2375 lines
59 KiB
C
2375 lines
59 KiB
C
/* writefile.c
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*
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* .blend file writing
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*
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/*
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FILEFORMAT: IFF-style structure (but not IFF compatible!)
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start file:
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BLENDER_V100 12 bytes (versie 1.00)
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V = big endian, v = little endian
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_ = 4 byte pointer, - = 8 byte pointer
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datablocks: also see struct BHead
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<bh.code> 4 chars
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<bh.len> int, len data after BHead
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<bh.old> void, old pointer
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<bh.SDNAnr> int
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<bh.nr> int, in case of array: amount of structs
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data
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...
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...
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Almost all data in Blender are structures. Each struct saved
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gets a BHead header. With BHead the struct can be linked again
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and compared with StructDNA .
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WRITE
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Preferred writing order: (not really a must, but why would you do it random?)
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Any case: direct data is ALWAYS after the lib block
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(Local file data)
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- for each LibBlock
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- write LibBlock
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- write associated direct data
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(External file data)
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- per library
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- write library block
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- per LibBlock
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- write the ID of LibBlock
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- write FileGlobal (some global vars)
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- write SDNA
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- write USER if filename is ~/.B.blend
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*/
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/* for version 2.2+
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Important to know is that 'streaming' has been added to files, for Blender Publisher
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*/
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#include "zlib.h"
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#ifndef WIN32
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#include <unistd.h>
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#else
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#include "winsock2.h"
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#include "BLI_winstuff.h"
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#include <io.h>
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#include <process.h> // for getpid
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#endif
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#include <math.h>
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#include <fcntl.h>
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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#include "nla.h" // __NLA is defined
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#include "DNA_armature_types.h"
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#include "DNA_action_types.h"
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#include "DNA_actuator_types.h"
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#include "DNA_brush_types.h"
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#include "DNA_camera_types.h"
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#include "DNA_cloth_types.h"
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#include "DNA_color_types.h"
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#include "DNA_constraint_types.h"
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#include "DNA_controller_types.h"
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#include "DNA_curve_types.h"
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#include "DNA_customdata_types.h"
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#include "DNA_effect_types.h"
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#include "DNA_group_types.h"
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#include "DNA_gpencil_types.h"
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#include "DNA_image_types.h"
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#include "DNA_ipo_types.h"
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#include "DNA_fileglobal_types.h"
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#include "DNA_key_types.h"
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#include "DNA_lattice_types.h"
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#include "DNA_listBase.h" /* for Listbase, the type of samples, ...*/
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#include "DNA_lamp_types.h"
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#include "DNA_meta_types.h"
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#include "DNA_mesh_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_material_types.h"
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#include "DNA_modifier_types.h"
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#include "DNA_nla_types.h"
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#include "DNA_node_types.h"
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#include "DNA_object_types.h"
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#include "DNA_object_force.h"
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#include "DNA_oops_types.h"
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#include "DNA_packedFile_types.h"
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#include "DNA_particle_types.h"
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#include "DNA_property_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_sdna_types.h"
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#include "DNA_sequence_types.h"
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#include "DNA_sensor_types.h"
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#include "DNA_space_types.h"
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#include "DNA_screen_types.h"
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#include "DNA_sound_types.h"
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#include "DNA_texture_types.h"
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#include "DNA_text_types.h"
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#include "DNA_view3d_types.h"
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#include "DNA_vfont_types.h"
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#include "DNA_userdef_types.h"
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#include "DNA_world_types.h"
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#include "MEM_guardedalloc.h" // MEM_freeN
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#include "BLI_blenlib.h"
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#include "BLI_linklist.h"
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#include "BKE_action.h"
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#include "BKE_bad_level_calls.h" // build_seqar (from WHILE_SEQ) free_oops error
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#include "BKE_blender.h"
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#include "BKE_cloth.h"
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#include "BKE_curve.h"
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#include "BKE_customdata.h"
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#include "BKE_constraint.h"
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#include "BKE_global.h" // for G
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#include "BKE_library.h" // for set_listbasepointers
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#include "BKE_main.h" // G.main
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#include "BKE_node.h"
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#include "BKE_packedFile.h" // for packAll
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#include "BKE_screen.h" // for waitcursor
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#include "BKE_scene.h" // for do_seq
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#include "BKE_sound.h" /* ... and for samples */
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#include "BKE_utildefines.h" // for defines
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#include "BKE_modifier.h"
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#include "BKE_idprop.h"
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#ifdef WITH_VERSE
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#include "BKE_verse.h"
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#include "BIF_verse.h"
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#endif
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#include "GEN_messaging.h"
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#include "BLO_writefile.h"
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#include "BLO_readfile.h"
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#include "BLO_undofile.h"
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#include "readfile.h"
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#include "genfile.h"
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#include <errno.h>
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/* ********* my write, buffered writing with minimum size chunks ************ */
