PyNodes opens up the node system in Blender to scripters and adds a number of UI-level improvements. === Dynamic node type registration === Node types can now be added at runtime, using the RNA registration mechanism from python. This enables addons such as render engines to create a complete user interface with nodes. Examples of how such nodes can be defined can be found in my personal wiki docs atm [1] and as a script template in release/scripts/templates_py/custom_nodes.py [2]. === Node group improvements === Each node editor now has a tree history of edited node groups, which allows opening and editing nested node groups. The node editor also supports pinning now, so that different spaces can be used to edit different node groups simultaneously. For more ramblings and rationale see (really old) blog post on code.blender.org [3]. The interface of node groups has been overhauled. Sockets of a node group are no longer displayed in columns on either side, but instead special input/output nodes are used to mirror group sockets inside a node tree. This solves the problem of long node lines in groups and allows more adaptable node layout. Internal sockets can be exposed from a group by either connecting to the extension sockets in input/output nodes (shown as empty circle) or by adding sockets from the node property bar in the "Interface" panel. Further details such as the socket name can also be changed there. [1] http://wiki.blender.org/index.php/User:Phonybone/Python_Nodes [2] http://projects.blender.org/scm/viewvc.php/trunk/blender/release/scripts/templates_py/custom_nodes.py?view=markup&root=bf-blender [3] http://code.blender.org/index.php/2012/01/improving-node-group-interface-editing/
866 lines
36 KiB
C
866 lines
36 KiB
C
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Contributor(s): Blender Foundation (2008).
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/makesrna/intern/rna_lamp.c
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* \ingroup RNA
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*/
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#include <stdlib.h>
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#include "BLI_math_base.h"
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#include "BLF_translation.h"
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#include "RNA_define.h"
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#include "RNA_enum_types.h"
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#include "rna_internal.h"
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#include "DNA_lamp_types.h"
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#include "DNA_material_types.h"
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#include "DNA_texture_types.h"
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#ifdef RNA_RUNTIME
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#include "MEM_guardedalloc.h"
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#include "BKE_context.h"
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#include "BKE_depsgraph.h"
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#include "BKE_main.h"
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#include "BKE_texture.h"
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#include "ED_node.h"
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#include "WM_api.h"
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#include "WM_types.h"
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static void rna_Lamp_buffer_size_set(PointerRNA *ptr, int value)
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{
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Lamp *la = (Lamp *)ptr->data;
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CLAMP(value, 128, 10240);
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la->bufsize = value;
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la->bufsize &= (~15); /* round to multiple of 16 */
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}
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static PointerRNA rna_Lamp_sky_settings_get(PointerRNA *ptr)
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{
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return rna_pointer_inherit_refine(ptr, &RNA_LampSkySettings, ptr->id.data);
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}
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static void rna_Lamp_mtex_begin(CollectionPropertyIterator *iter, PointerRNA *ptr)
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{
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Lamp *la = (Lamp *)ptr->data;
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rna_iterator_array_begin(iter, (void *)la->mtex, sizeof(MTex *), MAX_MTEX, 0, NULL);
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}
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static PointerRNA rna_Lamp_active_texture_get(PointerRNA *ptr)
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{
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Lamp *la = (Lamp *)ptr->data;
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Tex *tex;
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tex = give_current_lamp_texture(la);
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return rna_pointer_inherit_refine(ptr, &RNA_Texture, tex);
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}
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static void rna_Lamp_active_texture_set(PointerRNA *ptr, PointerRNA value)
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{
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Lamp *la = (Lamp *)ptr->data;
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set_current_lamp_texture(la, value.data);
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}
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static int rna_use_shadow_get(PointerRNA *ptr)
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{
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Lamp *la = (Lamp *)ptr->data;
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if (la->type == LA_SPOT)
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return la->mode & LA_SHAD_BUF;
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else
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return la->mode & LA_SHAD_RAY;
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}
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static void rna_use_shadow_set(PointerRNA *ptr, int value)
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{
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Lamp *la = (Lamp *)ptr->data;
