | 
						|
				else if (sl->spacetype==SPACE_SCRIPT) {
 | 
						|
					SpaceScript *scr = (SpaceScript*)sl;
 | 
						|
					scr->but_refs = NULL;
 | 
						|
					writestruct(wd, DATA, "SpaceScript", 1, sl);
 | 
						|
				}
 | 
						|
				else if (sl->spacetype==SPACE_ACTION) {
 | 
						|
					writestruct(wd, DATA, "SpaceAction", 1, sl);
 | 
						|
				}
 | 
						|
				else if (sl->spacetype==SPACE_NLA) {
 | 
						|
					SpaceNla *snla= (SpaceNla *)sl;
 | 
						|
					
 | 
						|
					writestruct(wd, DATA, "SpaceNla", 1, snla);
 | 
						|
					if (snla->ads) writestruct(wd, DATA, "bDopeSheet", 1, snla->ads);
 | 
						|
				}
 | 
						|
				else if (sl->spacetype==SPACE_TIME) {
 | 
						|
					writestruct(wd, DATA, "SpaceTime", 1, sl);
 | 
						|
				}
 | 
						|
				else if (sl->spacetype==SPACE_NODE) {
 | 
						|
					SpaceNode *snode = (SpaceNode *)sl;
 | 
						|
					bNodeTreePath *path;
 | 
						|
					writestruct(wd, DATA, "SpaceNode", 1, snode);
 | 
						|
					
 | 
						|
					for (path=snode->treepath.first; path; path=path->next)
 | 
						|
						writestruct(wd, DATA, "bNodeTreePath", 1, path);
 | 
						|
				}
 | 
						|
				else if (sl->spacetype==SPACE_LOGIC) {
 | 
						|
					writestruct(wd, DATA, "SpaceLogic", 1, sl);
 | 
						|
				}
 | 
						|
				else if (sl->spacetype==SPACE_CONSOLE) {
 | 
						|
					SpaceConsole *con = (SpaceConsole*)sl;
 | 
						|
					ConsoleLine *cl;
 | 
						|
 | 
						|
					for (cl=con->history.first; cl; cl=cl->next) {
 | 
						|
						/* 'len_alloc' is invalid on write, set from 'len' on read */
 | 
						|
						writestruct(wd, DATA, "ConsoleLine", 1, cl);
 | 
						|
						writedata(wd, DATA, cl->len+1, cl->line);
 | 
						|
					}
 | 
						|
					writestruct(wd, DATA, "SpaceConsole", 1, sl);
 | 
						|
 | 
						|
				}
 | 
						|
				else if (sl->spacetype==SPACE_USERPREF) {
 | 
						|
					writestruct(wd, DATA, "SpaceUserPref", 1, sl);
 | 
						|
				}
 | 
						|
				else if (sl->spacetype==SPACE_CLIP) {
 | 
						|
					writestruct(wd, DATA, "SpaceClip", 1, sl);
 | 
						|
				}
 | 
						|
				else if (sl->spacetype == SPACE_INFO) {
 | 
						|
					writestruct(wd, DATA, "SpaceInfo", 1, sl);
 | 
						|
				}
 | 
						|
 | 
						|
				sl= sl->next;
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		sc= sc->id.next;
 | 
						|
	}
 | 
						|
 | 
						|
	BLI_linklist_freeN(tmp_mem_list);
 | 
						|
	
 | 
						|
	/* flush helps the compression for undo-save */
 | 
						|
	mywrite(wd, MYWRITE_FLUSH, 0);
 | 
						|
}
 | 
						|
 | 
						|
static void write_libraries(WriteData *wd, Main *main)
 | 
						|
{
 | 
						|
	ListBase *lbarray[MAX_LIBARRAY];
 | 
						|
	ID *id;
 | 
						|
	int a, tot;
 | 
						|
	bool found_one;
 | 
						|
 | 
						|
	for (; main; main= main->next) {
 | 
						|
 | 
						|
		a=tot= set_listbasepointers(main, lbarray);
 | 
						|
 | 
						|
		/* test: is lib being used */
 | 
						|
		if (main->curlib && main->curlib->packedfile)
 | 
						|
			found_one = true;
 | 
						|
		else {
 | 
						|
			found_one = false;
 | 
						|
			while (tot--) {
 | 
						|
				for (id= lbarray[tot]->first; id; id= id->next) {
 | 
						|
					if (id->us>0 && (id->flag & LIB_EXTERN)) {
 | 
						|
						found_one = true;
 | 
						|
						break;
 | 
						|
					}
 | 
						|
				}
 | 
						|
				if (found_one) break;
 | 
						|
			}
 | 
						|
		}
 | 
						|
		
 | 
						|
		/* to be able to restore quit.blend and temp saves, the packed blend has to be in undo buffers... */
 | 
						|
		/* XXX needs rethink, just like save UI in undo files now - would be nice to append things only for the]
 | 
						|
		 * quit.blend and temp saves */
 | 
						|
		if (found_one) {
 | 
						|
			writestruct(wd, ID_LI, "Library", 1, main->curlib);
 | 
						|
 | 
						|
			if (main->curlib->packedfile) {
 | 
						|
				PackedFile *pf = main->curlib->packedfile;
 | 
						|
				writestruct(wd, DATA, "PackedFile", 1, pf);
 | 
						|
				writedata(wd, DATA, pf->size, pf->data);
 | 
						|
				if (wd->current == NULL)
 | 
						|
					printf("write packed .blend: %s\n", main->curlib->name);
 | 
						|
			}
 | 
						|
			
 | 
						|
			while (a--) {
 | 
						|
				for (id= lbarray[a]->first; id; id= id->next) {
 | 
						|
					if (id->us>0 && (id->flag & LIB_EXTERN)) {
 | 
						|
						writestruct(wd, ID_ID, "ID", 1, id);
 | 
						|
					}
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void write_bone(WriteData *wd, Bone *bone)
 | 
						|
{
 | 
						|
	Bone*	cbone;
 | 
						|
 | 
						|
	// PATCH for upward compatibility after 2.37+ armature recode
 | 
						|
	bone->size[0] = bone->size[1] = bone->size[2] = 1.0f;
 | 
						|
		
 | 
						|
	// Write this bone
 | 
						|
	writestruct(wd, DATA, "Bone", 1, bone);
 | 
						|
 | 
						|
	/* Write ID Properties -- and copy this comment EXACTLY for easy finding
 | 
						|
	 * of library blocks that implement this.*/
 | 
						|
	if (bone->prop)
 | 
						|
		IDP_WriteProperty(bone->prop, wd);
 | 
						|
	