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#define MYWRITE_BUFFER_SIZE 100000
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#define MYWRITE_MAX_CHUNK 32768
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typedef struct {
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struct SDNA *sdna;
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int file;
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unsigned char *buf;
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MemFile *compare, *current;
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int tot, count, error, memsize;
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} WriteData;
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static WriteData *writedata_new(int file)
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{
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extern unsigned char DNAstr[]; /* DNA.c */
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extern int DNAlen;
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WriteData *wd= MEM_callocN(sizeof(*wd), "writedata");
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/* XXX, see note about this in readfile.c, remove
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* once we have an xp lock - zr
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*/
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if (wd == NULL) return NULL;
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wd->sdna= dna_sdna_from_data(DNAstr, DNAlen, 0);
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wd->file= file;
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wd->buf= MEM_mallocN(MYWRITE_BUFFER_SIZE, "wd->buf");
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return wd;
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}
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static void writedata_do_write(WriteData *wd, void *mem, int memlen)
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{
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if ((wd == NULL) || wd->error || (mem == NULL) || memlen < 1) return;
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if (wd->error) return;
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/* memory based save */
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if(wd->current) {
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add_memfilechunk(NULL, wd->current, mem, memlen);
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}
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else {
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if (write(wd->file, mem, memlen) != memlen)
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wd->error= 1;
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}
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}
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static void writedata_free(WriteData *wd)
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{
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dna_freestructDNA(wd->sdna);
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MEM_freeN(wd->buf);
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MEM_freeN(wd);
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}
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/***/
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int mywfile;
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/**
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* Low level WRITE(2) wrapper that buffers data
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* @param adr Pointer to new chunk of data
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* @param len Length of new chunk of data
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* @warning Talks to other functions with global parameters
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*/
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#define MYWRITE_FLUSH NULL
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static void mywrite( WriteData *wd, void *adr, int len)
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{
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if (wd->error) return;
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/* flush helps compression for undo-save */
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if(adr==MYWRITE_FLUSH) {
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if(wd->count) {
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writedata_do_write(wd, wd->buf, wd->count);
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wd->count= 0;
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}
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return;
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}
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wd->tot+= len;
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/* if we have a single big chunk, write existing data in
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* buffer and write out big chunk in smaller pieces */
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if(len>MYWRITE_MAX_CHUNK) {
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if(wd->count) {
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writedata_do_write(wd, wd->buf, wd->count);
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wd->count= 0;
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}
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do {
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int writelen= MIN2(len, MYWRITE_MAX_CHUNK);
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writedata_do_write(wd, adr, writelen);
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adr = (char*)adr + writelen;
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len -= writelen;
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} while(len > 0);
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return;
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}
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/* if data would overflow buffer, write out the buffer */
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if(len+wd->count>MYWRITE_BUFFER_SIZE-1) {
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writedata_do_write(wd, wd->buf, wd->count);
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wd->count= 0;
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}
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/* append data at end of buffer */
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memcpy(&wd->buf[wd->count], adr, len);
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wd->count+= len;
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}
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/**
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* BeGiN initializer for mywrite
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* @param file File descriptor
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* @param write_flags Write parameters
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* @warning Talks to other functions with global parameters
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*/
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static WriteData *bgnwrite(int file, MemFile *compare, MemFile *current, int write_flags)
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{
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WriteData *wd= writedata_new(file);
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if (wd == NULL) return NULL;
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wd->compare= compare;
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wd->current= current;
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/* this inits comparing */
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add_memfilechunk(compare, NULL, NULL, 0);
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return wd;
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}
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/**
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* END the mywrite wrapper
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* @return 1 if write failed
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* @return unknown global variable otherwise
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* @warning Talks to other functions with global parameters
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*/
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static int endwrite(WriteData *wd)
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{
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int err;
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if (wd->count) {
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writedata_do_write(wd, wd->buf, wd->count);
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wd->count= 0;
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}
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err= wd->error;
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writedata_free(wd);
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return err;
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}
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/* ********** WRITE FILE ****************** */
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static void writestruct(WriteData *wd, int filecode, char *structname, int nr, void *adr)
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{
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BHead bh;
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short *sp;
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if(adr==NULL || nr==0) return;
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/* init BHead */
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bh.code= filecode;
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bh.old= adr;
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bh.nr= nr;
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bh.SDNAnr= dna_findstruct_nr(wd->sdna, structname);
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if(bh.SDNAnr== -1) {
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printf("error: can't find SDNA code <%s>\n", structname);
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return;
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}
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sp= wd->sdna->structs[bh.SDNAnr];
