108 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			108 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * ***** BEGIN GPL LICENSE BLOCK *****
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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 *
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 * The Original Code is Copyright (C) 2006 Blender Foundation.
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 * All rights reserved.
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 *
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 * The Original Code is: all of this file.
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 *
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 * Contributor(s): Benoit Bolsee.
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 *
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 * ***** END GPL LICENSE BLOCK *****
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 */
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/** \file blender/python/intern/gpu.c
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 *  \ingroup pythonintern
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 *
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 * This file defines the 'gpu' module, used to get GLSL shader code and data
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 * from blender materials.
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 */
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#include <Python.h>
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#include "DNA_scene_types.h"
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#include "DNA_material_types.h"
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#include "DNA_ID.h"
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#include "DNA_customdata_types.h"
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#include "BLI_listbase.h"
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#include "BLI_utildefines.h"
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#include "RNA_access.h"
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#include "bpy_rna.h"
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#include "../generic/py_capi_utils.h"
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#include "GPU_material.h"
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#include "gpu.h"
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#define PY_MODULE_ADD_CONSTANT(module, name) PyModule_AddIntConstant(module, # name, name)
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PyDoc_STRVAR(M_gpu_doc,
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"This module provides access to GPU offscreen rendering, matrix stacks and selection."
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);
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static struct PyModuleDef gpumodule = {
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	PyModuleDef_HEAD_INIT,
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	"gpu",     /* name of module */
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	M_gpu_doc, /* module documentation */
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	-1,        /* size of per-interpreter state of the module,
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	            *  or -1 if the module keeps state in global variables. */
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	NULL, NULL, NULL, NULL, NULL
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};
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static PyObject *PyInit_gpu(void)
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{
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	PyObject *m;
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	m = PyModule_Create(&gpumodule);
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	if (m == NULL)
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		return NULL;
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	/* Take care to update docs when editing: 'doc/python_api/rst/gpu.rst' */
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	return m;
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}
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/* -------------------------------------------------------------------- */
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/* Initialize Module */
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PyObject *GPU_initPython(void)
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{
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	PyObject *module;
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	PyObject *submodule;
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	PyObject *sys_modules = PyThreadState_GET()->interp->modules;
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	module = PyInit_gpu();
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	/* gpu.offscreen */
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	PyModule_AddObject(module, "offscreen", (submodule = BPyInit_gpu_offscreen()));
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	PyDict_SetItem(sys_modules, PyModule_GetNameObject(submodule), submodule);
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	Py_INCREF(submodule);
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	PyModule_AddObject(module, "matrix", (submodule = BPyInit_gpu_matrix()));
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	PyDict_SetItem(sys_modules, PyModule_GetNameObject(submodule), submodule);
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	Py_INCREF(submodule);
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	PyModule_AddObject(module, "select", (submodule = BPyInit_gpu_select()));
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	PyDict_SetItem(sys_modules, PyModule_GetNameObject(submodule), submodule);
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	Py_INCREF(submodule);
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	PyDict_SetItem(PyImport_GetModuleDict(), PyModule_GetNameObject(module), module);
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	return module;
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}
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