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if (value) {
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if (la->type == LA_SPOT)
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la->mode |= LA_SHAD_BUF;
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else
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la->mode |= LA_SHAD_RAY;
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}
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else
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la->mode &= ~(LA_SHAD_BUF | LA_SHAD_RAY);
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}
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static StructRNA *rna_Lamp_refine(struct PointerRNA *ptr)
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{
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Lamp *la = (Lamp *)ptr->data;
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switch (la->type) {
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case LA_LOCAL:
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return &RNA_PointLamp;
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case LA_SUN:
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return &RNA_SunLamp;
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case LA_SPOT:
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return &RNA_SpotLamp;
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case LA_HEMI:
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return &RNA_HemiLamp;
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case LA_AREA:
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return &RNA_AreaLamp;
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default:
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return &RNA_Lamp;
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}
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}
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static void rna_Lamp_update(Main *UNUSED(bmain), Scene *scene, PointerRNA *ptr)
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{
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Lamp *la = ptr->id.data;
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DAG_id_tag_update(&la->id, 0);
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if (scene->gm.matmode == GAME_MAT_GLSL)
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WM_main_add_notifier(NC_LAMP | ND_LIGHTING_DRAW, la);
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else
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WM_main_add_notifier(NC_LAMP | ND_LIGHTING, la);
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}
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static void rna_Lamp_draw_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr)
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{
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Lamp *la = ptr->id.data;
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DAG_id_tag_update(&la->id, 0);
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WM_main_add_notifier(NC_LAMP | ND_LIGHTING_DRAW, la);
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}
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static void rna_Lamp_sky_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr)
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{
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Lamp *la = ptr->id.data;
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DAG_id_tag_update(&la->id, 0);
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WM_main_add_notifier(NC_LAMP | ND_SKY, la);
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}
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/* only for rad/deg conversion! can remove later */
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static float rna_Lamp_spot_size_get(PointerRNA *ptr)
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{
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Lamp *la = ptr->id.data;
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return DEG2RADF(la->spotsize);
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}
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static void rna_Lamp_spot_size_set(PointerRNA *ptr, float value)
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{
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Lamp *la = ptr->id.data;
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la->spotsize = RAD2DEGF(value);
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}
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static void rna_Lamp_use_nodes_update(bContext *C, PointerRNA *ptr)
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{
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Lamp *la = (Lamp *)ptr->data;
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if (la->use_nodes && la->nodetree == NULL)
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ED_node_shader_default(C, &la->id);
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rna_Lamp_update(CTX_data_main(C), CTX_data_scene(C), ptr);
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}
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#else
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/* Don't define icons here, so they don't show up in the Lamp UI (properties Editor) - DingTo */
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EnumPropertyItem lamp_type_items[] = {
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{LA_LOCAL, "POINT", 0, "Point", "Omnidirectional point light source"},
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{LA_SUN, "SUN", 0, "Sun", "Constant direction parallel ray light source"},
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{LA_SPOT, "SPOT", 0, "Spot", "Directional cone light source"},
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{LA_HEMI, "HEMI", 0, "Hemi", "180 degree constant light source"},
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{LA_AREA, "AREA", 0, "Area", "Directional area light source"},
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{0, NULL, 0, NULL, NULL}
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};
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static void rna_def_lamp_mtex(BlenderRNA *brna)
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{
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StructRNA *srna;
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PropertyRNA *prop;
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static EnumPropertyItem prop_texture_coordinates_items[] = {
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{TEXCO_GLOB, "GLOBAL", 0, "Global", "Use global coordinates for the texture coordinates"},