 | 
						|
	// Write Children
 | 
						|
	cbone= bone->childbase.first;
 | 
						|
	while (cbone) {
 | 
						|
		write_bone(wd, cbone);
 | 
						|
		cbone= cbone->next;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void write_armatures(WriteData *wd, ListBase *idbase)
 | 
						|
{
 | 
						|
	bArmature	*arm;
 | 
						|
	Bone		*bone;
 | 
						|
 | 
						|
	arm=idbase->first;
 | 
						|
	while (arm) {
 | 
						|
		if (arm->id.us>0 || wd->current) {
 | 
						|
			writestruct(wd, ID_AR, "bArmature", 1, arm);
 | 
						|
			if (arm->id.properties) IDP_WriteProperty(arm->id.properties, wd);
 | 
						|
 | 
						|
			if (arm->adt) write_animdata(wd, arm->adt);
 | 
						|
 | 
						|
			/* Direct data */
 | 
						|
			bone= arm->bonebase.first;
 | 
						|
			while (bone) {
 | 
						|
				write_bone(wd, bone);
 | 
						|
				bone=bone->next;
 | 
						|
			}
 | 
						|
		}
 | 
						|
		arm=arm->id.next;
 | 
						|
	}
 | 
						|
 | 
						|
	/* flush helps the compression for undo-save */
 | 
						|
	mywrite(wd, MYWRITE_FLUSH, 0);
 | 
						|
}
 | 
						|
 | 
						|
static void write_texts(WriteData *wd, ListBase *idbase)
 | 
						|
{
 | 
						|
	Text *text;
 | 
						|
	TextLine *tmp;
 | 
						|
 | 
						|
	text= idbase->first;
 | 
						|
	while (text) {
 | 
						|
		if ( (text->flags & TXT_ISMEM) && (text->flags & TXT_ISEXT)) text->flags &= ~TXT_ISEXT;
 | 
						|
 | 
						|
		/* write LibData */
 | 
						|
		writestruct(wd, ID_TXT, "Text", 1, text);
 | 
						|
		if (text->name) writedata(wd, DATA, strlen(text->name)+1, text->name);
 | 
						|
		if (text->id.properties) IDP_WriteProperty(text->id.properties, wd);
 | 
						|
 | 
						|
		if (!(text->flags & TXT_ISEXT)) {
 | 
						|
			/* now write the text data, in two steps for optimization in the readfunction */
 | 
						|
			tmp= text->lines.first;
 | 
						|
			while (tmp) {
 | 
						|
				writestruct(wd, DATA, "TextLine", 1, tmp);
 | 
						|
				tmp= tmp->next;
 | 
						|
			}
 | 
						|
 | 
						|
			tmp= text->lines.first;
 | 
						|
			while (tmp) {
 | 
						|
				writedata(wd, DATA, tmp->len+1, tmp->line);
 | 
						|
				tmp= tmp->next;
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
 | 
						|
		text= text->id.next;
 | 
						|
	}
 | 
						|
 | 
						|
	/* flush helps the compression for undo-save */
 | 
						|
	mywrite(wd, MYWRITE_FLUSH, 0);
 | 
						|
}
 | 
						|
 | 
						|
static void write_speakers(WriteData *wd, ListBase *idbase)
 | 
						|
{
 | 
						|
	Speaker *spk;
 | 
						|
 | 
						|
	spk= idbase->first;
 | 
						|
	while (spk) {
 | 
						|
		if (spk->id.us>0 || wd->current) {
 | 
						|
			/* write LibData */
 | 
						|
			writestruct(wd, ID_SPK, "Speaker", 1, spk);
 | 
						|
			if (spk->id.properties) IDP_WriteProperty(spk->id.properties, wd);
 | 
						|
 | 
						|
			if (spk->adt) write_animdata(wd, spk->adt);
 | 
						|
		}
 | 
						|
		spk= spk->id.next;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void write_sounds(WriteData *wd, ListBase *idbase)
 | 
						|
{
 | 
						|
	bSound *sound;
 | 
						|
 | 
						|
	PackedFile * pf;
 | 
						|
 | 
						|
	sound= idbase->first;
 | 
						|
	while (sound) {
 | 
						|
		if (sound->id.us>0 || wd->current) {
 | 
						|
			/* write LibData */
 | 
						|
			writestruct(wd, ID_SO, "bSound", 1, sound);
 | 
						|
			if (sound->id.properties) IDP_WriteProperty(sound->id.properties, wd);
 | 
						|
 | 
						|
			if (sound->packedfile) {
 | 
						|
				pf = sound->packedfile;
 | 
						|
				writestruct(wd, DATA, "PackedFile", 1, pf);
 | 
						|
				writedata(wd, DATA, pf->size, pf->data);
 | 
						|
			}
 | 
						|
		}
 | 
						|
		sound= sound->id.next;
 | 
						|
	}
 | 
						|
 | 
						|
	/* flush helps the compression for undo-save */
 | 
						|
	mywrite(wd, MYWRITE_FLUSH, 0);
 | 
						|
}
 | 
						|
 | 
						|
static void write_groups(WriteData *wd, ListBase *idbase)
 | 
						|
{
 | 
						|
	Group *group;
 | 
						|
	GroupObject *go;
 | 
						|
 | 
						|
	for (group= idbase->first; group; group= group->id.next) {
 | 
						|
		if (group->id.us>0 || wd->current) {
 | 
						|
			/* write LibData */
 | 
						|
			writestruct(wd, ID_GR, "Group", 1, group);
 | 
						|
			if (group->id.properties) IDP_WriteProperty(group->id.properties, wd);
 | 
						|
 | 
						|
			go= group->gobject.first;
 | 
						|
			while (go) {
 | 
						|
				writestruct(wd, DATA, "GroupObject", 1, go);
 | 
						|
				go= go->next;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void write_nodetrees(WriteData *wd, ListBase *idbase)
 | 
						|
{
 | 
						|
	bNodeTree *ntree;
 | 
						|
	
 | 
						|
	for (ntree=idbase->first; ntree; ntree= ntree->id.next) {
 | 
						|
		if (ntree->id.us>0 || wd->current) {
 | 
						|
			writestruct(wd, ID_NT, "bNodeTree", 1, ntree);
 | 
						|
			write_nodetree(wd, ntree);
 | 
						|
			
 | 
						|
			if (ntree->id.properties) IDP_WriteProperty(ntree->id.properties, wd);
 | 
						|
			
 | 
						|
			if (ntree->adt) write_animdata(wd, ntree->adt);
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
#ifdef USE_NODE_COMPAT_CUSTOMNODES
 | 
						|
static void customnodes_add_deprecated_data(Main *mainvar)
 | 
						|
{
 | 
						|
	FOREACH_NODETREE(mainvar, ntree, id) {
 | 
						|
		bNodeLink *link, *last_link = ntree->links.last;
 | 
						|
		
