331 lines
9.2 KiB
C++
331 lines
9.2 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Copyright 2012, Blender Foundation.
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*/
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#include "COM_KeyingScreenOperation.h"
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#include "MEM_guardedalloc.h"
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#include "BLI_listbase.h"
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#include "BLI_math.h"
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#include "BLI_math_color.h"
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extern "C" {
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# include "BKE_movieclip.h"
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# include "BKE_tracking.h"
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# include "IMB_imbuf.h"
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# include "IMB_imbuf_types.h"
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}
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KeyingScreenOperation::KeyingScreenOperation() : NodeOperation()
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{
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this->addOutputSocket(COM_DT_COLOR);
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this->m_movieClip = NULL;
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this->m_framenumber = 0;
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this->m_trackingObject[0] = 0;
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setComplex(true);
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}
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void KeyingScreenOperation::initExecution()
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{
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initMutex();
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this->m_cachedTriangulation = NULL;
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}
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void KeyingScreenOperation::deinitExecution()
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{
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if (this->m_cachedTriangulation) {
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TriangulationData *triangulation = this->m_cachedTriangulation;
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if (triangulation->triangulated_points)
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MEM_freeN(triangulation->triangulated_points);
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if (triangulation->triangles)
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MEM_freeN(triangulation->triangles);
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if (triangulation->triangles_AABB)
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MEM_freeN(triangulation->triangles_AABB);
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MEM_freeN(this->m_cachedTriangulation);
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this->m_cachedTriangulation = NULL;
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}
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}
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KeyingScreenOperation::TriangulationData *KeyingScreenOperation::buildVoronoiTriangulation()
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{
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MovieClipUser user = {0};
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TriangulationData *triangulation;
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MovieTracking *tracking = &this->m_movieClip->tracking;
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MovieTrackingTrack *track;
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VoronoiSite *sites, *site;
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ImBuf *ibuf;
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ListBase *tracksbase;
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ListBase edges = {NULL, NULL};
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int sites_total;
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int i;
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int width = this->getWidth();
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int height = this->getHeight();
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int clip_frame = BKE_movieclip_remap_scene_to_clip_frame(this->m_movieClip, this->m_framenumber);
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if (this->m_trackingObject[0]) {
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MovieTrackingObject *object = BKE_tracking_object_get_named(tracking, this->m_trackingObject);
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if (!object)
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return NULL;
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tracksbase = BKE_tracking_object_get_tracks(tracking, object);
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}
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else
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tracksbase = BKE_tracking_get_active_tracks(tracking);
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/* count sites */
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for (track = (MovieTrackingTrack *) tracksbase->first, sites_total = 0; track; track = track->next) {
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MovieTrackingMarker *marker = BKE_tracking_marker_get(track, clip_frame);
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float pos[2];
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if (marker->flag & MARKER_DISABLED)
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continue;
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add_v2_v2v2(pos, marker->pos, track->offset);
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if (!IN_RANGE_INCL(pos[0], 0.0f, 1.0f) ||
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!IN_RANGE_INCL(pos[1], 0.0f, 1.0f))
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{
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continue;
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}
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sites_total++;
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}
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if (!sites_total)
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return NULL;
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BKE_movieclip_user_set_frame(&user, clip_frame);
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ibuf = BKE_movieclip_get_ibuf(this->m_movieClip, &user);
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if (!ibuf)
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return NULL;
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triangulation = (TriangulationData *) MEM_callocN(sizeof(TriangulationData), "keying screen triangulation data");
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sites = (VoronoiSite *) MEM_callocN(sizeof(VoronoiSite) * sites_total, "keyingscreen voronoi sites");
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track = (MovieTrackingTrack *) tracksbase->first;
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for (track = (MovieTrackingTrack *) tracksbase->first, site = sites; track; track = track->next) {
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MovieTrackingMarker *marker = BKE_tracking_marker_get(track, clip_frame);
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ImBuf *pattern_ibuf;
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int j;
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float pos[2];
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if (marker->flag & MARKER_DISABLED)
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continue;
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add_v2_v2v2(pos, marker->pos, track->offset);
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if (!IN_RANGE_INCL(pos[0], 0.0f, 1.0f) ||
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!IN_RANGE_INCL(pos[1], 0.0f, 1.0f))
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{
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continue;
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}
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pattern_ibuf = BKE_tracking_get_pattern_imbuf(ibuf, track, marker, true, false);
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zero_v3(site->color);
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if (pattern_ibuf) {
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for (j = 0; j < pattern_ibuf->x * pattern_ibuf->y; j++) {
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if (pattern_ibuf->rect_float) {
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add_v3_v3(site->color, &pattern_ibuf->rect_float[4 * j]);
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}
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else {
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unsigned char *rrgb = (unsigned char *)pattern_ibuf->rect;
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site->color[0] += srgb_to_linearrgb((float)rrgb[4 * j + 0] / 255.0f);
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site->color[1] += srgb_to_linearrgb((float)rrgb[4 * j + 1] / 255.0f);
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site->color[2] += srgb_to_linearrgb((float)rrgb[4 * j + 2] / 255.0f);
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}
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}
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mul_v3_fl(site->color, 1.0f / (pattern_ibuf->x * pattern_ibuf->y));
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IMB_freeImBuf(pattern_ibuf);
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}
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site->co[0] = pos[0] * width;
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site->co[1] = pos[1] * height;
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site++;
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}
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IMB_freeImBuf(ibuf);
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BLI_voronoi_compute(sites, sites_total, width, height, &edges);