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{TEXCO_VIEW, "VIEW", 0, "View", "Use view coordinates for the texture coordinates"},
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{TEXCO_OBJECT, "OBJECT", 0, "Object", "Use linked object's coordinates for texture coordinates"},
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{0, NULL, 0, NULL, NULL}
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};
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srna = RNA_def_struct(brna, "LampTextureSlot", "TextureSlot");
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RNA_def_struct_sdna(srna, "MTex");
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RNA_def_struct_ui_text(srna, "Lamp Texture Slot", "Texture slot for textures in a Lamp datablock");
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prop = RNA_def_property(srna, "texture_coords", PROP_ENUM, PROP_NONE);
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RNA_def_property_enum_sdna(prop, NULL, "texco");
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RNA_def_property_enum_items(prop, prop_texture_coordinates_items);
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RNA_def_property_ui_text(prop, "Texture Coordinates", "");
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prop = RNA_def_property(srna, "object", PROP_POINTER, PROP_NONE);
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RNA_def_property_pointer_sdna(prop, NULL, "object");
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RNA_def_property_struct_type(prop, "Object");
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RNA_def_property_flag(prop, PROP_EDITABLE);
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RNA_def_property_ui_text(prop, "Object", "Object to use for mapping with Object texture coordinates");
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prop = RNA_def_property(srna, "use_map_color", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_sdna(prop, NULL, "mapto", LAMAP_COL);
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RNA_def_property_ui_text(prop, "Color", "Let the texture affect the basic color of the lamp");
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RNA_def_property_update(prop, 0, "rna_Lamp_update");
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prop = RNA_def_property(srna, "use_map_shadow", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_sdna(prop, NULL, "mapto", LAMAP_SHAD);
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RNA_def_property_ui_text(prop, "Shadow", "Let the texture affect the shadow color of the lamp");
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RNA_def_property_update(prop, 0, "rna_Lamp_update");
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prop = RNA_def_property(srna, "color_factor", PROP_FLOAT, PROP_NONE);
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RNA_def_property_float_sdna(prop, NULL, "colfac");
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RNA_def_property_ui_range(prop, 0, 1, 10, 3);
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RNA_def_property_ui_text(prop, "Color Factor", "Amount texture affects color values");
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RNA_def_property_update(prop, 0, "rna_Lamp_update");
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prop = RNA_def_property(srna, "shadow_factor", PROP_FLOAT, PROP_NONE);
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RNA_def_property_float_sdna(prop, NULL, "shadowfac");
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RNA_def_property_ui_range(prop, 0, 1, 10, 3);
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RNA_def_property_ui_text(prop, "Shadow Factor", "Amount texture affects shadow");
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RNA_def_property_update(prop, 0, "rna_Lamp_update");
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}
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static void rna_def_lamp_sky_settings(BlenderRNA *brna)
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{
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StructRNA *srna;
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PropertyRNA *prop;
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static EnumPropertyItem prop_skycolorspace_items[] = {
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{0, "SMPTE", 0, "SMPTE", ""},
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{1, "REC709", 0, "REC709", ""},
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{2, "CIE", 0, "CIE", ""},
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{0, NULL, 0, NULL, NULL}
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};
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srna = RNA_def_struct(brna, "LampSkySettings", NULL);
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RNA_def_struct_sdna(srna, "Lamp");
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RNA_def_struct_nested(brna, srna, "SunLamp");
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RNA_def_struct_ui_text(srna, "Lamp Sky Settings", "Sky related settings for a sun lamp");
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prop = RNA_def_property(srna, "sky_color_space", PROP_ENUM, PROP_NONE);
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RNA_def_property_enum_sdna(prop, NULL, "sky_colorspace");
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RNA_def_property_enum_items(prop, prop_skycolorspace_items);
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RNA_def_property_ui_text(prop, "Sky Color Space", "Color space to use for internal XYZ->RGB color conversion");
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RNA_def_property_update(prop, 0, "rna_Lamp_sky_update");
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prop = RNA_def_property(srna, "sky_blend_type", PROP_ENUM, PROP_NONE);
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RNA_def_property_enum_sdna(prop, NULL, "skyblendtype");
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RNA_def_property_enum_items(prop, ramp_blend_items);
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RNA_def_property_ui_text(prop, "Sky Blend Mode", "Blend mode for combining sun sky with world sky");
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RNA_def_property_update(prop, 0, "rna_Lamp_sky_update");
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/* Number values */
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prop = RNA_def_property(srna, "horizon_brightness", PROP_FLOAT, PROP_NONE);
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RNA_def_property_range(prop, 0.0f, 20.0f);