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bh.len= nr*wd->sdna->typelens[sp[0]];
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if(bh.len==0) return;
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mywrite(wd, &bh, sizeof(BHead));
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mywrite(wd, adr, bh.len);
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}
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static void writedata(WriteData *wd, int filecode, int len, void *adr) /* do not use for structs */
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{
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BHead bh;
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if(adr==0) return;
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if(len==0) return;
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len+= 3;
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len-= ( len % 4);
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/* init BHead */
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bh.code= filecode;
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bh.old= adr;
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bh.nr= 1;
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bh.SDNAnr= 0;
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bh.len= len;
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mywrite(wd, &bh, sizeof(BHead));
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if(len) mywrite(wd, adr, len);
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}
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/* *************** writing some direct data structs used in more code parts **************** */
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/*These functions are used by blender's .blend system for file saving/loading.*/
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void IDP_WriteProperty_OnlyData(IDProperty *prop, void *wd);
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void IDP_WriteProperty(IDProperty *prop, void *wd);
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void IDP_WriteArray(IDProperty *prop, void *wd)
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{
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/*REMEMBER to set totalen to len in the linking code!!*/
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if (prop->data.pointer) {
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writedata(wd, DATA, MEM_allocN_len(prop->data.pointer), prop->data.pointer);
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}
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}
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void IDP_WriteString(IDProperty *prop, void *wd)
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{
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/*REMEMBER to set totalen to len in the linking code!!*/
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writedata(wd, DATA, prop->len+1, prop->data.pointer);
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}
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void IDP_WriteGroup(IDProperty *prop, void *wd)
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{
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IDProperty *loop;
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for (loop=prop->data.group.first; loop; loop=loop->next) {
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IDP_WriteProperty(loop, wd);
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}
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}
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/* Functions to read/write ID Properties */
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void IDP_WriteProperty_OnlyData(IDProperty *prop, void *wd)
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{
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switch (prop->type) {
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case IDP_GROUP:
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IDP_WriteGroup(prop, wd);
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break;
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case IDP_STRING:
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IDP_WriteString(prop, wd);
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break;
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case IDP_ARRAY:
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IDP_WriteArray(prop, wd);
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break;
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}
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}
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void IDP_WriteProperty(IDProperty *prop, void *wd)
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{
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writestruct(wd, DATA, "IDProperty", 1, prop);
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IDP_WriteProperty_OnlyData(prop, wd);
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}
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static void write_curvemapping(WriteData *wd, CurveMapping *cumap)
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{
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int a;
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writestruct(wd, DATA, "CurveMapping", 1, cumap);
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for(a=0; a<CM_TOT; a++)
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writestruct(wd, DATA, "CurveMapPoint", cumap->cm[a].totpoint, cumap->cm[a].curve);
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}
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/* this is only direct data, tree itself should have been written */
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static void write_nodetree(WriteData *wd, bNodeTree *ntree)
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{
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bNode *node;
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bNodeSocket *sock;
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bNodeLink *link;
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/* for link_list() speed, we write per list */
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for(node= ntree->nodes.first; node; node= node->next)
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writestruct(wd, DATA, "bNode", 1, node);
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for(node= ntree->nodes.first; node; node= node->next) {
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if(node->storage && node->type!=NODE_DYNAMIC) {
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/* could be handlerized at some point, now only 1 exception still */
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if(ntree->type==NTREE_SHADER && (node->type==SH_NODE_CURVE_VEC || node->type==SH_NODE_CURVE_RGB))
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write_curvemapping(wd, node->storage);
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else if(ntree->type==NTREE_COMPOSIT && (node->type==CMP_NODE_TIME || node->type==CMP_NODE_CURVE_VEC || node->type==CMP_NODE_CURVE_RGB))
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write_curvemapping(wd, node->storage);
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else
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writestruct(wd, DATA, node->typeinfo->storagename, 1, node->storage);
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}
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for(sock= node->inputs.first; sock; sock= sock->next)
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writestruct(wd, DATA, "bNodeSocket", 1, sock);
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for(sock= node->outputs.first; sock; sock= sock->next)
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writestruct(wd, DATA, "bNodeSocket", 1, sock);
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}
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for(link= ntree->links.first; link; link= link->next)
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writestruct(wd, DATA, "bNodeLink", 1, link);
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}
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static void write_scriptlink(WriteData *wd, ScriptLink *slink)
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{
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writedata(wd, DATA, sizeof(void *)*slink->totscript, slink->scripts);
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writedata(wd, DATA, sizeof(short)*slink->totscript, slink->flag);
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}
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static void write_renderinfo(WriteData *wd) /* for renderdeamon */
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{
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Scene *sce;
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int data[8];
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sce= G.main->scene.first;
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while(sce) {
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if(sce->id.lib==0 && ( sce==G.scene || (sce->r.scemode & R_BG_RENDER)) ) {
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data[0]= sce->r.sfra;
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data[1]= sce->r.efra;
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memset(data+2, 0, sizeof(int)*6);
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strncpy((char *)(data+2), sce->id.name+2, 21);
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writedata(wd, REND, 32, data);
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}
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sce= sce->id.next;
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}
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}
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static void write_userdef(WriteData *wd)
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{
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bTheme *btheme;
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writestruct(wd, USER, "UserDef", 1, &U);
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btheme= U.themes.first;
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while(btheme) {
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writestruct(wd, DATA, "bTheme", 1, btheme);
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btheme= btheme->next;