 | 
						|
		/* only do this for node groups */
 | 
						|
		if (id != &ntree->id)
 | 
						|
			continue;
 | 
						|
		
 | 
						|
		/* Forward compatibility for group nodes: add links to node tree interface sockets.
 | 
						|
		 * These links are invalid by new rules (missing node pointer)!
 | 
						|
		 * They will be removed again in customnodes_free_deprecated_data,
 | 
						|
		 * cannot do this directly lest bNodeLink pointer mapping becomes ambiguous.
 | 
						|
		 * When loading files with such links in a new Blender version
 | 
						|
		 * they will be removed as well.
 | 
						|
		 */
 | 
						|
		for (link = ntree->links.first; link; link = link->next) {
 | 
						|
			bNode *fromnode = link->fromnode, *tonode = link->tonode;
 | 
						|
			bNodeSocket *fromsock = link->fromsock, *tosock = link->tosock;
 | 
						|
			
 | 
						|
			/* check both sides of the link, to handle direct input-to-output links */
 | 
						|
			if (fromnode->type == NODE_GROUP_INPUT) {
 | 
						|
				fromnode = NULL;
 | 
						|
				fromsock = ntreeFindSocketInterface(ntree, SOCK_IN, fromsock->identifier);
 | 
						|
			}
 | 
						|
			/* only the active output node defines links */
 | 
						|
			if (tonode->type == NODE_GROUP_OUTPUT && (tonode->flag & NODE_DO_OUTPUT)) {
 | 
						|
				tonode = NULL;
 | 
						|
				tosock = ntreeFindSocketInterface(ntree, SOCK_OUT, tosock->identifier);
 | 
						|
			}
 | 
						|
			
 | 
						|
			if (!fromnode || !tonode) {
 | 
						|
				/* Note: not using nodeAddLink here, it asserts existing node pointers */
 | 
						|
				bNodeLink *tlink = MEM_callocN(sizeof(bNodeLink), "group node link");
 | 
						|
				tlink->fromnode = fromnode;
 | 
						|
				tlink->fromsock = fromsock;
 | 
						|
				tlink->tonode = tonode;
 | 
						|
				tlink->tosock= tosock;
 | 
						|
				tosock->link = tlink;
 | 
						|
				tlink->flag |= NODE_LINK_VALID;
 | 
						|
				BLI_addtail(&ntree->links, tlink);
 | 
						|
			}
 | 
						|
			
 | 
						|
			/* don't check newly created compatibility links */
 | 
						|
			if (link == last_link)
 | 
						|
				break;
 | 
						|
		}
 | 
						|
	}
 | 
						|
	FOREACH_NODETREE_END
 | 
						|
}
 | 
						|
 | 
						|
static void customnodes_free_deprecated_data(Main *mainvar)
 | 
						|
{
 | 
						|
	FOREACH_NODETREE(mainvar, ntree, id) {
 | 
						|
		bNodeLink *link, *next_link;
 | 
						|
		
 | 
						|
		for (link = ntree->links.first; link; link = next_link) {
 | 
						|
			next_link = link->next;
 | 
						|
			if (link->fromnode == NULL || link->tonode == NULL)
 | 
						|
				nodeRemLink(ntree, link);
 | 
						|
		}
 | 
						|
	}
 | 
						|
	FOREACH_NODETREE_END
 | 
						|
}
 | 
						|
#endif
 | 
						|
 | 
						|
static void write_brushes(WriteData *wd, ListBase *idbase)
 | 
						|
{
 | 
						|
	Brush *brush;
 | 
						|
	
 | 
						|
	for (brush=idbase->first; brush; brush= brush->id.next) {
 | 
						|
		if (brush->id.us>0 || wd->current) {
 | 
						|
			writestruct(wd, ID_BR, "Brush", 1, brush);
 | 
						|
			if (brush->id.properties) IDP_WriteProperty(brush->id.properties, wd);
 | 
						|
			
 | 
						|
			if (brush->curve)
 | 
						|
				write_curvemapping(wd, brush->curve);
 | 
						|
			if (brush->gradient)
 | 
						|
				writestruct(wd, DATA, "ColorBand", 1, brush->gradient);
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void write_palettes(WriteData *wd, ListBase *idbase)
 | 
						|
{
 | 
						|
	Palette *palette;
 | 
						|
 | 
						|
	for (palette = idbase->first; palette; palette = palette->id.next) {
 | 
						|
		if (palette->id.us > 0 || wd->current) {
 | 
						|
			PaletteColor *color;
 | 
						|
			writestruct(wd, ID_PAL, "Palette", 1, palette);
 | 
						|
			if (palette->id.properties) IDP_WriteProperty(palette->id.properties, wd);
 | 
						|
 | 
						|
			for (color = palette->colors.first; color; color= color->next)
 | 
						|
				writestruct(wd, DATA, "PaletteColor", 1, color);
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void write_paintcurves(WriteData *wd, ListBase *idbase)
 | 
						|
{
 | 
						|
	PaintCurve *pc;
 | 
						|
 | 
						|
	for (pc = idbase->first; pc; pc = pc->id.next) {
 | 
						|
		if (pc->id.us > 0 || wd->current) {
 | 
						|
			writestruct(wd, ID_PC, "PaintCurve", 1, pc);
 | 
						|
 | 
						|
			writestruct(wd, DATA, "PaintCurvePoint", pc->tot_points, pc->points);
 | 
						|
			if (pc->id.properties) IDP_WriteProperty(pc->id.properties, wd);
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void write_scripts(WriteData *wd, ListBase *idbase)
 | 
						|
{
 | 
						|
	Script *script;
 | 
						|
	