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RNA_def_property_ui_text(prop, "Horizon Brightness", "Horizon brightness");
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RNA_def_property_update(prop, 0, "rna_Lamp_sky_update");
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prop = RNA_def_property(srna, "spread", PROP_FLOAT, PROP_NONE);
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RNA_def_property_range(prop, 0.0f, 10.0f);
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RNA_def_property_ui_text(prop, "Horizon Spread", "Horizon Spread");
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RNA_def_property_update(prop, 0, "rna_Lamp_sky_update");
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prop = RNA_def_property(srna, "sun_brightness", PROP_FLOAT, PROP_NONE);
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RNA_def_property_range(prop, 0.0f, 10.0f);
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RNA_def_property_ui_text(prop, "Sun Brightness", "Sun brightness");
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RNA_def_property_update(prop, 0, "rna_Lamp_sky_update");
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prop = RNA_def_property(srna, "sun_size", PROP_FLOAT, PROP_NONE);
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RNA_def_property_range(prop, 0.0f, 10.0f);
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RNA_def_property_ui_text(prop, "Sun Size", "Sun size");
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RNA_def_property_update(prop, 0, "rna_Lamp_sky_update");
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prop = RNA_def_property(srna, "backscattered_light", PROP_FLOAT, PROP_NONE);
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RNA_def_property_range(prop, -1.0f, 1.0f);
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RNA_def_property_ui_text(prop, "Backscattered Light", "Backscattered light");
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RNA_def_property_update(prop, 0, "rna_Lamp_sky_update");
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prop = RNA_def_property(srna, "sun_intensity", PROP_FLOAT, PROP_NONE);
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RNA_def_property_range(prop, 0.0f, 10.0f);
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RNA_def_property_ui_text(prop, "Sun Intensity", "Sun intensity");
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RNA_def_property_update(prop, 0, "rna_Lamp_sky_update");
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prop = RNA_def_property(srna, "atmosphere_turbidity", PROP_FLOAT, PROP_NONE);
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RNA_def_property_float_sdna(prop, NULL, "atm_turbidity");
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RNA_def_property_range(prop, 1.0f, 30.0f);
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RNA_def_property_ui_range(prop, 2.0f, 10.0f, 1, 2);
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RNA_def_property_ui_text(prop, "Atmosphere Turbidity", "Sky turbidity");
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RNA_def_property_update(prop, 0, "rna_Lamp_sky_update");
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prop = RNA_def_property(srna, "atmosphere_inscattering", PROP_FLOAT, PROP_NONE);
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RNA_def_property_float_sdna(prop, NULL, "atm_inscattering_factor");
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RNA_def_property_range(prop, 0.0f, 1.0f);
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RNA_def_property_ui_text(prop, "Atmosphere Inscatter", "Scatter contribution factor");
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RNA_def_property_update(prop, 0, "rna_Lamp_sky_update");
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prop = RNA_def_property(srna, "atmosphere_extinction", PROP_FLOAT, PROP_NONE);
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RNA_def_property_float_sdna(prop, NULL, "atm_extinction_factor");
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RNA_def_property_range(prop, 0.0f, 1.0f);
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RNA_def_property_ui_text(prop, "Atmosphere Extinction", "Extinction scattering contribution factor");
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RNA_def_property_update(prop, 0, "rna_Lamp_sky_update");
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prop = RNA_def_property(srna, "atmosphere_distance_factor", PROP_FLOAT, PROP_NONE);
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RNA_def_property_float_sdna(prop, NULL, "atm_distance_factor");
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RNA_def_property_range(prop, 0.0f, 500.0f);
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RNA_def_property_ui_text(prop, "Atmosphere Distance Factor",
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"Multiplier to convert blender units to physical distance");
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RNA_def_property_update(prop, 0, "rna_Lamp_sky_update");
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prop = RNA_def_property(srna, "sky_blend", PROP_FLOAT, PROP_NONE);
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RNA_def_property_float_sdna(prop, NULL, "skyblendfac");
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RNA_def_property_range(prop, 0.0f, 2.0f);
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RNA_def_property_ui_text(prop, "Sky Blend", "Blend factor with sky");
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RNA_def_property_update(prop, 0, "rna_Lamp_sky_update");
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prop = RNA_def_property(srna, "sky_exposure", PROP_FLOAT, PROP_NONE);
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RNA_def_property_range(prop, 0.0f, 20.0f);
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RNA_def_property_ui_text(prop, "Sky Exposure", "Strength of sky shading exponential exposure correction");
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RNA_def_property_update(prop, 0, "rna_Lamp_sky_update");
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/* boolean */
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prop = RNA_def_property(srna, "use_sky", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_sdna(prop, NULL, "sun_effect_type", LA_SUN_EFFECT_SKY);
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RNA_def_property_ui_text(prop, "Sky", "Apply sun effect on sky");
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RNA_def_property_update(prop, 0, "rna_Lamp_sky_update");