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}
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}
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static void write_particlesettings(WriteData *wd, ListBase *idbase)
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{
|
|
ParticleSettings *part;
|
|
|
|
part= idbase->first;
|
|
while(part) {
|
|
if(part->id.us>0 || wd->current) {
|
|
/* write LibData */
|
|
writestruct(wd, ID_PA, "ParticleSettings", 1, part);
|
|
if (part->id.properties) IDP_WriteProperty(part->id.properties, wd);
|
|
writestruct(wd, DATA, "PartDeflect", 1, part->pd);
|
|
writestruct(wd, DATA, "PartDeflect", 1, part->pd2);
|
|
}
|
|
part= part->id.next;
|
|
}
|
|
}
|
|
static void write_particlesystems(WriteData *wd, ListBase *particles)
|
|
{
|
|
ParticleSystem *psys= particles->first;
|
|
int a;
|
|
|
|
for(; psys; psys=psys->next) {
|
|
writestruct(wd, DATA, "ParticleSystem", 1, psys);
|
|
|
|
if(psys->particles) {
|
|
writestruct(wd, DATA, "ParticleData", psys->totpart ,psys->particles);
|
|
|
|
if(psys->particles->hair) {
|
|
ParticleData *pa = psys->particles;
|
|
|
|
for(a=0; a<psys->totpart; a++, pa++)
|
|
writestruct(wd, DATA, "HairKey", pa->totkey, pa->hair);
|
|
}
|
|
}
|
|
if(psys->child) writestruct(wd, DATA, "ChildParticle", psys->totchild ,psys->child);
|
|
writestruct(wd, DATA, "SoftBody", 1, psys->soft);
|
|
if(psys->soft) writestruct(wd, DATA, "PointCache", 1, psys->soft->pointcache);
|
|
writestruct(wd, DATA, "PointCache", 1, psys->pointcache);
|
|
}
|
|
}
|
|
|
|
static void write_properties(WriteData *wd, ListBase *lb)
|
|
{
|
|
bProperty *prop;
|
|
|
|
prop= lb->first;
|
|
while(prop) {
|
|
writestruct(wd, DATA, "bProperty", 1, prop);
|
|
|
|
if(prop->poin && prop->poin != &prop->data)
|
|
writedata(wd, DATA, MEM_allocN_len(prop->poin), prop->poin);
|
|
|
|
prop= prop->next;
|
|
}
|
|
}
|
|
|
|
static void write_sensors(WriteData *wd, ListBase *lb)
|
|
{
|
|
bSensor *sens;
|
|
|
|
sens= lb->first;
|
|
while(sens) {
|
|
writestruct(wd, DATA, "bSensor", 1, sens);
|
|
|
|
writedata(wd, DATA, sizeof(void *)*sens->totlinks, sens->links);
|
|
|
|
switch(sens->type) {
|
|
case SENS_NEAR:
|
|
writestruct(wd, DATA, "bNearSensor", 1, sens->data);
|
|
break;
|
|
case SENS_MOUSE:
|
|
writestruct(wd, DATA, "bMouseSensor", 1, sens->data);
|
|
break;
|
|
case SENS_TOUCH:
|
|
writestruct(wd, DATA, "bTouchSensor", 1, sens->data);
|
|
break;
|
|
case SENS_KEYBOARD:
|
|
writestruct(wd, DATA, "bKeyboardSensor", 1, sens->data);
|
|
break;
|
|
case SENS_PROPERTY:
|
|
writestruct(wd, DATA, "bPropertySensor", 1, sens->data);
|
|
break;
|
|
case SENS_ACTUATOR:
|
|
writestruct(wd, DATA, "bActuatorSensor", 1, sens->data);
|
|
break;
|
|
case SENS_DELAY:
|
|
writestruct(wd, DATA, "bDelaySensor", 1, sens->data);
|
|
break;
|
|
case SENS_COLLISION:
|
|
writestruct(wd, DATA, "bCollisionSensor", 1, sens->data);
|
|
break;
|
|
case SENS_RADAR:
|
|
writestruct(wd, DATA, "bRadarSensor", 1, sens->data);
|
|
break;
|
|
case SENS_RANDOM:
|
|
writestruct(wd, DATA, "bRandomSensor", 1, sens->data);
|
|
break;
|
|
case SENS_RAY:
|
|
writestruct(wd, DATA, "bRaySensor", 1, sens->data);
|
|
break;
|
|
case SENS_MESSAGE:
|
|
writestruct(wd, DATA, "bMessageSensor", 1, sens->data);
|
|
break;
|
|
case SENS_JOYSTICK:
|
|
writestruct(wd, DATA, "bJoystickSensor", 1, sens->data);
|
|
break;
|
|
default:
|
|
; /* error: don't know how to write this file */
|
|
}
|
|
|
|
sens= sens->next;
|
|
}
|
|
}
|
|
|
|
static void write_controllers(WriteData *wd, ListBase *lb)
|
|
{
|
|
bController *cont;
|
|
|
|
cont= lb->first;
|
|
while(cont) {
|
|
writestruct(wd, DATA, "bController", 1, cont);
|
|
|
|
writedata(wd, DATA, sizeof(void *)*cont->totlinks, cont->links);
|
|
|
|
switch(cont->type) {
|
|
case CONT_EXPRESSION:
|
|
writestruct(wd, DATA, "bExpressionCont", 1, cont->data);
|
|
break;
|
|
case CONT_PYTHON:
|
|
writestruct(wd, DATA, "bPythonCont", 1, cont->data);
|
|
break;
|
|
default:
|
|
; /* error: don't know how to write this file */
|
|
}
|
|
|
|
cont= cont->next;
|
|
}
|
|
}
|
|
|
|
static void write_actuators(WriteData *wd, ListBase *lb)
|
|
{
|
|
bActuator *act;
|
|
|
|
act= lb->first;
|
|
while(act) {
|
|
writestruct(wd, DATA, "bActuator", 1, act);
|
|
|
|
switch(act->type) {
|
|
case ACT_ACTION:
|
|
case ACT_SHAPEACTION:
|
|
writestruct(wd, DATA, "bActionActuator", 1, act->data);
|
|
break;
|
|
case ACT_SOUND:
|
|
writestruct(wd, DATA, "bSoundActuator", 1, act->data);
|
|
break;
|
|
case ACT_CD:
|
|
writestruct(wd, DATA, "bCDActuator", 1, act->data);
|
|
break;
|
|
case ACT_OBJECT:
|
|
writestruct(wd, DATA, "bObjectActuator", 1, act->data);
|
|
break;
|
|
case ACT_IPO:
|
|
writestruct(wd, DATA, "bIpoActuator", 1, act->data);
|
|
break;
|
|
case ACT_PROPERTY:
|
|
writestruct(wd, DATA, "bPropertyActuator", 1, act->data);
|
|
break;
|
|
case ACT_CAMERA:
|
|
writestruct(wd, DATA, "bCameraActuator", 1, act->data);
|
|
break;
|
|
case ACT_CONSTRAINT:
|
|
writestruct(wd, DATA, "bConstraintActuator", 1, act->data);
|
|
break;
|
|
case ACT_EDIT_OBJECT:
|
|
writestruct(wd, DATA, "bEditObjectActuator", 1, act->data);
|
|
break;
|
|
case ACT_SCENE:
|
|
writestruct(wd, DATA, "bSceneActuator", 1, act->data);
|
|
break;
|
|
case ACT_GROUP:
|
|
writestruct(wd, DATA, "bGroupActuator", 1, act->data);
|
|
break;
|
|
case ACT_RANDOM:
|
|
writestruct(wd, DATA, "bRandomActuator", 1, act->data);
|
|
break;
|
|
case ACT_MESSAGE:
|
|
writestruct(wd, DATA, "bMessageActuator", 1, act->data);
|
|
break;
|
|
case ACT_GAME:
|
|
writestruct(wd, DATA, "bGameActuator", 1, act->data);
|
|
break;
|
|
case ACT_VISIBILITY:
|
|
writestruct(wd, DATA, "bVisibilityActuator", 1, act->data);
|
|
break;
|
|
case ACT_2DFILTER:
|
|
writestruct(wd, DATA, "bTwoDFilterActuator", 1, act->data);
|
|
break;
|
|
case ACT_PARENT:
|
|
writestruct(wd, DATA, "bParentActuator", 1, act->data);
|
|
break;
|
|
case ACT_STATE:
|
|
writestruct(wd, DATA, "bStateActuator", 1, act->data);
|
|
break;
|
|
default:
|
|
; /* error: don't know how to write this file */
|
|
}
|
|
|
|
act= act->next;
|
|
}
|
|
}
|
|
|
|
static void write_nlastrips(WriteData *wd, ListBase *nlabase)
|
|
{
|
|
bActionStrip *strip;
|
|
bActionModifier *amod;
|
|
|
|
for (strip=nlabase->first; strip; strip=strip->next)
|
|
writestruct(wd, DATA, "bActionStrip", 1, strip);
|
|
for (strip=nlabase->first; strip; strip=strip->next) {
|
|
for(amod= strip->modifiers.first; amod; amod= amod->next)
|
|
writestruct(wd, DATA, "bActionModifier", 1, amod);
|
|
}
|
|
}
|
|
|
|
static void write_constraints(WriteData *wd, ListBase *conlist)
|
|
{
|
|
bConstraint *con;
|
|
|
|
for (con=conlist->first; con; con=con->next) {
|
|
bConstraintTypeInfo *cti= constraint_get_typeinfo(con);
|
|
|
|
/* Write the specific data */
|
|
if (cti && con->data) {
|
|
/* firstly, just write the plain con->data struct */
|
|
writestruct(wd, DATA, cti->structName, 1, con->data);
|
|
|
|
/* do any constraint specific stuff */
|
|
switch (con->type) {
|
|
case CONSTRAINT_TYPE_PYTHON:
|
|
{
|
|
bPythonConstraint *data = (bPythonConstraint *)con->data;
|
|
bConstraintTarget *ct;
|
|
|
|
/* write targets */
|
|
for (ct= data->targets.first; ct; ct= ct->next)
|
|
writestruct(wd, DATA, "bConstraintTarget", 1, ct);
|
|
|
|
/* Write ID Properties -- and copy this comment EXACTLY for easy finding
|
|
of library blocks that implement this.*/
|
|
IDP_WriteProperty(data->prop, wd);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* Write the constraint */
|
|
writestruct(wd, DATA, "bConstraint", 1, con);
|
|
}
|
|
}
|
|
|
|
static void write_pose(WriteData *wd, bPose *pose)
|
|
{
|
|
bPoseChannel *chan;
|
|
bActionGroup *grp;
|
|
|
|
/* Write each channel */
|
|
if (!pose)
|
|
return;
|
|
|
|
/* Write channels */
|
|
for (chan=pose->chanbase.first; chan; chan=chan->next) {
|
|
write_constraints(wd, &chan->constraints);
|
|
|
|
/* prevent crashes with autosave, when a bone duplicated in editmode has not yet been assigned to its posechannel */
|
|
if (chan->bone)
|
|
chan->selectflag= chan->bone->flag & (BONE_SELECTED|BONE_ACTIVE); /* gets restored on read, for library armatures */
|
|
|
|
writestruct(wd, DATA, "bPoseChannel", 1, chan);
|
|
}
|
|
|
|
/* Write groups */
|
|
for (grp=pose->agroups.first; grp; grp=grp->next)
|
|
writestruct(wd, DATA, "bActionGroup", 1, grp);
|
|
|
|
/* Write this pose */
|
|
writestruct(wd, DATA, "bPose", 1, pose);
|
|
}
|
|
|
|
static void write_defgroups(WriteData *wd, ListBase *defbase)
|
|
{
|
|
bDeformGroup *defgroup;
|
|
|
|
for (defgroup=defbase->first; defgroup; defgroup=defgroup->next)
|
|
writestruct(wd, DATA, "bDeformGroup", 1, defgroup);
|
|
}
|
|
|
|
static void write_constraint_channels(WriteData *wd, ListBase *chanbase)
|
|
{
|
|
bConstraintChannel *chan;
|
|
|
|
for (chan = chanbase->first; chan; chan=chan->next)
|
|
writestruct(wd, DATA, "bConstraintChannel", 1, chan);
|
|
|
|
}
|
|
|
|
static void write_modifiers(WriteData *wd, ListBase *modbase)
|
|
{
|
|
ModifierData *md;
|
|
|
|
if (modbase == NULL) return;
|
|
for (md=modbase->first; md; md= md->next) {
|
|
ModifierTypeInfo *mti = modifierType_getInfo(md->type);
|
|
if (mti == NULL) return;
|
|
|
|
if(md->type==eModifierType_Fluidsim)
|
|
md->type = eModifierType_Shrinkwrap;
|
|
|
|
writestruct(wd, DATA, mti->structName, 1, md);
|
|
|
|
if(md->type==eModifierType_Shrinkwrap)
|
|
md->type = eModifierType_Fluidsim;
|
|
|
|
if (md->type==eModifierType_Hook) {
|
|
HookModifierData *hmd = (HookModifierData*) md;
|
|
|
|
writedata(wd, DATA, sizeof(int)*hmd->totindex, hmd->indexar);
|
|
}
|
|
else if(md->type==eModifierType_Cloth) {
|
|
ClothModifierData *clmd = (ClothModifierData*) md;
|
|
|
|
writestruct(wd, DATA, "ClothSimSettings", 1, clmd->sim_parms);
|
|
writestruct(wd, DATA, "ClothCollSettings", 1, clmd->coll_parms);
|
|
writestruct(wd, DATA, "PointCache", 1, clmd->point_cache);
|
|
}
|
|
else if(md->type==eModifierType_Fluidsim) {
|
|
FluidsimModifierData *fluidmd = (FluidsimModifierData*) md;
|
|
|
|
writestruct(wd, DATA, "FluidsimSettings", 1, fluidmd->fss);
|
|
}
|
|
else if (md->type==eModifierType_Collision) {
|
|
|
|
/*
|
|
CollisionModifierData *collmd = (CollisionModifierData*) md;
|
|
// TODO: CollisionModifier should use pointcache
|
|
// + have proper reset events before enabling this
|
|
writestruct(wd, DATA, "MVert", collmd->numverts, collmd->x);
|
|
writestruct(wd, DATA, "MVert", collmd->numverts, collmd->xnew);
|
|
writestruct(wd, DATA, "MFace", collmd->numfaces, collmd->mfaces);
|
|
*/
|
|
}
|
|
else if (md->type==eModifierType_MeshDeform) {
|
|
MeshDeformModifierData *mmd = (MeshDeformModifierData*) md;
|
|
int size = mmd->dyngridsize;
|
|
|
|
