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blender-archive/source/blender
Campbell Barton 3264461598 move bmesh array lookup data and utility functions from editmesh into bmesh,
since enough bmesh operations can also take advantage of direct index lookups on verts/edges/faces.

developers note:
- EDBM_index_arrays_init/ensure/free -> BM_mesh_elem_table_ensure/init/free
- EDBM_vert/edge/face_at_index -> BM_vert/edge/face_at_index
- EDBM_uv_element_map_create/free -> BM_uv_element_map_create/free
- ED_uv_element_get -> BM_uv_element_get
2013-10-28 02:05:33 +00:00
..
2013-10-26 13:22:38 +00:00
2013-10-16 04:08:20 +00:00
2013-10-23 02:52:27 +00:00
2013-10-26 13:22:38 +00:00
2013-10-26 13:22:38 +00:00
2013-10-23 02:52:27 +00:00