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prop = RNA_def_property(srna, "use_atmosphere", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_sdna(prop, NULL, "sun_effect_type", LA_SUN_EFFECT_AP);
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RNA_def_property_ui_text(prop, "Atmosphere", "Apply sun effect on atmosphere");
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RNA_def_property_update(prop, 0, "rna_Lamp_sky_update");
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}
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static void rna_def_lamp(BlenderRNA *brna)
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{
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StructRNA *srna;
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PropertyRNA *prop;
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srna = RNA_def_struct(brna, "Lamp", "ID");
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RNA_def_struct_refine_func(srna, "rna_Lamp_refine");
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RNA_def_struct_ui_text(srna, "Lamp", "Lamp datablock for lighting a scene");
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RNA_def_struct_ui_icon(srna, ICON_LAMP_DATA);
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prop = RNA_def_property(srna, "type", PROP_ENUM, PROP_NONE);
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RNA_def_property_enum_items(prop, lamp_type_items);
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RNA_def_property_ui_text(prop, "Type", "Type of Lamp");
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RNA_def_property_translation_context(prop, BLF_I18NCONTEXT_ID_LAMP);
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RNA_def_property_update(prop, 0, "rna_Lamp_draw_update");
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prop = RNA_def_property(srna, "distance", PROP_FLOAT, PROP_DISTANCE);
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RNA_def_property_float_sdna(prop, NULL, "dist");
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RNA_def_property_range(prop, 0, INT_MAX);
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RNA_def_property_ui_range(prop, 0, 1000, 1, 3);
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RNA_def_property_ui_text(prop, "Distance",
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"Falloff distance - the light is at half the original intensity at this point");
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RNA_def_property_update(prop, 0, "rna_Lamp_draw_update");
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prop = RNA_def_property(srna, "energy", PROP_FLOAT, PROP_NONE);
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RNA_def_property_ui_range(prop, 0, 10, 1, 3);
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RNA_def_property_ui_text(prop, "Energy", "Amount of light that the lamp emits");
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RNA_def_property_update(prop, 0, "rna_Lamp_draw_update");
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prop = RNA_def_property(srna, "color", PROP_FLOAT, PROP_COLOR);
|
|
RNA_def_property_float_sdna(prop, NULL, "r");
|
|
RNA_def_property_array(prop, 3);
|
|
RNA_def_property_ui_text(prop, "Color", "Light color");
|
|
RNA_def_property_update(prop, 0, "rna_Lamp_draw_update");
|
|
|
|
prop = RNA_def_property(srna, "use_own_layer", PROP_BOOLEAN, PROP_NONE);
|
|
RNA_def_property_boolean_sdna(prop, NULL, "mode", LA_LAYER);
|
|
RNA_def_property_ui_text(prop, "Layer", "Illuminate objects only on the same layers the lamp is on");
|
|
RNA_def_property_update(prop, 0, "rna_Lamp_update");
|
|
|
|
prop = RNA_def_property(srna, "use_negative", PROP_BOOLEAN, PROP_NONE);
|
|
RNA_def_property_boolean_sdna(prop, NULL, "mode", LA_NEG);
|
|
RNA_def_property_ui_text(prop, "Negative", "Cast negative light");
|
|
RNA_def_property_update(prop, 0, "rna_Lamp_update");
|
|
|
|
prop = RNA_def_property(srna, "use_specular", PROP_BOOLEAN, PROP_NONE);
|
|
RNA_def_property_boolean_negative_sdna(prop, NULL, "mode", LA_NO_SPEC);
|
|
RNA_def_property_ui_text(prop, "Specular", "Create specular highlights");
|
|
RNA_def_property_update(prop, 0, "rna_Lamp_update");
|
|
|
|
prop = RNA_def_property(srna, "use_diffuse", PROP_BOOLEAN, PROP_NONE);
|
|
RNA_def_property_boolean_negative_sdna(prop, NULL, "mode", LA_NO_DIFF);
|
|
RNA_def_property_ui_text(prop, "Diffuse", "Do diffuse shading");
|
|
RNA_def_property_update(prop, 0, "rna_Lamp_update");
|
|
|
|
/* nodes */
|
|
prop = RNA_def_property(srna, "node_tree", PROP_POINTER, PROP_NONE);
|
|
RNA_def_property_pointer_sdna(prop, NULL, "nodetree");
|
|
RNA_def_property_ui_text(prop, "Node Tree", "Node tree for node based lamps");
|
|
|
|
prop = RNA_def_property(srna, "use_nodes", PROP_BOOLEAN, PROP_NONE);
|
|
RNA_def_property_boolean_sdna(prop, NULL, "use_nodes", 1);
|
|
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
|
|
RNA_def_property_flag(prop, PROP_CONTEXT_UPDATE);
|
|
RNA_def_property_ui_text(prop, "Use Nodes", "Use shader nodes to render the lamp");
|
|
RNA_def_property_update(prop, 0, "rna_Lamp_use_nodes_update");
|
|
|
|
/* common */
|
|
rna_def_animdata_common(srna);
|
|
|
|
/* textures */
|
|
rna_def_mtex_common(brna, srna, "rna_Lamp_mtex_begin", "rna_Lamp_active_texture_get",
|
|
"rna_Lamp_active_texture_set", NULL, "LampTextureSlot", "LampTextureSlots", "rna_Lamp_draw_update");
|
|
}
|
|
|
|
static void rna_def_lamp_falloff(StructRNA *srna)
|
|
{
|
|
PropertyRNA *prop;
|
|
|
|
static EnumPropertyItem prop_fallofftype_items[] = {
|
|
{LA_FALLOFF_CONSTANT, "CONSTANT", 0, "Constant", ""},
|
|
{LA_FALLOFF_INVLINEAR, "INVERSE_LINEAR", 0, "Inverse Linear", ""},
|
|
{LA_FALLOFF_INVSQUARE, "INVERSE_SQUARE", 0, "Inverse Square", ""},
|
|
{LA_FALLOFF_CURVE, "CUSTOM_CURVE", 0, "Custom Curve", ""},
|
|
{LA_FALLOFF_SLIDERS, "LINEAR_QUADRATIC_WEIGHTED", 0, "Lin/Quad Weighted", ""},
|
|
{0, NULL, 0, NULL, NULL}
|
|
};
|
|
|
|
prop = RNA_def_property(srna, "falloff_type", PROP_ENUM, PROP_NONE);
|
|
RNA_def_property_enum_items(prop, prop_fallofftype_items);
|
|
RNA_def_property_ui_text(prop, "Falloff Type", "Intensity Decay with distance");
|
|
RNA_def_property_update(prop, 0, "rna_Lamp_update");
|
|
|
|
prop = RNA_def_property(srna, "falloff_curve", PROP_POINTER, PROP_NONE);
|
|
RNA_def_property_pointer_sdna(prop, NULL, "curfalloff");
|
|
RNA_def_property_ui_text(prop, "Falloff Curve", "Custom Lamp Falloff Curve");
|
|
RNA_def_property_update(prop, 0, "rna_Lamp_update");
|
|
|
|
prop = RNA_def_property(srna, "use_sphere", PROP_BOOLEAN, PROP_NONE);
|
|
RNA_def_property_boolean_sdna(prop, NULL, "mode", LA_SPHERE);
|
|
RNA_def_property_ui_text(prop, "Sphere", "Set light intensity to zero beyond lamp distance");
|
|