writedata(wd, DATA, sizeof(float)*mmd->totvert*mmd->totcagevert,
|
|
mmd->bindweights);
|
|
writedata(wd, DATA, sizeof(float)*3*mmd->totcagevert,
|
|
mmd->bindcos);
|
|
writestruct(wd, DATA, "MDefCell", size*size*size, mmd->dyngrid);
|
|
writestruct(wd, DATA, "MDefInfluence", mmd->totinfluence, mmd->dyninfluences);
|
|
writedata(wd, DATA, sizeof(int)*mmd->totvert, mmd->dynverts);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void write_objects(WriteData *wd, ListBase *idbase)
|
|
{
|
|
Object *ob;
|
|
|
|
ob= idbase->first;
|
|
while(ob) {
|
|
if(ob->id.us>0 || wd->current) {
|
|
/* write LibData */
|
|
#ifdef WITH_VERSE
|
|
/* pointer at vnode stored in file have to be NULL */
|
|
struct VNode *vnode = (VNode*)ob->vnode;
|
|
if(vnode) ob->vnode = NULL;
|
|
#endif
|
|
writestruct(wd, ID_OB, "Object", 1, ob);
|
|
#ifdef WITH_VERSE
|
|
if(vnode) ob->vnode = (void*)vnode;
|
|
#endif
|
|
|
|
/*Write ID Properties -- and copy this comment EXACTLY for easy finding
|
|
of library blocks that implement this.*/
|
|
if (ob->id.properties) IDP_WriteProperty(ob->id.properties, wd);
|
|
|
|
/* direct data */
|
|
writedata(wd, DATA, sizeof(void *)*ob->totcol, ob->mat);
|
|
/* write_effects(wd, &ob->effect); */ /* not used anymore */
|
|
write_properties(wd, &ob->prop);
|
|
write_sensors(wd, &ob->sensors);
|
|
write_controllers(wd, &ob->controllers);
|
|
write_actuators(wd, &ob->actuators);
|
|
write_scriptlink(wd, &ob->scriptlink);
|
|
write_pose(wd, ob->pose);
|
|
write_defgroups(wd, &ob->defbase);
|
|
write_constraints(wd, &ob->constraints);
|
|
write_constraint_channels(wd, &ob->constraintChannels);
|
|
write_nlastrips(wd, &ob->nlastrips);
|
|
|
|
writestruct(wd, DATA, "PartDeflect", 1, ob->pd);
|
|
writestruct(wd, DATA, "SoftBody", 1, ob->soft);
|
|
if(ob->soft) writestruct(wd, DATA, "PointCache", 1, ob->soft->pointcache);
|
|
|
|
write_particlesystems(wd, &ob->particlesystem);
|
|
write_modifiers(wd, &ob->modifiers);
|
|
}
|
|
ob= ob->id.next;
|
|
}
|
|
|
|
/* flush helps the compression for undo-save */
|
|
mywrite(wd, MYWRITE_FLUSH, 0);
|
|
}
|
|
|
|
|
|
static void write_vfonts(WriteData *wd, ListBase *idbase)
|
|
{
|
|
VFont *vf;
|
|
PackedFile * pf;
|
|
|
|
vf= idbase->first;
|
|
while(vf) {
|
|
if(vf->id.us>0 || wd->current) {
|
|
/* write LibData */
|
|
writestruct(wd, ID_VF, "VFont", 1, vf);
|
|
if (vf->id.properties) IDP_WriteProperty(vf->id.properties, wd);
|
|
|
|
/* direct data */
|
|
|
|
if (vf->packedfile) {
|
|
pf = vf->packedfile;
|
|
writestruct(wd, DATA, "PackedFile", 1, pf);
|
|
writedata(wd, DATA, pf->size, pf->data);
|
|
}
|
|
}
|
|
|
|
vf= vf->id.next;
|
|
}
|
|
}
|
|
|
|
static void write_ipos(WriteData *wd, ListBase *idbase)
|
|
{
|
|
Ipo *ipo;
|
|
IpoCurve *icu;
|
|
|
|
ipo= idbase->first;
|
|
while(ipo) {
|
|
if(ipo->id.us>0 || wd->current) {
|
|
/* write LibData */
|
|
writestruct(wd, ID_IP, "Ipo", 1, ipo);
|
|
if (ipo->id.properties) IDP_WriteProperty(ipo->id.properties, wd);
|
|
|
|
/* direct data */
|
|
icu= ipo->curve.first;
|
|
while(icu) {
|
|
writestruct(wd, DATA, "IpoCurve", 1, icu);
|
|
icu= icu->next;
|
|
}
|
|
|
|
icu= ipo->curve.first;
|
|
while(icu) {
|
|
if(icu->bezt) writestruct(wd, DATA, "BezTriple", icu->totvert, icu->bezt);
|
|
if(icu->bp) writestruct(wd, DATA, "BPoint", icu->totvert, icu->bp);
|
|
if(icu->driver) writestruct(wd, DATA, "IpoDriver", 1, icu->driver);
|
|
icu= icu->next;
|
|
}
|
|
}
|
|
|
|
ipo= ipo->id.next;
|
|
}
|
|
|
|
/* flush helps the compression for undo-save */
|
|
mywrite(wd, MYWRITE_FLUSH, 0);
|
|
}
|
|
|
|
static void write_keys(WriteData *wd, ListBase *idbase)
|
|
{
|
|
Key *key;
|
|
KeyBlock *kb;
|
|
|
|
key= idbase->first;
|
|
while(key) {
|
|
if(key->id.us>0 || wd->current) {
|
|
/* write LibData */
|
|
writestruct(wd, ID_KE, "Key", 1, key);
|
|
if (key->id.properties) IDP_WriteProperty(key->id.properties, wd);
|
|
|
|
/* direct data */
|
|
kb= key->block.first;
|
|
while(kb) {
|
|
writestruct(wd, DATA, "KeyBlock", 1, kb);
|
|
if(kb->data) writedata(wd, DATA, kb->totelem*key->elemsize, kb->data);
|
|
kb= kb->next;
|
|
}
|
|
}
|
|
|
|
key= key->id.next;
|
|
}
|
|
/* flush helps the compression for undo-save */
|
|
mywrite(wd, MYWRITE_FLUSH, 0);
|
|
}
|
|
|
|
static void write_cameras(WriteData *wd, ListBase *idbase)
|
|
{
|
|
Camera *cam;
|
|
|
|
cam= idbase->first;
|
|
while(cam) {
|
|
if(cam->id.us>0 || wd->current) {
|
|
/* write LibData */
|
|
writestruct(wd, ID_CA, "Camera", 1, cam);
|
|
if (cam->id.properties) IDP_WriteProperty(cam->id.properties, wd);
|
|
|
|
/* direct data */
|
|
write_scriptlink(wd, &cam->scriptlink);
|
|
}
|
|
|
|
cam= cam->id.next;
|
|
}
|
|
}
|
|
|
|
static void write_mballs(WriteData *wd, ListBase *idbase)
|
|
{
|
|
MetaBall *mb;
|
|
MetaElem *ml;
|
|
|
|
mb= idbase->first;
|
|
while(mb) {
|
|
if(mb->id.us>0 || wd->current) {
|
|
/* write LibData */
|
|
writestruct(wd, ID_MB, "MetaBall", 1, mb);
|
|
if (mb->id.properties) IDP_WriteProperty(mb->id.properties, wd);
|
|
|
|
/* direct data */
|
|
writedata(wd, DATA, sizeof(void *)*mb->totcol, mb->mat);
|
|
|
|
ml= mb->elems.first;
|
|
while(ml) {
|
|
writestruct(wd, DATA, "MetaElem", 1, ml);
|
|
ml= ml->next;
|
|
}
|
|
}
|
|
mb= mb->id.next;
|
|
}
|
|
}
|
|
|
|
int amount_of_chars(char *str)
|
|
{
|
|
// Since the data is saved as UTF-8 to the cu->str
|
|
// The cu->len is not same as the strlen(cu->str)
|
|
return strlen(str);
|
|
}
|
|
|
|
static void write_curves(WriteData *wd, ListBase *idbase)
|
|
{
|
|
Curve *cu;
|
|
Nurb *nu;
|
|
|
|
cu= idbase->first;
|
|
while(cu) {
|
|
if(cu->id.us>0 || wd->current) {
|
|
/* write LibData */
|
|
writestruct(wd, ID_CU, "Curve", 1, cu);
|
|
|
|
/* direct data */
|
|
writedata(wd, DATA, sizeof(void *)*cu->totcol, cu->mat);
|
|
if (cu->id.properties) IDP_WriteProperty(cu->id.properties, wd);
|
|
|
|
if(cu->vfont) {
|
|
writedata(wd, DATA, amount_of_chars(cu->str)+1, cu->str);
|
|
writestruct(wd, DATA, "CharInfo", cu->len, cu->strinfo);
|
|
writestruct(wd, DATA, "TextBox", cu->totbox, cu->tb);
|
|
}
|
|
else {
|
|
/* is also the order of reading */
|
|
nu= cu->nurb.first;
|
|
while(nu) {
|
|
writestruct(wd, DATA, "Nurb", 1, nu);
|
|
nu= nu->next;
|
|
}
|
|
nu= cu->nurb.first;
|
|
while(nu) {
|
|
if( (nu->type & 7)==CU_BEZIER)
|
|
writestruct(wd, DATA, "BezTriple", nu->pntsu, nu->bezt);
|
|
else {
|
|
writestruct(wd, DATA, "BPoint", nu->pntsu*nu->pntsv, nu->bp);
|
|
if(nu->knotsu) writedata(wd, DATA, KNOTSU(nu)*sizeof(float), nu->knotsu);
|
|
if(nu->knotsv) writedata(wd, DATA, KNOTSV(nu)*sizeof(float), nu->knotsv);
|
|
}
|
|
nu= nu->next;
|
|
}
|
|
}
|
|
}
|
|
cu= cu->id.next;
|
|
}
|
|
|
|
/* flush helps the compression for undo-save */
|
|
mywrite(wd, MYWRITE_FLUSH, 0);
|
|
}
|
|
|
|
static void write_dverts(WriteData *wd, int count, MDeformVert *dvlist)
|
|
{
|
|
if (dvlist) {
|
|
int i;
|
|
|
|
/* Write the dvert list */
|
|
writestruct(wd, DATA, "MDeformVert", count, dvlist);
|
|
|
|
/* Write deformation data for each dvert */
|
|
for (i=0; i<count; i++) {
|
|
if (dvlist[i].dw)
|
|
writestruct(wd, DATA, "MDeformWeight", dvlist[i].totweight, dvlist[i].dw);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void write_customdata(WriteData *wd, int count, CustomData *data, int partial_type, int partial_count)
|
|
{
|
|
int i;
|
|
|
|
writestruct(wd, DATA, "CustomDataLayer", data->maxlayer, data->layers);
|
|
|
|
for (i=0; i<data->totlayer; i++) {
|
|
CustomDataLayer *layer= &data->layers[i];
|
|
char *structname;
|
|
int structnum, datasize;
|
|
|
|
if (layer->type == CD_MDEFORMVERT) {
|
|
/* layer types that allocate own memory need special handling */
|
|
write_dverts(wd, count, layer->data);
|
|
}
|
|
else {
|
|
CustomData_file_write_info(layer->type, &structname, &structnum);
|
|
if (structnum) {
|
|
/* when using partial visibility, the MEdge and MFace layers
|
|
are smaller than the original, so their type and count is
|
|
passed to make this work */
|
|
if (layer->type != partial_type) datasize= structnum*count;
|
|
else datasize= structnum*partial_count;
|
|
|
|
writestruct(wd, DATA, structname, datasize, layer->data);
|
|
}
|
|
else
|
|
printf("error: this CustomDataLayer must not be written to file\n");
|
|
}
|
|
}
|
|
}
|
|
|
|
static void write_meshs(WriteData *wd, ListBase *idbase)
|
|
{
|
|
Mesh *mesh;
|
|
MultiresLevel *lvl;
|
|
|
|
mesh= idbase->first;
|
|
while(mesh) {
|
|
if(mesh->id.us>0 || wd->current) {
|
|
/* write LibData */
|
|
#ifdef WITH_VERSE
|
|
struct VNode *vnode = (VNode*)mesh->vnode;
|
|
if(vnode) {
|
|
/* mesh has to be created from verse geometry node*/
|
|
create_meshdata_from_geom_node(mesh, vnode);
|
|
/* pointer at verse node can't be stored in file */
|
|
mesh->vnode = NULL;
|
|
}
|
|
#endif
|
|
|
|
writestruct(wd, ID_ME, "Mesh", 1, mesh);
|
|
#ifdef WITH_VERSE
|
|
if(vnode) mesh->vnode = (void*)vnode;
|
|
#endif
|
|
|
|
/* direct data */
|
|
if (mesh->id.properties) IDP_WriteProperty(mesh->id.properties, wd);
|
|
|
|
writedata(wd, DATA, sizeof(void *)*mesh->totcol, mesh->mat);
|
|
|
|
if(mesh->pv) {
|
|
write_customdata(wd, mesh->pv->totvert, &mesh->vdata, -1, 0);
|
|
write_customdata(wd, mesh->pv->totedge, &mesh->edata,
|
|
CD_MEDGE, mesh->totedge);
|
|
write_customdata(wd, mesh->pv->totface, &mesh->fdata,
|
|
CD_MFACE, mesh->totface);
|
|
}
|
|
else {
|
|
write_customdata(wd, mesh->totvert, &mesh->vdata, -1, 0);
|
|
write_customdata(wd, mesh->totedge, &mesh->edata, -1, 0);
|
|
write_customdata(wd, mesh->totface, &mesh->fdata, -1, 0);
|
|
}
|
|
|
|
/* Multires data */
|
|
writestruct(wd, DATA, "Multires", 1, mesh->mr);
|
|
if(mesh->mr) {
|
|
lvl= mesh->mr->levels.first;
|
|
if(lvl) {
|
|
write_customdata(wd, lvl->totvert, &mesh->mr->vdata, -1, 0);
|
|
write_customdata(wd, lvl->totface, &mesh->mr->fdata, -1, 0);
|
|
writedata(wd, DATA, sizeof(short)*lvl->totedge, mesh->mr->edge_flags);
|
|
writedata(wd, DATA, sizeof(char)*lvl->totedge, mesh->mr->edge_creases);
|
|
}
|
|
|
|
for(; lvl; lvl= lvl->next) {
|
|
writestruct(wd, DATA, "MultiresLevel", 1, lvl);
|
|
writestruct(wd, DATA, "MultiresFace", lvl->totface, lvl->faces);
|
|
writestruct(wd, DATA, "MultiresEdge", lvl->totedge, lvl->edges);
|
|
writestruct(wd, DATA, "MultiresColFace", lvl->totface, lvl->colfaces);
|
|
}
|
|
|
|
lvl= mesh->mr->levels.last;
|
|
if(lvl)
|
|
writestruct(wd, DATA, "MVert", lvl->totvert, mesh->mr->verts);
|
|
}
|
|
|
|
/* PMV data */
|
|
if(mesh->pv) {
|
|
writestruct(wd, DATA, "PartialVisibility", 1, mesh->pv);
|
|
writedata(wd, DATA, sizeof(unsigned int)*mesh->pv->totvert, mesh->pv->vert_map);
|
|
writedata(wd, DATA, sizeof(int)*mesh->pv->totedge, mesh->pv->edge_map);
|
|
writestruct(wd, DATA, "MFace", mesh->pv->totface, mesh->pv->old_faces);
|
|