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BLI_voronoi_triangulate(sites, sites_total, &edges, width, height,
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&triangulation->triangulated_points, &triangulation->triangulated_points_total,
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&triangulation->triangles, &triangulation->triangles_total);
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MEM_freeN(sites);
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BLI_freelistN(&edges);
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if (triangulation->triangles_total) {
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rcti *rect;
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rect = triangulation->triangles_AABB =
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(rcti *) MEM_callocN(sizeof(rcti) * triangulation->triangles_total, "voronoi triangulation AABB");
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for (i = 0; i < triangulation->triangles_total; i++, rect++) {
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int *triangle = triangulation->triangles[i];
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VoronoiTriangulationPoint *a = &triangulation->triangulated_points[triangle[0]],
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*b = &triangulation->triangulated_points[triangle[1]],
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*c = &triangulation->triangulated_points[triangle[2]];
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float min[2], max[2];
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INIT_MINMAX2(min, max);
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minmax_v2v2_v2(min, max, a->co);
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minmax_v2v2_v2(min, max, b->co);
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minmax_v2v2_v2(min, max, c->co);
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rect->xmin = (int)min[0];
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rect->ymin = (int)min[1];
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rect->xmax = (int)max[0] + 1;
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rect->ymax = (int)max[1] + 1;
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}
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}
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return triangulation;
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}
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void *KeyingScreenOperation::initializeTileData(rcti *rect)
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{
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TileData *tile_data;
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TriangulationData *triangulation;
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int triangles_allocated = 0;
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int chunk_size = 20;
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int i;
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if (this->m_movieClip == NULL)
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return NULL;
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if (!this->m_cachedTriangulation) {
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lockMutex();
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if (this->m_cachedTriangulation == NULL) {
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this->m_cachedTriangulation = buildVoronoiTriangulation();
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}
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unlockMutex();
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}
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triangulation = this->m_cachedTriangulation;
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if (!triangulation)
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return NULL;
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tile_data = (TileData *) MEM_callocN(sizeof(TileData), "keying screen tile data");
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for (i = 0; i < triangulation->triangles_total; i++) {
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if (BLI_rcti_isect(rect, &triangulation->triangles_AABB[i], NULL)) {
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tile_data->triangles_total++;
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if (tile_data->triangles_total > triangles_allocated) {
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if (!tile_data->triangles) {
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tile_data->triangles = (int *) MEM_mallocN(sizeof(int) * chunk_size,
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"keying screen tile triangles chunk");
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}
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else {
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tile_data->triangles = (int *) MEM_reallocN(tile_data->triangles,
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sizeof(int) * (triangles_allocated + chunk_size));
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}
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triangles_allocated += chunk_size;
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}
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tile_data->triangles[tile_data->triangles_total - 1] = i;
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}
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}
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return tile_data;
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}
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void KeyingScreenOperation::deinitializeTileData(rcti * /*rect*/, void *data)
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{
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TileData *tile_data = (TileData *) data;
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if (tile_data->triangles) {
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MEM_freeN(tile_data->triangles);
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}
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MEM_freeN(tile_data);
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}
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void KeyingScreenOperation::determineResolution(unsigned int resolution[2], unsigned int /*preferredResolution*/[2])
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{
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resolution[0] = 0;
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resolution[1] = 0;
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if (this->m_movieClip) {
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MovieClipUser user = {0};
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int width, height;
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int clip_frame = BKE_movieclip_remap_scene_to_clip_frame(this->m_movieClip, this->m_framenumber);
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BKE_movieclip_user_set_frame(&user, clip_frame);
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BKE_movieclip_get_size(this->m_movieClip, &user, &width, &height);
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resolution[0] = width;
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resolution[1] = height;
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}
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}
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void KeyingScreenOperation::executePixel(float output[4], int x, int y, void *data)
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{
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output[0] = 0.0f;
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output[1] = 0.0f;
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output[2] = 0.0f;
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output[3] = 1.0f;
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if (this->m_movieClip && data) {
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TriangulationData *triangulation = this->m_cachedTriangulation;
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TileData *tile_data = (TileData *) data;
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int i;
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float co[2] = {(float) x, (float) y};
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for (i = 0; i < tile_data->triangles_total; i++) {
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int triangle_idx = tile_data->triangles[i];
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rcti *rect = &triangulation->triangles_AABB[triangle_idx];
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if (IN_RANGE_INCL(x, rect->xmin, rect->xmax) && IN_RANGE_INCL(y, rect->ymin, rect->ymax)) {
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int *triangle = triangulation->triangles[triangle_idx];
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VoronoiTriangulationPoint *a = &triangulation->triangulated_points[triangle[0]],
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*b = &triangulation->triangulated_points[triangle[1]],
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*c = &triangulation->triangulated_points[triangle[2]];
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float w[3];
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if (barycentric_coords_v2(a->co, b->co, c->co, co, w)) {
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if (barycentric_inside_triangle_v2(w)) {
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output[0] = a->color[0] * w[0] + b->color[0] * w[1] + c->color[0] * w[2];
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output[1] = a->color[1] * w[0] + b->color[1] * w[1] + c->color[1] * w[2];
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output[2] = a->color[2] * w[0] + b->color[2] * w[1] + c->color[2] * w[2];
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break;
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}
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}
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}
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}
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}
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}
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