RNA_def_property_update(prop, 0, "rna_Lamp_draw_update");
|
|
|
|
prop = RNA_def_property(srna, "linear_attenuation", PROP_FLOAT, PROP_NONE);
|
|
RNA_def_property_float_sdna(prop, NULL, "att1");
|
|
RNA_def_property_range(prop, 0.0f, 1.0f);
|
|
RNA_def_property_ui_text(prop, "Linear Attenuation", "Linear distance attenuation");
|
|
RNA_def_property_update(prop, 0, "rna_Lamp_draw_update");
|
|
|
|
prop = RNA_def_property(srna, "quadratic_attenuation", PROP_FLOAT, PROP_NONE);
|
|
RNA_def_property_float_sdna(prop, NULL, "att2");
|
|
RNA_def_property_range(prop, 0.0f, 1.0f);
|
|
RNA_def_property_ui_text(prop, "Quadratic Attenuation", "Quadratic distance attenuation");
|
|
RNA_def_property_update(prop, 0, "rna_Lamp_draw_update");
|
|
}
|
|
|
|
static void rna_def_lamp_shadow(StructRNA *srna, int spot, int area)
|
|
{
|
|
PropertyRNA *prop;
|
|
|
|
static EnumPropertyItem prop_shadow_items[] = {
|
|
{0, "NOSHADOW", 0, "No Shadow", ""},
|
|
{LA_SHAD_RAY, "RAY_SHADOW", 0, "Ray Shadow", "Use ray tracing for shadow"},
|
|
{0, NULL, 0, NULL, NULL}
|
|
};
|
|
|
|
static EnumPropertyItem prop_spot_shadow_items[] = {
|
|
{0, "NOSHADOW", 0, "No Shadow", ""},
|
|
{LA_SHAD_BUF, "BUFFER_SHADOW", 0, "Buffer Shadow", "Let spotlight produce shadows using shadow buffer"},
|
|
{LA_SHAD_RAY, "RAY_SHADOW", 0, "Ray Shadow", "Use ray tracing for shadow"},
|
|
{0, NULL, 0, NULL, NULL}
|
|
};
|
|
|
|
static EnumPropertyItem prop_ray_sampling_method_items[] = {
|
|
{LA_SAMP_HALTON, "ADAPTIVE_QMC", 0, "Adaptive QMC", ""},
|
|
{LA_SAMP_HAMMERSLEY, "CONSTANT_QMC", 0, "Constant QMC", ""},
|
|
{0, NULL, 0, NULL, NULL}
|
|
};
|
|
|
|
static EnumPropertyItem prop_spot_ray_sampling_method_items[] = {
|
|
{LA_SAMP_HALTON, "ADAPTIVE_QMC", 0, "Adaptive QMC", ""},
|
|
{LA_SAMP_HAMMERSLEY, "CONSTANT_QMC", 0, "Constant QMC", ""},
|
|
{LA_SAMP_CONSTANT, "CONSTANT_JITTERED", 0, "Constant Jittered", ""},
|
|
{0, NULL, 0, NULL, NULL}
|
|
};
|
|
|
|
static EnumPropertyItem prop_shadbuftype_items[] = {
|
|
{LA_SHADBUF_REGULAR, "REGULAR", 0, "Classical", "Classic shadow buffer"},
|
|
{LA_SHADBUF_HALFWAY, "HALFWAY", 0, "Classic-Halfway",
|
|
"Regular buffer, averaging the closest and 2nd closest Z value to reducing "
|
|
"bias artifacts"},
|
|
{LA_SHADBUF_IRREGULAR, "IRREGULAR", 0, "Irregular",
|
|
"Irregular buffer produces sharp shadow always, but it doesn't show up for raytracing"},
|
|
{LA_SHADBUF_DEEP, "DEEP", 0, "Deep",
|
|
"Deep shadow buffer supports transparency and better filtering, at the cost of "
|
|
"more memory usage and processing time"},
|
|
{0, NULL, 0, NULL, NULL}
|
|
};
|
|
|
|
static EnumPropertyItem prop_shadbuffiltertype_items[] = {
|
|
{LA_SHADBUF_BOX, "BOX", 0, "Box", "Apply the Box filter to shadow buffer samples"},
|
|
{LA_SHADBUF_TENT, "TENT", 0, "Tent", "Apply the Tent Filter to shadow buffer samples"},
|
|
{LA_SHADBUF_GAUSS, "GAUSS", 0, "Gauss", "Apply the Gauss filter to shadow buffer samples"},
|
|
{0, NULL, 0, NULL, NULL}
|
|
};
|
|
|
|
static EnumPropertyItem prop_numbuffer_items[] = {
|
|
{1, "BUFFERS_1", 0, "1", "Only one buffer rendered"},
|
|
{4, "BUFFERS_4", 0, "4", "Render 4 buffers for better AA, this quadruples memory usage"},
|
|
{9, "BUFFERS_9", 0, "9", "Render 9 buffers for better AA, this uses nine times more memory"},
|
|
{0, NULL, 0, NULL, NULL}
|
|
};
|
|
|
|
/* GE only */
|
|
static EnumPropertyItem prop_ge_shadowbuffer_type_items[] = {
|
|
{LA_SHADMAP_SIMPLE, "SIMPLE", 0, "Simple", "Simple shadow maps"},
|
|
{LA_SHADMAP_VARIANCE, "VARIANCE", 0, "Variance", "Variance shadow maps"},
|
|
{0, NULL, 0, NULL, NULL}
|
|
};
|
|
|
|
prop = RNA_def_property(srna, "use_shadow", PROP_BOOLEAN, PROP_NONE);
|
|
RNA_def_property_boolean_funcs(prop, "rna_use_shadow_get", "rna_use_shadow_set");
|
|
RNA_def_property_update(prop, 0, "rna_Lamp_draw_update");
|
|
|
|
prop = RNA_def_property(srna, "shadow_method", PROP_ENUM, PROP_NONE);
|
|
RNA_def_property_enum_bitflag_sdna(prop, NULL, "mode");
|
|
RNA_def_property_enum_items(prop, (spot) ? prop_spot_shadow_items : prop_shadow_items);
|
|
RNA_def_property_update(prop, 0, "rna_Lamp_update");
|
|
|
|
prop = RNA_def_property(srna, "shadow_buffer_size", PROP_INT, PROP_NONE);
|
|
RNA_def_property_int_sdna(prop, NULL, "bufsize");
|
|
RNA_def_property_range(prop, 128, 10240);
|
|
RNA_def_property_ui_text(prop, "Shadow Buffer Size",
|
|
"Resolution of the shadow buffer, higher values give crisper shadows "
|
|
"but use more memory");
|
|
RNA_def_property_int_funcs(prop, NULL, "rna_Lamp_buffer_size_set", NULL);
|
|
RNA_def_property_update(prop, 0, "rna_Lamp_update");
|
|
|
|
prop = RNA_def_property(srna, "shadow_filter_type", PROP_ENUM, PROP_NONE);
|
|
RNA_def_property_enum_sdna(prop, NULL, "filtertype");
|
|
RNA_def_property_enum_items(prop, prop_shadbuffiltertype_items);
|
|
RNA_def_property_ui_text(prop, "Shadow Filter Type", "Type of shadow filter (Buffer Shadows)");
|
|
RNA_def_property_update(prop, 0, "rna_Lamp_update");
|
|
|
|
prop = RNA_def_property(srna, "shadow_sample_buffers", PROP_ENUM, PROP_NONE);
|
|
RNA_def_property_enum_sdna(prop, NULL, "buffers");
|
|
RNA_def_property_enum_items(prop, prop_numbuffer_items);
|
|
RNA_def_property_ui_text(prop, "Shadow Sample Buffers",
|
|
"Number of shadow buffers to render for better AA, this increases memory usage");
|
|
RNA_def_property_update(prop, 0, "rna_Lamp_update");
|
|
|
|
prop = RNA_def_property(srna, "shadow_buffer_clip_start", PROP_FLOAT, PROP_DISTANCE);
|
|
RNA_def_property_float_sdna(prop, NULL, "clipsta");
|
|
RNA_def_property_range(prop, 0.0f, 9999.0f);
|
|
RNA_def_property_ui_text(prop, "Shadow Buffer Clip Start",
|
|
"Shadow map clip start, below which objects will not generate shadows");
|
|
RNA_def_property_update(prop, 0, "rna_Lamp_draw_update");
|
|
|
|
prop = RNA_def_property(srna, "shadow_buffer_clip_end", PROP_FLOAT, PROP_DISTANCE);
|
|
RNA_def_property_float_sdna(prop, NULL, "clipend");
|
|
RNA_def_property_range(prop, 0.0f, 9999.0f);
|
|
RNA_def_property_ui_text(prop, "Shadow Buffer Clip End",
|
|
"Shadow map clip end, beyond which objects will not generate shadows");
|
|
RNA_def_property_update(prop, 0, "rna_Lamp_draw_update");
|
|
|
|
prop = RNA_def_property(srna, "shadow_buffer_bias", PROP_FLOAT, PROP_NONE);
|
|
RNA_def_property_float_sdna(prop, NULL, "bias");
|
|
RNA_def_property_range(prop, 0.001f, 5.0f);
|
|
RNA_def_property_ui_text(prop, "Shadow Buffer Bias", "Shadow buffer sampling bias");
|
|
RNA_def_property_update(prop, 0, "rna_Lamp_update");
|
|
|
|
prop = RNA_def_property(srna, "shadow_buffer_bleed_bias", PROP_FLOAT, PROP_NONE);
|
|
RNA_def_property_float_sdna(prop, NULL, "bleedbias");
|
|
RNA_def_property_range(prop, 0.f, 1.f);
|
|
