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blender-archive/source/blender/compositor/operations/COM_DistanceYCCMatteOperation.h
Dalai Felinto 48eb27791b The Distance Node in 2.49/2.5/2.6 pre-tiles has a different calculation for RGB and YCC. While RGB
calculate the distance in 3d between R,G and B, the YCC only takes Cb and Cr
into consideration.

This commit makes COM_DistanceMatteOperation inheritable and expose the calculate distance function
to be re-implemented for the YCC node operation.

Thanks Troy Sobotka for the report over email.
Patch incorporates review suggestions by Jeroen Bakker.
2012-08-19 03:05:38 +00:00

44 lines
1.3 KiB
C++

/*
* Copyright 2011, Blender Foundation.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor:
* Dalai Felinto
*/
#ifndef _COM_DistanceYCCMatteOperation_h
#define _COM_DistanceYCCMatteOperation_h
#include "COM_MixBaseOperation.h"
#include "COM_DistanceRGBMatteOperation.h"
/**
* this program converts an input color to an output value.
* it assumes we are in sRGB color space.
*/
class DistanceYCCMatteOperation : public DistanceRGBMatteOperation {
protected:
virtual float calculateDistance(float key[4], float image[4]);
public:
/**
* Default constructor
*/
DistanceYCCMatteOperation();
};
#endif