writestruct(wd, DATA, "MEdge", mesh->pv->totedge, mesh->pv->old_edges);
|
|
}
|
|
}
|
|
mesh= mesh->id.next;
|
|
}
|
|
}
|
|
|
|
static void write_lattices(WriteData *wd, ListBase *idbase)
|
|
{
|
|
Lattice *lt;
|
|
|
|
lt= idbase->first;
|
|
while(lt) {
|
|
if(lt->id.us>0 || wd->current) {
|
|
/* write LibData */
|
|
writestruct(wd, ID_LT, "Lattice", 1, lt);
|
|
if (lt->id.properties) IDP_WriteProperty(lt->id.properties, wd);
|
|
|
|
/* direct data */
|
|
writestruct(wd, DATA, "BPoint", lt->pntsu*lt->pntsv*lt->pntsw, lt->def);
|
|
|
|
write_dverts(wd, lt->pntsu*lt->pntsv*lt->pntsw, lt->dvert);
|
|
|
|
}
|
|
lt= lt->id.next;
|
|
}
|
|
}
|
|
|
|
static void write_previews(WriteData *wd, PreviewImage *prv)
|
|
{
|
|
if (prv) {
|
|
short w = prv->w[1];
|
|
short h = prv->h[1];
|
|
unsigned int *rect = prv->rect[1];
|
|
/* don't write out large previews if not requested */
|
|
if (!(U.flag & USER_SAVE_PREVIEWS) ) {
|
|
prv->w[1] = 0;
|
|
prv->h[1] = 0;
|
|
prv->rect[1] = NULL;
|
|
}
|
|
writestruct(wd, DATA, "PreviewImage", 1, prv);
|
|
if (prv->rect[0]) writedata(wd, DATA, prv->w[0]*prv->h[0]*sizeof(unsigned int), prv->rect[0]);
|
|
if (prv->rect[1]) writedata(wd, DATA, prv->w[1]*prv->h[1]*sizeof(unsigned int), prv->rect[1]);
|
|
|
|
/* restore preview, we still want to keep it in memory even if not saved to file */
|
|
if (!(U.flag & USER_SAVE_PREVIEWS) ) {
|
|
prv->w[1] = w;
|
|
prv->h[1] = h;
|
|
prv->rect[1] = rect;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void write_images(WriteData *wd, ListBase *idbase)
|
|
{
|
|
Image *ima;
|
|
PackedFile * pf;
|
|
|
|
|
|
ima= idbase->first;
|
|
while(ima) {
|
|
if(ima->id.us>0 || wd->current) {
|
|
/* write LibData */
|
|
writestruct(wd, ID_IM, "Image", 1, ima);
|
|
if (ima->id.properties) IDP_WriteProperty(ima->id.properties, wd);
|
|
|
|
if (ima->packedfile) {
|
|
pf = ima->packedfile;
|
|
writestruct(wd, DATA, "PackedFile", 1, pf);
|
|
writedata(wd, DATA, pf->size, pf->data);
|
|
}
|
|
|
|
write_previews(wd, ima->preview);
|
|
|
|
}
|
|
ima= ima->id.next;
|
|
}
|
|
/* flush helps the compression for undo-save */
|
|
mywrite(wd, MYWRITE_FLUSH, 0);
|
|
}
|
|
|
|
static void write_textures(WriteData *wd, ListBase *idbase)
|
|
{
|
|
Tex *tex;
|
|
|
|
tex= idbase->first;
|
|
while(tex) {
|
|
if(tex->id.us>0 || wd->current) {
|
|
/* write LibData */
|
|
writestruct(wd, ID_TE, "Tex", 1, tex);
|
|
if (tex->id.properties) IDP_WriteProperty(tex->id.properties, wd);
|
|
|
|
/* direct data */
|
|
if(tex->plugin) writestruct(wd, DATA, "PluginTex", 1, tex->plugin);
|
|
if(tex->coba) writestruct(wd, DATA, "ColorBand", 1, tex->coba);
|
|
if(tex->env) writestruct(wd, DATA, "EnvMap", 1, tex->env);
|
|
|
|
write_previews(wd, tex->preview);
|
|
}
|
|
tex= tex->id.next;
|
|
}
|
|
|
|
/* flush helps the compression for undo-save */
|
|
mywrite(wd, MYWRITE_FLUSH, 0);
|
|
}
|
|
|
|
static void write_materials(WriteData *wd, ListBase *idbase)
|
|
{
|
|
Material *ma;
|
|
int a;
|
|
|
|
ma= idbase->first;
|
|
while(ma) {
|
|
if(ma->id.us>0 || wd->current) {
|
|
/* write LibData */
|
|
writestruct(wd, ID_MA, "Material", 1, ma);
|
|
|
|
/*Write ID Properties -- and copy this comment EXACTLY for easy finding
|
|
of library blocks that implement this.*/
|
|
/*manually set head group property to IDP_GROUP, just in case it hadn't been
|
|
set yet :) */
|
|
if (ma->id.properties) IDP_WriteProperty(ma->id.properties, wd);
|
|
|
|
for(a=0; a<MAX_MTEX; a++) {
|
|
if(ma->mtex[a]) writestruct(wd, DATA, "MTex", 1, ma->mtex[a]);
|
|
}
|
|
|
|
if(ma->ramp_col) writestruct(wd, DATA, "ColorBand", 1, ma->ramp_col);
|
|
if(ma->ramp_spec) writestruct(wd, DATA, "ColorBand", 1, ma->ramp_spec);
|
|
|
|
write_scriptlink(wd, &ma->scriptlink);
|
|
|
|
/* nodetree is integral part of material, no libdata */
|
|
if(ma->nodetree) {
|
|
writestruct(wd, DATA, "bNodeTree", 1, ma->nodetree);
|
|
write_nodetree(wd, ma->nodetree);
|
|
}
|
|
|
|
write_previews(wd, ma->preview);
|
|
}
|
|
ma= ma->id.next;
|
|
}
|
|
}
|
|
|
|
static void write_worlds(WriteData *wd, ListBase *idbase)
|
|
{
|
|
World *wrld;
|
|
int a;
|
|
|
|
wrld= idbase->first;
|
|
while(wrld) {
|
|
if(wrld->id.us>0 || wd->current) {
|
|
/* write LibData */
|
|
writestruct(wd, ID_WO, "World", 1, wrld);
|
|
if (wrld->id.properties) IDP_WriteProperty(wrld->id.properties, wd);
|
|
|
|
for(a=0; a<MAX_MTEX; a++) {
|
|
if(wrld->mtex[a]) writestruct(wd, DATA, "MTex", 1, wrld->mtex[a]);
|
|
}
|
|
|
|
write_scriptlink(wd, &wrld->scriptlink);
|
|
|
|
write_previews(wd, wrld->preview);
|
|
|
|
}
|
|
wrld= wrld->id.next;
|
|
}
|
|
}
|
|
|
|
static void write_lamps(WriteData *wd, ListBase *idbase)
|
|
{
|
|
Lamp *la;
|
|
int a;
|
|
|
|
la= idbase->first;
|
|
while(la) {
|
|
if(la->id.us>0 || wd->current) {
|
|
/* write LibData */
|
|
writestruct(wd, ID_LA, "Lamp", 1, la);
|
|
if (la->id.properties) IDP_WriteProperty(la->id.properties, wd);
|
|
|
|
/* direct data */
|
|
for(a=0; a<MAX_MTEX; a++) {
|
|
if(la->mtex[a]) writestruct(wd, DATA, "MTex", 1, la->mtex[a]);
|
|
}
|
|
|
|
if(la->curfalloff)
|
|
write_curvemapping(wd, la->curfalloff);
|
|
|
|
write_scriptlink(wd, &la->scriptlink);
|
|
|
|
write_previews(wd, la->preview);
|
|
|
|
}
|
|
la= la->id.next;
|
|
}
|
|
}
|
|
|
|
|
|
static void write_scenes(WriteData *wd, ListBase *scebase)
|
|
{
|
|
Scene *sce;
|
|
Base *base;
|
|
Editing *ed;
|
|
Sequence *seq;
|
|
MetaStack *ms;
|
|
Strip *strip;
|
|
TimeMarker *marker;
|
|
TransformOrientation *ts;
|
|
SceneRenderLayer *srl;
|
|
int a;
|
|
|
|
sce= scebase->first;
|
|
while(sce) {
|
|
/* write LibData */
|
|
writestruct(wd, ID_SCE, "Scene", 1, sce);
|
|
if (sce->id.properties) IDP_WriteProperty(sce->id.properties, wd);
|
|
|
|
/* direct data */
|
|
base= sce->base.first;
|
|
while(base) {
|
|
writestruct(wd, DATA, "Base", 1, base);
|
|
base= base->next;
|
|
}
|
|
|
|
writestruct(wd, DATA, "Radio", 1, sce->radio);
|
|
writestruct(wd, DATA, "ToolSettings", 1, sce->toolsettings);
|
|
|
|
for(a=0; a<MAX_MTEX; ++a)
|
|
writestruct(wd, DATA, "MTex", 1, sce->sculptdata.mtex[a]);
|
|
if(sce->sculptdata.cumap)
|
|
write_curvemapping(wd, sce->sculptdata.cumap);
|
|
|
|
ed= sce->ed;
|
|
if(ed) {
|
|
writestruct(wd, DATA, "Editing", 1, ed);
|
|
|
|
/* reset write flags too */
|
|
WHILE_SEQ(&ed->seqbase) {
|
|
if(seq->strip) seq->strip->done= 0;
|
|
writestruct(wd, DATA, "Sequence", 1, seq);
|
|
}
|
|
END_SEQ
|
|
|
|
WHILE_SEQ(&ed->seqbase) {
|
|
if(seq->strip && seq->strip->done==0) {
|
|
/* write strip with 'done' at 0 because readfile */
|
|
|
|
if(seq->plugin) writestruct(wd, DATA, "PluginSeq", 1, seq->plugin);
|
|
if(seq->effectdata) {
|
|
switch(seq->type){
|
|
case SEQ_COLOR:
|
|
writestruct(wd, DATA, "SolidColorVars", 1, seq->effectdata);
|
|
break;
|
|
case SEQ_SPEED:
|
|
writestruct(wd, DATA, "SpeedControlVars", 1, seq->effectdata);
|
|
break;
|
|
case SEQ_WIPE:
|
|
writestruct(wd, DATA, "WipeVars", 1, seq->effectdata);
|
|
break;
|
|
case SEQ_GLOW:
|
|
writestruct(wd, DATA, "GlowVars", 1, seq->effectdata);
|
|
break;
|
|
case SEQ_TRANSFORM:
|
|
writestruct(wd, DATA, "TransformVars", 1, seq->effectdata);
|
|
break;
|
|
}
|
|
}
|
|
|
|
strip= seq->strip;
|
|
writestruct(wd, DATA, "Strip", 1, strip);
|
|
if(seq->flag & SEQ_USE_CROP && strip->crop) {
|
|
writestruct(wd, DATA, "StripCrop", 1, strip->crop);
|
|
}
|
|
if(seq->flag & SEQ_USE_TRANSFORM && strip->transform) {
|
|
writestruct(wd, DATA, "StripTransform", 1, strip->transform);
|
|
}
|
|
if(seq->flag & SEQ_USE_PROXY && strip->proxy) {
|
|
writestruct(wd, DATA, "StripProxy", 1, strip->proxy);
|
|
}
|
|
if(seq->flag & SEQ_USE_COLOR_BALANCE && strip->color_balance) {
|
|
writestruct(wd, DATA, "StripColorBalance", 1, strip->color_balance);
|
|
}
|
|
if(seq->type==SEQ_IMAGE)
|
|
writestruct(wd, DATA, "StripElem", MEM_allocN_len(strip->stripdata) / sizeof(struct StripElem), strip->stripdata);
|
|
else if(seq->type==SEQ_MOVIE || seq->type==SEQ_RAM_SOUND || seq->type == SEQ_HD_SOUND)
|
|
writestruct(wd, DATA, "StripElem", 1, strip->stripdata);
|
|
|
|
strip->done= 1;
|
|
}
|
|
}
|
|
END_SEQ
|
|
|
|
/* new; meta stack too, even when its nasty restore code */
|
|
for(ms= ed->metastack.first; ms; ms= ms->next) {
|
|
writestruct(wd, DATA, "MetaStack", 1, ms);
|
|
}
|
|
}
|
|
|
|
write_scriptlink(wd, &sce->scriptlink);
|
|
|
|
if (sce->r.avicodecdata) {
|
|
writestruct(wd, DATA, "AviCodecData", 1, sce->r.avicodecdata);
|
|
if (sce->r.avicodecdata->lpFormat) writedata(wd, DATA, sce->r.avicodecdata->cbFormat, sce->r.avicodecdata->lpFormat);
|
|
if (sce->r.avicodecdata->lpParms) writedata(wd, DATA, sce->r.avicodecdata->cbParms, sce->r.avicodecdata->lpParms);
|
|
}
|
|
|
|
if (sce->r.qtcodecdata) {
|
|
writestruct(wd, DATA, "QuicktimeCodecData", 1, sce->r.qtcodecdata);
|
|
if (sce->r.qtcodecdata->cdParms) writedata(wd, DATA, sce->r.qtcodecdata->cdSize, sce->r.qtcodecdata->cdParms);
|
|
}
|
|
if (sce->r.ffcodecdata.properties) {
|
|
IDP_WriteProperty(sce->r.ffcodecdata.properties, wd);
|
|
}
|
|
|
|
/* writing dynamic list of TimeMarkers to the blend file */
|
|
for(marker= sce->markers.first; marker; marker= marker->next)
|
|
writestruct(wd, DATA, "TimeMarker", 1, marker);
|
|
|
|
/* writing dynamic list of TransformOrientations to the blend file */
|
|
for(ts = sce->transform_spaces.first; ts; ts = ts->next)
|
|
writestruct(wd, DATA, "TransformOrientation", 1, ts);
|
|
|
|
for(srl= sce->r.layers.first; srl; srl= srl->next)
|
|
writestruct(wd, DATA, "SceneRenderLayer", 1, srl);
|
|
|
|
if(sce->nodetree) {
|
|
writestruct(wd, DATA, "bNodeTree", 1, sce->nodetree);
|
|
write_nodetree(wd, sce->nodetree);
|
|
}
|
|
|
|
sce= sce->id.next;
|
|
}
|
|
/* flush helps the compression for undo-save */
|
|
mywrite(wd, MYWRITE_FLUSH, 0);
|
|
}
|
|
|
|
static void write_gpencil(WriteData *wd, bGPdata *gpd)
|
|
{
|
|
bGPDlayer *gpl;
|
|
bGPDframe *gpf;
|
|
bGPDstroke *gps;
|
|
|
|
/* write gpd data block to file */
|
|
writestruct(wd, DATA, "bGPdata", 1, gpd);
|
|
|
|
/* write grease-pencil layers to file */
|
|
for (gpl= gpd->layers.first; gpl; gpl= gpl->next) {
|
|
writestruct(wd, DATA, "bGPDlayer", 1, gpl);
|
|
|
|
/* write this layer's frames to file */
|
|
for (gpf= gpl->frames.first; gpf; gpf= gpf->next) {
|
|
writestruct(wd, DATA, "bGPDframe", 1, gpf);
|
|
|
|
/* write strokes */
|
|
for (gps= gpf->strokes.first; gps; gps= gps->next) {
|
|
writestruct(wd, DATA, "bGPDstroke", 1, gps);
|
|
writestruct(wd, DATA, "bGPDspoint", gps->totpoints, gps->points);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void write_screens(WriteData *wd, ListBase *scrbase)
|
|
{
|
|
bScreen *sc;
|
|
ScrArea *sa;
|
|
ScrVert *sv;
|
|
ScrEdge *se;
|
|
|
|
sc= scrbase->first;
|
|
while(sc) {
|
|
/* write LibData */
|
|