RNA_def_property_ui_text(prop, "Shadow Buffer Bleed Bias", "Bias for reducing light-bleed on variance shadow maps");
|
|
RNA_def_property_update(prop, 0, "rna_Lamp_update");
|
|
|
|
prop = RNA_def_property(srna, "shadow_buffer_soft", PROP_FLOAT, PROP_NONE);
|
|
RNA_def_property_float_sdna(prop, NULL, "soft");
|
|
RNA_def_property_range(prop, 0.0f, 100.0f);
|
|
RNA_def_property_ui_text(prop, "Shadow Buffer Soft", "Size of shadow buffer sampling area");
|
|
RNA_def_property_update(prop, 0, "rna_Lamp_update");
|
|
|
|
prop = RNA_def_property(srna, "shadow_buffer_samples", PROP_INT, PROP_NONE);
|
|
RNA_def_property_int_sdna(prop, NULL, "samp");
|
|
RNA_def_property_range(prop, 1, 16);
|
|
RNA_def_property_ui_text(prop, "Samples", "Number of shadow buffer samples");
|
|
RNA_def_property_update(prop, 0, "rna_Lamp_update");
|
|
|
|
prop = RNA_def_property(srna, "shadow_buffer_type", PROP_ENUM, PROP_NONE);
|
|
RNA_def_property_enum_sdna(prop, NULL, "buftype");
|
|
RNA_def_property_enum_items(prop, prop_shadbuftype_items);
|
|
RNA_def_property_ui_text(prop, "Shadow Buffer Type", "Type of shadow buffer");
|
|
RNA_def_property_update(prop, 0, "rna_Lamp_update");
|
|
|
|
prop = RNA_def_property(srna, "ge_shadow_buffer_type", PROP_ENUM, PROP_NONE);
|
|
RNA_def_property_enum_sdna(prop, NULL, "shadowmap_type");
|
|
RNA_def_property_enum_items(prop, prop_ge_shadowbuffer_type_items);
|
|
RNA_def_property_ui_text(prop, "Shadow Map Type", "The shadow mapping algorithm used");
|
|
RNA_def_property_update(prop, 0, "rna_Lamp_update");
|
|
|
|
|
|
prop = RNA_def_property(srna, "use_auto_clip_start", PROP_BOOLEAN, PROP_NONE);
|
|
RNA_def_property_boolean_sdna(prop, NULL, "bufflag", LA_SHADBUF_AUTO_START);
|
|
RNA_def_property_ui_text(prop, "Autoclip Start",
|
|
"Automatic calculation of clipping-start, based on visible vertices");
|
|
RNA_def_property_update(prop, 0, "rna_Lamp_draw_update");
|
|
|
|
prop = RNA_def_property(srna, "use_auto_clip_end", PROP_BOOLEAN, PROP_NONE);
|
|
RNA_def_property_boolean_sdna(prop, NULL, "bufflag", LA_SHADBUF_AUTO_END);
|
|
RNA_def_property_ui_text(prop, "Autoclip End", "Automatic calculation of clipping-end, based on visible vertices");
|
|
RNA_def_property_update(prop, 0, "rna_Lamp_draw_update");
|
|
|
|
prop = RNA_def_property(srna, "compression_threshold", PROP_FLOAT, PROP_NONE);
|
|
RNA_def_property_float_sdna(prop, NULL, "compressthresh");
|
|
RNA_def_property_range(prop, 0.0f, 1.0f);
|
|
RNA_def_property_ui_text(prop, "Compress", "Deep shadow map compression threshold");
|
|
RNA_def_property_update(prop, 0, "rna_Lamp_update");
|
|
|
|
prop = RNA_def_property(srna, "shadow_color", PROP_FLOAT, PROP_COLOR);
|
|
RNA_def_property_float_sdna(prop, NULL, "shdwr");
|
|
RNA_def_property_array(prop, 3);
|
|
RNA_def_property_ui_text(prop, "Shadow Color", "Color of shadows cast by the lamp");
|
|
RNA_def_property_update(prop, 0, "rna_Lamp_update");
|
|
|
|
prop = RNA_def_property(srna, "use_only_shadow", PROP_BOOLEAN, PROP_NONE);
|
|
RNA_def_property_boolean_sdna(prop, NULL, "mode", LA_ONLYSHADOW);
|
|
RNA_def_property_ui_text(prop, "Only Shadow", "Cast shadows only, without illuminating objects");
|
|
RNA_def_property_update(prop, 0, "rna_Lamp_update");
|
|
|
|
prop = RNA_def_property(srna, "shadow_ray_sample_method", PROP_ENUM, PROP_NONE);
|
|
RNA_def_property_enum_sdna(prop, NULL, "ray_samp_method");
|
|
RNA_def_property_enum_items(prop, (area) ? prop_spot_ray_sampling_method_items : prop_ray_sampling_method_items);
|
|
RNA_def_property_ui_text(prop, "Shadow Ray Sampling Method",
|
|
"Method for generating shadow samples: Adaptive QMC is fastest, "
|
|
"Constant QMC is less noisy but slower");
|
|
RNA_def_property_update(prop, 0, "rna_Lamp_update");
|
|
|
|
prop = RNA_def_property(srna, (area) ? "shadow_ray_samples_x" : "shadow_ray_samples", PROP_INT, PROP_NONE);
|
|
RNA_def_property_int_sdna(prop, NULL, "ray_samp");
|
|
RNA_def_property_range(prop, 1, 64);
|
|
RNA_def_property_ui_text(prop, (area) ? "Shadow Ray Samples" : "Shadow Ray Samples X",
|
|
"Number of samples taken extra (samples x samples)");
|
|
RNA_def_property_update(prop, 0, "rna_Lamp_update");
|
|
|
|
if (area) {
|
|
prop = RNA_def_property(srna, "shadow_ray_samples_y", PROP_INT, PROP_NONE);
|
|
RNA_def_property_int_sdna(prop, NULL, "ray_sampy");
|
|
RNA_def_property_range(prop, 1, 64);
|
|
RNA_def_property_ui_text(prop, "Shadow Ray Samples Y",
|
|
"Number of samples taken extra (samples x samples)");
|
|
RNA_def_property_update(prop, 0, "rna_Lamp_update");
|
|
}
|
|
|
|
prop = RNA_def_property(srna, "shadow_adaptive_threshold", PROP_FLOAT, PROP_NONE);
|
|
RNA_def_property_float_sdna(prop, NULL, "adapt_thresh");
|
|
RNA_def_property_range(prop, 0.0f, 1.0f);
|
|
RNA_def_property_ui_text(prop, "Shadow Adaptive Threshold", "Threshold for Adaptive Sampling (Raytraced shadows)");
|
|
RNA_def_property_update(prop, 0, "rna_Lamp_update");
|
|
|
|
prop = RNA_def_property(srna, "shadow_soft_size", PROP_FLOAT, PROP_DISTANCE);
|
|
RNA_def_property_float_sdna(prop, NULL, "area_size");
|
|
RNA_def_property_ui_range(prop, 0, 100, 0.1, 3);
|
|
RNA_def_property_ui_text(prop, "Shadow Soft Size", "Light size for ray shadow sampling (Raytraced shadows)");
|
|
RNA_def_property_update(prop, 0, "rna_Lamp_update");
|
|
|
|
prop = RNA_def_property(srna, "use_shadow_layer", PROP_BOOLEAN, PROP_NONE);
|
|
RNA_def_property_boolean_sdna(prop, NULL, "mode", LA_LAYER_SHADOW);
|
|
RNA_def_property_ui_text(prop, "Shadow Layer", "Objects on the same layers only cast shadows");
|
|
RNA_def_property_update(prop, 0, "rna_Lamp_update");
|
|
}
|
|
|
|
static void rna_def_point_lamp(BlenderRNA *brna)
|
|
{
|
|
StructRNA *srna;
|
|
|
|
srna = RNA_def_struct(brna, "PointLamp", "Lamp");
|
|
RNA_def_struct_sdna(srna, "Lamp");
|
|
RNA_def_struct_ui_text(srna, "Point Lamp", "Omnidirectional point lamp");
|
|
RNA_def_struct_ui_icon(srna, ICON_LAMP_POINT);
|
|
|
|
rna_def_lamp_falloff(srna);
|
|
rna_def_lamp_shadow(srna, 0, 0);
|
|
}
|
|
|
|
static void rna_def_area_lamp(BlenderRNA *brna)
|
|
{
|
|
StructRNA *srna;
|
|
PropertyRNA *prop;
|
|
|
|
static EnumPropertyItem prop_areashape_items[] = {
|
|
{LA_AREA_SQUARE, "SQUARE", 0, "Square", ""},
|
|
{LA_AREA_RECT, "RECTANGLE", 0, "Rectangle", ""},
|
|
{0, NULL, 0, NULL, NULL}
|
|
};
|
|
|
|
srna = RNA_def_struct(brna, "AreaLamp", "Lamp");
|
|
RNA_def_struct_sdna(srna, "Lamp");
|
|
RNA_def_struct_ui_text(srna, "Area Lamp", "Directional area lamp");
|
|
RNA_def_struct_ui_icon(srna, ICON_LAMP_AREA);
|
|
|
|
rna_def_lamp_shadow(srna, 0, 1);
|
|
|
|
prop = RNA_def_property(srna, "use_umbra", PROP_BOOLEAN, PROP_NONE);
|
|
RNA_def_property_boolean_sdna(prop, NULL, "ray_samp_type", LA_SAMP_UMBRA);
|
|