 | 
						|
	for (script=idbase->first; script; script= script->id.next) {
 | 
						|
		if (script->id.us>0 || wd->current) {
 | 
						|
			writestruct(wd, ID_SCRIPT, "Script", 1, script);
 | 
						|
			if (script->id.properties) IDP_WriteProperty(script->id.properties, wd);
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void write_movieTracks(WriteData *wd, ListBase *tracks)
 | 
						|
{
 | 
						|
	MovieTrackingTrack *track;
 | 
						|
 | 
						|
	track= tracks->first;
 | 
						|
	while (track) {
 | 
						|
		writestruct(wd, DATA, "MovieTrackingTrack", 1, track);
 | 
						|
 | 
						|
		if (track->markers)
 | 
						|
			writestruct(wd, DATA, "MovieTrackingMarker", track->markersnr, track->markers);
 | 
						|
 | 
						|
		track= track->next;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void write_moviePlaneTracks(WriteData *wd, ListBase *plane_tracks_base)
 | 
						|
{
 | 
						|
	MovieTrackingPlaneTrack *plane_track;
 | 
						|
 | 
						|
	for (plane_track = plane_tracks_base->first;
 | 
						|
	     plane_track;
 | 
						|
	     plane_track = plane_track->next)
 | 
						|
	{
 | 
						|
		writestruct(wd, DATA, "MovieTrackingPlaneTrack", 1, plane_track);
 | 
						|
 | 
						|
		writedata(wd, DATA, sizeof(MovieTrackingTrack *) * plane_track->point_tracksnr, plane_track->point_tracks);
 | 
						|
		writestruct(wd, DATA, "MovieTrackingPlaneMarker", plane_track->markersnr, plane_track->markers);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void write_movieReconstruction(WriteData *wd, MovieTrackingReconstruction *reconstruction)
 | 
						|
{
 | 
						|
	if (reconstruction->camnr)
 | 
						|
		writestruct(wd, DATA, "MovieReconstructedCamera", reconstruction->camnr, reconstruction->cameras);
 | 
						|
}
 | 
						|
 | 
						|
static void write_movieclips(WriteData *wd, ListBase *idbase)
 | 
						|
{
 | 
						|
	MovieClip *clip;
 | 
						|
 | 
						|
	clip= idbase->first;
 | 
						|
	while (clip) {
 | 
						|
		if (clip->id.us>0 || wd->current) {
 | 
						|
			MovieTracking *tracking= &clip->tracking;
 | 
						|
			MovieTrackingObject *object;
 | 
						|
			writestruct(wd, ID_MC, "MovieClip", 1, clip);
 | 
						|
 | 
						|
			if (clip->id.properties)
 | 
						|
				IDP_WriteProperty(clip->id.properties, wd);
 | 
						|
 | 
						|
			if (clip->adt)
 | 
						|
				write_animdata(wd, clip->adt);
 | 
						|
 | 
						|
			write_movieTracks(wd, &tracking->tracks);
 | 
						|
			write_moviePlaneTracks(wd, &tracking->plane_tracks);
 | 
						|
			write_movieReconstruction(wd, &tracking->reconstruction);
 | 
						|
 | 
						|
			object= tracking->objects.first;
 | 
						|
			while (object) {
 | 
						|
				writestruct(wd, DATA, "MovieTrackingObject", 1, object);
 | 
						|
 | 
						|
				write_movieTracks(wd, &object->tracks);
 | 
						|
				write_moviePlaneTracks(wd, &object->plane_tracks);
 | 
						|
				write_movieReconstruction(wd, &object->reconstruction);
 | 
						|
 | 
						|
				object= object->next;
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		clip= clip->id.next;
 | 
						|
	}
 | 
						|
 | 
						|
	/* flush helps the compression for undo-save */
 | 
						|
	mywrite(wd, MYWRITE_FLUSH, 0);
 | 
						|
}
 | 
						|
 | 
						|
static void write_masks(WriteData *wd, ListBase *idbase)
 | 
						|
{
 | 
						|
	Mask *mask;
 | 
						|
 | 
						|
	mask = idbase->first;
 | 
						|
	while (mask) {
 | 
						|
		if (mask->id.us > 0 || wd->current) {
 | 
						|
			MaskLayer *masklay;
 | 
						|
 | 
						|
			writestruct(wd, ID_MSK, "Mask", 1, mask);
 | 
						|
 | 
						|
			if (mask->adt)
 | 
						|
				write_animdata(wd, mask->adt);
 | 
						|
 | 
						|
			for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
 | 
						|
				MaskSpline *spline;
 | 
						|
				MaskLayerShape *masklay_shape;
 | 
						|
 | 
						|
				writestruct(wd, DATA, "MaskLayer", 1, masklay);
 | 
						|
 | 
						|
				for (spline = masklay->splines.first; spline; spline = spline->next) {
 | 
						|
					int i;
 | 
						|
 | 
						|
					void *points_deform = spline->points_deform;
 | 
						|
					spline->points_deform = NULL;
 | 
						|
 | 
						|
					writestruct(wd, DATA, "MaskSpline", 1, spline);
 | 
						|
					writestruct(wd, DATA, "MaskSplinePoint", spline->tot_point, spline->points);
 | 
						|
 | 
						|
					spline->points_deform = points_deform;
 | 
						|
 | 
						|
					for (i = 0; i < spline->tot_point; i++) {
 | 
						|
						MaskSplinePoint *point = &spline->points[i];
 | 
						|
 | 
						|
						if (point->tot_uw)
 | 
						|
							writestruct(wd, DATA, "MaskSplinePointUW", point->tot_uw, point->uw);
 | 
						|
					}
 | 
						|
				}
 | 
						|
 | 
						|
				for (masklay_shape = masklay->splines_shapes.first; masklay_shape; masklay_shape = masklay_shape->next) {
 | 
						|
					writestruct(wd, DATA, "MaskLayerShape", 1, masklay_shape);
 | 
						|
					writedata(wd, DATA, masklay_shape->tot_vert * sizeof(float) * MASK_OBJECT_SHAPE_ELEM_SIZE, masklay_shape->data);
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		mask = mask->id.next;
 | 
						|
	}
 | 
						|
 | 
						|
	/* flush helps the compression for undo-save */
 | 
						|
	mywrite(wd, MYWRITE_FLUSH, 0);
 | 
						|
}
 | 
						|
 | 
						|
static void write_linestyle_color_modifiers(WriteData *wd, ListBase *modifiers)
 | 
						|
{
 | 
						|
	LineStyleModifier *m;
 | 
						|
	const char *struct_name;
 | 
						|
 | 
						|
	for (m = modifiers->first; m; m = m->next) {
 | 
						|
		switch (m->type) {
 | 
						|
		case LS_MODIFIER_ALONG_STROKE:
 | 
						|
			struct_name = "LineStyleColorModifier_AlongStroke";
 | 
						|
			break;
 | 
						|
		case LS_MODIFIER_DISTANCE_FROM_CAMERA:
 | 
						|
			struct_name = "LineStyleColorModifier_DistanceFromCamera";
 | 
						|
			break;
 | 
						|
		case LS_MODIFIER_DISTANCE_FROM_OBJECT:
 | 
						|
			struct_name = "LineStyleColorModifier_DistanceFromObject";
 | 
						|
			break;
 | 
						|
		case LS_MODIFIER_MATERIAL:
 | 
						|
			struct_name = "LineStyleColorModifier_Material";
 | 
						|
			break;
 | 
						|
		default:
 | 
						|
			struct_name = "LineStyleColorModifier"; /* this should not happen */
 | 
						|
		}
 | 
						|
		writestruct(wd, DATA, struct_name, 1, m);
 | 
						|
	}
 | 
						|
	for (m = modifiers->first; m; m = m->next) {
 | 
						|
		switch (m->type) {
 | 
						|
		case LS_MODIFIER_ALONG_STROKE:
 | 
						|
			writestruct(wd, DATA, "ColorBand", 1, ((LineStyleColorModifier_AlongStroke *)m)->color_ramp);
 | 
						|
			break;
 | 
						|
		case LS_MODIFIER_DISTANCE_FROM_CAMERA:
 | 
						|
			writestruct(wd, DATA, "ColorBand", 1, ((LineStyleColorModifier_DistanceFromCamera *)m)->color_ramp);
 | 
						|
			break;
 | 
						|
		case LS_MODIFIER_DISTANCE_FROM_OBJECT:
 | 
						|
			writestruct(wd, DATA, "ColorBand", 1, ((LineStyleColorModifier_DistanceFromObject *)m)->color_ramp);
 | 
						|
			break;
 | 
						|
		case LS_MODIFIER_MATERIAL:
 | 
						|
			writestruct(wd, DATA, "ColorBand", 1, ((LineStyleColorModifier_Material *)m)->color_ramp);
 | 
						|
			break;
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void write_linestyle_alpha_modifiers(WriteData *wd, ListBase *modifiers)
 | 
						|
{
 | 
						|
	LineStyleModifier *m;
 | 
						|
	const char *struct_name;
 | 
						|
 | 
						|
	for (m = modifiers->first; m; m = m->next) {
 | 
						|
		switch (m->type) {
 | 
						|
		case LS_MODIFIER_ALONG_STROKE:
 | 
						|