writestruct(wd, ID_SCR, "Screen", 1, sc);
|
|
if (sc->id.properties) IDP_WriteProperty(sc->id.properties, wd);
|
|
|
|
/* direct data */
|
|
sv= sc->vertbase.first;
|
|
while(sv) {
|
|
writestruct(wd, DATA, "ScrVert", 1, sv);
|
|
sv= sv->next;
|
|
}
|
|
|
|
se= sc->edgebase.first;
|
|
while(se) {
|
|
writestruct(wd, DATA, "ScrEdge", 1, se);
|
|
se= se->next;
|
|
}
|
|
|
|
sa= sc->areabase.first;
|
|
while(sa) {
|
|
SpaceLink *sl;
|
|
Panel *pa;
|
|
|
|
writestruct(wd, DATA, "ScrArea", 1, sa);
|
|
|
|
pa= sa->panels.first;
|
|
while(pa) {
|
|
writestruct(wd, DATA, "Panel", 1, pa);
|
|
pa= pa->next;
|
|
}
|
|
|
|
/* space handler scriptlinks */
|
|
write_scriptlink(wd, &sa->scriptlink);
|
|
|
|
sl= sa->spacedata.first;
|
|
while(sl) {
|
|
if(sl->spacetype==SPACE_VIEW3D) {
|
|
View3D *v3d= (View3D *) sl;
|
|
writestruct(wd, DATA, "View3D", 1, v3d);
|
|
if(v3d->bgpic) writestruct(wd, DATA, "BGpic", 1, v3d->bgpic);
|
|
if(v3d->localvd) writestruct(wd, DATA, "View3D", 1, v3d->localvd);
|
|
if(v3d->clipbb) writestruct(wd, DATA, "BoundBox", 1, v3d->clipbb);
|
|
if(v3d->gpd) write_gpencil(wd, v3d->gpd);
|
|
}
|
|
else if(sl->spacetype==SPACE_IPO) {
|
|
writestruct(wd, DATA, "SpaceIpo", 1, sl);
|
|
}
|
|
else if(sl->spacetype==SPACE_BUTS) {
|
|
writestruct(wd, DATA, "SpaceButs", 1, sl);
|
|
}
|
|
else if(sl->spacetype==SPACE_FILE) {
|
|
writestruct(wd, DATA, "SpaceFile", 1, sl);
|
|
}
|
|
else if(sl->spacetype==SPACE_SEQ) {
|
|
SpaceSeq *sseq= (SpaceSeq *)sl;
|
|
writestruct(wd, DATA, "SpaceSeq", 1, sl);
|
|
if(sseq->gpd) write_gpencil(wd, sseq->gpd);
|
|
}
|
|
else if(sl->spacetype==SPACE_OOPS) {
|
|
SpaceOops *so= (SpaceOops *)sl;
|
|
Oops *oops;
|
|
|
|
/* cleanup */
|
|
oops= so->oops.first;
|
|
while(oops) {
|
|
Oops *oopsn= oops->next;
|
|
if(oops->id==0) {
|
|
BLI_remlink(&so->oops, oops);
|
|
free_oops(oops);
|
|
}
|
|
oops= oopsn;
|
|
}
|
|
|
|
/* ater cleanup, because of listbase! */
|
|
writestruct(wd, DATA, "SpaceOops", 1, so);
|
|
|
|
oops= so->oops.first;
|
|
while(oops) {
|
|
writestruct(wd, DATA, "Oops", 1, oops);
|
|
oops= oops->next;
|
|
}
|
|
/* outliner */
|
|
if(so->treestore) {
|
|
writestruct(wd, DATA, "TreeStore", 1, so->treestore);
|
|
if(so->treestore->data)
|
|
writestruct(wd, DATA, "TreeStoreElem", so->treestore->usedelem, so->treestore->data);
|
|
}
|
|
}
|
|
else if(sl->spacetype==SPACE_IMAGE) {
|
|
SpaceImage *sima= (SpaceImage *)sl;
|
|
|
|
writestruct(wd, DATA, "SpaceImage", 1, sl);
|
|
if(sima->cumap)
|
|
write_curvemapping(wd, sima->cumap);
|
|
if(sima->gpd)
|
|
write_gpencil(wd, sima->gpd);
|
|
}
|
|
else if(sl->spacetype==SPACE_IMASEL) {
|
|
writestruct(wd, DATA, "SpaceImaSel", 1, sl);
|
|
}
|
|
else if(sl->spacetype==SPACE_TEXT) {
|
|
writestruct(wd, DATA, "SpaceText", 1, sl);
|
|
}
|
|
else if(sl->spacetype==SPACE_SCRIPT) {
|
|
SpaceScript *sc = (SpaceScript*)sl;
|
|
sc->but_refs = NULL;
|
|
writestruct(wd, DATA, "SpaceScript", 1, sl);
|
|
}
|
|
else if(sl->spacetype==SPACE_ACTION) {
|
|
writestruct(wd, DATA, "SpaceAction", 1, sl);
|
|
}
|
|
else if(sl->spacetype==SPACE_SOUND) {
|
|
writestruct(wd, DATA, "SpaceSound", 1, sl);
|
|
}
|
|
else if(sl->spacetype==SPACE_NLA){
|
|
writestruct(wd, DATA, "SpaceNla", 1, sl);
|
|
}
|
|
else if(sl->spacetype==SPACE_TIME){
|
|
writestruct(wd, DATA, "SpaceTime", 1, sl);
|
|
}
|
|
else if(sl->spacetype==SPACE_NODE){
|
|
SpaceNode *snode= (SpaceNode *)sl;
|
|
writestruct(wd, DATA, "SpaceNode", 1, sl);
|
|
if(snode->gpd) write_gpencil(wd, snode->gpd);
|
|
}
|
|
sl= sl->next;
|
|
}
|
|
|
|
sa= sa->next;
|
|
}
|
|
|
|
sc= sc->id.next;
|
|
}
|
|
}
|
|
|
|
static void write_libraries(WriteData *wd, Main *main)
|
|
{
|
|
ListBase *lbarray[30];
|
|
ID *id;
|
|
int a, tot, foundone;
|
|
|
|
for(; main; main= main->next) {
|
|
|
|
a=tot= set_listbasepointers(main, lbarray);
|
|
|
|
/* test: is lib being used */
|
|
foundone= 0;
|
|
while(tot--) {
|
|
for(id= lbarray[tot]->first; id; id= id->next) {
|
|
if(id->us>0 && (id->flag & LIB_EXTERN)) {
|
|
foundone= 1;
|
|
break;
|
|
}
|
|
}
|
|
if(foundone) break;
|
|
}
|
|
|
|
if(foundone) {
|
|
writestruct(wd, ID_LI, "Library", 1, main->curlib);
|
|
|
|
while(a--) {
|
|
for(id= lbarray[a]->first; id; id= id->next) {
|
|
if(id->us>0 && (id->flag & LIB_EXTERN)) {
|
|
writestruct(wd, ID_ID, "ID", 1, id);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void write_bone(WriteData *wd, Bone* bone)
|
|
{
|
|
Bone* cbone;
|
|
|
|
// PATCH for upward compatibility after 2.37+ armature recode
|
|
bone->size[0]= bone->size[1]= bone->size[2]= 1.0f;
|
|
|
|
// Write this bone
|
|
writestruct(wd, DATA, "Bone", 1, bone);
|
|
|
|
// Write Children
|
|
cbone= bone->childbase.first;
|
|
while(cbone) {
|
|
write_bone(wd, cbone);
|
|
cbone= cbone->next;
|
|
}
|
|
}
|
|
|
|
static void write_armatures(WriteData *wd, ListBase *idbase)
|
|
{
|
|
bArmature *arm;
|
|
Bone *bone;
|
|
|
|
arm=idbase->first;
|
|
while (arm) {
|
|
if (arm->id.us>0 || wd->current) {
|
|
writestruct(wd, ID_AR, "bArmature", 1, arm);
|
|
if (arm->id.properties) IDP_WriteProperty(arm->id.properties, wd);
|
|
|
|
/* Direct data */
|
|
bone= arm->bonebase.first;
|
|
while(bone) {
|
|
write_bone(wd, bone);
|
|
bone=bone->next;
|
|
}
|
|
}
|
|
arm=arm->id.next;
|
|
}
|
|
|
|
/* flush helps the compression for undo-save */
|
|
mywrite(wd, MYWRITE_FLUSH, 0);
|
|
}
|
|
|
|
static void write_actions(WriteData *wd, ListBase *idbase)
|
|
{
|
|
bAction *act;
|
|
bActionChannel *chan;
|
|
bActionGroup *grp;
|
|
TimeMarker *marker;
|
|
|
|
for(act=idbase->first; act; act= act->id.next) {
|
|
if (act->id.us>0 || wd->current) {
|
|
writestruct(wd, ID_AC, "bAction", 1, act);
|
|
if (act->id.properties) IDP_WriteProperty(act->id.properties, wd);
|
|
|
|
for (chan=act->chanbase.first; chan; chan=chan->next) {
|
|
writestruct(wd, DATA, "bActionChannel", 1, chan);
|
|
write_constraint_channels(wd, &chan->constraintChannels);
|
|
}
|
|
|
|
for (grp=act->groups.first; grp; grp=grp->next) {
|
|
writestruct(wd, DATA, "bActionGroup", 1, grp);
|
|
}
|
|
|
|
for (marker=act->markers.first; marker; marker=marker->next) {
|
|
writestruct(wd, DATA, "TimeMarker", 1, marker);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void write_texts(WriteData *wd, ListBase *idbase)
|
|
{
|
|
Text *text;
|
|
TextLine *tmp;
|
|
TextMarker *mrk;
|
|
|
|
text= idbase->first;
|
|
while(text) {
|
|
if ( (text->flags & TXT_ISMEM) && (text->flags & TXT_ISEXT)) text->flags &= ~TXT_ISEXT;
|
|
|
|
/* write LibData */
|
|
writestruct(wd, ID_TXT, "Text", 1, text);
|
|
if(text->name) writedata(wd, DATA, strlen(text->name)+1, text->name);
|
|
if (text->id.properties) IDP_WriteProperty(text->id.properties, wd);
|
|
|
|
if(!(text->flags & TXT_ISEXT)) {
|
|
/* now write the text data, in two steps for optimization in the readfunction */
|
|
tmp= text->lines.first;
|
|
while (tmp) {
|
|
writestruct(wd, DATA, "TextLine", 1, tmp);
|
|
tmp= tmp->next;
|
|
}
|
|
|
|
tmp= text->lines.first;
|
|
while (tmp) {
|
|
writedata(wd, DATA, tmp->len+1, tmp->line);
|
|
tmp= tmp->next;
|
|
}
|
|
|
|
/* write markers */
|
|
mrk= text->markers.first;
|
|
while (mrk) {
|
|
writestruct(wd, DATA, "TextMarker", 1, mrk);
|
|
mrk= mrk->next;
|
|
}
|
|
}
|
|
|
|
|
|
text= text->id.next;
|
|
}
|
|
|
|
/* flush helps the compression for undo-save */
|
|
mywrite(wd, MYWRITE_FLUSH, 0);
|
|
}
|
|
|
|
static void write_sounds(WriteData *wd, ListBase *idbase)
|
|
{
|
|
bSound *sound;
|
|
bSample *sample;
|
|
|
|
PackedFile * pf;
|
|
|
|
// set all samples to unsaved status
|
|
|
|
sample = samples->first; // samples is a global defined in sound.c
|
|
while (sample) {
|
|
sample->flags |= SAMPLE_NEEDS_SAVE;
|
|
sample = sample->id.next;
|
|
}
|
|
|
|
sound= idbase->first;
|
|
while(sound) {
|
|
if(sound->id.us>0 || wd->current) {
|
|
// do we need to save the packedfile as well ?
|
|
sample = sound->sample;
|
|
if (sample) {
|
|
if (sample->flags & SAMPLE_NEEDS_SAVE) {
|
|
sound->newpackedfile = sample->packedfile;
|
|
sample->flags &= ~SAMPLE_NEEDS_SAVE;
|
|
} else {
|
|
sound->newpackedfile = NULL;
|
|
}
|
|
}
|
|
|
|
/* write LibData */
|
|
writestruct(wd, ID_SO, "bSound", 1, sound);
|
|
if (sound->id.properties) IDP_WriteProperty(sound->id.properties, wd);
|
|
|
|
if (sound->newpackedfile) {
|
|
pf = sound->newpackedfile;
|
|
writestruct(wd, DATA, "PackedFile", 1, pf);
|
|
writedata(wd, DATA, pf->size, pf->data);
|
|
}
|
|
|
|
if (sample) {
|
|
sound->newpackedfile = sample->packedfile;
|
|
}
|
|
}
|
|
sound= sound->id.next;
|
|
}
|
|
|
|
/* flush helps the compression for undo-save */
|
|
mywrite(wd, MYWRITE_FLUSH, 0);
|
|
}
|
|
|
|
static void write_groups(WriteData *wd, ListBase *idbase)
|
|
{
|
|
Group *group;
|
|
GroupObject *go;
|
|
|
|
for(group= idbase->first; group; group= group->id.next) {
|
|
if(group->id.us>0 || wd->current) {
|
|
/* write LibData */
|
|
writestruct(wd, ID_GR, "Group", 1, group);
|
|
if (group->id.properties) IDP_WriteProperty(group->id.properties, wd);
|
|
|
|
go= group->gobject.first;
|
|
while(go) {
|
|
writestruct(wd, DATA, "GroupObject", 1, go);
|
|
go= go->next;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void write_nodetrees(WriteData *wd, ListBase *idbase)
|
|
{
|
|
bNodeTree *ntree;
|
|
|
|
for(ntree=idbase->first; ntree; ntree= ntree->id.next) {
|
|
if (ntree->id.us>0 || wd->current) {
|
|
writestruct(wd, ID_NT, "bNodeTree", 1, ntree);
|
|
write_nodetree(wd, ntree);
|
|
if (ntree->id.properties) IDP_WriteProperty(ntree->id.properties, wd);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void write_brushes(WriteData *wd, ListBase *idbase)
|
|
{
|
|
Brush *brush;
|
|
int a;
|
|
|
|
for(brush=idbase->first; brush; brush= brush->id.next) {
|
|
if(brush->id.us>0 || wd->current) {
|
|
writestruct(wd, ID_BR, "Brush", 1, brush);
|
|
if (brush->id.properties) IDP_WriteProperty(brush->id.properties, wd);
|
|
for(a=0; a<MAX_MTEX; a++)
|
|
if(brush->mtex[a])
|
|
writestruct(wd, DATA, "MTex", 1, brush->mtex[a]);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void write_scripts(WriteData *wd, ListBase *idbase)
|
|
{
|
|
Script *script;
|
|
|
|
for(script=idbase->first; script; script= script->id.next) {
|
|
if(script->id.us>0 || wd->current) {
|
|
writestruct(wd, ID_SCRIPT, "Script", 1, script);
|
|
if (script->id.properties) IDP_WriteProperty(script->id.properties, wd);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void write_global(WriteData *wd)
|
|
{
|
|
FileGlobal fg;
|
|
char subvstr[8];
|
|
|
|
fg.curscreen= G.curscreen;
|
|
fg.curscene= G.scene;
|
|
fg.displaymode= G.displaymode;
|
|
fg.winpos= G.winpos;
|
|
fg.fileflags= (G.fileflags & ~G_FILE_NO_UI); // prevent to save this, is not good convention, and feature with concerns...