RNA_def_property_ui_text(prop, "Umbra", "Emphasize parts that are fully shadowed (Constant Jittered sampling)");
|
|
RNA_def_property_update(prop, 0, "rna_Lamp_update");
|
|
|
|
prop = RNA_def_property(srna, "use_dither", PROP_BOOLEAN, PROP_NONE);
|
|
RNA_def_property_boolean_sdna(prop, NULL, "ray_samp_type", LA_SAMP_DITHER);
|
|
RNA_def_property_ui_text(prop, "Dither", "Use 2x2 dithering for sampling (Constant Jittered sampling)");
|
|
RNA_def_property_update(prop, 0, "rna_Lamp_update");
|
|
|
|
prop = RNA_def_property(srna, "use_jitter", PROP_BOOLEAN, PROP_NONE);
|
|
RNA_def_property_boolean_sdna(prop, NULL, "ray_samp_type", LA_SAMP_JITTER);
|
|
RNA_def_property_ui_text(prop, "Jitter", "Use noise for sampling (Constant Jittered sampling)");
|
|
RNA_def_property_update(prop, 0, "rna_Lamp_update");
|
|
|
|
prop = RNA_def_property(srna, "shape", PROP_ENUM, PROP_NONE);
|
|
RNA_def_property_enum_sdna(prop, NULL, "area_shape");
|
|
RNA_def_property_enum_items(prop, prop_areashape_items);
|
|
RNA_def_property_ui_text(prop, "Shape", "Shape of the area lamp");
|
|
RNA_def_property_update(prop, 0, "rna_Lamp_draw_update");
|
|
|
|
prop = RNA_def_property(srna, "size", PROP_FLOAT, PROP_DISTANCE);
|
|
RNA_def_property_float_sdna(prop, NULL, "area_size");
|
|
RNA_def_property_ui_range(prop, 0, 100, 0.1, 3);
|
|
RNA_def_property_ui_text(prop, "Size", "Size of the area of the area Lamp, X direction size for Rectangle shapes");
|
|
RNA_def_property_update(prop, 0, "rna_Lamp_draw_update");
|
|
|
|
prop = RNA_def_property(srna, "size_y", PROP_FLOAT, PROP_DISTANCE);
|
|
RNA_def_property_float_sdna(prop, NULL, "area_sizey");
|
|
RNA_def_property_ui_range(prop, 0, 100, 0.1, 3);
|
|
RNA_def_property_ui_text(prop, "Size Y",
|
|
"Size of the area of the area Lamp in the Y direction for Rectangle shapes");
|
|
RNA_def_property_update(prop, 0, "rna_Lamp_draw_update");
|
|
|
|
prop = RNA_def_property(srna, "gamma", PROP_FLOAT, PROP_NONE);
|
|
RNA_def_property_float_sdna(prop, NULL, "k");
|
|
RNA_def_property_ui_range(prop, 0.001, 2.0, 0.1, 3);
|
|
RNA_def_property_ui_text(prop, "Gamma", "Light gamma correction value");
|
|
RNA_def_property_update(prop, 0, "rna_Lamp_draw_update");
|
|
}
|
|
|
|
static void rna_def_spot_lamp(BlenderRNA *brna)
|
|
{
|
|
StructRNA *srna;
|
|
PropertyRNA *prop;
|
|
|
|
srna = RNA_def_struct(brna, "SpotLamp", "Lamp");
|
|
RNA_def_struct_sdna(srna, "Lamp");
|
|
RNA_def_struct_ui_text(srna, "Spot Lamp", "Directional cone lamp");
|
|
RNA_def_struct_ui_icon(srna, ICON_LAMP_SPOT);
|
|
|
|
rna_def_lamp_falloff(srna);
|
|
rna_def_lamp_shadow(srna, 1, 0);
|
|
|
|
prop = RNA_def_property(srna, "use_square", PROP_BOOLEAN, PROP_NONE);
|
|
RNA_def_property_boolean_sdna(prop, NULL, "mode", LA_SQUARE);
|
|
RNA_def_property_ui_text(prop, "Square", "Cast a square spot light shape");
|
|
RNA_def_property_update(prop, 0, "rna_Lamp_draw_update");
|
|
|
|
prop = RNA_def_property(srna, "use_halo", PROP_BOOLEAN, PROP_NONE);
|
|
RNA_def_property_boolean_sdna(prop, NULL, "mode", LA_HALO);
|
|
RNA_def_property_ui_text(prop, "Halo", "Render spotlight with a volumetric halo");
|
|
RNA_def_property_update(prop, 0, "rna_Lamp_update");
|
|
|
|
prop = RNA_def_property(srna, "halo_intensity", PROP_FLOAT, PROP_NONE);
|
|
RNA_def_property_float_sdna(prop, NULL, "haint");
|
|
RNA_def_property_ui_range(prop, 0, 5.0, 0.1, 3);
|
|
RNA_def_property_ui_text(prop, "Halo Intensity", "Brightness of the spotlight's halo cone");
|
|
RNA_def_property_update(prop, 0, "rna_Lamp_update");
|
|
|
|
prop = RNA_def_property(srna, "halo_step", PROP_INT, PROP_NONE);
|
|
RNA_def_property_int_sdna(prop, NULL, "shadhalostep");
|
|
RNA_def_property_range(prop, 0, 12);
|
|
RNA_def_property_ui_text(prop, "Halo Step", "Volumetric halo sampling frequency");
|
|
RNA_def_property_update(prop, 0, "rna_Lamp_update");
|
|
|
|
prop = RNA_def_property(srna, "spot_blend", PROP_FLOAT, PROP_NONE);
|
|
RNA_def_property_float_sdna(prop, NULL, "spotblend");
|
|
RNA_def_property_range(prop, 0.0f, 1.0f);
|
|
RNA_def_property_ui_text(prop, "Spot Blend", "The softness of the spotlight edge");
|
|
RNA_def_property_update(prop, 0, "rna_Lamp_draw_update");
|
|
|
|
prop = RNA_def_property(srna, "spot_size", PROP_FLOAT, PROP_ANGLE);
|
|
/* RNA_def_property_float_sdna(prop, NULL, "spotsize"); */
|
|
RNA_def_property_range(prop, M_PI / 180.0, M_PI);
|
|
RNA_def_property_ui_text(prop, "Spot Size", "Angle of the spotlight beam");
|
|
/* only for deg/rad conversion */
|
|
RNA_def_property_float_funcs(prop, "rna_Lamp_spot_size_get", "rna_Lamp_spot_size_set", NULL);
|
|
RNA_def_property_update(prop, 0, "rna_Lamp_draw_update");
|
|
|
|
prop = RNA_def_property(srna, "show_cone", PROP_BOOLEAN, PROP_NONE);
|
|
RNA_def_property_boolean_sdna(prop, NULL, "mode", LA_SHOW_CONE);
|
|
RNA_def_property_ui_text(prop, "Show Cone",
|
|
"Draw transparent cone in 3D view to visualize which objects are contained in it");
|
|
RNA_def_property_update(prop, 0, "rna_Lamp_draw_update");
|
|
}
|
|
|
|
static void rna_def_sun_lamp(BlenderRNA *brna)
|
|
{
|
|
StructRNA *srna;
|
|
PropertyRNA *prop;
|
|
|
|
srna = RNA_def_struct(brna, "SunLamp", "Lamp");
|
|
RNA_def_struct_sdna(srna, "Lamp");
|
|
RNA_def_struct_ui_text(srna, "Sun Lamp", "Constant direction parallel ray lamp");
|
|
RNA_def_struct_ui_icon(srna, ICON_LAMP_SUN);
|
|
|
|
rna_def_lamp_shadow(srna, 0, 0);
|
|
|
|
/* sky */
|
|
prop = RNA_def_property(srna, "sky", PROP_POINTER, PROP_NONE);
|
|
RNA_def_property_flag(prop, PROP_NEVER_NULL);
|
|
RNA_def_property_struct_type(prop, "LampSkySettings");
|
|
RNA_def_property_pointer_funcs(prop, "rna_Lamp_sky_settings_get", NULL, NULL, NULL);
|
|
RNA_def_property_ui_text(prop, "Sky Settings", "Sky related settings for sun lamps");
|
|
|
|
rna_def_lamp_sky_settings(brna);
|
|
|
|
/* BGE Only */
|
|
prop = RNA_def_property(srna, "shadow_frustum_size", PROP_FLOAT, PROP_NONE);
|
|
RNA_def_property_float_sdna(prop, NULL, "shadow_frustum_size");
|
|
RNA_def_property_ui_range(prop, 0.001, 100.0, 2, 1);
|
|
RNA_def_property_ui_text(prop, "Frustum Size", "Size of the frustum used for creating the shadow map");
|
|
RNA_def_property_update(prop, 0, "rna_Lamp_draw_update");
|
|
}
|
|
|
|
static void rna_def_hemi_lamp(BlenderRNA *brna)
|
|
{
|
|
StructRNA *srna;
|
|
|
|
srna = RNA_def_struct(brna, "HemiLamp", "Lamp");
|
|
RNA_def_struct_sdna(srna, "Lamp");
|
|
RNA_def_struct_ui_text(srna, "Hemi Lamp", "180 degree constant lamp");
|
|
RNA_def_struct_ui_icon(srna, ICON_LAMP_HEMI);
|
|
}
|
|
|
|
void RNA_def_lamp(BlenderRNA *brna)
|
|
{
|
|
rna_def_lamp(brna);
|
|
rna_def_point_lamp(brna);
|
|
rna_def_area_lamp(brna);
|
|
rna_def_spot_lamp(brna);
|
|
rna_def_sun_lamp(brna);
|
|
rna_def_hemi_lamp(brna);
|
|
rna_def_lamp_mtex(brna);
|
|
}
|
|
|
|
#endif
|