			struct_name = "LineStyleAlphaModifier_AlongStroke";
 | 
						|
			break;
 | 
						|
		case LS_MODIFIER_DISTANCE_FROM_CAMERA:
 | 
						|
			struct_name = "LineStyleAlphaModifier_DistanceFromCamera";
 | 
						|
			break;
 | 
						|
		case LS_MODIFIER_DISTANCE_FROM_OBJECT:
 | 
						|
			struct_name = "LineStyleAlphaModifier_DistanceFromObject";
 | 
						|
			break;
 | 
						|
		case LS_MODIFIER_MATERIAL:
 | 
						|
			struct_name = "LineStyleAlphaModifier_Material";
 | 
						|
			break;
 | 
						|
		default:
 | 
						|
			struct_name = "LineStyleAlphaModifier"; /* this should not happen */
 | 
						|
		}
 | 
						|
		writestruct(wd, DATA, struct_name, 1, m);
 | 
						|
	}
 | 
						|
	for (m = modifiers->first; m; m = m->next) {
 | 
						|
		switch (m->type) {
 | 
						|
		case LS_MODIFIER_ALONG_STROKE:
 | 
						|
			write_curvemapping(wd, ((LineStyleAlphaModifier_AlongStroke *)m)->curve);
 | 
						|
			break;
 | 
						|
		case LS_MODIFIER_DISTANCE_FROM_CAMERA:
 | 
						|
			write_curvemapping(wd, ((LineStyleAlphaModifier_DistanceFromCamera *)m)->curve);
 | 
						|
			break;
 | 
						|
		case LS_MODIFIER_DISTANCE_FROM_OBJECT:
 | 
						|
			write_curvemapping(wd, ((LineStyleAlphaModifier_DistanceFromObject *)m)->curve);
 | 
						|
			break;
 | 
						|
		case LS_MODIFIER_MATERIAL:
 | 
						|
			write_curvemapping(wd, ((LineStyleAlphaModifier_Material *)m)->curve);
 | 
						|
			break;
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void write_linestyle_thickness_modifiers(WriteData *wd, ListBase *modifiers)
 | 
						|
{
 | 
						|
	LineStyleModifier *m;
 | 
						|
	const char *struct_name;
 | 
						|
 | 
						|
	for (m = modifiers->first; m; m = m->next) {
 | 
						|
		switch (m->type) {
 | 
						|
		case LS_MODIFIER_ALONG_STROKE:
 | 
						|
			struct_name = "LineStyleThicknessModifier_AlongStroke";
 | 
						|
			break;
 | 
						|
		case LS_MODIFIER_DISTANCE_FROM_CAMERA:
 | 
						|
			struct_name = "LineStyleThicknessModifier_DistanceFromCamera";
 | 
						|
			break;
 | 
						|
		case LS_MODIFIER_DISTANCE_FROM_OBJECT:
 | 
						|
			struct_name = "LineStyleThicknessModifier_DistanceFromObject";
 | 
						|
			break;
 | 
						|
		case LS_MODIFIER_MATERIAL:
 | 
						|
			struct_name = "LineStyleThicknessModifier_Material";
 | 
						|
			break;
 | 
						|
		case LS_MODIFIER_CALLIGRAPHY:
 | 
						|
			struct_name = "LineStyleThicknessModifier_Calligraphy";
 | 
						|
			break;
 | 
						|
		default:
 | 
						|
			struct_name = "LineStyleThicknessModifier"; /* this should not happen */
 | 
						|
		}
 | 
						|
		writestruct(wd, DATA, struct_name, 1, m);
 | 
						|
	}
 | 
						|
	for (m = modifiers->first; m; m = m->next) {
 | 
						|
		switch (m->type) {
 | 
						|
		case LS_MODIFIER_ALONG_STROKE:
 | 
						|
			write_curvemapping(wd, ((LineStyleThicknessModifier_AlongStroke *)m)->curve);
 | 
						|
			break;
 | 
						|
		case LS_MODIFIER_DISTANCE_FROM_CAMERA:
 | 
						|
			write_curvemapping(wd, ((LineStyleThicknessModifier_DistanceFromCamera *)m)->curve);
 | 
						|
			break;
 | 
						|
		case LS_MODIFIER_DISTANCE_FROM_OBJECT:
 | 
						|
			write_curvemapping(wd, ((LineStyleThicknessModifier_DistanceFromObject *)m)->curve);
 | 
						|
			break;
 | 
						|
		case LS_MODIFIER_MATERIAL:
 | 
						|
			write_curvemapping(wd, ((LineStyleThicknessModifier_Material *)m)->curve);
 | 
						|
			break;
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void write_linestyle_geometry_modifiers(WriteData *wd, ListBase *modifiers)
 | 
						|
{
 | 
						|
	LineStyleModifier *m;
 | 
						|
	const char *struct_name;
 | 
						|
 | 
						|
	for (m = modifiers->first; m; m = m->next) {
 | 
						|
		switch (m->type) {
 | 
						|
		case LS_MODIFIER_SAMPLING:
 | 
						|
			struct_name = "LineStyleGeometryModifier_Sampling";
 | 
						|
			break;
 | 
						|
		case LS_MODIFIER_BEZIER_CURVE:
 | 
						|
			struct_name = "LineStyleGeometryModifier_BezierCurve";
 | 
						|
			break;
 | 
						|
		case LS_MODIFIER_SINUS_DISPLACEMENT:
 | 
						|
			struct_name = "LineStyleGeometryModifier_SinusDisplacement";
 | 
						|
			break;
 | 
						|
		case LS_MODIFIER_SPATIAL_NOISE:
 | 
						|
			struct_name = "LineStyleGeometryModifier_SpatialNoise";
 | 
						|
			break;
 | 
						|
		case LS_MODIFIER_PERLIN_NOISE_1D:
 | 
						|
			struct_name = "LineStyleGeometryModifier_PerlinNoise1D";
 | 
						|
			break;
 | 
						|
		case LS_MODIFIER_PERLIN_NOISE_2D:
 | 
						|
			struct_name = "LineStyleGeometryModifier_PerlinNoise2D";
 | 
						|
			break;
 | 
						|
		case LS_MODIFIER_BACKBONE_STRETCHER:
 | 
						|
			struct_name = "LineStyleGeometryModifier_BackboneStretcher";
 | 
						|
			break;
 | 
						|
		case LS_MODIFIER_TIP_REMOVER:
 | 
						|
			struct_name = "LineStyleGeometryModifier_TipRemover";
 | 
						|
			break;
 | 
						|
		case LS_MODIFIER_POLYGONIZATION:
 | 
						|
			struct_name = "LineStyleGeometryModifier_Polygonalization";
 | 
						|
			break;
 | 
						|
		case LS_MODIFIER_GUIDING_LINES:
 | 
						|
			struct_name = "LineStyleGeometryModifier_GuidingLines";
 | 
						|
			break;
 | 
						|
		case LS_MODIFIER_BLUEPRINT:
 | 
						|
			struct_name = "LineStyleGeometryModifier_Blueprint";
 | 
						|
			break;
 | 
						|
		case LS_MODIFIER_2D_OFFSET:
 | 
						|
			struct_name = "LineStyleGeometryModifier_2DOffset";
 | 
						|
			break;
 | 
						|
		case LS_MODIFIER_2D_TRANSFORM:
 | 
						|
			struct_name = "LineStyleGeometryModifier_2DTransform";
 | 
						|
			break;
 | 
						|
		default:
 | 
						|
			struct_name = "LineStyleGeometryModifier"; /* this should not happen */
 | 
						|
		}
 | 
						|
		writestruct(wd, DATA, struct_name, 1, m);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void write_linestyles(WriteData *wd, ListBase *idbase)
 | 
						|
{
 | 
						|
	FreestyleLineStyle *linestyle;
 | 
						|
	int a;
 | 
						|
 | 
						|
	for (linestyle = idbase->first; linestyle; linestyle = linestyle->id.next) {
 | 
						|
		if (linestyle->id.us>0 || wd->current) {
 | 
						|
			writestruct(wd, ID_LS, "FreestyleLineStyle", 1, linestyle);
 | 
						|
			if (linestyle->id.properties)
 | 
						|
				IDP_WriteProperty(linestyle->id.properties, wd);
 | 
						|
			if (linestyle->adt)
 | 
						|
				write_animdata(wd, linestyle->adt);
 | 
						|
			write_linestyle_color_modifiers(wd, &linestyle->color_modifiers);
 | 
						|
			write_linestyle_alpha_modifiers(wd, &linestyle->alpha_modifiers);
 | 
						|
			write_linestyle_thickness_modifiers(wd, &linestyle->thickness_modifiers);
 | 
						|
			write_linestyle_geometry_modifiers(wd, &linestyle->geometry_modifiers);
 | 
						|
			for (a=0; a<MAX_MTEX; a++) {
 | 
						|
				if (linestyle->mtex[a]) writestruct(wd, DATA, "MTex", 1, linestyle->mtex[a]);
 | 
						|
			}
 | 
						|
			if (linestyle->nodetree) {
 | 
						|
				writestruct(wd, DATA, "bNodeTree", 1, linestyle->nodetree);
 | 
						|
				write_nodetree(wd, linestyle->nodetree);
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/* context is usually defined by WM, two cases where no WM is available:
 | 
						|
 * - for forward compatibility, curscreen has to be saved
 | 
						|
 * - for undofile, curscene needs to be saved */
 | 
						|
static void write_global(WriteData *wd, int fileflags, Main *mainvar)
 | 
						|
{
 | 
						|
	const bool is_undo = (wd->current != NULL);
 | 
						|
	FileGlobal fg;
 | 
						|
	bScreen *screen;
 | 
						|
	char subvstr[8];
 | 
						|
	