|
|
fg.globalf= G.f;
|
|
|
|
sprintf(subvstr, "%4d", BLENDER_SUBVERSION);
|
|
memcpy(fg.subvstr, subvstr, 4);
|
|
|
|
fg.subversion= BLENDER_SUBVERSION;
|
|
fg.minversion= BLENDER_MINVERSION;
|
|
fg.minsubversion= BLENDER_MINSUBVERSION;
|
|
|
|
writestruct(wd, GLOB, "FileGlobal", 1, &fg);
|
|
}
|
|
|
|
/* if MemFile * there's filesave to memory */
|
|
static int write_file_handle(int handle, MemFile *compare, MemFile *current, int write_user_block, int write_flags)
|
|
{
|
|
BHead bhead;
|
|
ListBase mainlist;
|
|
char buf[16];
|
|
WriteData *wd;
|
|
|
|
blo_split_main(&mainlist, G.main);
|
|
|
|
wd= bgnwrite(handle, compare, current, write_flags);
|
|
|
|
sprintf(buf, "BLENDER%c%c%.3d", (sizeof(void*)==8)?'-':'_', (G.order==B_ENDIAN)?'V':'v', G.version);
|
|
mywrite(wd, buf, 12);
|
|
|
|
write_renderinfo(wd);
|
|
write_global(wd);
|
|
|
|
if(current==NULL)
|
|
write_screens (wd, &G.main->screen); /* no UI save in undo */
|
|
write_scenes (wd, &G.main->scene);
|
|
write_curves (wd, &G.main->curve);
|
|
write_mballs (wd, &G.main->mball);
|
|
write_images (wd, &G.main->image);
|
|
write_cameras (wd, &G.main->camera);
|
|
write_lamps (wd, &G.main->lamp);
|
|
write_lattices (wd, &G.main->latt);
|
|
write_vfonts (wd, &G.main->vfont);
|
|
write_ipos (wd, &G.main->ipo);
|
|
write_keys (wd, &G.main->key);
|
|
write_worlds (wd, &G.main->world);
|
|
write_texts (wd, &G.main->text);
|
|
write_sounds (wd, &G.main->sound);
|
|
write_groups (wd, &G.main->group);
|
|
write_armatures(wd, &G.main->armature);
|
|
write_actions (wd, &G.main->action);
|
|
write_objects (wd, &G.main->object);
|
|
write_materials(wd, &G.main->mat);
|
|
write_textures (wd, &G.main->tex);
|
|
write_meshs (wd, &G.main->mesh);
|
|
write_particlesettings(wd, &G.main->particle);
|
|
write_nodetrees(wd, &G.main->nodetree);
|
|
write_brushes (wd, &G.main->brush);
|
|
write_scripts (wd, &G.main->script);
|
|
if(current==NULL)
|
|
write_libraries(wd, G.main->next); /* no library save in undo */
|
|
|
|
if (write_user_block) {
|
|
write_userdef(wd);
|
|
}
|
|
|
|
/* dna as last, because (to be implemented) test for which structs are written */
|
|
writedata(wd, DNA1, wd->sdna->datalen, wd->sdna->data);
|
|
|
|
/* end of file */
|
|
memset(&bhead, 0, sizeof(BHead));
|
|
bhead.code= ENDB;
|
|
mywrite(wd, &bhead, sizeof(BHead));
|
|
|
|
blo_join_main(&mainlist);
|
|
G.main= mainlist.first;
|
|
|
|
return endwrite(wd);
|
|
}
|
|
|
|
/* return: success (1) */
|
|
int BLO_write_file(char *dir, int write_flags, char **error_r)
|
|
{
|
|
char userfilename[FILE_MAXDIR+FILE_MAXFILE];
|
|
char tempname[FILE_MAXDIR+FILE_MAXFILE];
|
|
int file, err, write_user_block;
|
|
|
|
sprintf(tempname, "%s@", dir);
|
|
|
|
file = open(tempname,O_BINARY+O_WRONLY+O_CREAT+O_TRUNC, 0666);
|
|
if(file == -1) {
|
|
*error_r= "Unable to open";
|
|
return 0;
|
|
}
|
|
|
|
BLI_make_file_string(G.sce, userfilename, BLI_gethome(), ".B.blend");
|
|
|
|
write_user_block= BLI_streq(dir, userfilename);
|
|
|
|
err= write_file_handle(file, NULL,NULL, write_user_block, write_flags);
|
|
close(file);
|
|
|
|
if(!err) {
|
|
if(write_flags & G_FILE_COMPRESS)
|
|
{
|
|
// compressed files have the same ending as regular files... only from 2.4!!!
|
|
|
|
int ret = BLI_gzip(tempname, dir);
|
|
|
|
if(-1==ret) {
|
|
*error_r= "Failed opening .gz file";
|
|
return 0;
|
|
}
|
|
if(-2==ret) {
|
|
*error_r= "Failed opening .blend file for compression";
|
|
return 0;
|
|
}
|
|
}
|
|
else
|
|
if(BLI_rename(tempname, dir) != 0) {
|
|
*error_r= "Can't change old file. File saved with @";
|
|
return 0;
|
|
}
|
|
|
|
|
|
} else {
|
|
*error_r= strerror(errno);
|
|
remove(tempname);
|
|
|
|
return 0;
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
/* return: success (1) */
|
|
int BLO_write_file_mem(MemFile *compare, MemFile *current, int write_flags, char **error_r)
|
|
{
|
|
int err;
|
|
|
|
err= write_file_handle(0, compare, current, 0, write_flags);
|
|
|
|
if(err==0) return 1;
|
|
return 0;
|
|
}
|
|
|
|
|
|
/* Runtime writing */
|
|
|
|
#ifdef WIN32
|
|
#define PATHSEPERATOR "\\"
|
|
#else
|
|
#define PATHSEPERATOR "/"
|
|
#endif
|
|
|
|
char *get_install_dir(void) {
|
|
extern char bprogname[];
|
|
char *tmpname = BLI_strdup(bprogname);
|
|
char *cut;
|
|
|
|
#ifdef __APPLE__
|
|
cut = strstr(tmpname, ".app");
|
|
if (cut) cut[0] = 0;
|
|
#endif
|
|
|
|
cut = BLI_last_slash(tmpname);
|
|
|
|
if (cut) {
|
|
cut[0] = 0;
|
|
return tmpname;
|
|
} else {
|
|
MEM_freeN(tmpname);
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
static char *get_runtime_path(char *exename) {
|
|
char *installpath= get_install_dir();
|
|
|
|
if (!installpath) {
|
|
return NULL;
|
|
} else {
|
|
char *path= MEM_mallocN(strlen(installpath)+strlen(PATHSEPERATOR)+strlen(exename)+1, "runtimepath");
|
|
|
|
if (path == NULL) {
|
|
MEM_freeN(installpath);
|
|
return NULL;
|
|
}
|
|
|
|
strcpy(path, installpath);
|
|
strcat(path, PATHSEPERATOR);
|
|
strcat(path, exename);
|
|
|
|
MEM_freeN(installpath);
|
|
|
|
return path;
|
|
}
|
|
}
|
|
|
|
#ifdef __APPLE__
|
|
|
|
static int recursive_copy_runtime(char *outname, char *exename, char **cause_r)
|
|
{
|
|
char *cause = NULL, *runtime = get_runtime_path(exename);
|
|
char command[2 * (FILE_MAXDIR+FILE_MAXFILE) + 32];
|
|
int progfd = -1;
|
|
|
|
if (!runtime) {
|
|
cause= "Unable to find runtime";
|
|
goto cleanup;
|
|
}
|
|
//printf("runtimepath %s\n", runtime);
|
|
|
|
progfd= open(runtime, O_BINARY|O_RDONLY, 0);
|
|
if (progfd==-1) {
|
|
cause= "Unable to find runtime";
|
|
goto cleanup;
|
|
}
|
|
|
|
sprintf(command, "/bin/cp -R \"%s\" \"%s\"", runtime, outname);
|
|
//printf("command %s\n", command);
|
|
if (system(command) == -1) {
|
|
cause = "Couldn't copy runtime";
|
|
}
|
|
|
|
cleanup:
|
|
if (progfd!=-1)
|
|
close(progfd);
|
|
if (runtime)
|
|
MEM_freeN(runtime);
|
|
|
|
if (cause) {
|
|
*cause_r= cause;
|
|
return 0;
|
|
} else
|
|
return 1;
|
|
}
|
|
|
|
void BLO_write_runtime(char *file, char *exename) {
|
|
char gamename[FILE_MAXDIR+FILE_MAXFILE];
|
|
int outfd = -1;
|
|
char *cause= NULL;
|
|
|
|
// remove existing file / bundle
|
|
//printf("Delete file %s\n", file);
|
|
BLI_delete(file, 0, TRUE);
|
|
|
|
if (!recursive_copy_runtime(file, exename, &cause))
|
|
goto cleanup;
|
|
|
|
strcpy(gamename, file);
|
|
strcat(gamename, "/Contents/Resources/game.blend");
|
|
//printf("gamename %s\n", gamename);
|
|
outfd= open(gamename, O_BINARY|O_WRONLY|O_CREAT|O_TRUNC, 0777);
|
|
if (outfd != -1) {
|
|
|
|
write_file_handle(outfd, NULL,NULL, 0, G.fileflags);
|
|
|
|
if (write(outfd, " ", 1) != 1) {
|
|
cause= "Unable to write to output file";
|
|
goto cleanup;
|
|
}
|
|
} else {
|
|
cause = "Unable to open blenderfile";
|
|
}
|
|
|
|
cleanup:
|
|
if (outfd!=-1)
|
|
close(outfd);
|
|
|
|
if (cause)
|
|
error("Unable to make runtime: %s", cause);
|
|
}
|
|
|
|
#else /* !__APPLE__ */
|
|
|
|
static int handle_append_runtime(int handle, char *exename, char **cause_r) {
|
|
char *cause= NULL, *runtime= get_runtime_path(exename);
|
|
unsigned char buf[1024];
|
|
int count, progfd= -1;
|
|
|
|
if (!BLI_exists(runtime)) {
|
|
cause= "Unable to find runtime";
|
|
goto cleanup;
|
|
}
|
|
|
|
progfd= open(runtime, O_BINARY|O_RDONLY, 0);
|
|
if (progfd==-1) {
|
|
cause= "Unable to find runtime";
|
|
goto cleanup;
|
|
}
|
|
|
|
while ((count= read(progfd, buf, sizeof(buf)))>0) {
|
|
if (write(handle, buf, count)!=count) {
|
|
cause= "Unable to write to output file";
|
|
goto cleanup;
|
|
}
|
|
}
|
|
|
|
cleanup:
|
|
if (progfd!=-1)
|
|
close(progfd);
|
|
if (runtime)
|
|
MEM_freeN(runtime);
|
|
|
|
if (cause) {
|
|
*cause_r= cause;
|
|
return 0;
|
|
} else
|
|
return 1;
|
|
}
|
|
|
|
static int handle_write_msb_int(int handle, int i) {
|
|
unsigned char buf[4];
|
|
buf[0]= (i>>24)&0xFF;
|
|
buf[1]= (i>>16)&0xFF;
|
|
buf[2]= (i>>8)&0xFF;
|
|
buf[3]= (i>>0)&0xFF;
|
|
|
|
return (write(handle, buf, 4)==4);
|
|
}
|
|
|
|
void BLO_write_runtime(char *file, char *exename) {
|
|
int outfd= open(file, O_BINARY|O_WRONLY|O_CREAT|O_TRUNC, 0777);
|
|
char *cause= NULL;
|
|
int datastart;
|
|
|
|
if (!outfd) {
|
|
cause= "Unable to open output file";
|
|
goto cleanup;
|
|
}
|
|
if (!handle_append_runtime(outfd, exename, &cause))
|
|
goto cleanup;
|
|
|
|
datastart= lseek(outfd, 0, SEEK_CUR);
|
|
|
|
write_file_handle(outfd, NULL,NULL, 0, G.fileflags);
|
|
|
|
if (!handle_write_msb_int(outfd, datastart) || (write(outfd, "BRUNTIME", 8)!=8)) {
|
|
cause= "Unable to write to output file";
|
|
goto cleanup;
|
|
}
|
|
|
|
cleanup:
|
|
if (outfd!=-1)
|
|
close(outfd);
|
|
|
|
if (cause)
|
|
error("Unable to make runtime: %s", cause);
|
|
}
|
|
|
|
#endif /* !__APPLE__ */
|