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blender-archive/source/blender/gpu/opengl
Clément Foucault 313086e212 GL: Fix default framebuffers being bound using srgb
Default backbuffers needs not to be bound with sRGB encoding
enabled. This works when using `GPU_framebuffer_restore` but
using `GPU_framebuffer_bind` would trigger the wrong behavior.

This fix T81969 UI turns whiteish when playing video sequence
based on a scene and moving in the image editor after saving
2020-11-03 14:44:28 +01:00
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