 | 
						|
	/* prevent mem checkers from complaining */
 | 
						|
	memset(fg.pad, 0, sizeof(fg.pad));
 | 
						|
	memset(fg.filename, 0, sizeof(fg.filename));
 | 
						|
	memset(fg.build_hash, 0, sizeof(fg.build_hash));
 | 
						|
 | 
						|
	current_screen_compat(mainvar, &screen, is_undo);
 | 
						|
 | 
						|
	/* XXX still remap G */
 | 
						|
	fg.curscreen= screen;
 | 
						|
	fg.curscene= screen ? screen->scene : NULL;
 | 
						|
 | 
						|
	/* prevent to save this, is not good convention, and feature with concerns... */
 | 
						|
	fg.fileflags= (fileflags & ~G_FILE_FLAGS_RUNTIME);
 | 
						|
 | 
						|
	fg.globalf= G.f;
 | 
						|
	BLI_strncpy(fg.filename, mainvar->name, sizeof(fg.filename));
 | 
						|
	sprintf(subvstr, "%4d", BLENDER_SUBVERSION);
 | 
						|
	memcpy(fg.subvstr, subvstr, 4);
 | 
						|
	
 | 
						|
	fg.subversion= BLENDER_SUBVERSION;
 | 
						|
	fg.minversion= BLENDER_MINVERSION;
 | 
						|
	fg.minsubversion= BLENDER_MINSUBVERSION;
 | 
						|
#ifdef WITH_BUILDINFO
 | 
						|
	{
 | 
						|
		extern unsigned long build_commit_timestamp;
 | 
						|
		extern char build_hash[];
 | 
						|
		/* TODO(sergey): Add branch name to file as well? */
 | 
						|
		fg.build_commit_timestamp = build_commit_timestamp;
 | 
						|
		BLI_strncpy(fg.build_hash, build_hash, sizeof(fg.build_hash));
 | 
						|
	}
 | 
						|
#else
 | 
						|
	fg.build_commit_timestamp = 0;
 | 
						|
	BLI_strncpy(fg.build_hash, "unknown", sizeof(fg.build_hash));
 | 
						|
#endif
 | 
						|
	writestruct(wd, GLOB, "FileGlobal", 1, &fg);
 | 
						|
}
 | 
						|
 | 
						|
/* preview image, first 2 values are width and height
 | 
						|
 * second are an RGBA image (unsigned char)
 | 
						|
 * note, this uses 'TEST' since new types will segfault on file load for older blender versions.
 | 
						|
 */
 | 
						|
static void write_thumb(WriteData *wd, const int *img)
 | 
						|
{
 | 
						|
	if (img)
 | 
						|
		writedata(wd, TEST, (2 + img[0] * img[1]) * sizeof(int), img);
 | 
						|
}
 | 
						|
 | 
						|
/* if MemFile * there's filesave to memory */
 | 
						|
static int write_file_handle(
 | 
						|
        Main *mainvar,
 | 
						|
        WriteWrap *ww,
 | 
						|
        MemFile *compare, MemFile *current,
 | 
						|
        int write_user_block, int write_flags, const int *thumb)
 | 
						|
{
 | 
						|
	BHead bhead;
 | 
						|
	ListBase mainlist;
 | 
						|
	char buf[16];
 | 
						|
	WriteData *wd;
 | 
						|
 | 
						|
	blo_split_main(&mainlist, mainvar);
 | 
						|
 | 
						|
	wd = bgnwrite(ww, compare, current);
 | 
						|
 | 
						|
#ifdef USE_BMESH_SAVE_AS_COMPAT
 | 
						|
	wd->use_mesh_compat = (write_flags & G_FILE_MESH_COMPAT) != 0;
 | 
						|
#endif
 | 
						|
 | 
						|
#ifdef USE_NODE_COMPAT_CUSTOMNODES
 | 
						|
	/* don't write compatibility data on undo */
 | 
						|
	if (!current) {
 | 
						|
		/* deprecated forward compat data is freed again below */
 | 
						|
		customnodes_add_deprecated_data(mainvar);
 | 
						|
	}
 | 
						|
#endif
 | 
						|
 | 
						|
	sprintf(buf, "BLENDER%c%c%.3d",
 | 
						|
	        (sizeof(void *) == 8)      ? '-' : '_',
 | 
						|
	        (ENDIAN_ORDER == B_ENDIAN) ? 'V' : 'v',
 | 
						|
	        BLENDER_VERSION);
 | 
						|
 | 
						|
	mywrite(wd, buf, 12);
 | 
						|
 | 
						|
	write_renderinfo(wd, mainvar);
 | 
						|
	write_thumb(wd, thumb);
 | 
						|
	write_global(wd, write_flags, mainvar);
 | 
						|
 | 
						|
	write_windowmanagers(wd, &mainvar->wm);
 | 
						|
	write_screens  (wd, &mainvar->screen);
 | 
						|
	write_movieclips (wd, &mainvar->movieclip);
 | 
						|
	write_masks    (wd, &mainvar->mask);
 | 
						|
	write_scenes   (wd, &mainvar->scene);
 | 
						|
	write_curves   (wd, &mainvar->curve);
 | 
						|
	write_mballs   (wd, &mainvar->mball);
 | 
						|
	write_images   (wd, &mainvar->image);
 | 
						|
	write_cameras  (wd, &mainvar->camera);
 | 
						|
	write_lamps    (wd, &mainvar->lamp);
 | 
						|
	write_lattices (wd, &mainvar->latt);
 | 
						|
	write_vfonts   (wd, &mainvar->vfont);
 | 
						|
	write_keys     (wd, &mainvar->key);
 | 
						|
	write_worlds   (wd, &mainvar->world);
 | 
						|
	write_texts    (wd, &mainvar->text);
 | 
						|
	write_speakers (wd, &mainvar->speaker);
 | 
						|
	write_sounds   (wd, &mainvar->sound);
 | 
						|
	write_groups   (wd, &mainvar->group);
 | 
						|
	write_armatures(wd, &mainvar->armature);
 | 
						|
	write_actions  (wd, &mainvar->action);
 | 
						|
	write_objects  (wd, &mainvar->object);
 | 
						|
	write_materials(wd, &mainvar->mat);
 | 
						|
	write_textures (wd, &mainvar->tex);
 | 
						|
	write_meshes   (wd, &mainvar->mesh);
 | 
						|
	write_particlesettings(wd, &mainvar->particle);
 | 
						|
	write_nodetrees(wd, &mainvar->nodetree);
 | 
						|
	write_brushes  (wd, &mainvar->brush);
 | 
						|
	write_palettes (wd, &mainvar->palettes);
 | 
						|
	write_paintcurves (wd, &mainvar->paintcurves);
 | 
						|
	write_scripts  (wd, &mainvar->script);
 | 
						|
	write_gpencils (wd, &mainvar->gpencil);
 | 
						|
	write_linestyles(wd, &mainvar->linestyle);
 | 
						|
	write_libraries(wd,  mainvar->next);
 | 
						|
 | 
						|
	if (write_user_block) {
 | 
						|
		write_userdef(wd);
 | 
						|
	}
 | 
						|
							
