65 lines
2.1 KiB
C++
65 lines
2.1 KiB
C++
/*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software Foundation,
|
|
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* Copyright 2011, Blender Foundation.
|
|
*/
|
|
|
|
|
|
#ifndef __COM_MULTILAYERIMAGEOPERATION_H__
|
|
#define __COM_MULTILAYERIMAGEOPERATION_H__
|
|
|
|
#include "COM_ImageOperation.h"
|
|
|
|
class MultilayerBaseOperation : public BaseImageOperation {
|
|
private:
|
|
int m_passId;
|
|
int m_view;
|
|
RenderLayer *m_renderlayer;
|
|
protected:
|
|
ImBuf *getImBuf();
|
|
public:
|
|
/**
|
|
* Constructor
|
|
*/
|
|
MultilayerBaseOperation(int passindex, int view);
|
|
void setRenderLayer(RenderLayer *renderlayer) { this->m_renderlayer = renderlayer; }
|
|
};
|
|
|
|
class MultilayerColorOperation : public MultilayerBaseOperation {
|
|
public:
|
|
MultilayerColorOperation(int passindex, int view) : MultilayerBaseOperation(passindex, view) {
|
|
this->addOutputSocket(COM_DT_COLOR);
|
|
}
|
|
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
|
|
};
|
|
|
|
class MultilayerValueOperation : public MultilayerBaseOperation {
|
|
public:
|
|
MultilayerValueOperation(int passindex, int view) : MultilayerBaseOperation(passindex, view) {
|
|
this->addOutputSocket(COM_DT_VALUE);
|
|
}
|
|
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
|
|
};
|
|
|
|
class MultilayerVectorOperation : public MultilayerBaseOperation {
|
|
public:
|
|
MultilayerVectorOperation(int passindex, int view) : MultilayerBaseOperation(passindex, view) {
|
|
this->addOutputSocket(COM_DT_VECTOR);
|
|
}
|
|
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
|
|
};
|
|
|
|
#endif
|