 | 
						|
	/* dna as last, because (to be implemented) test for which structs are written */
 | 
						|
	writedata(wd, DNA1, wd->sdna->datalen, wd->sdna->data);
 | 
						|
 | 
						|
#ifdef USE_NODE_COMPAT_CUSTOMNODES
 | 
						|
	/* compatibility data not created on undo */
 | 
						|
	if (!current) {
 | 
						|
		/* Ugly, forward compatibility code generates deprecated data during writing,
 | 
						|
		 * this has to be freed again. Can not be done directly after writing, otherwise
 | 
						|
		 * the data pointers could be reused and not be mapped correctly.
 | 
						|
		 */
 | 
						|
		customnodes_free_deprecated_data(mainvar);
 | 
						|
	}
 | 
						|
#endif
 | 
						|
 | 
						|
	/* end of file */
 | 
						|
	memset(&bhead, 0, sizeof(BHead));
 | 
						|
	bhead.code= ENDB;
 | 
						|
	mywrite(wd, &bhead, sizeof(BHead));
 | 
						|
 | 
						|
	blo_join_main(&mainlist);
 | 
						|
 | 
						|
	return endwrite(wd);
 | 
						|
}
 | 
						|
 | 
						|
/* do reverse file history: .blend1 -> .blend2, .blend -> .blend1 */
 | 
						|
/* return: success(0), failure(1) */
 | 
						|
static bool do_history(const char *name, ReportList *reports)
 | 
						|
{
 | 
						|
	char tempname1[FILE_MAX], tempname2[FILE_MAX];
 | 
						|
	int hisnr= U.versions;
 | 
						|
	
 | 
						|
	if (U.versions==0) return 0;
 | 
						|
	if (strlen(name)<2) {
 | 
						|
		BKE_report(reports, RPT_ERROR, "Unable to make version backup: filename too short");
 | 
						|
		return 1;
 | 
						|
	}
 | 
						|
		
 | 
						|
	while (hisnr > 1) {
 | 
						|
		BLI_snprintf(tempname1, sizeof(tempname1), "%s%d", name, hisnr-1);
 | 
						|
		BLI_snprintf(tempname2, sizeof(tempname2), "%s%d", name, hisnr);
 | 
						|
	
 | 
						|
		if (BLI_rename(tempname1, tempname2)) {
 | 
						|
			BKE_report(reports, RPT_ERROR, "Unable to make version backup");
 | 
						|
			return 1;
 | 
						|
		}
 | 
						|
		hisnr--;
 | 
						|
	}
 | 
						|
 | 
						|
	/* is needed when hisnr==1 */
 | 
						|
	BLI_snprintf(tempname1, sizeof(tempname1), "%s%d", name, hisnr);
 | 
						|
 | 
						|
	if (BLI_rename(name, tempname1)) {
 | 
						|
		BKE_report(reports, RPT_ERROR, "Unable to make version backup");
 | 
						|
		return 1;
 | 
						|
	}
 | 
						|
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
 | 
						|
/* return: success (1) */
 | 
						|
int BLO_write_file(Main *mainvar, const char *filepath, int write_flags, ReportList *reports, const int *thumb)
 | 
						|
{
 | 
						|
	char tempname[FILE_MAX+1];
 | 
						|
	int err, write_user_block;
 | 
						|
	eWriteWrapType ww_type;
 | 
						|
	WriteWrap ww;
 | 
						|
 | 
						|
	/* path backup/restore */
 | 
						|
	void     *path_list_backup = NULL;
 | 
						|
	const int path_list_flag = (BKE_BPATH_TRAVERSE_SKIP_LIBRARY | BKE_BPATH_TRAVERSE_SKIP_MULTIFILE);
 | 
						|
 | 
						|
	/* open temporary file, so we preserve the original in case we crash */
 | 
						|
	BLI_snprintf(tempname, sizeof(tempname), "%s@", filepath);
 | 
						|
 | 
						|
	if (write_flags & G_FILE_COMPRESS) {
 | 
						|
		ww_type = WW_WRAP_ZLIB;
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		ww_type = WW_WRAP_NONE;
 | 
						|
	}
 | 
						|
 | 
						|
	ww_handle_init(ww_type, &ww);
 | 
						|
 | 
						|
	if (ww.open(&ww, tempname) == false) {
 | 
						|
		BKE_reportf(reports, RPT_ERROR, "Cannot open file %s for writing: %s", tempname, strerror(errno));
 | 
						|
		return 0;
 | 
						|
	}
 | 
						|
 | 
						|
	/* check if we need to backup and restore paths */
 | 
						|
	if (UNLIKELY((write_flags & G_FILE_RELATIVE_REMAP) && (G_FILE_SAVE_COPY & write_flags))) {
 | 
						|
		path_list_backup = BKE_bpath_list_backup(mainvar, path_list_flag);
 | 
						|
	}
 | 
						|
 | 
						|
	/* remapping of relative paths to new file location */
 | 
						|
	if (write_flags & G_FILE_RELATIVE_REMAP) {
 | 
						|
		char dir1[FILE_MAX];
 | 
						|
		char dir2[FILE_MAX];
 | 
						|
		BLI_split_dir_part(filepath, dir1, sizeof(dir1));
 | 
						|
		BLI_split_dir_part(mainvar->name, dir2, sizeof(dir2));
 | 
						|
 | 
						|
		/* just in case there is some subtle difference */
 | 
						|
		BLI_cleanup_dir(mainvar->name, dir1);
 | 
						|
		BLI_cleanup_dir(mainvar->name, dir2);
 | 
						|
 | 
						|
		if (G.relbase_valid && (BLI_path_cmp(dir1, dir2) == 0)) {
 | 
						|
			write_flags &= ~G_FILE_RELATIVE_REMAP;
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			if (G.relbase_valid) {
 | 
						|
				/* blend may not have been saved before. Tn this case
 | 
						|
				 * we should not have any relative paths, but if there
 | 
						|
				 * is somehow, an invalid or empty G.main->name it will
 | 
						|
				 * print an error, don't try make the absolute in this case. */
 | 
						|
				BKE_bpath_absolute_convert(mainvar, G.main->name, NULL);
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	write_user_block= write_flags & G_FILE_USERPREFS;
 | 
						|
 | 
						|
	if (write_flags & G_FILE_RELATIVE_REMAP)
 | 
						|
		BKE_bpath_relative_convert(mainvar, filepath, NULL); /* note, making relative to something OTHER then G.main->name */
 | 
						|
 | 
						|
	/* actual file writing */
 | 
						|
	err = write_file_handle(mainvar, &ww, NULL, NULL, write_user_block, write_flags, thumb);
 | 
						|
 | 
						|
	ww.close(&ww);
 | 
						|
 | 
						|
	if (UNLIKELY(path_list_backup)) {
 | 
						|
		BKE_bpath_list_restore(mainvar, path_list_flag, path_list_backup);
 | 
						|
		BKE_bpath_list_free(path_list_backup);
 | 
						|
	}
 | 
						|
 | 
						|
	if (err) {
 | 
						|
		BKE_report(reports, RPT_ERROR, strerror(errno));
 | 
						|
		remove(tempname);
 | 
						|
 | 
						|
		return 0;
 | 
						|
	}
 | 
						|
 | 
						|
	/* file save to temporary file was successful */
 | 
						|
	/* now do reverse file history (move .blend1 -> .blend2, .blend -> .blend1) */
 | 
						|
	if (write_flags & G_FILE_HISTORY) {
 | 
						|
		const bool err_hist = do_history(filepath, reports);
 | 
						|
		if (err_hist) {
 | 
						|
			BKE_report(reports, RPT_ERROR, "Version backup failed (file saved with @)");
 | 
						|
			return 0;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if (BLI_rename(tempname, filepath) != 0) {
 | 
						|
		BKE_report(reports, RPT_ERROR, "Cannot change old file (file saved with @)");
 | 
						|
		return 0;
 | 
						|
	}
 | 
						|
 | 
						|
	return 1;
 | 
						|
}
 | 
						|
 | 
						|
/* return: success (1) */
 | 
						|
int BLO_write_file_mem(Main *mainvar, MemFile *compare, MemFile *current, int write_flags)
 | 
						|
{
 | 
						|
	int err;
 | 
						|
 | 
						|
	err = write_file_handle(mainvar, NULL, compare, current, 0, write_flags, NULL);
 | 
						|
	
 | 
						|
	if (err==0) return 1;
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
 |